| /* |
| * Copyright (c) 1991, 1992, 1993 Silicon Graphics, Inc. |
| * |
| * Permission to use, copy, modify, distribute, and sell this software and |
| * its documentation for any purpose is hereby granted without fee, provided |
| * that (i) the above copyright notices and this permission notice appear in |
| * all copies of the software and related documentation, and (ii) the name of |
| * Silicon Graphics may not be used in any advertising or |
| * publicity relating to the software without the specific, prior written |
| * permission of Silicon Graphics. |
| * |
| * THE SOFTWARE IS PROVIDED "AS-IS" AND WITHOUT WARRANTY OF |
| * ANY KIND, |
| * EXPRESS, IMPLIED OR OTHERWISE, INCLUDING WITHOUT LIMITATION, ANY |
| * WARRANTY OF MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE. |
| * |
| * IN NO EVENT SHALL SILICON GRAPHICS BE LIABLE FOR |
| * ANY SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY KIND, |
| * OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, |
| * WHETHER OR NOT ADVISED OF THE POSSIBILITY OF DAMAGE, AND ON ANY THEORY OF |
| * LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE |
| * OF THIS SOFTWARE. |
| */ |
| |
| accum - Accumulation test. |
| - RGBA, SB/DB (SB default). |
| - cmd line options: |
| -sb Single buffer mode. |
| -db Double buffer mode. |
| - keys: |
| ESC Quit |
| 1 Use filled polygon mode. |
| 2 Use outlined polygon mode. |
| |
| bitmap1 - Bitmap test. |
| - RGBA/CI (RGBA default), SB/DB (SB default). |
| - cmd line options: |
| -rgb RGBA mode. |
| -ci Color index mode. |
| -sb Single buffer mode. |
| -db Double buffer mode. |
| - keys: |
| ESC Quit. |
| |
| bitmap2 - Bitmap test. |
| - RGBA/CI (RGBA default), SB/DB (SB default). |
| - cmd line options: |
| -rgb RGBA mode. |
| -ci Color index mode. |
| -sb Single buffer mode. |
| -db Double buffer mode. |
| - keys: |
| ESC Quit. |
| 1 Toggle display list mode. |
| 2 Toggle color animation mode. |
| |
| copy - Pixel copy test. |
| - RGBA, SB/DB (SB default). |
| - cmd line options: |
| -sb Single buffer mode. |
| -db Double buffer mode. |
| -dr Direct render mode. |
| -ir Indirect render mode. |
| -f <file name> RGB image file. |
| - keys: |
| ESC Quit. |
| Z Increase zoom factor. |
| z Decrease zoom factor. |
| - mouse input: |
| Left Copy location. |
| |
| cursor - Cursor test. |
| - RGBA/CI (RGBA default), SB/DB (SB default). |
| - cmd line options: |
| -rgb RGBA mode. |
| -ci Color index mode. |
| -sb Single buffer mode. |
| -db Double buffer mode. |
| - keys: |
| ESC Quit. |
| SPACE switch cursor color. |
| |
| depth - Z buffer test. |
| - RGBA/CI (RGBA default), SB/DB (SB default). |
| - cmd line options: |
| -rgb RGBA mode. |
| -ci Color index mode. |
| -sb Single buffer mode. |
| -db Double buffer mode. |
| - keys: |
| ESC Quit. |
| 1 Toggle anti-aliased mode. |
| 2 Toggle stipple mode. |
| |
| eval - Evaluator test. |
| - RGBA, SB/DB (SB default). |
| - cmd line options: |
| -sb Single buffer mode. |
| -db Double buffer mode. |
| - keys: |
| ESC Quit. |
| LEFT Rotate. |
| RIGHT Rotate. |
| UP Rotate. |
| DOWN Rotate. |
| 1 Toggle dimensions. |
| 2 Toggle dimensions. |
| e Use eval mode. |
| m Use mesh mode. |
| f Toggle polygon mode. |
| p Toggle point mode. |
| c Toggle color mode. |
| t Toggle texture mode. |
| l Toggle lighting mode. |
| |
| fog - Fog test. |
| - RGBA/CI (RGBA default), SB/DB (SB default). |
| - cmd line options: |
| -rgb RGBA mode. |
| -ci Color index mode. |
| -sb Single buffer mode. |
| -db Double buffer mode. |
| - keys: |
| ESC Quit. |
| LEFT Rotate. |
| RIGHT Rotate. |
| UP Rotate. |
| DOWN Rotate. |
| D Increase fog density. |
| d Decrease fog density. |
| |
| font - font test. |
| - RGBA/CI (RGBA default), SB/DB (SB default). |
| - cmd line options: |
| -rgb RGBA mode. |
| -ci Color index mode. |
| -sb Single buffer mode. |
| -db Double buffer mode. |
| - keys: |
| ESC Quit. |
| Left Shift left. |
| Right Shift right. |
| Up Shift up. |
| Down Shift down. |
| n Shift in. |
| m Shift out. |
| q Scale up x. |
| w Scale down x. |
| a Scale up y. |
| s Scale down y. |
| z Scale up z. |
| x Scale down z. |
| e Rotate clockwise x. |
| r Rotate counter-clockwise x. |
| d Rotate clockwise y. |
| f Rotate counter-clockwise y. |
| c Rotate clockwise z. |
| v Rotate counter-clockwise z. |
| |
| line - Line test. |
| - RGBA/CI (RGBA default), SB/DB (SB default). |
| - cmd line options: |
| -rgb RGBA mode. |
| -ci Color index mode. |
| -sb Single buffer mode. |
| -db Double buffer mode. |
| - keys: |
| ESC Quit. |
| W Increase line width. |
| w Decrease line width. |
| 1 Toggle stipple mode. |
| 2 Toggle anti-aliased mode. |
| |
| logo - Demo. |
| - RGBA/CI (RGBA default), SB/DB (SB default). |
| - cmd line options: |
| -rgb RGBA mode. |
| -ci Color index mode. |
| -sb Single buffer mode. |
| -db Double buffer mode. |
| - keys: |
| ESC Quit. |
| LEFT Rotate. |
| RIGHT Rotate |
| UP Move clipping plane. |
| DOWN Move clipping plane. |
| Z Translate. |
| z Translate. |
| 1 Use GL_POINT polygon mode. |
| 2 Use GL_LINE polygon mode. |
| 3 Use GL_FILL polygon mode. |
| p Toggle polygon fill modes. |
| 4 Use GL_NICEST for GL_POLYGON_SMOOTH_HINT. |
| 5 Use anti-aliased polygon mode. |
| 6 Use aliased polygon mode. |
| 8 Toggle dither mode. |
| 9 Toggle stipple polygon mode. |
| 0 Toggle flat/smooth shading mode. |
| q Disable cull mode. |
| w Use front face cull mode. |
| e Use back face cull mode. |
| r Use clockwise front face mode. |
| t Use counter-clockwise front face mode. |
| y Use MSB first stipple pattern. |
| u Use LSB first stipple pattern. |
| a Use brick texture map. |
| s Use checker texture map. |
| d Disable texture map. |
| f Use decal texture environment mode. |
| g Use modulate texture environment mode. |
| |
| nurb - Nurb test. |
| - RGBA, SB/DB (SB default). |
| - cmd line options: |
| -sb Single buffer mode. |
| -db Double buffer mode. |
| - keys: |
| ESC Quit. |
| LEFT Rotate. |
| RIGHT Rotate. |
| UP Rotate. |
| DOWN Rotate. |
| |
| olympic - Olymipic rings demo. |
| - RGBA/CI (RGBA default), SB/DB (SB default). |
| - cmd line options: |
| -rgb RGBA mode. |
| -ci Color index mode. |
| -sb Single buffer mode. |
| -db Double buffer mode. |
| - keys: |
| ESC Quit. |
| SPACE Restart demo. |
| |
| overlay - Overlay plane demo. |
| - RGBA, SB/DB (SB default). |
| - cmd line options: |
| -sb Single buffer mode. |
| -db Double buffer mode. |
| - keys: |
| ESC Quit. |
| SPACE Toggle star weird movement mode. |
| t Toggle star turbo mode. |
| |
| point - Point test. |
| - RGBA/CI (RGBA default), SB/DB (SB default). |
| - cmd line options: |
| -rgb RGBA mode. |
| -ci Color index mode. |
| -sb Single buffer mode. |
| -db Double buffer mode. |
| - keys: |
| ESC Quit. |
| LEFT Translate. |
| RIGHT Translate. |
| UP Translate. |
| DOWN Translate. |
| W Increase point width. |
| w Decrease point width. |
| 1 Toggle anti-aliased mode. |
| |
| prim - Primitive test. |
| - RGBA/CI (RGBA default), SB/DB (SB default). |
| - cmd line options: |
| -rgb RGBA mode. |
| -ci Color index mode. |
| -sb Single buffer mode. |
| -db Double buffer mode. |
| - keys: |
| ESC Quit. |
| 1 Toggle flat/smooth shade mode. |
| 2 Toggle outlined/filled polygon mode. |
| 3 Toggle color mask mode. |
| |
| quad - Quadric test. |
| - RGBA/CI (RGBA default), SB/DB (SB default). |
| - cmd line options: |
| -rgb RGBA mode. |
| -ci Color index mode. |
| -sb Single buffer mode. |
| -db Double buffer mode. |
| -dr Direct render mode. |
| -ir Indirect render mode. |
| -f <file name> texture file. |
| - keys: |
| ESC Quit. |
| LEFT Rotate. |
| RIGHT Rotate. |
| UP Rotate. |
| DOWN Rotate. |
| X Rotate. |
| x Rotate. |
| 1 Use GLU_FILL draw style. |
| 2 Use GLU_POINT draw style. |
| 3 Use GLU_LINE draw style. |
| 4 Use GLU_SILHOUETTE draw style. |
| 0 Toggle flat/smooth shade mode. |
| f Cylce through quadrics. |
| d Toggle orientation. |
| A Increase number of stacks. |
| a Decrease number of stacks. |
| S Increase number of slices. |
| s Decrease number of slices. |
| G Increase radius1. |
| g Decrease radius1. |
| J Increase radius2. |
| j Decrease radius2. |
| H Increase height. |
| h Decrease height. |
| K Increase angle1. |
| k Decrease angle1. |
| L Increase angle2. |
| l Decrease angle2. |
| z Toggle texture mode. |
| q Disable cull mode. |
| w Use front face cull mode. |
| e Use back face cull mode. |
| r Use clockwise front face mode. |
| t Use counter-clockwise front face mode. |
| y Toggle dither mode. |
| |
| select - Selection test. |
| - RGBA, SB. |
| - cmd line options: |
| - keys: |
| ESC Quit. |
| LEFT Rotate. |
| RIGHT Rotate. |
| Z Increase zoom factor. |
| z Decrease zoom factor. |
| d Zoom at current mouse location. |
| f Print feedback information. |
| l Toggle outlined/filled polygon mode. |
| - mouse: |
| Left Recolor selected triangle. |
| Center Enlarge selected triangle. |
| Right Delete selected triangle. |
| |
| shape - shape test. |
| - RGBA/CI (RGBA default), SB/DB (SB default). |
| - cmd line options: |
| -rgb RGBA mode. |
| -ci Color index mode. |
| -sb Single buffer mode. |
| -db Double buffer mode. |
| - keys: |
| ESC Quit. |
| Left Shift left. |
| Right Shift right. |
| Up Shift up. |
| Down Shift down. |
| n Shift in. |
| m Shift out. |
| q Scale up x. |
| w Scale down x. |
| a Scale up y. |
| s Scale down y. |
| z Scale up z. |
| x Scale down z. |
| e Rotate clockwise x. |
| r Rotate counter-clockwise x. |
| d Rotate clockwise y. |
| f Rotate counter-clockwise y. |
| c Rotate clockwise z. |
| v Rotate counter-clockwise z. |
| SPACE switch shapes. |
| |
| speed - Speed test. |
| - RGBA/CI (RGBA default), SB/DB (SB default). |
| - cmd line options: |
| -rgb RGBA mode. |
| -ci Color index mode. |
| -sb Single buffer mode. |
| -db Double buffer mode. |
| - keys: |
| ESC Quit. |
| a Toggle anti-aliased mode. |
| d Toggle z buffering mode. |
| f Toggle fog mode. |
| F Toggle fog hint mode. |
| s Toggle flat/smooth shading mode. |
| t Toggle texturing mode. |
| |
| sphere - Spheremap test. |
| - RGBA, SB/DB (SB default). |
| - cmd line options: |
| -sb Single buffer mode. |
| -db Double buffer mode. |
| -dr Direct render mode. |
| -ir Indirect render mode. |
| -f <file name> texture file. |
| -3 Use RGB components. |
| -4 Use RGBA components. |
| - keys: |
| ESC Quit. |
| LEFT Rotate about the y axis. |
| RIGHT Rotate about the y axis. |
| UP Rotate about the x axis. |
| DOWN Rotate about the x axis. |
| a Toggle auto rotate mode. |
| c toggle between cylinder or cube object. |
| t Use torus object. |
| d Use decal texture mode. |
| m Use modulate texture mode. |
| l Toggle lighted mode. |
| f Toggle fog mode. |
| 0 Use nearest magification filter. |
| 1 Use linear magification. |
| 2 Use nearest minification filter. |
| 3 Use linear minification filter. |
| 4 Use nearest-mipmap-nearest minification filter. |
| 5 Use nearest-mipmap-linear minification filter. |
| 6 Use linear-mipmap-nearest minification filter. |
| 7 Use linear-mipmap-linear minification filter. |
| |
| star - Demo. |
| - RGBA, SB/DB (SB default). |
| - cmd line options: |
| -sb Single buffer mode. |
| -db Double buffer mode. |
| - keys: |
| ESC Quit. |
| SPACE Toggle weird movement mode. |
| t Toggle turbo mode. |
| |
| stencil - Stencil test. |
| - RGBA, SB. |
| - cmd line options: |
| |
| stretch - Texture test. |
| - RGBA, SB. |
| - cmd line options: |
| -sb Single buffer mode. |
| -db Double buffer mode. |
| -dr Direct render mode. |
| -ir Indirect render mode. |
| -f <file name> texture file. |
| - keys: |
| ESC Quit. |
| SPACE Start animation. |
| - mouse: |
| Left Added stretch point. |
| |
| texture - Texture test. |
| - RGBA, SB/DB (SB default). |
| - cmd line options: |
| -sb Single buffer mode. |
| -db Double buffer mode. |
| -dr Direct render mode. |
| -ir Indirect render mode. |
| -f <file name> texture file. |
| - keys: |
| ESC Quit. |
| LEFT Rotate. |
| RIGHT Rotate. |
| UP Rotate. |
| DOWN Rotate. |
| T Translate. |
| t Translate. |
| s Toggle sphere map mode. |
| 0 Use nearest magification filter. |
| 1 Use linear magification filter. |
| 2 Use nearest minification filter. |
| 3 Use linear minification filter. |
| 4 Use nearest-mipmap-nearest minification filter. |
| 5 Use nearest-mipmap-linear minification filter. |
| 6 Use linear-mipmap-nearest minification filter. |
| 7 Use linear-mipmap-linear minification filter. |
| |
| tri - Triangle test. |
| - RGBA/CI (RGBA default), SB/DB (SB default). |
| - cmd line options: |
| -rgb RGBA mode. |
| -ci Color index mode. |
| -sb Single buffer mode. |
| -db Double buffer mode. |
| - keys: |
| ESC Quit. |
| LEFT Translate. |
| RIGHT Translate. |
| Z Increase zoom factor. |
| z Decrease zoom factor. |
| 1 Use point polygon mode. |
| 2 Use line polygon mode. |
| 3 Use filled polygon mode. |
| 4 Use point primitive. |
| 5 Use line-loop primitive. |
| 6 Use polygon primitive. |
| 7 Toggle cull mode. |
| 8 Use clockwise/counter-clockwise front face mode. |
| 9 Toggle front/back face cull mode. |
| v Toggle show verticies mode. |
| s Toggle flat/smooth shade mode. |
| h Toggle hide bottom triangle mode. |
| o Toggle outline mode. |
| m Toggle dither mode. |
| 0 Toggle anti-aliased mode. |
| |
| wave - Demo. |
| - RGBA/CI (RGBA default), SB/DB (SB default). |
| - cmd line options: |
| -rgb RGBA mode. |
| -ci Color index mode. |
| -sb Single buffer mode. |
| -db Double buffer mode. |
| -dr Direct render mode. |
| -ir Indirect render mode. |
| -grid <x> <y> Number of grids. |
| -size <number> Size of grid. |
| -wave <number> Height of wave (floating point number). |
| -frames <count> Number of frames. |
| - keys: |
| ESC Quit. |
| c Toggle contouring mode. |
| s Toggle flat/smooth shade mode. |
| l Toggle lighting mode. |
| d Toggle depth checking mode. |
| SPACE Toggle step/animation mode. |
| n Single step in step mode. |
| a Toggle spin mode. |