| #include "nv40_context.h" |
| #include "nv40_state.h" |
| #include "draw/draw_context.h" |
| |
| static struct nv40_state_entry *render_states[] = { |
| &nv40_state_framebuffer, |
| &nv40_state_rasterizer, |
| &nv40_state_scissor, |
| &nv40_state_stipple, |
| &nv40_state_fragprog, |
| &nv40_state_fragtex, |
| &nv40_state_vertprog, |
| &nv40_state_blend, |
| &nv40_state_blend_colour, |
| &nv40_state_zsa, |
| &nv40_state_viewport, |
| &nv40_state_vbo, |
| NULL |
| }; |
| |
| static struct nv40_state_entry *swtnl_states[] = { |
| &nv40_state_framebuffer, |
| &nv40_state_rasterizer, |
| &nv40_state_scissor, |
| &nv40_state_stipple, |
| &nv40_state_fragprog, |
| &nv40_state_fragtex, |
| &nv40_state_vertprog, |
| &nv40_state_blend, |
| &nv40_state_blend_colour, |
| &nv40_state_zsa, |
| &nv40_state_viewport, |
| &nv40_state_vtxfmt, |
| NULL |
| }; |
| |
| static void |
| nv40_state_do_validate(struct nv40_context *nv40, |
| struct nv40_state_entry **states) |
| { |
| while (*states) { |
| struct nv40_state_entry *e = *states; |
| |
| if (nv40->dirty & e->dirty.pipe) { |
| if (e->validate(nv40)) |
| nv40->state.dirty |= (1ULL << e->dirty.hw); |
| } |
| |
| states++; |
| } |
| nv40->dirty = 0; |
| } |
| |
| void |
| nv40_state_emit(struct nv40_context *nv40) |
| { |
| struct nouveau_channel *chan = nv40->screen->base.channel; |
| struct nv40_state *state = &nv40->state; |
| struct nv40_screen *screen = nv40->screen; |
| unsigned i, samplers; |
| uint64_t states; |
| |
| if (nv40->pctx_id != screen->cur_pctx) { |
| for (i = 0; i < NV40_STATE_MAX; i++) { |
| if (state->hw[i] && screen->state[i] != state->hw[i]) |
| state->dirty |= (1ULL << i); |
| } |
| |
| screen->cur_pctx = nv40->pctx_id; |
| } |
| |
| for (i = 0, states = state->dirty; states; i++) { |
| if (!(states & (1ULL << i))) |
| continue; |
| so_ref (state->hw[i], &nv40->screen->state[i]); |
| if (state->hw[i]) |
| so_emit(chan, nv40->screen->state[i]); |
| states &= ~(1ULL << i); |
| } |
| |
| if (state->dirty & ((1ULL << NV40_STATE_FRAGPROG) | |
| (1ULL << NV40_STATE_FRAGTEX0))) { |
| BEGIN_RING(curie, NV40TCL_TEX_CACHE_CTL, 1); |
| OUT_RING (2); |
| BEGIN_RING(curie, NV40TCL_TEX_CACHE_CTL, 1); |
| OUT_RING (1); |
| } |
| |
| state->dirty = 0; |
| |
| so_emit_reloc_markers(chan, state->hw[NV40_STATE_FB]); |
| for (i = 0, samplers = state->fp_samplers; i < 16 && samplers; i++) { |
| if (!(samplers & (1 << i))) |
| continue; |
| so_emit_reloc_markers(chan, |
| state->hw[NV40_STATE_FRAGTEX0+i]); |
| samplers &= ~(1ULL << i); |
| } |
| so_emit_reloc_markers(chan, state->hw[NV40_STATE_FRAGPROG]); |
| if (state->hw[NV40_STATE_VTXBUF] && nv40->render_mode == HW) |
| so_emit_reloc_markers(chan, state->hw[NV40_STATE_VTXBUF]); |
| } |
| |
| boolean |
| nv40_state_validate(struct nv40_context *nv40) |
| { |
| boolean was_sw = nv40->fallback_swtnl ? TRUE : FALSE; |
| |
| if (nv40->render_mode != HW) { |
| /* Don't even bother trying to go back to hw if none |
| * of the states that caused swtnl previously have changed. |
| */ |
| if ((nv40->fallback_swtnl & nv40->dirty) |
| != nv40->fallback_swtnl) |
| return FALSE; |
| |
| /* Attempt to go to hwtnl again */ |
| nv40->pipe.flush(&nv40->pipe, 0, NULL); |
| nv40->dirty |= (NV40_NEW_VIEWPORT | |
| NV40_NEW_VERTPROG | |
| NV40_NEW_ARRAYS); |
| nv40->render_mode = HW; |
| } |
| |
| nv40_state_do_validate(nv40, render_states); |
| if (nv40->fallback_swtnl || nv40->fallback_swrast) |
| return FALSE; |
| |
| if (was_sw) |
| NOUVEAU_ERR("swtnl->hw\n"); |
| |
| return TRUE; |
| } |
| |
| boolean |
| nv40_state_validate_swtnl(struct nv40_context *nv40) |
| { |
| struct draw_context *draw = nv40->draw; |
| |
| /* Setup for swtnl */ |
| if (nv40->render_mode == HW) { |
| NOUVEAU_ERR("hw->swtnl 0x%08x\n", nv40->fallback_swtnl); |
| nv40->pipe.flush(&nv40->pipe, 0, NULL); |
| nv40->dirty |= (NV40_NEW_VIEWPORT | |
| NV40_NEW_VERTPROG | |
| NV40_NEW_ARRAYS); |
| nv40->render_mode = SWTNL; |
| } |
| |
| if (nv40->draw_dirty & NV40_NEW_VERTPROG) |
| draw_bind_vertex_shader(draw, nv40->vertprog->draw); |
| |
| if (nv40->draw_dirty & NV40_NEW_RAST) |
| draw_set_rasterizer_state(draw, &nv40->rasterizer->pipe); |
| |
| if (nv40->draw_dirty & NV40_NEW_UCP) |
| draw_set_clip_state(draw, &nv40->clip); |
| |
| if (nv40->draw_dirty & NV40_NEW_VIEWPORT) |
| draw_set_viewport_state(draw, &nv40->viewport); |
| |
| if (nv40->draw_dirty & NV40_NEW_ARRAYS) { |
| draw_set_edgeflags(draw, nv40->edgeflags); |
| draw_set_vertex_buffers(draw, nv40->vtxbuf_nr, nv40->vtxbuf); |
| draw_set_vertex_elements(draw, nv40->vtxelt_nr, nv40->vtxelt); |
| } |
| |
| nv40_state_do_validate(nv40, swtnl_states); |
| if (nv40->fallback_swrast) { |
| NOUVEAU_ERR("swtnl->swrast 0x%08x\n", nv40->fallback_swrast); |
| return FALSE; |
| } |
| |
| nv40->draw_dirty = 0; |
| return TRUE; |
| } |
| |