| /* |
| * Copyright (c) 1993-2003, Silicon Graphics, Inc. |
| * All Rights Reserved |
| * |
| * Permission to use, copy, modify, and distribute this software for any |
| * purpose and without fee is hereby granted, provided that the above |
| * copyright notice appear in all copies and that both the copyright |
| * notice and this permission notice appear in supporting documentation, |
| * and that the name of Silicon Graphics, Inc. not be used in |
| * advertising or publicity pertaining to distribution of the software |
| * without specific, written prior permission. |
| * |
| * THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS" AND |
| * WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE, |
| * INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR |
| * FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SILICON |
| * GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT, |
| * SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY KIND, |
| * OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION, LOSS OF |
| * PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF THIRD |
| * PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC. HAS BEEN ADVISED OF |
| * THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON ANY THEORY OF |
| * LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE POSSESSION, USE |
| * OR PERFORMANCE OF THIS SOFTWARE. |
| * |
| * US Government Users Restricted Rights |
| * Use, duplication, or disclosure by the Government is subject to |
| * restrictions set forth in FAR 52.227.19(c)(2) or subparagraph |
| * (c)(1)(ii) of the Rights in Technical Data and Computer Software |
| * clause at DFARS 252.227-7013 and/or in similar or successor clauses |
| * in the FAR or the DOD or NASA FAR Supplement. Unpublished - rights |
| * reserved under the copyright laws of the United States. |
| * |
| * Contractor/manufacturer is: |
| * Silicon Graphics, Inc. |
| * 1500 Crittenden Lane |
| * Mountain View, CA 94043 |
| * United State of America |
| * |
| * OpenGL(R) is a registered trademark of Silicon Graphics, Inc. |
| */ |
| |
| /* |
| * multisamp.c |
| * This program draws shows how to use multisampling to |
| * draw anti-aliased geometric primitives. The same |
| * display list, a pinwheel of triangles and lines of |
| * varying widths, is rendered twice. Multisampling is |
| * enabled when the left side is drawn. Multisampling is |
| * disabled when the right side is drawn. |
| * |
| * Pressing the 'b' key toggles drawing of the checkerboard |
| * background. Antialiasing is sometimes easier to see |
| * when objects are rendered over a contrasting background. |
| */ |
| #include <GL/glut.h> |
| #include <stdlib.h> |
| #include <stdio.h> |
| |
| static int bgtoggle = 1; |
| |
| /* |
| * Print out state values related to multisampling. |
| * Create display list with "pinwheel" of lines and |
| * triangles. |
| */ |
| static void init(void) |
| { |
| static GLint buf[1], sbuf[1]; |
| int i, j; |
| |
| glClearColor(0.0, 0.0, 0.0, 0.0); |
| glGetIntegerv (GL_SAMPLE_BUFFERS_ARB, buf); |
| printf ("number of sample buffers is %d\n", buf[0]); |
| glGetIntegerv (GL_SAMPLES_ARB, sbuf); |
| printf ("number of samples is %d\n", sbuf[0]); |
| |
| glNewList (1, GL_COMPILE); |
| for (i = 0; i < 19; i++) { |
| glPushMatrix(); |
| glRotatef(360.0*(float)i/19.0, 0.0, 0.0, 1.0); |
| glColor3f (1.0, 1.0, 1.0); |
| glLineWidth((i%3)+1.0); |
| glBegin (GL_LINES); |
| glVertex2f (0.25, 0.05); |
| glVertex2f (0.9, 0.2); |
| glEnd (); |
| glColor3f (0.0, 1.0, 1.0); |
| glBegin (GL_TRIANGLES); |
| glVertex2f (0.25, 0.0); |
| glVertex2f (0.9, 0.0); |
| glVertex2f (0.875, 0.10); |
| glEnd (); |
| glPopMatrix(); |
| } |
| glEndList (); |
| |
| glNewList (2, GL_COMPILE); |
| glColor3f (1.0, 0.5, 0.0); |
| glBegin (GL_QUADS); |
| for (i = 0; i < 16; i++) { |
| for (j = 0; j < 16; j++) { |
| if (((i + j) % 2) == 0) { |
| glVertex2f (-2.0 + (i * 0.25), -2.0 + (j * 0.25)); |
| glVertex2f (-2.0 + (i * 0.25), -1.75 + (j * 0.25)); |
| glVertex2f (-1.75 + (i * 0.25), -1.75 + (j * 0.25)); |
| glVertex2f (-1.75 + (i * 0.25), -2.0 + (j * 0.25)); |
| } |
| } |
| } |
| glEnd (); |
| glEndList (); |
| } |
| |
| /* Draw two sets of primitives, so that you can |
| * compare the user of multisampling against its absence. |
| * |
| * This code enables antialiasing and draws one display list |
| * and disables and draws the other display list |
| */ |
| static void display(void) |
| { |
| glClear(GL_COLOR_BUFFER_BIT); |
| |
| if (bgtoggle) |
| glCallList (2); |
| |
| glEnable (GL_MULTISAMPLE_ARB); |
| glPushMatrix(); |
| glTranslatef (-1.0, 0.0, 0.0); |
| glCallList (1); |
| glPopMatrix(); |
| |
| glDisable (GL_MULTISAMPLE_ARB); |
| glPushMatrix(); |
| glTranslatef (1.0, 0.0, 0.0); |
| glCallList (1); |
| glPopMatrix(); |
| glutSwapBuffers(); |
| } |
| |
| static void reshape(int w, int h) |
| { |
| glViewport(0, 0, w, h); |
| glMatrixMode(GL_PROJECTION); |
| glLoadIdentity(); |
| if (w <= (2 * h)) |
| gluOrtho2D (-2.0, 2.0, |
| -2.0*(GLfloat)h/(GLfloat)w, 2.0*(GLfloat)h/(GLfloat)w); |
| else |
| gluOrtho2D (-2.0*(GLfloat)w/(GLfloat)h, |
| 2.0*(GLfloat)w/(GLfloat)h, -2.0, 2.0); |
| glMatrixMode(GL_MODELVIEW); |
| glLoadIdentity(); |
| } |
| |
| static void keyboard(unsigned char key, int x, int y) |
| { |
| switch (key) { |
| case 'b': |
| case 'B': |
| bgtoggle = !bgtoggle; |
| glutPostRedisplay(); |
| break; |
| case 27: /* Escape Key */ |
| exit(0); |
| default: |
| break; |
| } |
| } |
| |
| /* Main Loop |
| * Open window with initial window size, title bar, |
| * RGBA display mode, and handle input events. |
| */ |
| int main(int argc, char** argv) |
| { |
| glutInit(&argc, argv); |
| glutInitDisplayMode (GLUT_DOUBLE | GLUT_RGB | GLUT_MULTISAMPLE); |
| glutInitWindowSize (600, 300); |
| glutCreateWindow (argv[0]); |
| init(); |
| glutReshapeFunc (reshape); |
| glutKeyboardFunc (keyboard); |
| glutDisplayFunc (display); |
| glutMainLoop(); |
| return 0; |
| } |