| /* $Id: blend.c,v 1.34 2001/09/14 21:36:43 brianp Exp $ */ |
| |
| /* |
| * Mesa 3-D graphics library |
| * Version: 3.5 |
| * |
| * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining a |
| * copy of this software and associated documentation files (the "Software"), |
| * to deal in the Software without restriction, including without limitation |
| * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
| * and/or sell copies of the Software, and to permit persons to whom the |
| * Software is furnished to do so, subject to the following conditions: |
| * |
| * The above copyright notice and this permission notice shall be included |
| * in all copies or substantial portions of the Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS |
| * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
| * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN |
| * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN |
| * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. |
| */ |
| |
| |
| #ifdef PC_HEADER |
| #include "all.h" |
| #else |
| #include "glheader.h" |
| #include "blend.h" |
| #include "colormac.h" |
| #include "context.h" |
| #include "enums.h" |
| #include "macros.h" |
| #include "mtypes.h" |
| #endif |
| |
| |
| void |
| _mesa_BlendFunc( GLenum sfactor, GLenum dfactor ) |
| { |
| |
| GET_CURRENT_CONTEXT(ctx); |
| ASSERT_OUTSIDE_BEGIN_END(ctx); |
| |
| if (MESA_VERBOSE & (VERBOSE_API|VERBOSE_TEXTURE)) |
| fprintf(stderr, "glBlendFunc %s %s\n", |
| _mesa_lookup_enum_by_nr(sfactor), |
| _mesa_lookup_enum_by_nr(dfactor)); |
| |
| switch (sfactor) { |
| case GL_SRC_COLOR: |
| case GL_ONE_MINUS_SRC_COLOR: |
| if (!ctx->Extensions.NV_blend_square) { |
| _mesa_error( ctx, GL_INVALID_ENUM, "glBlendFunc(sfactor)" ); |
| return; |
| } |
| /* fall-through */ |
| case GL_ZERO: |
| case GL_ONE: |
| case GL_DST_COLOR: |
| case GL_ONE_MINUS_DST_COLOR: |
| case GL_SRC_ALPHA: |
| case GL_ONE_MINUS_SRC_ALPHA: |
| case GL_DST_ALPHA: |
| case GL_ONE_MINUS_DST_ALPHA: |
| case GL_SRC_ALPHA_SATURATE: |
| case GL_CONSTANT_COLOR: |
| case GL_ONE_MINUS_CONSTANT_COLOR: |
| case GL_CONSTANT_ALPHA: |
| case GL_ONE_MINUS_CONSTANT_ALPHA: |
| break; |
| default: |
| _mesa_error( ctx, GL_INVALID_ENUM, "glBlendFunc(sfactor)" ); |
| return; |
| } |
| |
| switch (dfactor) { |
| case GL_DST_COLOR: |
| case GL_ONE_MINUS_DST_COLOR: |
| if (!ctx->Extensions.NV_blend_square) { |
| _mesa_error( ctx, GL_INVALID_ENUM, "glBlendFunc(dfactor)" ); |
| return; |
| } |
| /* fall-through */ |
| case GL_ZERO: |
| case GL_ONE: |
| case GL_SRC_COLOR: |
| case GL_ONE_MINUS_SRC_COLOR: |
| case GL_SRC_ALPHA: |
| case GL_ONE_MINUS_SRC_ALPHA: |
| case GL_DST_ALPHA: |
| case GL_ONE_MINUS_DST_ALPHA: |
| case GL_CONSTANT_COLOR: |
| case GL_ONE_MINUS_CONSTANT_COLOR: |
| case GL_CONSTANT_ALPHA: |
| case GL_ONE_MINUS_CONSTANT_ALPHA: |
| break; |
| default: |
| _mesa_error( ctx, GL_INVALID_ENUM, "glBlendFunc(dfactor)" ); |
| return; |
| } |
| |
| if (ctx->Color.BlendDstRGB == dfactor && |
| ctx->Color.BlendSrcRGB == sfactor && |
| ctx->Color.BlendDstA == dfactor && |
| ctx->Color.BlendSrcA == sfactor) |
| return; |
| |
| FLUSH_VERTICES(ctx, _NEW_COLOR); |
| ctx->Color.BlendDstRGB = ctx->Color.BlendDstA = dfactor; |
| ctx->Color.BlendSrcRGB = ctx->Color.BlendSrcA = sfactor; |
| |
| if (ctx->Driver.BlendFunc) |
| ctx->Driver.BlendFunc( ctx, sfactor, dfactor ); |
| } |
| |
| |
| /* GL_EXT_blend_func_separate */ |
| void |
| _mesa_BlendFuncSeparateEXT( GLenum sfactorRGB, GLenum dfactorRGB, |
| GLenum sfactorA, GLenum dfactorA ) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| ASSERT_OUTSIDE_BEGIN_END(ctx); |
| |
| if (MESA_VERBOSE & (VERBOSE_API|VERBOSE_TEXTURE)) |
| fprintf(stderr, "glBlendFuncSeparate %s %s %s %s\n", |
| _mesa_lookup_enum_by_nr(sfactorRGB), |
| _mesa_lookup_enum_by_nr(dfactorRGB), |
| _mesa_lookup_enum_by_nr(sfactorA), |
| _mesa_lookup_enum_by_nr(dfactorA)); |
| |
| switch (sfactorRGB) { |
| case GL_SRC_COLOR: |
| case GL_ONE_MINUS_SRC_COLOR: |
| if (!ctx->Extensions.NV_blend_square) { |
| _mesa_error(ctx, GL_INVALID_ENUM, "glBlendFuncSeparate(sfactorRGB)"); |
| return; |
| } |
| /* fall-through */ |
| case GL_ZERO: |
| case GL_ONE: |
| case GL_DST_COLOR: |
| case GL_ONE_MINUS_DST_COLOR: |
| case GL_SRC_ALPHA: |
| case GL_ONE_MINUS_SRC_ALPHA: |
| case GL_DST_ALPHA: |
| case GL_ONE_MINUS_DST_ALPHA: |
| case GL_SRC_ALPHA_SATURATE: |
| case GL_CONSTANT_COLOR: |
| case GL_ONE_MINUS_CONSTANT_COLOR: |
| case GL_CONSTANT_ALPHA: |
| case GL_ONE_MINUS_CONSTANT_ALPHA: |
| break; |
| default: |
| _mesa_error(ctx, GL_INVALID_ENUM, "glBlendFuncSeparate(sfactorRGB)"); |
| return; |
| } |
| |
| switch (dfactorRGB) { |
| case GL_DST_COLOR: |
| case GL_ONE_MINUS_DST_COLOR: |
| if (!ctx->Extensions.NV_blend_square) { |
| _mesa_error(ctx, GL_INVALID_ENUM, "glBlendFuncSeparate(dfactorRGB)"); |
| return; |
| } |
| /* fall-through */ |
| case GL_ZERO: |
| case GL_ONE: |
| case GL_SRC_COLOR: |
| case GL_ONE_MINUS_SRC_COLOR: |
| case GL_SRC_ALPHA: |
| case GL_ONE_MINUS_SRC_ALPHA: |
| case GL_DST_ALPHA: |
| case GL_ONE_MINUS_DST_ALPHA: |
| case GL_CONSTANT_COLOR: |
| case GL_ONE_MINUS_CONSTANT_COLOR: |
| case GL_CONSTANT_ALPHA: |
| case GL_ONE_MINUS_CONSTANT_ALPHA: |
| break; |
| default: |
| _mesa_error(ctx, GL_INVALID_ENUM, "glBlendFuncSeparate(dfactorRGB)"); |
| return; |
| } |
| |
| switch (sfactorA) { |
| case GL_SRC_COLOR: |
| case GL_ONE_MINUS_SRC_COLOR: |
| if (!ctx->Extensions.NV_blend_square) { |
| _mesa_error(ctx, GL_INVALID_ENUM, "glBlendFuncSeparate(sfactorA)"); |
| return; |
| } |
| /* fall-through */ |
| case GL_ZERO: |
| case GL_ONE: |
| case GL_DST_COLOR: |
| case GL_ONE_MINUS_DST_COLOR: |
| case GL_SRC_ALPHA: |
| case GL_ONE_MINUS_SRC_ALPHA: |
| case GL_DST_ALPHA: |
| case GL_ONE_MINUS_DST_ALPHA: |
| case GL_SRC_ALPHA_SATURATE: |
| case GL_CONSTANT_COLOR: |
| case GL_ONE_MINUS_CONSTANT_COLOR: |
| case GL_CONSTANT_ALPHA: |
| case GL_ONE_MINUS_CONSTANT_ALPHA: |
| break; |
| default: |
| _mesa_error(ctx, GL_INVALID_ENUM, "glBlendFuncSeparate(sfactorA)"); |
| return; |
| } |
| |
| switch (dfactorA) { |
| case GL_DST_COLOR: |
| case GL_ONE_MINUS_DST_COLOR: |
| if (!ctx->Extensions.NV_blend_square) { |
| _mesa_error(ctx, GL_INVALID_ENUM, "glBlendFuncSeparate(dfactorA)"); |
| return; |
| } |
| /* fall-through */ |
| case GL_ZERO: |
| case GL_ONE: |
| case GL_SRC_COLOR: |
| case GL_ONE_MINUS_SRC_COLOR: |
| case GL_SRC_ALPHA: |
| case GL_ONE_MINUS_SRC_ALPHA: |
| case GL_DST_ALPHA: |
| case GL_ONE_MINUS_DST_ALPHA: |
| case GL_CONSTANT_COLOR: |
| case GL_ONE_MINUS_CONSTANT_COLOR: |
| case GL_CONSTANT_ALPHA: |
| case GL_ONE_MINUS_CONSTANT_ALPHA: |
| break; |
| default: |
| _mesa_error( ctx, GL_INVALID_ENUM, "glBlendFuncSeparate(dfactorA)" ); |
| return; |
| } |
| |
| if (ctx->Color.BlendSrcRGB == sfactorRGB && |
| ctx->Color.BlendDstRGB == dfactorRGB && |
| ctx->Color.BlendSrcA == sfactorA && |
| ctx->Color.BlendDstA == dfactorA) |
| return; |
| |
| FLUSH_VERTICES(ctx, _NEW_COLOR); |
| |
| ctx->Color.BlendSrcRGB = sfactorRGB; |
| ctx->Color.BlendDstRGB = dfactorRGB; |
| ctx->Color.BlendSrcA = sfactorA; |
| ctx->Color.BlendDstA = dfactorA; |
| |
| if (ctx->Driver.BlendFuncSeparate) { |
| (*ctx->Driver.BlendFuncSeparate)( ctx, sfactorRGB, dfactorRGB, |
| sfactorA, dfactorA ); |
| } |
| } |
| |
| |
| |
| /* This is really an extension function! */ |
| void |
| _mesa_BlendEquation( GLenum mode ) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| ASSERT_OUTSIDE_BEGIN_END(ctx); |
| |
| if (MESA_VERBOSE & (VERBOSE_API|VERBOSE_TEXTURE)) |
| fprintf(stderr, "glBlendEquation %s\n", |
| _mesa_lookup_enum_by_nr(mode)); |
| |
| switch (mode) { |
| case GL_FUNC_ADD_EXT: |
| break; |
| case GL_MIN_EXT: |
| case GL_MAX_EXT: |
| if (!ctx->Extensions.EXT_blend_minmax && |
| !ctx->Extensions.ARB_imaging) { |
| _mesa_error(ctx, GL_INVALID_ENUM, "glBlendEquation"); |
| return; |
| } |
| break; |
| case GL_LOGIC_OP: |
| if (!ctx->Extensions.EXT_blend_logic_op) { |
| _mesa_error(ctx, GL_INVALID_ENUM, "glBlendEquation"); |
| return; |
| } |
| break; |
| case GL_FUNC_SUBTRACT_EXT: |
| case GL_FUNC_REVERSE_SUBTRACT_EXT: |
| if (!ctx->Extensions.EXT_blend_subtract && |
| !ctx->Extensions.ARB_imaging) { |
| _mesa_error(ctx, GL_INVALID_ENUM, "glBlendEquation"); |
| return; |
| } |
| break; |
| default: |
| _mesa_error( ctx, GL_INVALID_ENUM, "glBlendEquation" ); |
| return; |
| } |
| |
| if (ctx->Color.BlendEquation == mode) |
| return; |
| |
| FLUSH_VERTICES(ctx, _NEW_COLOR); |
| ctx->Color.BlendEquation = mode; |
| |
| /* This is needed to support 1.1's RGB logic ops AND |
| * 1.0's blending logicops. |
| */ |
| ctx->Color.ColorLogicOpEnabled = (mode==GL_LOGIC_OP && |
| ctx->Color.BlendEnabled); |
| |
| if (ctx->Driver.BlendEquation) |
| (*ctx->Driver.BlendEquation)( ctx, mode ); |
| } |
| |
| |
| |
| void |
| _mesa_BlendColor( GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha ) |
| { |
| GLfloat tmp[4]; |
| GET_CURRENT_CONTEXT(ctx); |
| ASSERT_OUTSIDE_BEGIN_END(ctx); |
| |
| tmp[0] = CLAMP( red, 0.0F, 1.0F ); |
| tmp[1] = CLAMP( green, 0.0F, 1.0F ); |
| tmp[2] = CLAMP( blue, 0.0F, 1.0F ); |
| tmp[3] = CLAMP( alpha, 0.0F, 1.0F ); |
| |
| if (TEST_EQ_4V(tmp, ctx->Color.BlendColor)) |
| return; |
| |
| FLUSH_VERTICES(ctx, _NEW_COLOR); |
| COPY_4FV( ctx->Color.BlendColor, tmp ); |
| |
| if (ctx->Driver.BlendColor) |
| (*ctx->Driver.BlendColor)(ctx, tmp); |
| } |
| |
| |
| void |
| _mesa_AlphaFunc( GLenum func, GLclampf ref ) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| GLchan cref; |
| ASSERT_OUTSIDE_BEGIN_END(ctx); |
| |
| switch (func) { |
| case GL_NEVER: |
| case GL_LESS: |
| case GL_EQUAL: |
| case GL_LEQUAL: |
| case GL_GREATER: |
| case GL_NOTEQUAL: |
| case GL_GEQUAL: |
| case GL_ALWAYS: |
| /* convert float alpha ref to GLchan type */ |
| UNCLAMPED_FLOAT_TO_CHAN(cref, ref); |
| |
| if (ctx->Color.AlphaFunc == func && ctx->Color.AlphaRef == cref) |
| return; |
| |
| FLUSH_VERTICES(ctx, _NEW_COLOR); |
| ctx->Color.AlphaFunc = func; |
| ctx->Color.AlphaRef = cref; |
| |
| if (ctx->Driver.AlphaFunc) |
| ctx->Driver.AlphaFunc(ctx, func, cref); |
| return; |
| |
| default: |
| _mesa_error( ctx, GL_INVALID_ENUM, "glAlphaFunc(func)" ); |
| return; |
| } |
| } |
| |
| |
| void |
| _mesa_LogicOp( GLenum opcode ) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| ASSERT_OUTSIDE_BEGIN_END(ctx); |
| |
| switch (opcode) { |
| case GL_CLEAR: |
| case GL_SET: |
| case GL_COPY: |
| case GL_COPY_INVERTED: |
| case GL_NOOP: |
| case GL_INVERT: |
| case GL_AND: |
| case GL_NAND: |
| case GL_OR: |
| case GL_NOR: |
| case GL_XOR: |
| case GL_EQUIV: |
| case GL_AND_REVERSE: |
| case GL_AND_INVERTED: |
| case GL_OR_REVERSE: |
| case GL_OR_INVERTED: |
| break; |
| default: |
| _mesa_error( ctx, GL_INVALID_ENUM, "glLogicOp" ); |
| return; |
| } |
| |
| if (ctx->Color.LogicOp == opcode) |
| return; |
| |
| FLUSH_VERTICES(ctx, _NEW_COLOR); |
| ctx->Color.LogicOp = opcode; |
| |
| if (ctx->Driver.LogicOpcode) |
| ctx->Driver.LogicOpcode( ctx, opcode ); |
| } |
| |
| |
| void |
| _mesa_IndexMask( GLuint mask ) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| ASSERT_OUTSIDE_BEGIN_END(ctx); |
| |
| if (ctx->Color.IndexMask == mask) |
| return; |
| |
| FLUSH_VERTICES(ctx, _NEW_COLOR); |
| ctx->Color.IndexMask = mask; |
| |
| if (ctx->Driver.IndexMask) |
| ctx->Driver.IndexMask( ctx, mask ); |
| } |
| |
| |
| void |
| _mesa_ColorMask( GLboolean red, GLboolean green, |
| GLboolean blue, GLboolean alpha ) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| GLubyte tmp[4]; |
| ASSERT_OUTSIDE_BEGIN_END(ctx); |
| |
| if (MESA_VERBOSE & VERBOSE_API) |
| fprintf(stderr, "glColorMask %d %d %d %d\n", red, green, blue, alpha); |
| |
| /* Shouldn't have any information about channel depth in core mesa |
| * -- should probably store these as the native booleans: |
| */ |
| tmp[RCOMP] = red ? 0xff : 0x0; |
| tmp[GCOMP] = green ? 0xff : 0x0; |
| tmp[BCOMP] = blue ? 0xff : 0x0; |
| tmp[ACOMP] = alpha ? 0xff : 0x0; |
| |
| if (TEST_EQ_4UBV(tmp, ctx->Color.ColorMask)) |
| return; |
| |
| FLUSH_VERTICES(ctx, _NEW_COLOR); |
| COPY_4UBV(ctx->Color.ColorMask, tmp); |
| |
| if (ctx->Driver.ColorMask) |
| ctx->Driver.ColorMask( ctx, red, green, blue, alpha ); |
| } |