| /* |
| * Mesa 3-D graphics library |
| * Version: 5.1 |
| * |
| * Copyright (C) 1999-2003 Brian Paul All Rights Reserved. |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining a |
| * copy of this software and associated documentation files (the "Software"), |
| * to deal in the Software without restriction, including without limitation |
| * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
| * and/or sell copies of the Software, and to permit persons to whom the |
| * Software is furnished to do so, subject to the following conditions: |
| * |
| * The above copyright notice and this permission notice shall be included |
| * in all copies or substantial portions of the Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS |
| * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
| * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN |
| * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN |
| * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. |
| */ |
| |
| |
| /* Private fragment program types and constants only used by files |
| * related to fragment programs. |
| * |
| * XXX TO-DO: Rename this file "fragprog.h" since it's not NV-specific. |
| */ |
| |
| |
| #ifndef NVFRAGPROG_H |
| #define NVFRAGPROG_H |
| |
| #include "config.h" |
| |
| |
| /* output registers */ |
| #define FRAG_OUTPUT_COLR 0 |
| #define FRAG_OUTPUT_COLH 1 |
| #define FRAG_OUTPUT_DEPR 2 |
| |
| |
| /* condition codes */ |
| #define COND_GT 1 /* greater than zero */ |
| #define COND_EQ 2 /* equal to zero */ |
| #define COND_LT 3 /* less than zero */ |
| #define COND_UN 4 /* unordered (NaN) */ |
| #define COND_GE 5 /* greater then or equal to zero */ |
| #define COND_LE 6 /* less then or equal to zero */ |
| #define COND_NE 7 /* not equal to zero */ |
| #define COND_TR 8 /* always true */ |
| #define COND_FL 9 /* always false */ |
| |
| |
| /* instruction precision */ |
| #define FLOAT32 0x1 |
| #define FLOAT16 0x2 |
| #define FIXED12 0x4 |
| |
| |
| /* Fragment program instruction opcodes */ |
| enum fp_opcode { |
| FP_OPCODE_ABS = 1000, /* ARB_f_p only */ |
| FP_OPCODE_ADD, |
| FP_OPCODE_CMP, /* ARB_f_p only */ |
| FP_OPCODE_COS, |
| FP_OPCODE_DDX, /* NV_f_p only */ |
| FP_OPCODE_DDY, /* NV_f_p only */ |
| FP_OPCODE_DP3, |
| FP_OPCODE_DP4, |
| FP_OPCODE_DPH, /* ARB_f_p only */ |
| FP_OPCODE_DST, |
| FP_OPCODE_EX2, |
| FP_OPCODE_FLR, |
| FP_OPCODE_FRC, |
| FP_OPCODE_KIL_NV, /* NV_f_p only */ |
| FP_OPCODE_KIL, /* ARB_f_p only */ |
| FP_OPCODE_LG2, |
| FP_OPCODE_LIT, |
| FP_OPCODE_LRP, |
| FP_OPCODE_MAD, |
| FP_OPCODE_MAX, |
| FP_OPCODE_MIN, |
| FP_OPCODE_MOV, |
| FP_OPCODE_MUL, |
| FP_OPCODE_PK2H, /* NV_f_p only */ |
| FP_OPCODE_PK2US, /* NV_f_p only */ |
| FP_OPCODE_PK4B, /* NV_f_p only */ |
| FP_OPCODE_PK4UB, /* NV_f_p only */ |
| FP_OPCODE_POW, |
| FP_OPCODE_RCP, |
| FP_OPCODE_RFL, /* NV_f_p only */ |
| FP_OPCODE_RSQ, |
| FP_OPCODE_SCS, /* ARB_f_p only */ |
| FP_OPCODE_SEQ, /* NV_f_p only */ |
| FP_OPCODE_SFL, /* NV_f_p only */ |
| FP_OPCODE_SGE, /* NV_f_p only */ |
| FP_OPCODE_SGT, /* NV_f_p only */ |
| FP_OPCODE_SIN, |
| FP_OPCODE_SLE, /* NV_f_p only */ |
| FP_OPCODE_SLT, |
| FP_OPCODE_SNE, /* NV_f_p only */ |
| FP_OPCODE_STR, /* NV_f_p only */ |
| FP_OPCODE_SUB, |
| FP_OPCODE_SWZ, /* ARB_f_p only */ |
| FP_OPCODE_TEX, |
| FP_OPCODE_TXB, /* ARB_f_p only */ |
| FP_OPCODE_TXD, /* NV_f_p only */ |
| FP_OPCODE_TXP, |
| FP_OPCODE_UP2H, /* NV_f_p only */ |
| FP_OPCODE_UP2US, /* NV_f_p only */ |
| FP_OPCODE_UP4B, /* NV_f_p only */ |
| FP_OPCODE_UP4UB, /* NV_f_p only */ |
| FP_OPCODE_X2D, /* NV_f_p only - 2d mat mul */ |
| FP_OPCODE_XPD, /* ARB_f_p only - cross product */ |
| FP_OPCODE_END /* private opcode */ |
| }; |
| |
| |
| /* Instruction source register */ |
| struct fp_src_register |
| { |
| enum register_file File; |
| GLint Index; |
| GLuint Swizzle[4]; |
| GLboolean NegateBase; /* negate before absolute value? */ |
| GLboolean Abs; /* take absolute value? */ |
| GLboolean NegateAbs; /* negate after absolute value? */ |
| }; |
| |
| |
| /* Instruction destination register */ |
| struct fp_dst_register |
| { |
| enum register_file File; |
| GLint Index; |
| GLboolean WriteMask[4]; |
| GLuint CondMask; |
| GLuint CondSwizzle[4]; |
| }; |
| |
| |
| /* Fragment program instruction */ |
| struct fp_instruction |
| { |
| enum fp_opcode Opcode; |
| struct fp_src_register SrcReg[3]; |
| struct fp_dst_register DstReg; |
| GLboolean Saturate; |
| GLboolean UpdateCondRegister; |
| GLubyte Precision; /* FLOAT32, FLOAT16 or FIXED12 */ |
| GLubyte TexSrcUnit; /* texture unit for TEX, TXD, TXP instructions */ |
| GLubyte TexSrcBit; /* TEXTURE_1D,2D,3D,CUBE,RECT_BIT source target */ |
| #if FEATURE_MESA_program_debug |
| GLint StringPos; |
| #endif |
| }; |
| |
| |
| #endif |