| /************************************************************************** |
| * |
| * Copyright 2010 VMware, Inc. |
| * All Rights Reserved. |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining a |
| * copy of this software and associated documentation files (the |
| * "Software"), to deal in the Software without restriction, including |
| * without limitation the rights to use, copy, modify, merge, publish, |
| * distribute, sub license, and/or sell copies of the Software, and to |
| * permit persons to whom the Software is furnished to do so, subject to |
| * the following conditions: |
| * |
| * The above copyright notice and this permission notice (including the |
| * next paragraph) shall be included in all copies or substantial portions |
| * of the Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS |
| * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF |
| * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. |
| * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR |
| * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, |
| * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE |
| * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. |
| * |
| **************************************************************************/ |
| |
| #ifndef HAVE_LLVM_H |
| #define HAVE_LLVM_H |
| |
| #include "draw/draw_private.h" |
| |
| #include "draw/draw_vs.h" |
| |
| #include "pipe/p_context.h" |
| #include "util/u_simple_list.h" |
| |
| #include <llvm-c/Core.h> |
| #include <llvm-c/Analysis.h> |
| #include <llvm-c/Target.h> |
| #include <llvm-c/ExecutionEngine.h> |
| |
| struct draw_llvm; |
| struct llvm_vertex_shader; |
| |
| struct draw_jit_texture |
| { |
| uint32_t width; |
| uint32_t height; |
| uint32_t stride; |
| const void *data; |
| }; |
| |
| enum { |
| DRAW_JIT_TEXTURE_WIDTH = 0, |
| DRAW_JIT_TEXTURE_HEIGHT, |
| DRAW_JIT_TEXTURE_STRIDE, |
| DRAW_JIT_TEXTURE_DATA |
| }; |
| |
| enum { |
| DRAW_JIT_VERTEX_VERTEX_ID = 0, |
| DRAW_JIT_VERTEX_CLIP, |
| DRAW_JIT_VERTEX_DATA |
| }; |
| |
| /** |
| * This structure is passed directly to the generated vertex shader. |
| * |
| * It contains the derived state. |
| * |
| * Changes here must be reflected in the draw_jit_context_* macros. |
| * Changes to the ordering should be avoided. |
| * |
| * Only use types with a clear size and padding here, in particular prefer the |
| * stdint.h types to the basic integer types. |
| */ |
| struct draw_jit_context |
| { |
| const float *vs_constants; |
| const float *gs_constants; |
| |
| |
| struct draw_jit_texture textures[PIPE_MAX_SAMPLERS]; |
| }; |
| |
| |
| #define draw_jit_context_vs_constants(_builder, _ptr) \ |
| lp_build_struct_get(_builder, _ptr, 0, "vs_constants") |
| |
| #define draw_jit_context_gs_constants(_builder, _ptr) \ |
| lp_build_struct_get(_builder, _ptr, 1, "gs_constants") |
| |
| #define DRAW_JIT_CONTEXT_TEXTURES_INDEX 2 |
| |
| #define draw_jit_context_textures(_builder, _ptr) \ |
| lp_build_struct_get_ptr(_builder, _ptr, DRAW_JIT_CONTEXT_TEXTURES_INDEX, "textures") |
| |
| |
| |
| #define draw_jit_header_id(_builder, _ptr) \ |
| lp_build_struct_get_ptr(_builder, _ptr, 0, "id") |
| |
| #define draw_jit_header_clip(_builder, _ptr) \ |
| lp_build_struct_get(_builder, _ptr, 1, "clip") |
| |
| #define draw_jit_header_data(_builder, _ptr) \ |
| lp_build_struct_get_ptr(_builder, _ptr, 2, "data") |
| |
| |
| #define draw_jit_vbuffer_stride(_builder, _ptr) \ |
| lp_build_struct_get(_builder, _ptr, 0, "stride") |
| |
| #define draw_jit_vbuffer_max_index(_builder, _ptr) \ |
| lp_build_struct_get(_builder, _ptr, 1, "max_index") |
| |
| #define draw_jit_vbuffer_offset(_builder, _ptr) \ |
| lp_build_struct_get(_builder, _ptr, 2, "buffer_offset") |
| |
| |
| typedef void |
| (*draw_jit_vert_func)(struct draw_jit_context *context, |
| struct vertex_header *io, |
| const char *vbuffers[PIPE_MAX_ATTRIBS], |
| unsigned start, |
| unsigned count, |
| unsigned stride, |
| struct pipe_vertex_buffer *vertex_buffers); |
| |
| |
| typedef void |
| (*draw_jit_vert_func_elts)(struct draw_jit_context *context, |
| struct vertex_header *io, |
| const char *vbuffers[PIPE_MAX_ATTRIBS], |
| const unsigned *fetch_elts, |
| unsigned fetch_count, |
| unsigned stride, |
| struct pipe_vertex_buffer *vertex_buffers); |
| |
| struct draw_llvm_variant_key |
| { |
| struct pipe_vertex_element vertex_element[PIPE_MAX_ATTRIBS]; |
| unsigned nr_vertex_elements; |
| struct pipe_shader_state vs; |
| }; |
| |
| struct draw_llvm_variant_list_item |
| { |
| struct draw_llvm_variant *base; |
| struct draw_llvm_variant_list_item *next, *prev; |
| }; |
| |
| struct draw_llvm_variant |
| { |
| struct draw_llvm_variant_key key; |
| LLVMValueRef function; |
| LLVMValueRef function_elts; |
| draw_jit_vert_func jit_func; |
| draw_jit_vert_func_elts jit_func_elts; |
| |
| struct llvm_vertex_shader *shader; |
| |
| struct draw_llvm *llvm; |
| struct draw_llvm_variant_list_item list_item_global; |
| struct draw_llvm_variant_list_item list_item_local; |
| }; |
| |
| struct llvm_vertex_shader { |
| struct draw_vertex_shader base; |
| |
| struct draw_llvm_variant_list_item variants; |
| unsigned variants_created; |
| unsigned variants_cached; |
| }; |
| |
| struct draw_llvm { |
| struct draw_context *draw; |
| |
| struct draw_jit_context jit_context; |
| |
| struct draw_llvm_variant_list_item vs_variants_list; |
| int nr_variants; |
| |
| LLVMModuleRef module; |
| LLVMExecutionEngineRef engine; |
| LLVMModuleProviderRef provider; |
| LLVMTargetDataRef target; |
| LLVMPassManagerRef pass; |
| |
| LLVMTypeRef context_ptr_type; |
| LLVMTypeRef vertex_header_ptr_type; |
| LLVMTypeRef buffer_ptr_type; |
| LLVMTypeRef vb_ptr_type; |
| }; |
| |
| static struct llvm_vertex_shader * |
| llvm_vertex_shader(struct draw_vertex_shader *vs) |
| { |
| return (struct llvm_vertex_shader *)vs; |
| } |
| |
| |
| struct draw_llvm * |
| draw_llvm_create(struct draw_context *draw); |
| |
| void |
| draw_llvm_destroy(struct draw_llvm *llvm); |
| |
| struct draw_llvm_variant * |
| draw_llvm_create_variant(struct draw_llvm *llvm, int num_inputs); |
| |
| void |
| draw_llvm_destroy_variant(struct draw_llvm_variant *variant); |
| |
| void |
| draw_llvm_make_variant_key(struct draw_llvm *llvm, |
| struct draw_llvm_variant_key *key); |
| |
| LLVMValueRef |
| draw_llvm_translate_from(LLVMBuilderRef builder, |
| LLVMValueRef vbuffer, |
| enum pipe_format from_format); |
| |
| #endif |