| /* |
| * Mesa 3-D graphics library |
| * Version: 6.5.2 |
| * |
| * Copyright (C) 1999-2006 Brian Paul All Rights Reserved. |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining a |
| * copy of this software and associated documentation files (the "Software"), |
| * to deal in the Software without restriction, including without limitation |
| * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
| * and/or sell copies of the Software, and to permit persons to whom the |
| * Software is furnished to do so, subject to the following conditions: |
| * |
| * The above copyright notice and this permission notice shall be included |
| * in all copies or substantial portions of the Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS |
| * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
| * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN |
| * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN |
| * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. |
| */ |
| |
| /** |
| * \file programopt.c |
| * Vertex/Fragment program optimizations and transformations for program |
| * options, etc. |
| * |
| * \author Brian Paul |
| */ |
| |
| |
| #include "glheader.h" |
| #include "context.h" |
| #include "imports.h" |
| #include "mtypes.h" |
| #include "program.h" |
| #include "programopt.h" |
| #include "program_instruction.h" |
| |
| |
| /** |
| * This function inserts instructions for coordinate modelview * projection |
| * into a vertex program. |
| * May be used to implement the position_invariant option. |
| */ |
| void |
| _mesa_insert_mvp_code(GLcontext *ctx, struct gl_vertex_program *vprog) |
| { |
| struct prog_instruction *newInst; |
| const GLuint origLen = vprog->Base.NumInstructions; |
| const GLuint newLen = origLen + 4; |
| GLuint i; |
| |
| /* |
| * Setup state references for the modelview/projection matrix. |
| * XXX we should check if these state vars are already declared. |
| */ |
| static const GLint mvpState[4][5] = { |
| { STATE_MATRIX, STATE_MVP, 0, 0, 0 }, /* state.matrix.mvp.row[0] */ |
| { STATE_MATRIX, STATE_MVP, 0, 1, 1 }, /* state.matrix.mvp.row[1] */ |
| { STATE_MATRIX, STATE_MVP, 0, 2, 2 }, /* state.matrix.mvp.row[2] */ |
| { STATE_MATRIX, STATE_MVP, 0, 3, 3 }, /* state.matrix.mvp.row[3] */ |
| }; |
| GLint mvpRef[4]; |
| |
| for (i = 0; i < 4; i++) { |
| mvpRef[i] = _mesa_add_state_reference(vprog->Base.Parameters, |
| mvpState[i]); |
| } |
| |
| /* Alloc storage for new instructions */ |
| newInst = _mesa_alloc_instructions(newLen); |
| if (!newInst) { |
| _mesa_error(ctx, GL_OUT_OF_MEMORY, |
| "glProgramString(inserting position_invariant code)"); |
| return; |
| } |
| |
| /* |
| * Generated instructions: |
| * newInst[0] = DP4 result.position.x, mvp.row[0], vertex.position; |
| * newInst[1] = DP4 result.position.y, mvp.row[1], vertex.position; |
| * newInst[2] = DP4 result.position.z, mvp.row[2], vertex.position; |
| * newInst[3] = DP4 result.position.w, mvp.row[3], vertex.position; |
| */ |
| _mesa_init_instructions(newInst, 4); |
| for (i = 0; i < 4; i++) { |
| newInst[i].Opcode = OPCODE_DP4; |
| newInst[i].DstReg.File = PROGRAM_OUTPUT; |
| newInst[i].DstReg.Index = VERT_RESULT_HPOS; |
| newInst[i].DstReg.WriteMask = (WRITEMASK_X << i); |
| newInst[i].SrcReg[0].File = PROGRAM_STATE_VAR; |
| newInst[i].SrcReg[0].Index = mvpRef[i]; |
| newInst[i].SrcReg[0].Swizzle = SWIZZLE_NOOP; |
| newInst[i].SrcReg[1].File = PROGRAM_INPUT; |
| newInst[i].SrcReg[1].Index = VERT_ATTRIB_POS; |
| newInst[i].SrcReg[1].Swizzle = SWIZZLE_NOOP; |
| } |
| |
| /* Append original instructions after new instructions */ |
| _mesa_memcpy(newInst + 4, vprog->Base.Instructions, |
| origLen * sizeof(struct prog_instruction)); |
| |
| /* free old instructions */ |
| _mesa_free(vprog->Base.Instructions); |
| |
| /* install new instructions */ |
| vprog->Base.Instructions = newInst; |
| vprog->Base.NumInstructions = newLen; |
| vprog->Base.InputsRead |= VERT_BIT_POS; |
| vprog->Base.OutputsWritten |= (1 << VERT_RESULT_HPOS); |
| } |
| |
| |
| |
| /** |
| * Append extra instructions onto the given fragment program to implement |
| * the fog mode specified by fprog->FogOption. |
| * The fragment.fogcoord input is used to compute the fog blend factor. |
| * |
| * XXX with a little work, this function could be adapted to add fog code |
| * to vertex programs too. |
| */ |
| void |
| _mesa_append_fog_code(GLcontext *ctx, struct gl_fragment_program *fprog) |
| { |
| static const GLint fogParamsState[] = { STATE_FOG_PARAMS, 0, 0, 0, 0 }; |
| static const GLint fogColorState[] = { STATE_FOG_COLOR, 0, 0, 0, 0 }; |
| struct prog_instruction *newInst, *inst; |
| const GLuint origLen = fprog->Base.NumInstructions; |
| const GLuint newLen = origLen + 6; |
| GLuint i; |
| GLint fogParamsRef, fogColorRef; /* state references */ |
| GLuint colorTemp, fogFactorTemp; /* temporary registerss */ |
| GLfloat fogVals[4]; |
| GLuint fogConsts; /* constant values for EXP, EXP2 mode */ |
| |
| if (fprog->FogOption == GL_NONE) { |
| _mesa_problem(ctx, "_mesa_append_fog_code() called for fragment program" |
| " with FogOption == GL_NONE"); |
| return; |
| } |
| |
| /* Alloc storage for new instructions */ |
| newInst = _mesa_alloc_instructions(newLen); |
| if (!newInst) { |
| _mesa_error(ctx, GL_OUT_OF_MEMORY, |
| "glProgramString(inserting fog_option code)"); |
| return; |
| } |
| |
| /* Copy orig instructions into new instruction buffer */ |
| _mesa_memcpy(newInst, fprog->Base.Instructions, |
| origLen * sizeof(struct prog_instruction)); |
| |
| /* PARAM fogParamsRef = state.fog.params; */ |
| fogParamsRef |
| = _mesa_add_state_reference(fprog->Base.Parameters, fogParamsState); |
| /* PARAM fogColorRef = state.fog.color; */ |
| fogColorRef |
| = _mesa_add_state_reference(fprog->Base.Parameters, fogColorState); |
| |
| /* TEMP colorTemp; */ |
| colorTemp = fprog->Base.NumTemporaries++; |
| /* TEMP fogFactorTemp; */ |
| fogFactorTemp = fprog->Base.NumTemporaries++; |
| |
| /* PARAM fogVals = { 1/ln(2), 1/sqrt(ln(2), 0, 0 }; */ |
| fogVals[0] = 1.0 / log(2.0); |
| fogVals[1] = 1.0 / SQRTF(log(2.0)); |
| fogVals[2] = 0.0; |
| fogVals[3] = 0.0; |
| fogConsts = _mesa_add_unnamed_constant(fprog->Base.Parameters, fogVals); |
| |
| /* Scan program to find where result.color is written */ |
| inst = newInst; |
| for (i = 0; i < fprog->Base.NumInstructions; i++) { |
| if (inst->Opcode == OPCODE_END) |
| break; |
| if (inst->DstReg.File == PROGRAM_OUTPUT && |
| inst->DstReg.Index == FRAG_RESULT_COLR) { |
| /* change the instruction to write to colorTemp w/ clamping */ |
| inst->DstReg.File = PROGRAM_TEMPORARY; |
| inst->DstReg.Index = colorTemp; |
| inst->SaturateMode = SATURATE_ZERO_ONE; |
| /* don't break (may be several writes to result.color) */ |
| } |
| inst++; |
| } |
| assert(inst->Opcode == OPCODE_END); /* we'll overwrite this inst */ |
| |
| _mesa_init_instructions(inst, 6); |
| |
| /* emit instructions to compute fog blending factor */ |
| if (fprog->FogOption == GL_LINEAR) { |
| /* SUB fogFactorTemp.x, fogParamsRef.z, fragment.fogcoord.x; */ |
| inst->Opcode = OPCODE_SUB; |
| inst->DstReg.File = PROGRAM_TEMPORARY; |
| inst->DstReg.Index = fogFactorTemp; |
| inst->DstReg.WriteMask = WRITEMASK_X; |
| inst->SrcReg[0].File = PROGRAM_STATE_VAR; |
| inst->SrcReg[0].Index = fogParamsRef; |
| inst->SrcReg[0].Swizzle = SWIZZLE_Z; |
| inst->SrcReg[1].File = PROGRAM_INPUT; |
| inst->SrcReg[1].Index = FRAG_ATTRIB_FOGC; |
| inst++; |
| /* MUL fogFactorTemp.x, fogFactorTemp, fogParamsRef.w; */ |
| inst->Opcode = OPCODE_MUL; |
| inst->DstReg.File = PROGRAM_TEMPORARY; |
| inst->DstReg.Index = fogFactorTemp; |
| inst->DstReg.WriteMask = WRITEMASK_X; |
| inst->SrcReg[0].File = PROGRAM_TEMPORARY; |
| inst->SrcReg[0].Index = fogFactorTemp; |
| inst->SrcReg[1].File = PROGRAM_STATE_VAR; |
| inst->SrcReg[1].Index = fogParamsRef; |
| inst->SrcReg[1].Swizzle = SWIZZLE_W; |
| inst++; |
| } |
| else { |
| ASSERT(fprog->FogOption == GL_EXP || fprog->FogOption == GL_EXP2); |
| /* MUL fogFactorTemp.x, fogParamsRef.x, fragment.fogcoord; */ |
| inst->Opcode = OPCODE_MUL; |
| inst->DstReg.File = PROGRAM_TEMPORARY; |
| inst->DstReg.Index = fogFactorTemp; |
| inst->DstReg.WriteMask = WRITEMASK_X; |
| inst->SrcReg[0].File = PROGRAM_STATE_VAR; |
| inst->SrcReg[0].Index = fogParamsRef; |
| inst->SrcReg[0].Swizzle = SWIZZLE_X; /* X=density */ |
| inst->SrcReg[1].File = PROGRAM_INPUT; |
| inst->SrcReg[1].Index = FRAG_ATTRIB_FOGC; |
| inst->SrcReg[1].Swizzle = SWIZZLE_X; |
| inst++; |
| if (fprog->FogOption == GL_EXP2) { |
| /* MUL fogFactorTemp.x, fogFactorTemp.x, fogFactorTemp.x; */ |
| inst->Opcode = OPCODE_MUL; |
| inst->DstReg.File = PROGRAM_TEMPORARY; |
| inst->DstReg.Index = fogFactorTemp; |
| inst->DstReg.WriteMask = WRITEMASK_X; |
| inst->SrcReg[0].File = PROGRAM_TEMPORARY; |
| inst->SrcReg[0].Index = fogFactorTemp; |
| inst->SrcReg[1].File = PROGRAM_TEMPORARY; |
| inst->SrcReg[1].Index = fogFactorTemp; |
| inst++; |
| } |
| /* EXP: MUL fogFactorTemp.x, fogFactorTemp.x, {1/ln(2)}; */ |
| /* EXP2: MUL fogFactorTemp.x, fogFactorTemp.x, {1/sqrt(ln(2))}; */ |
| inst->Opcode = OPCODE_MUL; |
| inst->DstReg.File = PROGRAM_TEMPORARY; |
| inst->DstReg.Index = fogFactorTemp; |
| inst->DstReg.WriteMask = WRITEMASK_X; |
| inst->SrcReg[0].File = PROGRAM_TEMPORARY; |
| inst->SrcReg[0].Index = fogFactorTemp; |
| inst->SrcReg[1].File = PROGRAM_CONSTANT; |
| inst->SrcReg[1].Index = fogConsts; |
| inst->SrcReg[1].Swizzle |
| = (fprog->FogOption == GL_EXP) ? SWIZZLE_X : SWIZZLE_Y; |
| inst++; |
| /* EX2_SAT fogFactorTemp.x, -fogFactorTemp.x; */ |
| inst->Opcode = OPCODE_EX2; |
| inst->DstReg.File = PROGRAM_TEMPORARY; |
| inst->DstReg.Index = fogFactorTemp; |
| inst->DstReg.WriteMask = WRITEMASK_X; |
| inst->SrcReg[0].File = PROGRAM_TEMPORARY; |
| inst->SrcReg[0].Index = fogFactorTemp; |
| inst->SrcReg[0].NegateBase = GL_TRUE; |
| inst->SaturateMode = SATURATE_ZERO_ONE; |
| inst++; |
| } |
| /* LRP result.color.xyz, fogFactorTemp.xxxx, colorTemp, fogColorRef; */ |
| inst->Opcode = OPCODE_LRP; |
| inst->DstReg.File = PROGRAM_OUTPUT; |
| inst->DstReg.Index = FRAG_RESULT_COLR; |
| inst->DstReg.WriteMask = WRITEMASK_XYZ; |
| inst->SrcReg[0].File = PROGRAM_TEMPORARY; |
| inst->SrcReg[0].Index = fogFactorTemp; |
| inst->SrcReg[0].Swizzle |
| = MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_X, SWIZZLE_X, SWIZZLE_X); |
| inst->SrcReg[1].File = PROGRAM_TEMPORARY; |
| inst->SrcReg[1].Index = colorTemp; |
| inst->SrcReg[2].File = PROGRAM_STATE_VAR; |
| inst->SrcReg[2].Index = fogColorRef; |
| inst++; |
| /* MOV result.color.w, colorTemp.x; # copy alpha */ |
| inst->Opcode = OPCODE_MOV; |
| inst->DstReg.File = PROGRAM_OUTPUT; |
| inst->DstReg.Index = FRAG_RESULT_COLR; |
| inst->DstReg.WriteMask = WRITEMASK_W; |
| inst->SrcReg[0].File = PROGRAM_TEMPORARY; |
| inst->SrcReg[0].Index = colorTemp; |
| inst++; |
| /* END; */ |
| inst->Opcode = OPCODE_END; |
| inst++; |
| |
| /* free old instructions */ |
| _mesa_free(fprog->Base.Instructions); |
| |
| /* install new instructions */ |
| fprog->Base.Instructions = newInst; |
| fprog->Base.NumInstructions = inst - newInst; |
| fprog->Base.InputsRead |= FRAG_BIT_FOGC; |
| /* XXX do this? fprog->FogOption = GL_NONE; */ |
| } |