| /* |
| * Copyright © 2010 Intel Corporation |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining a |
| * copy of this software and associated documentation files (the "Software"), |
| * to deal in the Software without restriction, including without limitation |
| * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
| * and/or sell copies of the Software, and to permit persons to whom the |
| * Software is furnished to do so, subject to the following conditions: |
| * |
| * The above copyright notice and this permission notice (including the next |
| * paragraph) shall be included in all copies or substantial portions of the |
| * Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
| * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
| * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
| * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING |
| * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER |
| * DEALINGS IN THE SOFTWARE. |
| */ |
| #include <string.h> |
| #include "main/imports.h" |
| #include "main/simple_list.h" |
| #include "ir.h" |
| #include "glsl_types.h" |
| |
| ir_assignment::ir_assignment(ir_rvalue *lhs, ir_rvalue *rhs, |
| ir_rvalue *condition) |
| : ir_rvalue() |
| { |
| this->lhs = lhs; |
| this->rhs = rhs; |
| this->condition = condition; |
| } |
| |
| |
| ir_expression::ir_expression(int op, const struct glsl_type *type, |
| ir_rvalue *op0, ir_rvalue *op1) |
| : ir_rvalue() |
| { |
| this->type = type; |
| this->operation = ir_expression_operation(op); |
| this->operands[0] = op0; |
| this->operands[1] = op1; |
| } |
| |
| |
| ir_label::ir_label(const char *label) |
| : ir_instruction(), label(label) |
| { |
| /* empty */ |
| } |
| |
| |
| ir_constant::ir_constant(const struct glsl_type *type, const void *data) |
| : ir_rvalue() |
| { |
| unsigned size = 0; |
| |
| this->type = type; |
| switch (type->base_type) { |
| case GLSL_TYPE_UINT: size = sizeof(this->value.u[0]); break; |
| case GLSL_TYPE_INT: size = sizeof(this->value.i[0]); break; |
| case GLSL_TYPE_FLOAT: size = sizeof(this->value.f[0]); break; |
| case GLSL_TYPE_BOOL: size = sizeof(this->value.b[0]); break; |
| default: |
| /* FINISHME: What to do? Exceptions are not the answer. |
| */ |
| break; |
| } |
| |
| memcpy(& this->value, data, size * type->components()); |
| } |
| |
| |
| ir_dereference::ir_dereference(ir_instruction *var) |
| : ir_rvalue() |
| { |
| this->mode = ir_reference_variable; |
| this->var = var; |
| this->type = (var != NULL) ? var->type : glsl_type::error_type; |
| } |
| |
| |
| ir_dereference::ir_dereference(ir_instruction *var, |
| ir_rvalue *array_index) |
| : ir_rvalue(), mode(ir_reference_array), |
| var(var) |
| { |
| this->type = (var != NULL) ? var->type : glsl_type::error_type; |
| this->selector.array_index = array_index; |
| } |
| |
| |
| ir_swizzle::ir_swizzle(ir_rvalue *val, unsigned x, unsigned y, unsigned z, |
| unsigned w, unsigned count) |
| : val(val) |
| { |
| assert((count >= 1) && (count <= 4)); |
| |
| const unsigned dup_mask = 0 |
| | ((count > 1) ? ((1U << y) & ((1U << x) )) : 0) |
| | ((count > 2) ? ((1U << z) & ((1U << x) | (1U << y) )) : 0) |
| | ((count > 3) ? ((1U << w) & ((1U << x) | (1U << y) | (1U << z))) : 0); |
| |
| assert(x <= 3); |
| assert(y <= 3); |
| assert(z <= 3); |
| assert(w <= 3); |
| |
| mask.x = x; |
| mask.y = y; |
| mask.z = z; |
| mask.w = w; |
| mask.num_components = count; |
| mask.has_duplicates = dup_mask != 0; |
| |
| /* Based on the number of elements in the swizzle and the base type |
| * (i.e., float, int, unsigned, or bool) of the vector being swizzled, |
| * generate the type of the resulting value. |
| */ |
| type = glsl_type::get_instance(val->type->base_type, mask.num_components, 1); |
| } |
| |
| #define X 1 |
| #define R 5 |
| #define S 9 |
| #define I 13 |
| |
| ir_swizzle * |
| ir_swizzle::create(ir_rvalue *val, const char *str, unsigned vector_length) |
| { |
| /* For each possible swizzle character, this table encodes the value in |
| * \c idx_map that represents the 0th element of the vector. For invalid |
| * swizzle characters (e.g., 'k'), a special value is used that will allow |
| * detection of errors. |
| */ |
| static const unsigned char base_idx[26] = { |
| /* a b c d e f g h i j k l m */ |
| R, R, I, I, I, I, R, I, I, I, I, I, I, |
| /* n o p q r s t u v w x y z */ |
| I, I, S, S, R, S, S, I, I, X, X, X, X |
| }; |
| |
| /* Each valid swizzle character has an entry in the previous table. This |
| * table encodes the base index encoded in the previous table plus the actual |
| * index of the swizzle character. When processing swizzles, the first |
| * character in the string is indexed in the previous table. Each character |
| * in the string is indexed in this table, and the value found there has the |
| * value form the first table subtracted. The result must be on the range |
| * [0,3]. |
| * |
| * For example, the string "wzyx" will get X from the first table. Each of |
| * the charcaters will get X+3, X+2, X+1, and X+0 from this table. After |
| * subtraction, the swizzle values are { 3, 2, 1, 0 }. |
| * |
| * The string "wzrg" will get X from the first table. Each of the characters |
| * will get X+3, X+2, R+0, and R+1 from this table. After subtraction, the |
| * swizzle values are { 3, 2, 4, 5 }. Since 4 and 5 are outside the range |
| * [0,3], the error is detected. |
| */ |
| static const unsigned char idx_map[26] = { |
| /* a b c d e f g h i j k l m */ |
| R+3, R+2, 0, 0, 0, 0, R+1, 0, 0, 0, 0, 0, 0, |
| /* n o p q r s t u v w x y z */ |
| 0, 0, S+2, S+3, R+0, S+0, S+1, 0, 0, X+3, X+0, X+1, X+2 |
| }; |
| |
| int swiz_idx[4] = { 0, 0, 0, 0 }; |
| unsigned i; |
| |
| |
| /* Validate the first character in the swizzle string and look up the base |
| * index value as described above. |
| */ |
| if ((str[0] < 'a') || (str[0] > 'z')) |
| return NULL; |
| |
| const unsigned base = base_idx[str[0] - 'a']; |
| |
| |
| for (i = 0; (i < 4) && (str[i] != '\0'); i++) { |
| /* Validate the next character, and, as described above, convert it to a |
| * swizzle index. |
| */ |
| if ((str[i] < 'a') || (str[i] > 'z')) |
| return NULL; |
| |
| swiz_idx[i] = idx_map[str[i] - 'a'] - base; |
| if ((swiz_idx[i] < 0) || (swiz_idx[i] >= (int) vector_length)) |
| return NULL; |
| } |
| |
| if (str[i] != '\0') |
| return NULL; |
| |
| return new ir_swizzle(val, swiz_idx[0], swiz_idx[1], swiz_idx[2], |
| swiz_idx[3], i); |
| } |
| |
| #undef X |
| #undef R |
| #undef S |
| #undef I |
| |
| |
| ir_variable::ir_variable(const struct glsl_type *type, const char *name) |
| : ir_instruction(), read_only(false), centroid(false), invariant(false), |
| mode(ir_var_auto), interpolation(ir_var_smooth) |
| { |
| this->type = type; |
| this->name = name; |
| } |
| |
| |
| ir_function_signature::ir_function_signature(const glsl_type *return_type) |
| : ir_instruction(), return_type(return_type), definition(NULL) |
| { |
| /* empty */ |
| } |
| |
| |
| ir_function::ir_function(const char *name) |
| : ir_instruction(), name(name) |
| { |
| /* empty */ |
| } |
| |
| |
| ir_call * |
| ir_call::get_error_instruction() |
| { |
| ir_call *call = new ir_call; |
| |
| call->type = glsl_type::error_type; |
| return call; |
| } |