| /* $Id: feedback.h,v 1.1 1999/08/19 00:55:41 jtg Exp $ */ |
| |
| /* |
| * Mesa 3-D graphics library |
| * Version: 3.1 |
| * |
| * Copyright (C) 1999 Brian Paul All Rights Reserved. |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining a |
| * copy of this software and associated documentation files (the "Software"), |
| * to deal in the Software without restriction, including without limitation |
| * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
| * and/or sell copies of the Software, and to permit persons to whom the |
| * Software is furnished to do so, subject to the following conditions: |
| * |
| * The above copyright notice and this permission notice shall be included |
| * in all copies or substantial portions of the Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS |
| * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
| * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN |
| * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN |
| * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. |
| */ |
| |
| |
| |
| |
| |
| #ifndef FEEDBACK_H |
| #define FEEDBACK_H |
| |
| |
| #include "types.h" |
| |
| |
| #define FEEDBACK_TOKEN( CTX, T ) \ |
| if (CTX->Feedback.Count < CTX->Feedback.BufferSize) { \ |
| CTX->Feedback.Buffer[CTX->Feedback.Count] = (T); \ |
| } \ |
| CTX->Feedback.Count++; |
| |
| |
| extern void gl_feedback_vertex( GLcontext *ctx, |
| GLfloat x, GLfloat y, GLfloat z, GLfloat w, |
| const GLfloat color[4], GLfloat index, |
| const GLfloat texcoord[4] ); |
| |
| |
| extern void gl_update_hitflag( GLcontext *ctx, GLfloat z ); |
| |
| |
| extern void gl_PassThrough( GLcontext *ctx, GLfloat token ); |
| |
| extern void gl_FeedbackBuffer( GLcontext *ctx, GLsizei size, |
| GLenum type, GLfloat *buffer ); |
| |
| extern void gl_SelectBuffer( GLcontext *ctx, GLsizei size, GLuint *buffer ); |
| |
| extern void gl_InitNames( GLcontext *ctx ); |
| |
| extern void gl_LoadName( GLcontext *ctx, GLuint name ); |
| |
| extern void gl_PushName( GLcontext *ctx, GLuint name ); |
| |
| extern void gl_PopName( GLcontext *ctx ); |
| |
| extern GLint gl_RenderMode( GLcontext *ctx, GLenum mode ); |
| |
| |
| |
| #endif |
| |