| /* DO NOT EDIT - This file generated automatically by glX_proto_send.py (from Mesa) script */ |
| |
| /* |
| * (C) Copyright IBM Corporation 2004, 2005 |
| * All Rights Reserved. |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining a |
| * copy of this software and associated documentation files (the "Software"), |
| * to deal in the Software without restriction, including without limitation |
| * the rights to use, copy, modify, merge, publish, distribute, sub license, |
| * and/or sell copies of the Software, and to permit persons to whom the |
| * Software is furnished to do so, subject to the following conditions: |
| * |
| * The above copyright notice and this permission notice (including the next |
| * paragraph) shall be included in all copies or substantial portions of the |
| * Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
| * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL |
| * IBM, |
| * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, |
| * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF |
| * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE |
| * SOFTWARE. |
| */ |
| |
| |
| #include <GL/gl.h> |
| #include "indirect.h" |
| #include "glxclient.h" |
| #include "indirect_size.h" |
| #include <GL/glxproto.h> |
| |
| #define __GLX_PAD(n) (((n) + 3) & ~3) |
| |
| # if defined(__i386__) && defined(__GNUC__) |
| # define FASTCALL __attribute__((fastcall)) |
| # else |
| # define FASTCALL |
| # endif |
| # if defined(__GNUC__) |
| # define NOINLINE __attribute__((noinline)) |
| # else |
| # define NOINLINE |
| # endif |
| |
| #if !defined __GNUC__ || __GNUC__ < 3 |
| # define __builtin_expect(x, y) x |
| #endif |
| |
| /* If the size and opcode values are known at compile-time, this will, on |
| * x86 at least, emit them with a single instruction. |
| */ |
| #define emit_header(dest, op, size) \ |
| do { union { short s[2]; int i; } temp; \ |
| temp.s[0] = (size); temp.s[1] = (op); \ |
| *((int *)(dest)) = temp.i; } while(0) |
| |
| static NOINLINE CARD32 |
| read_reply( Display *dpy, size_t size, void * dest, GLboolean reply_is_always_array ) |
| { |
| xGLXSingleReply reply; |
| |
| (void) _XReply(dpy, (xReply *) & reply, 0, False); |
| if (size != 0) { |
| if ((reply.length > 0) || reply_is_always_array) { |
| const GLint bytes = (reply_is_always_array) |
| ? (4 * reply.length) : (reply.size * size); |
| const GLint extra = 4 - (bytes & 3); |
| |
| _XRead(dpy, dest, bytes); |
| if ( extra < 4 ) { |
| _XEatData(dpy, extra); |
| } |
| } |
| else { |
| (void) memcpy( dest, &(reply.pad3), size); |
| } |
| } |
| |
| return reply.retval; |
| } |
| |
| static NOINLINE void |
| read_pixel_reply( Display *dpy, __GLXcontext * gc, unsigned max_dim, |
| GLint width, GLint height, GLint depth, GLenum format, GLenum type, |
| void * dest, GLboolean dimensions_in_reply ) |
| { |
| xGLXSingleReply reply; |
| GLint size; |
| |
| (void) _XReply(dpy, (xReply *) & reply, 0, False); |
| |
| if ( dimensions_in_reply ) { |
| width = reply.pad3; |
| height = reply.pad4; |
| depth = reply.pad5; |
| |
| if ((height == 0) || (max_dim < 2)) { height = 1; } |
| if ((depth == 0) || (max_dim < 3)) { depth = 1; } |
| } |
| |
| size = reply.length * 4; |
| if (size != 0) { |
| void * buf = Xmalloc( size ); |
| |
| if ( buf == NULL ) { |
| _XEatData(dpy, size); |
| __glXSetError(gc, GL_OUT_OF_MEMORY); |
| } |
| else { |
| const GLint extra = 4 - (size & 3); |
| |
| _XRead(dpy, buf, size); |
| if ( extra < 4 ) { |
| _XEatData(dpy, extra); |
| } |
| |
| __glEmptyImage(gc, 3, width, height, depth, format, type, |
| buf, dest); |
| Xfree(buf); |
| } |
| } |
| } |
| |
| #define X_GLXSingle 0 |
| |
| static NOINLINE FASTCALL GLubyte * |
| setup_single_request( __GLXcontext * gc, GLint sop, GLint cmdlen ) |
| { |
| xGLXSingleReq * req; |
| Display * const dpy = gc->currentDpy; |
| |
| (void) __glXFlushRenderBuffer(gc, gc->pc); |
| LockDisplay(dpy); |
| GetReqExtra(GLXSingle, cmdlen, req); |
| req->reqType = gc->majorOpcode; |
| req->contextTag = gc->currentContextTag; |
| req->glxCode = sop; |
| return (GLubyte *)(req) + sz_xGLXSingleReq; |
| } |
| |
| static NOINLINE FASTCALL GLubyte * |
| setup_vendor_request( __GLXcontext * gc, GLint code, GLint vop, GLint cmdlen ) |
| { |
| xGLXVendorPrivateReq * req; |
| Display * const dpy = gc->currentDpy; |
| |
| (void) __glXFlushRenderBuffer(gc, gc->pc); |
| LockDisplay(dpy); |
| GetReqExtra(GLXVendorPrivate, cmdlen, req); |
| req->reqType = gc->majorOpcode; |
| req->glxCode = code; |
| req->vendorCode = vop; |
| req->contextTag = gc->currentContextTag; |
| return (GLubyte *)(req) + sz_xGLXVendorPrivateReq; |
| } |
| |
| const GLuint __glXDefaultPixelStore[9] = { 0, 0, 0, 0, 0, 0, 0, 0, 1 }; |
| |
| #define zero (__glXDefaultPixelStore+0) |
| #define one (__glXDefaultPixelStore+8) |
| #define default_pixel_store_1D (__glXDefaultPixelStore+4) |
| #define default_pixel_store_1D_size 20 |
| #define default_pixel_store_2D (__glXDefaultPixelStore+4) |
| #define default_pixel_store_2D_size 20 |
| #define default_pixel_store_3D (__glXDefaultPixelStore+0) |
| #define default_pixel_store_3D_size 36 |
| #define default_pixel_store_4D (__glXDefaultPixelStore+0) |
| #define default_pixel_store_4D_size 36 |
| |
| static FASTCALL NOINLINE void |
| generic_3_byte( GLint rop, const void * ptr ) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint cmdlen = 8; |
| |
| emit_header(gc->pc, rop, cmdlen); |
| (void) memcpy((void *)(gc->pc + 4), ptr, 4); |
| gc->pc += cmdlen; |
| if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| |
| static FASTCALL NOINLINE void |
| generic_4_byte( GLint rop, const void * ptr ) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint cmdlen = 8; |
| |
| emit_header(gc->pc, rop, cmdlen); |
| (void) memcpy((void *)(gc->pc + 4), ptr, 4); |
| gc->pc += cmdlen; |
| if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| |
| static FASTCALL NOINLINE void |
| generic_6_byte( GLint rop, const void * ptr ) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint cmdlen = 12; |
| |
| emit_header(gc->pc, rop, cmdlen); |
| (void) memcpy((void *)(gc->pc + 4), ptr, 8); |
| gc->pc += cmdlen; |
| if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| |
| static FASTCALL NOINLINE void |
| generic_8_byte( GLint rop, const void * ptr ) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint cmdlen = 12; |
| |
| emit_header(gc->pc, rop, cmdlen); |
| (void) memcpy((void *)(gc->pc + 4), ptr, 8); |
| gc->pc += cmdlen; |
| if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| |
| static FASTCALL NOINLINE void |
| generic_12_byte( GLint rop, const void * ptr ) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint cmdlen = 16; |
| |
| emit_header(gc->pc, rop, cmdlen); |
| (void) memcpy((void *)(gc->pc + 4), ptr, 12); |
| gc->pc += cmdlen; |
| if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| |
| static FASTCALL NOINLINE void |
| generic_16_byte( GLint rop, const void * ptr ) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint cmdlen = 20; |
| |
| emit_header(gc->pc, rop, cmdlen); |
| (void) memcpy((void *)(gc->pc + 4), ptr, 16); |
| gc->pc += cmdlen; |
| if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| |
| static FASTCALL NOINLINE void |
| generic_24_byte( GLint rop, const void * ptr ) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint cmdlen = 28; |
| |
| emit_header(gc->pc, rop, cmdlen); |
| (void) memcpy((void *)(gc->pc + 4), ptr, 24); |
| gc->pc += cmdlen; |
| if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| |
| static FASTCALL NOINLINE void |
| generic_32_byte( GLint rop, const void * ptr ) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint cmdlen = 36; |
| |
| emit_header(gc->pc, rop, cmdlen); |
| (void) memcpy((void *)(gc->pc + 4), ptr, 32); |
| gc->pc += cmdlen; |
| if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| |
| #define X_GLsop_NewList 101 |
| void |
| __indirect_glNewList(GLuint list, GLenum mode) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| Display * const dpy = gc->currentDpy; |
| const GLuint cmdlen = 8; |
| if (__builtin_expect(dpy != NULL, 1)) { |
| GLubyte const * pc = setup_single_request(gc, X_GLsop_NewList, cmdlen); |
| (void) memcpy((void *)(pc + 0), (void *)(&list), 4); |
| (void) memcpy((void *)(pc + 4), (void *)(&mode), 4); |
| UnlockDisplay(dpy); SyncHandle(); |
| } |
| return; |
| } |
| |
| #define X_GLsop_EndList 102 |
| void |
| __indirect_glEndList(void) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| Display * const dpy = gc->currentDpy; |
| const GLuint cmdlen = 0; |
| if (__builtin_expect(dpy != NULL, 1)) { |
| (void) setup_single_request(gc, X_GLsop_EndList, cmdlen); |
| UnlockDisplay(dpy); SyncHandle(); |
| } |
| return; |
| } |
| |
| #define X_GLrop_CallList 1 |
| void |
| __indirect_glCallList(GLuint list) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint cmdlen = 8; |
| emit_header(gc->pc, X_GLrop_CallList, cmdlen); |
| (void) memcpy((void *)(gc->pc + 4), (void *)(&list), 4); |
| gc->pc += cmdlen; |
| if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| |
| #define X_GLrop_CallLists 2 |
| void |
| __indirect_glCallLists(GLsizei n, GLenum type, const GLvoid * lists) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint compsize = __glCallLists_size(type); |
| const GLuint cmdlen = 12 + __GLX_PAD((compsize * n)); |
| if (__builtin_expect((n >= 0) && (gc->currentDpy != NULL), 1)) { |
| if (cmdlen <= gc->maxSmallRenderCommandSize) { |
| if ( (gc->pc + cmdlen) > gc->bufEnd ) { |
| (void) __glXFlushRenderBuffer(gc, gc->pc); |
| } |
| emit_header(gc->pc, X_GLrop_CallLists, cmdlen); |
| (void) memcpy((void *)(gc->pc + 4), (void *)(&n), 4); |
| (void) memcpy((void *)(gc->pc + 8), (void *)(&type), 4); |
| (void) memcpy((void *)(gc->pc + 12), (void *)(lists), (compsize * n)); |
| gc->pc += cmdlen; |
| if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| else { |
| const GLint op = X_GLrop_CallLists; |
| const GLuint cmdlenLarge = cmdlen + 4; |
| GLubyte * const pc = __glXFlushRenderBuffer(gc, gc->pc); |
| (void) memcpy((void *)(pc + 0), (void *)(&cmdlenLarge), 4); |
| (void) memcpy((void *)(pc + 4), (void *)(&op), 4); |
| (void) memcpy((void *)(pc + 8), (void *)(&n), 4); |
| (void) memcpy((void *)(pc + 12), (void *)(&type), 4); |
| __glXSendLargeCommand(gc, pc, 16, lists, (compsize * n)); |
| } |
| } |
| } |
| |
| #define X_GLsop_DeleteLists 103 |
| void |
| __indirect_glDeleteLists(GLuint list, GLsizei range) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| Display * const dpy = gc->currentDpy; |
| const GLuint cmdlen = 8; |
| if (__builtin_expect(dpy != NULL, 1)) { |
| GLubyte const * pc = setup_single_request(gc, X_GLsop_DeleteLists, cmdlen); |
| (void) memcpy((void *)(pc + 0), (void *)(&list), 4); |
| (void) memcpy((void *)(pc + 4), (void *)(&range), 4); |
| UnlockDisplay(dpy); SyncHandle(); |
| } |
| return; |
| } |
| |
| #define X_GLsop_GenLists 104 |
| GLuint |
| __indirect_glGenLists(GLsizei range) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| Display * const dpy = gc->currentDpy; |
| GLuint retval = (GLuint) 0; |
| const GLuint cmdlen = 4; |
| if (__builtin_expect(dpy != NULL, 1)) { |
| GLubyte const * pc = setup_single_request(gc, X_GLsop_GenLists, cmdlen); |
| (void) memcpy((void *)(pc + 0), (void *)(&range), 4); |
| retval = (GLuint) read_reply(dpy, 0, NULL, GL_FALSE); |
| UnlockDisplay(dpy); SyncHandle(); |
| } |
| return retval; |
| } |
| |
| #define X_GLrop_ListBase 3 |
| void |
| __indirect_glListBase(GLuint base) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint cmdlen = 8; |
| emit_header(gc->pc, X_GLrop_ListBase, cmdlen); |
| (void) memcpy((void *)(gc->pc + 4), (void *)(&base), 4); |
| gc->pc += cmdlen; |
| if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| |
| #define X_GLrop_Begin 4 |
| void |
| __indirect_glBegin(GLenum mode) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint cmdlen = 8; |
| emit_header(gc->pc, X_GLrop_Begin, cmdlen); |
| (void) memcpy((void *)(gc->pc + 4), (void *)(&mode), 4); |
| gc->pc += cmdlen; |
| if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| |
| #define X_GLrop_Bitmap 5 |
| void |
| __indirect_glBitmap(GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte * bitmap) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint compsize = (bitmap != NULL) ? __glImageSize(width, height, 1, GL_COLOR_INDEX, GL_BITMAP, 0) : 0; |
| const GLuint cmdlen = 48 + __GLX_PAD(compsize); |
| if (__builtin_expect(gc->currentDpy != NULL, 1)) { |
| if (cmdlen <= gc->maxSmallRenderCommandSize) { |
| if ( (gc->pc + cmdlen) > gc->bufEnd ) { |
| (void) __glXFlushRenderBuffer(gc, gc->pc); |
| } |
| emit_header(gc->pc, X_GLrop_Bitmap, cmdlen); |
| (void) memcpy((void *)(gc->pc + 24), (void *)(&width), 4); |
| (void) memcpy((void *)(gc->pc + 28), (void *)(&height), 4); |
| (void) memcpy((void *)(gc->pc + 32), (void *)(&xorig), 4); |
| (void) memcpy((void *)(gc->pc + 36), (void *)(&yorig), 4); |
| (void) memcpy((void *)(gc->pc + 40), (void *)(&xmove), 4); |
| (void) memcpy((void *)(gc->pc + 44), (void *)(&ymove), 4); |
| if (compsize > 0) { |
| (*gc->fillImage)(gc, 2, width, height, 1, GL_COLOR_INDEX, GL_BITMAP, bitmap, gc->pc + 48, gc->pc + 4); |
| } |
| else { |
| (void) memcpy( gc->pc + 4, default_pixel_store_2D, default_pixel_store_2D_size ); |
| } |
| gc->pc += cmdlen; |
| if (gc->pc > gc->limit) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| else { |
| const GLint op = X_GLrop_Bitmap; |
| const GLuint cmdlenLarge = cmdlen + 4; |
| GLubyte * const pc = __glXFlushRenderBuffer(gc, gc->pc); |
| (void) memcpy((void *)(pc + 0), (void *)(&cmdlenLarge), 4); |
| (void) memcpy((void *)(pc + 4), (void *)(&op), 4); |
| (void) memcpy((void *)(pc + 28), (void *)(&width), 4); |
| (void) memcpy((void *)(pc + 32), (void *)(&height), 4); |
| (void) memcpy((void *)(pc + 36), (void *)(&xorig), 4); |
| (void) memcpy((void *)(pc + 40), (void *)(&yorig), 4); |
| (void) memcpy((void *)(pc + 44), (void *)(&xmove), 4); |
| (void) memcpy((void *)(pc + 48), (void *)(&ymove), 4); |
| __glXSendLargeImage(gc, compsize, 2, width, height, 1, GL_COLOR_INDEX, GL_BITMAP, bitmap, pc + 52, pc + 8); |
| } |
| } |
| } |
| |
| #define X_GLrop_Color3bv 6 |
| void |
| __indirect_glColor3b(GLbyte red, GLbyte green, GLbyte blue) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint cmdlen = 8; |
| emit_header(gc->pc, X_GLrop_Color3bv, cmdlen); |
| (void) memcpy((void *)(gc->pc + 4), (void *)(&red), 1); |
| (void) memcpy((void *)(gc->pc + 5), (void *)(&green), 1); |
| (void) memcpy((void *)(gc->pc + 6), (void *)(&blue), 1); |
| gc->pc += cmdlen; |
| if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| |
| #define X_GLrop_Color3bv 6 |
| void |
| __indirect_glColor3bv(const GLbyte * v) |
| { |
| generic_3_byte( X_GLrop_Color3bv, v ); |
| } |
| |
| #define X_GLrop_Color3dv 7 |
| void |
| __indirect_glColor3d(GLdouble red, GLdouble green, GLdouble blue) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint cmdlen = 28; |
| emit_header(gc->pc, X_GLrop_Color3dv, cmdlen); |
| (void) memcpy((void *)(gc->pc + 4), (void *)(&red), 8); |
| (void) memcpy((void *)(gc->pc + 12), (void *)(&green), 8); |
| (void) memcpy((void *)(gc->pc + 20), (void *)(&blue), 8); |
| gc->pc += cmdlen; |
| if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| |
| #define X_GLrop_Color3dv 7 |
| void |
| __indirect_glColor3dv(const GLdouble * v) |
| { |
| generic_24_byte( X_GLrop_Color3dv, v ); |
| } |
| |
| #define X_GLrop_Color3fv 8 |
| void |
| __indirect_glColor3f(GLfloat red, GLfloat green, GLfloat blue) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint cmdlen = 16; |
| emit_header(gc->pc, X_GLrop_Color3fv, cmdlen); |
| (void) memcpy((void *)(gc->pc + 4), (void *)(&red), 4); |
| (void) memcpy((void *)(gc->pc + 8), (void *)(&green), 4); |
| (void) memcpy((void *)(gc->pc + 12), (void *)(&blue), 4); |
| gc->pc += cmdlen; |
| if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| |
| #define X_GLrop_Color3fv 8 |
| void |
| __indirect_glColor3fv(const GLfloat * v) |
| { |
| generic_12_byte( X_GLrop_Color3fv, v ); |
| } |
| |
| #define X_GLrop_Color3iv 9 |
| void |
| __indirect_glColor3i(GLint red, GLint green, GLint blue) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint cmdlen = 16; |
| emit_header(gc->pc, X_GLrop_Color3iv, cmdlen); |
| (void) memcpy((void *)(gc->pc + 4), (void *)(&red), 4); |
| (void) memcpy((void *)(gc->pc + 8), (void *)(&green), 4); |
| (void) memcpy((void *)(gc->pc + 12), (void *)(&blue), 4); |
| gc->pc += cmdlen; |
| if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| |
| #define X_GLrop_Color3iv 9 |
| void |
| __indirect_glColor3iv(const GLint * v) |
| { |
| generic_12_byte( X_GLrop_Color3iv, v ); |
| } |
| |
| #define X_GLrop_Color3sv 10 |
| void |
| __indirect_glColor3s(GLshort red, GLshort green, GLshort blue) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint cmdlen = 12; |
| emit_header(gc->pc, X_GLrop_Color3sv, cmdlen); |
| (void) memcpy((void *)(gc->pc + 4), (void *)(&red), 2); |
| (void) memcpy((void *)(gc->pc + 6), (void *)(&green), 2); |
| (void) memcpy((void *)(gc->pc + 8), (void *)(&blue), 2); |
| gc->pc += cmdlen; |
| if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| |
| #define X_GLrop_Color3sv 10 |
| void |
| __indirect_glColor3sv(const GLshort * v) |
| { |
| generic_6_byte( X_GLrop_Color3sv, v ); |
| } |
| |
| #define X_GLrop_Color3ubv 11 |
| void |
| __indirect_glColor3ub(GLubyte red, GLubyte green, GLubyte blue) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint cmdlen = 8; |
| emit_header(gc->pc, X_GLrop_Color3ubv, cmdlen); |
| (void) memcpy((void *)(gc->pc + 4), (void *)(&red), 1); |
| (void) memcpy((void *)(gc->pc + 5), (void *)(&green), 1); |
| (void) memcpy((void *)(gc->pc + 6), (void *)(&blue), 1); |
| gc->pc += cmdlen; |
| if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| |
| #define X_GLrop_Color3ubv 11 |
| void |
| __indirect_glColor3ubv(const GLubyte * v) |
| { |
| generic_3_byte( X_GLrop_Color3ubv, v ); |
| } |
| |
| #define X_GLrop_Color3uiv 12 |
| void |
| __indirect_glColor3ui(GLuint red, GLuint green, GLuint blue) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint cmdlen = 16; |
| emit_header(gc->pc, X_GLrop_Color3uiv, cmdlen); |
| (void) memcpy((void *)(gc->pc + 4), (void *)(&red), 4); |
| (void) memcpy((void *)(gc->pc + 8), (void *)(&green), 4); |
| (void) memcpy((void *)(gc->pc + 12), (void *)(&blue), 4); |
| gc->pc += cmdlen; |
| if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| |
| #define X_GLrop_Color3uiv 12 |
| void |
| __indirect_glColor3uiv(const GLuint * v) |
| { |
| generic_12_byte( X_GLrop_Color3uiv, v ); |
| } |
| |
| #define X_GLrop_Color3usv 13 |
| void |
| __indirect_glColor3us(GLushort red, GLushort green, GLushort blue) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint cmdlen = 12; |
| emit_header(gc->pc, X_GLrop_Color3usv, cmdlen); |
| (void) memcpy((void *)(gc->pc + 4), (void *)(&red), 2); |
| (void) memcpy((void *)(gc->pc + 6), (void *)(&green), 2); |
| (void) memcpy((void *)(gc->pc + 8), (void *)(&blue), 2); |
| gc->pc += cmdlen; |
| if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| |
| #define X_GLrop_Color3usv 13 |
| void |
| __indirect_glColor3usv(const GLushort * v) |
| { |
| generic_6_byte( X_GLrop_Color3usv, v ); |
| } |
| |
| #define X_GLrop_Color4bv 14 |
| void |
| __indirect_glColor4b(GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint cmdlen = 8; |
| emit_header(gc->pc, X_GLrop_Color4bv, cmdlen); |
| (void) memcpy((void *)(gc->pc + 4), (void *)(&red), 1); |
| (void) memcpy((void *)(gc->pc + 5), (void *)(&green), 1); |
| (void) memcpy((void *)(gc->pc + 6), (void *)(&blue), 1); |
| (void) memcpy((void *)(gc->pc + 7), (void *)(&alpha), 1); |
| gc->pc += cmdlen; |
| if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| |
| #define X_GLrop_Color4bv 14 |
| void |
| __indirect_glColor4bv(const GLbyte * v) |
| { |
| generic_4_byte( X_GLrop_Color4bv, v ); |
| } |
| |
| #define X_GLrop_Color4dv 15 |
| void |
| __indirect_glColor4d(GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint cmdlen = 36; |
| emit_header(gc->pc, X_GLrop_Color4dv, cmdlen); |
| (void) memcpy((void *)(gc->pc + 4), (void *)(&red), 8); |
| (void) memcpy((void *)(gc->pc + 12), (void *)(&green), 8); |
| (void) memcpy((void *)(gc->pc + 20), (void *)(&blue), 8); |
| (void) memcpy((void *)(gc->pc + 28), (void *)(&alpha), 8); |
| gc->pc += cmdlen; |
| if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| |
| #define X_GLrop_Color4dv 15 |
| void |
| __indirect_glColor4dv(const GLdouble * v) |
| { |
| generic_32_byte( X_GLrop_Color4dv, v ); |
| } |
| |
| #define X_GLrop_Color4fv 16 |
| void |
| __indirect_glColor4f(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint cmdlen = 20; |
| emit_header(gc->pc, X_GLrop_Color4fv, cmdlen); |
| (void) memcpy((void *)(gc->pc + 4), (void *)(&red), 4); |
| (void) memcpy((void *)(gc->pc + 8), (void *)(&green), 4); |
| (void) memcpy((void *)(gc->pc + 12), (void *)(&blue), 4); |
| (void) memcpy((void *)(gc->pc + 16), (void *)(&alpha), 4); |
| gc->pc += cmdlen; |
| if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| |
| #define X_GLrop_Color4fv 16 |
| void |
| __indirect_glColor4fv(const GLfloat * v) |
| { |
| generic_16_byte( X_GLrop_Color4fv, v ); |
| } |
| |
| #define X_GLrop_Color4iv 17 |
| void |
| __indirect_glColor4i(GLint red, GLint green, GLint blue, GLint alpha) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint cmdlen = 20; |
| emit_header(gc->pc, X_GLrop_Color4iv, cmdlen); |
| (void) memcpy((void *)(gc->pc + 4), (void *)(&red), 4); |
| (void) memcpy((void *)(gc->pc + 8), (void *)(&green), 4); |
| (void) memcpy((void *)(gc->pc + 12), (void *)(&blue), 4); |
| (void) memcpy((void *)(gc->pc + 16), (void *)(&alpha), 4); |
| gc->pc += cmdlen; |
| if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| |
| #define X_GLrop_Color4iv 17 |
| void |
| __indirect_glColor4iv(const GLint * v) |
| { |
| generic_16_byte( X_GLrop_Color4iv, v ); |
| } |
| |
| #define X_GLrop_Color4sv 18 |
| void |
| __indirect_glColor4s(GLshort red, GLshort green, GLshort blue, GLshort alpha) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint cmdlen = 12; |
| emit_header(gc->pc, X_GLrop_Color4sv, cmdlen); |
| (void) memcpy((void *)(gc->pc + 4), (void *)(&red), 2); |
| (void) memcpy((void *)(gc->pc + 6), (void *)(&green), 2); |
| (void) memcpy((void *)(gc->pc + 8), (void *)(&blue), 2); |
| (void) memcpy((void *)(gc->pc + 10), (void *)(&alpha), 2); |
| gc->pc += cmdlen; |
| if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| |
| #define X_GLrop_Color4sv 18 |
| void |
| __indirect_glColor4sv(const GLshort * v) |
| { |
| generic_8_byte( X_GLrop_Color4sv, v ); |
| } |
| |
| #define X_GLrop_Color4ubv 19 |
| void |
| __indirect_glColor4ub(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint cmdlen = 8; |
| emit_header(gc->pc, X_GLrop_Color4ubv, cmdlen); |
| (void) memcpy((void *)(gc->pc + 4), (void *)(&red), 1); |
| (void) memcpy((void *)(gc->pc + 5), (void *)(&green), 1); |
| (void) memcpy((void *)(gc->pc + 6), (void *)(&blue), 1); |
| (void) memcpy((void *)(gc->pc + 7), (void *)(&alpha), 1); |
| gc->pc += cmdlen; |
| if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| |
| #define X_GLrop_Color4ubv 19 |
| void |
| __indirect_glColor4ubv(const GLubyte * v) |
| { |
| generic_4_byte( X_GLrop_Color4ubv, v ); |
| } |
| |
| #define X_GLrop_Color4uiv 20 |
| void |
| __indirect_glColor4ui(GLuint red, GLuint green, GLuint blue, GLuint alpha) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint cmdlen = 20; |
| emit_header(gc->pc, X_GLrop_Color4uiv, cmdlen); |
| (void) memcpy((void *)(gc->pc + 4), (void *)(&red), 4); |
| (void) memcpy((void *)(gc->pc + 8), (void *)(&green), 4); |
| (void) memcpy((void *)(gc->pc + 12), (void *)(&blue), 4); |
| (void) memcpy((void *)(gc->pc + 16), (void *)(&alpha), 4); |
| gc->pc += cmdlen; |
| if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| |
| #define X_GLrop_Color4uiv 20 |
| void |
| __indirect_glColor4uiv(const GLuint * v) |
| { |
| generic_16_byte( X_GLrop_Color4uiv, v ); |
| } |
| |
| #define X_GLrop_Color4usv 21 |
| void |
| __indirect_glColor4us(GLushort red, GLushort green, GLushort blue, GLushort alpha) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint cmdlen = 12; |
| emit_header(gc->pc, X_GLrop_Color4usv, cmdlen); |
| (void) memcpy((void *)(gc->pc + 4), (void *)(&red), 2); |
| (void) memcpy((void *)(gc->pc + 6), (void *)(&green), 2); |
| (void) memcpy((void *)(gc->pc + 8), (void *)(&blue), 2); |
| (void) memcpy((void *)(gc->pc + 10), (void *)(&alpha), 2); |
| gc->pc += cmdlen; |
| if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| |
| #define X_GLrop_Color4usv 21 |
| void |
| __indirect_glColor4usv(const GLushort * v) |
| { |
| generic_8_byte( X_GLrop_Color4usv, v ); |
| } |
| |
| #define X_GLrop_EdgeFlagv 22 |
| void |
| __indirect_glEdgeFlag(GLboolean flag) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint cmdlen = 8; |
| emit_header(gc->pc, X_GLrop_EdgeFlagv, cmdlen); |
| (void) memcpy((void *)(gc->pc + 4), (void *)(&flag), 1); |
| gc->pc += cmdlen; |
| if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| |
| #define X_GLrop_EdgeFlagv 22 |
| void |
| __indirect_glEdgeFlagv(const GLboolean * flag) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint cmdlen = 8; |
| emit_header(gc->pc, X_GLrop_EdgeFlagv, cmdlen); |
| (void) memcpy((void *)(gc->pc + 4), (void *)(flag), 1); |
| gc->pc += cmdlen; |
| if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| |
| #define X_GLrop_End 23 |
| void |
| __indirect_glEnd(void) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint cmdlen = 4; |
| emit_header(gc->pc, X_GLrop_End, cmdlen); |
| gc->pc += cmdlen; |
| if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| |
| #define X_GLrop_Indexdv 24 |
| void |
| __indirect_glIndexd(GLdouble c) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint cmdlen = 12; |
| emit_header(gc->pc, X_GLrop_Indexdv, cmdlen); |
| (void) memcpy((void *)(gc->pc + 4), (void *)(&c), 8); |
| gc->pc += cmdlen; |
| if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| |
| #define X_GLrop_Indexdv 24 |
| void |
| __indirect_glIndexdv(const GLdouble * c) |
| { |
| generic_8_byte( X_GLrop_Indexdv, c ); |
| } |
| |
| #define X_GLrop_Indexfv 25 |
| void |
| __indirect_glIndexf(GLfloat c) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint cmdlen = 8; |
| emit_header(gc->pc, X_GLrop_Indexfv, cmdlen); |
| (void) memcpy((void *)(gc->pc + 4), (void *)(&c), 4); |
| gc->pc += cmdlen; |
| if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| |
| #define X_GLrop_Indexfv 25 |
| void |
| __indirect_glIndexfv(const GLfloat * c) |
| { |
| generic_4_byte( X_GLrop_Indexfv, c ); |
| } |
| |
| #define X_GLrop_Indexiv 26 |
| void |
| __indirect_glIndexi(GLint c) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint cmdlen = 8; |
| emit_header(gc->pc, X_GLrop_Indexiv, cmdlen); |
| (void) memcpy((void *)(gc->pc + 4), (void *)(&c), 4); |
| gc->pc += cmdlen; |
| if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| |
| #define X_GLrop_Indexiv 26 |
| void |
| __indirect_glIndexiv(const GLint * c) |
| { |
| generic_4_byte( X_GLrop_Indexiv, c ); |
| } |
| |
| #define X_GLrop_Indexsv 27 |
| void |
| __indirect_glIndexs(GLshort c) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint cmdlen = 8; |
| emit_header(gc->pc, X_GLrop_Indexsv, cmdlen); |
| (void) memcpy((void *)(gc->pc + 4), (void *)(&c), 2); |
| gc->pc += cmdlen; |
| if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| |
| #define X_GLrop_Indexsv 27 |
| void |
| __indirect_glIndexsv(const GLshort * c) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint cmdlen = 8; |
| emit_header(gc->pc, X_GLrop_Indexsv, cmdlen); |
| (void) memcpy((void *)(gc->pc + 4), (void *)(c), 2); |
| gc->pc += cmdlen; |
| if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| |
| #define X_GLrop_Normal3bv 28 |
| void |
| __indirect_glNormal3b(GLbyte nx, GLbyte ny, GLbyte nz) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint cmdlen = 8; |
| emit_header(gc->pc, X_GLrop_Normal3bv, cmdlen); |
| (void) memcpy((void *)(gc->pc + 4), (void *)(&nx), 1); |
| (void) memcpy((void *)(gc->pc + 5), (void *)(&ny), 1); |
| (void) memcpy((void *)(gc->pc + 6), (void *)(&nz), 1); |
| gc->pc += cmdlen; |
| if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| |
| #define X_GLrop_Normal3bv 28 |
| void |
| __indirect_glNormal3bv(const GLbyte * v) |
| { |
| generic_3_byte( X_GLrop_Normal3bv, v ); |
| } |
| |
| #define X_GLrop_Normal3dv 29 |
| void |
| __indirect_glNormal3d(GLdouble nx, GLdouble ny, GLdouble nz) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint cmdlen = 28; |
| emit_header(gc->pc, X_GLrop_Normal3dv, cmdlen); |
| (void) memcpy((void *)(gc->pc + 4), (void *)(&nx), 8); |
| (void) memcpy((void *)(gc->pc + 12), (void *)(&ny), 8); |
| (void) memcpy((void *)(gc->pc + 20), (void *)(&nz), 8); |
| gc->pc += cmdlen; |
| if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| |
| #define X_GLrop_Normal3dv 29 |
| void |
| __indirect_glNormal3dv(const GLdouble * v) |
| { |
| generic_24_byte( X_GLrop_Normal3dv, v ); |
| } |
| |
| #define X_GLrop_Normal3fv 30 |
| void |
| __indirect_glNormal3f(GLfloat nx, GLfloat ny, GLfloat nz) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint cmdlen = 16; |
| emit_header(gc->pc, X_GLrop_Normal3fv, cmdlen); |
| (void) memcpy((void *)(gc->pc + 4), (void *)(&nx), 4); |
| (void) memcpy((void *)(gc->pc + 8), (void *)(&ny), 4); |
| (void) memcpy((void *)(gc->pc + 12), (void *)(&nz), 4); |
| gc->pc += cmdlen; |
| if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| |
| #define X_GLrop_Normal3fv 30 |
| void |
| __indirect_glNormal3fv(const GLfloat * v) |
| { |
| generic_12_byte( X_GLrop_Normal3fv, v ); |
| } |
| |
| #define X_GLrop_Normal3iv 31 |
| void |
| __indirect_glNormal3i(GLint nx, GLint ny, GLint nz) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint cmdlen = 16; |
| emit_header(gc->pc, X_GLrop_Normal3iv, cmdlen); |
| (void) memcpy((void *)(gc->pc + 4), (void *)(&nx), 4); |
| (void) memcpy((void *)(gc->pc + 8), (void *)(&ny), 4); |
| (void) memcpy((void *)(gc->pc + 12), (void *)(&nz), 4); |
| gc->pc += cmdlen; |
| if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| |
| #define X_GLrop_Normal3iv 31 |
| void |
| __indirect_glNormal3iv(const GLint * v) |
| { |
| generic_12_byte( X_GLrop_Normal3iv, v ); |
| } |
| |
| #define X_GLrop_Normal3sv 32 |
| void |
| __indirect_glNormal3s(GLshort nx, GLshort ny, GLshort nz) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint cmdlen = 12; |
| emit_header(gc->pc, X_GLrop_Normal3sv, cmdlen); |
| (void) memcpy((void *)(gc->pc + 4), (void *)(&nx), 2); |
| (void) memcpy((void *)(gc->pc + 6), (void *)(&ny), 2); |
| (void) memcpy((void *)(gc->pc + 8), (void *)(&nz), 2); |
| gc->pc += cmdlen; |
| if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| |
| #define X_GLrop_Normal3sv 32 |
| void |
| __indirect_glNormal3sv(const GLshort * v) |
| { |
| generic_6_byte( X_GLrop_Normal3sv, v ); |
| } |
| |
| #define X_GLrop_RasterPos2dv 33 |
| void |
| __indirect_glRasterPos2d(GLdouble x, GLdouble y) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint cmdlen = 20; |
| emit_header(gc->pc, X_GLrop_RasterPos2dv, cmdlen); |
| (void) memcpy((void *)(gc->pc + 4), (void *)(&x), 8); |
| (void) memcpy((void *)(gc->pc + 12), (void *)(&y), 8); |
| gc->pc += cmdlen; |
| if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| |
| #define X_GLrop_RasterPos2dv 33 |
| void |
| __indirect_glRasterPos2dv(const GLdouble * v) |
| { |
| generic_16_byte( X_GLrop_RasterPos2dv, v ); |
| } |
| |
| #define X_GLrop_RasterPos2fv 34 |
| void |
| __indirect_glRasterPos2f(GLfloat x, GLfloat y) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint cmdlen = 12; |
| emit_header(gc->pc, X_GLrop_RasterPos2fv, cmdlen); |
| (void) memcpy((void *)(gc->pc + 4), (void *)(&x), 4); |
| (void) memcpy((void *)(gc->pc + 8), (void *)(&y), 4); |
| gc->pc += cmdlen; |
| if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| |
| #define X_GLrop_RasterPos2fv 34 |
| void |
| __indirect_glRasterPos2fv(const GLfloat * v) |
| { |
| generic_8_byte( X_GLrop_RasterPos2fv, v ); |
| } |
| |
| #define X_GLrop_RasterPos2iv 35 |
| void |
| __indirect_glRasterPos2i(GLint x, GLint y) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint cmdlen = 12; |
| emit_header(gc->pc, X_GLrop_RasterPos2iv, cmdlen); |
| (void) memcpy((void *)(gc->pc + 4), (void *)(&x), 4); |
| (void) memcpy((void *)(gc->pc + 8), (void *)(&y), 4); |
| gc->pc += cmdlen; |
| if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| |
| #define X_GLrop_RasterPos2iv 35 |
| void |
| __indirect_glRasterPos2iv(const GLint * v) |
| { |
| generic_8_byte( X_GLrop_RasterPos2iv, v ); |
| } |
| |
| #define X_GLrop_RasterPos2sv 36 |
| void |
| __indirect_glRasterPos2s(GLshort x, GLshort y) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint cmdlen = 8; |
| emit_header(gc->pc, X_GLrop_RasterPos2sv, cmdlen); |
| (void) memcpy((void *)(gc->pc + 4), (void *)(&x), 2); |
| (void) memcpy((void *)(gc->pc + 6), (void *)(&y), 2); |
| gc->pc += cmdlen; |
| if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| |
| #define X_GLrop_RasterPos2sv 36 |
| void |
| __indirect_glRasterPos2sv(const GLshort * v) |
| { |
| generic_4_byte( X_GLrop_RasterPos2sv, v ); |
| } |
| |
| #define X_GLrop_RasterPos3dv 37 |
| void |
| __indirect_glRasterPos3d(GLdouble x, GLdouble y, GLdouble z) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint cmdlen = 28; |
| emit_header(gc->pc, X_GLrop_RasterPos3dv, cmdlen); |
| (void) memcpy((void *)(gc->pc + 4), (void *)(&x), 8); |
| (void) memcpy((void *)(gc->pc + 12), (void *)(&y), 8); |
| (void) memcpy((void *)(gc->pc + 20), (void *)(&z), 8); |
| gc->pc += cmdlen; |
| if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| |
| #define X_GLrop_RasterPos3dv 37 |
| void |
| __indirect_glRasterPos3dv(const GLdouble * v) |
| { |
| generic_24_byte( X_GLrop_RasterPos3dv, v ); |
| } |
| |
| #define X_GLrop_RasterPos3fv 38 |
| void |
| __indirect_glRasterPos3f(GLfloat x, GLfloat y, GLfloat z) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint cmdlen = 16; |
| emit_header(gc->pc, X_GLrop_RasterPos3fv, cmdlen); |
| (void) memcpy((void *)(gc->pc + 4), (void *)(&x), 4); |
| (void) memcpy((void *)(gc->pc + 8), (void *)(&y), 4); |
| (void) memcpy((void *)(gc->pc + 12), (void *)(&z), 4); |
| gc->pc += cmdlen; |
| if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| |
| #define X_GLrop_RasterPos3fv 38 |
| void |
| __indirect_glRasterPos3fv(const GLfloat * v) |
| { |
| generic_12_byte( X_GLrop_RasterPos3fv, v ); |
| } |
| |
| #define X_GLrop_RasterPos3iv 39 |
| void |
| __indirect_glRasterPos3i(GLint x, GLint y, GLint z) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint cmdlen = 16; |
| emit_header(gc->pc, X_GLrop_RasterPos3iv, cmdlen); |
| (void) memcpy((void *)(gc->pc + 4), (void *)(&x), 4); |
| (void) memcpy((void *)(gc->pc + 8), (void *)(&y), 4); |
| (void) memcpy((void *)(gc->pc + 12), (void *)(&z), 4); |
| gc->pc += cmdlen; |
| if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| |
| #define X_GLrop_RasterPos3iv 39 |
| void |
| __indirect_glRasterPos3iv(const GLint * v) |
| { |
| generic_12_byte( X_GLrop_RasterPos3iv, v ); |
| } |
| |
| #define X_GLrop_RasterPos3sv 40 |
| void |
| __indirect_glRasterPos3s(GLshort x, GLshort y, GLshort z) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint cmdlen = 12; |
| emit_header(gc->pc, X_GLrop_RasterPos3sv, cmdlen); |
| (void) memcpy((void *)(gc->pc + 4), (void *)(&x), 2); |
| (void) memcpy((void *)(gc->pc + 6), (void *)(&y), 2); |
| (void) memcpy((void *)(gc->pc + 8), (void *)(&z), 2); |
| gc->pc += cmdlen; |
| if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| |
| #define X_GLrop_RasterPos3sv 40 |
| void |
| __indirect_glRasterPos3sv(const GLshort * v) |
| { |
| generic_6_byte( X_GLrop_RasterPos3sv, v ); |
| } |
| |
| #define X_GLrop_RasterPos4dv 41 |
| void |
| __indirect_glRasterPos4d(GLdouble x, GLdouble y, GLdouble z, GLdouble w) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint cmdlen = 36; |
| emit_header(gc->pc, X_GLrop_RasterPos4dv, cmdlen); |
| (void) memcpy((void *)(gc->pc + 4), (void *)(&x), 8); |
| (void) memcpy((void *)(gc->pc + 12), (void *)(&y), 8); |
| (void) memcpy((void *)(gc->pc + 20), (void *)(&z), 8); |
| (void) memcpy((void *)(gc->pc + 28), (void *)(&w), 8); |
| gc->pc += cmdlen; |
| if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| |
| #define X_GLrop_RasterPos4dv 41 |
| void |
| __indirect_glRasterPos4dv(const GLdouble * v) |
| { |
| generic_32_byte( X_GLrop_RasterPos4dv, v ); |
| } |
| |
| #define X_GLrop_RasterPos4fv 42 |
| void |
| __indirect_glRasterPos4f(GLfloat x, GLfloat y, GLfloat z, GLfloat w) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint cmdlen = 20; |
| emit_header(gc->pc, X_GLrop_RasterPos4fv, cmdlen); |
| (void) memcpy((void *)(gc->pc + 4), (void *)(&x), 4); |
| (void) memcpy((void *)(gc->pc + 8), (void *)(&y), 4); |
| (void) memcpy((void *)(gc->pc + 12), (void *)(&z), 4); |
| (void) memcpy((void *)(gc->pc + 16), (void *)(&w), 4); |
| gc->pc += cmdlen; |
| if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| |
| #define X_GLrop_RasterPos4fv 42 |
| void |
| __indirect_glRasterPos4fv(const GLfloat * v) |
| { |
| generic_16_byte( X_GLrop_RasterPos4fv, v ); |
| } |
| |
| #define X_GLrop_RasterPos4iv 43 |
| void |
| __indirect_glRasterPos4i(GLint x, GLint y, GLint z, GLint w) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint cmdlen = 20; |
| emit_header(gc->pc, X_GLrop_RasterPos4iv, cmdlen); |
| (void) memcpy((void *)(gc->pc + 4), (void *)(&x), 4); |
| (void) memcpy((void *)(gc->pc + 8), (void *)(&y), 4); |
| (void) memcpy((void *)(gc->pc + 12), (void *)(&z), 4); |
| (void) memcpy((void *)(gc->pc + 16), (void *)(&w), 4); |
| gc->pc += cmdlen; |
| if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| |
| #define X_GLrop_RasterPos4iv 43 |
| void |
| __indirect_glRasterPos4iv(const GLint * v) |
| { |
| generic_16_byte( X_GLrop_RasterPos4iv, v ); |
| } |
| |
| #define X_GLrop_RasterPos4sv 44 |
| void |
| __indirect_glRasterPos4s(GLshort x, GLshort y, GLshort z, GLshort w) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint cmdlen = 12; |
| emit_header(gc->pc, X_GLrop_RasterPos4sv, cmdlen); |
| (void) memcpy((void *)(gc->pc + 4), (void *)(&x), 2); |
| (void) memcpy((void *)(gc->pc + 6), (void *)(&y), 2); |
| (void) memcpy((void *)(gc->pc + 8), (void *)(&z), 2); |
| (void) memcpy((void *)(gc->pc + 10), (void *)(&w), 2); |
| gc->pc += cmdlen; |
| if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| |
| #define X_GLrop_RasterPos4sv 44 |
| void |
| __indirect_glRasterPos4sv(const GLshort * v) |
| { |
| generic_8_byte( X_GLrop_RasterPos4sv, v ); |
| } |
| |
| #define X_GLrop_Rectdv 45 |
| void |
| __indirect_glRectd(GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint cmdlen = 36; |
| emit_header(gc->pc, X_GLrop_Rectdv, cmdlen); |
| (void) memcpy((void *)(gc->pc + 4), (void *)(&x1), 8); |
| (void) memcpy((void *)(gc->pc + 12), (void *)(&y1), 8); |
| (void) memcpy((void *)(gc->pc + 20), (void *)(&x2), 8); |
| (void) memcpy((void *)(gc->pc + 28), (void *)(&y2), 8); |
| gc->pc += cmdlen; |
| if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| |
| #define X_GLrop_Rectdv 45 |
| void |
| __indirect_glRectdv(const GLdouble * v1, const GLdouble * v2) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint cmdlen = 36; |
| emit_header(gc->pc, X_GLrop_Rectdv, cmdlen); |
| (void) memcpy((void *)(gc->pc + 4), (void *)(v1), 16); |
| (void) memcpy((void *)(gc->pc + 20), (void *)(v2), 16); |
| gc->pc += cmdlen; |
| if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| |
| #define X_GLrop_Rectfv 46 |
| void |
| __indirect_glRectf(GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint cmdlen = 20; |
| emit_header(gc->pc, X_GLrop_Rectfv, cmdlen); |
| (void) memcpy((void *)(gc->pc + 4), (void *)(&x1), 4); |
| (void) memcpy((void *)(gc->pc + 8), (void *)(&y1), 4); |
| (void) memcpy((void *)(gc->pc + 12), (void *)(&x2), 4); |
| (void) memcpy((void *)(gc->pc + 16), (void *)(&y2), 4); |
| gc->pc += cmdlen; |
| if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| |
| #define X_GLrop_Rectfv 46 |
| void |
| __indirect_glRectfv(const GLfloat * v1, const GLfloat * v2) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint cmdlen = 20; |
| emit_header(gc->pc, X_GLrop_Rectfv, cmdlen); |
| (void) memcpy((void *)(gc->pc + 4), (void *)(v1), 8); |
| (void) memcpy((void *)(gc->pc + 12), (void *)(v2), 8); |
| gc->pc += cmdlen; |
| if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| |
| #define X_GLrop_Rectiv 47 |
| void |
| __indirect_glRecti(GLint x1, GLint y1, GLint x2, GLint y2) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint cmdlen = 20; |
| emit_header(gc->pc, X_GLrop_Rectiv, cmdlen); |
| (void) memcpy((void *)(gc->pc + 4), (void *)(&x1), 4); |
| (void) memcpy((void *)(gc->pc + 8), (void *)(&y1), 4); |
| (void) memcpy((void *)(gc->pc + 12), (void *)(&x2), 4); |
| (void) memcpy((void *)(gc->pc + 16), (void *)(&y2), 4); |
| gc->pc += cmdlen; |
| if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| |
| #define X_GLrop_Rectiv 47 |
| void |
| __indirect_glRectiv(const GLint * v1, const GLint * v2) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint cmdlen = 20; |
| emit_header(gc->pc, X_GLrop_Rectiv, cmdlen); |
| (void) memcpy((void *)(gc->pc + 4), (void *)(v1), 8); |
| (void) memcpy((void *)(gc->pc + 12), (void *)(v2), 8); |
| gc->pc += cmdlen; |
| if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| |
| #define X_GLrop_Rectsv 48 |
| void |
| __indirect_glRects(GLshort x1, GLshort y1, GLshort x2, GLshort y2) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint cmdlen = 12; |
| emit_header(gc->pc, X_GLrop_Rectsv, cmdlen); |
| (void) memcpy((void *)(gc->pc + 4), (void *)(&x1), 2); |
| (void) memcpy((void *)(gc->pc + 6), (void *)(&y1), 2); |
| (void) memcpy((void *)(gc->pc + 8), (void *)(&x2), 2); |
| (void) memcpy((void *)(gc->pc + 10), (void *)(&y2), 2); |
| gc->pc += cmdlen; |
| if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| |
| #define X_GLrop_Rectsv 48 |
| void |
| __indirect_glRectsv(const GLshort * v1, const GLshort * v2) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint cmdlen = 12; |
| emit_header(gc->pc, X_GLrop_Rectsv, cmdlen); |
| (void) memcpy((void *)(gc->pc + 4), (void *)(v1), 4); |
| (void) memcpy((void *)(gc->pc + 8), (void *)(v2), 4); |
| gc->pc += cmdlen; |
| if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| |
| #define X_GLrop_TexCoord1dv 49 |
| void |
| __indirect_glTexCoord1d(GLdouble s) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint cmdlen = 12; |
| emit_header(gc->pc, X_GLrop_TexCoord1dv, cmdlen); |
| (void) memcpy((void *)(gc->pc + 4), (void *)(&s), 8); |
| gc->pc += cmdlen; |
| if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| |
| #define X_GLrop_TexCoord1dv 49 |
| void |
| __indirect_glTexCoord1dv(const GLdouble * v) |
| { |
| generic_8_byte( X_GLrop_TexCoord1dv, v ); |
| } |
| |
| #define X_GLrop_TexCoord1fv 50 |
| void |
| __indirect_glTexCoord1f(GLfloat s) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint cmdlen = 8; |
| emit_header(gc->pc, X_GLrop_TexCoord1fv, cmdlen); |
| (void) memcpy((void *)(gc->pc + 4), (void *)(&s), 4); |
| gc->pc += cmdlen; |
| if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| |
| #define X_GLrop_TexCoord1fv 50 |
| void |
| __indirect_glTexCoord1fv(const GLfloat * v) |
| { |
| generic_4_byte( X_GLrop_TexCoord1fv, v ); |
| } |
| |
| #define X_GLrop_TexCoord1iv 51 |
| void |
| __indirect_glTexCoord1i(GLint s) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint cmdlen = 8; |
| emit_header(gc->pc, X_GLrop_TexCoord1iv, cmdlen); |
| (void) memcpy((void *)(gc->pc + 4), (void *)(&s), 4); |
| gc->pc += cmdlen; |
| if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| |
| #define X_GLrop_TexCoord1iv 51 |
| void |
| __indirect_glTexCoord1iv(const GLint * v) |
| { |
| generic_4_byte( X_GLrop_TexCoord1iv, v ); |
| } |
| |
| #define X_GLrop_TexCoord1sv 52 |
| void |
| __indirect_glTexCoord1s(GLshort s) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint cmdlen = 8; |
| emit_header(gc->pc, X_GLrop_TexCoord1sv, cmdlen); |
| (void) memcpy((void *)(gc->pc + 4), (void *)(&s), 2); |
| gc->pc += cmdlen; |
| if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| |
| #define X_GLrop_TexCoord1sv 52 |
| void |
| __indirect_glTexCoord1sv(const GLshort * v) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint cmdlen = 8; |
| emit_header(gc->pc, X_GLrop_TexCoord1sv, cmdlen); |
| (void) memcpy((void *)(gc->pc + 4), (void *)(v), 2); |
| gc->pc += cmdlen; |
| if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| |
| #define X_GLrop_TexCoord2dv 53 |
| void |
| __indirect_glTexCoord2d(GLdouble s, GLdouble t) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint cmdlen = 20; |
| emit_header(gc->pc, X_GLrop_TexCoord2dv, cmdlen); |
| (void) memcpy((void *)(gc->pc + 4), (void *)(&s), 8); |
| (void) memcpy((void *)(gc->pc + 12), (void *)(&t), 8); |
| gc->pc += cmdlen; |
| if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| |
| #define X_GLrop_TexCoord2dv 53 |
| void |
| __indirect_glTexCoord2dv(const GLdouble * v) |
| { |
| generic_16_byte( X_GLrop_TexCoord2dv, v ); |
| } |
| |
| #define X_GLrop_TexCoord2fv 54 |
| void |
| __indirect_glTexCoord2f(GLfloat s, GLfloat t) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint cmdlen = 12; |
| emit_header(gc->pc, X_GLrop_TexCoord2fv, cmdlen); |
| (void) memcpy((void *)(gc->pc + 4), (void *)(&s), 4); |
| (void) memcpy((void *)(gc->pc + 8), (void *)(&t), 4); |
| gc->pc += cmdlen; |
| if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| |
| #define X_GLrop_TexCoord2fv 54 |
| void |
| __indirect_glTexCoord2fv(const GLfloat * v) |
| { |
| generic_8_byte( X_GLrop_TexCoord2fv, v ); |
| } |
| |
| #define X_GLrop_TexCoord2iv 55 |
| void |
| __indirect_glTexCoord2i(GLint s, GLint t) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint cmdlen = 12; |
| emit_header(gc->pc, X_GLrop_TexCoord2iv, cmdlen); |
| (void) memcpy((void *)(gc->pc + 4), (void *)(&s), 4); |
| (void) memcpy((void *)(gc->pc + 8), (void *)(&t), 4); |
| gc->pc += cmdlen; |
| if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| |
| #define X_GLrop_TexCoord2iv 55 |
| void |
| __indirect_glTexCoord2iv(const GLint * v) |
| { |
| generic_8_byte( X_GLrop_TexCoord2iv, v ); |
| } |
| |
| #define X_GLrop_TexCoord2sv 56 |
| void |
| __indirect_glTexCoord2s(GLshort s, GLshort t) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint cmdlen = 8; |
| emit_header(gc->pc, X_GLrop_TexCoord2sv, cmdlen); |
| (void) memcpy((void *)(gc->pc + 4), (void *)(&s), 2); |
| (void) memcpy((void *)(gc->pc + 6), (void *)(&t), 2); |
| gc->pc += cmdlen; |
| if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| |
| #define X_GLrop_TexCoord2sv 56 |
| void |
| __indirect_glTexCoord2sv(const GLshort * v) |
| { |
| generic_4_byte( X_GLrop_TexCoord2sv, v ); |
| } |
| |
| #define X_GLrop_TexCoord3dv 57 |
| void |
| __indirect_glTexCoord3d(GLdouble s, GLdouble t, GLdouble r) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint cmdlen = 28; |
| emit_header(gc->pc, X_GLrop_TexCoord3dv, cmdlen); |
| (void) memcpy((void *)(gc->pc + 4), (void *)(&s), 8); |
| (void) memcpy((void *)(gc->pc + 12), (void *)(&t), 8); |
| (void) memcpy((void *)(gc->pc + 20), (void *)(&r), 8); |
| gc->pc += cmdlen; |
| if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| |
| #define X_GLrop_TexCoord3dv 57 |
| void |
| __indirect_glTexCoord3dv(const GLdouble * v) |
| { |
| generic_24_byte( X_GLrop_TexCoord3dv, v ); |
| } |
| |
| #define X_GLrop_TexCoord3fv 58 |
| void |
| __indirect_glTexCoord3f(GLfloat s, GLfloat t, GLfloat r) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint cmdlen = 16; |
| emit_header(gc->pc, X_GLrop_TexCoord3fv, cmdlen); |
| (void) memcpy((void *)(gc->pc + 4), (void *)(&s), 4); |
| (void) memcpy((void *)(gc->pc + 8), (void *)(&t), 4); |
| (void) memcpy((void *)(gc->pc + 12), (void *)(&r), 4); |
| gc->pc += cmdlen; |
| if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| |
| #define X_GLrop_TexCoord3fv 58 |
| void |
| __indirect_glTexCoord3fv(const GLfloat * v) |
| { |
| generic_12_byte( X_GLrop_TexCoord3fv, v ); |
| } |
| |
| #define X_GLrop_TexCoord3iv 59 |
| void |
| __indirect_glTexCoord3i(GLint s, GLint t, GLint r) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint cmdlen = 16; |
| emit_header(gc->pc, X_GLrop_TexCoord3iv, cmdlen); |
| (void) memcpy((void *)(gc->pc + 4), (void *)(&s), 4); |
| (void) memcpy((void *)(gc->pc + 8), (void *)(&t), 4); |
| (void) memcpy((void *)(gc->pc + 12), (void *)(&r), 4); |
| gc->pc += cmdlen; |
| if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| |
| #define X_GLrop_TexCoord3iv 59 |
| void |
| __indirect_glTexCoord3iv(const GLint * v) |
| { |
| generic_12_byte( X_GLrop_TexCoord3iv, v ); |
| } |
| |
| #define X_GLrop_TexCoord3sv 60 |
| void |
| __indirect_glTexCoord3s(GLshort s, GLshort t, GLshort r) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint cmdlen = 12; |
| emit_header(gc->pc, X_GLrop_TexCoord3sv, cmdlen); |
| (void) memcpy((void *)(gc->pc + 4), (void *)(&s), 2); |
| (void) memcpy((void *)(gc->pc + 6), (void *)(&t), 2); |
| (void) memcpy((void *)(gc->pc + 8), (void *)(&r), 2); |
| gc->pc += cmdlen; |
| if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| |
| #define X_GLrop_TexCoord3sv 60 |
| void |
| __indirect_glTexCoord3sv(const GLshort * v) |
| { |
| generic_6_byte( X_GLrop_TexCoord3sv, v ); |
| } |
| |
| #define X_GLrop_TexCoord4dv 61 |
| void |
| __indirect_glTexCoord4d(GLdouble s, GLdouble t, GLdouble r, GLdouble q) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint cmdlen = 36; |
| emit_header(gc->pc, X_GLrop_TexCoord4dv, cmdlen); |
| (void) memcpy((void *)(gc->pc + 4), (void *)(&s), 8); |
| (void) memcpy((void *)(gc->pc + 12), (void *)(&t), 8); |
| (void) memcpy((void *)(gc->pc + 20), (void *)(&r), 8); |
| (void) memcpy((void *)(gc->pc + 28), (void *)(&q), 8); |
| gc->pc += cmdlen; |
| if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| |
| #define X_GLrop_TexCoord4dv 61 |
| void |
| __indirect_glTexCoord4dv(const GLdouble * v) |
| { |
| generic_32_byte( X_GLrop_TexCoord4dv, v ); |
| } |
| |
| #define X_GLrop_TexCoord4fv 62 |
| void |
| __indirect_glTexCoord4f(GLfloat s, GLfloat t, GLfloat r, GLfloat q) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint cmdlen = 20; |
| emit_header(gc->pc, X_GLrop_TexCoord4fv, cmdlen); |
| (void) memcpy((void *)(gc->pc + 4), (void *)(&s), 4); |
| (void) memcpy((void *)(gc->pc + 8), (void *)(&t), 4); |
| (void) memcpy((void *)(gc->pc + 12), (void *)(&r), 4); |
| (void) memcpy((void *)(gc->pc + 16), (void *)(&q), 4); |
| gc->pc += cmdlen; |
| if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| |
| #define X_GLrop_TexCoord4fv 62 |
| void |
| __indirect_glTexCoord4fv(const GLfloat * v) |
| { |
| generic_16_byte( X_GLrop_TexCoord4fv, v ); |
| } |
| |
| #define X_GLrop_TexCoord4iv 63 |
| void |
| __indirect_glTexCoord4i(GLint s, GLint t, GLint r, GLint q) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint cmdlen = 20; |
| emit_header(gc->pc, X_GLrop_TexCoord4iv, cmdlen); |
| (void) memcpy((void *)(gc->pc + 4), (void *)(&s), 4); |
| (void) memcpy((void *)(gc->pc + 8), (void *)(&t), 4); |
| (void) memcpy((void *)(gc->pc + 12), (void *)(&r), 4); |
| (void) memcpy((void *)(gc->pc + 16), (void *)(&q), 4); |
| gc->pc += cmdlen; |
| if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| |
| #define X_GLrop_TexCoord4iv 63 |
| void |
| __indirect_glTexCoord4iv(const GLint * v) |
| { |
| generic_16_byte( X_GLrop_TexCoord4iv, v ); |
| } |
| |
| #define X_GLrop_TexCoord4sv 64 |
| void |
| __indirect_glTexCoord4s(GLshort s, GLshort t, GLshort r, GLshort q) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint cmdlen = 12; |
| emit_header(gc->pc, X_GLrop_TexCoord4sv, cmdlen); |
| (void) memcpy((void *)(gc->pc + 4), (void *)(&s), 2); |
| (void) memcpy((void *)(gc->pc + 6), (void *)(&t), 2); |
| (void) memcpy((void *)(gc->pc + 8), (void *)(&r), 2); |
| (void) memcpy((void *)(gc->pc + 10), (void *)(&q), 2); |
| gc->pc += cmdlen; |
| if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| |
| #define X_GLrop_TexCoord4sv 64 |
| void |
| __indirect_glTexCoord4sv(const GLshort * v) |
| { |
| generic_8_byte( X_GLrop_TexCoord4sv, v ); |
| } |
| |
| #define X_GLrop_Vertex2dv 65 |
| void |
| __indirect_glVertex2d(GLdouble x, GLdouble y) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint cmdlen = 20; |
| emit_header(gc->pc, X_GLrop_Vertex2dv, cmdlen); |
| (void) memcpy((void *)(gc->pc + 4), (void *)(&x), 8); |
| (void) memcpy((void *)(gc->pc + 12), (void *)(&y), 8); |
| gc->pc += cmdlen; |
| if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| |
| #define X_GLrop_Vertex2dv 65 |
| void |
| __indirect_glVertex2dv(const GLdouble * v) |
| { |
| generic_16_byte( X_GLrop_Vertex2dv, v ); |
| } |
| |
| #define X_GLrop_Vertex2fv 66 |
| void |
| __indirect_glVertex2f(GLfloat x, GLfloat y) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint cmdlen = 12; |
| emit_header(gc->pc, X_GLrop_Vertex2fv, cmdlen); |
| (void) memcpy((void *)(gc->pc + 4), (void *)(&x), 4); |
| (void) memcpy((void *)(gc->pc + 8), (void *)(&y), 4); |
| gc->pc += cmdlen; |
| if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| |
| #define X_GLrop_Vertex2fv 66 |
| void |
| __indirect_glVertex2fv(const GLfloat * v) |
| { |
| generic_8_byte( X_GLrop_Vertex2fv, v ); |
| } |
| |
| #define X_GLrop_Vertex2iv 67 |
| void |
| __indirect_glVertex2i(GLint x, GLint y) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint cmdlen = 12; |
| emit_header(gc->pc, X_GLrop_Vertex2iv, cmdlen); |
| (void) memcpy((void *)(gc->pc + 4), (void *)(&x), 4); |
| (void) memcpy((void *)(gc->pc + 8), (void *)(&y), 4); |
| gc->pc += cmdlen; |
| if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| |
| #define X_GLrop_Vertex2iv 67 |
| void |
| __indirect_glVertex2iv(const GLint * v) |
| { |
| generic_8_byte( X_GLrop_Vertex2iv, v ); |
| } |
| |
| #define X_GLrop_Vertex2sv 68 |
| void |
| __indirect_glVertex2s(GLshort x, GLshort y) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint cmdlen = 8; |
| emit_header(gc->pc, X_GLrop_Vertex2sv, cmdlen); |
| (void) memcpy((void *)(gc->pc + 4), (void *)(&x), 2); |
| (void) memcpy((void *)(gc->pc + 6), (void *)(&y), 2); |
| gc->pc += cmdlen; |
| if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| |
| #define X_GLrop_Vertex2sv 68 |
| void |
| __indirect_glVertex2sv(const GLshort * v) |
| { |
| generic_4_byte( X_GLrop_Vertex2sv, v ); |
| } |
| |
| #define X_GLrop_Vertex3dv 69 |
| void |
| __indirect_glVertex3d(GLdouble x, GLdouble y, GLdouble z) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint cmdlen = 28; |
| emit_header(gc->pc, X_GLrop_Vertex3dv, cmdlen); |
| (void) memcpy((void *)(gc->pc + 4), (void *)(&x), 8); |
| (void) memcpy((void *)(gc->pc + 12), (void *)(&y), 8); |
| (void) memcpy((void *)(gc->pc + 20), (void *)(&z), 8); |
| gc->pc += cmdlen; |
| if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| |
| #define X_GLrop_Vertex3dv 69 |
| void |
| __indirect_glVertex3dv(const GLdouble * v) |
| { |
| generic_24_byte( X_GLrop_Vertex3dv, v ); |
| } |
| |
| #define X_GLrop_Vertex3fv 70 |
| void |
| __indirect_glVertex3f(GLfloat x, GLfloat y, GLfloat z) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint cmdlen = 16; |
| emit_header(gc->pc, X_GLrop_Vertex3fv, cmdlen); |
| (void) memcpy((void *)(gc->pc + 4), (void *)(&x), 4); |
| (void) memcpy((void *)(gc->pc + 8), (void *)(&y), 4); |
| (void) memcpy((void *)(gc->pc + 12), (void *)(&z), 4); |
| gc->pc += cmdlen; |
| if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| |
| #define X_GLrop_Vertex3fv 70 |
| void |
| __indirect_glVertex3fv(const GLfloat * v) |
| { |
| generic_12_byte( X_GLrop_Vertex3fv, v ); |
| } |
| |
| #define X_GLrop_Vertex3iv 71 |
| void |
| __indirect_glVertex3i(GLint x, GLint y, GLint z) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint cmdlen = 16; |
| emit_header(gc->pc, X_GLrop_Vertex3iv, cmdlen); |
| (void) memcpy((void *)(gc->pc + 4), (void *)(&x), 4); |
| (void) memcpy((void *)(gc->pc + 8), (void *)(&y), 4); |
| (void) memcpy((void *)(gc->pc + 12), (void *)(&z), 4); |
| gc->pc += cmdlen; |
| if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| |
| #define X_GLrop_Vertex3iv 71 |
| void |
| __indirect_glVertex3iv(const GLint * v) |
| { |
| generic_12_byte( X_GLrop_Vertex3iv, v ); |
| } |
| |
| #define X_GLrop_Vertex3sv 72 |
| void |
| __indirect_glVertex3s(GLshort x, GLshort y, GLshort z) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint cmdlen = 12; |
| emit_header(gc->pc, X_GLrop_Vertex3sv, cmdlen); |
| (void) memcpy((void *)(gc->pc + 4), (void *)(&x), 2); |
| (void) memcpy((void *)(gc->pc + 6), (void *)(&y), 2); |
| (void) memcpy((void *)(gc->pc + 8), (void *)(&z), 2); |
| gc->pc += cmdlen; |
| if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| |
| #define X_GLrop_Vertex3sv 72 |
| void |
| __indirect_glVertex3sv(const GLshort * v) |
| { |
| generic_6_byte( X_GLrop_Vertex3sv, v ); |
| } |
| |
| #define X_GLrop_Vertex4dv 73 |
| void |
| __indirect_glVertex4d(GLdouble x, GLdouble y, GLdouble z, GLdouble w) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint cmdlen = 36; |
| emit_header(gc->pc, X_GLrop_Vertex4dv, cmdlen); |
| (void) memcpy((void *)(gc->pc + 4), (void *)(&x), 8); |
| (void) memcpy((void *)(gc->pc + 12), (void *)(&y), 8); |
| (void) memcpy((void *)(gc->pc + 20), (void *)(&z), 8); |
| (void) memcpy((void *)(gc->pc + 28), (void *)(&w), 8); |
| gc->pc += cmdlen; |
| if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| |
| #define X_GLrop_Vertex4dv 73 |
| void |
| __indirect_glVertex4dv(const GLdouble * v) |
| { |
| generic_32_byte( X_GLrop_Vertex4dv, v ); |
| } |
| |
| #define X_GLrop_Vertex4fv 74 |
| void |
| __indirect_glVertex4f(GLfloat x, GLfloat y, GLfloat z, GLfloat w) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint cmdlen = 20; |
| emit_header(gc->pc, X_GLrop_Vertex4fv, cmdlen); |
| (void) memcpy((void *)(gc->pc + 4), (void *)(&x), 4); |
| (void) memcpy((void *)(gc->pc + 8), (void *)(&y), 4); |
| (void) memcpy((void *)(gc->pc + 12), (void *)(&z), 4); |
| (void) memcpy((void *)(gc->pc + 16), (void *)(&w), 4); |
| gc->pc += cmdlen; |
| if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| |
| #define X_GLrop_Vertex4fv 74 |
| void |
| __indirect_glVertex4fv(const GLfloat * v) |
| { |
| generic_16_byte( X_GLrop_Vertex4fv, v ); |
| } |
| |
| #define X_GLrop_Vertex4iv 75 |
| void |
| __indirect_glVertex4i(GLint x, GLint y, GLint z, GLint w) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint cmdlen = 20; |
| emit_header(gc->pc, X_GLrop_Vertex4iv, cmdlen); |
| (void) memcpy((void *)(gc->pc + 4), (void *)(&x), 4); |
| (void) memcpy((void *)(gc->pc + 8), (void *)(&y), 4); |
| (void) memcpy((void *)(gc->pc + 12), (void *)(&z), 4); |
| (void) memcpy((void *)(gc->pc + 16), (void *)(&w), 4); |
| gc->pc += cmdlen; |
| if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| |
| #define X_GLrop_Vertex4iv 75 |
| void |
| __indirect_glVertex4iv(const GLint * v) |
| { |
| generic_16_byte( X_GLrop_Vertex4iv, v ); |
| } |
| |
| #define X_GLrop_Vertex4sv 76 |
| void |
| __indirect_glVertex4s(GLshort x, GLshort y, GLshort z, GLshort w) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint cmdlen = 12; |
| emit_header(gc->pc, X_GLrop_Vertex4sv, cmdlen); |
| (void) memcpy((void *)(gc->pc + 4), (void *)(&x), 2); |
| (void) memcpy((void *)(gc->pc + 6), (void *)(&y), 2); |
| (void) memcpy((void *)(gc->pc + 8), (void *)(&z), 2); |
| (void) memcpy((void *)(gc->pc + 10), (void *)(&w), 2); |
| gc->pc += cmdlen; |
| if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| |
| #define X_GLrop_Vertex4sv 76 |
| void |
| __indirect_glVertex4sv(const GLshort * v) |
| { |
| generic_8_byte( X_GLrop_Vertex4sv, v ); |
| } |
| |
| #define X_GLrop_ClipPlane 77 |
| void |
| __indirect_glClipPlane(GLenum plane, const GLdouble * equation) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint cmdlen = 40; |
| emit_header(gc->pc, X_GLrop_ClipPlane, cmdlen); |
| (void) memcpy((void *)(gc->pc + 4), (void *)(equation), 32); |
| (void) memcpy((void *)(gc->pc + 36), (void *)(&plane), 4); |
| gc->pc += cmdlen; |
| if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| |
| #define X_GLrop_ColorMaterial 78 |
| void |
| __indirect_glColorMaterial(GLenum face, GLenum mode) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint cmdlen = 12; |
| emit_header(gc->pc, X_GLrop_ColorMaterial, cmdlen); |
| (void) memcpy((void *)(gc->pc + 4), (void *)(&face), 4); |
| (void) memcpy((void *)(gc->pc + 8), (void *)(&mode), 4); |
| gc->pc += cmdlen; |
| if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| |
| #define X_GLrop_CullFace 79 |
| void |
| __indirect_glCullFace(GLenum mode) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint cmdlen = 8; |
| emit_header(gc->pc, X_GLrop_CullFace, cmdlen); |
| (void) memcpy((void *)(gc->pc + 4), (void *)(&mode), 4); |
| gc->pc += cmdlen; |
| if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| |
| #define X_GLrop_Fogf 80 |
| void |
| __indirect_glFogf(GLenum pname, GLfloat param) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint cmdlen = 12; |
| emit_header(gc->pc, X_GLrop_Fogf, cmdlen); |
| (void) memcpy((void *)(gc->pc + 4), (void *)(&pname), 4); |
| (void) memcpy((void *)(gc->pc + 8), (void *)(¶m), 4); |
| gc->pc += cmdlen; |
| if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| |
| #define X_GLrop_Fogfv 81 |
| void |
| __indirect_glFogfv(GLenum pname, const GLfloat * params) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint compsize = __glFogfv_size(pname); |
| const GLuint cmdlen = 8 + __GLX_PAD((compsize * 4)); |
| emit_header(gc->pc, X_GLrop_Fogfv, cmdlen); |
| (void) memcpy((void *)(gc->pc + 4), (void *)(&pname), 4); |
| (void) memcpy((void *)(gc->pc + 8), (void *)(params), (compsize * 4)); |
| gc->pc += cmdlen; |
| if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| |
| #define X_GLrop_Fogi 82 |
| void |
| __indirect_glFogi(GLenum pname, GLint param) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint cmdlen = 12; |
| emit_header(gc->pc, X_GLrop_Fogi, cmdlen); |
| (void) memcpy((void *)(gc->pc + 4), (void *)(&pname), 4); |
| (void) memcpy((void *)(gc->pc + 8), (void *)(¶m), 4); |
| gc->pc += cmdlen; |
| if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| |
| #define X_GLrop_Fogiv 83 |
| void |
| __indirect_glFogiv(GLenum pname, const GLint * params) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint compsize = __glFogiv_size(pname); |
| const GLuint cmdlen = 8 + __GLX_PAD((compsize * 4)); |
| emit_header(gc->pc, X_GLrop_Fogiv, cmdlen); |
| (void) memcpy((void *)(gc->pc + 4), (void *)(&pname), 4); |
| (void) memcpy((void *)(gc->pc + 8), (void *)(params), (compsize * 4)); |
| gc->pc += cmdlen; |
| if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| |
| #define X_GLrop_FrontFace 84 |
| void |
| __indirect_glFrontFace(GLenum mode) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint cmdlen = 8; |
| emit_header(gc->pc, X_GLrop_FrontFace, cmdlen); |
| (void) memcpy((void *)(gc->pc + 4), (void *)(&mode), 4); |
| gc->pc += cmdlen; |
| if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| |
| #define X_GLrop_Hint 85 |
| void |
| __indirect_glHint(GLenum target, GLenum mode) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint cmdlen = 12; |
| emit_header(gc->pc, X_GLrop_Hint, cmdlen); |
| (void) memcpy((void *)(gc->pc + 4), (void *)(&target), 4); |
| (void) memcpy((void *)(gc->pc + 8), (void *)(&mode), 4); |
| gc->pc += cmdlen; |
| if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| |
| #define X_GLrop_Lightf 86 |
| void |
| __indirect_glLightf(GLenum light, GLenum pname, GLfloat param) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint cmdlen = 16; |
| emit_header(gc->pc, X_GLrop_Lightf, cmdlen); |
| (void) memcpy((void *)(gc->pc + 4), (void *)(&light), 4); |
| (void) memcpy((void *)(gc->pc + 8), (void *)(&pname), 4); |
| (void) memcpy((void *)(gc->pc + 12), (void *)(¶m), 4); |
| gc->pc += cmdlen; |
| if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| |
| #define X_GLrop_Lightfv 87 |
| void |
| __indirect_glLightfv(GLenum light, GLenum pname, const GLfloat * params) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint compsize = __glLightfv_size(pname); |
| const GLuint cmdlen = 12 + __GLX_PAD((compsize * 4)); |
| emit_header(gc->pc, X_GLrop_Lightfv, cmdlen); |
| (void) memcpy((void *)(gc->pc + 4), (void *)(&light), 4); |
| (void) memcpy((void *)(gc->pc + 8), (void *)(&pname), 4); |
| (void) memcpy((void *)(gc->pc + 12), (void *)(params), (compsize * 4)); |
| gc->pc += cmdlen; |
| if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| |
| #define X_GLrop_Lighti 88 |
| void |
| __indirect_glLighti(GLenum light, GLenum pname, GLint param) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint cmdlen = 16; |
| emit_header(gc->pc, X_GLrop_Lighti, cmdlen); |
| (void) memcpy((void *)(gc->pc + 4), (void *)(&light), 4); |
| (void) memcpy((void *)(gc->pc + 8), (void *)(&pname), 4); |
| (void) memcpy((void *)(gc->pc + 12), (void *)(¶m), 4); |
| gc->pc += cmdlen; |
| if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| |
| #define X_GLrop_Lightiv 89 |
| void |
| __indirect_glLightiv(GLenum light, GLenum pname, const GLint * params) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint compsize = __glLightiv_size(pname); |
| const GLuint cmdlen = 12 + __GLX_PAD((compsize * 4)); |
| emit_header(gc->pc, X_GLrop_Lightiv, cmdlen); |
| (void) memcpy((void *)(gc->pc + 4), (void *)(&light), 4); |
| (void) memcpy((void *)(gc->pc + 8), (void *)(&pname), 4); |
| (void) memcpy((void *)(gc->pc + 12), (void *)(params), (compsize * 4)); |
| gc->pc += cmdlen; |
| if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| |
| #define X_GLrop_LightModelf 90 |
| void |
| __indirect_glLightModelf(GLenum pname, GLfloat param) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint cmdlen = 12; |
| emit_header(gc->pc, X_GLrop_LightModelf, cmdlen); |
| (void) memcpy((void *)(gc->pc + 4), (void *)(&pname), 4); |
| (void) memcpy((void *)(gc->pc + 8), (void *)(¶m), 4); |
| gc->pc += cmdlen; |
| if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| |
| #define X_GLrop_LightModelfv 91 |
| void |
| __indirect_glLightModelfv(GLenum pname, const GLfloat * params) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint compsize = __glLightModelfv_size(pname); |
| const GLuint cmdlen = 8 + __GLX_PAD((compsize * 4)); |
| emit_header(gc->pc, X_GLrop_LightModelfv, cmdlen); |
| (void) memcpy((void *)(gc->pc + 4), (void *)(&pname), 4); |
| (void) memcpy((void *)(gc->pc + 8), (void *)(params), (compsize * 4)); |
| gc->pc += cmdlen; |
| if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| |
| #define X_GLrop_LightModeli 92 |
| void |
| __indirect_glLightModeli(GLenum pname, GLint param) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint cmdlen = 12; |
| emit_header(gc->pc, X_GLrop_LightModeli, cmdlen); |
| (void) memcpy((void *)(gc->pc + 4), (void *)(&pname), 4); |
| (void) memcpy((void *)(gc->pc + 8), (void *)(¶m), 4); |
| gc->pc += cmdlen; |
| if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| |
| #define X_GLrop_LightModeliv 93 |
| void |
| __indirect_glLightModeliv(GLenum pname, const GLint * params) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint compsize = __glLightModeliv_size(pname); |
| const GLuint cmdlen = 8 + __GLX_PAD((compsize * 4)); |
| emit_header(gc->pc, X_GLrop_LightModeliv, cmdlen); |
| (void) memcpy((void *)(gc->pc + 4), (void *)(&pname), 4); |
| (void) memcpy((void *)(gc->pc + 8), (void *)(params), (compsize * 4)); |
| gc->pc += cmdlen; |
| if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| |
| #define X_GLrop_LineStipple 94 |
| void |
| __indirect_glLineStipple(GLint factor, GLushort pattern) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint cmdlen = 12; |
| emit_header(gc->pc, X_GLrop_LineStipple, cmdlen); |
| (void) memcpy((void *)(gc->pc + 4), (void *)(&factor), 4); |
| (void) memcpy((void *)(gc->pc + 8), (void *)(&pattern), 2); |
| gc->pc += cmdlen; |
| if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| |
| #define X_GLrop_LineWidth 95 |
| void |
| __indirect_glLineWidth(GLfloat width) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint cmdlen = 8; |
| emit_header(gc->pc, X_GLrop_LineWidth, cmdlen); |
| (void) memcpy((void *)(gc->pc + 4), (void *)(&width), 4); |
| gc->pc += cmdlen; |
| if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| |
| #define X_GLrop_Materialf 96 |
| void |
| __indirect_glMaterialf(GLenum face, GLenum pname, GLfloat param) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint cmdlen = 16; |
| emit_header(gc->pc, X_GLrop_Materialf, cmdlen); |
| (void) memcpy((void *)(gc->pc + 4), (void *)(&face), 4); |
| (void) memcpy((void *)(gc->pc + 8), (void *)(&pname), 4); |
| (void) memcpy((void *)(gc->pc + 12), (void *)(¶m), 4); |
| gc->pc += cmdlen; |
| if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| |
| #define X_GLrop_Materialfv 97 |
| void |
| __indirect_glMaterialfv(GLenum face, GLenum pname, const GLfloat * params) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint compsize = __glMaterialfv_size(pname); |
| const GLuint cmdlen = 12 + __GLX_PAD((compsize * 4)); |
| emit_header(gc->pc, X_GLrop_Materialfv, cmdlen); |
| (void) memcpy((void *)(gc->pc + 4), (void *)(&face), 4); |
| (void) memcpy((void *)(gc->pc + 8), (void *)(&pname), 4); |
| (void) memcpy((void *)(gc->pc + 12), (void *)(params), (compsize * 4)); |
| gc->pc += cmdlen; |
| if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| |
| #define X_GLrop_Materiali 98 |
| void |
| __indirect_glMateriali(GLenum face, GLenum pname, GLint param) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint cmdlen = 16; |
| emit_header(gc->pc, X_GLrop_Materiali, cmdlen); |
| (void) memcpy((void *)(gc->pc + 4), (void *)(&face), 4); |
| (void) memcpy((void *)(gc->pc + 8), (void *)(&pname), 4); |
| (void) memcpy((void *)(gc->pc + 12), (void *)(¶m), 4); |
| gc->pc += cmdlen; |
| if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| |
| #define X_GLrop_Materialiv 99 |
| void |
| __indirect_glMaterialiv(GLenum face, GLenum pname, const GLint * params) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint compsize = __glMaterialiv_size(pname); |
| const GLuint cmdlen = 12 + __GLX_PAD((compsize * 4)); |
| emit_header(gc->pc, X_GLrop_Materialiv, cmdlen); |
| (void) memcpy((void *)(gc->pc + 4), (void *)(&face), 4); |
| (void) memcpy((void *)(gc->pc + 8), (void *)(&pname), 4); |
| (void) memcpy((void *)(gc->pc + 12), (void *)(params), (compsize * 4)); |
| gc->pc += cmdlen; |
| if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| |
| #define X_GLrop_PointSize 100 |
| void |
| __indirect_glPointSize(GLfloat size) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint cmdlen = 8; |
| emit_header(gc->pc, X_GLrop_PointSize, cmdlen); |
| (void) memcpy((void *)(gc->pc + 4), (void *)(&size), 4); |
| gc->pc += cmdlen; |
| if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| |
| #define X_GLrop_PolygonMode 101 |
| void |
| __indirect_glPolygonMode(GLenum face, GLenum mode) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint cmdlen = 12; |
| emit_header(gc->pc, X_GLrop_PolygonMode, cmdlen); |
| (void) memcpy((void *)(gc->pc + 4), (void *)(&face), 4); |
| (void) memcpy((void *)(gc->pc + 8), (void *)(&mode), 4); |
| gc->pc += cmdlen; |
| if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| |
| #define X_GLrop_PolygonStipple 102 |
| void |
| __indirect_glPolygonStipple(const GLubyte * mask) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint compsize = (mask != NULL) ? __glImageSize(32, 32, 1, GL_COLOR_INDEX, GL_BITMAP, 0) : 0; |
| const GLuint cmdlen = 24 + __GLX_PAD(compsize); |
| emit_header(gc->pc, X_GLrop_PolygonStipple, cmdlen); |
| if (compsize > 0) { |
| (*gc->fillImage)(gc, 2, 32, 32, 1, GL_COLOR_INDEX, GL_BITMAP, mask, gc->pc + 24, gc->pc + 4); |
| } |
| else { |
| (void) memcpy( gc->pc + 4, default_pixel_store_2D, default_pixel_store_2D_size ); |
| } |
| gc->pc += cmdlen; |
| if (gc->pc > gc->limit) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| |
| #define X_GLrop_Scissor 103 |
| void |
| __indirect_glScissor(GLint x, GLint y, GLsizei width, GLsizei height) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint cmdlen = 20; |
| emit_header(gc->pc, X_GLrop_Scissor, cmdlen); |
| (void) memcpy((void *)(gc->pc + 4), (void *)(&x), 4); |
| (void) memcpy((void *)(gc->pc + 8), (void *)(&y), 4); |
| (void) memcpy((void *)(gc->pc + 12), (void *)(&width), 4); |
| (void) memcpy((void *)(gc->pc + 16), (void *)(&height), 4); |
| gc->pc += cmdlen; |
| if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| |
| #define X_GLrop_ShadeModel 104 |
| void |
| __indirect_glShadeModel(GLenum mode) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint cmdlen = 8; |
| emit_header(gc->pc, X_GLrop_ShadeModel, cmdlen); |
| (void) memcpy((void *)(gc->pc + 4), (void *)(&mode), 4); |
| gc->pc += cmdlen; |
| if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| |
| #define X_GLrop_TexParameterf 105 |
| void |
| __indirect_glTexParameterf(GLenum target, GLenum pname, GLfloat param) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint cmdlen = 16; |
| emit_header(gc->pc, X_GLrop_TexParameterf, cmdlen); |
| (void) memcpy((void *)(gc->pc + 4), (void *)(&target), 4); |
| (void) memcpy((void *)(gc->pc + 8), (void *)(&pname), 4); |
| (void) memcpy((void *)(gc->pc + 12), (void *)(¶m), 4); |
| gc->pc += cmdlen; |
| if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| |
| #define X_GLrop_TexParameterfv 106 |
| void |
| __indirect_glTexParameterfv(GLenum target, GLenum pname, const GLfloat * params) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint compsize = __glTexParameterfv_size(pname); |
| const GLuint cmdlen = 12 + __GLX_PAD((compsize * 4)); |
| emit_header(gc->pc, X_GLrop_TexParameterfv, cmdlen); |
| (void) memcpy((void *)(gc->pc + 4), (void *)(&target), 4); |
| (void) memcpy((void *)(gc->pc + 8), (void *)(&pname), 4); |
| (void) memcpy((void *)(gc->pc + 12), (void *)(params), (compsize * 4)); |
| gc->pc += cmdlen; |
| if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| |
| #define X_GLrop_TexParameteri 107 |
| void |
| __indirect_glTexParameteri(GLenum target, GLenum pname, GLint param) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint cmdlen = 16; |
| emit_header(gc->pc, X_GLrop_TexParameteri, cmdlen); |
| (void) memcpy((void *)(gc->pc + 4), (void *)(&target), 4); |
| (void) memcpy((void *)(gc->pc + 8), (void *)(&pname), 4); |
| (void) memcpy((void *)(gc->pc + 12), (void *)(¶m), 4); |
| gc->pc += cmdlen; |
| if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| |
| #define X_GLrop_TexParameteriv 108 |
| void |
| __indirect_glTexParameteriv(GLenum target, GLenum pname, const GLint * params) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint compsize = __glTexParameteriv_size(pname); |
| const GLuint cmdlen = 12 + __GLX_PAD((compsize * 4)); |
| emit_header(gc->pc, X_GLrop_TexParameteriv, cmdlen); |
| (void) memcpy((void *)(gc->pc + 4), (void *)(&target), 4); |
| (void) memcpy((void *)(gc->pc + 8), (void *)(&pname), 4); |
| (void) memcpy((void *)(gc->pc + 12), (void *)(params), (compsize * 4)); |
| gc->pc += cmdlen; |
| if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| |
| static void |
| __glx_TexImage_1D2D( unsigned opcode, unsigned dim, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid * pixels ) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint compsize = __glImageSize(width, height, 1, format, type, target); |
| const GLuint cmdlen = 56 + __GLX_PAD(compsize); |
| if (__builtin_expect(gc->currentDpy != NULL, 1)) { |
| if (cmdlen <= gc->maxSmallRenderCommandSize) { |
| if ( (gc->pc + cmdlen) > gc->bufEnd ) { |
| (void) __glXFlushRenderBuffer(gc, gc->pc); |
| } |
| emit_header(gc->pc, opcode, cmdlen); |
| (void) memcpy((void *)(gc->pc + 24), (void *)(&target), 4); |
| (void) memcpy((void *)(gc->pc + 28), (void *)(&level), 4); |
| (void) memcpy((void *)(gc->pc + 32), (void *)(&internalformat), 4); |
| (void) memcpy((void *)(gc->pc + 36), (void *)(&width), 4); |
| (void) memcpy((void *)(gc->pc + 40), (void *)(&height), 4); |
| (void) memcpy((void *)(gc->pc + 44), (void *)(&border), 4); |
| (void) memcpy((void *)(gc->pc + 48), (void *)(&format), 4); |
| (void) memcpy((void *)(gc->pc + 52), (void *)(&type), 4); |
| if ((compsize > 0) && (pixels != NULL)) { |
| (*gc->fillImage)(gc, dim, width, height, 1, format, type, pixels, gc->pc + 56, gc->pc + 4); |
| } |
| else { |
| (void) memcpy( gc->pc + 4, default_pixel_store_2D, default_pixel_store_2D_size ); |
| } |
| gc->pc += cmdlen; |
| if (gc->pc > gc->limit) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| else { |
| const GLint op = opcode; |
| const GLuint cmdlenLarge = cmdlen + 4; |
| GLubyte * const pc = __glXFlushRenderBuffer(gc, gc->pc); |
| (void) memcpy((void *)(pc + 0), (void *)(&cmdlenLarge), 4); |
| (void) memcpy((void *)(pc + 4), (void *)(&op), 4); |
| (void) memcpy((void *)(pc + 28), (void *)(&target), 4); |
| (void) memcpy((void *)(pc + 32), (void *)(&level), 4); |
| (void) memcpy((void *)(pc + 36), (void *)(&internalformat), 4); |
| (void) memcpy((void *)(pc + 40), (void *)(&width), 4); |
| (void) memcpy((void *)(pc + 44), (void *)(&height), 4); |
| (void) memcpy((void *)(pc + 48), (void *)(&border), 4); |
| (void) memcpy((void *)(pc + 52), (void *)(&format), 4); |
| (void) memcpy((void *)(pc + 56), (void *)(&type), 4); |
| __glXSendLargeImage(gc, compsize, dim, width, height, 1, format, type, pixels, pc + 60, pc + 8); |
| } |
| } |
| } |
| |
| #define X_GLrop_TexImage1D 109 |
| void |
| __indirect_glTexImage1D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid * pixels) |
| { |
| __glx_TexImage_1D2D(X_GLrop_TexImage1D, 1, target, level, internalformat, width, 1, border, format, type, pixels ); |
| } |
| |
| #define X_GLrop_TexImage2D 110 |
| void |
| __indirect_glTexImage2D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid * pixels) |
| { |
| __glx_TexImage_1D2D(X_GLrop_TexImage2D, 2, target, level, internalformat, width, height, border, format, type, pixels ); |
| } |
| |
| #define X_GLrop_TexEnvf 111 |
| void |
| __indirect_glTexEnvf(GLenum target, GLenum pname, GLfloat param) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint cmdlen = 16; |
| emit_header(gc->pc, X_GLrop_TexEnvf, cmdlen); |
| (void) memcpy((void *)(gc->pc + 4), (void *)(&target), 4); |
| (void) memcpy((void *)(gc->pc + 8), (void *)(&pname), 4); |
| (void) memcpy((void *)(gc->pc + 12), (void *)(¶m), 4); |
| gc->pc += cmdlen; |
| if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| |
| #define X_GLrop_TexEnvfv 112 |
| void |
| __indirect_glTexEnvfv(GLenum target, GLenum pname, const GLfloat * params) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint compsize = __glTexEnvfv_size(pname); |
| const GLuint cmdlen = 12 + __GLX_PAD((compsize * 4)); |
| emit_header(gc->pc, X_GLrop_TexEnvfv, cmdlen); |
| (void) memcpy((void *)(gc->pc + 4), (void *)(&target), 4); |
| (void) memcpy((void *)(gc->pc + 8), (void *)(&pname), 4); |
| (void) memcpy((void *)(gc->pc + 12), (void *)(params), (compsize * 4)); |
| gc->pc += cmdlen; |
| if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| |
| #define X_GLrop_TexEnvi 113 |
| void |
| __indirect_glTexEnvi(GLenum target, GLenum pname, GLint param) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint cmdlen = 16; |
| emit_header(gc->pc, X_GLrop_TexEnvi, cmdlen); |
| (void) memcpy((void *)(gc->pc + 4), (void *)(&target), 4); |
| (void) memcpy((void *)(gc->pc + 8), (void *)(&pname), 4); |
| (void) memcpy((void *)(gc->pc + 12), (void *)(¶m), 4); |
| gc->pc += cmdlen; |
| if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| |
| #define X_GLrop_TexEnviv 114 |
| void |
| __indirect_glTexEnviv(GLenum target, GLenum pname, const GLint * params) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint compsize = __glTexEnviv_size(pname); |
| const GLuint cmdlen = 12 + __GLX_PAD((compsize * 4)); |
| emit_header(gc->pc, X_GLrop_TexEnviv, cmdlen); |
| (void) memcpy((void *)(gc->pc + 4), (void *)(&target), 4); |
| (void) memcpy((void *)(gc->pc + 8), (void *)(&pname), 4); |
| (void) memcpy((void *)(gc->pc + 12), (void *)(params), (compsize * 4)); |
| gc->pc += cmdlen; |
| if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| |
| #define X_GLrop_TexGend 115 |
| void |
| __indirect_glTexGend(GLenum coord, GLenum pname, GLdouble param) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint cmdlen = 20; |
| emit_header(gc->pc, X_GLrop_TexGend, cmdlen); |
| (void) memcpy((void *)(gc->pc + 4), (void *)(¶m), 8); |
| (void) memcpy((void *)(gc->pc + 12), (void *)(&coord), 4); |
| (void) memcpy((void *)(gc->pc + 16), (void *)(&pname), 4); |
| gc->pc += cmdlen; |
| if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| |
| #define X_GLrop_TexGendv 116 |
| void |
| __indirect_glTexGendv(GLenum coord, GLenum pname, const GLdouble * params) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint compsize = __glTexGendv_size(pname); |
| const GLuint cmdlen = 12 + __GLX_PAD((compsize * 8)); |
| emit_header(gc->pc, X_GLrop_TexGendv, cmdlen); |
| (void) memcpy((void *)(gc->pc + 4), (void *)(&coord), 4); |
| (void) memcpy((void *)(gc->pc + 8), (void *)(&pname), 4); |
| (void) memcpy((void *)(gc->pc + 12), (void *)(params), (compsize * 8)); |
| gc->pc += cmdlen; |
| if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| |
| #define X_GLrop_TexGenf 117 |
| void |
| __indirect_glTexGenf(GLenum coord, GLenum pname, GLfloat param) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint cmdlen = 16; |
| emit_header(gc->pc, X_GLrop_TexGenf, cmdlen); |
| (void) memcpy((void *)(gc->pc + 4), (void *)(&coord), 4); |
| (void) memcpy((void *)(gc->pc + 8), (void *)(&pname), 4); |
| (void) memcpy((void *)(gc->pc + 12), (void *)(¶m), 4); |
| gc->pc += cmdlen; |
| if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| |
| #define X_GLrop_TexGenfv 118 |
| void |
| __indirect_glTexGenfv(GLenum coord, GLenum pname, const GLfloat * params) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint compsize = __glTexGenfv_size(pname); |
| const GLuint cmdlen = 12 + __GLX_PAD((compsize * 4)); |
| emit_header(gc->pc, X_GLrop_TexGenfv, cmdlen); |
| (void) memcpy((void *)(gc->pc + 4), (void *)(&coord), 4); |
| (void) memcpy((void *)(gc->pc + 8), (void *)(&pname), 4); |
| (void) memcpy((void *)(gc->pc + 12), (void *)(params), (compsize * 4)); |
| gc->pc += cmdlen; |
| if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| |
| #define X_GLrop_TexGeni 119 |
| void |
| __indirect_glTexGeni(GLenum coord, GLenum pname, GLint param) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint cmdlen = 16; |
| emit_header(gc->pc, X_GLrop_TexGeni, cmdlen); |
| (void) memcpy((void *)(gc->pc + 4), (void *)(&coord), 4); |
| (void) memcpy((void *)(gc->pc + 8), (void *)(&pname), 4); |
| (void) memcpy((void *)(gc->pc + 12), (void *)(¶m), 4); |
| gc->pc += cmdlen; |
| if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| |
| #define X_GLrop_TexGeniv 120 |
| void |
| __indirect_glTexGeniv(GLenum coord, GLenum pname, const GLint * params) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint compsize = __glTexGeniv_size(pname); |
| const GLuint cmdlen = 12 + __GLX_PAD((compsize * 4)); |
| emit_header(gc->pc, X_GLrop_TexGeniv, cmdlen); |
| (void) memcpy((void *)(gc->pc + 4), (void *)(&coord), 4); |
| (void) memcpy((void *)(gc->pc + 8), (void *)(&pname), 4); |
| (void) memcpy((void *)(gc->pc + 12), (void *)(params), (compsize * 4)); |
| gc->pc += cmdlen; |
| if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| |
| #define X_GLrop_InitNames 121 |
| void |
| __indirect_glInitNames(void) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint cmdlen = 4; |
| emit_header(gc->pc, X_GLrop_InitNames, cmdlen); |
| gc->pc += cmdlen; |
| if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| |
| #define X_GLrop_LoadName 122 |
| void |
| __indirect_glLoadName(GLuint name) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint cmdlen = 8; |
| emit_header(gc->pc, X_GLrop_LoadName, cmdlen); |
| (void) memcpy((void *)(gc->pc + 4), (void *)(&name), 4); |
| gc->pc += cmdlen; |
| if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| |
| #define X_GLrop_PassThrough 123 |
| void |
| __indirect_glPassThrough(GLfloat token) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint cmdlen = 8; |
| emit_header(gc->pc, X_GLrop_PassThrough, cmdlen); |
| (void) memcpy((void *)(gc->pc + 4), (void *)(&token), 4); |
| gc->pc += cmdlen; |
| if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| |
| #define X_GLrop_PopName 124 |
| void |
| __indirect_glPopName(void) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint cmdlen = 4; |
| emit_header(gc->pc, X_GLrop_PopName, cmdlen); |
| gc->pc += cmdlen; |
| if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| |
| #define X_GLrop_PushName 125 |
| void |
| __indirect_glPushName(GLuint name) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint cmdlen = 8; |
| emit_header(gc->pc, X_GLrop_PushName, cmdlen); |
| (void) memcpy((void *)(gc->pc + 4), (void *)(&name), 4); |
| gc->pc += cmdlen; |
| if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| |
| #define X_GLrop_DrawBuffer 126 |
| void |
| __indirect_glDrawBuffer(GLenum mode) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint cmdlen = 8; |
| emit_header(gc->pc, X_GLrop_DrawBuffer, cmdlen); |
| (void) memcpy((void *)(gc->pc + 4), (void *)(&mode), 4); |
| gc->pc += cmdlen; |
| if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| |
| #define X_GLrop_Clear 127 |
| void |
| __indirect_glClear(GLbitfield mask) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint cmdlen = 8; |
| emit_header(gc->pc, X_GLrop_Clear, cmdlen); |
| (void) memcpy((void *)(gc->pc + 4), (void *)(&mask), 4); |
| gc->pc += cmdlen; |
| if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| |
| #define X_GLrop_ClearAccum 128 |
| void |
| __indirect_glClearAccum(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint cmdlen = 20; |
| emit_header(gc->pc, X_GLrop_ClearAccum, cmdlen); |
| (void) memcpy((void *)(gc->pc + 4), (void *)(&red), 4); |
| (void) memcpy((void *)(gc->pc + 8), (void *)(&green), 4); |
| (void) memcpy((void *)(gc->pc + 12), (void *)(&blue), 4); |
| (void) memcpy((void *)(gc->pc + 16), (void *)(&alpha), 4); |
| gc->pc += cmdlen; |
| if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| |
| #define X_GLrop_ClearIndex 129 |
| void |
| __indirect_glClearIndex(GLfloat c) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint cmdlen = 8; |
| emit_header(gc->pc, X_GLrop_ClearIndex, cmdlen); |
| (void) memcpy((void *)(gc->pc + 4), (void *)(&c), 4); |
| gc->pc += cmdlen; |
| if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| |
| #define X_GLrop_ClearColor 130 |
| void |
| __indirect_glClearColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint cmdlen = 20; |
| emit_header(gc->pc, X_GLrop_ClearColor, cmdlen); |
| (void) memcpy((void *)(gc->pc + 4), (void *)(&red), 4); |
| (void) memcpy((void *)(gc->pc + 8), (void *)(&green), 4); |
| (void) memcpy((void *)(gc->pc + 12), (void *)(&blue), 4); |
| (void) memcpy((void *)(gc->pc + 16), (void *)(&alpha), 4); |
| gc->pc += cmdlen; |
| if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| |
| #define X_GLrop_ClearStencil 131 |
| void |
| __indirect_glClearStencil(GLint s) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint cmdlen = 8; |
| emit_header(gc->pc, X_GLrop_ClearStencil, cmdlen); |
| (void) memcpy((void *)(gc->pc + 4), (void *)(&s), 4); |
| gc->pc += cmdlen; |
| if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| |
| #define X_GLrop_ClearDepth 132 |
| void |
| __indirect_glClearDepth(GLclampd depth) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint cmdlen = 12; |
| emit_header(gc->pc, X_GLrop_ClearDepth, cmdlen); |
| (void) memcpy((void *)(gc->pc + 4), (void *)(&depth), 8); |
| gc->pc += cmdlen; |
| if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| |
| #define X_GLrop_StencilMask 133 |
| void |
| __indirect_glStencilMask(GLuint mask) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint cmdlen = 8; |
| emit_header(gc->pc, X_GLrop_StencilMask, cmdlen); |
| (void) memcpy((void *)(gc->pc + 4), (void *)(&mask), 4); |
| gc->pc += cmdlen; |
| if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| |
| #define X_GLrop_ColorMask 134 |
| void |
| __indirect_glColorMask(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint cmdlen = 8; |
| emit_header(gc->pc, X_GLrop_ColorMask, cmdlen); |
| (void) memcpy((void *)(gc->pc + 4), (void *)(&red), 1); |
| (void) memcpy((void *)(gc->pc + 5), (void *)(&green), 1); |
| (void) memcpy((void *)(gc->pc + 6), (void *)(&blue), 1); |
| (void) memcpy((void *)(gc->pc + 7), (void *)(&alpha), 1); |
| gc->pc += cmdlen; |
| if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| |
| #define X_GLrop_DepthMask 135 |
| void |
| __indirect_glDepthMask(GLboolean flag) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint cmdlen = 8; |
| emit_header(gc->pc, X_GLrop_DepthMask, cmdlen); |
| (void) memcpy((void *)(gc->pc + 4), (void *)(&flag), 1); |
| gc->pc += cmdlen; |
| if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| |
| #define X_GLrop_IndexMask 136 |
| void |
| __indirect_glIndexMask(GLuint mask) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint cmdlen = 8; |
| emit_header(gc->pc, X_GLrop_IndexMask, cmdlen); |
| (void) memcpy((void *)(gc->pc + 4), (void *)(&mask), 4); |
| gc->pc += cmdlen; |
| if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| |
| #define X_GLrop_Accum 137 |
| void |
| __indirect_glAccum(GLenum op, GLfloat value) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint cmdlen = 12; |
| emit_header(gc->pc, X_GLrop_Accum, cmdlen); |
| (void) memcpy((void *)(gc->pc + 4), (void *)(&op), 4); |
| (void) memcpy((void *)(gc->pc + 8), (void *)(&value), 4); |
| gc->pc += cmdlen; |
| if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| |
| #define X_GLrop_PopAttrib 141 |
| void |
| __indirect_glPopAttrib(void) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint cmdlen = 4; |
| emit_header(gc->pc, X_GLrop_PopAttrib, cmdlen); |
| gc->pc += cmdlen; |
| if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| |
| #define X_GLrop_PushAttrib 142 |
| void |
| __indirect_glPushAttrib(GLbitfield mask) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint cmdlen = 8; |
| emit_header(gc->pc, X_GLrop_PushAttrib, cmdlen); |
| (void) memcpy((void *)(gc->pc + 4), (void *)(&mask), 4); |
| gc->pc += cmdlen; |
| if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| |
| #define X_GLrop_MapGrid1d 147 |
| void |
| __indirect_glMapGrid1d(GLint un, GLdouble u1, GLdouble u2) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint cmdlen = 24; |
| emit_header(gc->pc, X_GLrop_MapGrid1d, cmdlen); |
| (void) memcpy((void *)(gc->pc + 4), (void *)(&u1), 8); |
| (void) memcpy((void *)(gc->pc + 12), (void *)(&u2), 8); |
| (void) memcpy((void *)(gc->pc + 20), (void *)(&un), 4); |
| gc->pc += cmdlen; |
| if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| |
| #define X_GLrop_MapGrid1f 148 |
| void |
| __indirect_glMapGrid1f(GLint un, GLfloat u1, GLfloat u2) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint cmdlen = 16; |
| emit_header(gc->pc, X_GLrop_MapGrid1f, cmdlen); |
| (void) memcpy((void *)(gc->pc + 4), (void *)(&un), 4); |
| (void) memcpy((void *)(gc->pc + 8), (void *)(&u1), 4); |
| (void) memcpy((void *)(gc->pc + 12), (void *)(&u2), 4); |
| gc->pc += cmdlen; |
| if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| |
| #define X_GLrop_MapGrid2d 149 |
| void |
| __indirect_glMapGrid2d(GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint cmdlen = 44; |
| emit_header(gc->pc, X_GLrop_MapGrid2d, cmdlen); |
| (void) memcpy((void *)(gc->pc + 4), (void *)(&u1), 8); |
| (void) memcpy((void *)(gc->pc + 12), (void *)(&u2), 8); |
| (void) memcpy((void *)(gc->pc + 20), (void *)(&v1), 8); |
| (void) memcpy((void *)(gc->pc + 28), (void *)(&v2), 8); |
| (void) memcpy((void *)(gc->pc + 36), (void *)(&un), 4); |
| (void) memcpy((void *)(gc->pc + 40), (void *)(&vn), 4); |
| gc->pc += cmdlen; |
| if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| |
| #define X_GLrop_MapGrid2f 150 |
| void |
| __indirect_glMapGrid2f(GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint cmdlen = 28; |
| emit_header(gc->pc, X_GLrop_MapGrid2f, cmdlen); |
| (void) memcpy((void *)(gc->pc + 4), (void *)(&un), 4); |
| (void) memcpy((void *)(gc->pc + 8), (void *)(&u1), 4); |
| (void) memcpy((void *)(gc->pc + 12), (void *)(&u2), 4); |
| (void) memcpy((void *)(gc->pc + 16), (void *)(&vn), 4); |
| (void) memcpy((void *)(gc->pc + 20), (void *)(&v1), 4); |
| (void) memcpy((void *)(gc->pc + 24), (void *)(&v2), 4); |
| gc->pc += cmdlen; |
| if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| |
| #define X_GLrop_EvalCoord1dv 151 |
| void |
| __indirect_glEvalCoord1d(GLdouble u) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint cmdlen = 12; |
| emit_header(gc->pc, X_GLrop_EvalCoord1dv, cmdlen); |
| (void) memcpy((void *)(gc->pc + 4), (void *)(&u), 8); |
| gc->pc += cmdlen; |
| if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| |
| #define X_GLrop_EvalCoord1dv 151 |
| void |
| __indirect_glEvalCoord1dv(const GLdouble * u) |
| { |
| generic_8_byte( X_GLrop_EvalCoord1dv, u ); |
| } |
| |
| #define X_GLrop_EvalCoord1fv 152 |
| void |
| __indirect_glEvalCoord1f(GLfloat u) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint cmdlen = 8; |
| emit_header(gc->pc, X_GLrop_EvalCoord1fv, cmdlen); |
| (void) memcpy((void *)(gc->pc + 4), (void *)(&u), 4); |
| gc->pc += cmdlen; |
| if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| |
| #define X_GLrop_EvalCoord1fv 152 |
| void |
| __indirect_glEvalCoord1fv(const GLfloat * u) |
| { |
| generic_4_byte( X_GLrop_EvalCoord1fv, u ); |
| } |
| |
| #define X_GLrop_EvalCoord2dv 153 |
| void |
| __indirect_glEvalCoord2d(GLdouble u, GLdouble v) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint cmdlen = 20; |
| emit_header(gc->pc, X_GLrop_EvalCoord2dv, cmdlen); |
| (void) memcpy((void *)(gc->pc + 4), (void *)(&u), 8); |
| (void) memcpy((void *)(gc->pc + 12), (void *)(&v), 8); |
| gc->pc += cmdlen; |
| if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| |
| #define X_GLrop_EvalCoord2dv 153 |
| void |
| __indirect_glEvalCoord2dv(const GLdouble * u) |
| { |
| generic_16_byte( X_GLrop_EvalCoord2dv, u ); |
| } |
| |
| #define X_GLrop_EvalCoord2fv 154 |
| void |
| __indirect_glEvalCoord2f(GLfloat u, GLfloat v) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint cmdlen = 12; |
| emit_header(gc->pc, X_GLrop_EvalCoord2fv, cmdlen); |
| (void) memcpy((void *)(gc->pc + 4), (void *)(&u), 4); |
| (void) memcpy((void *)(gc->pc + 8), (void *)(&v), 4); |
| gc->pc += cmdlen; |
| if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| |
| #define X_GLrop_EvalCoord2fv 154 |
| void |
| __indirect_glEvalCoord2fv(const GLfloat * u) |
| { |
| generic_8_byte( X_GLrop_EvalCoord2fv, u ); |
| } |
| |
| #define X_GLrop_EvalMesh1 155 |
| void |
| __indirect_glEvalMesh1(GLenum mode, GLint i1, GLint i2) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint cmdlen = 16; |
| emit_header(gc->pc, X_GLrop_EvalMesh1, cmdlen); |
| (void) memcpy((void *)(gc->pc + 4), (void *)(&mode), 4); |
| (void) memcpy((void *)(gc->pc + 8), (void *)(&i1), 4); |
| (void) memcpy((void *)(gc->pc + 12), (void *)(&i2), 4); |
| gc->pc += cmdlen; |
| if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| |
| #define X_GLrop_EvalPoint1 156 |
| void |
| __indirect_glEvalPoint1(GLint i) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint cmdlen = 8; |
| emit_header(gc->pc, X_GLrop_EvalPoint1, cmdlen); |
| (void) memcpy((void *)(gc->pc + 4), (void *)(&i), 4); |
| gc->pc += cmdlen; |
| if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| |
| #define X_GLrop_EvalMesh2 157 |
| void |
| __indirect_glEvalMesh2(GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint cmdlen = 24; |
| emit_header(gc->pc, X_GLrop_EvalMesh2, cmdlen); |
| (void) memcpy((void *)(gc->pc + 4), (void *)(&mode), 4); |
| (void) memcpy((void *)(gc->pc + 8), (void *)(&i1), 4); |
| (void) memcpy((void *)(gc->pc + 12), (void *)(&i2), 4); |
| (void) memcpy((void *)(gc->pc + 16), (void *)(&j1), 4); |
| (void) memcpy((void *)(gc->pc + 20), (void *)(&j2), 4); |
| gc->pc += cmdlen; |
| if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| |
| #define X_GLrop_EvalPoint2 158 |
| void |
| __indirect_glEvalPoint2(GLint i, GLint j) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint cmdlen = 12; |
| emit_header(gc->pc, X_GLrop_EvalPoint2, cmdlen); |
| (void) memcpy((void *)(gc->pc + 4), (void *)(&i), 4); |
| (void) memcpy((void *)(gc->pc + 8), (void *)(&j), 4); |
| gc->pc += cmdlen; |
| if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| |
| #define X_GLrop_AlphaFunc 159 |
| void |
| __indirect_glAlphaFunc(GLenum func, GLclampf ref) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint cmdlen = 12; |
| emit_header(gc->pc, X_GLrop_AlphaFunc, cmdlen); |
| (void) memcpy((void *)(gc->pc + 4), (void *)(&func), 4); |
| (void) memcpy((void *)(gc->pc + 8), (void *)(&ref), 4); |
| gc->pc += cmdlen; |
| if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| |
| #define X_GLrop_BlendFunc 160 |
| void |
| __indirect_glBlendFunc(GLenum sfactor, GLenum dfactor) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint cmdlen = 12; |
| emit_header(gc->pc, X_GLrop_BlendFunc, cmdlen); |
| (void) memcpy((void *)(gc->pc + 4), (void *)(&sfactor), 4); |
| (void) memcpy((void *)(gc->pc + 8), (void *)(&dfactor), 4); |
| gc->pc += cmdlen; |
| if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| |
| #define X_GLrop_LogicOp 161 |
| void |
| __indirect_glLogicOp(GLenum opcode) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint cmdlen = 8; |
| emit_header(gc->pc, X_GLrop_LogicOp, cmdlen); |
| (void) memcpy((void *)(gc->pc + 4), (void *)(&opcode), 4); |
| gc->pc += cmdlen; |
| if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| |
| #define X_GLrop_StencilFunc 162 |
| void |
| __indirect_glStencilFunc(GLenum func, GLint ref, GLuint mask) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint cmdlen = 16; |
| emit_header(gc->pc, X_GLrop_StencilFunc, cmdlen); |
| (void) memcpy((void *)(gc->pc + 4), (void *)(&func), 4); |
| (void) memcpy((void *)(gc->pc + 8), (void *)(&ref), 4); |
| (void) memcpy((void *)(gc->pc + 12), (void *)(&mask), 4); |
| gc->pc += cmdlen; |
| if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| |
| #define X_GLrop_StencilOp 163 |
| void |
| __indirect_glStencilOp(GLenum fail, GLenum zfail, GLenum zpass) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint cmdlen = 16; |
| emit_header(gc->pc, X_GLrop_StencilOp, cmdlen); |
| (void) memcpy((void *)(gc->pc + 4), (void *)(&fail), 4); |
| (void) memcpy((void *)(gc->pc + 8), (void *)(&zfail), 4); |
| (void) memcpy((void *)(gc->pc + 12), (void *)(&zpass), 4); |
| gc->pc += cmdlen; |
| if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| |
| #define X_GLrop_DepthFunc 164 |
| void |
| __indirect_glDepthFunc(GLenum func) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint cmdlen = 8; |
| emit_header(gc->pc, X_GLrop_DepthFunc, cmdlen); |
| (void) memcpy((void *)(gc->pc + 4), (void *)(&func), 4); |
| gc->pc += cmdlen; |
| if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| |
| #define X_GLrop_PixelZoom 165 |
| void |
| __indirect_glPixelZoom(GLfloat xfactor, GLfloat yfactor) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint cmdlen = 12; |
| emit_header(gc->pc, X_GLrop_PixelZoom, cmdlen); |
| (void) memcpy((void *)(gc->pc + 4), (void *)(&xfactor), 4); |
| (void) memcpy((void *)(gc->pc + 8), (void *)(&yfactor), 4); |
| gc->pc += cmdlen; |
| if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| |
| #define X_GLrop_PixelTransferf 166 |
| void |
| __indirect_glPixelTransferf(GLenum pname, GLfloat param) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint cmdlen = 12; |
| emit_header(gc->pc, X_GLrop_PixelTransferf, cmdlen); |
| (void) memcpy((void *)(gc->pc + 4), (void *)(&pname), 4); |
| (void) memcpy((void *)(gc->pc + 8), (void *)(¶m), 4); |
| gc->pc += cmdlen; |
| if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| |
| #define X_GLrop_PixelTransferi 167 |
| void |
| __indirect_glPixelTransferi(GLenum pname, GLint param) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint cmdlen = 12; |
| emit_header(gc->pc, X_GLrop_PixelTransferi, cmdlen); |
| (void) memcpy((void *)(gc->pc + 4), (void *)(&pname), 4); |
| (void) memcpy((void *)(gc->pc + 8), (void *)(¶m), 4); |
| gc->pc += cmdlen; |
| if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| |
| #define X_GLrop_PixelMapfv 168 |
| void |
| __indirect_glPixelMapfv(GLenum map, GLsizei mapsize, const GLfloat * values) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint cmdlen = 12 + __GLX_PAD((mapsize * 4)); |
| if (__builtin_expect((mapsize >= 0) && (gc->currentDpy != NULL), 1)) { |
| if (cmdlen <= gc->maxSmallRenderCommandSize) { |
| if ( (gc->pc + cmdlen) > gc->bufEnd ) { |
| (void) __glXFlushRenderBuffer(gc, gc->pc); |
| } |
| emit_header(gc->pc, X_GLrop_PixelMapfv, cmdlen); |
| (void) memcpy((void *)(gc->pc + 4), (void *)(&map), 4); |
| (void) memcpy((void *)(gc->pc + 8), (void *)(&mapsize), 4); |
| (void) memcpy((void *)(gc->pc + 12), (void *)(values), (mapsize * 4)); |
| gc->pc += cmdlen; |
| if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| else { |
| const GLint op = X_GLrop_PixelMapfv; |
| const GLuint cmdlenLarge = cmdlen + 4; |
| GLubyte * const pc = __glXFlushRenderBuffer(gc, gc->pc); |
| (void) memcpy((void *)(pc + 0), (void *)(&cmdlenLarge), 4); |
| (void) memcpy((void *)(pc + 4), (void *)(&op), 4); |
| (void) memcpy((void *)(pc + 8), (void *)(&map), 4); |
| (void) memcpy((void *)(pc + 12), (void *)(&mapsize), 4); |
| __glXSendLargeCommand(gc, pc, 16, values, (mapsize * 4)); |
| } |
| } |
| } |
| |
| #define X_GLrop_PixelMapuiv 169 |
| void |
| __indirect_glPixelMapuiv(GLenum map, GLsizei mapsize, const GLuint * values) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint cmdlen = 12 + __GLX_PAD((mapsize * 4)); |
| if (__builtin_expect((mapsize >= 0) && (gc->currentDpy != NULL), 1)) { |
| if (cmdlen <= gc->maxSmallRenderCommandSize) { |
| if ( (gc->pc + cmdlen) > gc->bufEnd ) { |
| (void) __glXFlushRenderBuffer(gc, gc->pc); |
| } |
| emit_header(gc->pc, X_GLrop_PixelMapuiv, cmdlen); |
| (void) memcpy((void *)(gc->pc + 4), (void *)(&map), 4); |
| (void) memcpy((void *)(gc->pc + 8), (void *)(&mapsize), 4); |
| (void) memcpy((void *)(gc->pc + 12), (void *)(values), (mapsize * 4)); |
| gc->pc += cmdlen; |
| if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| else { |
| const GLint op = X_GLrop_PixelMapuiv; |
| const GLuint cmdlenLarge = cmdlen + 4; |
| GLubyte * const pc = __glXFlushRenderBuffer(gc, gc->pc); |
| (void) memcpy((void *)(pc + 0), (void *)(&cmdlenLarge), 4); |
| (void) memcpy((void *)(pc + 4), (void *)(&op), 4); |
| (void) memcpy((void *)(pc + 8), (void *)(&map), 4); |
| (void) memcpy((void *)(pc + 12), (void *)(&mapsize), 4); |
| __glXSendLargeCommand(gc, pc, 16, values, (mapsize * 4)); |
| } |
| } |
| } |
| |
| #define X_GLrop_PixelMapusv 170 |
| void |
| __indirect_glPixelMapusv(GLenum map, GLsizei mapsize, const GLushort * values) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint cmdlen = 12 + __GLX_PAD((mapsize * 2)); |
| if (__builtin_expect((mapsize >= 0) && (gc->currentDpy != NULL), 1)) { |
| if (cmdlen <= gc->maxSmallRenderCommandSize) { |
| if ( (gc->pc + cmdlen) > gc->bufEnd ) { |
| (void) __glXFlushRenderBuffer(gc, gc->pc); |
| } |
| emit_header(gc->pc, X_GLrop_PixelMapusv, cmdlen); |
| (void) memcpy((void *)(gc->pc + 4), (void *)(&map), 4); |
| (void) memcpy((void *)(gc->pc + 8), (void *)(&mapsize), 4); |
| (void) memcpy((void *)(gc->pc + 12), (void *)(values), (mapsize * 2)); |
| gc->pc += cmdlen; |
| if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| else { |
| const GLint op = X_GLrop_PixelMapusv; |
| const GLuint cmdlenLarge = cmdlen + 4; |
| GLubyte * const pc = __glXFlushRenderBuffer(gc, gc->pc); |
| (void) memcpy((void *)(pc + 0), (void *)(&cmdlenLarge), 4); |
| (void) memcpy((void *)(pc + 4), (void *)(&op), 4); |
| (void) memcpy((void *)(pc + 8), (void *)(&map), 4); |
| (void) memcpy((void *)(pc + 12), (void *)(&mapsize), 4); |
| __glXSendLargeCommand(gc, pc, 16, values, (mapsize * 2)); |
| } |
| } |
| } |
| |
| #define X_GLrop_ReadBuffer 171 |
| void |
| __indirect_glReadBuffer(GLenum mode) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint cmdlen = 8; |
| emit_header(gc->pc, X_GLrop_ReadBuffer, cmdlen); |
| (void) memcpy((void *)(gc->pc + 4), (void *)(&mode), 4); |
| gc->pc += cmdlen; |
| if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| |
| #define X_GLrop_CopyPixels 172 |
| void |
| __indirect_glCopyPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum type) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint cmdlen = 24; |
| emit_header(gc->pc, X_GLrop_CopyPixels, cmdlen); |
| (void) memcpy((void *)(gc->pc + 4), (void *)(&x), 4); |
| (void) memcpy((void *)(gc->pc + 8), (void *)(&y), 4); |
| (void) memcpy((void *)(gc->pc + 12), (void *)(&width), 4); |
| (void) memcpy((void *)(gc->pc + 16), (void *)(&height), 4); |
| (void) memcpy((void *)(gc->pc + 20), (void *)(&type), 4); |
| gc->pc += cmdlen; |
| if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| |
| #define X_GLsop_ReadPixels 111 |
| void |
| __indirect_glReadPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid * pixels) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const __GLXattribute * const state = gc->client_state_private; |
| Display * const dpy = gc->currentDpy; |
| const GLuint cmdlen = 28; |
| if (__builtin_expect(dpy != NULL, 1)) { |
| GLubyte const * pc = setup_single_request(gc, X_GLsop_ReadPixels, cmdlen); |
| (void) memcpy((void *)(pc + 0), (void *)(&x), 4); |
| (void) memcpy((void *)(pc + 4), (void *)(&y), 4); |
| (void) memcpy((void *)(pc + 8), (void *)(&width), 4); |
| (void) memcpy((void *)(pc + 12), (void *)(&height), 4); |
| (void) memcpy((void *)(pc + 16), (void *)(&format), 4); |
| (void) memcpy((void *)(pc + 20), (void *)(&type), 4); |
| *(int32_t *)(pc + 24) = 0; |
| * (int8_t *)(pc + 24) = state->storePack.swapEndian; |
| read_pixel_reply(dpy, gc, 2, width, height, 1, format, type, pixels, GL_FALSE); |
| UnlockDisplay(dpy); SyncHandle(); |
| } |
| return; |
| } |
| |
| #define X_GLrop_DrawPixels 173 |
| void |
| __indirect_glDrawPixels(GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint compsize = (pixels != NULL) ? __glImageSize(width, height, 1, format, type, 0) : 0; |
| const GLuint cmdlen = 40 + __GLX_PAD(compsize); |
| if (__builtin_expect(gc->currentDpy != NULL, 1)) { |
| if (cmdlen <= gc->maxSmallRenderCommandSize) { |
| if ( (gc->pc + cmdlen) > gc->bufEnd ) { |
| (void) __glXFlushRenderBuffer(gc, gc->pc); |
| } |
| emit_header(gc->pc, X_GLrop_DrawPixels, cmdlen); |
| (void) memcpy((void *)(gc->pc + 24), (void *)(&width), 4); |
| (void) memcpy((void *)(gc->pc + 28), (void *)(&height), 4); |
| (void) memcpy((void *)(gc->pc + 32), (void *)(&format), 4); |
| (void) memcpy((void *)(gc->pc + 36), (void *)(&type), 4); |
| if (compsize > 0) { |
| (*gc->fillImage)(gc, 2, width, height, 1, format, type, pixels, gc->pc + 40, gc->pc + 4); |
| } |
| else { |
| (void) memcpy( gc->pc + 4, default_pixel_store_2D, default_pixel_store_2D_size ); |
| } |
| gc->pc += cmdlen; |
| if (gc->pc > gc->limit) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| else { |
| const GLint op = X_GLrop_DrawPixels; |
| const GLuint cmdlenLarge = cmdlen + 4; |
| GLubyte * const pc = __glXFlushRenderBuffer(gc, gc->pc); |
| (void) memcpy((void *)(pc + 0), (void *)(&cmdlenLarge), 4); |
| (void) memcpy((void *)(pc + 4), (void *)(&op), 4); |
| (void) memcpy((void *)(pc + 28), (void *)(&width), 4); |
| (void) memcpy((void *)(pc + 32), (void *)(&height), 4); |
| (void) memcpy((void *)(pc + 36), (void *)(&format), 4); |
| (void) memcpy((void *)(pc + 40), (void *)(&type), 4); |
| __glXSendLargeImage(gc, compsize, 2, width, height, 1, format, type, pixels, pc + 44, pc + 8); |
| } |
| } |
| } |
| |
| #define X_GLsop_GetClipPlane 113 |
| void |
| __indirect_glGetClipPlane(GLenum plane, GLdouble * equation) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| Display * const dpy = gc->currentDpy; |
| const GLuint cmdlen = 4; |
| if (__builtin_expect(dpy != NULL, 1)) { |
| GLubyte const * pc = setup_single_request(gc, X_GLsop_GetClipPlane, cmdlen); |
| (void) memcpy((void *)(pc + 0), (void *)(&plane), 4); |
| (void) read_reply(dpy, 8, equation, GL_TRUE); |
| UnlockDisplay(dpy); SyncHandle(); |
| } |
| return; |
| } |
| |
| #define X_GLsop_GetLightfv 118 |
| void |
| __indirect_glGetLightfv(GLenum light, GLenum pname, GLfloat * params) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| Display * const dpy = gc->currentDpy; |
| const GLuint cmdlen = 8; |
| if (__builtin_expect(dpy != NULL, 1)) { |
| GLubyte const * pc = setup_single_request(gc, X_GLsop_GetLightfv, cmdlen); |
| (void) memcpy((void *)(pc + 0), (void *)(&light), 4); |
| (void) memcpy((void *)(pc + 4), (void *)(&pname), 4); |
| (void) read_reply(dpy, 4, params, GL_FALSE); |
| UnlockDisplay(dpy); SyncHandle(); |
| } |
| return; |
| } |
| |
| #define X_GLsop_GetLightiv 119 |
| void |
| __indirect_glGetLightiv(GLenum light, GLenum pname, GLint * params) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| Display * const dpy = gc->currentDpy; |
| const GLuint cmdlen = 8; |
| if (__builtin_expect(dpy != NULL, 1)) { |
| GLubyte const * pc = setup_single_request(gc, X_GLsop_GetLightiv, cmdlen); |
| (void) memcpy((void *)(pc + 0), (void *)(&light), 4); |
| (void) memcpy((void *)(pc + 4), (void *)(&pname), 4); |
| (void) read_reply(dpy, 4, params, GL_FALSE); |
| UnlockDisplay(dpy); SyncHandle(); |
| } |
| return; |
| } |
| |
| #define X_GLsop_GetMapdv 120 |
| void |
| __indirect_glGetMapdv(GLenum target, GLenum query, GLdouble * v) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| Display * const dpy = gc->currentDpy; |
| const GLuint cmdlen = 8; |
| if (__builtin_expect(dpy != NULL, 1)) { |
| GLubyte const * pc = setup_single_request(gc, X_GLsop_GetMapdv, cmdlen); |
| (void) memcpy((void *)(pc + 0), (void *)(&target), 4); |
| (void) memcpy((void *)(pc + 4), (void *)(&query), 4); |
| (void) read_reply(dpy, 8, v, GL_FALSE); |
| UnlockDisplay(dpy); SyncHandle(); |
| } |
| return; |
| } |
| |
| #define X_GLsop_GetMapfv 121 |
| void |
| __indirect_glGetMapfv(GLenum target, GLenum query, GLfloat * v) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| Display * const dpy = gc->currentDpy; |
| const GLuint cmdlen = 8; |
| if (__builtin_expect(dpy != NULL, 1)) { |
| GLubyte const * pc = setup_single_request(gc, X_GLsop_GetMapfv, cmdlen); |
| (void) memcpy((void *)(pc + 0), (void *)(&target), 4); |
| (void) memcpy((void *)(pc + 4), (void *)(&query), 4); |
| (void) read_reply(dpy, 4, v, GL_FALSE); |
| UnlockDisplay(dpy); SyncHandle(); |
| } |
| return; |
| } |
| |
| #define X_GLsop_GetMapiv 122 |
| void |
| __indirect_glGetMapiv(GLenum target, GLenum query, GLint * v) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| Display * const dpy = gc->currentDpy; |
| const GLuint cmdlen = 8; |
| if (__builtin_expect(dpy != NULL, 1)) { |
| GLubyte const * pc = setup_single_request(gc, X_GLsop_GetMapiv, cmdlen); |
| (void) memcpy((void *)(pc + 0), (void *)(&target), 4); |
| (void) memcpy((void *)(pc + 4), (void *)(&query), 4); |
| (void) read_reply(dpy, 4, v, GL_FALSE); |
| UnlockDisplay(dpy); SyncHandle(); |
| } |
| return; |
| } |
| |
| #define X_GLsop_GetMaterialfv 123 |
| void |
| __indirect_glGetMaterialfv(GLenum face, GLenum pname, GLfloat * params) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| Display * const dpy = gc->currentDpy; |
| const GLuint cmdlen = 8; |
| if (__builtin_expect(dpy != NULL, 1)) { |
| GLubyte const * pc = setup_single_request(gc, X_GLsop_GetMaterialfv, cmdlen); |
| (void) memcpy((void *)(pc + 0), (void *)(&face), 4); |
| (void) memcpy((void *)(pc + 4), (void *)(&pname), 4); |
| (void) read_reply(dpy, 4, params, GL_FALSE); |
| UnlockDisplay(dpy); SyncHandle(); |
| } |
| return; |
| } |
| |
| #define X_GLsop_GetMaterialiv 124 |
| void |
| __indirect_glGetMaterialiv(GLenum face, GLenum pname, GLint * params) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| Display * const dpy = gc->currentDpy; |
| const GLuint cmdlen = 8; |
| if (__builtin_expect(dpy != NULL, 1)) { |
| GLubyte const * pc = setup_single_request(gc, X_GLsop_GetMaterialiv, cmdlen); |
| (void) memcpy((void *)(pc + 0), (void *)(&face), 4); |
| (void) memcpy((void *)(pc + 4), (void *)(&pname), 4); |
| (void) read_reply(dpy, 4, params, GL_FALSE); |
| UnlockDisplay(dpy); SyncHandle(); |
| } |
| return; |
| } |
| |
| #define X_GLsop_GetPixelMapfv 125 |
| void |
| __indirect_glGetPixelMapfv(GLenum map, GLfloat * values) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| Display * const dpy = gc->currentDpy; |
| const GLuint cmdlen = 4; |
| if (__builtin_expect(dpy != NULL, 1)) { |
| GLubyte const * pc = setup_single_request(gc, X_GLsop_GetPixelMapfv, cmdlen); |
| (void) memcpy((void *)(pc + 0), (void *)(&map), 4); |
| (void) read_reply(dpy, 4, values, GL_FALSE); |
| UnlockDisplay(dpy); SyncHandle(); |
| } |
| return; |
| } |
| |
| #define X_GLsop_GetPixelMapuiv 126 |
| void |
| __indirect_glGetPixelMapuiv(GLenum map, GLuint * values) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| Display * const dpy = gc->currentDpy; |
| const GLuint cmdlen = 4; |
| if (__builtin_expect(dpy != NULL, 1)) { |
| GLubyte const * pc = setup_single_request(gc, X_GLsop_GetPixelMapuiv, cmdlen); |
| (void) memcpy((void *)(pc + 0), (void *)(&map), 4); |
| (void) read_reply(dpy, 4, values, GL_FALSE); |
| UnlockDisplay(dpy); SyncHandle(); |
| } |
| return; |
| } |
| |
| #define X_GLsop_GetPixelMapusv 127 |
| void |
| __indirect_glGetPixelMapusv(GLenum map, GLushort * values) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| Display * const dpy = gc->currentDpy; |
| const GLuint cmdlen = 4; |
| if (__builtin_expect(dpy != NULL, 1)) { |
| GLubyte const * pc = setup_single_request(gc, X_GLsop_GetPixelMapusv, cmdlen); |
| (void) memcpy((void *)(pc + 0), (void *)(&map), 4); |
| (void) read_reply(dpy, 2, values, GL_FALSE); |
| UnlockDisplay(dpy); SyncHandle(); |
| } |
| return; |
| } |
| |
| #define X_GLsop_GetPolygonStipple 128 |
| void |
| __indirect_glGetPolygonStipple(GLubyte * mask) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const __GLXattribute * const state = gc->client_state_private; |
| Display * const dpy = gc->currentDpy; |
| const GLuint cmdlen = 4; |
| if (__builtin_expect(dpy != NULL, 1)) { |
| GLubyte const * pc = setup_single_request(gc, X_GLsop_GetPolygonStipple, cmdlen); |
| *(int32_t *)(pc + 0) = 0; |
| read_pixel_reply(dpy, gc, 2, 32, 32, 1, GL_COLOR_INDEX, GL_BITMAP, mask, GL_FALSE); |
| UnlockDisplay(dpy); SyncHandle(); |
| } |
| return; |
| } |
| |
| #define X_GLsop_GetTexEnvfv 130 |
| void |
| __indirect_glGetTexEnvfv(GLenum target, GLenum pname, GLfloat * params) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| Display * const dpy = gc->currentDpy; |
| const GLuint cmdlen = 8; |
| if (__builtin_expect(dpy != NULL, 1)) { |
| GLubyte const * pc = setup_single_request(gc, X_GLsop_GetTexEnvfv, cmdlen); |
| (void) memcpy((void *)(pc + 0), (void *)(&target), 4); |
| (void) memcpy((void *)(pc + 4), (void *)(&pname), 4); |
| (void) read_reply(dpy, 4, params, GL_FALSE); |
| UnlockDisplay(dpy); SyncHandle(); |
| } |
| return; |
| } |
| |
| #define X_GLsop_GetTexEnviv 131 |
| void |
| __indirect_glGetTexEnviv(GLenum target, GLenum pname, GLint * params) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| Display * const dpy = gc->currentDpy; |
| const GLuint cmdlen = 8; |
| if (__builtin_expect(dpy != NULL, 1)) { |
| GLubyte const * pc = setup_single_request(gc, X_GLsop_GetTexEnviv, cmdlen); |
| (void) memcpy((void *)(pc + 0), (void *)(&target), 4); |
| (void) memcpy((void *)(pc + 4), (void *)(&pname), 4); |
| (void) read_reply(dpy, 4, params, GL_FALSE); |
| UnlockDisplay(dpy); SyncHandle(); |
| } |
| return; |
| } |
| |
| #define X_GLsop_GetTexGendv 132 |
| void |
| __indirect_glGetTexGendv(GLenum coord, GLenum pname, GLdouble * params) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| Display * const dpy = gc->currentDpy; |
| const GLuint cmdlen = 8; |
| if (__builtin_expect(dpy != NULL, 1)) { |
| GLubyte const * pc = setup_single_request(gc, X_GLsop_GetTexGendv, cmdlen); |
| (void) memcpy((void *)(pc + 0), (void *)(&coord), 4); |
| (void) memcpy((void *)(pc + 4), (void *)(&pname), 4); |
| (void) read_reply(dpy, 8, params, GL_FALSE); |
| UnlockDisplay(dpy); SyncHandle(); |
| } |
| return; |
| } |
| |
| #define X_GLsop_GetTexGenfv 133 |
| void |
| __indirect_glGetTexGenfv(GLenum coord, GLenum pname, GLfloat * params) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| Display * const dpy = gc->currentDpy; |
| const GLuint cmdlen = 8; |
| if (__builtin_expect(dpy != NULL, 1)) { |
| GLubyte const * pc = setup_single_request(gc, X_GLsop_GetTexGenfv, cmdlen); |
| (void) memcpy((void *)(pc + 0), (void *)(&coord), 4); |
| (void) memcpy((void *)(pc + 4), (void *)(&pname), 4); |
| (void) read_reply(dpy, 4, params, GL_FALSE); |
| UnlockDisplay(dpy); SyncHandle(); |
| } |
| return; |
| } |
| |
| #define X_GLsop_GetTexGeniv 134 |
| void |
| __indirect_glGetTexGeniv(GLenum coord, GLenum pname, GLint * params) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| Display * const dpy = gc->currentDpy; |
| const GLuint cmdlen = 8; |
| if (__builtin_expect(dpy != NULL, 1)) { |
| GLubyte const * pc = setup_single_request(gc, X_GLsop_GetTexGeniv, cmdlen); |
| (void) memcpy((void *)(pc + 0), (void *)(&coord), 4); |
| (void) memcpy((void *)(pc + 4), (void *)(&pname), 4); |
| (void) read_reply(dpy, 4, params, GL_FALSE); |
| UnlockDisplay(dpy); SyncHandle(); |
| } |
| return; |
| } |
| |
| #define X_GLsop_GetTexImage 135 |
| void |
| __indirect_glGetTexImage(GLenum target, GLint level, GLenum format, GLenum type, GLvoid * pixels) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const __GLXattribute * const state = gc->client_state_private; |
| Display * const dpy = gc->currentDpy; |
| const GLuint cmdlen = 20; |
| if (__builtin_expect(dpy != NULL, 1)) { |
| GLubyte const * pc = setup_single_request(gc, X_GLsop_GetTexImage, cmdlen); |
| (void) memcpy((void *)(pc + 0), (void *)(&target), 4); |
| (void) memcpy((void *)(pc + 4), (void *)(&level), 4); |
| (void) memcpy((void *)(pc + 8), (void *)(&format), 4); |
| (void) memcpy((void *)(pc + 12), (void *)(&type), 4); |
| *(int32_t *)(pc + 16) = 0; |
| * (int8_t *)(pc + 16) = state->storePack.swapEndian; |
| read_pixel_reply(dpy, gc, 3, 0, 0, 0, format, type, pixels, GL_TRUE); |
| UnlockDisplay(dpy); SyncHandle(); |
| } |
| return; |
| } |
| |
| #define X_GLsop_GetTexParameterfv 136 |
| void |
| __indirect_glGetTexParameterfv(GLenum target, GLenum pname, GLfloat * params) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| Display * const dpy = gc->currentDpy; |
| const GLuint cmdlen = 8; |
| if (__builtin_expect(dpy != NULL, 1)) { |
| GLubyte const * pc = setup_single_request(gc, X_GLsop_GetTexParameterfv, cmdlen); |
| (void) memcpy((void *)(pc + 0), (void *)(&target), 4); |
| (void) memcpy((void *)(pc + 4), (void *)(&pname), 4); |
| (void) read_reply(dpy, 4, params, GL_FALSE); |
| UnlockDisplay(dpy); SyncHandle(); |
| } |
| return; |
| } |
| |
| #define X_GLsop_GetTexParameteriv 137 |
| void |
| __indirect_glGetTexParameteriv(GLenum target, GLenum pname, GLint * params) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| Display * const dpy = gc->currentDpy; |
| const GLuint cmdlen = 8; |
| if (__builtin_expect(dpy != NULL, 1)) { |
| GLubyte const * pc = setup_single_request(gc, X_GLsop_GetTexParameteriv, cmdlen); |
| (void) memcpy((void *)(pc + 0), (void *)(&target), 4); |
| (void) memcpy((void *)(pc + 4), (void *)(&pname), 4); |
| (void) read_reply(dpy, 4, params, GL_FALSE); |
| UnlockDisplay(dpy); SyncHandle(); |
| } |
| return; |
| } |
| |
| #define X_GLsop_GetTexLevelParameterfv 138 |
| void |
| __indirect_glGetTexLevelParameterfv(GLenum target, GLint level, GLenum pname, GLfloat * params) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| Display * const dpy = gc->currentDpy; |
| const GLuint cmdlen = 12; |
| if (__builtin_expect(dpy != NULL, 1)) { |
| GLubyte const * pc = setup_single_request(gc, X_GLsop_GetTexLevelParameterfv, cmdlen); |
| (void) memcpy((void *)(pc + 0), (void *)(&target), 4); |
| (void) memcpy((void *)(pc + 4), (void *)(&level), 4); |
| (void) memcpy((void *)(pc + 8), (void *)(&pname), 4); |
| (void) read_reply(dpy, 4, params, GL_FALSE); |
| UnlockDisplay(dpy); SyncHandle(); |
| } |
| return; |
| } |
| |
| #define X_GLsop_GetTexLevelParameteriv 139 |
| void |
| __indirect_glGetTexLevelParameteriv(GLenum target, GLint level, GLenum pname, GLint * params) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| Display * const dpy = gc->currentDpy; |
| const GLuint cmdlen = 12; |
| if (__builtin_expect(dpy != NULL, 1)) { |
| GLubyte const * pc = setup_single_request(gc, X_GLsop_GetTexLevelParameteriv, cmdlen); |
| (void) memcpy((void *)(pc + 0), (void *)(&target), 4); |
| (void) memcpy((void *)(pc + 4), (void *)(&level), 4); |
| (void) memcpy((void *)(pc + 8), (void *)(&pname), 4); |
| (void) read_reply(dpy, 4, params, GL_FALSE); |
| UnlockDisplay(dpy); SyncHandle(); |
| } |
| return; |
| } |
| |
| #define X_GLsop_IsList 141 |
| GLboolean |
| __indirect_glIsList(GLuint list) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| Display * const dpy = gc->currentDpy; |
| GLboolean retval = (GLboolean) 0; |
| const GLuint cmdlen = 4; |
| if (__builtin_expect(dpy != NULL, 1)) { |
| GLubyte const * pc = setup_single_request(gc, X_GLsop_IsList, cmdlen); |
| (void) memcpy((void *)(pc + 0), (void *)(&list), 4); |
| retval = (GLboolean) read_reply(dpy, 0, NULL, GL_FALSE); |
| UnlockDisplay(dpy); SyncHandle(); |
| } |
| return retval; |
| } |
| |
| #define X_GLrop_DepthRange 174 |
| void |
| __indirect_glDepthRange(GLclampd zNear, GLclampd zFar) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint cmdlen = 20; |
| emit_header(gc->pc, X_GLrop_DepthRange, cmdlen); |
| (void) memcpy((void *)(gc->pc + 4), (void *)(&zNear), 8); |
| (void) memcpy((void *)(gc->pc + 12), (void *)(&zFar), 8); |
| gc->pc += cmdlen; |
| if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| |
| #define X_GLrop_Frustum 175 |
| void |
| __indirect_glFrustum(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint cmdlen = 52; |
| emit_header(gc->pc, X_GLrop_Frustum, cmdlen); |
| (void) memcpy((void *)(gc->pc + 4), (void *)(&left), 8); |
| (void) memcpy((void *)(gc->pc + 12), (void *)(&right), 8); |
| (void) memcpy((void *)(gc->pc + 20), (void *)(&bottom), 8); |
| (void) memcpy((void *)(gc->pc + 28), (void *)(&top), 8); |
| (void) memcpy((void *)(gc->pc + 36), (void *)(&zNear), 8); |
| (void) memcpy((void *)(gc->pc + 44), (void *)(&zFar), 8); |
| gc->pc += cmdlen; |
| if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| |
| #define X_GLrop_LoadIdentity 176 |
| void |
| __indirect_glLoadIdentity(void) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint cmdlen = 4; |
| emit_header(gc->pc, X_GLrop_LoadIdentity, cmdlen); |
| gc->pc += cmdlen; |
| if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| |
| #define X_GLrop_LoadMatrixf 177 |
| void |
| __indirect_glLoadMatrixf(const GLfloat * m) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint cmdlen = 68; |
| emit_header(gc->pc, X_GLrop_LoadMatrixf, cmdlen); |
| (void) memcpy((void *)(gc->pc + 4), (void *)(m), 64); |
| gc->pc += cmdlen; |
| if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| |
| #define X_GLrop_LoadMatrixd 178 |
| void |
| __indirect_glLoadMatrixd(const GLdouble * m) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint cmdlen = 132; |
| emit_header(gc->pc, X_GLrop_LoadMatrixd, cmdlen); |
| (void) memcpy((void *)(gc->pc + 4), (void *)(m), 128); |
| gc->pc += cmdlen; |
| if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| |
| #define X_GLrop_MatrixMode 179 |
| void |
| __indirect_glMatrixMode(GLenum mode) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint cmdlen = 8; |
| emit_header(gc->pc, X_GLrop_MatrixMode, cmdlen); |
| (void) memcpy((void *)(gc->pc + 4), (void *)(&mode), 4); |
| gc->pc += cmdlen; |
| if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| |
| #define X_GLrop_MultMatrixf 180 |
| void |
| __indirect_glMultMatrixf(const GLfloat * m) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint cmdlen = 68; |
| emit_header(gc->pc, X_GLrop_MultMatrixf, cmdlen); |
| (void) memcpy((void *)(gc->pc + 4), (void *)(m), 64); |
| gc->pc += cmdlen; |
| if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| |
| #define X_GLrop_MultMatrixd 181 |
| void |
| __indirect_glMultMatrixd(const GLdouble * m) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint cmdlen = 132; |
| emit_header(gc->pc, X_GLrop_MultMatrixd, cmdlen); |
| (void) memcpy((void *)(gc->pc + 4), (void *)(m), 128); |
| gc->pc += cmdlen; |
| if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| |
| #define X_GLrop_Ortho 182 |
| void |
| __indirect_glOrtho(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint cmdlen = 52; |
| emit_header(gc->pc, X_GLrop_Ortho, cmdlen); |
| (void) memcpy((void *)(gc->pc + 4), (void *)(&left), 8); |
| (void) memcpy((void *)(gc->pc + 12), (void *)(&right), 8); |
| (void) memcpy((void *)(gc->pc + 20), (void *)(&bottom), 8); |
| (void) memcpy((void *)(gc->pc + 28), (void *)(&top), 8); |
| (void) memcpy((void *)(gc->pc + 36), (void *)(&zNear), 8); |
| (void) memcpy((void *)(gc->pc + 44), (void *)(&zFar), 8); |
| gc->pc += cmdlen; |
| if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| |
| #define X_GLrop_PopMatrix 183 |
| void |
| __indirect_glPopMatrix(void) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint cmdlen = 4; |
| emit_header(gc->pc, X_GLrop_PopMatrix, cmdlen); |
| gc->pc += cmdlen; |
| if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| |
| #define X_GLrop_PushMatrix 184 |
| void |
| __indirect_glPushMatrix(void) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint cmdlen = 4; |
| emit_header(gc->pc, X_GLrop_PushMatrix, cmdlen); |
| gc->pc += cmdlen; |
| if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| |
| #define X_GLrop_Rotated 185 |
| void |
| __indirect_glRotated(GLdouble angle, GLdouble x, GLdouble y, GLdouble z) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint cmdlen = 36; |
| emit_header(gc->pc, X_GLrop_Rotated, cmdlen); |
| (void) memcpy((void *)(gc->pc + 4), (void *)(&angle), 8); |
| (void) memcpy((void *)(gc->pc + 12), (void *)(&x), 8); |
| (void) memcpy((void *)(gc->pc + 20), (void *)(&y), 8); |
| (void) memcpy((void *)(gc->pc + 28), (void *)(&z), 8); |
| gc->pc += cmdlen; |
| if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| |
| #define X_GLrop_Rotatef 186 |
| void |
| __indirect_glRotatef(GLfloat angle, GLfloat x, GLfloat y, GLfloat z) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint cmdlen = 20; |
| emit_header(gc->pc, X_GLrop_Rotatef, cmdlen); |
| (void) memcpy((void *)(gc->pc + 4), (void *)(&angle), 4); |
| (void) memcpy((void *)(gc->pc + 8), (void *)(&x), 4); |
| (void) memcpy((void *)(gc->pc + 12), (void *)(&y), 4); |
| (void) memcpy((void *)(gc->pc + 16), (void *)(&z), 4); |
| gc->pc += cmdlen; |
| if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| |
| #define X_GLrop_Scaled 187 |
| void |
| __indirect_glScaled(GLdouble x, GLdouble y, GLdouble z) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint cmdlen = 28; |
| emit_header(gc->pc, X_GLrop_Scaled, cmdlen); |
| (void) memcpy((void *)(gc->pc + 4), (void *)(&x), 8); |
| (void) memcpy((void *)(gc->pc + 12), (void *)(&y), 8); |
| (void) memcpy((void *)(gc->pc + 20), (void *)(&z), 8); |
| gc->pc += cmdlen; |
| if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| |
| #define X_GLrop_Scalef 188 |
| void |
| __indirect_glScalef(GLfloat x, GLfloat y, GLfloat z) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint cmdlen = 16; |
| emit_header(gc->pc, X_GLrop_Scalef, cmdlen); |
| (void) memcpy((void *)(gc->pc + 4), (void *)(&x), 4); |
| (void) memcpy((void *)(gc->pc + 8), (void *)(&y), 4); |
| (void) memcpy((void *)(gc->pc + 12), (void *)(&z), 4); |
| gc->pc += cmdlen; |
| if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| |
| #define X_GLrop_Translated 189 |
| void |
| __indirect_glTranslated(GLdouble x, GLdouble y, GLdouble z) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint cmdlen = 28; |
| emit_header(gc->pc, X_GLrop_Translated, cmdlen); |
| (void) memcpy((void *)(gc->pc + 4), (void *)(&x), 8); |
| (void) memcpy((void *)(gc->pc + 12), (void *)(&y), 8); |
| (void) memcpy((void *)(gc->pc + 20), (void *)(&z), 8); |
| gc->pc += cmdlen; |
| if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| |
| #define X_GLrop_Translatef 190 |
| void |
| __indirect_glTranslatef(GLfloat x, GLfloat y, GLfloat z) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint cmdlen = 16; |
| emit_header(gc->pc, X_GLrop_Translatef, cmdlen); |
| (void) memcpy((void *)(gc->pc + 4), (void *)(&x), 4); |
| (void) memcpy((void *)(gc->pc + 8), (void *)(&y), 4); |
| (void) memcpy((void *)(gc->pc + 12), (void *)(&z), 4); |
| gc->pc += cmdlen; |
| if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| |
| #define X_GLrop_Viewport 191 |
| void |
| __indirect_glViewport(GLint x, GLint y, GLsizei width, GLsizei height) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint cmdlen = 20; |
| emit_header(gc->pc, X_GLrop_Viewport, cmdlen); |
| (void) memcpy((void *)(gc->pc + 4), (void *)(&x), 4); |
| (void) memcpy((void *)(gc->pc + 8), (void *)(&y), 4); |
| (void) memcpy((void *)(gc->pc + 12), (void *)(&width), 4); |
| (void) memcpy((void *)(gc->pc + 16), (void *)(&height), 4); |
| gc->pc += cmdlen; |
| if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| |
| #define X_GLrop_BindTexture 4117 |
| void |
| __indirect_glBindTexture(GLenum target, GLuint texture) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint cmdlen = 12; |
| emit_header(gc->pc, X_GLrop_BindTexture, cmdlen); |
| (void) memcpy((void *)(gc->pc + 4), (void *)(&target), 4); |
| (void) memcpy((void *)(gc->pc + 8), (void *)(&texture), 4); |
| gc->pc += cmdlen; |
| if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| |
| #define X_GLrop_Indexubv 194 |
| void |
| __indirect_glIndexub(GLubyte c) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint cmdlen = 8; |
| emit_header(gc->pc, X_GLrop_Indexubv, cmdlen); |
| (void) memcpy((void *)(gc->pc + 4), (void *)(&c), 1); |
| gc->pc += cmdlen; |
| if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| |
| #define X_GLrop_Indexubv 194 |
| void |
| __indirect_glIndexubv(const GLubyte * c) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint cmdlen = 8; |
| emit_header(gc->pc, X_GLrop_Indexubv, cmdlen); |
| (void) memcpy((void *)(gc->pc + 4), (void *)(c), 1); |
| gc->pc += cmdlen; |
| if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| |
| #define X_GLrop_PolygonOffset 192 |
| void |
| __indirect_glPolygonOffset(GLfloat factor, GLfloat units) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint cmdlen = 12; |
| emit_header(gc->pc, X_GLrop_PolygonOffset, cmdlen); |
| (void) memcpy((void *)(gc->pc + 4), (void *)(&factor), 4); |
| (void) memcpy((void *)(gc->pc + 8), (void *)(&units), 4); |
| gc->pc += cmdlen; |
| if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| |
| #define X_GLsop_AreTexturesResident 143 |
| GLboolean |
| __indirect_glAreTexturesResident(GLsizei n, const GLuint * textures, GLboolean * residences) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| Display * const dpy = gc->currentDpy; |
| GLboolean retval = (GLboolean) 0; |
| const GLuint cmdlen = 4 + __GLX_PAD((n * 4)); |
| if (__builtin_expect((n >= 0) && (dpy != NULL), 1)) { |
| GLubyte const * pc = setup_single_request(gc, X_GLsop_AreTexturesResident, cmdlen); |
| (void) memcpy((void *)(pc + 0), (void *)(&n), 4); |
| (void) memcpy((void *)(pc + 4), (void *)(textures), (n * 4)); |
| retval = (GLboolean) read_reply(dpy, 1, residences, GL_TRUE); |
| UnlockDisplay(dpy); SyncHandle(); |
| } |
| return retval; |
| } |
| |
| #define X_GLrop_CopyTexImage1D 4119 |
| void |
| __indirect_glCopyTexImage1D(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint cmdlen = 32; |
| emit_header(gc->pc, X_GLrop_CopyTexImage1D, cmdlen); |
| (void) memcpy((void *)(gc->pc + 4), (void *)(&target), 4); |
| (void) memcpy((void *)(gc->pc + 8), (void *)(&level), 4); |
| (void) memcpy((void *)(gc->pc + 12), (void *)(&internalformat), 4); |
| (void) memcpy((void *)(gc->pc + 16), (void *)(&x), 4); |
| (void) memcpy((void *)(gc->pc + 20), (void *)(&y), 4); |
| (void) memcpy((void *)(gc->pc + 24), (void *)(&width), 4); |
| (void) memcpy((void *)(gc->pc + 28), (void *)(&border), 4); |
| gc->pc += cmdlen; |
| if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| |
| #define X_GLrop_CopyTexImage2D 4120 |
| void |
| __indirect_glCopyTexImage2D(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint cmdlen = 36; |
| emit_header(gc->pc, X_GLrop_CopyTexImage2D, cmdlen); |
| (void) memcpy((void *)(gc->pc + 4), (void *)(&target), 4); |
| (void) memcpy((void *)(gc->pc + 8), (void *)(&level), 4); |
| (void) memcpy((void *)(gc->pc + 12), (void *)(&internalformat), 4); |
| (void) memcpy((void *)(gc->pc + 16), (void *)(&x), 4); |
| (void) memcpy((void *)(gc->pc + 20), (void *)(&y), 4); |
| (void) memcpy((void *)(gc->pc + 24), (void *)(&width), 4); |
| (void) memcpy((void *)(gc->pc + 28), (void *)(&height), 4); |
| (void) memcpy((void *)(gc->pc + 32), (void *)(&border), 4); |
| gc->pc += cmdlen; |
| if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| |
| #define X_GLrop_CopyTexSubImage1D 4121 |
| void |
| __indirect_glCopyTexSubImage1D(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint cmdlen = 28; |
| emit_header(gc->pc, X_GLrop_CopyTexSubImage1D, cmdlen); |
| (void) memcpy((void *)(gc->pc + 4), (void *)(&target), 4); |
| (void) memcpy((void *)(gc->pc + 8), (void *)(&level), 4); |
| (void) memcpy((void *)(gc->pc + 12), (void *)(&xoffset), 4); |
| (void) memcpy((void *)(gc->pc + 16), (void *)(&x), 4); |
| (void) memcpy((void *)(gc->pc + 20), (void *)(&y), 4); |
| (void) memcpy((void *)(gc->pc + 24), (void *)(&width), 4); |
| gc->pc += cmdlen; |
| if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| |
| #define X_GLrop_CopyTexSubImage2D 4122 |
| void |
| __indirect_glCopyTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint cmdlen = 36; |
| emit_header(gc->pc, X_GLrop_CopyTexSubImage2D, cmdlen); |
| (void) memcpy((void *)(gc->pc + 4), (void *)(&target), 4); |
| (void) memcpy((void *)(gc->pc + 8), (void *)(&level), 4); |
| (void) memcpy((void *)(gc->pc + 12), (void *)(&xoffset), 4); |
| (void) memcpy((void *)(gc->pc + 16), (void *)(&yoffset), 4); |
| (void) memcpy((void *)(gc->pc + 20), (void *)(&x), 4); |
| (void) memcpy((void *)(gc->pc + 24), (void *)(&y), 4); |
| (void) memcpy((void *)(gc->pc + 28), (void *)(&width), 4); |
| (void) memcpy((void *)(gc->pc + 32), (void *)(&height), 4); |
| gc->pc += cmdlen; |
| if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| |
| #define X_GLsop_DeleteTextures 144 |
| void |
| __indirect_glDeleteTextures(GLsizei n, const GLuint * textures) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| Display * const dpy = gc->currentDpy; |
| const GLuint cmdlen = 4 + __GLX_PAD((n * 4)); |
| if (__builtin_expect((n >= 0) && (dpy != NULL), 1)) { |
| GLubyte const * pc = setup_single_request(gc, X_GLsop_DeleteTextures, cmdlen); |
| (void) memcpy((void *)(pc + 0), (void *)(&n), 4); |
| (void) memcpy((void *)(pc + 4), (void *)(textures), (n * 4)); |
| UnlockDisplay(dpy); SyncHandle(); |
| } |
| return; |
| } |
| |
| #define X_GLsop_GenTextures 145 |
| void |
| __indirect_glGenTextures(GLsizei n, GLuint * textures) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| Display * const dpy = gc->currentDpy; |
| const GLuint cmdlen = 4; |
| if (__builtin_expect((n >= 0) && (dpy != NULL), 1)) { |
| GLubyte const * pc = setup_single_request(gc, X_GLsop_GenTextures, cmdlen); |
| (void) memcpy((void *)(pc + 0), (void *)(&n), 4); |
| (void) read_reply(dpy, 4, textures, GL_TRUE); |
| UnlockDisplay(dpy); SyncHandle(); |
| } |
| return; |
| } |
| |
| #define X_GLsop_IsTexture 146 |
| GLboolean |
| __indirect_glIsTexture(GLuint texture) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| Display * const dpy = gc->currentDpy; |
| GLboolean retval = (GLboolean) 0; |
| const GLuint cmdlen = 4; |
| if (__builtin_expect(dpy != NULL, 1)) { |
| GLubyte const * pc = setup_single_request(gc, X_GLsop_IsTexture, cmdlen); |
| (void) memcpy((void *)(pc + 0), (void *)(&texture), 4); |
| retval = (GLboolean) read_reply(dpy, 0, NULL, GL_FALSE); |
| UnlockDisplay(dpy); SyncHandle(); |
| } |
| return retval; |
| } |
| |
| #define X_GLrop_PrioritizeTextures 4118 |
| void |
| __indirect_glPrioritizeTextures(GLsizei n, const GLuint * textures, const GLclampf * priorities) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint cmdlen = 8 + __GLX_PAD((n * 4)) + __GLX_PAD((n * 4)); |
| if (__builtin_expect(n >= 0, 1)) { |
| emit_header(gc->pc, X_GLrop_PrioritizeTextures, cmdlen); |
| (void) memcpy((void *)(gc->pc + 4), (void *)(&n), 4); |
| (void) memcpy((void *)(gc->pc + 8), (void *)(textures), (n * 4)); |
| (void) memcpy((void *)(gc->pc + 8), (void *)(priorities), (n * 4)); |
| gc->pc += cmdlen; |
| if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| } |
| |
| static void |
| __glx_TexSubImage_1D2D( unsigned opcode, unsigned dim, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels ) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint compsize = (pixels != NULL) ? __glImageSize(width, height, 1, format, type, target) : 0; |
| const GLuint cmdlen = 60 + __GLX_PAD(compsize); |
| if (__builtin_expect(gc->currentDpy != NULL, 1)) { |
| if (cmdlen <= gc->maxSmallRenderCommandSize) { |
| if ( (gc->pc + cmdlen) > gc->bufEnd ) { |
| (void) __glXFlushRenderBuffer(gc, gc->pc); |
| } |
| emit_header(gc->pc, opcode, cmdlen); |
| (void) memcpy((void *)(gc->pc + 24), (void *)(&target), 4); |
| (void) memcpy((void *)(gc->pc + 28), (void *)(&level), 4); |
| (void) memcpy((void *)(gc->pc + 32), (void *)(&xoffset), 4); |
| (void) memcpy((void *)(gc->pc + 36), (void *)(&yoffset), 4); |
| (void) memcpy((void *)(gc->pc + 40), (void *)(&width), 4); |
| (void) memcpy((void *)(gc->pc + 44), (void *)(&height), 4); |
| (void) memcpy((void *)(gc->pc + 48), (void *)(&format), 4); |
| (void) memcpy((void *)(gc->pc + 52), (void *)(&type), 4); |
| (void) memcpy((void *)(gc->pc + 56), (void *)((pixels == NULL) ? one : zero), 4); |
| if (compsize > 0) { |
| (*gc->fillImage)(gc, dim, width, height, 1, format, type, pixels, gc->pc + 60, gc->pc + 4); |
| } |
| else { |
| (void) memcpy( gc->pc + 4, default_pixel_store_2D, default_pixel_store_2D_size ); |
| } |
| gc->pc += cmdlen; |
| if (gc->pc > gc->limit) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| else { |
| const GLint op = opcode; |
| const GLuint cmdlenLarge = cmdlen + 4; |
| GLubyte * const pc = __glXFlushRenderBuffer(gc, gc->pc); |
| (void) memcpy((void *)(pc + 0), (void *)(&cmdlenLarge), 4); |
| (void) memcpy((void *)(pc + 4), (void *)(&op), 4); |
| (void) memcpy((void *)(pc + 28), (void *)(&target), 4); |
| (void) memcpy((void *)(pc + 32), (void *)(&level), 4); |
| (void) memcpy((void *)(pc + 36), (void *)(&xoffset), 4); |
| (void) memcpy((void *)(pc + 40), (void *)(&yoffset), 4); |
| (void) memcpy((void *)(pc + 44), (void *)(&width), 4); |
| (void) memcpy((void *)(pc + 48), (void *)(&height), 4); |
| (void) memcpy((void *)(pc + 52), (void *)(&format), 4); |
| (void) memcpy((void *)(pc + 56), (void *)(&type), 4); |
| (void) memcpy((void *)(pc + 60), zero, 4); |
| __glXSendLargeImage(gc, compsize, dim, width, height, 1, format, type, pixels, pc + 64, pc + 8); |
| } |
| } |
| } |
| |
| #define X_GLrop_TexSubImage1D 4099 |
| void |
| __indirect_glTexSubImage1D(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid * pixels) |
| { |
| __glx_TexSubImage_1D2D(X_GLrop_TexSubImage1D, 1, target, level, xoffset, 1, width, 1, format, type, pixels ); |
| } |
| |
| #define X_GLrop_TexSubImage2D 4100 |
| void |
| __indirect_glTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels) |
| { |
| __glx_TexSubImage_1D2D(X_GLrop_TexSubImage2D, 2, target, level, xoffset, yoffset, width, height, format, type, pixels ); |
| } |
| |
| #define X_GLrop_BlendColor 4096 |
| void |
| __indirect_glBlendColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint cmdlen = 20; |
| emit_header(gc->pc, X_GLrop_BlendColor, cmdlen); |
| (void) memcpy((void *)(gc->pc + 4), (void *)(&red), 4); |
| (void) memcpy((void *)(gc->pc + 8), (void *)(&green), 4); |
| (void) memcpy((void *)(gc->pc + 12), (void *)(&blue), 4); |
| (void) memcpy((void *)(gc->pc + 16), (void *)(&alpha), 4); |
| gc->pc += cmdlen; |
| if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| |
| #define X_GLrop_BlendEquation 4097 |
| void |
| __indirect_glBlendEquation(GLenum mode) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint cmdlen = 8; |
| emit_header(gc->pc, X_GLrop_BlendEquation, cmdlen); |
| (void) memcpy((void *)(gc->pc + 4), (void *)(&mode), 4); |
| gc->pc += cmdlen; |
| if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| |
| #define X_GLrop_ColorTable 2053 |
| void |
| __indirect_glColorTable(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * table) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint compsize = (table != NULL) ? __glImageSize(width, 1, 1, format, type, target) : 0; |
| const GLuint cmdlen = 44 + __GLX_PAD(compsize); |
| if (__builtin_expect(gc->currentDpy != NULL, 1)) { |
| if (cmdlen <= gc->maxSmallRenderCommandSize) { |
| if ( (gc->pc + cmdlen) > gc->bufEnd ) { |
| (void) __glXFlushRenderBuffer(gc, gc->pc); |
| } |
| emit_header(gc->pc, X_GLrop_ColorTable, cmdlen); |
| (void) memcpy((void *)(gc->pc + 24), (void *)(&target), 4); |
| (void) memcpy((void *)(gc->pc + 28), (void *)(&internalformat), 4); |
| (void) memcpy((void *)(gc->pc + 32), (void *)(&width), 4); |
| (void) memcpy((void *)(gc->pc + 36), (void *)(&format), 4); |
| (void) memcpy((void *)(gc->pc + 40), (void *)(&type), 4); |
| if (compsize > 0) { |
| (*gc->fillImage)(gc, 1, width, 1, 1, format, type, table, gc->pc + 44, gc->pc + 4); |
| } |
| else { |
| (void) memcpy( gc->pc + 4, default_pixel_store_1D, default_pixel_store_1D_size ); |
| } |
| gc->pc += cmdlen; |
| if (gc->pc > gc->limit) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| else { |
| const GLint op = X_GLrop_ColorTable; |
| const GLuint cmdlenLarge = cmdlen + 4; |
| GLubyte * const pc = __glXFlushRenderBuffer(gc, gc->pc); |
| (void) memcpy((void *)(pc + 0), (void *)(&cmdlenLarge), 4); |
| (void) memcpy((void *)(pc + 4), (void *)(&op), 4); |
| (void) memcpy((void *)(pc + 28), (void *)(&target), 4); |
| (void) memcpy((void *)(pc + 32), (void *)(&internalformat), 4); |
| (void) memcpy((void *)(pc + 36), (void *)(&width), 4); |
| (void) memcpy((void *)(pc + 40), (void *)(&format), 4); |
| (void) memcpy((void *)(pc + 44), (void *)(&type), 4); |
| __glXSendLargeImage(gc, compsize, 1, width, 1, 1, format, type, table, pc + 48, pc + 8); |
| } |
| } |
| } |
| |
| #define X_GLrop_ColorTableParameterfv 2054 |
| void |
| __indirect_glColorTableParameterfv(GLenum target, GLenum pname, const GLfloat * params) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint compsize = __glColorTableParameterfv_size(pname); |
| const GLuint cmdlen = 12 + __GLX_PAD((compsize * 4)); |
| emit_header(gc->pc, X_GLrop_ColorTableParameterfv, cmdlen); |
| (void) memcpy((void *)(gc->pc + 4), (void *)(&target), 4); |
| (void) memcpy((void *)(gc->pc + 8), (void *)(&pname), 4); |
| (void) memcpy((void *)(gc->pc + 12), (void *)(params), (compsize * 4)); |
| gc->pc += cmdlen; |
| if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| |
| #define X_GLrop_ColorTableParameteriv 2055 |
| void |
| __indirect_glColorTableParameteriv(GLenum target, GLenum pname, const GLint * params) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint compsize = __glColorTableParameteriv_size(pname); |
| const GLuint cmdlen = 12 + __GLX_PAD((compsize * 4)); |
| emit_header(gc->pc, X_GLrop_ColorTableParameteriv, cmdlen); |
| (void) memcpy((void *)(gc->pc + 4), (void *)(&target), 4); |
| (void) memcpy((void *)(gc->pc + 8), (void *)(&pname), 4); |
| (void) memcpy((void *)(gc->pc + 12), (void *)(params), (compsize * 4)); |
| gc->pc += cmdlen; |
| if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| |
| #define X_GLrop_CopyColorTable 2056 |
| void |
| __indirect_glCopyColorTable(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint cmdlen = 24; |
| emit_header(gc->pc, X_GLrop_CopyColorTable, cmdlen); |
| (void) memcpy((void *)(gc->pc + 4), (void *)(&target), 4); |
| (void) memcpy((void *)(gc->pc + 8), (void *)(&internalformat), 4); |
| (void) memcpy((void *)(gc->pc + 12), (void *)(&x), 4); |
| (void) memcpy((void *)(gc->pc + 16), (void *)(&y), 4); |
| (void) memcpy((void *)(gc->pc + 20), (void *)(&width), 4); |
| gc->pc += cmdlen; |
| if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| |
| #define X_GLsop_GetColorTable 147 |
| void |
| __indirect_glGetColorTable(GLenum target, GLenum format, GLenum type, GLvoid * table) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const __GLXattribute * const state = gc->client_state_private; |
| Display * const dpy = gc->currentDpy; |
| const GLuint cmdlen = 16; |
| if (__builtin_expect(dpy != NULL, 1)) { |
| GLubyte const * pc = setup_single_request(gc, X_GLsop_GetColorTable, cmdlen); |
| (void) memcpy((void *)(pc + 0), (void *)(&target), 4); |
| (void) memcpy((void *)(pc + 4), (void *)(&format), 4); |
| (void) memcpy((void *)(pc + 8), (void *)(&type), 4); |
| *(int32_t *)(pc + 12) = 0; |
| * (int8_t *)(pc + 12) = state->storePack.swapEndian; |
| read_pixel_reply(dpy, gc, 1, 0, 0, 0, format, type, table, GL_TRUE); |
| UnlockDisplay(dpy); SyncHandle(); |
| } |
| return; |
| } |
| |
| #define X_GLsop_GetColorTableParameterfv 148 |
| void |
| __indirect_glGetColorTableParameterfv(GLenum target, GLenum pname, GLfloat * params) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| Display * const dpy = gc->currentDpy; |
| const GLuint cmdlen = 8; |
| if (__builtin_expect(dpy != NULL, 1)) { |
| GLubyte const * pc = setup_single_request(gc, X_GLsop_GetColorTableParameterfv, cmdlen); |
| (void) memcpy((void *)(pc + 0), (void *)(&target), 4); |
| (void) memcpy((void *)(pc + 4), (void *)(&pname), 4); |
| (void) read_reply(dpy, 4, params, GL_FALSE); |
| UnlockDisplay(dpy); SyncHandle(); |
| } |
| return; |
| } |
| |
| #define X_GLsop_GetColorTableParameteriv 149 |
| void |
| __indirect_glGetColorTableParameteriv(GLenum target, GLenum pname, GLint * params) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| Display * const dpy = gc->currentDpy; |
| const GLuint cmdlen = 8; |
| if (__builtin_expect(dpy != NULL, 1)) { |
| GLubyte const * pc = setup_single_request(gc, X_GLsop_GetColorTableParameteriv, cmdlen); |
| (void) memcpy((void *)(pc + 0), (void *)(&target), 4); |
| (void) memcpy((void *)(pc + 4), (void *)(&pname), 4); |
| (void) read_reply(dpy, 4, params, GL_FALSE); |
| UnlockDisplay(dpy); SyncHandle(); |
| } |
| return; |
| } |
| |
| #define X_GLrop_ColorSubTable 195 |
| void |
| __indirect_glColorSubTable(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid * data) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint compsize = (data != NULL) ? __glImageSize(count, 1, 1, format, type, target) : 0; |
| const GLuint cmdlen = 44 + __GLX_PAD(compsize); |
| if (__builtin_expect(gc->currentDpy != NULL, 1)) { |
| if (cmdlen <= gc->maxSmallRenderCommandSize) { |
| if ( (gc->pc + cmdlen) > gc->bufEnd ) { |
| (void) __glXFlushRenderBuffer(gc, gc->pc); |
| } |
| emit_header(gc->pc, X_GLrop_ColorSubTable, cmdlen); |
| (void) memcpy((void *)(gc->pc + 24), (void *)(&target), 4); |
| (void) memcpy((void *)(gc->pc + 28), (void *)(&start), 4); |
| (void) memcpy((void *)(gc->pc + 32), (void *)(&count), 4); |
| (void) memcpy((void *)(gc->pc + 36), (void *)(&format), 4); |
| (void) memcpy((void *)(gc->pc + 40), (void *)(&type), 4); |
| if (compsize > 0) { |
| (*gc->fillImage)(gc, 1, count, 1, 1, format, type, data, gc->pc + 44, gc->pc + 4); |
| } |
| else { |
| (void) memcpy( gc->pc + 4, default_pixel_store_1D, default_pixel_store_1D_size ); |
| } |
| gc->pc += cmdlen; |
| if (gc->pc > gc->limit) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| else { |
| const GLint op = X_GLrop_ColorSubTable; |
| const GLuint cmdlenLarge = cmdlen + 4; |
| GLubyte * const pc = __glXFlushRenderBuffer(gc, gc->pc); |
| (void) memcpy((void *)(pc + 0), (void *)(&cmdlenLarge), 4); |
| (void) memcpy((void *)(pc + 4), (void *)(&op), 4); |
| (void) memcpy((void *)(pc + 28), (void *)(&target), 4); |
| (void) memcpy((void *)(pc + 32), (void *)(&start), 4); |
| (void) memcpy((void *)(pc + 36), (void *)(&count), 4); |
| (void) memcpy((void *)(pc + 40), (void *)(&format), 4); |
| (void) memcpy((void *)(pc + 44), (void *)(&type), 4); |
| __glXSendLargeImage(gc, compsize, 1, count, 1, 1, format, type, data, pc + 48, pc + 8); |
| } |
| } |
| } |
| |
| #define X_GLrop_CopyColorSubTable 196 |
| void |
| __indirect_glCopyColorSubTable(GLenum target, GLsizei start, GLint x, GLint y, GLsizei width) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint cmdlen = 24; |
| emit_header(gc->pc, X_GLrop_CopyColorSubTable, cmdlen); |
| (void) memcpy((void *)(gc->pc + 4), (void *)(&target), 4); |
| (void) memcpy((void *)(gc->pc + 8), (void *)(&start), 4); |
| (void) memcpy((void *)(gc->pc + 12), (void *)(&x), 4); |
| (void) memcpy((void *)(gc->pc + 16), (void *)(&y), 4); |
| (void) memcpy((void *)(gc->pc + 20), (void *)(&width), 4); |
| gc->pc += cmdlen; |
| if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| |
| static void |
| __glx_ConvolutionFilter_1D2D( unsigned opcode, unsigned dim, GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * image ) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint compsize = (image != NULL) ? __glImageSize(width, height, 1, format, type, target) : 0; |
| const GLuint cmdlen = 48 + __GLX_PAD(compsize); |
| if (__builtin_expect(gc->currentDpy != NULL, 1)) { |
| if (cmdlen <= gc->maxSmallRenderCommandSize) { |
| if ( (gc->pc + cmdlen) > gc->bufEnd ) { |
| (void) __glXFlushRenderBuffer(gc, gc->pc); |
| } |
| emit_header(gc->pc, opcode, cmdlen); |
| (void) memcpy((void *)(gc->pc + 24), (void *)(&target), 4); |
| (void) memcpy((void *)(gc->pc + 28), (void *)(&internalformat), 4); |
| (void) memcpy((void *)(gc->pc + 32), (void *)(&width), 4); |
| (void) memcpy((void *)(gc->pc + 36), (void *)(&height), 4); |
| (void) memcpy((void *)(gc->pc + 40), (void *)(&format), 4); |
| (void) memcpy((void *)(gc->pc + 44), (void *)(&type), 4); |
| if (compsize > 0) { |
| (*gc->fillImage)(gc, dim, width, height, 1, format, type, image, gc->pc + 48, gc->pc + 4); |
| } |
| else { |
| (void) memcpy( gc->pc + 4, default_pixel_store_2D, default_pixel_store_2D_size ); |
| } |
| gc->pc += cmdlen; |
| if (gc->pc > gc->limit) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| else { |
| const GLint op = opcode; |
| const GLuint cmdlenLarge = cmdlen + 4; |
| GLubyte * const pc = __glXFlushRenderBuffer(gc, gc->pc); |
| (void) memcpy((void *)(pc + 0), (void *)(&cmdlenLarge), 4); |
| (void) memcpy((void *)(pc + 4), (void *)(&op), 4); |
| (void) memcpy((void *)(pc + 28), (void *)(&target), 4); |
| (void) memcpy((void *)(pc + 32), (void *)(&internalformat), 4); |
| (void) memcpy((void *)(pc + 36), (void *)(&width), 4); |
| (void) memcpy((void *)(pc + 40), (void *)(&height), 4); |
| (void) memcpy((void *)(pc + 44), (void *)(&format), 4); |
| (void) memcpy((void *)(pc + 48), (void *)(&type), 4); |
| __glXSendLargeImage(gc, compsize, dim, width, height, 1, format, type, image, pc + 52, pc + 8); |
| } |
| } |
| } |
| |
| #define X_GLrop_ConvolutionFilter1D 4101 |
| void |
| __indirect_glConvolutionFilter1D(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * image) |
| { |
| __glx_ConvolutionFilter_1D2D(X_GLrop_ConvolutionFilter1D, 1, target, internalformat, width, 1, format, type, image ); |
| } |
| |
| #define X_GLrop_ConvolutionFilter2D 4102 |
| void |
| __indirect_glConvolutionFilter2D(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * image) |
| { |
| __glx_ConvolutionFilter_1D2D(X_GLrop_ConvolutionFilter2D, 2, target, internalformat, width, height, format, type, image ); |
| } |
| |
| #define X_GLrop_ConvolutionParameterf 4103 |
| void |
| __indirect_glConvolutionParameterf(GLenum target, GLenum pname, GLfloat params) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint cmdlen = 16; |
| emit_header(gc->pc, X_GLrop_ConvolutionParameterf, cmdlen); |
| (void) memcpy((void *)(gc->pc + 4), (void *)(&target), 4); |
| (void) memcpy((void *)(gc->pc + 8), (void *)(&pname), 4); |
| (void) memcpy((void *)(gc->pc + 12), (void *)(¶ms), 4); |
| gc->pc += cmdlen; |
| if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| |
| #define X_GLrop_ConvolutionParameterfv 4104 |
| void |
| __indirect_glConvolutionParameterfv(GLenum target, GLenum pname, const GLfloat * params) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint compsize = __glConvolutionParameterfv_size(pname); |
| const GLuint cmdlen = 12 + __GLX_PAD((compsize * 4)); |
| emit_header(gc->pc, X_GLrop_ConvolutionParameterfv, cmdlen); |
| (void) memcpy((void *)(gc->pc + 4), (void *)(&target), 4); |
| (void) memcpy((void *)(gc->pc + 8), (void *)(&pname), 4); |
| (void) memcpy((void *)(gc->pc + 12), (void *)(params), (compsize * 4)); |
| gc->pc += cmdlen; |
| if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| |
| #define X_GLrop_ConvolutionParameteri 4105 |
| void |
| __indirect_glConvolutionParameteri(GLenum target, GLenum pname, GLint params) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint cmdlen = 16; |
| emit_header(gc->pc, X_GLrop_ConvolutionParameteri, cmdlen); |
| (void) memcpy((void *)(gc->pc + 4), (void *)(&target), 4); |
| (void) memcpy((void *)(gc->pc + 8), (void *)(&pname), 4); |
| (void) memcpy((void *)(gc->pc + 12), (void *)(¶ms), 4); |
| gc->pc += cmdlen; |
| if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| |
| #define X_GLrop_ConvolutionParameteriv 4106 |
| void |
| __indirect_glConvolutionParameteriv(GLenum target, GLenum pname, const GLint * params) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint compsize = __glConvolutionParameteriv_size(pname); |
| const GLuint cmdlen = 12 + __GLX_PAD((compsize * 4)); |
| emit_header(gc->pc, X_GLrop_ConvolutionParameteriv, cmdlen); |
| (void) memcpy((void *)(gc->pc + 4), (void *)(&target), 4); |
| (void) memcpy((void *)(gc->pc + 8), (void *)(&pname), 4); |
| (void) memcpy((void *)(gc->pc + 12), (void *)(params), (compsize * 4)); |
| gc->pc += cmdlen; |
| if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| |
| #define X_GLrop_CopyConvolutionFilter1D 4107 |
| void |
| __indirect_glCopyConvolutionFilter1D(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint cmdlen = 24; |
| emit_header(gc->pc, X_GLrop_CopyConvolutionFilter1D, cmdlen); |
| (void) memcpy((void *)(gc->pc + 4), (void *)(&target), 4); |
| (void) memcpy((void *)(gc->pc + 8), (void *)(&internalformat), 4); |
| (void) memcpy((void *)(gc->pc + 12), (void *)(&x), 4); |
| (void) memcpy((void *)(gc->pc + 16), (void *)(&y), 4); |
| (void) memcpy((void *)(gc->pc + 20), (void *)(&width), 4); |
| gc->pc += cmdlen; |
| if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| |
| #define X_GLrop_CopyConvolutionFilter2D 4108 |
| void |
| __indirect_glCopyConvolutionFilter2D(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint cmdlen = 28; |
| emit_header(gc->pc, X_GLrop_CopyConvolutionFilter2D, cmdlen); |
| (void) memcpy((void *)(gc->pc + 4), (void *)(&target), 4); |
| (void) memcpy((void *)(gc->pc + 8), (void *)(&internalformat), 4); |
| (void) memcpy((void *)(gc->pc + 12), (void *)(&x), 4); |
| (void) memcpy((void *)(gc->pc + 16), (void *)(&y), 4); |
| (void) memcpy((void *)(gc->pc + 20), (void *)(&width), 4); |
| (void) memcpy((void *)(gc->pc + 24), (void *)(&height), 4); |
| gc->pc += cmdlen; |
| if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| |
| #define X_GLsop_GetConvolutionFilter 150 |
| void |
| __indirect_glGetConvolutionFilter(GLenum target, GLenum format, GLenum type, GLvoid * image) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const __GLXattribute * const state = gc->client_state_private; |
| Display * const dpy = gc->currentDpy; |
| const GLuint cmdlen = 16; |
| if (__builtin_expect(dpy != NULL, 1)) { |
| GLubyte const * pc = setup_single_request(gc, X_GLsop_GetConvolutionFilter, cmdlen); |
| (void) memcpy((void *)(pc + 0), (void *)(&target), 4); |
| (void) memcpy((void *)(pc + 4), (void *)(&format), 4); |
| (void) memcpy((void *)(pc + 8), (void *)(&type), 4); |
| *(int32_t *)(pc + 12) = 0; |
| * (int8_t *)(pc + 12) = state->storePack.swapEndian; |
| read_pixel_reply(dpy, gc, 2, 0, 0, 0, format, type, image, GL_TRUE); |
| UnlockDisplay(dpy); SyncHandle(); |
| } |
| return; |
| } |
| |
| #define X_GLsop_GetConvolutionParameterfv 151 |
| void |
| __indirect_glGetConvolutionParameterfv(GLenum target, GLenum pname, GLfloat * params) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| Display * const dpy = gc->currentDpy; |
| const GLuint cmdlen = 8; |
| if (__builtin_expect(dpy != NULL, 1)) { |
| GLubyte const * pc = setup_single_request(gc, X_GLsop_GetConvolutionParameterfv, cmdlen); |
| (void) memcpy((void *)(pc + 0), (void *)(&target), 4); |
| (void) memcpy((void *)(pc + 4), (void *)(&pname), 4); |
| (void) read_reply(dpy, 4, params, GL_FALSE); |
| UnlockDisplay(dpy); SyncHandle(); |
| } |
| return; |
| } |
| |
| #define X_GLsop_GetConvolutionParameteriv 152 |
| void |
| __indirect_glGetConvolutionParameteriv(GLenum target, GLenum pname, GLint * params) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| Display * const dpy = gc->currentDpy; |
| const GLuint cmdlen = 8; |
| if (__builtin_expect(dpy != NULL, 1)) { |
| GLubyte const * pc = setup_single_request(gc, X_GLsop_GetConvolutionParameteriv, cmdlen); |
| (void) memcpy((void *)(pc + 0), (void *)(&target), 4); |
| (void) memcpy((void *)(pc + 4), (void *)(&pname), 4); |
| (void) read_reply(dpy, 4, params, GL_FALSE); |
| UnlockDisplay(dpy); SyncHandle(); |
| } |
| return; |
| } |
| |
| #define X_GLsop_GetHistogram 154 |
| void |
| __indirect_glGetHistogram(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const __GLXattribute * const state = gc->client_state_private; |
| Display * const dpy = gc->currentDpy; |
| const GLuint cmdlen = 16; |
| if (__builtin_expect(dpy != NULL, 1)) { |
| GLubyte const * pc = setup_single_request(gc, X_GLsop_GetHistogram, cmdlen); |
| (void) memcpy((void *)(pc + 0), (void *)(&target), 4); |
| (void) memcpy((void *)(pc + 4), (void *)(&format), 4); |
| (void) memcpy((void *)(pc + 8), (void *)(&type), 4); |
| *(int32_t *)(pc + 12) = 0; |
| * (int8_t *)(pc + 12) = state->storePack.swapEndian; |
| * (int8_t *)(pc + 13) = reset; |
| read_pixel_reply(dpy, gc, 1, 0, 0, 0, format, type, values, GL_TRUE); |
| UnlockDisplay(dpy); SyncHandle(); |
| } |
| return; |
| } |
| |
| #define X_GLsop_GetHistogramParameterfv 155 |
| void |
| __indirect_glGetHistogramParameterfv(GLenum target, GLenum pname, GLfloat * params) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| Display * const dpy = gc->currentDpy; |
| const GLuint cmdlen = 8; |
| if (__builtin_expect(dpy != NULL, 1)) { |
| GLubyte const * pc = setup_single_request(gc, X_GLsop_GetHistogramParameterfv, cmdlen); |
| (void) memcpy((void *)(pc + 0), (void *)(&target), 4); |
| (void) memcpy((void *)(pc + 4), (void *)(&pname), 4); |
| (void) read_reply(dpy, 4, params, GL_FALSE); |
| UnlockDisplay(dpy); SyncHandle(); |
| } |
| return; |
| } |
| |
| #define X_GLsop_GetHistogramParameteriv 156 |
| void |
| __indirect_glGetHistogramParameteriv(GLenum target, GLenum pname, GLint * params) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| Display * const dpy = gc->currentDpy; |
| const GLuint cmdlen = 8; |
| if (__builtin_expect(dpy != NULL, 1)) { |
| GLubyte const * pc = setup_single_request(gc, X_GLsop_GetHistogramParameteriv, cmdlen); |
| (void) memcpy((void *)(pc + 0), (void *)(&target), 4); |
| (void) memcpy((void *)(pc + 4), (void *)(&pname), 4); |
| (void) read_reply(dpy, 4, params, GL_FALSE); |
| UnlockDisplay(dpy); SyncHandle(); |
| } |
| return; |
| } |
| |
| #define X_GLsop_GetMinmax 157 |
| void |
| __indirect_glGetMinmax(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const __GLXattribute * const state = gc->client_state_private; |
| Display * const dpy = gc->currentDpy; |
| const GLuint cmdlen = 16; |
| if (__builtin_expect(dpy != NULL, 1)) { |
| GLubyte const * pc = setup_single_request(gc, X_GLsop_GetMinmax, cmdlen); |
| (void) memcpy((void *)(pc + 0), (void *)(&target), 4); |
| (void) memcpy((void *)(pc + 4), (void *)(&format), 4); |
| (void) memcpy((void *)(pc + 8), (void *)(&type), 4); |
| *(int32_t *)(pc + 12) = 0; |
| * (int8_t *)(pc + 12) = state->storePack.swapEndian; |
| * (int8_t *)(pc + 13) = reset; |
| read_pixel_reply(dpy, gc, 1, 2, 1, 1, format, type, values, GL_FALSE); |
| UnlockDisplay(dpy); SyncHandle(); |
| } |
| return; |
| } |
| |
| #define X_GLsop_GetMinmaxParameterfv 158 |
| void |
| __indirect_glGetMinmaxParameterfv(GLenum target, GLenum pname, GLfloat * params) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| Display * const dpy = gc->currentDpy; |
| const GLuint cmdlen = 8; |
| if (__builtin_expect(dpy != NULL, 1)) { |
| GLubyte const * pc = setup_single_request(gc, X_GLsop_GetMinmaxParameterfv, cmdlen); |
| (void) memcpy((void *)(pc + 0), (void *)(&target), 4); |
| (void) memcpy((void *)(pc + 4), (void *)(&pname), 4); |
| (void) read_reply(dpy, 4, params, GL_FALSE); |
| UnlockDisplay(dpy); SyncHandle(); |
| } |
| return; |
| } |
| |
| #define X_GLsop_GetMinmaxParameteriv 159 |
| void |
| __indirect_glGetMinmaxParameteriv(GLenum target, GLenum pname, GLint * params) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| Display * const dpy = gc->currentDpy; |
| const GLuint cmdlen = 8; |
| if (__builtin_expect(dpy != NULL, 1)) { |
| GLubyte const * pc = setup_single_request(gc, X_GLsop_GetMinmaxParameteriv, cmdlen); |
| (void) memcpy((void *)(pc + 0), (void *)(&target), 4); |
| (void) memcpy((void *)(pc + 4), (void *)(&pname), 4); |
| (void) read_reply(dpy, 4, params, GL_FALSE); |
| UnlockDisplay(dpy); SyncHandle(); |
| } |
| return; |
| } |
| |
| #define X_GLrop_Histogram 4110 |
| void |
| __indirect_glHistogram(GLenum target, GLsizei width, GLenum internalformat, GLboolean sink) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint cmdlen = 20; |
| emit_header(gc->pc, X_GLrop_Histogram, cmdlen); |
| (void) memcpy((void *)(gc->pc + 4), (void *)(&target), 4); |
| (void) memcpy((void *)(gc->pc + 8), (void *)(&width), 4); |
| (void) memcpy((void *)(gc->pc + 12), (void *)(&internalformat), 4); |
| (void) memcpy((void *)(gc->pc + 16), (void *)(&sink), 1); |
| gc->pc += cmdlen; |
| if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| |
| #define X_GLrop_Minmax 4111 |
| void |
| __indirect_glMinmax(GLenum target, GLenum internalformat, GLboolean sink) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint cmdlen = 16; |
| emit_header(gc->pc, X_GLrop_Minmax, cmdlen); |
| (void) memcpy((void *)(gc->pc + 4), (void *)(&target), 4); |
| (void) memcpy((void *)(gc->pc + 8), (void *)(&internalformat), 4); |
| (void) memcpy((void *)(gc->pc + 12), (void *)(&sink), 1); |
| gc->pc += cmdlen; |
| if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| |
| #define X_GLrop_ResetHistogram 4112 |
| void |
| __indirect_glResetHistogram(GLenum target) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint cmdlen = 8; |
| emit_header(gc->pc, X_GLrop_ResetHistogram, cmdlen); |
| (void) memcpy((void *)(gc->pc + 4), (void *)(&target), 4); |
| gc->pc += cmdlen; |
| if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| |
| #define X_GLrop_ResetMinmax 4113 |
| void |
| __indirect_glResetMinmax(GLenum target) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint cmdlen = 8; |
| emit_header(gc->pc, X_GLrop_ResetMinmax, cmdlen); |
| (void) memcpy((void *)(gc->pc + 4), (void *)(&target), 4); |
| gc->pc += cmdlen; |
| if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| |
| static void |
| __glx_TexImage_3D4D( unsigned opcode, unsigned dim, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLsizei extent, GLint border, GLenum format, GLenum type, const GLvoid * pixels ) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint compsize = (pixels != NULL) ? __glImageSize(width, height, depth, format, type, target) : 0; |
| const GLuint cmdlen = 84 + __GLX_PAD(compsize); |
| if (__builtin_expect(gc->currentDpy != NULL, 1)) { |
| if (cmdlen <= gc->maxSmallRenderCommandSize) { |
| if ( (gc->pc + cmdlen) > gc->bufEnd ) { |
| (void) __glXFlushRenderBuffer(gc, gc->pc); |
| } |
| emit_header(gc->pc, opcode, cmdlen); |
| (void) memcpy((void *)(gc->pc + 40), (void *)(&target), 4); |
| (void) memcpy((void *)(gc->pc + 44), (void *)(&level), 4); |
| (void) memcpy((void *)(gc->pc + 48), (void *)(&internalformat), 4); |
| (void) memcpy((void *)(gc->pc + 52), (void *)(&width), 4); |
| (void) memcpy((void *)(gc->pc + 56), (void *)(&height), 4); |
| (void) memcpy((void *)(gc->pc + 60), (void *)(&depth), 4); |
| (void) memcpy((void *)(gc->pc + 64), (void *)(&extent), 4); |
| (void) memcpy((void *)(gc->pc + 68), (void *)(&border), 4); |
| (void) memcpy((void *)(gc->pc + 72), (void *)(&format), 4); |
| (void) memcpy((void *)(gc->pc + 76), (void *)(&type), 4); |
| (void) memcpy((void *)(gc->pc + 80), (void *)((pixels == NULL) ? one : zero), 4); |
| if (compsize > 0) { |
| (*gc->fillImage)(gc, dim, width, height, depth, format, type, pixels, gc->pc + 84, gc->pc + 4); |
| } |
| else { |
| (void) memcpy( gc->pc + 4, default_pixel_store_4D, default_pixel_store_4D_size ); |
| } |
| gc->pc += cmdlen; |
| if (gc->pc > gc->limit) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| else { |
| const GLint op = opcode; |
| const GLuint cmdlenLarge = cmdlen + 4; |
| GLubyte * const pc = __glXFlushRenderBuffer(gc, gc->pc); |
| (void) memcpy((void *)(pc + 0), (void *)(&cmdlenLarge), 4); |
| (void) memcpy((void *)(pc + 4), (void *)(&op), 4); |
| (void) memcpy((void *)(pc + 44), (void *)(&target), 4); |
| (void) memcpy((void *)(pc + 48), (void *)(&level), 4); |
| (void) memcpy((void *)(pc + 52), (void *)(&internalformat), 4); |
| (void) memcpy((void *)(pc + 56), (void *)(&width), 4); |
| (void) memcpy((void *)(pc + 60), (void *)(&height), 4); |
| (void) memcpy((void *)(pc + 64), (void *)(&depth), 4); |
| (void) memcpy((void *)(pc + 68), (void *)(&extent), 4); |
| (void) memcpy((void *)(pc + 72), (void *)(&border), 4); |
| (void) memcpy((void *)(pc + 76), (void *)(&format), 4); |
| (void) memcpy((void *)(pc + 80), (void *)(&type), 4); |
| (void) memcpy((void *)(pc + 84), zero, 4); |
| __glXSendLargeImage(gc, compsize, dim, width, height, depth, format, type, pixels, pc + 88, pc + 8); |
| } |
| } |
| } |
| |
| #define X_GLrop_TexImage3D 4114 |
| void |
| __indirect_glTexImage3D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid * pixels) |
| { |
| __glx_TexImage_3D4D(X_GLrop_TexImage3D, 3, target, level, internalformat, width, height, depth, 1, border, format, type, pixels ); |
| } |
| |
| static void |
| __glx_TexSubImage_3D4D( unsigned opcode, unsigned dim, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint woffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei extent, GLenum format, GLenum type, const GLvoid * pixels ) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint compsize = (pixels != NULL) ? __glImageSize(width, height, depth, format, type, target) : 0; |
| const GLuint cmdlen = 92 + __GLX_PAD(compsize); |
| if (__builtin_expect(gc->currentDpy != NULL, 1)) { |
| if (cmdlen <= gc->maxSmallRenderCommandSize) { |
| if ( (gc->pc + cmdlen) > gc->bufEnd ) { |
| (void) __glXFlushRenderBuffer(gc, gc->pc); |
| } |
| emit_header(gc->pc, opcode, cmdlen); |
| (void) memcpy((void *)(gc->pc + 40), (void *)(&target), 4); |
| (void) memcpy((void *)(gc->pc + 44), (void *)(&level), 4); |
| (void) memcpy((void *)(gc->pc + 48), (void *)(&xoffset), 4); |
| (void) memcpy((void *)(gc->pc + 52), (void *)(&yoffset), 4); |
| (void) memcpy((void *)(gc->pc + 56), (void *)(&zoffset), 4); |
| (void) memcpy((void *)(gc->pc + 60), (void *)(&woffset), 4); |
| (void) memcpy((void *)(gc->pc + 64), (void *)(&width), 4); |
| (void) memcpy((void *)(gc->pc + 68), (void *)(&height), 4); |
| (void) memcpy((void *)(gc->pc + 72), (void *)(&depth), 4); |
| (void) memcpy((void *)(gc->pc + 76), (void *)(&extent), 4); |
| (void) memcpy((void *)(gc->pc + 80), (void *)(&format), 4); |
| (void) memcpy((void *)(gc->pc + 84), (void *)(&type), 4); |
| (void) memcpy((void *)(gc->pc + 88), (void *)((pixels == NULL) ? one : zero), 4); |
| if (compsize > 0) { |
| (*gc->fillImage)(gc, dim, width, height, depth, format, type, pixels, gc->pc + 92, gc->pc + 4); |
| } |
| else { |
| (void) memcpy( gc->pc + 4, default_pixel_store_4D, default_pixel_store_4D_size ); |
| } |
| gc->pc += cmdlen; |
| if (gc->pc > gc->limit) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| else { |
| const GLint op = opcode; |
| const GLuint cmdlenLarge = cmdlen + 4; |
| GLubyte * const pc = __glXFlushRenderBuffer(gc, gc->pc); |
| (void) memcpy((void *)(pc + 0), (void *)(&cmdlenLarge), 4); |
| (void) memcpy((void *)(pc + 4), (void *)(&op), 4); |
| (void) memcpy((void *)(pc + 44), (void *)(&target), 4); |
| (void) memcpy((void *)(pc + 48), (void *)(&level), 4); |
| (void) memcpy((void *)(pc + 52), (void *)(&xoffset), 4); |
| (void) memcpy((void *)(pc + 56), (void *)(&yoffset), 4); |
| (void) memcpy((void *)(pc + 60), (void *)(&zoffset), 4); |
| (void) memcpy((void *)(pc + 64), (void *)(&woffset), 4); |
| (void) memcpy((void *)(pc + 68), (void *)(&width), 4); |
| (void) memcpy((void *)(pc + 72), (void *)(&height), 4); |
| (void) memcpy((void *)(pc + 76), (void *)(&depth), 4); |
| (void) memcpy((void *)(pc + 80), (void *)(&extent), 4); |
| (void) memcpy((void *)(pc + 84), (void *)(&format), 4); |
| (void) memcpy((void *)(pc + 88), (void *)(&type), 4); |
| (void) memcpy((void *)(pc + 92), zero, 4); |
| __glXSendLargeImage(gc, compsize, dim, width, height, depth, format, type, pixels, pc + 96, pc + 8); |
| } |
| } |
| } |
| |
| #define X_GLrop_TexSubImage3D 4115 |
| void |
| __indirect_glTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid * pixels) |
| { |
| __glx_TexSubImage_3D4D(X_GLrop_TexSubImage3D, 3, target, level, xoffset, yoffset, zoffset, 1, width, height, depth, 1, format, type, pixels ); |
| } |
| |
| #define X_GLrop_CopyTexSubImage3D 4123 |
| void |
| __indirect_glCopyTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint cmdlen = 40; |
| emit_header(gc->pc, X_GLrop_CopyTexSubImage3D, cmdlen); |
| (void) memcpy((void *)(gc->pc + 4), (void *)(&target), 4); |
| (void) memcpy((void *)(gc->pc + 8), (void *)(&level), 4); |
| (void) memcpy((void *)(gc->pc + 12), (void *)(&xoffset), 4); |
| (void) memcpy((void *)(gc->pc + 16), (void *)(&yoffset), 4); |
| (void) memcpy((void *)(gc->pc + 20), (void *)(&zoffset), 4); |
| (void) memcpy((void *)(gc->pc + 24), (void *)(&x), 4); |
| (void) memcpy((void *)(gc->pc + 28), (void *)(&y), 4); |
| (void) memcpy((void *)(gc->pc + 32), (void *)(&width), 4); |
| (void) memcpy((void *)(gc->pc + 36), (void *)(&height), 4); |
| gc->pc += cmdlen; |
| if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| |
| #define X_GLrop_ActiveTextureARB 197 |
| void |
| __indirect_glActiveTextureARB(GLenum texture) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint cmdlen = 8; |
| emit_header(gc->pc, X_GLrop_ActiveTextureARB, cmdlen); |
| (void) memcpy((void *)(gc->pc + 4), (void *)(&texture), 4); |
| gc->pc += cmdlen; |
| if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| |
| #define X_GLrop_MultiTexCoord1dvARB 198 |
| void |
| __indirect_glMultiTexCoord1dARB(GLenum target, GLdouble s) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint cmdlen = 16; |
| emit_header(gc->pc, X_GLrop_MultiTexCoord1dvARB, cmdlen); |
| (void) memcpy((void *)(gc->pc + 4), (void *)(&s), 8); |
| (void) memcpy((void *)(gc->pc + 12), (void *)(&target), 4); |
| gc->pc += cmdlen; |
| if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| |
| #define X_GLrop_MultiTexCoord1dvARB 198 |
| void |
| __indirect_glMultiTexCoord1dvARB(GLenum target, const GLdouble * v) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint cmdlen = 16; |
| emit_header(gc->pc, X_GLrop_MultiTexCoord1dvARB, cmdlen); |
| (void) memcpy((void *)(gc->pc + 4), (void *)(v), 8); |
| (void) memcpy((void *)(gc->pc + 12), (void *)(&target), 4); |
| gc->pc += cmdlen; |
| if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| |
| #define X_GLrop_MultiTexCoord1fvARB 199 |
| void |
| __indirect_glMultiTexCoord1fARB(GLenum target, GLfloat s) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint cmdlen = 12; |
| emit_header(gc->pc, X_GLrop_MultiTexCoord1fvARB, cmdlen); |
| (void) memcpy((void *)(gc->pc + 4), (void *)(&target), 4); |
| (void) memcpy((void *)(gc->pc + 8), (void *)(&s), 4); |
| gc->pc += cmdlen; |
| if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| |
| #define X_GLrop_MultiTexCoord1fvARB 199 |
| void |
| __indirect_glMultiTexCoord1fvARB(GLenum target, const GLfloat * v) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint cmdlen = 12; |
| emit_header(gc->pc, X_GLrop_MultiTexCoord1fvARB, cmdlen); |
| (void) memcpy((void *)(gc->pc + 4), (void *)(&target), 4); |
| (void) memcpy((void *)(gc->pc + 8), (void *)(v), 4); |
| gc->pc += cmdlen; |
| if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| |
| #define X_GLrop_MultiTexCoord1ivARB 200 |
| void |
| __indirect_glMultiTexCoord1iARB(GLenum target, GLint s) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint cmdlen = 12; |
| emit_header(gc->pc, X_GLrop_MultiTexCoord1ivARB, cmdlen); |
| (void) memcpy((void *)(gc->pc + 4), (void *)(&target), 4); |
| (void) memcpy((void *)(gc->pc + 8), (void *)(&s), 4); |
| gc->pc += cmdlen; |
| if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| |
| #define X_GLrop_MultiTexCoord1ivARB 200 |
| void |
| __indirect_glMultiTexCoord1ivARB(GLenum target, const GLint * v) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint cmdlen = 12; |
| emit_header(gc->pc, X_GLrop_MultiTexCoord1ivARB, cmdlen); |
| (void) memcpy((void *)(gc->pc + 4), (void *)(&target), 4); |
| (void) memcpy((void *)(gc->pc + 8), (void *)(v), 4); |
| gc->pc += cmdlen; |
| if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| |
| #define X_GLrop_MultiTexCoord1svARB 201 |
| void |
| __indirect_glMultiTexCoord1sARB(GLenum target, GLshort s) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint cmdlen = 12; |
| emit_header(gc->pc, X_GLrop_MultiTexCoord1svARB, cmdlen); |
| (void) memcpy((void *)(gc->pc + 4), (void *)(&target), 4); |
| (void) memcpy((void *)(gc->pc + 8), (void *)(&s), 2); |
| gc->pc += cmdlen; |
| if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| |
| #define X_GLrop_MultiTexCoord1svARB 201 |
| void |
| __indirect_glMultiTexCoord1svARB(GLenum target, const GLshort * v) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint cmdlen = 12; |
| emit_header(gc->pc, X_GLrop_MultiTexCoord1svARB, cmdlen); |
| (void) memcpy((void *)(gc->pc + 4), (void *)(&target), 4); |
| (void) memcpy((void *)(gc->pc + 8), (void *)(v), 2); |
| gc->pc += cmdlen; |
| if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| |
| #define X_GLrop_MultiTexCoord2dvARB 202 |
| void |
| __indirect_glMultiTexCoord2dARB(GLenum target, GLdouble s, GLdouble t) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint cmdlen = 24; |
| emit_header(gc->pc, X_GLrop_MultiTexCoord2dvARB, cmdlen); |
| (void) memcpy((void *)(gc->pc + 4), (void *)(&s), 8); |
| (void) memcpy((void *)(gc->pc + 12), (void *)(&t), 8); |
| (void) memcpy((void *)(gc->pc + 20), (void *)(&target), 4); |
| gc->pc += cmdlen; |
| if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| |
| #define X_GLrop_MultiTexCoord2dvARB 202 |
| void |
| __indirect_glMultiTexCoord2dvARB(GLenum target, const GLdouble * v) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint cmdlen = 24; |
| emit_header(gc->pc, X_GLrop_MultiTexCoord2dvARB, cmdlen); |
| (void) memcpy((void *)(gc->pc + 4), (void *)(v), 16); |
| (void) memcpy((void *)(gc->pc + 20), (void *)(&target), 4); |
| gc->pc += cmdlen; |
| if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| |
| #define X_GLrop_MultiTexCoord2fvARB 203 |
| void |
| __indirect_glMultiTexCoord2fARB(GLenum target, GLfloat s, GLfloat t) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint cmdlen = 16; |
| emit_header(gc->pc, X_GLrop_MultiTexCoord2fvARB, cmdlen); |
| (void) memcpy((void *)(gc->pc + 4), (void *)(&target), 4); |
| (void) memcpy((void *)(gc->pc + 8), (void *)(&s), 4); |
| (void) memcpy((void *)(gc->pc + 12), (void *)(&t), 4); |
| gc->pc += cmdlen; |
| if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| |
| #define X_GLrop_MultiTexCoord2fvARB 203 |
| void |
| __indirect_glMultiTexCoord2fvARB(GLenum target, const GLfloat * v) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint cmdlen = 16; |
| emit_header(gc->pc, X_GLrop_MultiTexCoord2fvARB, cmdlen); |
| (void) memcpy((void *)(gc->pc + 4), (void *)(&target), 4); |
| (void) memcpy((void *)(gc->pc + 8), (void *)(v), 8); |
| gc->pc += cmdlen; |
| if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| |
| #define X_GLrop_MultiTexCoord2ivARB 204 |
| void |
| __indirect_glMultiTexCoord2iARB(GLenum target, GLint s, GLint t) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint cmdlen = 16; |
| emit_header(gc->pc, X_GLrop_MultiTexCoord2ivARB, cmdlen); |
| (void) memcpy((void *)(gc->pc + 4), (void *)(&target), 4); |
| (void) memcpy((void *)(gc->pc + 8), (void *)(&s), 4); |
| (void) memcpy((void *)(gc->pc + 12), (void *)(&t), 4); |
| gc->pc += cmdlen; |
| if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| |
| #define X_GLrop_MultiTexCoord2ivARB 204 |
| void |
| __indirect_glMultiTexCoord2ivARB(GLenum target, const GLint * v) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint cmdlen = 16; |
| emit_header(gc->pc, X_GLrop_MultiTexCoord2ivARB, cmdlen); |
| (void) memcpy((void *)(gc->pc + 4), (void *)(&target), 4); |
| (void) memcpy((void *)(gc->pc + 8), (void *)(v), 8); |
| gc->pc += cmdlen; |
| if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| |
| #define X_GLrop_MultiTexCoord2svARB 205 |
| void |
| __indirect_glMultiTexCoord2sARB(GLenum target, GLshort s, GLshort t) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint cmdlen = 12; |
| emit_header(gc->pc, X_GLrop_MultiTexCoord2svARB, cmdlen); |
| (void) memcpy((void *)(gc->pc + 4), (void *)(&target), 4); |
| (void) memcpy((void *)(gc->pc + 8), (void *)(&s), 2); |
| (void) memcpy((void *)(gc->pc + 10), (void *)(&t), 2); |
| gc->pc += cmdlen; |
| if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| |
| #define X_GLrop_MultiTexCoord2svARB 205 |
| void |
| __indirect_glMultiTexCoord2svARB(GLenum target, const GLshort * v) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint cmdlen = 12; |
| emit_header(gc->pc, X_GLrop_MultiTexCoord2svARB, cmdlen); |
| (void) memcpy((void *)(gc->pc + 4), (void *)(&target), 4); |
| (void) memcpy((void *)(gc->pc + 8), (void *)(v), 4); |
| gc->pc += cmdlen; |
| if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| |
| #define X_GLrop_MultiTexCoord3dvARB 206 |
| void |
| __indirect_glMultiTexCoord3dARB(GLenum target, GLdouble s, GLdouble t, GLdouble r) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint cmdlen = 32; |
| emit_header(gc->pc, X_GLrop_MultiTexCoord3dvARB, cmdlen); |
| (void) memcpy((void *)(gc->pc + 4), (void *)(&s), 8); |
| (void) memcpy((void *)(gc->pc + 12), (void *)(&t), 8); |
| (void) memcpy((void *)(gc->pc + 20), (void *)(&r), 8); |
| (void) memcpy((void *)(gc->pc + 28), (void *)(&target), 4); |
| gc->pc += cmdlen; |
| if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| |
| #define X_GLrop_MultiTexCoord3dvARB 206 |
| void |
| __indirect_glMultiTexCoord3dvARB(GLenum target, const GLdouble * v) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint cmdlen = 32; |
| emit_header(gc->pc, X_GLrop_MultiTexCoord3dvARB, cmdlen); |
| (void) memcpy((void *)(gc->pc + 4), (void *)(v), 24); |
| (void) memcpy((void *)(gc->pc + 28), (void *)(&target), 4); |
| gc->pc += cmdlen; |
| if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| |
| #define X_GLrop_MultiTexCoord3fvARB 207 |
| void |
| __indirect_glMultiTexCoord3fARB(GLenum target, GLfloat s, GLfloat t, GLfloat r) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint cmdlen = 20; |
| emit_header(gc->pc, X_GLrop_MultiTexCoord3fvARB, cmdlen); |
| (void) memcpy((void *)(gc->pc + 4), (void *)(&target), 4); |
| (void) memcpy((void *)(gc->pc + 8), (void *)(&s), 4); |
| (void) memcpy((void *)(gc->pc + 12), (void *)(&t), 4); |
| (void) memcpy((void *)(gc->pc + 16), (void *)(&r), 4); |
| gc->pc += cmdlen; |
| if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| |
| #define X_GLrop_MultiTexCoord3fvARB 207 |
| void |
| __indirect_glMultiTexCoord3fvARB(GLenum target, const GLfloat * v) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint cmdlen = 20; |
| emit_header(gc->pc, X_GLrop_MultiTexCoord3fvARB, cmdlen); |
| (void) memcpy((void *)(gc->pc + 4), (void *)(&target), 4); |
| (void) memcpy((void *)(gc->pc + 8), (void *)(v), 12); |
| gc->pc += cmdlen; |
| if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| |
| #define X_GLrop_MultiTexCoord3ivARB 208 |
| void |
| __indirect_glMultiTexCoord3iARB(GLenum target, GLint s, GLint t, GLint r) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint cmdlen = 20; |
| emit_header(gc->pc, X_GLrop_MultiTexCoord3ivARB, cmdlen); |
| (void) memcpy((void *)(gc->pc + 4), (void *)(&target), 4); |
| (void) memcpy((void *)(gc->pc + 8), (void *)(&s), 4); |
| (void) memcpy((void *)(gc->pc + 12), (void *)(&t), 4); |
| (void) memcpy((void *)(gc->pc + 16), (void *)(&r), 4); |
| gc->pc += cmdlen; |
| if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| |
| #define X_GLrop_MultiTexCoord3ivARB 208 |
| void |
| __indirect_glMultiTexCoord3ivARB(GLenum target, const GLint * v) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint cmdlen = 20; |
| emit_header(gc->pc, X_GLrop_MultiTexCoord3ivARB, cmdlen); |
| (void) memcpy((void *)(gc->pc + 4), (void *)(&target), 4); |
| (void) memcpy((void *)(gc->pc + 8), (void *)(v), 12); |
| gc->pc += cmdlen; |
| if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| |
| #define X_GLrop_MultiTexCoord3svARB 209 |
| void |
| __indirect_glMultiTexCoord3sARB(GLenum target, GLshort s, GLshort t, GLshort r) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint cmdlen = 16; |
| emit_header(gc->pc, X_GLrop_MultiTexCoord3svARB, cmdlen); |
| (void) memcpy((void *)(gc->pc + 4), (void *)(&target), 4); |
| (void) memcpy((void *)(gc->pc + 8), (void *)(&s), 2); |
| (void) memcpy((void *)(gc->pc + 10), (void *)(&t), 2); |
| (void) memcpy((void *)(gc->pc + 12), (void *)(&r), 2); |
| gc->pc += cmdlen; |
| if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| |
| #define X_GLrop_MultiTexCoord3svARB 209 |
| void |
| __indirect_glMultiTexCoord3svARB(GLenum target, const GLshort * v) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint cmdlen = 16; |
| emit_header(gc->pc, X_GLrop_MultiTexCoord3svARB, cmdlen); |
| (void) memcpy((void *)(gc->pc + 4), (void *)(&target), 4); |
| (void) memcpy((void *)(gc->pc + 8), (void *)(v), 6); |
| gc->pc += cmdlen; |
| if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| |
| #define X_GLrop_MultiTexCoord4dvARB 210 |
| void |
| __indirect_glMultiTexCoord4dARB(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint cmdlen = 40; |
| emit_header(gc->pc, X_GLrop_MultiTexCoord4dvARB, cmdlen); |
| (void) memcpy((void *)(gc->pc + 4), (void *)(&s), 8); |
| (void) memcpy((void *)(gc->pc + 12), (void *)(&t), 8); |
| (void) memcpy((void *)(gc->pc + 20), (void *)(&r), 8); |
| (void) memcpy((void *)(gc->pc + 28), (void *)(&q), 8); |
| (void) memcpy((void *)(gc->pc + 36), (void *)(&target), 4); |
| gc->pc += cmdlen; |
| if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| |
| #define X_GLrop_MultiTexCoord4dvARB 210 |
| void |
| __indirect_glMultiTexCoord4dvARB(GLenum target, const GLdouble * v) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint cmdlen = 40; |
| emit_header(gc->pc, X_GLrop_MultiTexCoord4dvARB, cmdlen); |
| (void) memcpy((void *)(gc->pc + 4), (void *)(v), 32); |
| (void) memcpy((void *)(gc->pc + 36), (void *)(&target), 4); |
| gc->pc += cmdlen; |
| if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| |
| #define X_GLrop_MultiTexCoord4fvARB 211 |
| void |
| __indirect_glMultiTexCoord4fARB(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint cmdlen = 24; |
| emit_header(gc->pc, X_GLrop_MultiTexCoord4fvARB, cmdlen); |
| (void) memcpy((void *)(gc->pc + 4), (void *)(&target), 4); |
| (void) memcpy((void *)(gc->pc + 8), (void *)(&s), 4); |
| (void) memcpy((void *)(gc->pc + 12), (void *)(&t), 4); |
| (void) memcpy((void *)(gc->pc + 16), (void *)(&r), 4); |
| (void) memcpy((void *)(gc->pc + 20), (void *)(&q), 4); |
| gc->pc += cmdlen; |
| if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| |
| #define X_GLrop_MultiTexCoord4fvARB 211 |
| void |
| __indirect_glMultiTexCoord4fvARB(GLenum target, const GLfloat * v) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint cmdlen = 24; |
| emit_header(gc->pc, X_GLrop_MultiTexCoord4fvARB, cmdlen); |
| (void) memcpy((void *)(gc->pc + 4), (void *)(&target), 4); |
| (void) memcpy((void *)(gc->pc + 8), (void *)(v), 16); |
| gc->pc += cmdlen; |
| if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| |
| #define X_GLrop_MultiTexCoord4ivARB 212 |
| void |
| __indirect_glMultiTexCoord4iARB(GLenum target, GLint s, GLint t, GLint r, GLint q) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint cmdlen = 24; |
| emit_header(gc->pc, X_GLrop_MultiTexCoord4ivARB, cmdlen); |
| (void) memcpy((void *)(gc->pc + 4), (void *)(&target), 4); |
| (void) memcpy((void *)(gc->pc + 8), (void *)(&s), 4); |
| (void) memcpy((void *)(gc->pc + 12), (void *)(&t), 4); |
| (void) memcpy((void *)(gc->pc + 16), (void *)(&r), 4); |
| (void) memcpy((void *)(gc->pc + 20), (void *)(&q), 4); |
| gc->pc += cmdlen; |
| if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| |
| #define X_GLrop_MultiTexCoord4ivARB 212 |
| void |
| __indirect_glMultiTexCoord4ivARB(GLenum target, const GLint * v) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint cmdlen = 24; |
| emit_header(gc->pc, X_GLrop_MultiTexCoord4ivARB, cmdlen); |
| (void) memcpy((void *)(gc->pc + 4), (void *)(&target), 4); |
| (void) memcpy((void *)(gc->pc + 8), (void *)(v), 16); |
| gc->pc += cmdlen; |
| if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| |
| #define X_GLrop_MultiTexCoord4svARB 213 |
| void |
| __indirect_glMultiTexCoord4sARB(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint cmdlen = 16; |
| emit_header(gc->pc, X_GLrop_MultiTexCoord4svARB, cmdlen); |
| (void) memcpy((void *)(gc->pc + 4), (void *)(&target), 4); |
| (void) memcpy((void *)(gc->pc + 8), (void *)(&s), 2); |
| (void) memcpy((void *)(gc->pc + 10), (void *)(&t), 2); |
| (void) memcpy((void *)(gc->pc + 12), (void *)(&r), 2); |
| (void) memcpy((void *)(gc->pc + 14), (void *)(&q), 2); |
| gc->pc += cmdlen; |
| if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| |
| #define X_GLrop_MultiTexCoord4svARB 213 |
| void |
| __indirect_glMultiTexCoord4svARB(GLenum target, const GLshort * v) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint cmdlen = 16; |
| emit_header(gc->pc, X_GLrop_MultiTexCoord4svARB, cmdlen); |
| (void) memcpy((void *)(gc->pc + 4), (void *)(&target), 4); |
| (void) memcpy((void *)(gc->pc + 8), (void *)(v), 8); |
| gc->pc += cmdlen; |
| if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| |
| #define X_GLrop_SampleCoverageARB 229 |
| void |
| __indirect_glSampleCoverageARB(GLclampf value, GLboolean invert) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint cmdlen = 12; |
| emit_header(gc->pc, X_GLrop_SampleCoverageARB, cmdlen); |
| (void) memcpy((void *)(gc->pc + 4), (void *)(&value), 4); |
| (void) memcpy((void *)(gc->pc + 8), (void *)(&invert), 1); |
| gc->pc += cmdlen; |
| if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| |
| #define X_GLvop_AreTexturesResidentEXT 11 |
| GLboolean |
| __indirect_glAreTexturesResidentEXT(GLsizei n, const GLuint * textures, GLboolean * residences) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| Display * const dpy = gc->currentDpy; |
| GLboolean retval = (GLboolean) 0; |
| const GLuint cmdlen = 4 + __GLX_PAD((n * 4)); |
| if (__builtin_expect((n >= 0) && (dpy != NULL), 1)) { |
| GLubyte const * pc = setup_vendor_request(gc, X_GLXVendorPrivateWithReply, X_GLvop_AreTexturesResidentEXT, cmdlen); |
| (void) memcpy((void *)(pc + 0), (void *)(&n), 4); |
| (void) memcpy((void *)(pc + 4), (void *)(textures), (n * 4)); |
| retval = (GLboolean) read_reply(dpy, 1, residences, GL_TRUE); |
| UnlockDisplay(dpy); SyncHandle(); |
| } |
| return retval; |
| } |
| |
| #define X_GLvop_GenTexturesEXT 13 |
| void |
| __indirect_glGenTexturesEXT(GLsizei n, GLuint * textures) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| Display * const dpy = gc->currentDpy; |
| const GLuint cmdlen = 4; |
| if (__builtin_expect((n >= 0) && (dpy != NULL), 1)) { |
| GLubyte const * pc = setup_vendor_request(gc, X_GLXVendorPrivateWithReply, X_GLvop_GenTexturesEXT, cmdlen); |
| (void) memcpy((void *)(pc + 0), (void *)(&n), 4); |
| (void) read_reply(dpy, 4, textures, GL_TRUE); |
| UnlockDisplay(dpy); SyncHandle(); |
| } |
| return; |
| } |
| |
| #define X_GLvop_IsTextureEXT 14 |
| GLboolean |
| __indirect_glIsTextureEXT(GLuint texture) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| Display * const dpy = gc->currentDpy; |
| GLboolean retval = (GLboolean) 0; |
| const GLuint cmdlen = 4; |
| if (__builtin_expect(dpy != NULL, 1)) { |
| GLubyte const * pc = setup_vendor_request(gc, X_GLXVendorPrivateWithReply, X_GLvop_IsTextureEXT, cmdlen); |
| (void) memcpy((void *)(pc + 0), (void *)(&texture), 4); |
| retval = (GLboolean) read_reply(dpy, 0, NULL, GL_FALSE); |
| UnlockDisplay(dpy); SyncHandle(); |
| } |
| return retval; |
| } |
| |
| #define X_GLrop_SampleMaskSGIS 2048 |
| void |
| __indirect_glSampleMaskSGIS(GLclampf value, GLboolean invert) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint cmdlen = 12; |
| emit_header(gc->pc, X_GLrop_SampleMaskSGIS, cmdlen); |
| (void) memcpy((void *)(gc->pc + 4), (void *)(&value), 4); |
| (void) memcpy((void *)(gc->pc + 8), (void *)(&invert), 1); |
| gc->pc += cmdlen; |
| if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| |
| #define X_GLrop_SamplePatternSGIS 2049 |
| void |
| __indirect_glSamplePatternSGIS(GLenum pattern) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint cmdlen = 8; |
| emit_header(gc->pc, X_GLrop_SamplePatternSGIS, cmdlen); |
| (void) memcpy((void *)(gc->pc + 4), (void *)(&pattern), 4); |
| gc->pc += cmdlen; |
| if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| |
| #define X_GLrop_PointParameterfEXT 2065 |
| void |
| __indirect_glPointParameterfEXT(GLenum pname, GLfloat param) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint cmdlen = 12; |
| emit_header(gc->pc, X_GLrop_PointParameterfEXT, cmdlen); |
| (void) memcpy((void *)(gc->pc + 4), (void *)(&pname), 4); |
| (void) memcpy((void *)(gc->pc + 8), (void *)(¶m), 4); |
| gc->pc += cmdlen; |
| if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| |
| #define X_GLrop_PointParameterfvEXT 2066 |
| void |
| __indirect_glPointParameterfvEXT(GLenum pname, const GLfloat * params) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint compsize = __glPointParameterfvEXT_size(pname); |
| const GLuint cmdlen = 8 + __GLX_PAD((compsize * 4)); |
| emit_header(gc->pc, X_GLrop_PointParameterfvEXT, cmdlen); |
| (void) memcpy((void *)(gc->pc + 4), (void *)(&pname), 4); |
| (void) memcpy((void *)(gc->pc + 8), (void *)(params), (compsize * 4)); |
| gc->pc += cmdlen; |
| if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| |
| #define X_GLrop_WindowPos3fvMESA 230 |
| void |
| __indirect_glWindowPos3fMESA(GLfloat x, GLfloat y, GLfloat z) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint cmdlen = 16; |
| emit_header(gc->pc, X_GLrop_WindowPos3fvMESA, cmdlen); |
| (void) memcpy((void *)(gc->pc + 4), (void *)(&x), 4); |
| (void) memcpy((void *)(gc->pc + 8), (void *)(&y), 4); |
| (void) memcpy((void *)(gc->pc + 12), (void *)(&z), 4); |
| gc->pc += cmdlen; |
| if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| |
| #define X_GLrop_WindowPos3fvMESA 230 |
| void |
| __indirect_glWindowPos3fvMESA(const GLfloat * v) |
| { |
| generic_12_byte( X_GLrop_WindowPos3fvMESA, v ); |
| } |
| |
| #define X_GLrop_BlendFuncSeparateEXT 4134 |
| void |
| __indirect_glBlendFuncSeparateEXT(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint cmdlen = 20; |
| emit_header(gc->pc, X_GLrop_BlendFuncSeparateEXT, cmdlen); |
| (void) memcpy((void *)(gc->pc + 4), (void *)(&sfactorRGB), 4); |
| (void) memcpy((void *)(gc->pc + 8), (void *)(&dfactorRGB), 4); |
| (void) memcpy((void *)(gc->pc + 12), (void *)(&sfactorAlpha), 4); |
| (void) memcpy((void *)(gc->pc + 16), (void *)(&dfactorAlpha), 4); |
| gc->pc += cmdlen; |
| if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| |
| #define X_GLrop_FogCoordfvEXT 4124 |
| void |
| __indirect_glFogCoordfEXT(GLfloat coord) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint cmdlen = 8; |
| emit_header(gc->pc, X_GLrop_FogCoordfvEXT, cmdlen); |
| (void) memcpy((void *)(gc->pc + 4), (void *)(&coord), 4); |
| gc->pc += cmdlen; |
| if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| |
| #define X_GLrop_FogCoordfvEXT 4124 |
| void |
| __indirect_glFogCoordfvEXT(const GLfloat * coord) |
| { |
| generic_4_byte( X_GLrop_FogCoordfvEXT, coord ); |
| } |
| |
| #define X_GLrop_FogCoorddvEXT 4125 |
| void |
| __indirect_glFogCoorddEXT(GLdouble coord) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint cmdlen = 12; |
| emit_header(gc->pc, X_GLrop_FogCoorddvEXT, cmdlen); |
| (void) memcpy((void *)(gc->pc + 4), (void *)(&coord), 8); |
| gc->pc += cmdlen; |
| if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| |
| #define X_GLrop_FogCoorddvEXT 4125 |
| void |
| __indirect_glFogCoorddvEXT(const GLdouble * coord) |
| { |
| generic_8_byte( X_GLrop_FogCoorddvEXT, coord ); |
| } |
| |
| #define X_GLrop_SecondaryColor3bvEXT 4126 |
| void |
| __indirect_glSecondaryColor3bEXT(GLbyte red, GLbyte green, GLbyte blue) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint cmdlen = 8; |
| emit_header(gc->pc, X_GLrop_SecondaryColor3bvEXT, cmdlen); |
| (void) memcpy((void *)(gc->pc + 4), (void *)(&red), 1); |
| (void) memcpy((void *)(gc->pc + 5), (void *)(&green), 1); |
| (void) memcpy((void *)(gc->pc + 6), (void *)(&blue), 1); |
| gc->pc += cmdlen; |
| if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| |
| #define X_GLrop_SecondaryColor3bvEXT 4126 |
| void |
| __indirect_glSecondaryColor3bvEXT(const GLbyte * v) |
| { |
| generic_3_byte( X_GLrop_SecondaryColor3bvEXT, v ); |
| } |
| |
| #define X_GLrop_SecondaryColor3dvEXT 4130 |
| void |
| __indirect_glSecondaryColor3dEXT(GLdouble red, GLdouble green, GLdouble blue) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint cmdlen = 28; |
| emit_header(gc->pc, X_GLrop_SecondaryColor3dvEXT, cmdlen); |
| (void) memcpy((void *)(gc->pc + 4), (void *)(&red), 8); |
| (void) memcpy((void *)(gc->pc + 12), (void *)(&green), 8); |
| (void) memcpy((void *)(gc->pc + 20), (void *)(&blue), 8); |
| gc->pc += cmdlen; |
| if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| |
| #define X_GLrop_SecondaryColor3dvEXT 4130 |
| void |
| __indirect_glSecondaryColor3dvEXT(const GLdouble * v) |
| { |
| generic_24_byte( X_GLrop_SecondaryColor3dvEXT, v ); |
| } |
| |
| #define X_GLrop_SecondaryColor3fvEXT 4129 |
| void |
| __indirect_glSecondaryColor3fEXT(GLfloat red, GLfloat green, GLfloat blue) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint cmdlen = 16; |
| emit_header(gc->pc, X_GLrop_SecondaryColor3fvEXT, cmdlen); |
| (void) memcpy((void *)(gc->pc + 4), (void *)(&red), 4); |
| (void) memcpy((void *)(gc->pc + 8), (void *)(&green), 4); |
| (void) memcpy((void *)(gc->pc + 12), (void *)(&blue), 4); |
| gc->pc += cmdlen; |
| if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| |
| #define X_GLrop_SecondaryColor3fvEXT 4129 |
| void |
| __indirect_glSecondaryColor3fvEXT(const GLfloat * v) |
| { |
| generic_12_byte( X_GLrop_SecondaryColor3fvEXT, v ); |
| } |
| |
| #define X_GLrop_SecondaryColor3ivEXT 4128 |
| void |
| __indirect_glSecondaryColor3iEXT(GLint red, GLint green, GLint blue) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint cmdlen = 16; |
| emit_header(gc->pc, X_GLrop_SecondaryColor3ivEXT, cmdlen); |
| (void) memcpy((void *)(gc->pc + 4), (void *)(&red), 4); |
| (void) memcpy((void *)(gc->pc + 8), (void *)(&green), 4); |
| (void) memcpy((void *)(gc->pc + 12), (void *)(&blue), 4); |
| gc->pc += cmdlen; |
| if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| |
| #define X_GLrop_SecondaryColor3ivEXT 4128 |
| void |
| __indirect_glSecondaryColor3ivEXT(const GLint * v) |
| { |
| generic_12_byte( X_GLrop_SecondaryColor3ivEXT, v ); |
| } |
| |
| #define X_GLrop_SecondaryColor3svEXT 4128 |
| void |
| __indirect_glSecondaryColor3sEXT(GLshort red, GLshort green, GLshort blue) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint cmdlen = 12; |
| emit_header(gc->pc, X_GLrop_SecondaryColor3svEXT, cmdlen); |
| (void) memcpy((void *)(gc->pc + 4), (void *)(&red), 2); |
| (void) memcpy((void *)(gc->pc + 6), (void *)(&green), 2); |
| (void) memcpy((void *)(gc->pc + 8), (void *)(&blue), 2); |
| gc->pc += cmdlen; |
| if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| |
| #define X_GLrop_SecondaryColor3svEXT 4128 |
| void |
| __indirect_glSecondaryColor3svEXT(const GLshort * v) |
| { |
| generic_6_byte( X_GLrop_SecondaryColor3svEXT, v ); |
| } |
| |
| #define X_GLrop_SecondaryColor3ubvEXT 4131 |
| void |
| __indirect_glSecondaryColor3ubEXT(GLubyte red, GLubyte green, GLubyte blue) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint cmdlen = 8; |
| emit_header(gc->pc, X_GLrop_SecondaryColor3ubvEXT, cmdlen); |
| (void) memcpy((void *)(gc->pc + 4), (void *)(&red), 1); |
| (void) memcpy((void *)(gc->pc + 5), (void *)(&green), 1); |
| (void) memcpy((void *)(gc->pc + 6), (void *)(&blue), 1); |
| gc->pc += cmdlen; |
| if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| |
| #define X_GLrop_SecondaryColor3ubvEXT 4131 |
| void |
| __indirect_glSecondaryColor3ubvEXT(const GLubyte * v) |
| { |
| generic_3_byte( X_GLrop_SecondaryColor3ubvEXT, v ); |
| } |
| |
| #define X_GLrop_SecondaryColor3uivEXT 4133 |
| void |
| __indirect_glSecondaryColor3uiEXT(GLuint red, GLuint green, GLuint blue) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint cmdlen = 16; |
| emit_header(gc->pc, X_GLrop_SecondaryColor3uivEXT, cmdlen); |
| (void) memcpy((void *)(gc->pc + 4), (void *)(&red), 4); |
| (void) memcpy((void *)(gc->pc + 8), (void *)(&green), 4); |
| (void) memcpy((void *)(gc->pc + 12), (void *)(&blue), 4); |
| gc->pc += cmdlen; |
| if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| |
| #define X_GLrop_SecondaryColor3uivEXT 4133 |
| void |
| __indirect_glSecondaryColor3uivEXT(const GLuint * v) |
| { |
| generic_12_byte( X_GLrop_SecondaryColor3uivEXT, v ); |
| } |
| |
| #define X_GLrop_SecondaryColor3usvEXT 4132 |
| void |
| __indirect_glSecondaryColor3usEXT(GLushort red, GLushort green, GLushort blue) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint cmdlen = 12; |
| emit_header(gc->pc, X_GLrop_SecondaryColor3usvEXT, cmdlen); |
| (void) memcpy((void *)(gc->pc + 4), (void *)(&red), 2); |
| (void) memcpy((void *)(gc->pc + 6), (void *)(&green), 2); |
| (void) memcpy((void *)(gc->pc + 8), (void *)(&blue), 2); |
| gc->pc += cmdlen; |
| if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| |
| #define X_GLrop_SecondaryColor3usvEXT 4132 |
| void |
| __indirect_glSecondaryColor3usvEXT(const GLushort * v) |
| { |
| generic_6_byte( X_GLrop_SecondaryColor3usvEXT, v ); |
| } |
| |
| #define X_GLrop_PointParameteriNV 4221 |
| void |
| __indirect_glPointParameteriNV(GLenum pname, GLint params) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint cmdlen = 12; |
| emit_header(gc->pc, X_GLrop_PointParameteriNV, cmdlen); |
| (void) memcpy((void *)(gc->pc + 4), (void *)(&pname), 4); |
| (void) memcpy((void *)(gc->pc + 8), (void *)(¶ms), 4); |
| gc->pc += cmdlen; |
| if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| |
| #define X_GLrop_PointParameterivNV 4222 |
| void |
| __indirect_glPointParameterivNV(GLenum pname, const GLint * params) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint compsize = __glPointParameterivNV_size(pname); |
| const GLuint cmdlen = 8 + __GLX_PAD((compsize * 4)); |
| emit_header(gc->pc, X_GLrop_PointParameterivNV, cmdlen); |
| (void) memcpy((void *)(gc->pc + 4), (void *)(&pname), 4); |
| (void) memcpy((void *)(gc->pc + 8), (void *)(params), (compsize * 4)); |
| gc->pc += cmdlen; |
| if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| |
| #define X_GLrop_ActiveStencilFaceEXT 4220 |
| void |
| __indirect_glActiveStencilFaceEXT(GLenum face) |
| { |
| __GLXcontext * const gc = __glXGetCurrentContext(); |
| const GLuint cmdlen = 8; |
| emit_header(gc->pc, X_GLrop_ActiveStencilFaceEXT, cmdlen); |
| (void) memcpy((void *)(gc->pc + 4), (void *)(&face), 4); |
| gc->pc += cmdlen; |
| if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } |
| } |
| |