| /* |
| Copyright (C) Intel Corp. 2006. All Rights Reserved. |
| Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to |
| develop this 3D driver. |
| |
| Permission is hereby granted, free of charge, to any person obtaining |
| a copy of this software and associated documentation files (the |
| "Software"), to deal in the Software without restriction, including |
| without limitation the rights to use, copy, modify, merge, publish, |
| distribute, sublicense, and/or sell copies of the Software, and to |
| permit persons to whom the Software is furnished to do so, subject to |
| the following conditions: |
| |
| The above copyright notice and this permission notice (including the |
| next paragraph) shall be included in all copies or substantial |
| portions of the Software. |
| |
| THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, |
| EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF |
| MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. |
| IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE |
| LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION |
| OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION |
| WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. |
| |
| **********************************************************************/ |
| |
| /* |
| * Authors: |
| * Keith Whitwell <keith@tungstengraphics.com> |
| */ |
| |
| #include "main/glheader.h" |
| #include "main/mtypes.h" |
| #include "main/imports.h" |
| #include "main/macros.h" |
| #include "main/colormac.h" |
| |
| #include "intel_batchbuffer.h" |
| #include "intel_regions.h" |
| |
| #include "brw_context.h" |
| #include "brw_defines.h" |
| #include "brw_state.h" |
| #include "brw_draw.h" |
| #include "brw_state.h" |
| #include "brw_vs.h" |
| #include "brw_wm.h" |
| |
| static void |
| dri_bo_release(dri_bo **bo) |
| { |
| dri_bo_unreference(*bo); |
| *bo = NULL; |
| } |
| |
| |
| /** |
| * called from intelDestroyContext() |
| */ |
| static void brw_destroy_context( struct intel_context *intel ) |
| { |
| struct brw_context *brw = brw_context(&intel->ctx); |
| int i; |
| |
| brw_destroy_state(brw); |
| brw_draw_destroy( brw ); |
| brw_clear_validated_bos(brw); |
| if (brw->wm.compile_data) { |
| _mesa_free(brw->wm.compile_data->instruction); |
| _mesa_free(brw->wm.compile_data->vreg); |
| _mesa_free(brw->wm.compile_data->refs); |
| _mesa_free(brw->wm.compile_data->prog_instructions); |
| _mesa_free(brw->wm.compile_data); |
| } |
| |
| for (i = 0; i < brw->state.nr_color_regions; i++) |
| intel_region_release(&brw->state.color_regions[i]); |
| brw->state.nr_color_regions = 0; |
| intel_region_release(&brw->state.depth_region); |
| |
| dri_bo_release(&brw->curbe.curbe_bo); |
| dri_bo_release(&brw->vs.prog_bo); |
| dri_bo_release(&brw->vs.state_bo); |
| dri_bo_release(&brw->vs.bind_bo); |
| dri_bo_release(&brw->gs.prog_bo); |
| dri_bo_release(&brw->gs.state_bo); |
| dri_bo_release(&brw->clip.prog_bo); |
| dri_bo_release(&brw->clip.state_bo); |
| dri_bo_release(&brw->clip.vp_bo); |
| dri_bo_release(&brw->sf.prog_bo); |
| dri_bo_release(&brw->sf.state_bo); |
| dri_bo_release(&brw->sf.vp_bo); |
| for (i = 0; i < BRW_MAX_TEX_UNIT; i++) |
| dri_bo_release(&brw->wm.sdc_bo[i]); |
| dri_bo_release(&brw->wm.bind_bo); |
| for (i = 0; i < BRW_WM_MAX_SURF; i++) |
| dri_bo_release(&brw->wm.surf_bo[i]); |
| dri_bo_release(&brw->wm.sampler_bo); |
| dri_bo_release(&brw->wm.prog_bo); |
| dri_bo_release(&brw->wm.state_bo); |
| dri_bo_release(&brw->cc.prog_bo); |
| dri_bo_release(&brw->cc.state_bo); |
| dri_bo_release(&brw->cc.vp_bo); |
| } |
| |
| |
| /** |
| * called from intelDrawBuffer() |
| */ |
| static void brw_set_draw_region( struct intel_context *intel, |
| struct intel_region *color_regions[], |
| struct intel_region *depth_region, |
| GLuint num_color_regions) |
| { |
| struct brw_context *brw = brw_context(&intel->ctx); |
| GLuint i; |
| |
| /* release old color/depth regions */ |
| if (brw->state.depth_region != depth_region) |
| brw->state.dirty.brw |= BRW_NEW_DEPTH_BUFFER; |
| for (i = 0; i < brw->state.nr_color_regions; i++) |
| intel_region_release(&brw->state.color_regions[i]); |
| intel_region_release(&brw->state.depth_region); |
| |
| /* reference new color/depth regions */ |
| for (i = 0; i < num_color_regions; i++) |
| intel_region_reference(&brw->state.color_regions[i], color_regions[i]); |
| intel_region_reference(&brw->state.depth_region, depth_region); |
| brw->state.nr_color_regions = num_color_regions; |
| } |
| |
| |
| /** |
| * called from intel_batchbuffer_flush and children before sending a |
| * batchbuffer off. |
| */ |
| static void brw_finish_batch(struct intel_context *intel) |
| { |
| struct brw_context *brw = brw_context(&intel->ctx); |
| brw_emit_query_end(brw); |
| } |
| |
| |
| /** |
| * called from intelFlushBatchLocked |
| */ |
| static void brw_new_batch( struct intel_context *intel ) |
| { |
| struct brw_context *brw = brw_context(&intel->ctx); |
| |
| /* Check that we didn't just wrap our batchbuffer at a bad time. */ |
| assert(!brw->no_batch_wrap); |
| |
| brw->curbe.need_new_bo = GL_TRUE; |
| |
| /* Mark all context state as needing to be re-emitted. |
| * This is probably not as severe as on 915, since almost all of our state |
| * is just in referenced buffers. |
| */ |
| brw->state.dirty.brw |= BRW_NEW_CONTEXT; |
| |
| brw->state.dirty.mesa |= ~0; |
| brw->state.dirty.brw |= ~0; |
| brw->state.dirty.cache |= ~0; |
| |
| /* Move to the end of the current upload buffer so that we'll force choosing |
| * a new buffer next time. |
| */ |
| if (brw->vb.upload.bo != NULL) { |
| dri_bo_unreference(brw->vb.upload.bo); |
| brw->vb.upload.bo = NULL; |
| brw->vb.upload.offset = 0; |
| } |
| } |
| |
| |
| static void brw_note_fence( struct intel_context *intel, GLuint fence ) |
| { |
| brw_context(&intel->ctx)->state.dirty.brw |= BRW_NEW_FENCE; |
| } |
| |
| static void brw_invalidate_state( struct intel_context *intel, GLuint new_state ) |
| { |
| /* nothing */ |
| } |
| |
| |
| void brwInitVtbl( struct brw_context *brw ) |
| { |
| brw->intel.vtbl.check_vertex_size = 0; |
| brw->intel.vtbl.emit_state = 0; |
| brw->intel.vtbl.reduced_primitive_state = 0; |
| brw->intel.vtbl.render_start = 0; |
| brw->intel.vtbl.update_texture_state = 0; |
| |
| brw->intel.vtbl.invalidate_state = brw_invalidate_state; |
| brw->intel.vtbl.note_fence = brw_note_fence; |
| brw->intel.vtbl.new_batch = brw_new_batch; |
| brw->intel.vtbl.finish_batch = brw_finish_batch; |
| brw->intel.vtbl.destroy = brw_destroy_context; |
| brw->intel.vtbl.set_draw_region = brw_set_draw_region; |
| brw->intel.vtbl.debug_batch = brw_debug_batch; |
| } |