blob: 7c79fe76dc4e1c9a3d9dafe40e4f1441c2e27318 [file] [log] [blame]
### Lists of source files, included by Makefiles
MAIN_SOURCES = \
main/api_arrayelt.c \
main/api_loopback.c \
main/api_noop.c \
main/api_validate.c \
main/accum.c \
main/attrib.c \
main/blend.c \
main/bufferobj.c \
main/buffers.c \
main/clip.c \
main/colortab.c \
main/context.c \
main/convolve.c \
main/debug.c \
main/depth.c \
main/dispatch.c \
main/dlist.c \
main/drawpix.c \
main/enable.c \
main/enums.c \
main/eval.c \
main/extensions.c \
main/fbobject.c \
main/feedback.c \
main/fog.c \
main/get.c \
main/getstring.c \
main/hash.c \
main/hint.c \
main/histogram.c \
main/image.c \
main/imports.c \
main/light.c \
main/lines.c \
main/matrix.c \
main/occlude.c \
main/pixel.c \
main/points.c \
main/polygon.c \
main/rastpos.c \
main/state.c \
main/stencil.c \
main/texcompress.c \
main/texcompress_s3tc.c \
main/texcompress_fxt1.c \
main/texformat.c \
main/teximage.c \
main/texobj.c \
main/texstate.c \
main/texstore.c \
main/varray.c \
main/vtxfmt.c
GLAPI_SOURCES = \
glapi/glapi.c \
glapi/glthread.c
MATH_SOURCES = \
math/m_debug_clip.c \
math/m_debug_norm.c \
math/m_debug_xform.c \
math/m_eval.c \
math/m_matrix.c \
math/m_translate.c \
math/m_vector.c \
math/m_xform.c
ARRAY_CACHE_SOURCES = \
array_cache/ac_context.c \
array_cache/ac_import.c
SWRAST_SOURCES = \
swrast/s_fragprog_to_c.c \
swrast/s_aaline.c \
swrast/s_aatriangle.c \
swrast/s_accum.c \
swrast/s_alpha.c \
swrast/s_alphabuf.c \
swrast/s_atifragshader.c \
swrast/s_auxbuffer.c \
swrast/s_bitmap.c \
swrast/s_blend.c \
swrast/s_buffers.c \
swrast/s_copypix.c \
swrast/s_context.c \
swrast/s_depth.c \
swrast/s_drawpix.c \
swrast/s_feedback.c \
swrast/s_fog.c \
swrast/s_imaging.c \
swrast/s_lines.c \
swrast/s_logic.c \
swrast/s_masking.c \
swrast/s_nvfragprog.c \
swrast/s_pixeltex.c \
swrast/s_points.c \
swrast/s_readpix.c \
swrast/s_span.c \
swrast/s_stencil.c \
swrast/s_tcc.c \
swrast/s_texture.c \
swrast/s_texstore.c \
swrast/s_triangle.c \
swrast/s_zoom.c
SWRAST_SETUP_SOURCES = \
swrast_setup/ss_context.c \
swrast_setup/ss_triangle.c
TNL_SOURCES = \
tnl/t_array_api.c \
tnl/t_array_import.c \
tnl/t_context.c \
tnl/t_pipeline.c \
tnl/t_save_api.c \
tnl/t_save_loopback.c \
tnl/t_save_playback.c \
tnl/t_vb_cull.c \
tnl/t_vb_fog.c \
tnl/t_vb_light.c \
tnl/t_vb_normals.c \
tnl/t_vb_points.c \
tnl/t_vb_program.c \
tnl/t_vb_render.c \
tnl/t_vb_texgen.c \
tnl/t_vb_texmat.c \
tnl/t_vb_vertex.c \
tnl/t_vertex.c \
tnl/t_vertex_c.c \
tnl/t_vertex_codegen.c \
tnl/t_vtx_api.c \
tnl/t_vtx_generic.c \
tnl/t_vtx_x86.c \
tnl/t_vtx_eval.c \
tnl/t_vtx_exec.c
SHADER_SOURCES = \
shader/arbfragparse.c \
shader/arbprogparse.c \
shader/arbprogram.c \
shader/arbvertparse.c \
shader/atifragshader.c \
shader/grammar_mesa.c \
shader/nvfragparse.c \
shader/nvprogram.c \
shader/nvvertexec.c \
shader/nvvertparse.c \
shader/program.c \
shader/shaderobjects.c \
shader/shaderobjects_3dlabs.c
SLANG_C_SOURCES = \
shader/slang/MachineIndependent/preprocessor/atom.c \
shader/slang/MachineIndependent/preprocessor/cpp.c \
shader/slang/MachineIndependent/preprocessor/cppstruct.c \
shader/slang/MachineIndependent/preprocessor/memory.c \
shader/slang/MachineIndependent/preprocessor/scanner.c \
shader/slang/MachineIndependent/preprocessor/symbols.c \
shader/slang/MachineIndependent/preprocessor/tokens.c
SLANG_CPP_SOURCES = \
shader/slang/slang_mesa.cpp \
shader/slang/MachineIndependent/Gen_glslang.cpp \
shader/slang/MachineIndependent/Gen_glslang_tab.cpp \
shader/slang/MachineIndependent/InfoSink.cpp \
shader/slang/MachineIndependent/Initialize.cpp \
shader/slang/MachineIndependent/Intermediate.cpp \
shader/slang/MachineIndependent/intermOut.cpp \
shader/slang/MachineIndependent/IntermTraverse.cpp \
shader/slang/MachineIndependent/parseConst.cpp \
shader/slang/MachineIndependent/ParseHelper.cpp \
shader/slang/MachineIndependent/PoolAlloc.cpp \
shader/slang/MachineIndependent/QualifierAlive.cpp \
shader/slang/MachineIndependent/RemoveTree.cpp \
shader/slang/MachineIndependent/ShaderLang.cpp \
shader/slang/MachineIndependent/SymbolTable.cpp \
shader/slang/OGLCompilersDLL/Initialisation.cpp \
shader/slang/OSDependent/Linux/ossource.cpp
SLANG_SOURCES = \
shader/slang/slang_compile.c \
shader/slang/slang_preprocess.c
ASM_C_SOURCES = \
x86/common_x86.c \
x86/x86.c \
x86/3dnow.c \
x86/sse.c \
sparc/sparc.c \
ppc/common_ppc.c
X86_SOURCES = \
x86/common_x86_asm.S \
x86/x86_xform2.S \
x86/x86_xform3.S \
x86/x86_xform4.S \
x86/x86_cliptest.S \
x86/mmx_blend.S \
x86/3dnow_xform1.S \
x86/3dnow_xform2.S \
x86/3dnow_xform3.S \
x86/3dnow_xform4.S \
x86/3dnow_normal.S \
x86/sse_xform1.S \
x86/sse_xform2.S \
x86/sse_xform3.S \
x86/sse_xform4.S \
x86/sse_normal.S \
x86/read_rgba_span_x86.S \
tnl/t_vtx_x86_gcc.S
X86_API = \
x86/glapi_x86.S
SPARC_SOURCES = \
sparc/clip.S \
sparc/norm.S \
sparc/xform.S
SPARC_API = \
sparc/glapi_sparc.S
COMMON_DRIVER_SOURCES = \
drivers/common/driverfuncs.c
X11_DRIVER_SOURCES = \
drivers/x11/glxapi.c \
drivers/x11/fakeglx.c \
drivers/x11/xfonts.c \
drivers/x11/xm_api.c \
drivers/x11/xm_dd.c \
drivers/x11/xm_line.c \
drivers/x11/xm_span.c \
drivers/x11/xm_tri.c
OSMESA_DRIVER_SOURCES = \
drivers/osmesa/osmesa.c
GLIDE_DRIVER_SOURCES = \
drivers/glide/fxapi.c \
drivers/glide/fxdd.c \
drivers/glide/fxddspan.c \
drivers/glide/fxddtex.c \
drivers/glide/fxsetup.c \
drivers/glide/fxtexman.c \
drivers/glide/fxtris.c \
drivers/glide/fxvb.c \
drivers/glide/fxglidew.c \
drivers/glide/fxg.c
SVGA_DRIVER_SOURCES = \
drivers/svga/svgamesa.c \
drivers/svga/svgamesa8.c \
drivers/svga/svgamesa15.c \
drivers/svga/svgamesa16.c \
drivers/svga/svgamesa24.c \
drivers/svga/svgamesa32.c
FBDEV_DRIVER_SOURCES = \
drivers/fbdev/glfbdev.c
### All the core C sources
CORE_SOURCES = \
$(MAIN_SOURCES) \
$(GLAPI_SOURCES) \
$(MATH_SOURCES) \
$(ARRAY_CACHE_SOURCES) \
$(TNL_SOURCES) \
$(SHADER_SOURCES) \
$(SWRAST_SOURCES) \
$(SWRAST_SETUP_SOURCES) \
$(ASM_C_SOURCES) \
$(SLANG_SOURCES)
# $(SLANG_C_SOURCES)
### Object files
#CORE_OBJECTS = $(CORE_SOURCES:.c=.o) $(SLANG_CPP_SOURCES:.cpp=.o)
CORE_OBJECTS = $(CORE_SOURCES:.c=.o)
OSMESA_DRIVER_OBJECTS = $(OSMESA_DRIVER_SOURCES:.c=.o)
COMMON_DRIVER_OBJECTS = $(COMMON_DRIVER_SOURCES:.c=.o)
### Include directories
INCLUDE_DIRS = \
-I$(TOP)/include \
-I$(TOP)/src/mesa \
-I$(TOP)/src/mesa/main \
-I$(TOP)/src/mesa/glapi \
-I$(TOP)/src/mesa/math \
-I$(TOP)/src/mesa/tnl \
-I$(TOP)/src/mesa/shader \
-I$(TOP)/src/mesa/shader/slang \
-I$(TOP)/src/mesa/shader/slang/OSDependent/Linux \
-I$(TOP)/src/mesa/shader/slang/OGLCompilersDLL \
-I$(TOP)/src/mesa/swrast \
-I$(TOP)/src/mesa/swrast_setup