| /* |
| * Mesa 3-D graphics library |
| * Version: 6.5 |
| * |
| * Copyright (C) 1999-2005 Brian Paul All Rights Reserved. |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining a |
| * copy of this software and associated documentation files (the "Software"), |
| * to deal in the Software without restriction, including without limitation |
| * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
| * and/or sell copies of the Software, and to permit persons to whom the |
| * Software is furnished to do so, subject to the following conditions: |
| * |
| * The above copyright notice and this permission notice shall be included |
| * in all copies or substantial portions of the Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS |
| * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
| * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN |
| * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN |
| * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. |
| */ |
| |
| /** |
| * \file texstate.c |
| * |
| * Texture state handling. |
| */ |
| |
| #include "glheader.h" |
| #include "colormac.h" |
| #include "colortab.h" |
| #include "context.h" |
| #include "enums.h" |
| #include "macros.h" |
| #include "texobj.h" |
| #include "teximage.h" |
| #include "texstate.h" |
| #include "texenvprogram.h" |
| #include "mtypes.h" |
| #include "math/m_xform.h" |
| |
| |
| |
| #define ENUM_TO_FLOAT(X) ((GLfloat)(GLint)(X)) |
| #define ENUM_TO_DOUBLE(X) ((GLdouble)(GLint)(X)) |
| |
| |
| /** |
| * Default texture combine environment state. This is used to initialize |
| * a context's texture units and as the basis for converting "classic" |
| * texture environmnets to ARB_texture_env_combine style values. |
| */ |
| static const struct gl_tex_env_combine_state default_combine_state = { |
| GL_MODULATE, GL_MODULATE, |
| { GL_TEXTURE, GL_PREVIOUS, GL_CONSTANT }, |
| { GL_TEXTURE, GL_PREVIOUS, GL_CONSTANT }, |
| { GL_SRC_COLOR, GL_SRC_COLOR, GL_SRC_ALPHA }, |
| { GL_SRC_ALPHA, GL_SRC_ALPHA, GL_SRC_ALPHA }, |
| 0, 0, |
| 2, 2 |
| }; |
| |
| |
| void |
| _mesa_copy_texture_state( const GLcontext *src, GLcontext *dst ) |
| { |
| GLuint i; |
| |
| ASSERT(src); |
| ASSERT(dst); |
| |
| dst->Texture.CurrentUnit = src->Texture.CurrentUnit; |
| dst->Texture._GenFlags = src->Texture._GenFlags; |
| dst->Texture._TexGenEnabled = src->Texture._TexGenEnabled; |
| dst->Texture._TexMatEnabled = src->Texture._TexMatEnabled; |
| dst->Texture.SharedPalette = src->Texture.SharedPalette; |
| |
| /* per-unit state */ |
| for (i = 0; i < src->Const.MaxTextureUnits; i++) { |
| dst->Texture.Unit[i].Enabled = src->Texture.Unit[i].Enabled; |
| dst->Texture.Unit[i].EnvMode = src->Texture.Unit[i].EnvMode; |
| COPY_4V(dst->Texture.Unit[i].EnvColor, src->Texture.Unit[i].EnvColor); |
| dst->Texture.Unit[i].TexGenEnabled = src->Texture.Unit[i].TexGenEnabled; |
| dst->Texture.Unit[i].GenModeS = src->Texture.Unit[i].GenModeS; |
| dst->Texture.Unit[i].GenModeT = src->Texture.Unit[i].GenModeT; |
| dst->Texture.Unit[i].GenModeR = src->Texture.Unit[i].GenModeR; |
| dst->Texture.Unit[i].GenModeQ = src->Texture.Unit[i].GenModeQ; |
| dst->Texture.Unit[i]._GenBitS = src->Texture.Unit[i]._GenBitS; |
| dst->Texture.Unit[i]._GenBitT = src->Texture.Unit[i]._GenBitT; |
| dst->Texture.Unit[i]._GenBitR = src->Texture.Unit[i]._GenBitR; |
| dst->Texture.Unit[i]._GenBitQ = src->Texture.Unit[i]._GenBitQ; |
| dst->Texture.Unit[i]._GenFlags = src->Texture.Unit[i]._GenFlags; |
| COPY_4V(dst->Texture.Unit[i].ObjectPlaneS, src->Texture.Unit[i].ObjectPlaneS); |
| COPY_4V(dst->Texture.Unit[i].ObjectPlaneT, src->Texture.Unit[i].ObjectPlaneT); |
| COPY_4V(dst->Texture.Unit[i].ObjectPlaneR, src->Texture.Unit[i].ObjectPlaneR); |
| COPY_4V(dst->Texture.Unit[i].ObjectPlaneQ, src->Texture.Unit[i].ObjectPlaneQ); |
| COPY_4V(dst->Texture.Unit[i].EyePlaneS, src->Texture.Unit[i].EyePlaneS); |
| COPY_4V(dst->Texture.Unit[i].EyePlaneT, src->Texture.Unit[i].EyePlaneT); |
| COPY_4V(dst->Texture.Unit[i].EyePlaneR, src->Texture.Unit[i].EyePlaneR); |
| COPY_4V(dst->Texture.Unit[i].EyePlaneQ, src->Texture.Unit[i].EyePlaneQ); |
| dst->Texture.Unit[i].LodBias = src->Texture.Unit[i].LodBias; |
| |
| /* GL_EXT_texture_env_combine */ |
| dst->Texture.Unit[i].Combine.ModeRGB = src->Texture.Unit[i].Combine.ModeRGB; |
| dst->Texture.Unit[i].Combine.ModeA = src->Texture.Unit[i].Combine.ModeA; |
| COPY_3V(dst->Texture.Unit[i].Combine.SourceRGB, src->Texture.Unit[i].Combine.SourceRGB); |
| COPY_3V(dst->Texture.Unit[i].Combine.SourceA, src->Texture.Unit[i].Combine.SourceA); |
| COPY_3V(dst->Texture.Unit[i].Combine.OperandRGB, src->Texture.Unit[i].Combine.OperandRGB); |
| COPY_3V(dst->Texture.Unit[i].Combine.OperandA, src->Texture.Unit[i].Combine.OperandA); |
| dst->Texture.Unit[i].Combine.ScaleShiftRGB = src->Texture.Unit[i].Combine.ScaleShiftRGB; |
| dst->Texture.Unit[i].Combine.ScaleShiftA = src->Texture.Unit[i].Combine.ScaleShiftA; |
| |
| /* texture object state */ |
| _mesa_copy_texture_object(dst->Texture.Unit[i].Current1D, |
| src->Texture.Unit[i].Current1D); |
| _mesa_copy_texture_object(dst->Texture.Unit[i].Current2D, |
| src->Texture.Unit[i].Current2D); |
| _mesa_copy_texture_object(dst->Texture.Unit[i].Current3D, |
| src->Texture.Unit[i].Current3D); |
| _mesa_copy_texture_object(dst->Texture.Unit[i].CurrentCubeMap, |
| src->Texture.Unit[i].CurrentCubeMap); |
| _mesa_copy_texture_object(dst->Texture.Unit[i].CurrentRect, |
| src->Texture.Unit[i].CurrentRect); |
| } |
| } |
| |
| |
| /* |
| * For debugging |
| */ |
| void |
| _mesa_print_texunit_state( GLcontext *ctx, GLuint unit ) |
| { |
| const struct gl_texture_unit *texUnit = ctx->Texture.Unit + unit; |
| _mesa_printf("Texture Unit %d\n", unit); |
| _mesa_printf(" GL_TEXTURE_ENV_MODE = %s\n", _mesa_lookup_enum_by_nr(texUnit->EnvMode)); |
| _mesa_printf(" GL_COMBINE_RGB = %s\n", _mesa_lookup_enum_by_nr(texUnit->Combine.ModeRGB)); |
| _mesa_printf(" GL_COMBINE_ALPHA = %s\n", _mesa_lookup_enum_by_nr(texUnit->Combine.ModeA)); |
| _mesa_printf(" GL_SOURCE0_RGB = %s\n", _mesa_lookup_enum_by_nr(texUnit->Combine.SourceRGB[0])); |
| _mesa_printf(" GL_SOURCE1_RGB = %s\n", _mesa_lookup_enum_by_nr(texUnit->Combine.SourceRGB[1])); |
| _mesa_printf(" GL_SOURCE2_RGB = %s\n", _mesa_lookup_enum_by_nr(texUnit->Combine.SourceRGB[2])); |
| _mesa_printf(" GL_SOURCE0_ALPHA = %s\n", _mesa_lookup_enum_by_nr(texUnit->Combine.SourceA[0])); |
| _mesa_printf(" GL_SOURCE1_ALPHA = %s\n", _mesa_lookup_enum_by_nr(texUnit->Combine.SourceA[1])); |
| _mesa_printf(" GL_SOURCE2_ALPHA = %s\n", _mesa_lookup_enum_by_nr(texUnit->Combine.SourceA[2])); |
| _mesa_printf(" GL_OPERAND0_RGB = %s\n", _mesa_lookup_enum_by_nr(texUnit->Combine.OperandRGB[0])); |
| _mesa_printf(" GL_OPERAND1_RGB = %s\n", _mesa_lookup_enum_by_nr(texUnit->Combine.OperandRGB[1])); |
| _mesa_printf(" GL_OPERAND2_RGB = %s\n", _mesa_lookup_enum_by_nr(texUnit->Combine.OperandRGB[2])); |
| _mesa_printf(" GL_OPERAND0_ALPHA = %s\n", _mesa_lookup_enum_by_nr(texUnit->Combine.OperandA[0])); |
| _mesa_printf(" GL_OPERAND1_ALPHA = %s\n", _mesa_lookup_enum_by_nr(texUnit->Combine.OperandA[1])); |
| _mesa_printf(" GL_OPERAND2_ALPHA = %s\n", _mesa_lookup_enum_by_nr(texUnit->Combine.OperandA[2])); |
| _mesa_printf(" GL_RGB_SCALE = %d\n", 1 << texUnit->Combine.ScaleShiftRGB); |
| _mesa_printf(" GL_ALPHA_SCALE = %d\n", 1 << texUnit->Combine.ScaleShiftA); |
| _mesa_printf(" GL_TEXTURE_ENV_COLOR = (%f, %f, %f, %f)\n", texUnit->EnvColor[0], texUnit->EnvColor[1], texUnit->EnvColor[2], texUnit->EnvColor[3]); |
| } |
| |
| |
| |
| /**********************************************************************/ |
| /* Texture Environment */ |
| /**********************************************************************/ |
| |
| /** |
| * Convert "classic" texture environment to ARB_texture_env_combine style |
| * environments. |
| * |
| * \param state texture_env_combine state vector to be filled-in. |
| * \param mode Classic texture environment mode (i.e., \c GL_REPLACE, |
| * \c GL_BLEND, \c GL_DECAL, etc.). |
| * \param texBaseFormat Base format of the texture associated with the |
| * texture unit. |
| */ |
| static void |
| calculate_derived_texenv( struct gl_tex_env_combine_state *state, |
| GLenum mode, GLenum texBaseFormat ) |
| { |
| GLenum mode_rgb; |
| GLenum mode_a; |
| |
| *state = default_combine_state; |
| |
| switch (texBaseFormat) { |
| case GL_ALPHA: |
| state->SourceRGB[0] = GL_PREVIOUS; |
| break; |
| |
| case GL_LUMINANCE_ALPHA: |
| case GL_INTENSITY: |
| case GL_RGBA: |
| break; |
| |
| case GL_LUMINANCE: |
| case GL_RGB: |
| case GL_YCBCR_MESA: |
| state->SourceA[0] = GL_PREVIOUS; |
| break; |
| |
| default: |
| _mesa_problem(NULL, "Invalid texBaseFormat in calculate_derived_texenv"); |
| return; |
| } |
| |
| switch (mode) { |
| case GL_REPLACE: |
| case GL_MODULATE: |
| mode_rgb = (texBaseFormat == GL_ALPHA) ? GL_REPLACE : mode; |
| mode_a = mode; |
| break; |
| |
| case GL_DECAL: |
| mode_rgb = GL_INTERPOLATE; |
| mode_a = GL_REPLACE; |
| |
| state->SourceA[0] = GL_PREVIOUS; |
| |
| /* Having alpha / luminance / intensity textures replace using the |
| * incoming fragment color matches the definition in NV_texture_shader. |
| * The 1.5 spec simply marks these as "undefined". |
| */ |
| switch (texBaseFormat) { |
| case GL_ALPHA: |
| case GL_LUMINANCE: |
| case GL_LUMINANCE_ALPHA: |
| case GL_INTENSITY: |
| state->SourceRGB[0] = GL_PREVIOUS; |
| break; |
| case GL_RGB: |
| case GL_YCBCR_MESA: |
| mode_rgb = GL_REPLACE; |
| break; |
| case GL_RGBA: |
| state->SourceRGB[2] = GL_TEXTURE; |
| break; |
| } |
| break; |
| |
| case GL_BLEND: |
| mode_rgb = GL_INTERPOLATE; |
| mode_a = GL_MODULATE; |
| |
| switch (texBaseFormat) { |
| case GL_ALPHA: |
| mode_rgb = GL_REPLACE; |
| break; |
| case GL_INTENSITY: |
| mode_a = GL_INTERPOLATE; |
| state->SourceA[0] = GL_CONSTANT; |
| state->OperandA[2] = GL_SRC_ALPHA; |
| /* FALLTHROUGH */ |
| case GL_LUMINANCE: |
| case GL_RGB: |
| case GL_LUMINANCE_ALPHA: |
| case GL_RGBA: |
| case GL_YCBCR_MESA: |
| state->SourceRGB[2] = GL_TEXTURE; |
| state->SourceA[2] = GL_TEXTURE; |
| state->SourceRGB[0] = GL_CONSTANT; |
| state->OperandRGB[2] = GL_SRC_COLOR; |
| break; |
| } |
| break; |
| |
| case GL_ADD: |
| mode_rgb = (texBaseFormat == GL_ALPHA) ? GL_REPLACE : GL_ADD; |
| mode_a = (texBaseFormat == GL_INTENSITY) ? GL_ADD : GL_MODULATE; |
| break; |
| |
| default: |
| _mesa_problem(NULL, |
| "Invalid texture env mode in calculate_derived_texenv"); |
| return; |
| } |
| |
| state->ModeRGB = (state->SourceRGB[0] != GL_PREVIOUS) |
| ? mode_rgb : GL_REPLACE; |
| state->ModeA = (state->SourceA[0] != GL_PREVIOUS) |
| ? mode_a : GL_REPLACE; |
| } |
| |
| |
| void GLAPIENTRY |
| _mesa_TexEnvfv( GLenum target, GLenum pname, const GLfloat *param ) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| struct gl_texture_unit *texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit]; |
| ASSERT_OUTSIDE_BEGIN_END(ctx); |
| |
| #define TE_ERROR(errCode, msg, value) \ |
| _mesa_error(ctx, errCode, msg, _mesa_lookup_enum_by_nr(value)); |
| |
| if (target == GL_TEXTURE_ENV) { |
| switch (pname) { |
| case GL_TEXTURE_ENV_MODE: |
| { |
| const GLenum mode = (GLenum) (GLint) *param; |
| if (texUnit->EnvMode == mode) |
| return; |
| if (mode == GL_MODULATE || |
| mode == GL_BLEND || |
| mode == GL_DECAL || |
| mode == GL_REPLACE || |
| (mode == GL_ADD && ctx->Extensions.EXT_texture_env_add) || |
| (mode == GL_COMBINE && |
| (ctx->Extensions.EXT_texture_env_combine || |
| ctx->Extensions.ARB_texture_env_combine))) { |
| /* legal */ |
| FLUSH_VERTICES(ctx, _NEW_TEXTURE); |
| texUnit->EnvMode = mode; |
| } |
| else { |
| TE_ERROR(GL_INVALID_ENUM, "glTexEnv(param=%s)", mode); |
| return; |
| } |
| } |
| break; |
| case GL_TEXTURE_ENV_COLOR: |
| { |
| GLfloat tmp[4]; |
| tmp[0] = CLAMP( param[0], 0.0F, 1.0F ); |
| tmp[1] = CLAMP( param[1], 0.0F, 1.0F ); |
| tmp[2] = CLAMP( param[2], 0.0F, 1.0F ); |
| tmp[3] = CLAMP( param[3], 0.0F, 1.0F ); |
| if (TEST_EQ_4V(tmp, texUnit->EnvColor)) |
| return; |
| FLUSH_VERTICES(ctx, _NEW_TEXTURE); |
| COPY_4FV(texUnit->EnvColor, tmp); |
| } |
| break; |
| case GL_COMBINE_RGB: |
| if (ctx->Extensions.EXT_texture_env_combine || |
| ctx->Extensions.ARB_texture_env_combine) { |
| const GLenum mode = (GLenum) (GLint) *param; |
| if (texUnit->Combine.ModeRGB == mode) |
| return; |
| switch (mode) { |
| case GL_REPLACE: |
| case GL_MODULATE: |
| case GL_ADD: |
| case GL_ADD_SIGNED: |
| case GL_INTERPOLATE: |
| /* OK */ |
| break; |
| case GL_SUBTRACT: |
| if (!ctx->Extensions.ARB_texture_env_combine) { |
| TE_ERROR(GL_INVALID_ENUM, "glTexEnv(param=%s)", mode); |
| return; |
| } |
| break; |
| case GL_DOT3_RGB_EXT: |
| case GL_DOT3_RGBA_EXT: |
| if (!ctx->Extensions.EXT_texture_env_dot3) { |
| TE_ERROR(GL_INVALID_ENUM, "glTexEnv(param=%s)", mode); |
| return; |
| } |
| break; |
| case GL_DOT3_RGB: |
| case GL_DOT3_RGBA: |
| if (!ctx->Extensions.ARB_texture_env_dot3) { |
| TE_ERROR(GL_INVALID_ENUM, "glTexEnv(param=%s)", mode); |
| return; |
| } |
| break; |
| case GL_MODULATE_ADD_ATI: |
| case GL_MODULATE_SIGNED_ADD_ATI: |
| case GL_MODULATE_SUBTRACT_ATI: |
| if (!ctx->Extensions.ATI_texture_env_combine3) { |
| TE_ERROR(GL_INVALID_ENUM, "glTexEnv(param=%s)", mode); |
| return; |
| } |
| break; |
| default: |
| TE_ERROR(GL_INVALID_ENUM, "glTexEnv(param=%s)", mode); |
| return; |
| } |
| FLUSH_VERTICES(ctx, _NEW_TEXTURE); |
| texUnit->Combine.ModeRGB = mode; |
| } |
| else { |
| TE_ERROR(GL_INVALID_ENUM, "glTexEnv(pname=%s)", pname); |
| return; |
| } |
| break; |
| case GL_COMBINE_ALPHA: |
| if (ctx->Extensions.EXT_texture_env_combine || |
| ctx->Extensions.ARB_texture_env_combine) { |
| const GLenum mode = (GLenum) (GLint) *param; |
| if (texUnit->Combine.ModeA == mode) |
| return; |
| switch (mode) { |
| case GL_REPLACE: |
| case GL_MODULATE: |
| case GL_ADD: |
| case GL_ADD_SIGNED: |
| case GL_INTERPOLATE: |
| /* OK */ |
| break; |
| case GL_SUBTRACT: |
| if (!ctx->Extensions.ARB_texture_env_combine) { |
| TE_ERROR(GL_INVALID_ENUM, "glTexEnv(param=%s)", mode); |
| return; |
| } |
| break; |
| case GL_MODULATE_ADD_ATI: |
| case GL_MODULATE_SIGNED_ADD_ATI: |
| case GL_MODULATE_SUBTRACT_ATI: |
| if (!ctx->Extensions.ATI_texture_env_combine3) { |
| TE_ERROR(GL_INVALID_ENUM, "glTexEnv(param=%s)", mode); |
| return; |
| } |
| break; |
| default: |
| TE_ERROR(GL_INVALID_ENUM, "glTexEnv(param=%s)", mode); |
| return; |
| } |
| FLUSH_VERTICES(ctx, _NEW_TEXTURE); |
| texUnit->Combine.ModeA = mode; |
| } |
| else { |
| TE_ERROR(GL_INVALID_ENUM, "glTexEnv(pname=%s)", pname); |
| return; |
| } |
| break; |
| case GL_SOURCE0_RGB: |
| case GL_SOURCE1_RGB: |
| case GL_SOURCE2_RGB: |
| if (ctx->Extensions.EXT_texture_env_combine || |
| ctx->Extensions.ARB_texture_env_combine) { |
| const GLenum source = (GLenum) (GLint) *param; |
| const GLuint s = pname - GL_SOURCE0_RGB; |
| if (texUnit->Combine.SourceRGB[s] == source) |
| return; |
| if (source == GL_TEXTURE || |
| source == GL_CONSTANT || |
| source == GL_PRIMARY_COLOR || |
| source == GL_PREVIOUS || |
| (ctx->Extensions.ARB_texture_env_crossbar && |
| source >= GL_TEXTURE0 && |
| source < GL_TEXTURE0 + ctx->Const.MaxTextureUnits) || |
| (ctx->Extensions.ATI_texture_env_combine3 && |
| (source == GL_ZERO || source == GL_ONE))) { |
| /* legal */ |
| FLUSH_VERTICES(ctx, _NEW_TEXTURE); |
| texUnit->Combine.SourceRGB[s] = source; |
| } |
| else { |
| TE_ERROR(GL_INVALID_ENUM, "glTexEnv(param=%s)", source); |
| return; |
| } |
| } |
| else { |
| TE_ERROR(GL_INVALID_ENUM, "glTexEnv(pname=%s)", pname); |
| return; |
| } |
| break; |
| case GL_SOURCE0_ALPHA: |
| case GL_SOURCE1_ALPHA: |
| case GL_SOURCE2_ALPHA: |
| if (ctx->Extensions.EXT_texture_env_combine || |
| ctx->Extensions.ARB_texture_env_combine) { |
| const GLenum source = (GLenum) (GLint) *param; |
| const GLuint s = pname - GL_SOURCE0_ALPHA; |
| if (texUnit->Combine.SourceA[s] == source) |
| return; |
| if (source == GL_TEXTURE || |
| source == GL_CONSTANT || |
| source == GL_PRIMARY_COLOR || |
| source == GL_PREVIOUS || |
| (ctx->Extensions.ARB_texture_env_crossbar && |
| source >= GL_TEXTURE0 && |
| source < GL_TEXTURE0 + ctx->Const.MaxTextureUnits) || |
| (ctx->Extensions.ATI_texture_env_combine3 && |
| (source == GL_ZERO || source == GL_ONE))) { |
| /* legal */ |
| FLUSH_VERTICES(ctx, _NEW_TEXTURE); |
| texUnit->Combine.SourceA[s] = source; |
| } |
| else { |
| TE_ERROR(GL_INVALID_ENUM, "glTexEnv(param=%s)", source); |
| return; |
| } |
| } |
| else { |
| TE_ERROR(GL_INVALID_ENUM, "glTexEnv(pname=%s)", pname); |
| return; |
| } |
| break; |
| case GL_OPERAND0_RGB: |
| case GL_OPERAND1_RGB: |
| if (ctx->Extensions.EXT_texture_env_combine || |
| ctx->Extensions.ARB_texture_env_combine) { |
| const GLenum operand = (GLenum) (GLint) *param; |
| const GLuint s = pname - GL_OPERAND0_RGB; |
| if (texUnit->Combine.OperandRGB[s] == operand) |
| return; |
| switch (operand) { |
| case GL_SRC_COLOR: |
| case GL_ONE_MINUS_SRC_COLOR: |
| case GL_SRC_ALPHA: |
| case GL_ONE_MINUS_SRC_ALPHA: |
| FLUSH_VERTICES(ctx, _NEW_TEXTURE); |
| texUnit->Combine.OperandRGB[s] = operand; |
| break; |
| default: |
| TE_ERROR(GL_INVALID_ENUM, "glTexEnv(param=%s)", operand); |
| return; |
| } |
| } |
| else { |
| TE_ERROR(GL_INVALID_ENUM, "glTexEnv(pname=%s)", pname); |
| return; |
| } |
| break; |
| case GL_OPERAND0_ALPHA: |
| case GL_OPERAND1_ALPHA: |
| if (ctx->Extensions.EXT_texture_env_combine || |
| ctx->Extensions.ARB_texture_env_combine) { |
| const GLenum operand = (GLenum) (GLint) *param; |
| if (texUnit->Combine.OperandA[pname-GL_OPERAND0_ALPHA] == operand) |
| return; |
| switch (operand) { |
| case GL_SRC_ALPHA: |
| case GL_ONE_MINUS_SRC_ALPHA: |
| FLUSH_VERTICES(ctx, _NEW_TEXTURE); |
| texUnit->Combine.OperandA[pname-GL_OPERAND0_ALPHA] = operand; |
| break; |
| default: |
| TE_ERROR(GL_INVALID_ENUM, "glTexEnv(param=%s)", operand); |
| return; |
| } |
| } |
| else { |
| TE_ERROR(GL_INVALID_ENUM, "glTexEnv(pname=%s)", pname); |
| return; |
| } |
| break; |
| case GL_OPERAND2_RGB: |
| if (ctx->Extensions.ARB_texture_env_combine) { |
| const GLenum operand = (GLenum) (GLint) *param; |
| if (texUnit->Combine.OperandRGB[2] == operand) |
| return; |
| switch (operand) { |
| case GL_SRC_COLOR: /* ARB combine only */ |
| case GL_ONE_MINUS_SRC_COLOR: /* ARB combine only */ |
| case GL_SRC_ALPHA: |
| case GL_ONE_MINUS_SRC_ALPHA: /* ARB combine only */ |
| FLUSH_VERTICES(ctx, _NEW_TEXTURE); |
| texUnit->Combine.OperandRGB[2] = operand; |
| break; |
| default: |
| TE_ERROR(GL_INVALID_ENUM, "glTexEnv(param=%s)", operand); |
| return; |
| } |
| } |
| else if (ctx->Extensions.EXT_texture_env_combine) { |
| const GLenum operand = (GLenum) (GLint) *param; |
| if (texUnit->Combine.OperandRGB[2] == operand) |
| return; |
| /* operand must be GL_SRC_ALPHA which is the initial value - thus |
| don't need to actually compare the operand to the possible value */ |
| else { |
| TE_ERROR(GL_INVALID_ENUM, "glTexEnv(param=%s)", operand); |
| return; |
| } |
| } |
| else { |
| TE_ERROR(GL_INVALID_ENUM, "glTexEnv(pname=%s)", pname); |
| return; |
| } |
| break; |
| case GL_OPERAND2_ALPHA: |
| if (ctx->Extensions.ARB_texture_env_combine) { |
| const GLenum operand = (GLenum) (GLint) *param; |
| if (texUnit->Combine.OperandA[2] == operand) |
| return; |
| switch (operand) { |
| case GL_SRC_ALPHA: |
| case GL_ONE_MINUS_SRC_ALPHA: /* ARB combine only */ |
| FLUSH_VERTICES(ctx, _NEW_TEXTURE); |
| texUnit->Combine.OperandA[2] = operand; |
| break; |
| default: |
| TE_ERROR(GL_INVALID_ENUM, "glTexEnv(param=%s)", operand); |
| return; |
| } |
| } |
| else if (ctx->Extensions.EXT_texture_env_combine) { |
| const GLenum operand = (GLenum) (GLint) *param; |
| if (texUnit->Combine.OperandA[2] == operand) |
| return; |
| /* operand must be GL_SRC_ALPHA which is the initial value - thus |
| don't need to actually compare the operand to the possible value */ |
| else { |
| TE_ERROR(GL_INVALID_ENUM, "glTexEnv(param=%s)", operand); |
| return; |
| } |
| } |
| else { |
| TE_ERROR(GL_INVALID_ENUM, "glTexEnv(pname=%s)", pname); |
| return; |
| } |
| break; |
| case GL_RGB_SCALE: |
| if (ctx->Extensions.EXT_texture_env_combine || |
| ctx->Extensions.ARB_texture_env_combine) { |
| GLuint newshift; |
| if (*param == 1.0) { |
| newshift = 0; |
| } |
| else if (*param == 2.0) { |
| newshift = 1; |
| } |
| else if (*param == 4.0) { |
| newshift = 2; |
| } |
| else { |
| _mesa_error( ctx, GL_INVALID_VALUE, |
| "glTexEnv(GL_RGB_SCALE not 1, 2 or 4)" ); |
| return; |
| } |
| if (texUnit->Combine.ScaleShiftRGB == newshift) |
| return; |
| FLUSH_VERTICES(ctx, _NEW_TEXTURE); |
| texUnit->Combine.ScaleShiftRGB = newshift; |
| } |
| else { |
| TE_ERROR(GL_INVALID_ENUM, "glTexEnv(pname=%s)", pname); |
| return; |
| } |
| break; |
| case GL_ALPHA_SCALE: |
| if (ctx->Extensions.EXT_texture_env_combine || |
| ctx->Extensions.ARB_texture_env_combine) { |
| GLuint newshift; |
| if (*param == 1.0) { |
| newshift = 0; |
| } |
| else if (*param == 2.0) { |
| newshift = 1; |
| } |
| else if (*param == 4.0) { |
| newshift = 2; |
| } |
| else { |
| _mesa_error( ctx, GL_INVALID_VALUE, |
| "glTexEnv(GL_ALPHA_SCALE not 1, 2 or 4)" ); |
| return; |
| } |
| if (texUnit->Combine.ScaleShiftA == newshift) |
| return; |
| FLUSH_VERTICES(ctx, _NEW_TEXTURE); |
| texUnit->Combine.ScaleShiftA = newshift; |
| } |
| else { |
| TE_ERROR(GL_INVALID_ENUM, "glTexEnv(pname=%s)", pname); |
| return; |
| } |
| break; |
| default: |
| _mesa_error( ctx, GL_INVALID_ENUM, "glTexEnv(pname)" ); |
| return; |
| } |
| } |
| else if (target == GL_TEXTURE_FILTER_CONTROL_EXT) { |
| /* GL_EXT_texture_lod_bias */ |
| if (!ctx->Extensions.EXT_texture_lod_bias) { |
| _mesa_error( ctx, GL_INVALID_ENUM, "glTexEnv(target=0x%x)", target ); |
| return; |
| } |
| if (pname == GL_TEXTURE_LOD_BIAS_EXT) { |
| if (texUnit->LodBias == param[0]) |
| return; |
| FLUSH_VERTICES(ctx, _NEW_TEXTURE); |
| texUnit->LodBias = param[0]; |
| } |
| else { |
| TE_ERROR(GL_INVALID_ENUM, "glTexEnv(pname=%s)", pname); |
| return; |
| } |
| } |
| else if (target == GL_POINT_SPRITE_NV) { |
| /* GL_ARB_point_sprite / GL_NV_point_sprite */ |
| if (!ctx->Extensions.NV_point_sprite |
| && !ctx->Extensions.ARB_point_sprite) { |
| _mesa_error( ctx, GL_INVALID_ENUM, "glTexEnv(target=0x%x)", target ); |
| return; |
| } |
| if (pname == GL_COORD_REPLACE_NV) { |
| const GLenum value = (GLenum) param[0]; |
| if (value == GL_TRUE || value == GL_FALSE) { |
| /* It's kind of weird to set point state via glTexEnv, |
| * but that's what the spec calls for. |
| */ |
| const GLboolean state = (GLboolean) value; |
| if (ctx->Point.CoordReplace[ctx->Texture.CurrentUnit] == state) |
| return; |
| FLUSH_VERTICES(ctx, _NEW_POINT); |
| ctx->Point.CoordReplace[ctx->Texture.CurrentUnit] = state; |
| } |
| else { |
| _mesa_error( ctx, GL_INVALID_VALUE, "glTexEnv(param=0x%x)", value); |
| return; |
| } |
| } |
| else { |
| _mesa_error( ctx, GL_INVALID_ENUM, "glTexEnv(pname=0x%x)", pname ); |
| return; |
| } |
| } |
| else { |
| _mesa_error( ctx, GL_INVALID_ENUM, "glTexEnv(target=0x%x)",target ); |
| return; |
| } |
| |
| if (MESA_VERBOSE&(VERBOSE_API|VERBOSE_TEXTURE)) |
| _mesa_debug(ctx, "glTexEnv %s %s %.1f(%s) ...\n", |
| _mesa_lookup_enum_by_nr(target), |
| _mesa_lookup_enum_by_nr(pname), |
| *param, |
| _mesa_lookup_enum_by_nr((GLenum) (GLint) *param)); |
| |
| /* Tell device driver about the new texture environment */ |
| if (ctx->Driver.TexEnv) { |
| (*ctx->Driver.TexEnv)( ctx, target, pname, param ); |
| } |
| } |
| |
| |
| void GLAPIENTRY |
| _mesa_TexEnvf( GLenum target, GLenum pname, GLfloat param ) |
| { |
| _mesa_TexEnvfv( target, pname, ¶m ); |
| } |
| |
| |
| |
| void GLAPIENTRY |
| _mesa_TexEnvi( GLenum target, GLenum pname, GLint param ) |
| { |
| GLfloat p[4]; |
| p[0] = (GLfloat) param; |
| p[1] = p[2] = p[3] = 0.0; |
| _mesa_TexEnvfv( target, pname, p ); |
| } |
| |
| |
| void GLAPIENTRY |
| _mesa_TexEnviv( GLenum target, GLenum pname, const GLint *param ) |
| { |
| GLfloat p[4]; |
| if (pname == GL_TEXTURE_ENV_COLOR) { |
| p[0] = INT_TO_FLOAT( param[0] ); |
| p[1] = INT_TO_FLOAT( param[1] ); |
| p[2] = INT_TO_FLOAT( param[2] ); |
| p[3] = INT_TO_FLOAT( param[3] ); |
| } |
| else { |
| p[0] = (GLfloat) param[0]; |
| p[1] = p[2] = p[3] = 0; /* init to zero, just to be safe */ |
| } |
| _mesa_TexEnvfv( target, pname, p ); |
| } |
| |
| |
| void GLAPIENTRY |
| _mesa_GetTexEnvfv( GLenum target, GLenum pname, GLfloat *params ) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| const struct gl_texture_unit *texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit]; |
| ASSERT_OUTSIDE_BEGIN_END(ctx); |
| |
| if (target == GL_TEXTURE_ENV) { |
| switch (pname) { |
| case GL_TEXTURE_ENV_MODE: |
| *params = ENUM_TO_FLOAT(texUnit->EnvMode); |
| break; |
| case GL_TEXTURE_ENV_COLOR: |
| COPY_4FV( params, texUnit->EnvColor ); |
| break; |
| case GL_COMBINE_RGB: |
| if (ctx->Extensions.EXT_texture_env_combine || |
| ctx->Extensions.ARB_texture_env_combine) { |
| *params = (GLfloat) texUnit->Combine.ModeRGB; |
| } |
| else { |
| _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnvfv(pname)"); |
| } |
| break; |
| case GL_COMBINE_ALPHA: |
| if (ctx->Extensions.EXT_texture_env_combine || |
| ctx->Extensions.ARB_texture_env_combine) { |
| *params = (GLfloat) texUnit->Combine.ModeA; |
| } |
| else { |
| _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnvfv(pname)"); |
| } |
| break; |
| case GL_SOURCE0_RGB: |
| if (ctx->Extensions.EXT_texture_env_combine || |
| ctx->Extensions.ARB_texture_env_combine) { |
| *params = (GLfloat) texUnit->Combine.SourceRGB[0]; |
| } |
| else { |
| _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnvfv(pname)"); |
| } |
| break; |
| case GL_SOURCE1_RGB: |
| if (ctx->Extensions.EXT_texture_env_combine || |
| ctx->Extensions.ARB_texture_env_combine) { |
| *params = (GLfloat) texUnit->Combine.SourceRGB[1]; |
| } |
| else { |
| _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnvfv(pname)"); |
| } |
| break; |
| case GL_SOURCE2_RGB: |
| if (ctx->Extensions.EXT_texture_env_combine || |
| ctx->Extensions.ARB_texture_env_combine) { |
| *params = (GLfloat) texUnit->Combine.SourceRGB[2]; |
| } |
| else { |
| _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnvfv(pname)"); |
| } |
| break; |
| case GL_SOURCE0_ALPHA: |
| if (ctx->Extensions.EXT_texture_env_combine || |
| ctx->Extensions.ARB_texture_env_combine) { |
| *params = (GLfloat) texUnit->Combine.SourceA[0]; |
| } |
| else { |
| _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnvfv(pname)"); |
| } |
| break; |
| case GL_SOURCE1_ALPHA: |
| if (ctx->Extensions.EXT_texture_env_combine || |
| ctx->Extensions.ARB_texture_env_combine) { |
| *params = (GLfloat) texUnit->Combine.SourceA[1]; |
| } |
| else { |
| _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnvfv(pname)"); |
| } |
| break; |
| case GL_SOURCE2_ALPHA: |
| if (ctx->Extensions.EXT_texture_env_combine || |
| ctx->Extensions.ARB_texture_env_combine) { |
| *params = (GLfloat) texUnit->Combine.SourceA[2]; |
| } |
| else { |
| _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnvfv(pname)"); |
| } |
| break; |
| case GL_OPERAND0_RGB: |
| if (ctx->Extensions.EXT_texture_env_combine || |
| ctx->Extensions.ARB_texture_env_combine) { |
| *params = (GLfloat) texUnit->Combine.OperandRGB[0]; |
| } |
| else { |
| _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnvfv(pname)"); |
| } |
| break; |
| case GL_OPERAND1_RGB: |
| if (ctx->Extensions.EXT_texture_env_combine || |
| ctx->Extensions.ARB_texture_env_combine) { |
| *params = (GLfloat) texUnit->Combine.OperandRGB[1]; |
| } |
| else { |
| _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnvfv(pname)"); |
| } |
| break; |
| case GL_OPERAND2_RGB: |
| if (ctx->Extensions.EXT_texture_env_combine || |
| ctx->Extensions.ARB_texture_env_combine) { |
| *params = (GLfloat) texUnit->Combine.OperandRGB[2]; |
| } |
| else { |
| _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnvfv(pname)"); |
| } |
| break; |
| case GL_OPERAND0_ALPHA: |
| if (ctx->Extensions.EXT_texture_env_combine || |
| ctx->Extensions.ARB_texture_env_combine) { |
| *params = (GLfloat) texUnit->Combine.OperandA[0]; |
| } |
| else { |
| _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnvfv(pname)"); |
| } |
| break; |
| case GL_OPERAND1_ALPHA: |
| if (ctx->Extensions.EXT_texture_env_combine || |
| ctx->Extensions.ARB_texture_env_combine) { |
| *params = (GLfloat) texUnit->Combine.OperandA[1]; |
| } |
| else { |
| _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnvfv(pname)"); |
| } |
| break; |
| case GL_OPERAND2_ALPHA: |
| if (ctx->Extensions.EXT_texture_env_combine || |
| ctx->Extensions.ARB_texture_env_combine) { |
| *params = (GLfloat) texUnit->Combine.OperandA[2]; |
| } |
| else { |
| _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnvfv(pname)"); |
| } |
| break; |
| case GL_RGB_SCALE: |
| if (ctx->Extensions.EXT_texture_env_combine || |
| ctx->Extensions.ARB_texture_env_combine) { |
| if (texUnit->Combine.ScaleShiftRGB == 0) |
| *params = 1.0; |
| else if (texUnit->Combine.ScaleShiftRGB == 1) |
| *params = 2.0; |
| else |
| *params = 4.0; |
| } |
| else { |
| _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnvfv(pname)"); |
| return; |
| } |
| break; |
| case GL_ALPHA_SCALE: |
| if (ctx->Extensions.EXT_texture_env_combine || |
| ctx->Extensions.ARB_texture_env_combine) { |
| if (texUnit->Combine.ScaleShiftA == 0) |
| *params = 1.0; |
| else if (texUnit->Combine.ScaleShiftA == 1) |
| *params = 2.0; |
| else |
| *params = 4.0; |
| } |
| else { |
| _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnvfv(pname)"); |
| return; |
| } |
| break; |
| default: |
| _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnvfv(pname=0x%x)", pname); |
| } |
| } |
| else if (target == GL_TEXTURE_FILTER_CONTROL_EXT) { |
| /* GL_EXT_texture_lod_bias */ |
| if (!ctx->Extensions.EXT_texture_lod_bias) { |
| _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexEnvfv(target)" ); |
| return; |
| } |
| if (pname == GL_TEXTURE_LOD_BIAS_EXT) { |
| *params = texUnit->LodBias; |
| } |
| else { |
| _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexEnvfv(pname)" ); |
| return; |
| } |
| } |
| else if (target == GL_POINT_SPRITE_NV) { |
| /* GL_ARB_point_sprite / GL_NV_point_sprite */ |
| if (!ctx->Extensions.NV_point_sprite |
| && !ctx->Extensions.ARB_point_sprite) { |
| _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexEnvfv(target)" ); |
| return; |
| } |
| if (pname == GL_COORD_REPLACE_NV) { |
| *params = (GLfloat) ctx->Point.CoordReplace[ctx->Texture.CurrentUnit]; |
| } |
| else { |
| _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexEnvfv(pname)" ); |
| return; |
| } |
| } |
| else { |
| _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexEnvfv(target)" ); |
| return; |
| } |
| } |
| |
| |
| void GLAPIENTRY |
| _mesa_GetTexEnviv( GLenum target, GLenum pname, GLint *params ) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| const struct gl_texture_unit *texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit]; |
| ASSERT_OUTSIDE_BEGIN_END(ctx); |
| |
| if (target == GL_TEXTURE_ENV) { |
| switch (pname) { |
| case GL_TEXTURE_ENV_MODE: |
| *params = (GLint) texUnit->EnvMode; |
| break; |
| case GL_TEXTURE_ENV_COLOR: |
| params[0] = FLOAT_TO_INT( texUnit->EnvColor[0] ); |
| params[1] = FLOAT_TO_INT( texUnit->EnvColor[1] ); |
| params[2] = FLOAT_TO_INT( texUnit->EnvColor[2] ); |
| params[3] = FLOAT_TO_INT( texUnit->EnvColor[3] ); |
| break; |
| case GL_COMBINE_RGB: |
| if (ctx->Extensions.EXT_texture_env_combine || |
| ctx->Extensions.ARB_texture_env_combine) { |
| *params = (GLint) texUnit->Combine.ModeRGB; |
| } |
| else { |
| _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnviv(pname)"); |
| } |
| break; |
| case GL_COMBINE_ALPHA: |
| if (ctx->Extensions.EXT_texture_env_combine || |
| ctx->Extensions.ARB_texture_env_combine) { |
| *params = (GLint) texUnit->Combine.ModeA; |
| } |
| else { |
| _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnviv(pname)"); |
| } |
| break; |
| case GL_SOURCE0_RGB: |
| if (ctx->Extensions.EXT_texture_env_combine || |
| ctx->Extensions.ARB_texture_env_combine) { |
| *params = (GLint) texUnit->Combine.SourceRGB[0]; |
| } |
| else { |
| _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnviv(pname)"); |
| } |
| break; |
| case GL_SOURCE1_RGB: |
| if (ctx->Extensions.EXT_texture_env_combine || |
| ctx->Extensions.ARB_texture_env_combine) { |
| *params = (GLint) texUnit->Combine.SourceRGB[1]; |
| } |
| else { |
| _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnviv(pname)"); |
| } |
| break; |
| case GL_SOURCE2_RGB: |
| if (ctx->Extensions.EXT_texture_env_combine || |
| ctx->Extensions.ARB_texture_env_combine) { |
| *params = (GLint) texUnit->Combine.SourceRGB[2]; |
| } |
| else { |
| _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnviv(pname)"); |
| } |
| break; |
| case GL_SOURCE0_ALPHA: |
| if (ctx->Extensions.EXT_texture_env_combine || |
| ctx->Extensions.ARB_texture_env_combine) { |
| *params = (GLint) texUnit->Combine.SourceA[0]; |
| } |
| else { |
| _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnviv(pname)"); |
| } |
| break; |
| case GL_SOURCE1_ALPHA: |
| if (ctx->Extensions.EXT_texture_env_combine || |
| ctx->Extensions.ARB_texture_env_combine) { |
| *params = (GLint) texUnit->Combine.SourceA[1]; |
| } |
| else { |
| _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnviv(pname)"); |
| } |
| break; |
| case GL_SOURCE2_ALPHA: |
| if (ctx->Extensions.EXT_texture_env_combine || |
| ctx->Extensions.ARB_texture_env_combine) { |
| *params = (GLint) texUnit->Combine.SourceA[2]; |
| } |
| else { |
| _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnviv(pname)"); |
| } |
| break; |
| case GL_OPERAND0_RGB: |
| if (ctx->Extensions.EXT_texture_env_combine || |
| ctx->Extensions.ARB_texture_env_combine) { |
| *params = (GLint) texUnit->Combine.OperandRGB[0]; |
| } |
| else { |
| _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnviv(pname)"); |
| } |
| break; |
| case GL_OPERAND1_RGB: |
| if (ctx->Extensions.EXT_texture_env_combine || |
| ctx->Extensions.ARB_texture_env_combine) { |
| *params = (GLint) texUnit->Combine.OperandRGB[1]; |
| } |
| else { |
| _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnviv(pname)"); |
| } |
| break; |
| case GL_OPERAND2_RGB: |
| if (ctx->Extensions.EXT_texture_env_combine || |
| ctx->Extensions.ARB_texture_env_combine) { |
| *params = (GLint) texUnit->Combine.OperandRGB[2]; |
| } |
| else { |
| _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnviv(pname)"); |
| } |
| break; |
| case GL_OPERAND0_ALPHA: |
| if (ctx->Extensions.EXT_texture_env_combine || |
| ctx->Extensions.ARB_texture_env_combine) { |
| *params = (GLint) texUnit->Combine.OperandA[0]; |
| } |
| else { |
| _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnviv(pname)"); |
| } |
| break; |
| case GL_OPERAND1_ALPHA: |
| if (ctx->Extensions.EXT_texture_env_combine || |
| ctx->Extensions.ARB_texture_env_combine) { |
| *params = (GLint) texUnit->Combine.OperandA[1]; |
| } |
| else { |
| _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnviv(pname)"); |
| } |
| break; |
| case GL_OPERAND2_ALPHA: |
| if (ctx->Extensions.EXT_texture_env_combine || |
| ctx->Extensions.ARB_texture_env_combine) { |
| *params = (GLint) texUnit->Combine.OperandA[2]; |
| } |
| else { |
| _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnviv(pname)"); |
| } |
| break; |
| case GL_RGB_SCALE: |
| if (ctx->Extensions.EXT_texture_env_combine || |
| ctx->Extensions.ARB_texture_env_combine) { |
| if (texUnit->Combine.ScaleShiftRGB == 0) |
| *params = 1; |
| else if (texUnit->Combine.ScaleShiftRGB == 1) |
| *params = 2; |
| else |
| *params = 4; |
| } |
| else { |
| _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnviv(pname)"); |
| return; |
| } |
| break; |
| case GL_ALPHA_SCALE: |
| if (ctx->Extensions.EXT_texture_env_combine || |
| ctx->Extensions.ARB_texture_env_combine) { |
| if (texUnit->Combine.ScaleShiftA == 0) |
| *params = 1; |
| else if (texUnit->Combine.ScaleShiftA == 1) |
| *params = 2; |
| else |
| *params = 4; |
| } |
| else { |
| _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnviv(pname)"); |
| return; |
| } |
| break; |
| default: |
| _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnviv(pname=0x%x)", |
| pname); |
| } |
| } |
| else if (target == GL_TEXTURE_FILTER_CONTROL_EXT) { |
| /* GL_EXT_texture_lod_bias */ |
| if (!ctx->Extensions.EXT_texture_lod_bias) { |
| _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexEnviv(target)" ); |
| return; |
| } |
| if (pname == GL_TEXTURE_LOD_BIAS_EXT) { |
| *params = (GLint) texUnit->LodBias; |
| } |
| else { |
| _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexEnviv(pname)" ); |
| return; |
| } |
| } |
| else if (target == GL_POINT_SPRITE_NV) { |
| /* GL_ARB_point_sprite / GL_NV_point_sprite */ |
| if (!ctx->Extensions.NV_point_sprite |
| && !ctx->Extensions.ARB_point_sprite) { |
| _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexEnviv(target)" ); |
| return; |
| } |
| if (pname == GL_COORD_REPLACE_NV) { |
| *params = (GLint) ctx->Point.CoordReplace[ctx->Texture.CurrentUnit]; |
| } |
| else { |
| _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexEnviv(pname)" ); |
| return; |
| } |
| } |
| else { |
| _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexEnviv(target)" ); |
| return; |
| } |
| } |
| |
| |
| |
| |
| /**********************************************************************/ |
| /* Texture Parameters */ |
| /**********************************************************************/ |
| |
| static GLboolean |
| _mesa_validate_texture_wrap_mode(GLcontext * ctx, |
| GLenum target, GLenum eparam) |
| { |
| const struct gl_extensions * const e = & ctx->Extensions; |
| |
| if (eparam == GL_CLAMP || eparam == GL_CLAMP_TO_EDGE || |
| (eparam == GL_CLAMP_TO_BORDER && e->ARB_texture_border_clamp)) { |
| /* any texture target */ |
| return GL_TRUE; |
| } |
| else if (target != GL_TEXTURE_RECTANGLE_NV && |
| (eparam == GL_REPEAT || |
| (eparam == GL_MIRRORED_REPEAT && |
| e->ARB_texture_mirrored_repeat) || |
| (eparam == GL_MIRROR_CLAMP_EXT && |
| (e->ATI_texture_mirror_once || e->EXT_texture_mirror_clamp)) || |
| (eparam == GL_MIRROR_CLAMP_TO_EDGE_EXT && |
| (e->ATI_texture_mirror_once || e->EXT_texture_mirror_clamp)) || |
| (eparam == GL_MIRROR_CLAMP_TO_BORDER_EXT && |
| (e->EXT_texture_mirror_clamp)))) { |
| /* non-rectangle texture */ |
| return GL_TRUE; |
| } |
| |
| _mesa_error( ctx, GL_INVALID_VALUE, "glTexParameter(param)" ); |
| return GL_FALSE; |
| } |
| |
| |
| void GLAPIENTRY |
| _mesa_TexParameterf( GLenum target, GLenum pname, GLfloat param ) |
| { |
| _mesa_TexParameterfv(target, pname, ¶m); |
| } |
| |
| |
| void GLAPIENTRY |
| _mesa_TexParameterfv( GLenum target, GLenum pname, const GLfloat *params ) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| struct gl_texture_unit *texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit]; |
| GLenum eparam = (GLenum) (GLint) params[0]; |
| struct gl_texture_object *texObj; |
| ASSERT_OUTSIDE_BEGIN_END(ctx); |
| |
| if (MESA_VERBOSE&(VERBOSE_API|VERBOSE_TEXTURE)) |
| _mesa_debug(ctx, "glTexParameter %s %s %.1f(%s)...\n", |
| _mesa_lookup_enum_by_nr(target), |
| _mesa_lookup_enum_by_nr(pname), |
| *params, |
| _mesa_lookup_enum_by_nr(eparam)); |
| |
| |
| switch (target) { |
| case GL_TEXTURE_1D: |
| texObj = texUnit->Current1D; |
| break; |
| case GL_TEXTURE_2D: |
| texObj = texUnit->Current2D; |
| break; |
| case GL_TEXTURE_3D: |
| texObj = texUnit->Current3D; |
| break; |
| case GL_TEXTURE_CUBE_MAP: |
| if (!ctx->Extensions.ARB_texture_cube_map) { |
| _mesa_error( ctx, GL_INVALID_ENUM, "glTexParameter(target)" ); |
| return; |
| } |
| texObj = texUnit->CurrentCubeMap; |
| break; |
| case GL_TEXTURE_RECTANGLE_NV: |
| if (!ctx->Extensions.NV_texture_rectangle) { |
| _mesa_error( ctx, GL_INVALID_ENUM, "glTexParameter(target)" ); |
| return; |
| } |
| texObj = texUnit->CurrentRect; |
| break; |
| default: |
| _mesa_error( ctx, GL_INVALID_ENUM, "glTexParameter(target)" ); |
| return; |
| } |
| |
| switch (pname) { |
| case GL_TEXTURE_MIN_FILTER: |
| /* A small optimization */ |
| if (texObj->MinFilter == eparam) |
| return; |
| if (eparam==GL_NEAREST || eparam==GL_LINEAR) { |
| FLUSH_VERTICES(ctx, _NEW_TEXTURE); |
| texObj->MinFilter = eparam; |
| } |
| else if ((eparam==GL_NEAREST_MIPMAP_NEAREST || |
| eparam==GL_LINEAR_MIPMAP_NEAREST || |
| eparam==GL_NEAREST_MIPMAP_LINEAR || |
| eparam==GL_LINEAR_MIPMAP_LINEAR) && |
| texObj->Target != GL_TEXTURE_RECTANGLE_NV) { |
| FLUSH_VERTICES(ctx, _NEW_TEXTURE); |
| texObj->MinFilter = eparam; |
| } |
| else { |
| _mesa_error( ctx, GL_INVALID_VALUE, "glTexParameter(param)" ); |
| return; |
| } |
| break; |
| case GL_TEXTURE_MAG_FILTER: |
| /* A small optimization */ |
| if (texObj->MagFilter == eparam) |
| return; |
| |
| if (eparam==GL_NEAREST || eparam==GL_LINEAR) { |
| FLUSH_VERTICES(ctx, _NEW_TEXTURE); |
| texObj->MagFilter = eparam; |
| } |
| else { |
| _mesa_error( ctx, GL_INVALID_VALUE, "glTexParameter(param)" ); |
| return; |
| } |
| break; |
| case GL_TEXTURE_WRAP_S: |
| if (texObj->WrapS == eparam) |
| return; |
| if (_mesa_validate_texture_wrap_mode(ctx, texObj->Target, eparam)) { |
| FLUSH_VERTICES(ctx, _NEW_TEXTURE); |
| texObj->WrapS = eparam; |
| } |
| else { |
| return; |
| } |
| break; |
| case GL_TEXTURE_WRAP_T: |
| if (texObj->WrapT == eparam) |
| return; |
| if (_mesa_validate_texture_wrap_mode(ctx, texObj->Target, eparam)) { |
| FLUSH_VERTICES(ctx, _NEW_TEXTURE); |
| texObj->WrapT = eparam; |
| } |
| else { |
| return; |
| } |
| break; |
| case GL_TEXTURE_WRAP_R: |
| if (texObj->WrapR == eparam) |
| return; |
| if (_mesa_validate_texture_wrap_mode(ctx, texObj->Target, eparam)) { |
| FLUSH_VERTICES(ctx, _NEW_TEXTURE); |
| texObj->WrapR = eparam; |
| } |
| else { |
| return; |
| } |
| break; |
| case GL_TEXTURE_BORDER_COLOR: |
| FLUSH_VERTICES(ctx, _NEW_TEXTURE); |
| texObj->BorderColor[RCOMP] = params[0]; |
| texObj->BorderColor[GCOMP] = params[1]; |
| texObj->BorderColor[BCOMP] = params[2]; |
| texObj->BorderColor[ACOMP] = params[3]; |
| UNCLAMPED_FLOAT_TO_CHAN(texObj->_BorderChan[RCOMP], params[0]); |
| UNCLAMPED_FLOAT_TO_CHAN(texObj->_BorderChan[GCOMP], params[1]); |
| UNCLAMPED_FLOAT_TO_CHAN(texObj->_BorderChan[BCOMP], params[2]); |
| UNCLAMPED_FLOAT_TO_CHAN(texObj->_BorderChan[ACOMP], params[3]); |
| break; |
| case GL_TEXTURE_MIN_LOD: |
| if (texObj->MinLod == params[0]) |
| return; |
| FLUSH_VERTICES(ctx, _NEW_TEXTURE); |
| texObj->MinLod = params[0]; |
| break; |
| case GL_TEXTURE_MAX_LOD: |
| if (texObj->MaxLod == params[0]) |
| return; |
| FLUSH_VERTICES(ctx, _NEW_TEXTURE); |
| texObj->MaxLod = params[0]; |
| break; |
| case GL_TEXTURE_BASE_LEVEL: |
| if (params[0] < 0.0) { |
| _mesa_error(ctx, GL_INVALID_VALUE, "glTexParameter(param)" ); |
| return; |
| } |
| if (target == GL_TEXTURE_RECTANGLE_NV && params[0] != 0.0) { |
| _mesa_error(ctx, GL_INVALID_VALUE, "glTexParameter(param)" ); |
| return; |
| } |
| FLUSH_VERTICES(ctx, _NEW_TEXTURE); |
| texObj->BaseLevel = (GLint) params[0]; |
| break; |
| case GL_TEXTURE_MAX_LEVEL: |
| if (params[0] < 0.0) { |
| _mesa_error(ctx, GL_INVALID_VALUE, "glTexParameter(param)" ); |
| return; |
| } |
| FLUSH_VERTICES(ctx, _NEW_TEXTURE); |
| texObj->MaxLevel = (GLint) params[0]; |
| break; |
| case GL_TEXTURE_PRIORITY: |
| FLUSH_VERTICES(ctx, _NEW_TEXTURE); |
| texObj->Priority = CLAMP( params[0], 0.0F, 1.0F ); |
| break; |
| case GL_TEXTURE_MAX_ANISOTROPY_EXT: |
| if (ctx->Extensions.EXT_texture_filter_anisotropic) { |
| if (params[0] < 1.0) { |
| _mesa_error(ctx, GL_INVALID_VALUE, "glTexParameter(param)" ); |
| return; |
| } |
| FLUSH_VERTICES(ctx, _NEW_TEXTURE); |
| /* clamp to max, that's what NVIDIA does */ |
| texObj->MaxAnisotropy = MIN2(params[0], |
| ctx->Const.MaxTextureMaxAnisotropy); |
| } |
| else { |
| _mesa_error(ctx, GL_INVALID_ENUM, |
| "glTexParameter(pname=GL_TEXTURE_MAX_ANISOTROPY_EXT)"); |
| return; |
| } |
| break; |
| case GL_TEXTURE_COMPARE_SGIX: |
| if (ctx->Extensions.SGIX_shadow) { |
| FLUSH_VERTICES(ctx, _NEW_TEXTURE); |
| texObj->CompareFlag = params[0] ? GL_TRUE : GL_FALSE; |
| } |
| else { |
| _mesa_error(ctx, GL_INVALID_ENUM, |
| "glTexParameter(pname=GL_TEXTURE_COMPARE_SGIX)"); |
| return; |
| } |
| break; |
| case GL_TEXTURE_COMPARE_OPERATOR_SGIX: |
| if (ctx->Extensions.SGIX_shadow) { |
| GLenum op = (GLenum) params[0]; |
| if (op == GL_TEXTURE_LEQUAL_R_SGIX || |
| op == GL_TEXTURE_GEQUAL_R_SGIX) { |
| FLUSH_VERTICES(ctx, _NEW_TEXTURE); |
| texObj->CompareOperator = op; |
| } |
| else { |
| _mesa_error(ctx, GL_INVALID_ENUM, "glTexParameter(param)"); |
| } |
| } |
| else { |
| _mesa_error(ctx, GL_INVALID_ENUM, |
| "glTexParameter(pname=GL_TEXTURE_COMPARE_OPERATOR_SGIX)"); |
| return; |
| } |
| break; |
| case GL_SHADOW_AMBIENT_SGIX: /* aka GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */ |
| if (ctx->Extensions.SGIX_shadow_ambient) { |
| FLUSH_VERTICES(ctx, _NEW_TEXTURE); |
| texObj->ShadowAmbient = CLAMP(params[0], 0.0F, 1.0F); |
| } |
| else { |
| _mesa_error(ctx, GL_INVALID_ENUM, |
| "glTexParameter(pname=GL_SHADOW_AMBIENT_SGIX)"); |
| return; |
| } |
| break; |
| case GL_GENERATE_MIPMAP_SGIS: |
| if (ctx->Extensions.SGIS_generate_mipmap) { |
| texObj->GenerateMipmap = params[0] ? GL_TRUE : GL_FALSE; |
| } |
| else { |
| _mesa_error(ctx, GL_INVALID_ENUM, |
| "glTexParameter(pname=GL_GENERATE_MIPMAP_SGIS)"); |
| return; |
| } |
| break; |
| case GL_TEXTURE_COMPARE_MODE_ARB: |
| if (ctx->Extensions.ARB_shadow) { |
| const GLenum mode = (GLenum) params[0]; |
| if (mode == GL_NONE || mode == GL_COMPARE_R_TO_TEXTURE_ARB) { |
| FLUSH_VERTICES(ctx, _NEW_TEXTURE); |
| texObj->CompareMode = mode; |
| } |
| else { |
| _mesa_error(ctx, GL_INVALID_ENUM, |
| "glTexParameter(bad GL_TEXTURE_COMPARE_MODE_ARB: 0x%x)", mode); |
| return; |
| } |
| } |
| else { |
| _mesa_error(ctx, GL_INVALID_ENUM, |
| "glTexParameter(pname=GL_TEXTURE_COMPARE_MODE_ARB)"); |
| return; |
| } |
| break; |
| case GL_TEXTURE_COMPARE_FUNC_ARB: |
| if (ctx->Extensions.ARB_shadow) { |
| const GLenum func = (GLenum) params[0]; |
| if (func == GL_LEQUAL || func == GL_GEQUAL) { |
| FLUSH_VERTICES(ctx, _NEW_TEXTURE); |
| texObj->CompareFunc = func; |
| } |
| else if (ctx->Extensions.EXT_shadow_funcs && |
| (func == GL_EQUAL || |
| func == GL_NOTEQUAL || |
| func == GL_LESS || |
| func == GL_GREATER || |
| func == GL_ALWAYS || |
| func == GL_NEVER)) { |
| FLUSH_VERTICES(ctx, _NEW_TEXTURE); |
| texObj->CompareFunc = func; |
| } |
| else { |
| _mesa_error(ctx, GL_INVALID_ENUM, |
| "glTexParameter(bad GL_TEXTURE_COMPARE_FUNC_ARB)"); |
| return; |
| } |
| } |
| else { |
| _mesa_error(ctx, GL_INVALID_ENUM, |
| "glTexParameter(pname=GL_TEXTURE_COMPARE_FUNC_ARB)"); |
| return; |
| } |
| break; |
| case GL_DEPTH_TEXTURE_MODE_ARB: |
| if (ctx->Extensions.ARB_depth_texture) { |
| const GLenum result = (GLenum) params[0]; |
| if (result == GL_LUMINANCE || result == GL_INTENSITY |
| || result == GL_ALPHA) { |
| FLUSH_VERTICES(ctx, _NEW_TEXTURE); |
| texObj->DepthMode = result; |
| } |
| else { |
| _mesa_error(ctx, GL_INVALID_ENUM, |
| "glTexParameter(bad GL_DEPTH_TEXTURE_MODE_ARB)"); |
| return; |
| } |
| } |
| else { |
| _mesa_error(ctx, GL_INVALID_ENUM, |
| "glTexParameter(pname=GL_DEPTH_TEXTURE_MODE_ARB)"); |
| return; |
| } |
| break; |
| case GL_TEXTURE_LOD_BIAS: |
| /* NOTE: this is really part of OpenGL 1.4, not EXT_texture_lod_bias*/ |
| if (ctx->Extensions.EXT_texture_lod_bias) { |
| if (texObj->LodBias != params[0]) { |
| FLUSH_VERTICES(ctx, _NEW_TEXTURE); |
| texObj->LodBias = params[0]; |
| } |
| } |
| break; |
| |
| default: |
| _mesa_error(ctx, GL_INVALID_ENUM, |
| "glTexParameter(pname=0x%x)", pname); |
| return; |
| } |
| |
| texObj->Complete = GL_FALSE; |
| |
| if (ctx->Driver.TexParameter) { |
| (*ctx->Driver.TexParameter)( ctx, target, texObj, pname, params ); |
| } |
| } |
| |
| |
| void GLAPIENTRY |
| _mesa_TexParameteri( GLenum target, GLenum pname, GLint param ) |
| { |
| GLfloat fparam[4]; |
| if (pname == GL_TEXTURE_PRIORITY) |
| fparam[0] = INT_TO_FLOAT(param); |
| else |
| fparam[0] = (GLfloat) param; |
| fparam[1] = fparam[2] = fparam[3] = 0.0; |
| _mesa_TexParameterfv(target, pname, fparam); |
| } |
| |
| |
| void GLAPIENTRY |
| _mesa_TexParameteriv( GLenum target, GLenum pname, const GLint *params ) |
| { |
| GLfloat fparam[4]; |
| if (pname == GL_TEXTURE_BORDER_COLOR) { |
| fparam[0] = INT_TO_FLOAT(params[0]); |
| fparam[1] = INT_TO_FLOAT(params[1]); |
| fparam[2] = INT_TO_FLOAT(params[2]); |
| fparam[3] = INT_TO_FLOAT(params[3]); |
| } |
| else { |
| if (pname == GL_TEXTURE_PRIORITY) |
| fparam[0] = INT_TO_FLOAT(params[0]); |
| else |
| fparam[0] = (GLfloat) params[0]; |
| fparam[1] = fparam[2] = fparam[3] = 0.0F; |
| } |
| _mesa_TexParameterfv(target, pname, fparam); |
| } |
| |
| |
| void GLAPIENTRY |
| _mesa_GetTexLevelParameterfv( GLenum target, GLint level, |
| GLenum pname, GLfloat *params ) |
| { |
| GLint iparam; |
| _mesa_GetTexLevelParameteriv( target, level, pname, &iparam ); |
| *params = (GLfloat) iparam; |
| } |
| |
| |
| static GLuint |
| tex_image_dimensions(GLcontext *ctx, GLenum target) |
| { |
| switch (target) { |
| case GL_TEXTURE_1D: |
| case GL_PROXY_TEXTURE_1D: |
| return 1; |
| case GL_TEXTURE_2D: |
| case GL_PROXY_TEXTURE_2D: |
| return 2; |
| case GL_TEXTURE_3D: |
| case GL_PROXY_TEXTURE_3D: |
| return 3; |
| case GL_TEXTURE_CUBE_MAP: |
| case GL_PROXY_TEXTURE_CUBE_MAP: |
| case GL_TEXTURE_CUBE_MAP_POSITIVE_X: |
| case GL_TEXTURE_CUBE_MAP_NEGATIVE_X: |
| case GL_TEXTURE_CUBE_MAP_POSITIVE_Y: |
| case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: |
| case GL_TEXTURE_CUBE_MAP_POSITIVE_Z: |
| case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z: |
| return ctx->Extensions.ARB_texture_cube_map ? 2 : 0; |
| case GL_TEXTURE_RECTANGLE_NV: |
| case GL_PROXY_TEXTURE_RECTANGLE_NV: |
| return ctx->Extensions.NV_texture_rectangle ? 2 : 0; |
| default: |
| _mesa_problem(ctx, "bad target in _mesa_tex_target_dimensions()"); |
| return 0; |
| } |
| } |
| |
| |
| void GLAPIENTRY |
| _mesa_GetTexLevelParameteriv( GLenum target, GLint level, |
| GLenum pname, GLint *params ) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| const struct gl_texture_unit *texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit]; |
| const struct gl_texture_image *img = NULL; |
| GLuint dimensions; |
| GLboolean isProxy; |
| GLint maxLevels; |
| ASSERT_OUTSIDE_BEGIN_END(ctx); |
| |
| /* this will catch bad target values */ |
| dimensions = tex_image_dimensions(ctx, target); /* 1, 2 or 3 */ |
| if (dimensions == 0) { |
| _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexLevelParameter[if]v(target)"); |
| return; |
| } |
| |
| maxLevels = _mesa_max_texture_levels(ctx, target); |
| if (maxLevels == 0) { |
| /* should not happen since <target> was just checked above */ |
| _mesa_problem(ctx, "maxLevels=0 in _mesa_GetTexLevelParameter"); |
| return; |
| } |
| |
| if (level < 0 || level >= maxLevels) { |
| _mesa_error( ctx, GL_INVALID_VALUE, "glGetTexLevelParameter[if]v" ); |
| return; |
| } |
| |
| img = _mesa_select_tex_image(ctx, texUnit, target, level); |
| if (!img || !img->TexFormat) { |
| /* undefined texture image */ |
| if (pname == GL_TEXTURE_COMPONENTS) |
| *params = 1; |
| else |
| *params = 0; |
| return; |
| } |
| |
| isProxy = _mesa_is_proxy_texture(target); |
| |
| switch (pname) { |
| case GL_TEXTURE_WIDTH: |
| *params = img->Width; |
| return; |
| case GL_TEXTURE_HEIGHT: |
| *params = img->Height; |
| return; |
| case GL_TEXTURE_DEPTH: |
| *params = img->Depth; |
| return; |
| case GL_TEXTURE_INTERNAL_FORMAT: |
| *params = img->InternalFormat; |
| return; |
| case GL_TEXTURE_BORDER: |
| *params = img->Border; |
| return; |
| case GL_TEXTURE_RED_SIZE: |
| if (img->_BaseFormat == GL_RGB || img->_BaseFormat == GL_RGBA) |
| *params = img->TexFormat->RedBits; |
| else |
| *params = 0; |
| return; |
| case GL_TEXTURE_GREEN_SIZE: |
| if (img->_BaseFormat == GL_RGB || img->_BaseFormat == GL_RGBA) |
| *params = img->TexFormat->GreenBits; |
| else |
| *params = 0; |
| return; |
| case GL_TEXTURE_BLUE_SIZE: |
| if (img->_BaseFormat == GL_RGB || img->_BaseFormat == GL_RGBA) |
| *params = img->TexFormat->BlueBits; |
| else |
| *params = 0; |
| return; |
| case GL_TEXTURE_ALPHA_SIZE: |
| if (img->_BaseFormat == GL_ALPHA || |
| img->_BaseFormat == GL_LUMINANCE_ALPHA || |
| img->_BaseFormat == GL_RGBA) |
| *params = img->TexFormat->AlphaBits; |
| else |
| *params = 0; |
| return; |
| case GL_TEXTURE_INTENSITY_SIZE: |
| if (img->_BaseFormat != GL_INTENSITY) |
| *params = 0; |
| else if (img->TexFormat->IntensityBits > 0) |
| *params = img->TexFormat->IntensityBits; |
| else /* intensity probably stored as rgb texture */ |
| *params = MIN2(img->TexFormat->RedBits, img->TexFormat->GreenBits); |
| return; |
| case GL_TEXTURE_LUMINANCE_SIZE: |
| if (img->_BaseFormat != GL_LUMINANCE && |
| img->_BaseFormat != GL_LUMINANCE_ALPHA) |
| *params = 0; |
| else if (img->TexFormat->LuminanceBits > 0) |
| *params = img->TexFormat->LuminanceBits; |
| else /* luminance probably stored as rgb texture */ |
| *params = MIN2(img->TexFormat->RedBits, img->TexFormat->GreenBits); |
| return; |
| case GL_TEXTURE_INDEX_SIZE_EXT: |
| if (img->_BaseFormat == GL_COLOR_INDEX) |
| *params = img->TexFormat->IndexBits; |
| else |
| *params = 0; |
| return; |
| case GL_TEXTURE_DEPTH_SIZE_ARB: |
| if (ctx->Extensions.SGIX_depth_texture || |
| ctx->Extensions.ARB_depth_texture) |
| *params = img->TexFormat->DepthBits; |
| else |
| _mesa_error(ctx, GL_INVALID_ENUM, |
| "glGetTexLevelParameter[if]v(pname)"); |
| return; |
| case GL_TEXTURE_STENCIL_SIZE_EXT: |
| if (ctx->Extensions.EXT_packed_depth_stencil) { |
| *params = img->TexFormat->StencilBits; |
| } |
| else { |
| _mesa_error(ctx, GL_INVALID_ENUM, |
| "glGetTexLevelParameter[if]v(pname)"); |
| } |
| return; |
| |
| /* GL_ARB_texture_compression */ |
| case GL_TEXTURE_COMPRESSED_IMAGE_SIZE: |
| if (ctx->Extensions.ARB_texture_compression) { |
| if (img->IsCompressed && !isProxy) |
| *params = img->CompressedSize; |
| else |
| _mesa_error(ctx, GL_INVALID_OPERATION, |
| "glGetTexLevelParameter[if]v(pname)"); |
| } |
| else { |
| _mesa_error(ctx, GL_INVALID_ENUM, |
| "glGetTexLevelParameter[if]v(pname)"); |
| } |
| return; |
| case GL_TEXTURE_COMPRESSED: |
| if (ctx->Extensions.ARB_texture_compression) { |
| *params = (GLint) img->IsCompressed; |
| } |
| else { |
| _mesa_error(ctx, GL_INVALID_ENUM, |
| "glGetTexLevelParameter[if]v(pname)"); |
| } |
| return; |
| |
| /* GL_ARB_texture_float */ |
| case GL_TEXTURE_RED_TYPE_ARB: |
| if (ctx->Extensions.ARB_texture_float) { |
| *params = img->TexFormat->RedBits ? img->TexFormat->DataType : GL_NONE; |
| } |
| else { |
| _mesa_error(ctx, GL_INVALID_ENUM, |
| "glGetTexLevelParameter[if]v(pname)"); |
| } |
| return; |
| case GL_TEXTURE_GREEN_TYPE_ARB: |
| if (ctx->Extensions.ARB_texture_float) { |
| *params = img->TexFormat->GreenBits ? img->TexFormat->DataType : GL_NONE; |
| } |
| else { |
| _mesa_error(ctx, GL_INVALID_ENUM, |
| "glGetTexLevelParameter[if]v(pname)"); |
| } |
| return; |
| case GL_TEXTURE_BLUE_TYPE_ARB: |
| if (ctx->Extensions.ARB_texture_float) { |
| *params = img->TexFormat->BlueBits ? img->TexFormat->DataType : GL_NONE; |
| } |
| else { |
| _mesa_error(ctx, GL_INVALID_ENUM, |
| "glGetTexLevelParameter[if]v(pname)"); |
| } |
| return; |
| case GL_TEXTURE_ALPHA_TYPE_ARB: |
| if (ctx->Extensions.ARB_texture_float) { |
| *params = img->TexFormat->AlphaBits ? img->TexFormat->DataType : GL_NONE; |
| } |
| else { |
| _mesa_error(ctx, GL_INVALID_ENUM, |
| "glGetTexLevelParameter[if]v(pname)"); |
| } |
| return; |
| case GL_TEXTURE_LUMINANCE_TYPE_ARB: |
| if (ctx->Extensions.ARB_texture_float) { |
| *params = img->TexFormat->LuminanceBits ? img->TexFormat->DataType : GL_NONE; |
| } |
| else { |
| _mesa_error(ctx, GL_INVALID_ENUM, |
| "glGetTexLevelParameter[if]v(pname)"); |
| } |
| return; |
| case GL_TEXTURE_INTENSITY_TYPE_ARB: |
| if (ctx->Extensions.ARB_texture_float) { |
| *params = img->TexFormat->IntensityBits ? img->TexFormat->DataType : GL_NONE; |
| } |
| else { |
| _mesa_error(ctx, GL_INVALID_ENUM, |
| "glGetTexLevelParameter[if]v(pname)"); |
| } |
| return; |
| case GL_TEXTURE_DEPTH_TYPE_ARB: |
| if (ctx->Extensions.ARB_texture_float) { |
| *params = img->TexFormat->DepthBits ? img->TexFormat->DataType : GL_NONE; |
| } |
| else { |
| _mesa_error(ctx, GL_INVALID_ENUM, |
| "glGetTexLevelParameter[if]v(pname)"); |
| } |
| return; |
| |
| default: |
| _mesa_error(ctx, GL_INVALID_ENUM, |
| "glGetTexLevelParameter[if]v(pname)"); |
| } |
| } |
| |
| |
| |
| void GLAPIENTRY |
| _mesa_GetTexParameterfv( GLenum target, GLenum pname, GLfloat *params ) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| struct gl_texture_unit *texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit]; |
| struct gl_texture_object *obj; |
| ASSERT_OUTSIDE_BEGIN_END(ctx); |
| |
| obj = _mesa_select_tex_object(ctx, texUnit, target); |
| if (!obj) { |
| _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexParameterfv(target)"); |
| return; |
| } |
| |
| switch (pname) { |
| case GL_TEXTURE_MAG_FILTER: |
| *params = ENUM_TO_FLOAT(obj->MagFilter); |
| return; |
| case GL_TEXTURE_MIN_FILTER: |
| *params = ENUM_TO_FLOAT(obj->MinFilter); |
| return; |
| case GL_TEXTURE_WRAP_S: |
| *params = ENUM_TO_FLOAT(obj->WrapS); |
| return; |
| case GL_TEXTURE_WRAP_T: |
| *params = ENUM_TO_FLOAT(obj->WrapT); |
| return; |
| case GL_TEXTURE_WRAP_R: |
| *params = ENUM_TO_FLOAT(obj->WrapR); |
| return; |
| case GL_TEXTURE_BORDER_COLOR: |
| params[0] = CLAMP(obj->BorderColor[0], 0.0F, 1.0F); |
| params[1] = CLAMP(obj->BorderColor[1], 0.0F, 1.0F); |
| params[2] = CLAMP(obj->BorderColor[2], 0.0F, 1.0F); |
| params[3] = CLAMP(obj->BorderColor[3], 0.0F, 1.0F); |
| return; |
| case GL_TEXTURE_RESIDENT: |
| { |
| GLboolean resident; |
| if (ctx->Driver.IsTextureResident) |
| resident = ctx->Driver.IsTextureResident(ctx, obj); |
| else |
| resident = GL_TRUE; |
| *params = ENUM_TO_FLOAT(resident); |
| } |
| return; |
| case GL_TEXTURE_PRIORITY: |
| *params = obj->Priority; |
| return; |
| case GL_TEXTURE_MIN_LOD: |
| *params = obj->MinLod; |
| return; |
| case GL_TEXTURE_MAX_LOD: |
| *params = obj->MaxLod; |
| return; |
| case GL_TEXTURE_BASE_LEVEL: |
| *params = (GLfloat) obj->BaseLevel; |
| return; |
| case GL_TEXTURE_MAX_LEVEL: |
| *params = (GLfloat) obj->MaxLevel; |
| return; |
| case GL_TEXTURE_MAX_ANISOTROPY_EXT: |
| if (ctx->Extensions.EXT_texture_filter_anisotropic) { |
| *params = obj->MaxAnisotropy; |
| return; |
| } |
| break; |
| case GL_TEXTURE_COMPARE_SGIX: |
| if (ctx->Extensions.SGIX_shadow) { |
| *params = (GLfloat) obj->CompareFlag; |
| return; |
| } |
| break; |
| case GL_TEXTURE_COMPARE_OPERATOR_SGIX: |
| if (ctx->Extensions.SGIX_shadow) { |
| *params = (GLfloat) obj->CompareOperator; |
| return; |
| } |
| break; |
| case GL_SHADOW_AMBIENT_SGIX: /* aka GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */ |
| if (ctx->Extensions.SGIX_shadow_ambient) { |
| *params = obj->ShadowAmbient; |
| return; |
| } |
| break; |
| case GL_GENERATE_MIPMAP_SGIS: |
| if (ctx->Extensions.SGIS_generate_mipmap) { |
| *params = (GLfloat) obj->GenerateMipmap; |
| return; |
| } |
| break; |
| case GL_TEXTURE_COMPARE_MODE_ARB: |
| if (ctx->Extensions.ARB_shadow) { |
| *params = (GLfloat) obj->CompareMode; |
| return; |
| } |
| break; |
| case GL_TEXTURE_COMPARE_FUNC_ARB: |
| if (ctx->Extensions.ARB_shadow) { |
| *params = (GLfloat) obj->CompareFunc; |
| return; |
| } |
| break; |
| case GL_DEPTH_TEXTURE_MODE_ARB: |
| if (ctx->Extensions.ARB_depth_texture) { |
| *params = (GLfloat) obj->DepthMode; |
| return; |
| } |
| break; |
| case GL_TEXTURE_LOD_BIAS: |
| if (ctx->Extensions.EXT_texture_lod_bias) { |
| *params = obj->LodBias; |
| return; |
| } |
| break; |
| default: |
| ; /* silence warnings */ |
| } |
| /* If we get here, pname was an unrecognized enum */ |
| _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexParameterfv(pname=0x%x)", |
| pname); |
| } |
| |
| |
| void GLAPIENTRY |
| _mesa_GetTexParameteriv( GLenum target, GLenum pname, GLint *params ) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| struct gl_texture_unit *texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit]; |
| struct gl_texture_object *obj; |
| ASSERT_OUTSIDE_BEGIN_END(ctx); |
| |
| obj = _mesa_select_tex_object(ctx, texUnit, target); |
| if (!obj) { |
| _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexParameteriv(target)"); |
| return; |
| } |
| |
| switch (pname) { |
| case GL_TEXTURE_MAG_FILTER: |
| *params = (GLint) obj->MagFilter; |
| return; |
| case GL_TEXTURE_MIN_FILTER: |
| *params = (GLint) obj->MinFilter; |
| return; |
| case GL_TEXTURE_WRAP_S: |
| *params = (GLint) obj->WrapS; |
| return; |
| case GL_TEXTURE_WRAP_T: |
| *params = (GLint) obj->WrapT; |
| return; |
| case GL_TEXTURE_WRAP_R: |
| *params = (GLint) obj->WrapR; |
| return; |
| case GL_TEXTURE_BORDER_COLOR: |
| { |
| GLfloat b[4]; |
| b[0] = CLAMP(obj->BorderColor[0], 0.0F, 1.0F); |
| b[1] = CLAMP(obj->BorderColor[1], 0.0F, 1.0F); |
| b[2] = CLAMP(obj->BorderColor[2], 0.0F, 1.0F); |
| b[3] = CLAMP(obj->BorderColor[3], 0.0F, 1.0F); |
| params[0] = FLOAT_TO_INT(b[0]); |
| params[1] = FLOAT_TO_INT(b[1]); |
| params[2] = FLOAT_TO_INT(b[2]); |
| params[3] = FLOAT_TO_INT(b[3]); |
| } |
| return; |
| case GL_TEXTURE_RESIDENT: |
| { |
| GLboolean resident; |
| if (ctx->Driver.IsTextureResident) |
| resident = ctx->Driver.IsTextureResident(ctx, obj); |
| else |
| resident = GL_TRUE; |
| *params = (GLint) resident; |
| } |
| return; |
| case GL_TEXTURE_PRIORITY: |
| *params = FLOAT_TO_INT(obj->Priority); |
| return; |
| case GL_TEXTURE_MIN_LOD: |
| *params = (GLint) obj->MinLod; |
| return; |
| case GL_TEXTURE_MAX_LOD: |
| *params = (GLint) obj->MaxLod; |
| return; |
| case GL_TEXTURE_BASE_LEVEL: |
| *params = obj->BaseLevel; |
| return; |
| case GL_TEXTURE_MAX_LEVEL: |
| *params = obj->MaxLevel; |
| return; |
| case GL_TEXTURE_MAX_ANISOTROPY_EXT: |
| if (ctx->Extensions.EXT_texture_filter_anisotropic) { |
| *params = (GLint) obj->MaxAnisotropy; |
| return; |
| } |
| break; |
| case GL_TEXTURE_COMPARE_SGIX: |
| if (ctx->Extensions.SGIX_shadow) { |
| *params = (GLint) obj->CompareFlag; |
| return; |
| } |
| break; |
| case GL_TEXTURE_COMPARE_OPERATOR_SGIX: |
| if (ctx->Extensions.SGIX_shadow) { |
| *params = (GLint) obj->CompareOperator; |
| return; |
| } |
| break; |
| case GL_SHADOW_AMBIENT_SGIX: /* aka GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */ |
| if (ctx->Extensions.SGIX_shadow_ambient) { |
| *params = (GLint) FLOAT_TO_INT(obj->ShadowAmbient); |
| return; |
| } |
| break; |
| case GL_GENERATE_MIPMAP_SGIS: |
| if (ctx->Extensions.SGIS_generate_mipmap) { |
| *params = (GLint) obj->GenerateMipmap; |
| return; |
| } |
| break; |
| case GL_TEXTURE_COMPARE_MODE_ARB: |
| if (ctx->Extensions.ARB_shadow) { |
| *params = (GLint) obj->CompareMode; |
| return; |
| } |
| break; |
| case GL_TEXTURE_COMPARE_FUNC_ARB: |
| if (ctx->Extensions.ARB_shadow) { |
| *params = (GLint) obj->CompareFunc; |
| return; |
| } |
| break; |
| case GL_DEPTH_TEXTURE_MODE_ARB: |
| if (ctx->Extensions.ARB_depth_texture) { |
| *params = (GLint) obj->DepthMode; |
| return; |
| } |
| break; |
| case GL_TEXTURE_LOD_BIAS: |
| if (ctx->Extensions.EXT_texture_lod_bias) { |
| *params = (GLint) obj->LodBias; |
| return; |
| } |
| break; |
| default: |
| ; /* silence warnings */ |
| } |
| /* If we get here, pname was an unrecognized enum */ |
| _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexParameteriv(pname=0x%x)", pname); |
| } |
| |
| |
| |
| |
| /**********************************************************************/ |
| /* Texture Coord Generation */ |
| /**********************************************************************/ |
| |
| #if FEATURE_texgen |
| void GLAPIENTRY |
| _mesa_TexGenfv( GLenum coord, GLenum pname, const GLfloat *params ) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| GLuint tUnit = ctx->Texture.CurrentUnit; |
| struct gl_texture_unit *texUnit = &ctx->Texture.Unit[tUnit]; |
| ASSERT_OUTSIDE_BEGIN_END(ctx); |
| |
| if (MESA_VERBOSE&(VERBOSE_API|VERBOSE_TEXTURE)) |
| _mesa_debug(ctx, "glTexGen %s %s %.1f(%s)...\n", |
| _mesa_lookup_enum_by_nr(coord), |
| _mesa_lookup_enum_by_nr(pname), |
| *params, |
| _mesa_lookup_enum_by_nr((GLenum) (GLint) *params)); |
| |
| switch (coord) { |
| case GL_S: |
| if (pname==GL_TEXTURE_GEN_MODE) { |
| GLenum mode = (GLenum) (GLint) *params; |
| GLbitfield bits; |
| switch (mode) { |
| case GL_OBJECT_LINEAR: |
| bits = TEXGEN_OBJ_LINEAR; |
| break; |
| case GL_EYE_LINEAR: |
| bits = TEXGEN_EYE_LINEAR; |
| break; |
| case GL_REFLECTION_MAP_NV: |
| bits = TEXGEN_REFLECTION_MAP_NV; |
| break; |
| case GL_NORMAL_MAP_NV: |
| bits = TEXGEN_NORMAL_MAP_NV; |
| break; |
| case GL_SPHERE_MAP: |
| bits = TEXGEN_SPHERE_MAP; |
| break; |
| default: |
| _mesa_error( ctx, GL_INVALID_ENUM, "glTexGenfv(param)" ); |
| return; |
| } |
| if (texUnit->GenModeS == mode) |
| return; |
| FLUSH_VERTICES(ctx, _NEW_TEXTURE); |
| texUnit->GenModeS = mode; |
| texUnit->_GenBitS = bits; |
| } |
| else if (pname==GL_OBJECT_PLANE) { |
| if (TEST_EQ_4V(texUnit->ObjectPlaneS, params)) |
| return; |
| FLUSH_VERTICES(ctx, _NEW_TEXTURE); |
| COPY_4FV(texUnit->ObjectPlaneS, params); |
| } |
| else if (pname==GL_EYE_PLANE) { |
| GLfloat tmp[4]; |
| /* Transform plane equation by the inverse modelview matrix */ |
| if (_math_matrix_is_dirty(ctx->ModelviewMatrixStack.Top)) { |
| _math_matrix_analyse( ctx->ModelviewMatrixStack.Top ); |
| } |
| _mesa_transform_vector( tmp, params, ctx->ModelviewMatrixStack.Top->inv ); |
| if (TEST_EQ_4V(texUnit->EyePlaneS, tmp)) |
| return; |
| FLUSH_VERTICES(ctx, _NEW_TEXTURE); |
| COPY_4FV(texUnit->EyePlaneS, tmp); |
| } |
| else { |
| _mesa_error( ctx, GL_INVALID_ENUM, "glTexGenfv(pname)" ); |
| return; |
| } |
| break; |
| case GL_T: |
| if (pname==GL_TEXTURE_GEN_MODE) { |
| GLenum mode = (GLenum) (GLint) *params; |
| GLbitfield bitt; |
| switch (mode) { |
| case GL_OBJECT_LINEAR: |
| bitt = TEXGEN_OBJ_LINEAR; |
| break; |
| case GL_EYE_LINEAR: |
| bitt = TEXGEN_EYE_LINEAR; |
| break; |
| case GL_REFLECTION_MAP_NV: |
| bitt = TEXGEN_REFLECTION_MAP_NV; |
| break; |
| case GL_NORMAL_MAP_NV: |
| bitt = TEXGEN_NORMAL_MAP_NV; |
| break; |
| case GL_SPHERE_MAP: |
| bitt = TEXGEN_SPHERE_MAP; |
| break; |
| default: |
| _mesa_error( ctx, GL_INVALID_ENUM, "glTexGenfv(param)" ); |
| return; |
| } |
| if (texUnit->GenModeT == mode) |
| return; |
| FLUSH_VERTICES(ctx, _NEW_TEXTURE); |
| texUnit->GenModeT = mode; |
| texUnit->_GenBitT = bitt; |
| } |
| else if (pname==GL_OBJECT_PLANE) { |
| if (TEST_EQ_4V(texUnit->ObjectPlaneT, params)) |
| return; |
| FLUSH_VERTICES(ctx, _NEW_TEXTURE); |
| COPY_4FV(texUnit->ObjectPlaneT, params); |
| } |
| else if (pname==GL_EYE_PLANE) { |
| GLfloat tmp[4]; |
| /* Transform plane equation by the inverse modelview matrix */ |
| if (_math_matrix_is_dirty(ctx->ModelviewMatrixStack.Top)) { |
| _math_matrix_analyse( ctx->ModelviewMatrixStack.Top ); |
| } |
| _mesa_transform_vector( tmp, params, ctx->ModelviewMatrixStack.Top->inv ); |
| if (TEST_EQ_4V(texUnit->EyePlaneT, tmp)) |
| return; |
| FLUSH_VERTICES(ctx, _NEW_TEXTURE); |
| COPY_4FV(texUnit->EyePlaneT, tmp); |
| } |
| else { |
| _mesa_error( ctx, GL_INVALID_ENUM, "glTexGenfv(pname)" ); |
| return; |
| } |
| break; |
| case GL_R: |
| if (pname==GL_TEXTURE_GEN_MODE) { |
| GLenum mode = (GLenum) (GLint) *params; |
| GLbitfield bitr; |
| switch (mode) { |
| case GL_OBJECT_LINEAR: |
| bitr = TEXGEN_OBJ_LINEAR; |
| break; |
| case GL_REFLECTION_MAP_NV: |
| bitr = TEXGEN_REFLECTION_MAP_NV; |
| break; |
| case GL_NORMAL_MAP_NV: |
| bitr = TEXGEN_NORMAL_MAP_NV; |
| break; |
| case GL_EYE_LINEAR: |
| bitr = TEXGEN_EYE_LINEAR; |
| break; |
| default: |
| _mesa_error( ctx, GL_INVALID_ENUM, "glTexGenfv(param)" ); |
| return; |
| } |
| if (texUnit->GenModeR == mode) |
| return; |
| FLUSH_VERTICES(ctx, _NEW_TEXTURE); |
| texUnit->GenModeR = mode; |
| texUnit->_GenBitR = bitr; |
| } |
| else if (pname==GL_OBJECT_PLANE) { |
| if (TEST_EQ_4V(texUnit->ObjectPlaneR, params)) |
| return; |
| FLUSH_VERTICES(ctx, _NEW_TEXTURE); |
| COPY_4FV(texUnit->ObjectPlaneR, params); |
| } |
| else if (pname==GL_EYE_PLANE) { |
| GLfloat tmp[4]; |
| /* Transform plane equation by the inverse modelview matrix */ |
| if (_math_matrix_is_dirty(ctx->ModelviewMatrixStack.Top)) { |
| _math_matrix_analyse( ctx->ModelviewMatrixStack.Top ); |
| } |
| _mesa_transform_vector( tmp, params, ctx->ModelviewMatrixStack.Top->inv ); |
| if (TEST_EQ_4V(texUnit->EyePlaneR, tmp)) |
| return; |
| FLUSH_VERTICES(ctx, _NEW_TEXTURE); |
| COPY_4FV(texUnit->EyePlaneR, tmp); |
| } |
| else { |
| _mesa_error( ctx, GL_INVALID_ENUM, "glTexGenfv(pname)" ); |
| return; |
| } |
| break; |
| case GL_Q: |
| if (pname==GL_TEXTURE_GEN_MODE) { |
| GLenum mode = (GLenum) (GLint) *params; |
| GLbitfield bitq; |
| switch (mode) { |
| case GL_OBJECT_LINEAR: |
| bitq = TEXGEN_OBJ_LINEAR; |
| break; |
| case GL_EYE_LINEAR: |
| bitq = TEXGEN_EYE_LINEAR; |
| break; |
| default: |
| _mesa_error( ctx, GL_INVALID_ENUM, "glTexGenfv(param)" ); |
| return; |
| } |
| if (texUnit->GenModeQ == mode) |
| return; |
| FLUSH_VERTICES(ctx, _NEW_TEXTURE); |
| texUnit->GenModeQ = mode; |
| texUnit->_GenBitQ = bitq; |
| } |
| else if (pname==GL_OBJECT_PLANE) { |
| if (TEST_EQ_4V(texUnit->ObjectPlaneQ, params)) |
| return; |
| FLUSH_VERTICES(ctx, _NEW_TEXTURE); |
| COPY_4FV(texUnit->ObjectPlaneQ, params); |
| } |
| else if (pname==GL_EYE_PLANE) { |
| GLfloat tmp[4]; |
| /* Transform plane equation by the inverse modelview matrix */ |
| if (_math_matrix_is_dirty(ctx->ModelviewMatrixStack.Top)) { |
| _math_matrix_analyse( ctx->ModelviewMatrixStack.Top ); |
| } |
| _mesa_transform_vector( tmp, params, ctx->ModelviewMatrixStack.Top->inv ); |
| if (TEST_EQ_4V(texUnit->EyePlaneQ, tmp)) |
| return; |
| FLUSH_VERTICES(ctx, _NEW_TEXTURE); |
| COPY_4FV(texUnit->EyePlaneQ, tmp); |
| } |
| else { |
| _mesa_error( ctx, GL_INVALID_ENUM, "glTexGenfv(pname)" ); |
| return; |
| } |
| break; |
| default: |
| _mesa_error( ctx, GL_INVALID_ENUM, "glTexGenfv(coord)" ); |
| return; |
| } |
| |
| if (ctx->Driver.TexGen) |
| ctx->Driver.TexGen( ctx, coord, pname, params ); |
| } |
| |
| |
| void GLAPIENTRY |
| _mesa_TexGeniv(GLenum coord, GLenum pname, const GLint *params ) |
| { |
| GLfloat p[4]; |
| p[0] = (GLfloat) params[0]; |
| if (pname == GL_TEXTURE_GEN_MODE) { |
| p[1] = p[2] = p[3] = 0.0F; |
| } |
| else { |
| p[1] = (GLfloat) params[1]; |
| p[2] = (GLfloat) params[2]; |
| p[3] = (GLfloat) params[3]; |
| } |
| _mesa_TexGenfv(coord, pname, p); |
| } |
| |
| |
| void GLAPIENTRY |
| _mesa_TexGend(GLenum coord, GLenum pname, GLdouble param ) |
| { |
| GLfloat p = (GLfloat) param; |
| _mesa_TexGenfv( coord, pname, &p ); |
| } |
| |
| |
| void GLAPIENTRY |
| _mesa_TexGendv(GLenum coord, GLenum pname, const GLdouble *params ) |
| { |
| GLfloat p[4]; |
| p[0] = (GLfloat) params[0]; |
| if (pname == GL_TEXTURE_GEN_MODE) { |
| p[1] = p[2] = p[3] = 0.0F; |
| } |
| else { |
| p[1] = (GLfloat) params[1]; |
| p[2] = (GLfloat) params[2]; |
| p[3] = (GLfloat) params[3]; |
| } |
| _mesa_TexGenfv( coord, pname, p ); |
| } |
| |
| |
| void GLAPIENTRY |
| _mesa_TexGenf( GLenum coord, GLenum pname, GLfloat param ) |
| { |
| _mesa_TexGenfv(coord, pname, ¶m); |
| } |
| |
| |
| void GLAPIENTRY |
| _mesa_TexGeni( GLenum coord, GLenum pname, GLint param ) |
| { |
| _mesa_TexGeniv( coord, pname, ¶m ); |
| } |
| |
| |
| |
| void GLAPIENTRY |
| _mesa_GetTexGendv( GLenum coord, GLenum pname, GLdouble *params ) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| GLuint tUnit = ctx->Texture.CurrentUnit; |
| struct gl_texture_unit *texUnit = &ctx->Texture.Unit[tUnit]; |
| ASSERT_OUTSIDE_BEGIN_END(ctx); |
| |
| switch (coord) { |
| case GL_S: |
| if (pname==GL_TEXTURE_GEN_MODE) { |
| params[0] = ENUM_TO_DOUBLE(texUnit->GenModeS); |
| } |
| else if (pname==GL_OBJECT_PLANE) { |
| COPY_4V( params, texUnit->ObjectPlaneS ); |
| } |
| else if (pname==GL_EYE_PLANE) { |
| COPY_4V( params, texUnit->EyePlaneS ); |
| } |
| else { |
| _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexGendv(pname)" ); |
| return; |
| } |
| break; |
| case GL_T: |
| if (pname==GL_TEXTURE_GEN_MODE) { |
| params[0] = ENUM_TO_DOUBLE(texUnit->GenModeT); |
| } |
| else if (pname==GL_OBJECT_PLANE) { |
| COPY_4V( params, texUnit->ObjectPlaneT ); |
| } |
| else if (pname==GL_EYE_PLANE) { |
| COPY_4V( params, texUnit->EyePlaneT ); |
| } |
| else { |
| _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexGendv(pname)" ); |
| return; |
| } |
| break; |
| case GL_R: |
| if (pname==GL_TEXTURE_GEN_MODE) { |
| params[0] = ENUM_TO_DOUBLE(texUnit->GenModeR); |
| } |
| else if (pname==GL_OBJECT_PLANE) { |
| COPY_4V( params, texUnit->ObjectPlaneR ); |
| } |
| else if (pname==GL_EYE_PLANE) { |
| COPY_4V( params, texUnit->EyePlaneR ); |
| } |
| else { |
| _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexGendv(pname)" ); |
| return; |
| } |
| break; |
| case GL_Q: |
| if (pname==GL_TEXTURE_GEN_MODE) { |
| params[0] = ENUM_TO_DOUBLE(texUnit->GenModeQ); |
| } |
| else if (pname==GL_OBJECT_PLANE) { |
| COPY_4V( params, texUnit->ObjectPlaneQ ); |
| } |
| else if (pname==GL_EYE_PLANE) { |
| COPY_4V( params, texUnit->EyePlaneQ ); |
| } |
| else { |
| _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexGendv(pname)" ); |
| return; |
| } |
| break; |
| default: |
| _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexGendv(coord)" ); |
| return; |
| } |
| } |
| |
| |
| |
| void GLAPIENTRY |
| _mesa_GetTexGenfv( GLenum coord, GLenum pname, GLfloat *params ) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| GLuint tUnit = ctx->Texture.CurrentUnit; |
| struct gl_texture_unit *texUnit = &ctx->Texture.Unit[tUnit]; |
| ASSERT_OUTSIDE_BEGIN_END(ctx); |
| |
| switch (coord) { |
| case GL_S: |
| if (pname==GL_TEXTURE_GEN_MODE) { |
| params[0] = ENUM_TO_FLOAT(texUnit->GenModeS); |
| } |
| else if (pname==GL_OBJECT_PLANE) { |
| COPY_4V( params, texUnit->ObjectPlaneS ); |
| } |
| else if (pname==GL_EYE_PLANE) { |
| COPY_4V( params, texUnit->EyePlaneS ); |
| } |
| else { |
| _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexGenfv(pname)" ); |
| return; |
| } |
| break; |
| case GL_T: |
| if (pname==GL_TEXTURE_GEN_MODE) { |
| params[0] = ENUM_TO_FLOAT(texUnit->GenModeT); |
| } |
| else if (pname==GL_OBJECT_PLANE) { |
| COPY_4V( params, texUnit->ObjectPlaneT ); |
| } |
| else if (pname==GL_EYE_PLANE) { |
| COPY_4V( params, texUnit->EyePlaneT ); |
| } |
| else { |
| _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexGenfv(pname)" ); |
| return; |
| } |
| break; |
| case GL_R: |
| if (pname==GL_TEXTURE_GEN_MODE) { |
| params[0] = ENUM_TO_FLOAT(texUnit->GenModeR); |
| } |
| else if (pname==GL_OBJECT_PLANE) { |
| COPY_4V( params, texUnit->ObjectPlaneR ); |
| } |
| else if (pname==GL_EYE_PLANE) { |
| COPY_4V( params, texUnit->EyePlaneR ); |
| } |
| else { |
| _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexGenfv(pname)" ); |
| return; |
| } |
| break; |
| case GL_Q: |
| if (pname==GL_TEXTURE_GEN_MODE) { |
| params[0] = ENUM_TO_FLOAT(texUnit->GenModeQ); |
| } |
| else if (pname==GL_OBJECT_PLANE) { |
| COPY_4V( params, texUnit->ObjectPlaneQ ); |
| } |
| else if (pname==GL_EYE_PLANE) { |
| COPY_4V( params, texUnit->EyePlaneQ ); |
| } |
| else { |
| _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexGenfv(pname)" ); |
| return; |
| } |
| break; |
| default: |
| _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexGenfv(coord)" ); |
| return; |
| } |
| } |
| |
| |
| |
| void GLAPIENTRY |
| _mesa_GetTexGeniv( GLenum coord, GLenum pname, GLint *params ) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| GLuint tUnit = ctx->Texture.CurrentUnit; |
| struct gl_texture_unit *texUnit = &ctx->Texture.Unit[tUnit]; |
| ASSERT_OUTSIDE_BEGIN_END(ctx); |
| |
| switch (coord) { |
| case GL_S: |
| if (pname==GL_TEXTURE_GEN_MODE) { |
| params[0] = texUnit->GenModeS; |
| } |
| else if (pname==GL_OBJECT_PLANE) { |
| params[0] = (GLint) texUnit->ObjectPlaneS[0]; |
| params[1] = (GLint) texUnit->ObjectPlaneS[1]; |
| params[2] = (GLint) texUnit->ObjectPlaneS[2]; |
| params[3] = (GLint) texUnit->ObjectPlaneS[3]; |
| } |
| else if (pname==GL_EYE_PLANE) { |
| params[0] = (GLint) texUnit->EyePlaneS[0]; |
| params[1] = (GLint) texUnit->EyePlaneS[1]; |
| params[2] = (GLint) texUnit->EyePlaneS[2]; |
| params[3] = (GLint) texUnit->EyePlaneS[3]; |
| } |
| else { |
| _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexGeniv(pname)" ); |
| return; |
| } |
| break; |
| case GL_T: |
| if (pname==GL_TEXTURE_GEN_MODE) { |
| params[0] = texUnit->GenModeT; |
| } |
| else if (pname==GL_OBJECT_PLANE) { |
| params[0] = (GLint) texUnit->ObjectPlaneT[0]; |
| params[1] = (GLint) texUnit->ObjectPlaneT[1]; |
| params[2] = (GLint) texUnit->ObjectPlaneT[2]; |
| params[3] = (GLint) texUnit->ObjectPlaneT[3]; |
| } |
| else if (pname==GL_EYE_PLANE) { |
| params[0] = (GLint) texUnit->EyePlaneT[0]; |
| params[1] = (GLint) texUnit->EyePlaneT[1]; |
| params[2] = (GLint) texUnit->EyePlaneT[2]; |
| params[3] = (GLint) texUnit->EyePlaneT[3]; |
| } |
| else { |
| _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexGeniv(pname)" ); |
| return; |
| } |
| break; |
| case GL_R: |
| if (pname==GL_TEXTURE_GEN_MODE) { |
| params[0] = texUnit->GenModeR; |
| } |
| else if (pname==GL_OBJECT_PLANE) { |
| params[0] = (GLint) texUnit->ObjectPlaneR[0]; |
| params[1] = (GLint) texUnit->ObjectPlaneR[1]; |
| params[2] = (GLint) texUnit->ObjectPlaneR[2]; |
| params[3] = (GLint) texUnit->ObjectPlaneR[3]; |
| } |
| else if (pname==GL_EYE_PLANE) { |
| params[0] = (GLint) texUnit->EyePlaneR[0]; |
| params[1] = (GLint) texUnit->EyePlaneR[1]; |
| params[2] = (GLint) texUnit->EyePlaneR[2]; |
| params[3] = (GLint) texUnit->EyePlaneR[3]; |
| } |
| else { |
| _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexGeniv(pname)" ); |
| return; |
| } |
| break; |
| case GL_Q: |
| if (pname==GL_TEXTURE_GEN_MODE) { |
| params[0] = texUnit->GenModeQ; |
| } |
| else if (pname==GL_OBJECT_PLANE) { |
| params[0] = (GLint) texUnit->ObjectPlaneQ[0]; |
| params[1] = (GLint) texUnit->ObjectPlaneQ[1]; |
| params[2] = (GLint) texUnit->ObjectPlaneQ[2]; |
| params[3] = (GLint) texUnit->ObjectPlaneQ[3]; |
| } |
| else if (pname==GL_EYE_PLANE) { |
| params[0] = (GLint) texUnit->EyePlaneQ[0]; |
| params[1] = (GLint) texUnit->EyePlaneQ[1]; |
| params[2] = (GLint) texUnit->EyePlaneQ[2]; |
| params[3] = (GLint) texUnit->EyePlaneQ[3]; |
| } |
| else { |
| _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexGeniv(pname)" ); |
| return; |
| } |
| break; |
| default: |
| _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexGeniv(coord)" ); |
| return; |
| } |
| } |
| #endif |
| |
| /* GL_ARB_multitexture */ |
| void GLAPIENTRY |
| _mesa_ActiveTextureARB( GLenum target ) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| const GLuint texUnit = target - GL_TEXTURE0; |
| ASSERT_OUTSIDE_BEGIN_END(ctx); |
| |
| if (MESA_VERBOSE & (VERBOSE_API|VERBOSE_TEXTURE)) |
| _mesa_debug(ctx, "glActiveTexture %s\n", |
| _mesa_lookup_enum_by_nr(target)); |
| |
| /* Cater for texture unit 0 is first, therefore use >= */ |
| if (texUnit >= ctx->Const.MaxTextureUnits) { |
| _mesa_error(ctx, GL_INVALID_ENUM, "glActiveTexture(target)"); |
| return; |
| } |
| |
| if (ctx->Texture.CurrentUnit == texUnit) |
| return; |
| |
| FLUSH_VERTICES(ctx, _NEW_TEXTURE); |
| |
| ctx->Texture.CurrentUnit = texUnit; |
| if (ctx->Transform.MatrixMode == GL_TEXTURE) { |
| /* update current stack pointer */ |
| ctx->CurrentStack = &ctx->TextureMatrixStack[texUnit]; |
| } |
| |
| if (ctx->Driver.ActiveTexture) { |
| (*ctx->Driver.ActiveTexture)( ctx, (GLuint) texUnit ); |
| } |
| } |
| |
| |
| /* GL_ARB_multitexture */ |
| void GLAPIENTRY |
| _mesa_ClientActiveTextureARB( GLenum target ) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| GLuint texUnit = target - GL_TEXTURE0; |
| ASSERT_OUTSIDE_BEGIN_END(ctx); |
| |
| if (texUnit > ctx->Const.MaxTextureUnits) { |
| _mesa_error(ctx, GL_INVALID_ENUM, "glClientActiveTexture(target)"); |
| return; |
| } |
| |
| FLUSH_VERTICES(ctx, _NEW_ARRAY); |
| ctx->Array.ActiveTexture = texUnit; |
| } |
| |
| |
| |
| /**********************************************************************/ |
| /* Pixel Texgen Extensions */ |
| /**********************************************************************/ |
| |
| void GLAPIENTRY |
| _mesa_PixelTexGenSGIX(GLenum mode) |
| { |
| GLenum newRgbSource, newAlphaSource; |
| GET_CURRENT_CONTEXT(ctx); |
| ASSERT_OUTSIDE_BEGIN_END(ctx); |
| |
| switch (mode) { |
| case GL_NONE: |
| newRgbSource = GL_PIXEL_GROUP_COLOR_SGIS; |
| newAlphaSource = GL_PIXEL_GROUP_COLOR_SGIS; |
| break; |
| case GL_ALPHA: |
| newRgbSource = GL_PIXEL_GROUP_COLOR_SGIS; |
| newAlphaSource = GL_CURRENT_RASTER_COLOR; |
| break; |
| case GL_RGB: |
| newRgbSource = GL_CURRENT_RASTER_COLOR; |
| newAlphaSource = GL_PIXEL_GROUP_COLOR_SGIS; |
| break; |
| case GL_RGBA: |
| newRgbSource = GL_CURRENT_RASTER_COLOR; |
| newAlphaSource = GL_CURRENT_RASTER_COLOR; |
| break; |
| default: |
| _mesa_error(ctx, GL_INVALID_ENUM, "glPixelTexGenSGIX(mode)"); |
| return; |
| } |
| |
| if (newRgbSource == ctx->Pixel.FragmentRgbSource && |
| newAlphaSource == ctx->Pixel.FragmentAlphaSource) |
| return; |
| |
| FLUSH_VERTICES(ctx, _NEW_PIXEL); |
| ctx->Pixel.FragmentRgbSource = newRgbSource; |
| ctx->Pixel.FragmentAlphaSource = newAlphaSource; |
| } |
| |
| |
| void GLAPIENTRY |
| _mesa_PixelTexGenParameterfSGIS(GLenum target, GLfloat value) |
| { |
| _mesa_PixelTexGenParameteriSGIS(target, (GLint) value); |
| } |
| |
| |
| void GLAPIENTRY |
| _mesa_PixelTexGenParameterfvSGIS(GLenum target, const GLfloat *value) |
| { |
| _mesa_PixelTexGenParameteriSGIS(target, (GLint) *value); |
| } |
| |
| |
| void GLAPIENTRY |
| _mesa_PixelTexGenParameteriSGIS(GLenum target, GLint value) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| ASSERT_OUTSIDE_BEGIN_END(ctx); |
| |
| if (value != GL_CURRENT_RASTER_COLOR && value != GL_PIXEL_GROUP_COLOR_SGIS) { |
| _mesa_error(ctx, GL_INVALID_ENUM, "glPixelTexGenParameterSGIS(value)"); |
| return; |
| } |
| |
| switch (target) { |
| case GL_PIXEL_FRAGMENT_RGB_SOURCE_SGIS: |
| if (ctx->Pixel.FragmentRgbSource == (GLenum) value) |
| return; |
| FLUSH_VERTICES(ctx, _NEW_PIXEL); |
| ctx->Pixel.FragmentRgbSource = (GLenum) value; |
| break; |
| case GL_PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS: |
| if (ctx->Pixel.FragmentAlphaSource == (GLenum) value) |
| return; |
| FLUSH_VERTICES(ctx, _NEW_PIXEL); |
| ctx->Pixel.FragmentAlphaSource = (GLenum) value; |
| break; |
| default: |
| _mesa_error(ctx, GL_INVALID_ENUM, "glPixelTexGenParameterSGIS(target)"); |
| return; |
| } |
| } |
| |
| |
| void GLAPIENTRY |
| _mesa_PixelTexGenParameterivSGIS(GLenum target, const GLint *value) |
| { |
| _mesa_PixelTexGenParameteriSGIS(target, *value); |
| } |
| |
| |
| void GLAPIENTRY |
| _mesa_GetPixelTexGenParameterfvSGIS(GLenum target, GLfloat *value) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| ASSERT_OUTSIDE_BEGIN_END(ctx); |
| |
| if (target == GL_PIXEL_FRAGMENT_RGB_SOURCE_SGIS) { |
| *value = (GLfloat) ctx->Pixel.FragmentRgbSource; |
| } |
| else if (target == GL_PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS) { |
| *value = (GLfloat) ctx->Pixel.FragmentAlphaSource; |
| } |
| else { |
| _mesa_error(ctx, GL_INVALID_ENUM, "glGetPixelTexGenParameterfvSGIS(target)"); |
| } |
| } |
| |
| |
| void GLAPIENTRY |
| _mesa_GetPixelTexGenParameterivSGIS(GLenum target, GLint *value) |
| { |
| GET_CURRENT_CONTEXT(ctx); |
| ASSERT_OUTSIDE_BEGIN_END(ctx); |
| |
| if (target == GL_PIXEL_FRAGMENT_RGB_SOURCE_SGIS) { |
| *value = (GLint) ctx->Pixel.FragmentRgbSource; |
| } |
| else if (target == GL_PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS) { |
| *value = (GLint) ctx->Pixel.FragmentAlphaSource; |
| } |
| else { |
| _mesa_error(ctx, GL_INVALID_ENUM, "glGetPixelTexGenParameterivSGIS(target)"); |
| } |
| } |
| |
| |
| |
| /**********************************************************************/ |
| /***** State management *****/ |
| /**********************************************************************/ |
| |
| |
| /** |
| * \note This routine refers to derived texture attribute values to |
| * compute the ENABLE_TEXMAT flags, but is only called on |
| * _NEW_TEXTURE_MATRIX. On changes to _NEW_TEXTURE, the ENABLE_TEXMAT |
| * flags are updated by _mesa_update_textures(), below. |
| * |
| * \param ctx GL context. |
| */ |
| static void |
| update_texture_matrices( GLcontext *ctx ) |
| { |
| GLuint i; |
| |
| ctx->Texture._TexMatEnabled = 0; |
| |
| for (i=0; i < ctx->Const.MaxTextureUnits; i++) { |
| if (_math_matrix_is_dirty(ctx->TextureMatrixStack[i].Top)) { |
| _math_matrix_analyse( ctx->TextureMatrixStack[i].Top ); |
| |
| if (ctx->Texture.Unit[i]._ReallyEnabled && |
| ctx->TextureMatrixStack[i].Top->type != MATRIX_IDENTITY) |
| ctx->Texture._TexMatEnabled |= ENABLE_TEXMAT(i); |
| |
| if (ctx->Driver.TextureMatrix) |
| ctx->Driver.TextureMatrix( ctx, i, ctx->TextureMatrixStack[i].Top); |
| } |
| } |
| } |
| |
| |
| /** |
| * \note This routine refers to derived texture matrix values to |
| * compute the ENABLE_TEXMAT flags, but is only called on |
| * _NEW_TEXTURE. On changes to _NEW_TEXTURE_MATRIX, the ENABLE_TEXMAT |
| * flags are updated by _mesa_update_texture_matrices, above. |
| * |
| * \param ctx GL context. |
| */ |
| static void |
| update_texture_state( GLcontext *ctx ) |
| { |
| GLuint unit; |
| |
| ctx->NewState |= _NEW_TEXTURE; /* TODO: only set this if there are |
| * actual changes. |
| */ |
| |
| ctx->Texture._EnabledUnits = 0; |
| ctx->Texture._GenFlags = 0; |
| ctx->Texture._TexMatEnabled = 0; |
| ctx->Texture._TexGenEnabled = 0; |
| |
| /* Update texture unit state. |
| * XXX this loop should probably be broken into separate loops for |
| * texture coord units and texture image units. |
| */ |
| for (unit = 0; unit < ctx->Const.MaxTextureUnits; unit++) { |
| struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit]; |
| GLbitfield enableBits; |
| |
| texUnit->_Current = NULL; |
| texUnit->_ReallyEnabled = 0; |
| texUnit->_GenFlags = 0; |
| |
| /* Get the bitmask of texture enables */ |
| if (ctx->FragmentProgram._Enabled) { |
| enableBits = ctx->FragmentProgram.Current->TexturesUsed[unit]; |
| } |
| else { |
| if (!texUnit->Enabled) |
| continue; |
| enableBits = texUnit->Enabled; |
| } |
| |
| /* Look for the highest-priority texture target that's enabled and |
| * complete. That's the one we'll use for texturing. If we're using |
| * a fragment program we're guaranteed that bitcount(enabledBits) <= 1. |
| */ |
| if (enableBits & TEXTURE_CUBE_BIT) { |
| struct gl_texture_object *texObj = texUnit->CurrentCubeMap; |
| if (!texObj->Complete) { |
| _mesa_test_texobj_completeness(ctx, texObj); |
| } |
| if (texObj->Complete) { |
| texUnit->_ReallyEnabled = TEXTURE_CUBE_BIT; |
| texUnit->_Current = texObj; |
| } |
| } |
| |
| if (!texUnit->_ReallyEnabled && (enableBits & TEXTURE_3D_BIT)) { |
| struct gl_texture_object *texObj = texUnit->Current3D; |
| if (!texObj->Complete) { |
| _mesa_test_texobj_completeness(ctx, texObj); |
| } |
| if (texObj->Complete) { |
| texUnit->_ReallyEnabled = TEXTURE_3D_BIT; |
| texUnit->_Current = texObj; |
| } |
| } |
| |
| if (!texUnit->_ReallyEnabled && (enableBits & TEXTURE_RECT_BIT)) { |
| struct gl_texture_object *texObj = texUnit->CurrentRect; |
| if (!texObj->Complete) { |
| _mesa_test_texobj_completeness(ctx, texObj); |
| } |
| if (texObj->Complete) { |
| texUnit->_ReallyEnabled = TEXTURE_RECT_BIT; |
| texUnit->_Current = texObj; |
| } |
| } |
| |
| if (!texUnit->_ReallyEnabled && (enableBits & TEXTURE_2D_BIT)) { |
| struct gl_texture_object *texObj = texUnit->Current2D; |
| if (!texObj->Complete) { |
| _mesa_test_texobj_completeness(ctx, texObj); |
| } |
| if (texObj->Complete) { |
| texUnit->_ReallyEnabled = TEXTURE_2D_BIT; |
| texUnit->_Current = texObj; |
| } |
| } |
| |
| if (!texUnit->_ReallyEnabled && (enableBits & TEXTURE_1D_BIT)) { |
| struct gl_texture_object *texObj = texUnit->Current1D; |
| if (!texObj->Complete) { |
| _mesa_test_texobj_completeness(ctx, texObj); |
| } |
| if (texObj->Complete) { |
| texUnit->_ReallyEnabled = TEXTURE_1D_BIT; |
| texUnit->_Current = texObj; |
| } |
| } |
| |
| if (!texUnit->_ReallyEnabled) { |
| continue; |
| } |
| |
| if (texUnit->_ReallyEnabled) |
| ctx->Texture._EnabledUnits |= (1 << unit); |
| |
| if (texUnit->EnvMode == GL_COMBINE) { |
| texUnit->_CurrentCombine = & texUnit->Combine; |
| } |
| else { |
| GLenum format = texUnit->_Current->Image[0][0]->_BaseFormat; |
| if (format == GL_COLOR_INDEX) { |
| format = GL_RGBA; /* a bit of a hack */ |
| } |
| else if (format == GL_DEPTH_COMPONENT |
| || format == GL_DEPTH_STENCIL_EXT) { |
| format = texUnit->_Current->DepthMode; |
| } |
| calculate_derived_texenv(&texUnit->_EnvMode, texUnit->EnvMode, format); |
| texUnit->_CurrentCombine = & texUnit->_EnvMode; |
| } |
| |
| switch (texUnit->_CurrentCombine->ModeRGB) { |
| case GL_REPLACE: |
| texUnit->_CurrentCombine->_NumArgsRGB = 1; |
| break; |
| case GL_MODULATE: |
| case GL_ADD: |
| case GL_ADD_SIGNED: |
| case GL_SUBTRACT: |
| case GL_DOT3_RGB: |
| case GL_DOT3_RGBA: |
| case GL_DOT3_RGB_EXT: |
| case GL_DOT3_RGBA_EXT: |
| texUnit->_CurrentCombine->_NumArgsRGB = 2; |
| break; |
| case GL_INTERPOLATE: |
| case GL_MODULATE_ADD_ATI: |
| case GL_MODULATE_SIGNED_ADD_ATI: |
| case GL_MODULATE_SUBTRACT_ATI: |
| texUnit->_CurrentCombine->_NumArgsRGB = 3; |
| break; |
| default: |
| texUnit->_CurrentCombine->_NumArgsRGB = 0; |
| _mesa_problem(ctx, "invalid RGB combine mode in update_texture_state"); |
| return; |
| } |
| |
| switch (texUnit->_CurrentCombine->ModeA) { |
| case GL_REPLACE: |
| texUnit->_CurrentCombine->_NumArgsA = 1; |
| break; |
| case GL_MODULATE: |
| case GL_ADD: |
| case GL_ADD_SIGNED: |
| case GL_SUBTRACT: |
| texUnit->_CurrentCombine->_NumArgsA = 2; |
| break; |
| case GL_INTERPOLATE: |
| case GL_MODULATE_ADD_ATI: |
| case GL_MODULATE_SIGNED_ADD_ATI: |
| case GL_MODULATE_SUBTRACT_ATI: |
| texUnit->_CurrentCombine->_NumArgsA = 3; |
| break; |
| default: |
| texUnit->_CurrentCombine->_NumArgsA = 0; |
| _mesa_problem(ctx, "invalid Alpha combine mode in update_texture_state"); |
| break; |
| } |
| |
| if (texUnit->TexGenEnabled) { |
| if (texUnit->TexGenEnabled & S_BIT) { |
| texUnit->_GenFlags |= texUnit->_GenBitS; |
| } |
| if (texUnit->TexGenEnabled & T_BIT) { |
| texUnit->_GenFlags |= texUnit->_GenBitT; |
| } |
| if (texUnit->TexGenEnabled & Q_BIT) { |
| texUnit->_GenFlags |= texUnit->_GenBitQ; |
| } |
| if (texUnit->TexGenEnabled & R_BIT) { |
| texUnit->_GenFlags |= texUnit->_GenBitR; |
| } |
| |
| ctx->Texture._TexGenEnabled |= ENABLE_TEXGEN(unit); |
| ctx->Texture._GenFlags |= texUnit->_GenFlags; |
| } |
| |
| if (ctx->TextureMatrixStack[unit].Top->type != MATRIX_IDENTITY) |
| ctx->Texture._TexMatEnabled |= ENABLE_TEXMAT(unit); |
| } |
| |
| ctx->Texture._EnabledCoordUnits = ctx->Texture._EnabledUnits; |
| /* Fragment programs may need texture coordinates but not the |
| * corresponding texture images. |
| */ |
| if (ctx->FragmentProgram._Enabled) { |
| ctx->Texture._EnabledCoordUnits |= |
| (ctx->FragmentProgram.Current->Base.InputsRead >> FRAG_ATTRIB_TEX0); |
| } |
| } |
| |
| |
| void _mesa_update_texture( GLcontext *ctx, GLuint new_state ) |
| { |
| if (new_state & _NEW_TEXTURE_MATRIX) |
| update_texture_matrices( ctx ); |
| |
| if (new_state & (_NEW_TEXTURE | _NEW_PROGRAM)) |
| update_texture_state( ctx ); |
| } |
| |
| |
| /**********************************************************************/ |
| /***** Initialization *****/ |
| /**********************************************************************/ |
| |
| /** |
| * Allocate the proxy textures for the given context. |
| * |
| * \param ctx the context to allocate proxies for. |
| * |
| * \return GL_TRUE on success, or GL_FALSE on failure |
| * |
| * If run out of memory part way through the allocations, clean up and return |
| * GL_FALSE. |
| */ |
| static GLboolean |
| alloc_proxy_textures( GLcontext *ctx ) |
| { |
| ctx->Texture.Proxy1D = (*ctx->Driver.NewTextureObject)(ctx, 0, GL_TEXTURE_1D); |
| if (!ctx->Texture.Proxy1D) |
| goto cleanup; |
| |
| ctx->Texture.Proxy2D = (*ctx->Driver.NewTextureObject)(ctx, 0, GL_TEXTURE_2D); |
| if (!ctx->Texture.Proxy2D) |
| goto cleanup; |
| |
| ctx->Texture.Proxy3D = (*ctx->Driver.NewTextureObject)(ctx, 0, GL_TEXTURE_3D); |
| if (!ctx->Texture.Proxy3D) |
| goto cleanup; |
| |
| ctx->Texture.ProxyCubeMap = (*ctx->Driver.NewTextureObject)(ctx, 0, GL_TEXTURE_CUBE_MAP_ARB); |
| if (!ctx->Texture.ProxyCubeMap) |
| goto cleanup; |
| |
| ctx->Texture.ProxyRect = (*ctx->Driver.NewTextureObject)(ctx, 0, GL_TEXTURE_RECTANGLE_NV); |
| if (!ctx->Texture.ProxyRect) |
| goto cleanup; |
| |
| return GL_TRUE; |
| |
| cleanup: |
| if (ctx->Texture.Proxy1D) |
| (ctx->Driver.DeleteTexture)(ctx, ctx->Texture.Proxy1D); |
| if (ctx->Texture.Proxy2D) |
| (ctx->Driver.DeleteTexture)(ctx, ctx->Texture.Proxy2D); |
| if (ctx->Texture.Proxy3D) |
| (ctx->Driver.DeleteTexture)(ctx, ctx->Texture.Proxy3D); |
| if (ctx->Texture.ProxyCubeMap) |
| (ctx->Driver.DeleteTexture)(ctx, ctx->Texture.ProxyCubeMap); |
| if (ctx->Texture.ProxyRect) |
| (ctx->Driver.DeleteTexture)(ctx, ctx->Texture.ProxyRect); |
| return GL_FALSE; |
| } |
| |
| |
| /** |
| * Initialize a texture unit. |
| * |
| * \param ctx GL context. |
| * \param unit texture unit number to be initialized. |
| */ |
| static void |
| init_texture_unit( GLcontext *ctx, GLuint unit ) |
| { |
| struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit]; |
| |
| texUnit->EnvMode = GL_MODULATE; |
| ASSIGN_4V( texUnit->EnvColor, 0.0, 0.0, 0.0, 0.0 ); |
| |
| texUnit->Combine = default_combine_state; |
| texUnit->_EnvMode = default_combine_state; |
| texUnit->_CurrentCombine = & texUnit->_EnvMode; |
| |
| texUnit->TexGenEnabled = 0; |
| texUnit->GenModeS = GL_EYE_LINEAR; |
| texUnit->GenModeT = GL_EYE_LINEAR; |
| texUnit->GenModeR = GL_EYE_LINEAR; |
| texUnit->GenModeQ = GL_EYE_LINEAR; |
| texUnit->_GenBitS = TEXGEN_EYE_LINEAR; |
| texUnit->_GenBitT = TEXGEN_EYE_LINEAR; |
| texUnit->_GenBitR = TEXGEN_EYE_LINEAR; |
| texUnit->_GenBitQ = TEXGEN_EYE_LINEAR; |
| |
| /* Yes, these plane coefficients are correct! */ |
| ASSIGN_4V( texUnit->ObjectPlaneS, 1.0, 0.0, 0.0, 0.0 ); |
| ASSIGN_4V( texUnit->ObjectPlaneT, 0.0, 1.0, 0.0, 0.0 ); |
| ASSIGN_4V( texUnit->ObjectPlaneR, 0.0, 0.0, 0.0, 0.0 ); |
| ASSIGN_4V( texUnit->ObjectPlaneQ, 0.0, 0.0, 0.0, 0.0 ); |
| ASSIGN_4V( texUnit->EyePlaneS, 1.0, 0.0, 0.0, 0.0 ); |
| ASSIGN_4V( texUnit->EyePlaneT, 0.0, 1.0, 0.0, 0.0 ); |
| ASSIGN_4V( texUnit->EyePlaneR, 0.0, 0.0, 0.0, 0.0 ); |
| ASSIGN_4V( texUnit->EyePlaneQ, 0.0, 0.0, 0.0, 0.0 ); |
| |
| texUnit->Current1D = ctx->Shared->Default1D; |
| texUnit->Current2D = ctx->Shared->Default2D; |
| texUnit->Current3D = ctx->Shared->Default3D; |
| texUnit->CurrentCubeMap = ctx->Shared->DefaultCubeMap; |
| texUnit->CurrentRect = ctx->Shared->DefaultRect; |
| } |
| |
| |
| /** |
| * Initialize texture state for the given context. |
| */ |
| GLboolean |
| _mesa_init_texture(GLcontext *ctx) |
| { |
| GLuint i; |
| |
| assert(MAX_TEXTURE_LEVELS >= MAX_3D_TEXTURE_LEVELS); |
| assert(MAX_TEXTURE_LEVELS >= MAX_CUBE_TEXTURE_LEVELS); |
| |
| /* Effectively bind the default textures to all texture units */ |
| ctx->Shared->Default1D->RefCount += MAX_TEXTURE_UNITS; |
| ctx->Shared->Default2D->RefCount += MAX_TEXTURE_UNITS; |
| ctx->Shared->Default3D->RefCount += MAX_TEXTURE_UNITS; |
| ctx->Shared->DefaultCubeMap->RefCount += MAX_TEXTURE_UNITS; |
| ctx->Shared->DefaultRect->RefCount += MAX_TEXTURE_UNITS; |
| |
| /* Texture group */ |
| ctx->Texture.CurrentUnit = 0; /* multitexture */ |
| ctx->Texture._EnabledUnits = 0; |
| for (i=0; i<MAX_TEXTURE_UNITS; i++) |
| init_texture_unit( ctx, i ); |
| ctx->Texture.SharedPalette = GL_FALSE; |
| _mesa_init_colortable(&ctx->Texture.Palette); |
| |
| /* Allocate proxy textures */ |
| if (!alloc_proxy_textures( ctx )) |
| return GL_FALSE; |
| |
| return GL_TRUE; |
| } |
| |
| |
| /** |
| * Free dynamically-allocted texture data attached to the given context. |
| */ |
| void |
| _mesa_free_texture_data(GLcontext *ctx) |
| { |
| GLuint i; |
| |
| /* Free proxy texture objects */ |
| (ctx->Driver.DeleteTexture)(ctx, ctx->Texture.Proxy1D ); |
| (ctx->Driver.DeleteTexture)(ctx, ctx->Texture.Proxy2D ); |
| (ctx->Driver.DeleteTexture)(ctx, ctx->Texture.Proxy3D ); |
| (ctx->Driver.DeleteTexture)(ctx, ctx->Texture.ProxyCubeMap ); |
| (ctx->Driver.DeleteTexture)(ctx, ctx->Texture.ProxyRect ); |
| |
| for (i = 0; i < MAX_TEXTURE_IMAGE_UNITS; i++) |
| _mesa_free_colortable_data( &ctx->Texture.Unit[i].ColorTable ); |
| |
| _mesa_TexEnvProgramCacheDestroy( ctx ); |
| } |