/* | |
* Mesa 3-D graphics library | |
* Version: 6.1 | |
* | |
* Copyright (C) 1999-2004 Brian Paul All Rights Reserved. | |
* | |
* Permission is hereby granted, free of charge, to any person obtaining a | |
* copy of this software and associated documentation files (the "Software"), | |
* to deal in the Software without restriction, including without limitation | |
* the rights to use, copy, modify, merge, publish, distribute, sublicense, | |
* and/or sell copies of the Software, and to permit persons to whom the | |
* Software is furnished to do so, subject to the following conditions: | |
* | |
* The above copyright notice and this permission notice shall be included | |
* in all copies or substantial portions of the Software. | |
* | |
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS | |
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, | |
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL | |
* BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN | |
* AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN | |
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. | |
*/ | |
#define DEBUG_PARSING 0 | |
/** | |
* \file arbprogparse.c | |
* ARB_*_program parser core | |
* \author Karl Rasche | |
*/ | |
#include "mtypes.h" | |
#include "glheader.h" | |
#include "context.h" | |
#include "hash.h" | |
#include "imports.h" | |
#include "macros.h" | |
#include "program.h" | |
#include "nvvertprog.h" | |
#include "nvfragprog.h" | |
#include "arbprogparse.h" | |
#include "grammar_mesa.h" | |
/* TODO: | |
* Fragment Program Stuff: | |
* ----------------------------------------------------- | |
* | |
* - things from Michal's email | |
* + overflow on atoi | |
* + not-overflowing floats (don't use parse_integer..) | |
* + can remove range checking in arbparse.c | |
* | |
* - check all limits of number of various variables | |
* + parameters | |
* | |
* - test! test! test! | |
* | |
* Vertex Program Stuff: | |
* ----------------------------------------------------- | |
* - Optimize param array usage and count limits correctly, see spec, | |
* section 2.14.3.7 | |
* + Record if an array is reference absolutly or relatively (or both) | |
* + For absolute arrays, store a bitmap of accesses | |
* + For single parameters, store an access flag | |
* + After parsing, make a parameter cleanup and merging pass, where | |
* relative arrays are layed out first, followed by abs arrays, and | |
* finally single state. | |
* + Remap offsets for param src and dst registers | |
* + Now we can properly count parameter usage | |
* | |
* - Multiple state binding errors in param arrays (see spec, just before | |
* section 2.14.3.3) | |
* - grep for XXX | |
* | |
* Mesa Stuff | |
* ----------------------------------------------------- | |
* - User clipping planes vs. PositionInvariant | |
* - Is it sufficient to just multiply by the mvp to transform in the | |
* PositionInvariant case? Or do we need something more involved? | |
* | |
* - vp_src swizzle is GLubyte, fp_src swizzle is GLuint | |
* - fetch state listed in program_parameters list | |
* + WTF should this go??? | |
* + currently in nvvertexec.c and s_nvfragprog.c | |
* | |
* - allow for multiple address registers (and fetch address regs properly) | |
* | |
* Cosmetic Stuff | |
* ----------------------------------------------------- | |
* - remove any leftover unused grammer.c stuff (dict_ ?) | |
* - fix grammer.c error handling so its not static | |
* - #ifdef around stuff pertaining to extentions | |
* | |
* Outstanding Questions: | |
* ----------------------------------------------------- | |
* - ARB_matrix_palette / ARB_vertex_blend -- not supported | |
* what gets hacked off because of this: | |
* + VERTEX_ATTRIB_MATRIXINDEX | |
* + VERTEX_ATTRIB_WEIGHT | |
* + MATRIX_MODELVIEW | |
* + MATRIX_PALETTE | |
* | |
* - When can we fetch env/local params from their own register files, and | |
* when to we have to fetch them into the main state register file? | |
* (think arrays) | |
* | |
* Grammar Changes: | |
* ----------------------------------------------------- | |
*/ | |
/* Changes since moving the file to shader directory | |
2004-III-4 ------------------------------------------------------------ | |
- added #include "grammar_mesa.h" | |
- removed grammar specific code part (it resides now in grammar.c) | |
- added GL_ARB_fragment_program_shadow tokens | |
- modified #include "arbparse_syn.h" | |
- major changes inside _mesa_parse_arb_program() | |
- check the program string for '\0' characters | |
- copy the program string to a one-byte-longer location to have | |
it null-terminated | |
- position invariance test (not writing to result.position) moved | |
to syntax part | |
*/ | |
typedef GLubyte *production; | |
/** | |
* This is the text describing the rules to parse the grammar | |
*/ | |
static char arb_grammar_text[] = | |
#include "arbprogram_syn.h" | |
; | |
/** | |
* These should match up with the values defined in arbprogram.syn | |
*/ | |
/* | |
Changes: | |
- changed and merged V_* and F_* opcode values to OP_*. | |
- added GL_ARB_fragment_program_shadow specific tokens (michal) | |
*/ | |
#define REVISION 0x07 | |
/* program type */ | |
#define FRAGMENT_PROGRAM 0x01 | |
#define VERTEX_PROGRAM 0x02 | |
/* program section */ | |
#define OPTION 0x01 | |
#define INSTRUCTION 0x02 | |
#define DECLARATION 0x03 | |
#define END 0x04 | |
/* GL_ARB_fragment_program option flags */ | |
#define ARB_PRECISION_HINT_FASTEST 0x01 | |
#define ARB_PRECISION_HINT_NICEST 0x02 | |
#define ARB_FOG_EXP 0x04 | |
#define ARB_FOG_EXP2 0x08 | |
#define ARB_FOG_LINEAR 0x10 | |
/* GL_ARB_vertex_program option flags */ | |
#define ARB_POSITION_INVARIANT 0x20 | |
/* GL_ARB_fragment_program_shadow option flags */ | |
#define ARB_FRAGMENT_PROGRAM_SHADOW 0x40 | |
/* GL_ARB_fragment_program instruction class */ | |
#define OP_ALU_INST 0x00 | |
#define OP_TEX_INST 0x01 | |
/* GL_ARB_vertex_program instruction class */ | |
/* OP_ALU_INST */ | |
/* GL_ARB_fragment_program instruction type */ | |
#define OP_ALU_VECTOR 0x00 | |
#define OP_ALU_SCALAR 0x01 | |
#define OP_ALU_BINSC 0x02 | |
#define OP_ALU_BIN 0x03 | |
#define OP_ALU_TRI 0x04 | |
#define OP_ALU_SWZ 0x05 | |
#define OP_TEX_SAMPLE 0x06 | |
#define OP_TEX_KIL 0x07 | |
/* GL_ARB_vertex_program instruction type */ | |
#define OP_ALU_ARL 0x08 | |
/* OP_ALU_VECTOR */ | |
/* OP_ALU_SCALAR */ | |
/* OP_ALU_BINSC */ | |
/* OP_ALU_BIN */ | |
/* OP_ALU_TRI */ | |
/* OP_ALU_SWZ */ | |
/* GL_ARB_fragment_program instruction code */ | |
#define OP_ABS 0x00 | |
#define OP_ABS_SAT 0x1B | |
#define OP_FLR 0x09 | |
#define OP_FLR_SAT 0x26 | |
#define OP_FRC 0x0A | |
#define OP_FRC_SAT 0x27 | |
#define OP_LIT 0x0C | |
#define OP_LIT_SAT 0x2A | |
#define OP_MOV 0x11 | |
#define OP_MOV_SAT 0x30 | |
#define OP_COS 0x1F | |
#define OP_COS_SAT 0x20 | |
#define OP_EX2 0x07 | |
#define OP_EX2_SAT 0x25 | |
#define OP_LG2 0x0B | |
#define OP_LG2_SAT 0x29 | |
#define OP_RCP 0x14 | |
#define OP_RCP_SAT 0x33 | |
#define OP_RSQ 0x15 | |
#define OP_RSQ_SAT 0x34 | |
#define OP_SIN 0x38 | |
#define OP_SIN_SAT 0x39 | |
#define OP_SCS 0x35 | |
#define OP_SCS_SAT 0x36 | |
#define OP_POW 0x13 | |
#define OP_POW_SAT 0x32 | |
#define OP_ADD 0x01 | |
#define OP_ADD_SAT 0x1C | |
#define OP_DP3 0x03 | |
#define OP_DP3_SAT 0x21 | |
#define OP_DP4 0x04 | |
#define OP_DP4_SAT 0x22 | |
#define OP_DPH 0x05 | |
#define OP_DPH_SAT 0x23 | |
#define OP_DST 0x06 | |
#define OP_DST_SAT 0x24 | |
#define OP_MAX 0x0F | |
#define OP_MAX_SAT 0x2E | |
#define OP_MIN 0x10 | |
#define OP_MIN_SAT 0x2F | |
#define OP_MUL 0x12 | |
#define OP_MUL_SAT 0x31 | |
#define OP_SGE 0x16 | |
#define OP_SGE_SAT 0x37 | |
#define OP_SLT 0x17 | |
#define OP_SLT_SAT 0x3A | |
#define OP_SUB 0x18 | |
#define OP_SUB_SAT 0x3B | |
#define OP_XPD 0x1A | |
#define OP_XPD_SAT 0x43 | |
#define OP_CMP 0x1D | |
#define OP_CMP_SAT 0x1E | |
#define OP_LRP 0x2B | |
#define OP_LRP_SAT 0x2C | |
#define OP_MAD 0x0E | |
#define OP_MAD_SAT 0x2D | |
#define OP_SWZ 0x19 | |
#define OP_SWZ_SAT 0x3C | |
#define OP_TEX 0x3D | |
#define OP_TEX_SAT 0x3E | |
#define OP_TXB 0x3F | |
#define OP_TXB_SAT 0x40 | |
#define OP_TXP 0x41 | |
#define OP_TXP_SAT 0x42 | |
#define OP_KIL 0x28 | |
/* GL_ARB_vertex_program instruction code */ | |
#define OP_ARL 0x02 | |
/* OP_ABS */ | |
/* OP_FLR */ | |
/* OP_FRC */ | |
/* OP_LIT */ | |
/* OP_MOV */ | |
/* OP_EX2 */ | |
#define OP_EXP 0x08 | |
/* OP_LG2 */ | |
#define OP_LOG 0x0D | |
/* OP_RCP */ | |
/* OP_RSQ */ | |
/* OP_POW */ | |
/* OP_ADD */ | |
/* OP_DP3 */ | |
/* OP_DP4 */ | |
/* OP_DPH */ | |
/* OP_DST */ | |
/* OP_MAX */ | |
/* OP_MIN */ | |
/* OP_MUL */ | |
/* OP_SGE */ | |
/* OP_SLT */ | |
/* OP_SUB */ | |
/* OP_XPD */ | |
/* OP_MAD */ | |
/* OP_SWZ */ | |
/* fragment attribute binding */ | |
#define FRAGMENT_ATTRIB_COLOR 0x01 | |
#define FRAGMENT_ATTRIB_TEXCOORD 0x02 | |
#define FRAGMENT_ATTRIB_FOGCOORD 0x03 | |
#define FRAGMENT_ATTRIB_POSITION 0x04 | |
/* vertex attribute binding */ | |
#define VERTEX_ATTRIB_POSITION 0x01 | |
#define VERTEX_ATTRIB_WEIGHT 0x02 | |
#define VERTEX_ATTRIB_NORMAL 0x03 | |
#define VERTEX_ATTRIB_COLOR 0x04 | |
#define VERTEX_ATTRIB_FOGCOORD 0x05 | |
#define VERTEX_ATTRIB_TEXCOORD 0x06 | |
#define VERTEX_ATTRIB_MATRIXINDEX 0x07 | |
#define VERTEX_ATTRIB_GENERIC 0x08 | |
/* fragment result binding */ | |
#define FRAGMENT_RESULT_COLOR 0x01 | |
#define FRAGMENT_RESULT_DEPTH 0x02 | |
/* vertex result binding */ | |
#define VERTEX_RESULT_POSITION 0x01 | |
#define VERTEX_RESULT_COLOR 0x02 | |
#define VERTEX_RESULT_FOGCOORD 0x03 | |
#define VERTEX_RESULT_POINTSIZE 0x04 | |
#define VERTEX_RESULT_TEXCOORD 0x05 | |
/* texture target */ | |
#define TEXTARGET_1D 0x01 | |
#define TEXTARGET_2D 0x02 | |
#define TEXTARGET_3D 0x03 | |
#define TEXTARGET_RECT 0x04 | |
#define TEXTARGET_CUBE 0x05 | |
/* GL_ARB_fragment_program_shadow */ | |
#define TEXTARGET_SHADOW1D 0x06 | |
#define TEXTARGET_SHADOW2D 0x07 | |
#define TEXTARGET_SHADOWRECT 0x08 | |
/* face type */ | |
#define FACE_FRONT 0x00 | |
#define FACE_BACK 0x01 | |
/* color type */ | |
#define COLOR_PRIMARY 0x00 | |
#define COLOR_SECONDARY 0x01 | |
/* component */ | |
#define COMPONENT_X 0x00 | |
#define COMPONENT_Y 0x01 | |
#define COMPONENT_Z 0x02 | |
#define COMPONENT_W 0x03 | |
#define COMPONENT_0 0x04 | |
#define COMPONENT_1 0x05 | |
/* array index type */ | |
#define ARRAY_INDEX_ABSOLUTE 0x00 | |
#define ARRAY_INDEX_RELATIVE 0x01 | |
/* matrix name */ | |
#define MATRIX_MODELVIEW 0x01 | |
#define MATRIX_PROJECTION 0x02 | |
#define MATRIX_MVP 0x03 | |
#define MATRIX_TEXTURE 0x04 | |
#define MATRIX_PALETTE 0x05 | |
#define MATRIX_PROGRAM 0x06 | |
/* matrix modifier */ | |
#define MATRIX_MODIFIER_IDENTITY 0x00 | |
#define MATRIX_MODIFIER_INVERSE 0x01 | |
#define MATRIX_MODIFIER_TRANSPOSE 0x02 | |
#define MATRIX_MODIFIER_INVTRANS 0x03 | |
/* constant type */ | |
#define CONSTANT_SCALAR 0x01 | |
#define CONSTANT_VECTOR 0x02 | |
/* program param type */ | |
#define PROGRAM_PARAM_ENV 0x01 | |
#define PROGRAM_PARAM_LOCAL 0x02 | |
/* register type */ | |
#define REGISTER_ATTRIB 0x01 | |
#define REGISTER_PARAM 0x02 | |
#define REGISTER_RESULT 0x03 | |
#define REGISTER_ESTABLISHED_NAME 0x04 | |
/* param binding */ | |
#define PARAM_NULL 0x00 | |
#define PARAM_ARRAY_ELEMENT 0x01 | |
#define PARAM_STATE_ELEMENT 0x02 | |
#define PARAM_PROGRAM_ELEMENT 0x03 | |
#define PARAM_PROGRAM_ELEMENTS 0x04 | |
#define PARAM_CONSTANT 0x05 | |
/* param state property */ | |
#define STATE_MATERIAL_PARSER 0x01 | |
#define STATE_LIGHT_PARSER 0x02 | |
#define STATE_LIGHT_MODEL 0x03 | |
#define STATE_LIGHT_PROD 0x04 | |
#define STATE_FOG 0x05 | |
#define STATE_MATRIX_ROWS 0x06 | |
/* GL_ARB_fragment_program */ | |
#define STATE_TEX_ENV 0x07 | |
#define STATE_DEPTH 0x08 | |
/* GL_ARB_vertex_program */ | |
#define STATE_TEX_GEN 0x09 | |
#define STATE_CLIP_PLANE 0x0A | |
#define STATE_POINT 0x0B | |
/* state material property */ | |
#define MATERIAL_AMBIENT 0x01 | |
#define MATERIAL_DIFFUSE 0x02 | |
#define MATERIAL_SPECULAR 0x03 | |
#define MATERIAL_EMISSION 0x04 | |
#define MATERIAL_SHININESS 0x05 | |
/* state light property */ | |
#define LIGHT_AMBIENT 0x01 | |
#define LIGHT_DIFFUSE 0x02 | |
#define LIGHT_SPECULAR 0x03 | |
#define LIGHT_POSITION 0x04 | |
#define LIGHT_ATTENUATION 0x05 | |
#define LIGHT_HALF 0x06 | |
#define LIGHT_SPOT_DIRECTION 0x07 | |
/* state light model property */ | |
#define LIGHT_MODEL_AMBIENT 0x01 | |
#define LIGHT_MODEL_SCENECOLOR 0x02 | |
/* state light product property */ | |
#define LIGHT_PROD_AMBIENT 0x01 | |
#define LIGHT_PROD_DIFFUSE 0x02 | |
#define LIGHT_PROD_SPECULAR 0x03 | |
/* state texture environment property */ | |
#define TEX_ENV_COLOR 0x01 | |
/* state texture generation coord property */ | |
#define TEX_GEN_EYE 0x01 | |
#define TEX_GEN_OBJECT 0x02 | |
/* state fog property */ | |
#define FOG_COLOR 0x01 | |
#define FOG_PARAMS 0x02 | |
/* state depth property */ | |
#define DEPTH_RANGE 0x01 | |
/* state point parameters property */ | |
#define POINT_SIZE 0x01 | |
#define POINT_ATTENUATION 0x02 | |
/* declaration */ | |
#define ATTRIB 0x01 | |
#define PARAM 0x02 | |
#define TEMP 0x03 | |
#define OUTPUT 0x04 | |
#define ALIAS 0x05 | |
/* GL_ARB_vertex_program */ | |
#define ADDRESS 0x06 | |
/*----------------------------------------------------------------------- | |
* From here on down is the semantic checking portion | |
* | |
*/ | |
/** | |
* Variable Table Handling functions | |
*/ | |
typedef enum | |
{ | |
vt_none, | |
vt_address, | |
vt_attrib, | |
vt_param, | |
vt_temp, | |
vt_output, | |
vt_alias | |
} var_type; | |
/* | |
* Setting an explicit field for each of the binding properties is a bit wasteful | |
* of space, but it should be much more clear when reading later on.. | |
*/ | |
struct var_cache | |
{ | |
GLubyte *name; | |
var_type type; | |
GLuint address_binding; /* The index of the address register we should | |
* be using */ | |
GLuint attrib_binding; /* For type vt_attrib, see nvfragprog.h for values */ | |
GLuint attrib_binding_idx; /* The index into the attrib register file corresponding | |
* to the state in attrib_binding */ | |
GLuint attrib_is_generic; /* If the attrib was specified through a generic | |
* vertex attrib */ | |
GLuint temp_binding; /* The index of the temp register we are to use */ | |
GLuint output_binding; /* For type vt_output, see nvfragprog.h for values */ | |
GLuint output_binding_idx; /* This is the index into the result register file | |
* corresponding to the bound result state */ | |
struct var_cache *alias_binding; /* For type vt_alias, points to the var_cache entry | |
* that this is aliased to */ | |
GLuint param_binding_type; /* {PROGRAM_STATE_VAR, PROGRAM_LOCAL_PARAM, | |
* PROGRAM_ENV_PARAM} */ | |
GLuint param_binding_begin; /* This is the offset into the program_parameter_list where | |
* the tokens representing our bound state (or constants) | |
* start */ | |
GLuint param_binding_length; /* This is how many entries in the the program_parameter_list | |
* we take up with our state tokens or constants. Note that | |
* this is _not_ the same as the number of param registers | |
* we eventually use */ | |
struct var_cache *next; | |
}; | |
static GLvoid | |
var_cache_create (struct var_cache **va) | |
{ | |
*va = (struct var_cache *) _mesa_malloc (sizeof (struct var_cache)); | |
if (*va) { | |
(**va).name = NULL; | |
(**va).type = vt_none; | |
(**va).attrib_binding = ~0; | |
(**va).attrib_is_generic = 0; | |
(**va).temp_binding = ~0; | |
(**va).output_binding = ~0; | |
(**va).output_binding_idx = ~0; | |
(**va).param_binding_type = ~0; | |
(**va).param_binding_begin = ~0; | |
(**va).param_binding_length = ~0; | |
(**va).alias_binding = NULL; | |
(**va).next = NULL; | |
} | |
} | |
static GLvoid | |
var_cache_destroy (struct var_cache **va) | |
{ | |
if (*va) { | |
var_cache_destroy (&(**va).next); | |
_mesa_free (*va); | |
*va = NULL; | |
} | |
} | |
static GLvoid | |
var_cache_append (struct var_cache **va, struct var_cache *nv) | |
{ | |
if (*va) | |
var_cache_append (&(**va).next, nv); | |
else | |
*va = nv; | |
} | |
static struct var_cache * | |
var_cache_find (struct var_cache *va, GLubyte * name) | |
{ | |
struct var_cache *first = va; | |
while (va) { | |
if (!strcmp ( (const char*) name, (const char*) va->name)) { | |
if (va->type == vt_alias) | |
return var_cache_find (first, va->name); | |
return va; | |
} | |
va = va->next; | |
} | |
return NULL; | |
} | |
/** | |
* constructs an integer from 4 GLubytes in LE format | |
*/ | |
static GLuint | |
parse_position (GLubyte ** inst) | |
{ | |
GLuint value; | |
value = (GLuint) (*(*inst)++); | |
value += (GLuint) (*(*inst)++) * 0x100; | |
value += (GLuint) (*(*inst)++) * 0x10000; | |
value += (GLuint) (*(*inst)++) * 0x1000000; | |
return value; | |
} | |
/** | |
* This will, given a string, lookup the string as a variable name in the | |
* var cache. If the name is found, the var cache node corresponding to the | |
* var name is returned. If it is not found, a new entry is allocated | |
* | |
* \param I Points into the binary array where the string identifier begins | |
* \param found 1 if the string was found in the var_cache, 0 if it was allocated | |
* \return The location on the var_cache corresponding the the string starting at I | |
*/ | |
static struct var_cache * | |
parse_string (GLubyte ** inst, struct var_cache **vc_head, | |
struct arb_program *Program, GLuint * found) | |
{ | |
GLubyte *i = *inst; | |
struct var_cache *va = NULL; | |
*inst += _mesa_strlen ((char *) i) + 1; | |
va = var_cache_find (*vc_head, i); | |
if (va) { | |
*found = 1; | |
return va; | |
} | |
*found = 0; | |
var_cache_create (&va); | |
va->name = i; | |
var_cache_append (vc_head, va); | |
return va; | |
} | |
static char * | |
parse_string_without_adding (GLubyte ** inst, struct arb_program *Program) | |
{ | |
GLubyte *i = *inst; | |
*inst += _mesa_strlen ((char *) i) + 1; | |
return (char *) i; | |
} | |
/** | |
* \return 0 if sign is plus, 1 if sign is minus | |
*/ | |
static GLuint | |
parse_sign (GLubyte ** inst) | |
{ | |
/*return *(*inst)++ != '+'; */ | |
if (**inst == '-') { | |
(*inst)++; | |
return 1; | |
} | |
else if (**inst == '+') { | |
(*inst)++; | |
return 0; | |
} | |
return 0; | |
} | |
/** | |
* parses and returns signed integer | |
*/ | |
static GLint | |
parse_integer (GLubyte ** inst, struct arb_program *Program) | |
{ | |
GLint sign; | |
GLint value; | |
/* check if *inst points to '+' or '-' | |
* if yes, grab the sign and increment *inst | |
*/ | |
sign = parse_sign (inst); | |
/* now check if *inst points to 0 | |
* if yes, increment the *inst and return the default value | |
*/ | |
if (**inst == 0) { | |
(*inst)++; | |
return 0; | |
} | |
/* parse the integer as you normally would do it */ | |
value = _mesa_atoi (parse_string_without_adding (inst, Program)); | |
/* now, after terminating 0 there is a position | |
* to parse it - parse_position() | |
*/ | |
Program->Position = parse_position (inst); | |
if (sign) | |
value *= -1; | |
return value; | |
} | |
/** | |
*/ | |
static GLfloat | |
parse_float (GLubyte ** inst, struct arb_program *Program) | |
{ | |
GLint tmp[5], denom; | |
GLuint leading_zeros =0; | |
GLfloat value = 0; | |
#if 0 | |
tmp[0] = parse_sign (inst); /* This is the sign of the number + - >0, - -> 1 */ | |
#endif | |
tmp[1] = parse_integer (inst, Program); /* This is the integer portion of the number */ | |
/* Now we grab the fractional portion of the number (the digits after | |
* the .). We can have leading 0's here, which parse_integer will ignore, | |
* so we'll check for those first | |
*/ | |
while ((**inst == '0') && ( *(*inst+1) != 0)) | |
{ | |
leading_zeros++; | |
(*inst)++; | |
} | |
tmp[2] = parse_integer (inst, Program); /* This is the fractional portion of the number */ | |
tmp[3] = parse_sign (inst); /* This is the sign of the exponent */ | |
tmp[4] = parse_integer (inst, Program); /* This is the exponent */ | |
value = (GLfloat) tmp[1]; | |
denom = 1; | |
while (denom < tmp[2]) | |
denom *= 10; | |
denom *= (GLint) _mesa_pow( 10, leading_zeros ); | |
value += (GLfloat) tmp[2] / (GLfloat) denom; | |
#if 0 | |
if (tmp[0]) | |
value *= -1; | |
#endif | |
value *= (GLfloat) _mesa_pow (10, (GLfloat) tmp[3] * (GLfloat) tmp[4]); | |
return value; | |
} | |
/** | |
*/ | |
static GLfloat | |
parse_signed_float (GLubyte ** inst, struct arb_program *Program) | |
{ | |
GLint negate; | |
GLfloat value; | |
negate = parse_sign (inst); | |
value = parse_float (inst, Program); | |
if (negate) | |
value *= -1; | |
return value; | |
} | |
/** | |
* This picks out a constant value from the parsed array. The constant vector is r | |
* returned in the *values array, which should be of length 4. | |
* | |
* \param values - The 4 component vector with the constant value in it | |
*/ | |
static GLvoid | |
parse_constant (GLubyte ** inst, GLfloat *values, struct arb_program *Program, | |
GLboolean use) | |
{ | |
GLuint components, i; | |
switch (*(*inst)++) { | |
case CONSTANT_SCALAR: | |
if (use == GL_TRUE) { | |
values[0] = | |
values[1] = | |
values[2] = values[3] = parse_float (inst, Program); | |
} | |
else { | |
values[0] = | |
values[1] = | |
values[2] = values[3] = parse_signed_float (inst, Program); | |
} | |
break; | |
case CONSTANT_VECTOR: | |
values[0] = values[1] = values[2] = 0; | |
values[3] = 1; | |
components = *(*inst)++; | |
for (i = 0; i < components; i++) { | |
values[i] = parse_signed_float (inst, Program); | |
} | |
break; | |
} | |
} | |
/** | |
* \param offset The offset from the address register that we should | |
* address | |
* | |
* \return 0 on sucess, 1 on error | |
*/ | |
static GLuint | |
parse_relative_offset (GLcontext *ctx, GLubyte **inst, struct arb_program *Program, | |
GLint *offset) | |
{ | |
*offset = parse_integer(inst, Program); | |
if ((*offset > 63) || (*offset < -64)) { | |
_mesa_set_program_error (ctx, Program->Position, | |
"Relative offset out of range"); | |
_mesa_error (ctx, GL_INVALID_OPERATION, "Relative offset %d out of range", | |
*offset); | |
return 1; | |
} | |
return 0; | |
} | |
/** | |
* \param color 0 if color type is primary, 1 if color type is secondary | |
* \return 0 on sucess, 1 on error | |
*/ | |
static GLuint | |
parse_color_type (GLcontext * ctx, GLubyte ** inst, struct arb_program *Program, | |
GLint * color) | |
{ | |
*color = *(*inst)++ != COLOR_PRIMARY; | |
return 0; | |
} | |
/** | |
* Get an integer corresponding to a generic vertex attribute. | |
* | |
* \return 0 on sucess, 1 on error | |
*/ | |
static GLuint | |
parse_generic_attrib_num(GLcontext *ctx, GLubyte ** inst, | |
struct arb_program *Program, GLuint *attrib) | |
{ | |
*attrib = parse_integer(inst, Program); | |
if ((*attrib < 0) || (*attrib > MAX_VERTEX_PROGRAM_ATTRIBS)) | |
{ | |
_mesa_set_program_error (ctx, Program->Position, | |
"Invalid generic vertex attribute index"); | |
_mesa_error (ctx, GL_INVALID_OPERATION, "Invalid generic vertex attribute index"); | |
return 1; | |
} | |
return 0; | |
} | |
/** | |
* \param coord The texture unit index | |
* \return 0 on sucess, 1 on error | |
*/ | |
static GLuint | |
parse_texcoord_num (GLcontext * ctx, GLubyte ** inst, | |
struct arb_program *Program, GLuint * coord) | |
{ | |
*coord = parse_integer (inst, Program); | |
if ((*coord < 0) || (*coord >= ctx->Const.MaxTextureUnits)) { | |
_mesa_set_program_error (ctx, Program->Position, | |
"Invalid texture unit index"); | |
_mesa_error (ctx, GL_INVALID_OPERATION, "Invalid texture unit index"); | |
return 1; | |
} | |
return 0; | |
} | |
/** | |
* \param coord The weight index | |
* \return 0 on sucess, 1 on error | |
*/ | |
static GLuint | |
parse_weight_num (GLcontext * ctx, GLubyte ** inst, struct arb_program *Program, | |
GLint * coord) | |
{ | |
*coord = parse_integer (inst, Program); | |
if ((*coord < 0) || (*coord >= 1)) { | |
_mesa_set_program_error (ctx, Program->Position, | |
"Invalid weight index"); | |
_mesa_error (ctx, GL_INVALID_OPERATION, "Invalid weight index"); | |
return 1; | |
} | |
return 0; | |
} | |
/** | |
* \param coord The clip plane index | |
* \return 0 on sucess, 1 on error | |
*/ | |
static GLuint | |
parse_clipplane_num (GLcontext * ctx, GLubyte ** inst, | |
struct arb_program *Program, GLint * coord) | |
{ | |
*coord = parse_integer (inst, Program); | |
if ((*coord < 0) || (*coord >= (GLint) ctx->Const.MaxClipPlanes)) { | |
_mesa_set_program_error (ctx, Program->Position, | |
"Invalid clip plane index"); | |
_mesa_error (ctx, GL_INVALID_OPERATION, "Invalid clip plane index"); | |
return 1; | |
} | |
return 0; | |
} | |
/** | |
* \return 0 on front face, 1 on back face | |
*/ | |
static GLuint | |
parse_face_type (GLubyte ** inst) | |
{ | |
switch (*(*inst)++) { | |
case FACE_FRONT: | |
return 0; | |
case FACE_BACK: | |
return 1; | |
} | |
return 0; | |
} | |
/** | |
* Given a matrix and a modifier token on the binary array, return tokens | |
* that _mesa_fetch_state() [program.c] can understand. | |
* | |
* \param matrix - the matrix we are talking about | |
* \param matrix_idx - the index of the matrix we have (for texture & program matricies) | |
* \param matrix_modifier - the matrix modifier (trans, inv, etc) | |
* \return 0 on sucess, 1 on failure | |
*/ | |
static GLuint | |
parse_matrix (GLcontext * ctx, GLubyte ** inst, struct arb_program *Program, | |
GLint * matrix, GLint * matrix_idx, GLint * matrix_modifier) | |
{ | |
GLubyte mat = *(*inst)++; | |
*matrix_idx = 0; | |
switch (mat) { | |
case MATRIX_MODELVIEW: | |
*matrix = STATE_MODELVIEW; | |
*matrix_idx = parse_integer (inst, Program); | |
if (*matrix_idx > 0) { | |
_mesa_set_program_error (ctx, Program->Position, | |
"ARB_vertex_blend not supported\n"); | |
_mesa_error (ctx, GL_INVALID_OPERATION, | |
"ARB_vertex_blend not supported\n"); | |
return 1; | |
} | |
break; | |
case MATRIX_PROJECTION: | |
*matrix = STATE_PROJECTION; | |
break; | |
case MATRIX_MVP: | |
*matrix = STATE_MVP; | |
break; | |
case MATRIX_TEXTURE: | |
*matrix = STATE_TEXTURE; | |
*matrix_idx = parse_integer (inst, Program); | |
if (*matrix_idx >= (GLint) ctx->Const.MaxTextureUnits) { | |
_mesa_set_program_error (ctx, Program->Position, | |
"Invalid Texture Unit"); | |
_mesa_error (ctx, GL_INVALID_OPERATION, | |
"Invalid Texture Unit: %d", *matrix_idx); | |
return 1; | |
} | |
break; | |
/* This is not currently supported (ARB_matrix_palette) */ | |
case MATRIX_PALETTE: | |
*matrix_idx = parse_integer (inst, Program); | |
_mesa_set_program_error (ctx, Program->Position, | |
"ARB_matrix_palette not supported\n"); | |
_mesa_error (ctx, GL_INVALID_OPERATION, | |
"ARB_matrix_palette not supported\n"); | |
return 1; | |
break; | |
case MATRIX_PROGRAM: | |
*matrix = STATE_PROGRAM; | |
*matrix_idx = parse_integer (inst, Program); | |
if (*matrix_idx >= (GLint) ctx->Const.MaxProgramMatrices) { | |
_mesa_set_program_error (ctx, Program->Position, | |
"Invalid Program Matrix"); | |
_mesa_error (ctx, GL_INVALID_OPERATION, | |
"Invalid Program Matrix: %d", *matrix_idx); | |
return 1; | |
} | |
break; | |
} | |
switch (*(*inst)++) { | |
case MATRIX_MODIFIER_IDENTITY: | |
*matrix_modifier = 0; | |
break; | |
case MATRIX_MODIFIER_INVERSE: | |
*matrix_modifier = STATE_MATRIX_INVERSE; | |
break; | |
case MATRIX_MODIFIER_TRANSPOSE: | |
*matrix_modifier = STATE_MATRIX_TRANSPOSE; | |
break; | |
case MATRIX_MODIFIER_INVTRANS: | |
*matrix_modifier = STATE_MATRIX_INVTRANS; | |
break; | |
} | |
return 0; | |
} | |
/** | |
* This parses a state string (rather, the binary version of it) into | |
* a 6-token sequence as described in _mesa_fetch_state() [program.c] | |
* | |
* \param inst - the start in the binary arry to start working from | |
* \param state_tokens - the storage for the 6-token state description | |
* \return - 0 on sucess, 1 on error | |
*/ | |
static GLuint | |
parse_state_single_item (GLcontext * ctx, GLubyte ** inst, | |
struct arb_program *Program, GLint * state_tokens) | |
{ | |
switch (*(*inst)++) { | |
case STATE_MATERIAL_PARSER: | |
state_tokens[0] = STATE_MATERIAL; | |
state_tokens[1] = parse_face_type (inst); | |
switch (*(*inst)++) { | |
case MATERIAL_AMBIENT: | |
state_tokens[2] = STATE_AMBIENT; | |
break; | |
case MATERIAL_DIFFUSE: | |
state_tokens[2] = STATE_DIFFUSE; | |
break; | |
case MATERIAL_SPECULAR: | |
state_tokens[2] = STATE_SPECULAR; | |
break; | |
case MATERIAL_EMISSION: | |
state_tokens[2] = STATE_EMISSION; | |
break; | |
case MATERIAL_SHININESS: | |
state_tokens[2] = STATE_SHININESS; | |
break; | |
} | |
break; | |
case STATE_LIGHT_PARSER: | |
state_tokens[0] = STATE_LIGHT; | |
state_tokens[1] = parse_integer (inst, Program); | |
/* Check the value of state_tokens[1] against the # of lights */ | |
if (state_tokens[1] >= (GLint) ctx->Const.MaxLights) { | |
_mesa_set_program_error (ctx, Program->Position, | |
"Invalid Light Number"); | |
_mesa_error (ctx, GL_INVALID_OPERATION, | |
"Invalid Light Number: %d", state_tokens[1]); | |
return 1; | |
} | |
switch (*(*inst)++) { | |
case LIGHT_AMBIENT: | |
state_tokens[2] = STATE_AMBIENT; | |
break; | |
case LIGHT_DIFFUSE: | |
state_tokens[2] = STATE_DIFFUSE; | |
break; | |
case LIGHT_SPECULAR: | |
state_tokens[2] = STATE_SPECULAR; | |
break; | |
case LIGHT_POSITION: | |
state_tokens[2] = STATE_POSITION; | |
break; | |
case LIGHT_ATTENUATION: | |
state_tokens[2] = STATE_ATTENUATION; | |
break; | |
case LIGHT_HALF: | |
state_tokens[2] = STATE_HALF; | |
break; | |
case LIGHT_SPOT_DIRECTION: | |
state_tokens[2] = STATE_SPOT_DIRECTION; | |
break; | |
} | |
break; | |
case STATE_LIGHT_MODEL: | |
switch (*(*inst)++) { | |
case LIGHT_MODEL_AMBIENT: | |
state_tokens[0] = STATE_LIGHTMODEL_AMBIENT; | |
break; | |
case LIGHT_MODEL_SCENECOLOR: | |
state_tokens[0] = STATE_LIGHTMODEL_SCENECOLOR; | |
state_tokens[1] = parse_face_type (inst); | |
break; | |
} | |
break; | |
case STATE_LIGHT_PROD: | |
state_tokens[0] = STATE_LIGHTPROD; | |
state_tokens[1] = parse_integer (inst, Program); | |
/* Check the value of state_tokens[1] against the # of lights */ | |
if (state_tokens[1] >= (GLint) ctx->Const.MaxLights) { | |
_mesa_set_program_error (ctx, Program->Position, | |
"Invalid Light Number"); | |
_mesa_error (ctx, GL_INVALID_OPERATION, | |
"Invalid Light Number: %d", state_tokens[1]); | |
return 1; | |
} | |
state_tokens[2] = parse_face_type (inst); | |
switch (*(*inst)++) { | |
case LIGHT_PROD_AMBIENT: | |
state_tokens[3] = STATE_AMBIENT; | |
break; | |
case LIGHT_PROD_DIFFUSE: | |
state_tokens[3] = STATE_DIFFUSE; | |
break; | |
case LIGHT_PROD_SPECULAR: | |
state_tokens[3] = STATE_SPECULAR; | |
break; | |
} | |
break; | |
case STATE_FOG: | |
switch (*(*inst)++) { | |
case FOG_COLOR: | |
state_tokens[0] = STATE_FOG_COLOR; | |
break; | |
case FOG_PARAMS: | |
state_tokens[0] = STATE_FOG_PARAMS; | |
break; | |
} | |
break; | |
case STATE_TEX_ENV: | |
state_tokens[1] = parse_integer (inst, Program); | |
switch (*(*inst)++) { | |
case TEX_ENV_COLOR: | |
state_tokens[0] = STATE_TEXENV_COLOR; | |
break; | |
} | |
break; | |
case STATE_TEX_GEN: | |
{ | |
GLuint type, coord; | |
state_tokens[0] = STATE_TEXGEN; | |
/*state_tokens[1] = parse_integer (inst, Program);*/ /* Texture Unit */ | |
if (parse_texcoord_num (ctx, inst, Program, &coord)) | |
return 1; | |
state_tokens[1] = coord; | |
/* EYE or OBJECT */ | |
type = *(*inst++); | |
/* 0 - s, 1 - t, 2 - r, 3 - q */ | |
coord = *(*inst++); | |
if (type == TEX_GEN_EYE) { | |
switch (coord) { | |
case COMPONENT_X: | |
state_tokens[2] = STATE_TEXGEN_EYE_S; | |
break; | |
case COMPONENT_Y: | |
state_tokens[2] = STATE_TEXGEN_EYE_T; | |
break; | |
case COMPONENT_Z: | |
state_tokens[2] = STATE_TEXGEN_EYE_R; | |
break; | |
case COMPONENT_W: | |
state_tokens[2] = STATE_TEXGEN_EYE_Q; | |
break; | |
} | |
} | |
else { | |
switch (coord) { | |
case COMPONENT_X: | |
state_tokens[2] = STATE_TEXGEN_OBJECT_S; | |
break; | |
case COMPONENT_Y: | |
state_tokens[2] = STATE_TEXGEN_OBJECT_T; | |
break; | |
case COMPONENT_Z: | |
state_tokens[2] = STATE_TEXGEN_OBJECT_R; | |
break; | |
case COMPONENT_W: | |
state_tokens[2] = STATE_TEXGEN_OBJECT_Q; | |
break; | |
} | |
} | |
} | |
break; | |
case STATE_DEPTH: | |
switch (*(*inst)++) { | |
case DEPTH_RANGE: | |
state_tokens[0] = STATE_DEPTH_RANGE; | |
break; | |
} | |
break; | |
case STATE_CLIP_PLANE: | |
state_tokens[0] = STATE_CLIPPLANE; | |
state_tokens[1] = parse_integer (inst, Program); | |
if (parse_clipplane_num (ctx, inst, Program, &state_tokens[1])) | |
return 1; | |
break; | |
case STATE_POINT: | |
switch (*(*inst++)) { | |
case POINT_SIZE: | |
state_tokens[0] = STATE_POINT_SIZE; | |
break; | |
case POINT_ATTENUATION: | |
state_tokens[0] = STATE_POINT_ATTENUATION; | |
break; | |
} | |
break; | |
/* XXX: I think this is the correct format for a matrix row */ | |
case STATE_MATRIX_ROWS: | |
state_tokens[0] = STATE_MATRIX; | |
if (parse_matrix | |
(ctx, inst, Program, &state_tokens[1], &state_tokens[2], | |
&state_tokens[5])) | |
return 1; | |
state_tokens[3] = parse_integer (inst, Program); /* The first row to grab */ | |
if ((**inst) != 0) { /* Either the last row, 0 */ | |
state_tokens[4] = parse_integer (inst, Program); | |
if (state_tokens[4] < state_tokens[3]) { | |
_mesa_set_program_error (ctx, Program->Position, | |
"Second matrix index less than the first"); | |
_mesa_error (ctx, GL_INVALID_OPERATION, | |
"Second matrix index (%d) less than the first (%d)", | |
state_tokens[4], state_tokens[3]); | |
return 1; | |
} | |
} | |
else { | |
state_tokens[4] = state_tokens[3]; | |
(*inst)++; | |
} | |
break; | |
} | |
return 0; | |
} | |
/** | |
* This parses a state string (rather, the binary version of it) into | |
* a 6-token similar for the state fetching code in program.c | |
* | |
* One might ask, why fetch these parameters into just like you fetch | |
* state when they are already stored in other places? | |
* | |
* Because of array offsets -> We can stick env/local parameters in the | |
* middle of a parameter array and then index someplace into the array | |
* when we execute. | |
* | |
* One optimization might be to only do this for the cases where the | |
* env/local parameters end up inside of an array, and leave the | |
* single parameters (or arrays of pure env/local pareameters) in their | |
* respective register files. | |
* | |
* For ENV parameters, the format is: | |
* state_tokens[0] = STATE_FRAGMENT_PROGRAM / STATE_VERTEX_PROGRAM | |
* state_tokens[1] = STATE_ENV | |
* state_tokens[2] = the parameter index | |
* | |
* for LOCAL parameters, the format is: | |
* state_tokens[0] = STATE_FRAGMENT_PROGRAM / STATE_VERTEX_PROGRAM | |
* state_tokens[1] = STATE_LOCAL | |
* state_tokens[2] = the parameter index | |
* | |
* \param inst - the start in the binary arry to start working from | |
* \param state_tokens - the storage for the 6-token state description | |
* \return - 0 on sucess, 1 on failure | |
*/ | |
static GLuint | |
parse_program_single_item (GLcontext * ctx, GLubyte ** inst, | |
struct arb_program *Program, GLint * state_tokens) | |
{ | |
if (Program->Base.Target == GL_FRAGMENT_PROGRAM_ARB) | |
state_tokens[0] = STATE_FRAGMENT_PROGRAM; | |
else | |
state_tokens[0] = STATE_VERTEX_PROGRAM; | |
switch (*(*inst)++) { | |
case PROGRAM_PARAM_ENV: | |
state_tokens[1] = STATE_ENV; | |
state_tokens[2] = parse_integer (inst, Program); | |
/* Check state_tokens[2] against the number of ENV parameters available */ | |
if (((Program->Base.Target == GL_FRAGMENT_PROGRAM_ARB) && | |
(state_tokens[2] >= (GLint) ctx->Const.MaxFragmentProgramEnvParams)) | |
|| | |
((Program->Base.Target == GL_VERTEX_PROGRAM_ARB) && | |
(state_tokens[2] >= (GLint) ctx->Const.MaxVertexProgramEnvParams))) { | |
_mesa_set_program_error (ctx, Program->Position, | |
"Invalid Program Env Parameter"); | |
_mesa_error (ctx, GL_INVALID_OPERATION, | |
"Invalid Program Env Parameter: %d", | |
state_tokens[2]); | |
return 1; | |
} | |
break; | |
case PROGRAM_PARAM_LOCAL: | |
state_tokens[1] = STATE_LOCAL; | |
state_tokens[2] = parse_integer (inst, Program); | |
/* Check state_tokens[2] against the number of LOCAL parameters available */ | |
if (((Program->Base.Target == GL_FRAGMENT_PROGRAM_ARB) && | |
(state_tokens[2] >= (GLint) ctx->Const.MaxFragmentProgramLocalParams)) | |
|| | |
((Program->Base.Target == GL_VERTEX_PROGRAM_ARB) && | |
(state_tokens[2] >= (GLint) ctx->Const.MaxVertexProgramLocalParams))) { | |
_mesa_set_program_error (ctx, Program->Position, | |
"Invalid Program Local Parameter"); | |
_mesa_error (ctx, GL_INVALID_OPERATION, | |
"Invalid Program Local Parameter: %d", | |
state_tokens[2]); | |
return 1; | |
} | |
break; | |
} | |
return 0; | |
} | |
/** | |
* For ARB_vertex_program, programs are not allowed to use both an explicit | |
* vertex attribute and a generic vertex attribute corresponding to the same | |
* state. See section 2.14.3.1 of the GL_ARB_vertex_program spec. | |
* | |
* This will walk our var_cache and make sure that nobody does anything fishy. | |
* | |
* \return 0 on sucess, 1 on error | |
*/ | |
static GLuint | |
generic_attrib_check(struct var_cache *vc_head) | |
{ | |
int a; | |
struct var_cache *curr; | |
GLboolean explicitAttrib[MAX_VERTEX_PROGRAM_ATTRIBS], | |
genericAttrib[MAX_VERTEX_PROGRAM_ATTRIBS]; | |
for (a=0; a<MAX_VERTEX_PROGRAM_ATTRIBS; a++) { | |
explicitAttrib[a] = GL_FALSE; | |
genericAttrib[a] = GL_FALSE; | |
} | |
curr = vc_head; | |
while (curr) { | |
if (curr->type == vt_attrib) { | |
if (curr->attrib_is_generic) | |
genericAttrib[ curr->attrib_binding_idx ] = GL_TRUE; | |
else | |
explicitAttrib[ curr->attrib_binding_idx ] = GL_TRUE; | |
} | |
curr = curr->next; | |
} | |
for (a=0; a<MAX_VERTEX_PROGRAM_ATTRIBS; a++) { | |
if ((explicitAttrib[a]) && (genericAttrib[a])) | |
return 1; | |
} | |
return 0; | |
} | |
/** | |
* This will handle the binding side of an ATTRIB var declaration | |
* | |
* \param binding - the fragment input register state, defined in nvfragprog.h | |
* \param binding_idx - the index in the attrib register file that binding is associated with | |
* \return returns 0 on sucess, 1 on error | |
* | |
* See nvfragparse.c for attrib register file layout | |
*/ | |
static GLuint | |
parse_attrib_binding (GLcontext * ctx, GLubyte ** inst, | |
struct arb_program *Program, GLuint * binding, | |
GLuint * binding_idx, GLuint *is_generic) | |
{ | |
GLuint texcoord; | |
GLint coord; | |
GLint err = 0; | |
*is_generic = 0; | |
if (Program->Base.Target == GL_FRAGMENT_PROGRAM_ARB) { | |
switch (*(*inst)++) { | |
case FRAGMENT_ATTRIB_COLOR: | |
err = parse_color_type (ctx, inst, Program, &coord); | |
*binding = FRAG_ATTRIB_COL0 + coord; | |
*binding_idx = 1 + coord; | |
break; | |
case FRAGMENT_ATTRIB_TEXCOORD: | |
err = parse_texcoord_num (ctx, inst, Program, &texcoord); | |
*binding = FRAG_ATTRIB_TEX0 + texcoord; | |
*binding_idx = 4 + texcoord; | |
break; | |
case FRAGMENT_ATTRIB_FOGCOORD: | |
*binding = FRAG_ATTRIB_FOGC; | |
*binding_idx = 3; | |
break; | |
case FRAGMENT_ATTRIB_POSITION: | |
*binding = FRAG_ATTRIB_WPOS; | |
*binding_idx = 0; | |
break; | |
default: | |
err = 1; | |
break; | |
} | |
} | |
else { | |
switch (*(*inst)++) { | |
case VERTEX_ATTRIB_POSITION: | |
*binding = VERT_ATTRIB_POS; | |
*binding_idx = 0; | |
break; | |
case VERTEX_ATTRIB_WEIGHT: | |
{ | |
GLint weight; | |
err = parse_weight_num (ctx, inst, Program, &weight); | |
*binding = VERT_ATTRIB_WEIGHT; | |
*binding_idx = 1; | |
} | |
_mesa_set_program_error (ctx, Program->Position, | |
"ARB_vertex_blend not supported\n"); | |
_mesa_error (ctx, GL_INVALID_OPERATION, | |
"ARB_vertex_blend not supported\n"); | |
return 1; | |
break; | |
case VERTEX_ATTRIB_NORMAL: | |
*binding = VERT_ATTRIB_NORMAL; | |
*binding_idx = 2; | |
break; | |
case VERTEX_ATTRIB_COLOR: | |
{ | |
GLint color; | |
err = parse_color_type (ctx, inst, Program, &color); | |
if (color) { | |
*binding = VERT_ATTRIB_COLOR1; | |
*binding_idx = 4; | |
} | |
else { | |
*binding = VERT_ATTRIB_COLOR0; | |
*binding_idx = 3; | |
} | |
} | |
break; | |
case VERTEX_ATTRIB_FOGCOORD: | |
*binding = VERT_ATTRIB_FOG; | |
*binding_idx = 5; | |
break; | |
case VERTEX_ATTRIB_TEXCOORD: | |
{ | |
GLuint unit; | |
err = parse_texcoord_num (ctx, inst, Program, &unit); | |
*binding = VERT_ATTRIB_TEX0 + unit; | |
*binding_idx = 8 + unit; | |
} | |
break; | |
/* It looks like we don't support this at all, atm */ | |
case VERTEX_ATTRIB_MATRIXINDEX: | |
parse_integer (inst, Program); | |
_mesa_set_program_error (ctx, Program->Position, | |
"ARB_palette_matrix not supported"); | |
_mesa_error (ctx, GL_INVALID_OPERATION, | |
"ARB_palette_matrix not supported"); | |
return 1; | |
break; | |
case VERTEX_ATTRIB_GENERIC: | |
{ | |
GLuint attrib; | |
if (!parse_generic_attrib_num(ctx, inst, Program, &attrib)) { | |
*is_generic = 1; | |
switch (attrib) { | |
case 0: | |
*binding = VERT_ATTRIB_POS; | |
break; | |
case 1: | |
*binding = VERT_ATTRIB_WEIGHT; | |
break; | |
case 2: | |
*binding = VERT_ATTRIB_NORMAL; | |
break; | |
case 3: | |
*binding = VERT_ATTRIB_COLOR0; | |
break; | |
case 4: | |
*binding = VERT_ATTRIB_COLOR1; | |
break; | |
case 5: | |
*binding = VERT_ATTRIB_FOG; | |
break; | |
case 6: | |
break; | |
case 7: | |
break; | |
default: | |
*binding = VERT_ATTRIB_TEX0 + (attrib-8); | |
break; | |
} | |
*binding_idx = attrib; | |
} | |
} | |
break; | |
default: | |
err = 1; | |
break; | |
} | |
} | |
/* Can this even happen? */ | |
if (err) { | |
_mesa_set_program_error (ctx, Program->Position, | |
"Bad attribute binding"); | |
_mesa_error (ctx, GL_INVALID_OPERATION, "Bad attribute binding"); | |
} | |
Program->InputsRead |= (1 << *binding_idx); | |
return err; | |
} | |
/** | |
* This translates between a binary token for an output variable type | |
* and the mesa token for the same thing. | |
* | |
* | |
* XXX: What is the 'name' for vertex program state? -> do we need it? | |
* I don't think we do; | |
* | |
* See nvfragprog.h for definitions | |
* | |
* \param inst - The parsed tokens | |
* \param binding - The name of the state we are binding too | |
* \param binding_idx - The index into the result register file that this is bound too | |
* | |
* See nvfragparse.c for the register file layout for fragment programs | |
* See nvvertparse.c for the register file layout for vertex programs | |
*/ | |
static GLuint | |
parse_result_binding (GLcontext * ctx, GLubyte ** inst, GLuint * binding, | |
GLuint * binding_idx, struct arb_program *Program) | |
{ | |
GLuint b; | |
switch (*(*inst)++) { | |
case FRAGMENT_RESULT_COLOR: | |
/* for frag programs, this is FRAGMENT_RESULT_COLOR */ | |
if (Program->Base.Target == GL_FRAGMENT_PROGRAM_ARB) { | |
*binding = FRAG_OUTPUT_COLR; | |
*binding_idx = 0; | |
} | |
/* for vtx programs, this is VERTEX_RESULT_POSITION */ | |
else { | |
*binding_idx = 0; | |
} | |
break; | |
case FRAGMENT_RESULT_DEPTH: | |
/* for frag programs, this is FRAGMENT_RESULT_DEPTH */ | |
if (Program->Base.Target == GL_FRAGMENT_PROGRAM_ARB) { | |
*binding = FRAG_OUTPUT_DEPR; | |
*binding_idx = 2; | |
} | |
/* for vtx programs, this is VERTEX_RESULT_COLOR */ | |
else { | |
GLint color_type; | |
GLuint face_type = parse_face_type(inst); | |
GLint color_type_ret = parse_color_type(ctx, inst, Program, &color_type); | |
/* back face */ | |
if (face_type) { | |
if (color_type_ret) return 1; | |
/* secondary color */ | |
if (color_type) { | |
*binding_idx = 4; | |
} | |
/* primary color */ | |
else { | |
*binding_idx = 3; | |
} | |
} | |
/* front face */ | |
else { | |
/* secondary color */ | |
if (color_type) { | |
*binding_idx = 2; | |
} | |
/* primary color */ | |
else { | |
*binding_idx = 1; | |
} | |
} | |
} | |
break; | |
case VERTEX_RESULT_FOGCOORD: | |
*binding_idx = 5; | |
break; | |
case VERTEX_RESULT_POINTSIZE: | |
*binding_idx = 6; | |
break; | |
case VERTEX_RESULT_TEXCOORD: | |
if (parse_texcoord_num (ctx, inst, Program, &b)) | |
return 1; | |
*binding_idx = 7 + b; | |
break; | |
} | |
Program->OutputsWritten |= (1 << *binding_idx); | |
return 0; | |
} | |
/** | |
* This handles the declaration of ATTRIB variables | |
* | |
* XXX: Still needs | |
* parse_vert_attrib_binding(), or something like that | |
* | |
* \return 0 on sucess, 1 on error | |
*/ | |
static GLint | |
parse_attrib (GLcontext * ctx, GLubyte ** inst, struct var_cache **vc_head, | |
struct arb_program *Program) | |
{ | |
GLuint found; | |
char *error_msg; | |
struct var_cache *attrib_var; | |
attrib_var = parse_string (inst, vc_head, Program, &found); | |
Program->Position = parse_position (inst); | |
if (found) { | |
error_msg = (char *) | |
_mesa_malloc (_mesa_strlen ((char *) attrib_var->name) + 40); | |
_mesa_sprintf (error_msg, "Duplicate Varible Declaration: %s", | |
attrib_var->name); | |
_mesa_set_program_error (ctx, Program->Position, error_msg); | |
_mesa_error (ctx, GL_INVALID_OPERATION, error_msg); | |
_mesa_free (error_msg); | |
return 1; | |
} | |
attrib_var->type = vt_attrib; | |
/* I think this is ok now - karl */ | |
/* XXX: */ | |
/*if (Program->type == GL_FRAGMENT_PROGRAM_ARB) */ | |
{ | |
if (parse_attrib_binding | |
(ctx, inst, Program, &attrib_var->attrib_binding, | |
&attrib_var->attrib_binding_idx, &attrib_var->attrib_is_generic)) | |
return 1; | |
if (generic_attrib_check(*vc_head)) { | |
_mesa_set_program_error (ctx, Program->Position, | |
"Cannot use both a generic vertex attribute and a specific attribute of the same type"); | |
_mesa_error (ctx, GL_INVALID_OPERATION, | |
"Cannot use both a generic vertex attribute and a specific attribute of the same type"); | |
return 1; | |
} | |
} | |
Program->Base.NumAttributes++; | |
return 0; | |
} | |
/** | |
* \param use -- TRUE if we're called when declaring implicit parameters, | |
* FALSE if we're declaraing variables. This has to do with | |
* if we get a signed or unsigned float for scalar constants | |
*/ | |
static GLuint | |
parse_param_elements (GLcontext * ctx, GLubyte ** inst, | |
struct var_cache *param_var, | |
struct arb_program *Program, GLboolean use) | |
{ | |
GLint idx; | |
GLuint err; | |
GLint state_tokens[6]; | |
GLfloat const_values[4]; | |
err = 0; | |
switch (*(*inst)++) { | |
case PARAM_STATE_ELEMENT: | |
if (parse_state_single_item (ctx, inst, Program, state_tokens)) | |
return 1; | |
/* If we adding STATE_MATRIX that has multiple rows, we need to | |
* unroll it and call _mesa_add_state_reference() for each row | |
*/ | |
if ((state_tokens[0] == STATE_MATRIX) | |
&& (state_tokens[3] != state_tokens[4])) { | |
GLint row; | |
GLint first_row = state_tokens[3]; | |
GLint last_row = state_tokens[4]; | |
for (row = first_row; row <= last_row; row++) { | |
state_tokens[3] = state_tokens[4] = row; | |
idx = | |
_mesa_add_state_reference (Program->Parameters, | |
state_tokens); | |
if (param_var->param_binding_begin == ~0U) | |
param_var->param_binding_begin = idx; | |
param_var->param_binding_length++; | |
Program->Base.NumParameters++; | |
} | |
} | |
else { | |
idx = | |
_mesa_add_state_reference (Program->Parameters, state_tokens); | |
if (param_var->param_binding_begin == ~0U) | |
param_var->param_binding_begin = idx; | |
param_var->param_binding_length++; | |
Program->Base.NumParameters++; | |
} | |
break; | |
case PARAM_PROGRAM_ELEMENT: | |
if (parse_program_single_item (ctx, inst, Program, state_tokens)) | |
return 1; | |
idx = _mesa_add_state_reference (Program->Parameters, state_tokens); | |
if (param_var->param_binding_begin == ~0U) | |
param_var->param_binding_begin = idx; | |
param_var->param_binding_length++; | |
Program->Base.NumParameters++; | |
/* Check if there is more: 0 -> we're done, else its an integer */ | |
if (**inst) { | |
GLuint out_of_range, new_idx; | |
GLuint start_idx = state_tokens[2] + 1; | |
GLuint end_idx = parse_integer (inst, Program); | |
out_of_range = 0; | |
if (Program->Base.Target == GL_FRAGMENT_PROGRAM_ARB) { | |
if (((state_tokens[1] == STATE_ENV) | |
&& (end_idx >= ctx->Const.MaxFragmentProgramEnvParams)) | |
|| ((state_tokens[1] == STATE_LOCAL) | |
&& (end_idx >= | |
ctx->Const.MaxFragmentProgramLocalParams))) | |
out_of_range = 1; | |
} | |
else { | |
if (((state_tokens[1] == STATE_ENV) | |
&& (end_idx >= ctx->Const.MaxVertexProgramEnvParams)) | |
|| ((state_tokens[1] == STATE_LOCAL) | |
&& (end_idx >= | |
ctx->Const.MaxVertexProgramLocalParams))) | |
out_of_range = 1; | |
} | |
if (out_of_range) { | |
_mesa_set_program_error (ctx, Program->Position, | |
"Invalid Program Parameter"); | |
_mesa_error (ctx, GL_INVALID_OPERATION, | |
"Invalid Program Parameter: %d", end_idx); | |
return 1; | |
} | |
for (new_idx = start_idx; new_idx <= end_idx; new_idx++) { | |
state_tokens[2] = new_idx; | |
idx = | |
_mesa_add_state_reference (Program->Parameters, | |
state_tokens); | |
param_var->param_binding_length++; | |
Program->Base.NumParameters++; | |
} | |
} | |
else | |
{ | |
(*inst)++; | |
} | |
break; | |
case PARAM_CONSTANT: | |
parse_constant (inst, const_values, Program, use); | |
idx = | |
_mesa_add_named_constant (Program->Parameters, | |
(char *) param_var->name, const_values); | |
if (param_var->param_binding_begin == ~0U) | |
param_var->param_binding_begin = idx; | |
param_var->param_binding_length++; | |
Program->Base.NumParameters++; | |
break; | |
default: | |
_mesa_set_program_error (ctx, Program->Position, | |
"Unexpected token in parse_param_elements()"); | |
_mesa_error (ctx, GL_INVALID_OPERATION, | |
"Unexpected token in parse_param_elements()"); | |
return 1; | |
} | |
/* Make sure we haven't blown past our parameter limits */ | |
if (((Program->Base.Target == GL_VERTEX_PROGRAM_ARB) && | |
(Program->Base.NumParameters >= | |
ctx->Const.MaxVertexProgramLocalParams)) | |
|| ((Program->Base.Target == GL_FRAGMENT_PROGRAM_ARB) | |
&& (Program->Base.NumParameters >= | |
ctx->Const.MaxFragmentProgramLocalParams))) { | |
_mesa_set_program_error (ctx, Program->Position, | |
"Too many parameter variables"); | |
_mesa_error (ctx, GL_INVALID_OPERATION, "Too many parameter variables"); | |
return 1; | |
} | |
return err; | |
} | |
/** | |
* This picks out PARAM program parameter bindings. | |
* | |
* XXX: This needs to be stressed & tested | |
* | |
* \return 0 on sucess, 1 on error | |
*/ | |
static GLuint | |
parse_param (GLcontext * ctx, GLubyte ** inst, struct var_cache **vc_head, | |
struct arb_program *Program) | |
{ | |
GLuint found, specified_length, err; | |
char *error_msg; | |
struct var_cache *param_var; | |
err = 0; | |
param_var = parse_string (inst, vc_head, Program, &found); | |
Program->Position = parse_position (inst); | |
if (found) { | |
error_msg = (char *) _mesa_malloc (_mesa_strlen ((char *) param_var->name) + 40); | |
_mesa_sprintf (error_msg, "Duplicate Varible Declaration: %s", | |
param_var->name); | |
_mesa_set_program_error (ctx, Program->Position, error_msg); | |
_mesa_error (ctx, GL_INVALID_OPERATION, error_msg); | |
_mesa_free (error_msg); | |
return 1; | |
} | |
specified_length = parse_integer (inst, Program); | |
if (specified_length < 0) { | |
_mesa_set_program_error (ctx, Program->Position, | |
"Negative parameter array length"); | |
_mesa_error (ctx, GL_INVALID_OPERATION, | |
"Negative parameter array length: %d", specified_length); | |
return 1; | |
} | |
param_var->type = vt_param; | |
param_var->param_binding_length = 0; | |
/* Right now, everything is shoved into the main state register file. | |
* | |
* In the future, it would be nice to leave things ENV/LOCAL params | |
* in their respective register files, if possible | |
*/ | |
param_var->param_binding_type = PROGRAM_STATE_VAR; | |
/* Remember to: | |
* * - add each guy to the parameter list | |
* * - increment the param_var->param_binding_len | |
* * - store the param_var->param_binding_begin for the first one | |
* * - compare the actual len to the specified len at the end | |
*/ | |
while (**inst != PARAM_NULL) { | |
if (parse_param_elements (ctx, inst, param_var, Program, GL_FALSE)) | |
return 1; | |
} | |
/* Test array length here! */ | |
if (specified_length) { | |
if (specified_length != param_var->param_binding_length) { | |
_mesa_set_program_error (ctx, Program->Position, | |
"Declared parameter array lenght does not match parameter list"); | |
_mesa_error (ctx, GL_INVALID_OPERATION, | |
"Declared parameter array lenght does not match parameter list"); | |
} | |
} | |
(*inst)++; | |
return 0; | |
} | |
/** | |
* | |
*/ | |
static GLuint | |
parse_param_use (GLcontext * ctx, GLubyte ** inst, struct var_cache **vc_head, | |
struct arb_program *Program, struct var_cache **new_var) | |
{ | |
struct var_cache *param_var; | |
/* First, insert a dummy entry into the var_cache */ | |
var_cache_create (¶m_var); | |
param_var->name = (GLubyte *) _mesa_strdup (" "); | |
param_var->type = vt_param; | |
param_var->param_binding_length = 0; | |
/* Don't fill in binding_begin; We use the default value of -1 | |
* to tell if its already initialized, elsewhere. | |
* | |
* param_var->param_binding_begin = 0; | |
*/ | |
param_var->param_binding_type = PROGRAM_STATE_VAR; | |
var_cache_append (vc_head, param_var); | |
/* Then fill it with juicy parameter goodness */ | |
if (parse_param_elements (ctx, inst, param_var, Program, GL_TRUE)) | |
return 1; | |
*new_var = param_var; | |
return 0; | |
} | |
/** | |
* This handles the declaration of TEMP variables | |
* | |
* \return 0 on sucess, 1 on error | |
*/ | |
static GLuint | |
parse_temp (GLcontext * ctx, GLubyte ** inst, struct var_cache **vc_head, | |
struct arb_program *Program) | |
{ | |
GLuint found; | |
struct var_cache *temp_var; | |
char *error_msg; | |
while (**inst != 0) { | |
temp_var = parse_string (inst, vc_head, Program, &found); | |
Program->Position = parse_position (inst); | |
if (found) { | |
error_msg = (char *) | |
_mesa_malloc (_mesa_strlen ((char *) temp_var->name) + 40); | |
_mesa_sprintf (error_msg, "Duplicate Varible Declaration: %s", | |
temp_var->name); | |
_mesa_set_program_error (ctx, Program->Position, error_msg); | |
_mesa_error (ctx, GL_INVALID_OPERATION, error_msg); | |
_mesa_free (error_msg); | |
return 1; | |
} | |
temp_var->type = vt_temp; | |
if (((Program->Base.Target == GL_FRAGMENT_PROGRAM_ARB) && | |
(Program->Base.NumTemporaries >= | |
ctx->Const.MaxFragmentProgramTemps)) | |
|| ((Program->Base.Target == GL_VERTEX_PROGRAM_ARB) | |
&& (Program->Base.NumTemporaries >= | |
ctx->Const.MaxVertexProgramTemps))) { | |
_mesa_set_program_error (ctx, Program->Position, | |
"Too many TEMP variables declared"); | |
_mesa_error (ctx, GL_INVALID_OPERATION, | |
"Too many TEMP variables declared"); | |
return 1; | |
} | |
temp_var->temp_binding = Program->Base.NumTemporaries; | |
Program->Base.NumTemporaries++; | |
} | |
(*inst)++; | |
return 0; | |
} | |
/** | |
* This handles variables of the OUTPUT variety | |
* | |
* \return 0 on sucess, 1 on error | |
*/ | |
static GLuint | |
parse_output (GLcontext * ctx, GLubyte ** inst, struct var_cache **vc_head, | |
struct arb_program *Program) | |
{ | |
GLuint found; | |
struct var_cache *output_var; | |
output_var = parse_string (inst, vc_head, Program, &found); | |
Program->Position = parse_position (inst); | |
if (found) { | |
char *error_msg; | |
error_msg = (char *) | |
_mesa_malloc (_mesa_strlen ((char *) output_var->name) + 40); | |
_mesa_sprintf (error_msg, "Duplicate Varible Declaration: %s", | |
output_var->name); | |
_mesa_set_program_error (ctx, Program->Position, error_msg); | |
_mesa_error (ctx, GL_INVALID_OPERATION, error_msg); | |
_mesa_free (error_msg); | |
return 1; | |
} | |
output_var->type = vt_output; | |
return parse_result_binding (ctx, inst, &output_var->output_binding, | |
&output_var->output_binding_idx, Program); | |
} | |
/** | |
* This handles variables of the ALIAS kind | |
* | |
* \return 0 on sucess, 1 on error | |
*/ | |
static GLuint | |
parse_alias (GLcontext * ctx, GLubyte ** inst, struct var_cache **vc_head, | |
struct arb_program *Program) | |
{ | |
GLuint found; | |
struct var_cache *temp_var; | |
char *error_msg; | |
temp_var = parse_string (inst, vc_head, Program, &found); | |
Program->Position = parse_position (inst); | |
if (found) { | |
error_msg = (char *) | |
_mesa_malloc (_mesa_strlen ((char *) temp_var->name) + 40); | |
_mesa_sprintf (error_msg, "Duplicate Varible Declaration: %s", | |
temp_var->name); | |
_mesa_set_program_error (ctx, Program->Position, error_msg); | |
_mesa_error (ctx, GL_INVALID_OPERATION, error_msg); | |
_mesa_free (error_msg); | |
return 1; | |
} | |
temp_var->type = vt_alias; | |
temp_var->alias_binding = parse_string (inst, vc_head, Program, &found); | |
Program->Position = parse_position (inst); | |
if (!found) | |
{ | |
error_msg = (char *) | |
_mesa_malloc (_mesa_strlen ((char *) temp_var->name) + 40); | |
_mesa_sprintf (error_msg, "Alias value %s is not defined", | |
temp_var->alias_binding->name); | |
_mesa_set_program_error (ctx, Program->Position, error_msg); | |
_mesa_error (ctx, GL_INVALID_OPERATION, error_msg); | |
_mesa_free (error_msg); | |
return 1; | |
} | |
return 0; | |
} | |
/** | |
* This handles variables of the ADDRESS kind | |
* | |
* \return 0 on sucess, 1 on error | |
*/ | |
static GLuint | |
parse_address (GLcontext * ctx, GLubyte ** inst, struct var_cache **vc_head, | |
struct arb_program *Program) | |
{ | |
GLuint found; | |
struct var_cache *temp_var; | |
char *error_msg; | |
while (**inst != 0) { | |
temp_var = parse_string (inst, vc_head, Program, &found); | |
Program->Position = parse_position (inst); | |
if (found) { | |
error_msg = (char *) | |
_mesa_malloc (_mesa_strlen ((char *) temp_var->name) + 40); | |
_mesa_sprintf (error_msg, "Duplicate Varible Declaration: %s", | |
temp_var->name); | |
_mesa_set_program_error (ctx, Program->Position, error_msg); | |
_mesa_error (ctx, GL_INVALID_OPERATION, error_msg); | |
_mesa_free (error_msg); | |
return 1; | |
} | |
temp_var->type = vt_address; | |
if (Program->Base.NumAddressRegs >= | |
ctx->Const.MaxVertexProgramAddressRegs) { | |
_mesa_set_program_error (ctx, Program->Position, | |
"Too many ADDRESS variables declared"); | |
_mesa_error (ctx, GL_INVALID_OPERATION, | |
"Too many ADDRESS variables declared"); | |
return 1; | |
} | |
temp_var->address_binding = Program->Base.NumAddressRegs; | |
Program->Base.NumAddressRegs++; | |
} | |
(*inst)++; | |
return 0; | |
} | |
/** | |
* Parse a program declaration | |
* | |
* \return 0 on sucess, 1 on error | |
*/ | |
static GLint | |
parse_declaration (GLcontext * ctx, GLubyte ** inst, struct var_cache **vc_head, | |
struct arb_program *Program) | |
{ | |
GLint err = 0; | |
switch (*(*inst)++) { | |
case ADDRESS: | |
err = parse_address (ctx, inst, vc_head, Program); | |
break; | |
case ALIAS: | |
err = parse_alias (ctx, inst, vc_head, Program); | |
break; | |
case ATTRIB: | |
err = parse_attrib (ctx, inst, vc_head, Program); | |
break; | |
case OUTPUT: | |
err = parse_output (ctx, inst, vc_head, Program); | |
break; | |
case PARAM: | |
err = parse_param (ctx, inst, vc_head, Program); | |
break; | |
case TEMP: | |
err = parse_temp (ctx, inst, vc_head, Program); | |
break; | |
} | |
return err; | |
} | |
/** | |
* Handle the parsing out of a masked destination register | |
* | |
* If we are a vertex program, make sure we don't write to | |
* result.position of we have specified that the program is | |
* position invariant | |
* | |
* \param File - The register file we write to | |
* \param Index - The register index we write to | |
* \param WriteMask - The mask controlling which components we write (1->write) | |
* | |
* \return 0 on sucess, 1 on error | |
*/ | |
static GLuint | |
parse_masked_dst_reg (GLcontext * ctx, GLubyte ** inst, | |
struct var_cache **vc_head, struct arb_program *Program, | |
GLint * File, GLint * Index, GLboolean * WriteMask) | |
{ | |
GLuint result; | |
GLubyte mask; | |
struct var_cache *dst; | |
/* We either have a result register specified, or a | |
* variable that may or may not be writable | |
*/ | |
switch (*(*inst)++) { | |
case REGISTER_RESULT: | |
if (parse_result_binding | |
(ctx, inst, &result, (GLuint *) Index, Program)) | |
return 1; | |
*File = PROGRAM_OUTPUT; | |
break; | |
case REGISTER_ESTABLISHED_NAME: | |
dst = parse_string (inst, vc_head, Program, &result); | |
Program->Position = parse_position (inst); | |
/* If the name has never been added to our symbol table, we're hosed */ | |
if (!result) { | |
_mesa_set_program_error (ctx, Program->Position, | |
"0: Undefined variable"); | |
_mesa_error (ctx, GL_INVALID_OPERATION, "0: Undefined variable: %s", | |
dst->name); | |
return 1; | |
} | |
switch (dst->type) { | |
case vt_output: | |
*File = PROGRAM_OUTPUT; | |
*Index = dst->output_binding_idx; | |
break; | |
case vt_temp: | |
*File = PROGRAM_TEMPORARY; | |
*Index = dst->temp_binding; | |
break; | |
/* If the var type is not vt_output or vt_temp, no go */ | |
default: | |
_mesa_set_program_error (ctx, Program->Position, | |
"Destination register is read only"); | |
_mesa_error (ctx, GL_INVALID_OPERATION, | |
"Destination register is read only: %s", | |
dst->name); | |
return 1; | |
} | |
break; | |
default: | |
_mesa_set_program_error (ctx, Program->Position, | |
"Unexpected opcode in parse_masked_dst_reg()"); | |
_mesa_error (ctx, GL_INVALID_OPERATION, | |
"Unexpected opcode in parse_masked_dst_reg()"); | |
return 1; | |
} | |
/* Position invariance test */ | |
/* This test is done now in syntax portion - when position invariance OPTION | |
is specified, "result.position" rule is disabled so there is no way | |
to write the position | |
*/ | |
/*if ((Program->HintPositionInvariant) && (*File == PROGRAM_OUTPUT) && | |
(*Index == 0)) { | |
_mesa_set_program_error (ctx, Program->Position, | |
"Vertex program specified position invariance and wrote vertex position"); | |
_mesa_error (ctx, GL_INVALID_OPERATION, | |
"Vertex program specified position invariance and wrote vertex position"); | |
}*/ | |
/* And then the mask. | |
* w,a -> bit 0 | |
* z,b -> bit 1 | |
* y,g -> bit 2 | |
* x,r -> bit 3 | |
*/ | |
mask = *(*inst)++; | |
WriteMask[0] = (GLboolean) (mask & (1 << 3)) >> 3; | |
WriteMask[1] = (GLboolean) (mask & (1 << 2)) >> 2; | |
WriteMask[2] = (GLboolean) (mask & (1 << 1)) >> 1; | |
WriteMask[3] = (GLboolean) (mask & (1)); | |
return 0; | |
} | |
/** | |
* Handle the parsing of a address register | |
* | |
* \param Index - The register index we write to | |
* | |
* \return 0 on sucess, 1 on error | |
*/ | |
static GLuint | |
parse_address_reg (GLcontext * ctx, GLubyte ** inst, | |
struct var_cache **vc_head, | |
struct arb_program *Program, GLint * Index) | |
{ | |
struct var_cache *dst; | |
GLuint result; | |
dst = parse_string (inst, vc_head, Program, &result); | |
Program->Position = parse_position (inst); | |
/* If the name has never been added to our symbol table, we're hosed */ | |
if (!result) { | |
_mesa_set_program_error (ctx, Program->Position, "Undefined variable"); | |
_mesa_error (ctx, GL_INVALID_OPERATION, "Undefined variable: %s", | |
dst->name); | |
return 1; | |
} | |
if (dst->type != vt_address) { | |
_mesa_set_program_error (ctx, Program->Position, | |
"Variable is not of type ADDRESS"); | |
_mesa_error (ctx, GL_INVALID_OPERATION, | |
"Variable: %s is not of type ADDRESS", dst->name); | |
return 1; | |
} | |
return 0; | |
} | |
/** | |
* Handle the parsing out of a masked address register | |
* | |
* \param Index - The register index we write to | |
* \param WriteMask - The mask controlling which components we write (1->write) | |
* | |
* \return 0 on sucess, 1 on error | |
*/ | |
static GLuint | |
parse_masked_address_reg (GLcontext * ctx, GLubyte ** inst, | |
struct var_cache **vc_head, | |
struct arb_program *Program, GLint * Index, | |
GLboolean * WriteMask) | |
{ | |
if (parse_address_reg (ctx, inst, vc_head, Program, Index)) | |
return 1; | |
/* This should be 0x8 */ | |
(*inst)++; | |
/* Writemask of .x is implied */ | |
WriteMask[0] = 1; | |
WriteMask[1] = WriteMask[2] = WriteMask[3] = 0; | |
return 0; | |
} | |
/** | |
* Parse out a swizzle mask. | |
* | |
* The values in the input stream are: | |
* COMPONENT_X -> x/r | |
* COMPONENT_Y -> y/g | |
* COMPONENT_Z-> z/b | |
* COMPONENT_W-> w/a | |
* | |
* The values in the output mask are: | |
* 0 -> x/r | |
* 1 -> y/g | |
* 2 -> z/b | |
* 3 -> w/a | |
* | |
* The len parameter allows us to grab 4 components for a vector | |
* swizzle, or just 1 component for a scalar src register selection | |
*/ | |
static GLuint | |
parse_swizzle_mask (GLubyte ** inst, GLubyte * mask, GLint len) | |
{ | |
GLint a; | |
for (a = 0; a < 4; a++) | |
mask[a] = a; | |
for (a = 0; a < len; a++) { | |
switch (*(*inst)++) { | |
case COMPONENT_X: | |
mask[a] = 0; | |
break; | |
case COMPONENT_Y: | |
mask[a] = 1; | |
break; | |
case COMPONENT_Z: | |
mask[a] = 2; | |
break; | |
case COMPONENT_W: | |
mask[a] = 3; | |
break; | |
} | |
} | |
return 0; | |
} | |
/** | |
*/ | |
static GLuint | |
parse_extended_swizzle_mask (GLubyte ** inst, GLubyte * mask, GLboolean * Negate) | |
{ | |
GLint a; | |
GLubyte swz; | |
*Negate = GL_FALSE; | |
for (a = 0; a < 4; a++) { | |
if (parse_sign (inst)) | |
*Negate = GL_TRUE; | |
swz = *(*inst)++; | |
switch (swz) { | |
case COMPONENT_0: | |
mask[a] = SWIZZLE_ZERO; | |
break; | |
case COMPONENT_1: | |
mask[a] = SWIZZLE_ONE; | |
break; | |
case COMPONENT_X: | |
mask[a] = SWIZZLE_X; | |
break; | |
case COMPONENT_Y: | |
mask[a] = SWIZZLE_Y; | |
break; | |
case COMPONENT_Z: | |
mask[a] = SWIZZLE_Z; | |
break; | |
case COMPONENT_W: | |
mask[a] = SWIZZLE_W; | |
break; | |
} | |
#if 0 | |
if (swz == 0) | |
mask[a] = SWIZZLE_ZERO; | |
else if (swz == 1) | |
mask[a] = SWIZZLE_ONE; | |
else | |
mask[a] = swz - 2; | |
#endif | |
} | |
return 0; | |
} | |
static GLuint | |
parse_src_reg (GLcontext * ctx, GLubyte ** inst, struct var_cache **vc_head, | |
struct arb_program *Program, GLint * File, GLint * Index, | |
GLboolean *IsRelOffset ) | |
{ | |
struct var_cache *src; | |
GLuint binding_state, binding_idx, is_generic, found, offset; | |
/* And the binding for the src */ | |
switch (*(*inst)++) { | |
case REGISTER_ATTRIB: | |
if (parse_attrib_binding | |
(ctx, inst, Program, &binding_state, &binding_idx, &is_generic)) | |
return 1; | |
*File = PROGRAM_INPUT; | |
*Index = binding_idx; | |
/* We need to insert a dummy variable into the var_cache so we can | |
* catch generic vertex attrib aliasing errors | |
*/ | |
var_cache_create(&src); | |
src->type = vt_attrib; | |
src->name = (GLubyte *)_mesa_strdup("Dummy Attrib Variable"); | |
src->attrib_binding = binding_state; | |
src->attrib_binding_idx = binding_idx; | |
src->attrib_is_generic = is_generic; | |
var_cache_append(vc_head, src); | |
if (generic_attrib_check(*vc_head)) { | |
_mesa_set_program_error (ctx, Program->Position, | |
"Cannot use both a generic vertex attribute and a specific attribute of the same type"); | |
_mesa_error (ctx, GL_INVALID_OPERATION, | |
"Cannot use both a generic vertex attribute and a specific attribute of the same type"); | |
return 1; | |
} | |
break; | |
case REGISTER_PARAM: | |
switch (**inst) { | |
case PARAM_ARRAY_ELEMENT: | |
(*inst)++; | |
src = parse_string (inst, vc_head, Program, &found); | |
Program->Position = parse_position (inst); | |
if (!found) { | |
_mesa_set_program_error (ctx, Program->Position, | |
"2: Undefined variable"); | |
_mesa_error (ctx, GL_INVALID_OPERATION, | |
"2: Undefined variable: %s", src->name); | |
return 1; | |
} | |
*File = src->param_binding_type; | |
switch (*(*inst)++) { | |
case ARRAY_INDEX_ABSOLUTE: | |
offset = parse_integer (inst, Program); | |
if ((offset < 0) | |
|| (offset >= src->param_binding_length)) { | |
_mesa_set_program_error (ctx, Program->Position, | |
"Index out of range"); | |
_mesa_error (ctx, GL_INVALID_OPERATION, | |
"Index %d out of range for %s", offset, | |
src->name); | |
return 1; | |
} | |
*Index = src->param_binding_begin + offset; | |
break; | |
case ARRAY_INDEX_RELATIVE: | |
{ | |
GLint addr_reg_idx, rel_off; | |
/* First, grab the address regiseter */ | |
if (parse_address_reg (ctx, inst, vc_head, Program, &addr_reg_idx)) | |
return 1; | |
/* And the .x */ | |
((*inst)++); | |
((*inst)++); | |
((*inst)++); | |
((*inst)++); | |
/* Then the relative offset */ | |
if (parse_relative_offset(ctx, inst, Program, &rel_off)) return 1; | |
/* And store it properly */ | |
*Index = src->param_binding_begin + rel_off; | |
*IsRelOffset = 1; | |
} | |
break; | |
} | |
break; | |
default: | |
if (parse_param_use (ctx, inst, vc_head, Program, &src)) | |
return 1; | |
*File = src->param_binding_type; | |
*Index = src->param_binding_begin; | |
break; | |
} | |
break; | |
case REGISTER_ESTABLISHED_NAME: | |
src = parse_string (inst, vc_head, Program, &found); | |
Program->Position = parse_position (inst); | |
/* If the name has never been added to our symbol table, we're hosed */ | |
if (!found) { | |
_mesa_set_program_error (ctx, Program->Position, | |
"3: Undefined variable"); | |
_mesa_error (ctx, GL_INVALID_OPERATION, "3: Undefined variable: %s", | |
src->name); | |
return 1; | |
} | |
switch (src->type) { | |
case vt_attrib: | |
*File = PROGRAM_INPUT; | |
*Index = src->attrib_binding_idx; | |
break; | |
/* XXX: We have to handle offsets someplace in here! -- or are those above? */ | |
case vt_param: | |
*File = src->param_binding_type; | |
*Index = src->param_binding_begin; | |
break; | |
case vt_temp: | |
*File = PROGRAM_TEMPORARY; | |
*Index = src->temp_binding; | |
break; | |
/* If the var type is vt_output no go */ | |
default: | |
_mesa_set_program_error (ctx, Program->Position, | |
"destination register is read only"); | |
_mesa_error (ctx, GL_INVALID_OPERATION, | |
"destination register is read only: %s", | |
src->name); | |
return 1; | |
} | |
break; | |
default: | |
_mesa_set_program_error (ctx, Program->Position, | |
"Unknown token in parse_src_reg"); | |
_mesa_error (ctx, GL_INVALID_OPERATION, | |
"Unknown token in parse_src_reg"); | |
return 1; | |
} | |
return 0; | |
} | |
/** | |
*/ | |
static GLuint | |
parse_vector_src_reg (GLcontext * ctx, GLubyte ** inst, | |
struct var_cache **vc_head, struct arb_program *Program, | |
GLint * File, GLint * Index, GLboolean * Negate, | |
GLubyte * Swizzle, GLboolean *IsRelOffset) | |
{ | |
/* Grab the sign */ | |
*Negate = parse_sign (inst); | |
/* And the src reg */ | |
if (parse_src_reg (ctx, inst, vc_head, Program, File, Index, IsRelOffset)) | |
return 1; | |
/* finally, the swizzle */ | |
parse_swizzle_mask (inst, Swizzle, 4); | |
return 0; | |
} | |
/** | |
*/ | |
static GLuint | |
parse_scalar_src_reg (GLcontext * ctx, GLubyte ** inst, | |
struct var_cache **vc_head, struct arb_program *Program, | |
GLint * File, GLint * Index, GLboolean * Negate, | |
GLubyte * Swizzle, GLboolean *IsRelOffset) | |
{ | |
/* Grab the sign */ | |
*Negate = parse_sign (inst); | |
/* And the src reg */ | |
if (parse_src_reg (ctx, inst, vc_head, Program, File, Index, IsRelOffset)) | |
return 1; | |
/* Now, get the component and shove it into all the swizzle slots */ | |
parse_swizzle_mask (inst, Swizzle, 1); | |
return 0; | |
} | |
/** | |
* This is a big mother that handles getting opcodes into the instruction | |
* and handling the src & dst registers for fragment program instructions | |
*/ | |
static GLuint | |
parse_fp_instruction (GLcontext * ctx, GLubyte ** inst, | |
struct var_cache **vc_head, struct arb_program *Program, | |
struct fp_instruction *fp) | |
{ | |
GLint a, b; | |
GLubyte swz[4]; /* FP's swizzle mask is a GLubyte, while VP's is GLuint */ | |
GLuint texcoord; | |
GLubyte instClass, type, code; | |
GLboolean rel; | |
/* No condition codes in ARB_fp */ | |
fp->UpdateCondRegister = 0; | |
/* Record the position in the program string for debugging */ | |
fp->StringPos = Program->Position; | |
/* OP_ALU_INST or OP_TEX_INST */ | |
instClass = *(*inst)++; | |
/* OP_ALU_{VECTOR, SCALAR, BINSC, BIN, TRI, SWZ}, | |
* OP_TEX_{SAMPLE, KIL} | |
*/ | |
type = *(*inst)++; | |
/* The actual opcode name */ | |
code = *(*inst)++; | |
/* Increment the correct count */ | |
switch (instClass) { | |
case OP_ALU_INST: | |
Program->NumAluInstructions++; | |
break; | |
case OP_TEX_INST: | |
Program->NumTexInstructions++; | |
break; | |
} | |
fp->Saturate = 0; | |
fp->Precision = FLOAT32; | |
fp->DstReg.CondMask = COND_TR; | |
switch (type) { | |
case OP_ALU_VECTOR: | |
switch (code) { | |
case OP_ABS_SAT: | |
fp->Saturate = 1; | |
case OP_ABS: | |
fp->Opcode = FP_OPCODE_ABS; | |
break; | |
case OP_FLR_SAT: | |
fp->Saturate = 1; | |
case OP_FLR: | |
fp->Opcode = FP_OPCODE_FLR; | |
break; | |
case OP_FRC_SAT: | |
fp->Saturate = 1; | |
case OP_FRC: | |
fp->Opcode = FP_OPCODE_FRC; | |
break; | |
case OP_LIT_SAT: | |
fp->Saturate = 1; | |
case OP_LIT: | |
fp->Opcode = FP_OPCODE_LIT; | |
break; | |
case OP_MOV_SAT: | |
fp->Saturate = 1; | |
case OP_MOV: | |
fp->Opcode = FP_OPCODE_MOV; | |
break; | |
} | |
if (parse_masked_dst_reg | |
(ctx, inst, vc_head, Program, (GLint *) & fp->DstReg.File, | |
&fp->DstReg.Index, fp->DstReg.WriteMask)) | |
return 1; | |
fp->SrcReg[0].Abs = GL_FALSE; | |
fp->SrcReg[0].NegateAbs = GL_FALSE; | |
if (parse_vector_src_reg | |
(ctx, inst, vc_head, Program, (GLint *) & fp->SrcReg[0].File, | |
&fp->SrcReg[0].Index, &fp->SrcReg[0].NegateBase, | |
swz, &rel)) | |
return 1; | |
for (b=0; b<4; b++) | |
fp->SrcReg[0].Swizzle[b] = swz[b]; | |
break; | |
case OP_ALU_SCALAR: | |
switch (code) { | |
case OP_COS_SAT: | |
fp->Saturate = 1; | |
case OP_COS: | |
fp->Opcode = FP_OPCODE_COS; | |
break; | |
case OP_EX2_SAT: | |
fp->Saturate = 1; | |
case OP_EX2: | |
fp->Opcode = FP_OPCODE_EX2; | |
break; | |
case OP_LG2_SAT: | |
fp->Saturate = 1; | |
case OP_LG2: | |
fp->Opcode = FP_OPCODE_LG2; | |
break; | |
case OP_RCP_SAT: | |
fp->Saturate = 1; | |
case OP_RCP: | |
fp->Opcode = FP_OPCODE_RCP; | |
break; | |
case OP_RSQ_SAT: | |
fp->Saturate = 1; | |
case OP_RSQ: | |
fp->Opcode = FP_OPCODE_RSQ; | |
break; | |
case OP_SIN_SAT: | |
fp->Saturate = 1; | |
case OP_SIN: | |
fp->Opcode = FP_OPCODE_SIN; | |
break; | |
case OP_SCS_SAT: | |
fp->Saturate = 1; | |
case OP_SCS: | |
fp->Opcode = FP_OPCODE_SCS; | |
break; | |
} | |
if (parse_masked_dst_reg | |
(ctx, inst, vc_head, Program, (GLint *) & fp->DstReg.File, | |
&fp->DstReg.Index, fp->DstReg.WriteMask)) | |
return 1; | |
fp->SrcReg[0].Abs = GL_FALSE; | |
fp->SrcReg[0].NegateAbs = GL_FALSE; | |
if (parse_scalar_src_reg | |
(ctx, inst, vc_head, Program, (GLint *) & fp->SrcReg[0].File, | |
&fp->SrcReg[0].Index, &fp->SrcReg[0].NegateBase, | |
swz, &rel)) | |
return 1; | |
for (b=0; b<4; b++) | |
fp->SrcReg[0].Swizzle[b] = swz[b]; | |
break; | |
case OP_ALU_BINSC: | |
switch (code) { | |
case OP_POW_SAT: | |
fp->Saturate = 1; | |
case OP_POW: | |
fp->Opcode = FP_OPCODE_POW; | |
break; | |
} | |
if (parse_masked_dst_reg | |
(ctx, inst, vc_head, Program, (GLint *) & fp->DstReg.File, | |
&fp->DstReg.Index, fp->DstReg.WriteMask)) | |
return 1; | |
for (a = 0; a < 2; a++) { | |
fp->SrcReg[a].Abs = GL_FALSE; | |
fp->SrcReg[a].NegateAbs = GL_FALSE; | |
if (parse_scalar_src_reg | |
(ctx, inst, vc_head, Program, (GLint *) & fp->SrcReg[a].File, | |
&fp->SrcReg[a].Index, &fp->SrcReg[a].NegateBase, | |
swz, &rel)) | |
return 1; | |
for (b=0; b<4; b++) | |
fp->SrcReg[a].Swizzle[b] = swz[b]; | |
} | |
break; | |
case OP_ALU_BIN: | |
switch (code) { | |
case OP_ADD_SAT: | |
fp->Saturate = 1; | |
case OP_ADD: | |
fp->Opcode = FP_OPCODE_ADD; | |
break; | |
case OP_DP3_SAT: | |
fp->Saturate = 1; | |
case OP_DP3: | |
fp->Opcode = FP_OPCODE_DP3; | |
break; | |
case OP_DP4_SAT: | |
fp->Saturate = 1; | |
case OP_DP4: | |
fp->Opcode = FP_OPCODE_DP4; | |
break; | |
case OP_DPH_SAT: | |
fp->Saturate = 1; | |
case OP_DPH: | |
fp->Opcode = FP_OPCODE_DPH; | |
break; | |
case OP_DST_SAT: | |
fp->Saturate = 1; | |
case OP_DST: | |
fp->Opcode = FP_OPCODE_DST; | |
break; | |
case OP_MAX_SAT: | |
fp->Saturate = 1; | |
case OP_MAX: | |
fp->Opcode = FP_OPCODE_MAX; | |
break; | |
case OP_MIN_SAT: | |
fp->Saturate = 1; | |
case OP_MIN: | |
fp->Opcode = FP_OPCODE_MIN; | |
break; | |
case OP_MUL_SAT: | |
fp->Saturate = 1; | |
case OP_MUL: | |
fp->Opcode = FP_OPCODE_MUL; | |
break; | |
case OP_SGE_SAT: | |
fp->Saturate = 1; | |
case OP_SGE: | |
fp->Opcode = FP_OPCODE_SGE; | |
break; | |
case OP_SLT_SAT: | |
fp->Saturate = 1; | |
case OP_SLT: | |
fp->Opcode = FP_OPCODE_SLT; | |
break; | |
case OP_SUB_SAT: | |
fp->Saturate = 1; | |
case OP_SUB: | |
fp->Opcode = FP_OPCODE_SUB; | |
break; | |
case OP_XPD_SAT: | |
fp->Saturate = 1; | |
case OP_XPD: | |
fp->Opcode = FP_OPCODE_XPD; | |
break; | |
} | |
if (parse_masked_dst_reg | |
(ctx, inst, vc_head, Program, (GLint *) & fp->DstReg.File, | |
&fp->DstReg.Index, fp->DstReg.WriteMask)) | |
return 1; | |
for (a = 0; a < 2; a++) { | |
fp->SrcReg[a].Abs = GL_FALSE; | |
fp->SrcReg[a].NegateAbs = GL_FALSE; | |
if (parse_vector_src_reg | |
(ctx, inst, vc_head, Program, (GLint *) & fp->SrcReg[a].File, | |
&fp->SrcReg[a].Index, &fp->SrcReg[a].NegateBase, | |
swz, &rel)) | |
return 1; | |
for (b=0; b<4; b++) | |
fp->SrcReg[a].Swizzle[b] = swz[b]; | |
} | |
break; | |
case OP_ALU_TRI: | |
switch (code) { | |
case OP_CMP_SAT: | |
fp->Saturate = 1; | |
case OP_CMP: | |
fp->Opcode = FP_OPCODE_CMP; | |
break; | |
case OP_LRP_SAT: | |
fp->Saturate = 1; | |
case OP_LRP: | |
fp->Opcode = FP_OPCODE_LRP; | |
break; | |
case OP_MAD_SAT: | |
fp->Saturate = 1; | |
case OP_MAD: | |
fp->Opcode = FP_OPCODE_MAD; | |
break; | |
} | |
if (parse_masked_dst_reg | |
(ctx, inst, vc_head, Program, (GLint *) & fp->DstReg.File, | |
&fp->DstReg.Index, fp->DstReg.WriteMask)) | |
return 1; | |
for (a = 0; a < 3; a++) { | |
fp->SrcReg[a].Abs = GL_FALSE; | |
fp->SrcReg[a].NegateAbs = GL_FALSE; | |
if (parse_vector_src_reg | |
(ctx, inst, vc_head, Program, (GLint *) & fp->SrcReg[a].File, | |
&fp->SrcReg[a].Index, &fp->SrcReg[a].NegateBase, | |
swz, &rel)) | |
return 1; | |
for (b=0; b<4; b++) | |
fp->SrcReg[a].Swizzle[b] = swz[b]; | |
} | |
break; | |
case OP_ALU_SWZ: | |
switch (code) { | |
case OP_SWZ_SAT: | |
fp->Saturate = 1; | |
case OP_SWZ: | |
fp->Opcode = FP_OPCODE_SWZ; | |
break; | |
} | |
if (parse_masked_dst_reg | |
(ctx, inst, vc_head, Program, (GLint *) & fp->DstReg.File, | |
&fp->DstReg.Index, fp->DstReg.WriteMask)) | |
return 1; | |
if (parse_src_reg | |
(ctx, inst, vc_head, Program, (GLint *) & fp->SrcReg[0].File, | |
&fp->SrcReg[0].Index, &rel)) | |
return 1; | |
parse_extended_swizzle_mask (inst, swz, | |
&fp->SrcReg[0].NegateBase); | |
for (b=0; b<4; b++) | |
fp->SrcReg[0].Swizzle[b] = swz[b]; | |
break; | |
case OP_TEX_SAMPLE: | |
switch (code) { | |
case OP_TEX_SAT: | |
fp->Saturate = 1; | |
case OP_TEX: | |
fp->Opcode = FP_OPCODE_TEX; | |
break; | |
case OP_TXP_SAT: | |
fp->Saturate = 1; | |
case OP_TXP: | |
fp->Opcode = FP_OPCODE_TXP; | |
break; | |
case OP_TXB_SAT: | |
fp->Saturate = 1; | |
case OP_TXB: | |
fp->Opcode = FP_OPCODE_TXB; | |
break; | |
} | |
if (parse_masked_dst_reg | |
(ctx, inst, vc_head, Program, (GLint *) & fp->DstReg.File, | |
&fp->DstReg.Index, fp->DstReg.WriteMask)) | |
return 1; | |
fp->SrcReg[0].Abs = GL_FALSE; | |
fp->SrcReg[0].NegateAbs = GL_FALSE; | |
if (parse_vector_src_reg | |
(ctx, inst, vc_head, Program, (GLint *) & fp->SrcReg[0].File, | |
&fp->SrcReg[0].Index, &fp->SrcReg[0].NegateBase, | |
swz, &rel)) | |
return 1; | |
for (b=0; b<4; b++) | |
fp->SrcReg[0].Swizzle[b] = swz[b]; | |
/* texImageUnit */ | |
if (parse_texcoord_num (ctx, inst, Program, &texcoord)) | |
return 1; | |
fp->TexSrcUnit = texcoord; | |
/* texTarget */ | |
switch (*(*inst)++) { | |
case TEXTARGET_1D: | |
fp->TexSrcBit = TEXTURE_1D_BIT; | |
break; | |
case TEXTARGET_2D: | |
fp->TexSrcBit = TEXTURE_2D_BIT; | |
break; | |
case TEXTARGET_3D: | |
fp->TexSrcBit = TEXTURE_3D_BIT; | |
break; | |
case TEXTARGET_RECT: | |
fp->TexSrcBit = TEXTURE_RECT_BIT; | |
break; | |
case TEXTARGET_CUBE: | |
fp->TexSrcBit = TEXTURE_CUBE_BIT; | |
break; | |
case TEXTARGET_SHADOW1D: | |
case TEXTARGET_SHADOW2D: | |
case TEXTARGET_SHADOWRECT: | |
/* TODO ARB_fragment_program_shadow code */ | |
break; | |
} | |
Program->TexturesUsed[texcoord] |= fp->TexSrcBit; | |
break; | |
case OP_TEX_KIL: | |
fp->Opcode = FP_OPCODE_KIL; | |
fp->SrcReg[0].Abs = GL_FALSE; | |
fp->SrcReg[0].NegateAbs = GL_FALSE; | |
if (parse_vector_src_reg | |
(ctx, inst, vc_head, Program, (GLint *) & fp->SrcReg[0].File, | |
&fp->SrcReg[0].Index, &fp->SrcReg[0].NegateBase, | |
swz, &rel)) | |
return 1; | |
for (b=0; b<4; b++) | |
fp->SrcReg[0].Swizzle[b] = swz[b]; | |
break; | |
} | |
return 0; | |
} | |
/** | |
* This is a big mother that handles getting opcodes into the instruction | |
* and handling the src & dst registers for vertex program instructions | |
*/ | |
static GLuint | |
parse_vp_instruction (GLcontext * ctx, GLubyte ** inst, | |
struct var_cache **vc_head, struct arb_program *Program, | |
struct vp_instruction *vp) | |
{ | |
GLint a; | |
GLubyte type, code; | |
/* OP_ALU_{ARL, VECTOR, SCALAR, BINSC, BIN, TRI, SWZ} */ | |
type = *(*inst)++; | |
/* The actual opcode name */ | |
code = *(*inst)++; | |
/* Record the position in the program string for debugging */ | |
vp->StringPos = Program->Position; | |
vp->SrcReg[0].RelAddr = vp->SrcReg[1].RelAddr = vp->SrcReg[2].RelAddr = 0; | |
for (a = 0; a < 4; a++) { | |
vp->SrcReg[0].Swizzle[a] = a; | |
vp->SrcReg[1].Swizzle[a] = a; | |
vp->SrcReg[2].Swizzle[a] = a; | |
vp->DstReg.WriteMask[a] = 1; | |
} | |
switch (type) { | |
/* XXX: */ | |
case OP_ALU_ARL: | |
vp->Opcode = VP_OPCODE_ARL; | |
/* Remember to set SrcReg.RelAddr; */ | |
/* Get the masked address register [dst] */ | |
if (parse_masked_address_reg | |
(ctx, inst, vc_head, Program, &vp->DstReg.Index, | |
vp->DstReg.WriteMask)) | |
return 1; | |
vp->DstReg.File = PROGRAM_ADDRESS; | |
/* Get a scalar src register */ | |
if (parse_scalar_src_reg | |
(ctx, inst, vc_head, Program, (GLint *) & vp->SrcReg[0].File, | |
&vp->SrcReg[0].Index, &vp->SrcReg[0].Negate, | |
vp->SrcReg[0].Swizzle, &vp->SrcReg[0].RelAddr)) | |
return 1; | |
break; | |
case OP_ALU_VECTOR: | |
switch (code) { | |
case OP_ABS: | |
vp->Opcode = VP_OPCODE_ABS; | |
break; | |
case OP_FLR: | |
vp->Opcode = VP_OPCODE_FLR; | |
break; | |
case OP_FRC: | |
vp->Opcode = VP_OPCODE_FRC; | |
break; | |
case OP_LIT: | |
vp->Opcode = VP_OPCODE_LIT; | |
break; | |
case OP_MOV: | |
vp->Opcode = VP_OPCODE_MOV; | |
break; | |
} | |
if (parse_masked_dst_reg | |
(ctx, inst, vc_head, Program, (GLint *) & vp->DstReg.File, | |
&vp->DstReg.Index, vp->DstReg.WriteMask)) | |
return 1; | |
if (parse_vector_src_reg | |
(ctx, inst, vc_head, Program, (GLint *) & vp->SrcReg[0].File, | |
&vp->SrcReg[0].Index, &vp->SrcReg[0].Negate, | |
vp->SrcReg[0].Swizzle, &vp->SrcReg[0].RelAddr)) | |
return 1; | |
break; | |
case OP_ALU_SCALAR: | |
switch (code) { | |
case OP_EX2: | |
vp->Opcode = VP_OPCODE_EX2; | |
break; | |
case OP_EXP: | |
vp->Opcode = VP_OPCODE_EXP; | |
break; | |
case OP_LG2: | |
vp->Opcode = VP_OPCODE_LG2; | |
break; | |
case OP_LOG: | |
vp->Opcode = VP_OPCODE_LOG; | |
break; | |
case OP_RCP: | |
vp->Opcode = VP_OPCODE_RCP; | |
break; | |
case OP_RSQ: | |
vp->Opcode = VP_OPCODE_RSQ; | |
break; | |
} | |
if (parse_masked_dst_reg | |
(ctx, inst, vc_head, Program, (GLint *) & vp->DstReg.File, | |
&vp->DstReg.Index, vp->DstReg.WriteMask)) | |
return 1; | |
if (parse_scalar_src_reg | |
(ctx, inst, vc_head, Program, (GLint *) & vp->SrcReg[0].File, | |
&vp->SrcReg[0].Index, &vp->SrcReg[0].Negate, | |
vp->SrcReg[0].Swizzle, &vp->SrcReg[0].RelAddr)) | |
return 1; | |
break; | |
case OP_ALU_BINSC: | |
switch (code) { | |
case OP_POW: | |
vp->Opcode = VP_OPCODE_POW; | |
break; | |
} | |
if (parse_masked_dst_reg | |
(ctx, inst, vc_head, Program, (GLint *) & vp->DstReg.File, | |
&vp->DstReg.Index, vp->DstReg.WriteMask)) | |
return 1; | |
for (a = 0; a < 2; a++) { | |
if (parse_scalar_src_reg | |
(ctx, inst, vc_head, Program, (GLint *) & vp->SrcReg[a].File, | |
&vp->SrcReg[a].Index, &vp->SrcReg[a].Negate, | |
vp->SrcReg[a].Swizzle, &vp->SrcReg[a].RelAddr)) | |
return 1; | |
} | |
break; | |
case OP_ALU_BIN: | |
switch (code) { | |
case OP_ADD: | |
vp->Opcode = VP_OPCODE_ADD; | |
break; | |
case OP_DP3: | |
vp->Opcode = VP_OPCODE_DP3; | |
break; | |
case OP_DP4: | |
vp->Opcode = VP_OPCODE_DP4; | |
break; | |
case OP_DPH: | |
vp->Opcode = VP_OPCODE_DPH; | |
break; | |
case OP_DST: | |
vp->Opcode = VP_OPCODE_DST; | |
break; | |
case OP_MAX: | |
vp->Opcode = VP_OPCODE_MAX; | |
break; | |
case OP_MIN: | |
vp->Opcode = VP_OPCODE_MIN; | |
break; | |
case OP_MUL: | |
vp->Opcode = VP_OPCODE_MUL; | |
break; | |
case OP_SGE: | |
vp->Opcode = VP_OPCODE_SGE; | |
break; | |
case OP_SLT: | |
vp->Opcode = VP_OPCODE_SLT; | |
break; | |
case OP_SUB: | |
vp->Opcode = VP_OPCODE_SUB; | |
break; | |
case OP_XPD: | |
vp->Opcode = VP_OPCODE_XPD; | |
break; | |
} | |
if (parse_masked_dst_reg | |
(ctx, inst, vc_head, Program, (GLint *) & vp->DstReg.File, | |
&vp->DstReg.Index, vp->DstReg.WriteMask)) | |
return 1; | |
for (a = 0; a < 2; a++) { | |
if (parse_vector_src_reg | |
(ctx, inst, vc_head, Program, (GLint *) & vp->SrcReg[a].File, | |
&vp->SrcReg[a].Index, &vp->SrcReg[a].Negate, | |
vp->SrcReg[a].Swizzle, &vp->SrcReg[a].RelAddr)) | |
return 1; | |
} | |
break; | |
case OP_ALU_TRI: | |
switch (code) { | |
case OP_MAD: | |
vp->Opcode = VP_OPCODE_MAD; | |
break; | |
} | |
if (parse_masked_dst_reg | |
(ctx, inst, vc_head, Program, (GLint *) & vp->DstReg.File, | |
&vp->DstReg.Index, vp->DstReg.WriteMask)) | |
return 1; | |
for (a = 0; a < 3; a++) { | |
if (parse_vector_src_reg | |
(ctx, inst, vc_head, Program, (GLint *) & vp->SrcReg[a].File, | |
&vp->SrcReg[a].Index, &vp->SrcReg[a].Negate, | |
vp->SrcReg[a].Swizzle, &vp->SrcReg[a].RelAddr)) | |
return 1; | |
} | |
break; | |
case OP_ALU_SWZ: | |
switch (code) { | |
case OP_SWZ: | |
vp->Opcode = VP_OPCODE_SWZ; | |
break; | |
} | |
if (parse_masked_dst_reg | |
(ctx, inst, vc_head, Program, (GLint *) & vp->DstReg.File, | |
&vp->DstReg.Index, vp->DstReg.WriteMask)) | |
return 1; | |
if (parse_src_reg | |
(ctx, inst, vc_head, Program, (GLint *) & vp->SrcReg[0].File, | |
&vp->SrcReg[0].Index, &vp->SrcReg[0].RelAddr)) | |
return 1; | |
parse_extended_swizzle_mask (inst, vp->SrcReg[0].Swizzle, | |
&vp->SrcReg[0].Negate); | |
break; | |
} | |
return 0; | |
} | |
#if DEBUG_PARSING | |
static GLvoid | |
print_state_token (GLint token) | |
{ | |
switch (token) { | |
case STATE_MATERIAL: | |
fprintf (stderr, "STATE_MATERIAL "); | |
break; | |
case STATE_LIGHT: | |
fprintf (stderr, "STATE_LIGHT "); | |
break; | |
case STATE_LIGHTMODEL_AMBIENT: | |
fprintf (stderr, "STATE_AMBIENT "); | |
break; | |
case STATE_LIGHTMODEL_SCENECOLOR: | |
fprintf (stderr, "STATE_SCENECOLOR "); | |
break; | |
case STATE_LIGHTPROD: | |
fprintf (stderr, "STATE_LIGHTPROD "); | |
break; | |
case STATE_TEXGEN: | |
fprintf (stderr, "STATE_TEXGEN "); | |
break; | |
case STATE_FOG_COLOR: | |
fprintf (stderr, "STATE_FOG_COLOR "); | |
break; | |
case STATE_FOG_PARAMS: | |
fprintf (stderr, "STATE_FOG_PARAMS "); | |
break; | |
case STATE_CLIPPLANE: | |
fprintf (stderr, "STATE_CLIPPLANE "); | |
break; | |
case STATE_POINT_SIZE: | |
fprintf (stderr, "STATE_POINT_SIZE "); | |
break; | |
case STATE_POINT_ATTENUATION: | |
fprintf (stderr, "STATE_ATTENUATION "); | |
break; | |
case STATE_MATRIX: | |
fprintf (stderr, "STATE_MATRIX "); | |
break; | |
case STATE_MODELVIEW: | |
fprintf (stderr, "STATE_MODELVIEW "); | |
break; | |
case STATE_PROJECTION: | |
fprintf (stderr, "STATE_PROJECTION "); | |
break; | |
case STATE_MVP: | |
fprintf (stderr, "STATE_MVP "); | |
break; | |
case STATE_TEXTURE: | |
fprintf (stderr, "STATE_TEXTURE "); | |
break; | |
case STATE_PROGRAM: | |
fprintf (stderr, "STATE_PROGRAM "); | |
break; | |
case STATE_MATRIX_INVERSE: | |
fprintf (stderr, "STATE_INVERSE "); | |
break; | |
case STATE_MATRIX_TRANSPOSE: | |
fprintf (stderr, "STATE_TRANSPOSE "); | |
break; | |
case STATE_MATRIX_INVTRANS: | |
fprintf (stderr, "STATE_INVTRANS "); | |
break; | |
case STATE_AMBIENT: | |
fprintf (stderr, "STATE_AMBIENT "); | |
break; | |
case STATE_DIFFUSE: | |
fprintf (stderr, "STATE_DIFFUSE "); | |
break; | |
case STATE_SPECULAR: | |
fprintf (stderr, "STATE_SPECULAR "); | |
break; | |
case STATE_EMISSION: | |
fprintf (stderr, "STATE_EMISSION "); | |
break; | |
case STATE_SHININESS: | |
fprintf (stderr, "STATE_SHININESS "); | |
break; | |
case STATE_HALF: | |
fprintf (stderr, "STATE_HALF "); | |
break; | |
case STATE_POSITION: | |
fprintf (stderr, "STATE_POSITION "); | |
break; | |
case STATE_ATTENUATION: | |
fprintf (stderr, "STATE_ATTENUATION "); | |
break; | |
case STATE_SPOT_DIRECTION: | |
fprintf (stderr, "STATE_DIRECTION "); | |
break; | |
case STATE_TEXGEN_EYE_S: | |
fprintf (stderr, "STATE_TEXGEN_EYE_S "); | |
break; | |
case STATE_TEXGEN_EYE_T: | |
fprintf (stderr, "STATE_TEXGEN_EYE_T "); | |
break; | |
case STATE_TEXGEN_EYE_R: | |
fprintf (stderr, "STATE_TEXGEN_EYE_R "); | |
break; | |
case STATE_TEXGEN_EYE_Q: | |
fprintf (stderr, "STATE_TEXGEN_EYE_Q "); | |
break; | |
case STATE_TEXGEN_OBJECT_S: | |
fprintf (stderr, "STATE_TEXGEN_EYE_S "); | |
break; | |
case STATE_TEXGEN_OBJECT_T: | |
fprintf (stderr, "STATE_TEXGEN_OBJECT_T "); | |
break; | |
case STATE_TEXGEN_OBJECT_R: | |
fprintf (stderr, "STATE_TEXGEN_OBJECT_R "); | |
break; | |
case STATE_TEXGEN_OBJECT_Q: | |
fprintf (stderr, "STATE_TEXGEN_OBJECT_Q "); | |
break; | |
case STATE_TEXENV_COLOR: | |
fprintf (stderr, "STATE_TEXENV_COLOR "); | |
break; | |
case STATE_DEPTH_RANGE: | |
fprintf (stderr, "STATE_DEPTH_RANGE "); | |
break; | |
case STATE_VERTEX_PROGRAM: | |
fprintf (stderr, "STATE_VERTEX_PROGRAM "); | |
break; | |
case STATE_FRAGMENT_PROGRAM: | |
fprintf (stderr, "STATE_FRAGMENT_PROGRAM "); | |
break; | |
case STATE_ENV: | |
fprintf (stderr, "STATE_ENV "); | |
break; | |
case STATE_LOCAL: | |
fprintf (stderr, "STATE_LOCAL "); | |
break; | |
} | |
fprintf (stderr, "[%d] ", token); | |
} | |
static GLvoid | |
debug_variables (GLcontext * ctx, struct var_cache *vc_head, | |
struct arb_program *Program) | |
{ | |
struct var_cache *vc; | |
GLint a, b; | |
fprintf (stderr, "debug_variables, vc_head: %x\n", vc_head); | |
/* First of all, print out the contents of the var_cache */ | |
vc = vc_head; | |
while (vc) { | |
fprintf (stderr, "[%x]\n", vc); | |
switch (vc->type) { | |
case vt_none: | |
fprintf (stderr, "UNDEFINED %s\n", vc->name); | |
break; | |
case vt_attrib: | |
fprintf (stderr, "ATTRIB %s\n", vc->name); | |
fprintf (stderr, " binding: 0x%x\n", vc->attrib_binding); | |
break; | |
case vt_param: | |
fprintf (stderr, "PARAM %s begin: %d len: %d\n", vc->name, | |
vc->param_binding_begin, vc->param_binding_length); | |
b = vc->param_binding_begin; | |
for (a = 0; a < vc->param_binding_length; a++) { | |
fprintf (stderr, "%s\n", | |
Program->Parameters->Parameters[a + b].Name); | |
if (Program->Parameters->Parameters[a + b].Type == STATE) { | |
print_state_token (Program->Parameters->Parameters[a + b]. | |
StateIndexes[0]); | |
print_state_token (Program->Parameters->Parameters[a + b]. | |
StateIndexes[1]); | |
print_state_token (Program->Parameters->Parameters[a + b]. | |
StateIndexes[2]); | |
print_state_token (Program->Parameters->Parameters[a + b]. | |
StateIndexes[3]); | |
print_state_token (Program->Parameters->Parameters[a + b]. | |
StateIndexes[4]); | |
print_state_token (Program->Parameters->Parameters[a + b]. | |
StateIndexes[5]); | |
} | |
else | |
fprintf (stderr, "%f %f %f %f\n", | |
Program->Parameters->Parameters[a + b].Values[0], | |
Program->Parameters->Parameters[a + b].Values[1], | |
Program->Parameters->Parameters[a + b].Values[2], | |
Program->Parameters->Parameters[a + b].Values[3]); | |
} | |
break; | |
case vt_temp: | |
fprintf (stderr, "TEMP %s\n", vc->name); | |
fprintf (stderr, " binding: 0x%x\n", vc->temp_binding); | |
break; | |
case vt_output: | |
fprintf (stderr, "OUTPUT %s\n", vc->name); | |
fprintf (stderr, " binding: 0x%x\n", vc->output_binding); | |
break; | |
case vt_alias: | |
fprintf (stderr, "ALIAS %s\n", vc->name); | |
fprintf (stderr, " binding: 0x%x (%s)\n", | |
vc->alias_binding, vc->alias_binding->name); | |
break; | |
} | |
vc = vc->next; | |
} | |
} | |
#endif | |
/** | |
* The main loop for parsing a fragment or vertex program | |
* | |
* \return 0 on sucess, 1 on error | |
*/ | |
static GLint | |
parse_arb_program (GLcontext * ctx, GLubyte * inst, struct var_cache **vc_head, | |
struct arb_program *Program) | |
{ | |
GLint err = 0; | |
Program->MajorVersion = (GLuint) * inst++; | |
Program->MinorVersion = (GLuint) * inst++; | |
while (*inst != END) { | |
switch (*inst++) { | |
case OPTION: | |
switch (*inst++) { | |
case ARB_PRECISION_HINT_FASTEST: | |
Program->PrecisionOption = GL_FASTEST; | |
break; | |
case ARB_PRECISION_HINT_NICEST: | |
Program->PrecisionOption = GL_NICEST; | |
break; | |
case ARB_FOG_EXP: | |
Program->FogOption = GL_EXP; | |
break; | |
case ARB_FOG_EXP2: | |
Program->FogOption = GL_EXP2; | |
break; | |
case ARB_FOG_LINEAR: | |
Program->FogOption = GL_LINEAR; | |
break; | |
case ARB_POSITION_INVARIANT: | |
if (Program->Base.Target == GL_VERTEX_PROGRAM_ARB) | |
Program->HintPositionInvariant = 1; | |
break; | |
case ARB_FRAGMENT_PROGRAM_SHADOW: | |
if (Program->Base.Target == GL_FRAGMENT_PROGRAM_ARB) { | |
/* TODO ARB_fragment_program_shadow code */ | |
} | |
break; | |
} | |
break; | |
case INSTRUCTION: | |
Program->Position = parse_position (&inst); | |
if (Program->Base.Target == GL_FRAGMENT_PROGRAM_ARB) { | |
/* Check the instruction count | |
* XXX: Does END count as an instruction? | |
*/ | |
if (Program->Base.NumInstructions+1 == MAX_NV_FRAGMENT_PROGRAM_INSTRUCTIONS) { | |
_mesa_set_program_error (ctx, Program->Position, | |
"Max instruction count exceeded!"); | |
_mesa_error (ctx, GL_INVALID_OPERATION, | |
"Max instruction count exceeded!"); | |
} | |
/* Realloc Program->FPInstructions */ | |
Program->FPInstructions = | |
(struct fp_instruction *) _mesa_realloc (Program->FPInstructions, | |
Program->Base.NumInstructions*sizeof(struct fp_instruction), | |
(Program->Base.NumInstructions+1)*sizeof (struct fp_instruction)); | |
/* parse the current instruction */ | |
err = parse_fp_instruction (ctx, &inst, vc_head, Program, | |
&Program->FPInstructions[Program->Base.NumInstructions]); | |
} | |
else { | |
/* Check the instruction count | |
* XXX: Does END count as an instruction? | |
*/ | |
if (Program->Base.NumInstructions+1 == MAX_NV_VERTEX_PROGRAM_INSTRUCTIONS) { | |
_mesa_set_program_error (ctx, Program->Position, | |
"Max instruction count exceeded!"); | |
_mesa_error (ctx, GL_INVALID_OPERATION, | |
"Max instruction count exceeded!"); | |
} | |
/* Realloc Program->VPInstructions */ | |
Program->VPInstructions = | |
(struct vp_instruction *) _mesa_realloc (Program->VPInstructions, | |
Program->Base.NumInstructions*sizeof(struct vp_instruction), | |
(Program->Base.NumInstructions +1)*sizeof(struct vp_instruction)); | |
/* parse the current instruction */ | |
err = parse_vp_instruction (ctx, &inst, vc_head, Program, | |
&Program->VPInstructions[Program->Base.NumInstructions]); | |
} | |
/* increment Program->Base.NumInstructions */ | |
Program->Base.NumInstructions++; | |
break; | |
case DECLARATION: | |
err = parse_declaration (ctx, &inst, vc_head, Program); | |
break; | |
default: | |
break; | |
} | |
if (err) | |
break; | |
} | |
/* Finally, tag on an OPCODE_END instruction */ | |
if (Program->Base.Target == GL_FRAGMENT_PROGRAM_ARB) { | |
Program->FPInstructions = | |
(struct fp_instruction *) _mesa_realloc (Program->FPInstructions, | |
Program->Base.NumInstructions*sizeof(struct fp_instruction), | |
(Program->Base.NumInstructions+1)*sizeof(struct fp_instruction)); | |
Program->FPInstructions[Program->Base.NumInstructions].Opcode = FP_OPCODE_END; | |
/* YYY Wrong Position in program, whatever, at least not random -> crash | |
Program->Position = parse_position (&inst); | |
*/ | |
Program->FPInstructions[Program->Base.NumInstructions].StringPos = Program->Position; | |
} | |
else { | |
Program->VPInstructions = | |
(struct vp_instruction *) _mesa_realloc (Program->VPInstructions, | |
Program->Base.NumInstructions*sizeof(struct vp_instruction), | |
(Program->Base.NumInstructions+1)*sizeof(struct vp_instruction)); | |
Program->VPInstructions[Program->Base.NumInstructions].Opcode = VP_OPCODE_END; | |
/* YYY Wrong Position in program, whatever, at least not random -> crash | |
Program->Position = parse_position (&inst); | |
*/ | |
Program->VPInstructions[Program->Base.NumInstructions].StringPos = Program->Position; | |
} | |
/* increment Program->Base.NumInstructions */ | |
Program->Base.NumInstructions++; | |
return err; | |
} | |
/* XXX temporary */ | |
static char core_grammar_text[] = | |
#include "grammar_syn.h" | |
; | |
static int set_reg8 (GLcontext *ctx, grammar id, const byte *name, byte value) | |
{ | |
char error_msg[300]; | |
GLint error_pos; | |
if (grammar_set_reg8 (id, name, value)) | |
return 0; | |
grammar_get_last_error ((byte *) error_msg, 300, &error_pos); | |
_mesa_set_program_error (ctx, error_pos, error_msg); | |
_mesa_error (ctx, GL_INVALID_OPERATION, "Grammar Register Error"); | |
return 1; | |
} | |
static int extension_is_supported (const GLubyte *ext) | |
{ | |
const GLubyte *extensions = glGetString (GL_EXTENSIONS); | |
const GLubyte *end = extensions + _mesa_strlen ((const char *) extensions); | |
const GLint ext_len = _mesa_strlen ((const char *) ext); | |
while (extensions < end) | |
{ | |
const GLubyte *name_end = (const GLubyte *) strchr ((const char *) extensions, ' '); | |
if (name_end == NULL) | |
name_end = end; | |
if (name_end - extensions == ext_len && _mesa_strncmp ((const char *) ext, | |
(const char *) extensions, ext_len) == 0) | |
return 1; | |
extensions = name_end + 1; | |
} | |
return 0; | |
} | |
static int enable_ext (GLcontext *ctx, grammar id, const byte *name, const byte *extname) | |
{ | |
if (extension_is_supported (extname)) | |
if (set_reg8 (ctx, id, name, 0x01)) | |
return 1; | |
return 0; | |
} | |
/** | |
* This kicks everything off. | |
* | |
* \param ctx - The GL Context | |
* \param str - The program string | |
* \param len - The program string length | |
* \param Program - The arb_program struct to return all the parsed info in | |
* \return 0 on sucess, 1 on error | |
*/ | |
GLuint | |
_mesa_parse_arb_program (GLcontext * ctx, const GLubyte * str, GLsizei len, | |
struct arb_program * program) | |
{ | |
GLint a, err, error_pos; | |
char error_msg[300]; | |
GLuint parsed_len; | |
struct var_cache *vc_head; | |
grammar arbprogram_syn_id; | |
GLubyte *parsed, *inst; | |
GLubyte *strz = NULL; | |
static int arbprogram_syn_is_ok = 0; /* XXX temporary */ | |
#if DEBUG_PARSING | |
fprintf (stderr, "Loading grammar text!\n"); | |
#endif | |
/* check if the arb_grammar_text (arbprogram.syn) is syntactically correct */ | |
if (!arbprogram_syn_is_ok) { | |
grammar grammar_syn_id; | |
GLint err; | |
GLuint parsed_len; | |
byte *parsed; | |
grammar_syn_id = grammar_load_from_text ((byte *) core_grammar_text); | |
if (grammar_syn_id == 0) { | |
grammar_get_last_error ((byte *) error_msg, 300, &error_pos); | |
_mesa_set_program_error (ctx, error_pos, error_msg); | |
_mesa_error (ctx, GL_INVALID_OPERATION, | |
"Error loading grammar rule set"); | |
return 1; | |
} | |
err = grammar_check (grammar_syn_id, (byte *) arb_grammar_text, &parsed, &parsed_len); | |
/* NOTE: we cant destroy grammar_syn_id right here because grammar_destroy() can | |
reset the last error | |
*/ | |
if (err == 0) { | |
grammar_get_last_error ((byte *) error_msg, 300, &error_pos); | |
_mesa_set_program_error (ctx, error_pos, error_msg); | |
_mesa_error (ctx, GL_INVALID_OPERATION, "Error loading grammar rule set"); | |
grammar_destroy (grammar_syn_id); | |
return 1; | |
} | |
grammar_destroy (grammar_syn_id); | |
arbprogram_syn_is_ok = 1; | |
} | |
/* create the grammar object */ | |
arbprogram_syn_id = grammar_load_from_text ((byte *) arb_grammar_text); | |
if (arbprogram_syn_id == 0) { | |
grammar_get_last_error ((GLubyte *) error_msg, 300, &error_pos); | |
_mesa_set_program_error (ctx, error_pos, error_msg); | |
_mesa_error (ctx, GL_INVALID_OPERATION, | |
"Error loading grammer rule set"); | |
return 1; | |
} | |
/* Set program_target register value */ | |
if (set_reg8 (ctx, arbprogram_syn_id, (byte *) "program_target", | |
program->Base.Target == GL_FRAGMENT_PROGRAM_ARB ? 0x10 : 0x20)) { | |
grammar_destroy (arbprogram_syn_id); | |
return 1; | |
} | |
/* Enable all active extensions */ | |
if (enable_ext (ctx, arbprogram_syn_id, | |
(byte *) "vertex_blend", (byte *) "GL_ARB_vertex_blend") || | |
enable_ext (ctx, arbprogram_syn_id, | |
(byte *) "vertex_blend", (byte *) "GL_EXT_vertex_weighting") || | |
enable_ext (ctx, arbprogram_syn_id, | |
(byte *) "matrix_palette", (byte *) "GL_ARB_matrix_palette") || | |
enable_ext (ctx, arbprogram_syn_id, | |
(byte *) "point_parameters", (byte *) "GL_ARB_point_parameters") || | |
enable_ext (ctx, arbprogram_syn_id, | |
(byte *) "point_parameters", (byte *) "GL_EXT_point_parameters") || | |
enable_ext (ctx, arbprogram_syn_id, | |
(byte *) "secondary_color", (byte *) "GL_EXT_secondary_color") || | |
enable_ext (ctx, arbprogram_syn_id, | |
(byte *) "fog_coord", (byte *) "GL_EXT_fog_coord") || | |
enable_ext (ctx, arbprogram_syn_id, | |
(byte *) "texture_rectangle", (byte *) "GL_EXT_texture_rectangle") || | |
enable_ext (ctx, arbprogram_syn_id, | |
(byte *) "texture_rectangle", (byte *) "GL_NV_texture_rectangle") || | |
enable_ext (ctx, arbprogram_syn_id, | |
(byte *) "fragment_program_shadow", (byte *) "GL_ARB_fragment_program_shadow")) { | |
grammar_destroy (arbprogram_syn_id); | |
return 1; | |
} | |
/* check for NULL character occurences */ | |
{ | |
int i; | |
for (i = 0; i < len; i++) | |
if (str[i] == '\0') { | |
_mesa_set_program_error (ctx, i, "invalid character"); | |
_mesa_error (ctx, GL_INVALID_OPERATION, "Lexical Error"); | |
grammar_destroy (arbprogram_syn_id); | |
return 1; | |
} | |
} | |
/* copy the program string to a null-terminated string */ | |
/* XXX should I check for NULL from malloc()? */ | |
strz = _mesa_malloc (len + 1); | |
_mesa_memcpy (strz, str, len); | |
strz[len] = '\0'; | |
#if DEBUG_PARSING | |
printf ("Checking Grammar!\n"); | |
#endif | |
err = grammar_check (arbprogram_syn_id, strz, &parsed, &parsed_len); | |
/* Syntax parse error */ | |
if (err == 0) { | |
_mesa_free (strz); | |
grammar_get_last_error ((GLubyte *) error_msg, 300, &error_pos); | |
_mesa_set_program_error (ctx, error_pos, error_msg); | |
_mesa_error (ctx, GL_INVALID_OPERATION, "Parse Error"); | |
grammar_destroy (arbprogram_syn_id); | |
return 1; | |
} | |
#if DEBUG_PARSING | |
printf ("Destroying grammer dict [parse retval: %d]\n", err); | |
#endif | |
grammar_destroy (arbprogram_syn_id); | |
/* Initialize the arb_program struct */ | |
program->Base.String = strz; | |
program->Base.NumInstructions = | |
program->Base.NumTemporaries = | |
program->Base.NumParameters = | |
program->Base.NumAttributes = program->Base.NumAddressRegs = 0; | |
program->Parameters = _mesa_new_parameter_list (); | |
program->InputsRead = 0; | |
program->OutputsWritten = 0; | |
program->Position = 0; | |
program->MajorVersion = program->MinorVersion = 0; | |
program->PrecisionOption = GL_DONT_CARE; | |
program->FogOption = GL_NONE; | |
program->HintPositionInvariant = GL_FALSE; | |
for (a = 0; a < MAX_TEXTURE_IMAGE_UNITS; a++) | |
program->TexturesUsed[a] = 0; | |
program->NumAluInstructions = | |
program->NumTexInstructions = | |
program->NumTexIndirections = 0; | |
program->FPInstructions = NULL; | |
program->VPInstructions = NULL; | |
vc_head = NULL; | |
err = 0; | |
/* Start examining the tokens in the array */ | |
inst = parsed; | |
/* Check the grammer rev */ | |
if (*inst++ != REVISION) { | |
_mesa_set_program_error (ctx, 0, "Grammar version mismatch"); | |
_mesa_error (ctx, GL_INVALID_OPERATION, "Grammar verison mismatch"); | |
err = 1; | |
} | |
else { | |
switch (*inst++) { | |
case FRAGMENT_PROGRAM: | |
program->Base.Target = GL_FRAGMENT_PROGRAM_ARB; | |
break; | |
case VERTEX_PROGRAM: | |
program->Base.Target = GL_VERTEX_PROGRAM_ARB; | |
break; | |
} | |
err = parse_arb_program (ctx, inst, &vc_head, program); | |
#if DEBUG_PARSING | |
fprintf (stderr, "Symantic analysis returns %d [1 is bad!]\n", err); | |
#endif | |
} | |
/*debug_variables(ctx, vc_head, program); */ | |
/* We're done with the parsed binary array */ | |
var_cache_destroy (&vc_head); | |
_mesa_free (parsed); | |
#if DEBUG_PARSING | |
printf ("_mesa_parse_arb_program() done\n"); | |
#endif | |
return err; | |
} |