| #ifndef __NV20_CONTEXT_H__ |
| #define __NV20_CONTEXT_H__ |
| |
| #include "pipe/p_context.h" |
| #include "pipe/p_defines.h" |
| #include "pipe/p_state.h" |
| #include "pipe/p_compiler.h" |
| |
| #include "util/u_memory.h" |
| #include "util/u_math.h" |
| |
| #include "draw/draw_vertex.h" |
| |
| #include "nouveau/nouveau_winsys.h" |
| #include "nouveau/nouveau_gldefs.h" |
| #include "nouveau/nouveau_context.h" |
| |
| #define NOUVEAU_PUSH_CONTEXT(ctx) \ |
| struct nv20_screen *ctx = nv20->screen |
| #include "nouveau/nouveau_push.h" |
| |
| #include "nv20_state.h" |
| |
| #define NOUVEAU_ERR(fmt, args...) \ |
| fprintf(stderr, "%s:%d - "fmt, __func__, __LINE__, ##args); |
| #define NOUVEAU_MSG(fmt, args...) \ |
| fprintf(stderr, "nouveau: "fmt, ##args); |
| |
| #define NV20_NEW_VERTPROG (1 << 0) |
| #define NV20_NEW_FRAGPROG (1 << 1) |
| #define NV20_NEW_VTXARRAYS (1 << 2) |
| #define NV20_NEW_BLEND (1 << 3) |
| #define NV20_NEW_BLENDCOL (1 << 4) |
| #define NV20_NEW_RAST (1 << 5) |
| #define NV20_NEW_DSA (1 << 6) |
| #define NV20_NEW_VIEWPORT (1 << 7) |
| #define NV20_NEW_SCISSOR (1 << 8) |
| #define NV20_NEW_FRAMEBUFFER (1 << 9) |
| |
| #include "nv20_screen.h" |
| |
| struct nv20_context { |
| struct pipe_context pipe; |
| |
| struct nouveau_winsys *nvws; |
| struct nv20_screen *screen; |
| unsigned pctx_id; |
| |
| struct draw_context *draw; |
| |
| uint32_t dirty; |
| |
| struct nv20_sampler_state *tex_sampler[PIPE_MAX_SAMPLERS]; |
| struct nv20_miptree *tex_miptree[PIPE_MAX_SAMPLERS]; |
| unsigned dirty_samplers; |
| unsigned fp_samplers; |
| unsigned vp_samplers; |
| |
| uint32_t rt_enable; |
| struct pipe_buffer *rt[4]; |
| struct pipe_buffer *zeta; |
| uint32_t lma_offset; |
| |
| struct nv20_blend_state *blend; |
| struct pipe_blend_color *blend_color; |
| struct nv20_rasterizer_state *rast; |
| struct nv20_depth_stencil_alpha_state *dsa; |
| struct pipe_viewport_state *viewport; |
| struct pipe_scissor_state *scissor; |
| struct pipe_framebuffer_state *framebuffer; |
| |
| //struct pipe_buffer *constbuf[PIPE_SHADER_TYPES]; |
| float *constbuf[PIPE_SHADER_TYPES][32][4]; |
| unsigned constbuf_nr[PIPE_SHADER_TYPES]; |
| |
| struct vertex_info vertex_info; |
| |
| struct { |
| struct pipe_buffer *buffer; |
| uint32_t format; |
| } tex[2]; |
| |
| unsigned vb_enable; |
| struct { |
| struct pipe_buffer *buffer; |
| unsigned delta; |
| } vb[16]; |
| |
| /* struct { |
| |
| struct nouveau_resource *exec_heap; |
| struct nouveau_resource *data_heap; |
| |
| struct nv20_vertex_program *active; |
| |
| struct nv20_vertex_program *current; |
| } vertprog; |
| */ |
| struct { |
| struct nv20_fragment_program *active; |
| |
| struct nv20_fragment_program *current; |
| struct pipe_buffer *constant_buf; |
| } fragprog; |
| |
| struct pipe_vertex_buffer vtxbuf[PIPE_MAX_ATTRIBS]; |
| struct pipe_vertex_element vtxelt[PIPE_MAX_ATTRIBS]; |
| }; |
| |
| static INLINE struct nv20_context * |
| nv20_context(struct pipe_context *pipe) |
| { |
| return (struct nv20_context *)pipe; |
| } |
| |
| extern void nv20_init_state_functions(struct nv20_context *nv20); |
| extern void nv20_init_surface_functions(struct nv20_context *nv20); |
| |
| extern void nv20_screen_init_miptree_functions(struct pipe_screen *pscreen); |
| |
| /* nv20_clear.c */ |
| extern void nv20_clear(struct pipe_context *pipe, unsigned buffers, |
| const float *rgba, double depth, unsigned stencil); |
| |
| /* nv20_draw.c */ |
| extern struct draw_stage *nv20_draw_render_stage(struct nv20_context *nv20); |
| |
| /* nv20_fragprog.c */ |
| extern void nv20_fragprog_bind(struct nv20_context *, |
| struct nv20_fragment_program *); |
| extern void nv20_fragprog_destroy(struct nv20_context *, |
| struct nv20_fragment_program *); |
| |
| /* nv20_fragtex.c */ |
| extern void nv20_fragtex_bind(struct nv20_context *); |
| |
| /* nv20_prim_vbuf.c */ |
| struct draw_stage *nv20_draw_vbuf_stage( struct nv20_context *nv20 ); |
| extern void nv20_vtxbuf_bind(struct nv20_context* nv20); |
| |
| /* nv20_state.c and friends */ |
| extern void nv20_emit_hw_state(struct nv20_context *nv20); |
| extern void nv20_state_tex_update(struct nv20_context *nv20); |
| |
| /* nv20_vbo.c */ |
| extern boolean nv20_draw_arrays(struct pipe_context *, unsigned mode, |
| unsigned start, unsigned count); |
| extern boolean nv20_draw_elements( struct pipe_context *pipe, |
| struct pipe_buffer *indexBuffer, |
| unsigned indexSize, |
| unsigned prim, unsigned start, unsigned count); |
| |
| |
| #endif |