| |
| #include <stdio.h> |
| #include <string.h> |
| #include <stdlib.h> |
| |
| #ifndef WIN32 |
| #include <unistd.h> |
| #include <signal.h> |
| #endif |
| |
| #include <GL/glew.h> |
| #include <GL/glut.h> |
| |
| unsigned show_fps = 0; |
| unsigned int frame_cnt = 0; |
| void alarmhandler(int); |
| static const char *filename = NULL; |
| |
| static void usage(char *name) |
| { |
| fprintf(stderr, "usage: %s [ options ] shader_filename\n", name); |
| #ifndef WIN32 |
| fprintf(stderr, "\n" ); |
| fprintf(stderr, "options:\n"); |
| fprintf(stderr, " -fps show frames per second\n"); |
| #endif |
| } |
| |
| #ifndef WIN32 |
| void alarmhandler (int sig) |
| { |
| if (sig == SIGALRM) { |
| printf("%d frames in 5.0 seconds = %.3f FPS\n", frame_cnt, |
| frame_cnt / 5.0); |
| |
| frame_cnt = 0; |
| } |
| signal(SIGALRM, alarmhandler); |
| alarm(5); |
| } |
| #endif |
| |
| static void args(int argc, char *argv[]) |
| { |
| GLint i; |
| |
| for (i = 1; i < argc; i++) { |
| if (strcmp(argv[i], "-fps") == 0) { |
| show_fps = 1; |
| } |
| else if (i == argc - 1) { |
| filename = argv[i]; |
| } |
| else { |
| usage(argv[0]); |
| exit(1); |
| } |
| } |
| |
| if (!filename) { |
| usage(argv[0]); |
| exit(1); |
| } |
| } |
| |
| static void Init( void ) |
| { |
| GLint errno; |
| GLuint prognum; |
| char buf[4096]; |
| GLuint sz; |
| FILE *f; |
| |
| if ((f = fopen(filename, "r")) == NULL) { |
| fprintf(stderr, "Couldn't open %s\n", filename); |
| exit(1); |
| } |
| |
| sz = fread(buf, 1, sizeof(buf), f); |
| if (!feof(f)) { |
| fprintf(stderr, "file too long\n"); |
| exit(1); |
| } |
| fprintf(stderr, "%.*s\n", sz, buf); |
| |
| if (!glutExtensionSupported("GL_ARB_fragment_program")) { |
| printf("Error: GL_ARB_fragment_program not supported!\n"); |
| exit(1); |
| } |
| printf("GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER)); |
| |
| /* Setup the fragment program */ |
| glGenProgramsARB(1, &prognum); |
| glBindProgramARB(GL_FRAGMENT_PROGRAM_ARB, prognum); |
| glProgramStringARB(GL_FRAGMENT_PROGRAM_ARB, GL_PROGRAM_FORMAT_ASCII_ARB, |
| sz, (const GLubyte *)buf); |
| |
| errno = glGetError(); |
| printf("glGetError = 0x%x\n", errno); |
| if (errno != GL_NO_ERROR) { |
| GLint errorpos; |
| |
| glGetIntegerv(GL_PROGRAM_ERROR_POSITION_ARB, &errorpos); |
| printf("errorpos: %d\n", errorpos); |
| printf("glError(GL_PROGRAM_ERROR_STRING_ARB) = %s\n", |
| (char *) glGetString(GL_PROGRAM_ERROR_STRING_ARB)); |
| } |
| glEnable(GL_FRAGMENT_PROGRAM_ARB); |
| |
| glClearColor(.3, .3, .3, 0); |
| } |
| |
| static void Reshape(int width, int height) |
| { |
| |
| glViewport(0, 0, (GLint)width, (GLint)height); |
| |
| glMatrixMode(GL_PROJECTION); |
| glLoadIdentity(); |
| glOrtho(-1.0, 1.0, -1.0, 1.0, -0.5, 1000.0); |
| glMatrixMode(GL_MODELVIEW); |
| } |
| |
| static void Key(unsigned char key, int x, int y) |
| { |
| |
| switch (key) { |
| case 27: |
| exit(1); |
| default: |
| return; |
| } |
| |
| glutPostRedisplay(); |
| } |
| |
| static void Display(void) |
| { |
| glClear(GL_COLOR_BUFFER_BIT); |
| |
| glProgramLocalParameter4fARB(GL_FRAGMENT_PROGRAM_ARB, 0, 1.0, 1.0, 0.0, 0.0); |
| glProgramLocalParameter4fARB(GL_FRAGMENT_PROGRAM_ARB, 1, 0.0, 0.0, 1.0, 1.0); |
| glBegin(GL_TRIANGLES); |
| glColor3f(0,0,1); |
| glVertex3f( 0.9, -0.9, -30.0); |
| glColor3f(1,0,0); |
| glVertex3f( 0.9, 0.9, -30.0); |
| glColor3f(0,1,0); |
| glVertex3f(-0.9, 0.0, -30.0); |
| glEnd(); |
| |
| glFlush(); |
| if (show_fps) { |
| ++frame_cnt; |
| glutPostRedisplay(); |
| } |
| } |
| |
| |
| int main(int argc, char **argv) |
| { |
| glutInit(&argc, argv); |
| glutInitWindowPosition(0, 0); |
| glutInitWindowSize(250, 250); |
| glutInitDisplayMode(GLUT_RGB | GLUT_SINGLE | GLUT_DEPTH); |
| args(argc, argv); |
| glutCreateWindow(filename); |
| glewInit(); |
| glutReshapeFunc(Reshape); |
| glutKeyboardFunc(Key); |
| glutDisplayFunc(Display); |
| Init(); |
| #ifndef WIN32 |
| if (show_fps) { |
| signal(SIGALRM, alarmhandler); |
| alarm(5); |
| } |
| #endif |
| glutMainLoop(); |
| return 0; |
| } |