| #include "draw/draw_context.h" |
| #include "pipe/p_defines.h" |
| #include "pipe/internal/p_winsys_screen.h" |
| |
| #include "nv40_context.h" |
| #include "nv40_screen.h" |
| |
| static void |
| nv40_flush(struct pipe_context *pipe, unsigned flags, |
| struct pipe_fence_handle **fence) |
| { |
| struct nv40_context *nv40 = nv40_context(pipe); |
| |
| if (flags & PIPE_FLUSH_TEXTURE_CACHE) { |
| BEGIN_RING(curie, 0x1fd8, 1); |
| OUT_RING (2); |
| BEGIN_RING(curie, 0x1fd8, 1); |
| OUT_RING (1); |
| } |
| |
| FIRE_RING(fence); |
| } |
| |
| static void |
| nv40_destroy(struct pipe_context *pipe) |
| { |
| struct nv40_context *nv40 = nv40_context(pipe); |
| |
| if (nv40->draw) |
| draw_destroy(nv40->draw); |
| FREE(nv40); |
| } |
| |
| struct pipe_context * |
| nv40_create(struct pipe_screen *pscreen, unsigned pctx_id) |
| { |
| struct nv40_screen *screen = nv40_screen(pscreen); |
| struct pipe_winsys *ws = pscreen->winsys; |
| struct nv40_context *nv40; |
| struct nouveau_winsys *nvws = screen->nvws; |
| |
| nv40 = CALLOC(1, sizeof(struct nv40_context)); |
| if (!nv40) |
| return NULL; |
| nv40->screen = screen; |
| nv40->pctx_id = pctx_id; |
| |
| nv40->nvws = nvws; |
| |
| nv40->pipe.winsys = ws; |
| nv40->pipe.screen = pscreen; |
| nv40->pipe.destroy = nv40_destroy; |
| nv40->pipe.draw_arrays = nv40_draw_arrays; |
| nv40->pipe.draw_elements = nv40_draw_elements; |
| nv40->pipe.clear = nv40_clear; |
| nv40->pipe.flush = nv40_flush; |
| |
| nv40->pipe.is_texture_referenced = nouveau_is_texture_referenced; |
| nv40->pipe.is_buffer_referenced = nouveau_is_buffer_referenced; |
| |
| nv40_init_query_functions(nv40); |
| nv40_init_surface_functions(nv40); |
| nv40_init_state_functions(nv40); |
| |
| /* Create, configure, and install fallback swtnl path */ |
| nv40->draw = draw_create(); |
| draw_wide_point_threshold(nv40->draw, 9999999.0); |
| draw_wide_line_threshold(nv40->draw, 9999999.0); |
| draw_enable_line_stipple(nv40->draw, FALSE); |
| draw_enable_point_sprites(nv40->draw, FALSE); |
| draw_set_rasterize_stage(nv40->draw, nv40_draw_render_stage(nv40)); |
| |
| return &nv40->pipe; |
| } |