| #ifndef __NV30_STATE_H__ |
| #define __NV30_STATE_H__ |
| |
| #include "pipe/p_state.h" |
| #include "tgsi/tgsi_scan.h" |
| |
| struct nv30_sampler_state { |
| uint32_t fmt; |
| uint32_t wrap; |
| uint32_t en; |
| uint32_t filt; |
| uint32_t bcol; |
| }; |
| |
| struct nv30_vertex_program_exec { |
| uint32_t data[4]; |
| boolean has_branch_offset; |
| int const_index; |
| }; |
| |
| struct nv30_vertex_program_data { |
| int index; /* immediates == -1 */ |
| float value[4]; |
| }; |
| |
| struct nv30_vertex_program { |
| struct pipe_shader_state pipe; |
| |
| boolean translated; |
| |
| struct nv30_vertex_program_exec *insns; |
| unsigned nr_insns; |
| struct nv30_vertex_program_data *consts; |
| unsigned nr_consts; |
| |
| struct nouveau_resource *exec; |
| unsigned exec_start; |
| struct nouveau_resource *data; |
| unsigned data_start; |
| unsigned data_start_min; |
| |
| uint32_t ir; |
| uint32_t or; |
| struct nouveau_stateobj *so; |
| }; |
| |
| struct nv30_fragment_program_data { |
| unsigned offset; |
| unsigned index; |
| }; |
| |
| struct nv30_fragment_program { |
| struct pipe_shader_state pipe; |
| struct tgsi_shader_info info; |
| |
| boolean translated; |
| boolean on_hw; |
| unsigned samplers; |
| |
| uint32_t *insn; |
| int insn_len; |
| |
| struct nv30_fragment_program_data *consts; |
| unsigned nr_consts; |
| |
| struct pipe_buffer *buffer; |
| |
| uint32_t fp_control; |
| uint32_t fp_reg_control; |
| struct nouveau_stateobj *so; |
| }; |
| |
| struct nv30_miptree { |
| struct pipe_texture base; |
| |
| struct pipe_buffer *buffer; |
| uint total_size; |
| |
| struct { |
| uint pitch; |
| uint *image_offset; |
| } level[PIPE_MAX_TEXTURE_LEVELS]; |
| }; |
| |
| #endif |