| /* |
| * Copyright 2009 Joakim Sindholt <opensource@zhasha.com> |
| * Corbin Simpson <MostAwesomeDude@gmail.com> |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining a |
| * copy of this software and associated documentation files (the "Software"), |
| * to deal in the Software without restriction, including without limitation |
| * on the rights to use, copy, modify, merge, publish, distribute, sub |
| * license, and/or sell copies of the Software, and to permit persons to whom |
| * the Software is furnished to do so, subject to the following conditions: |
| * |
| * The above copyright notice and this permission notice (including the next |
| * paragraph) shall be included in all copies or substantial portions of the |
| * Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
| * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL |
| * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, |
| * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR |
| * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE |
| * USE OR OTHER DEALINGS IN THE SOFTWARE. */ |
| |
| #include "r300_context.h" |
| #include "r300_cs.h" |
| #include "r300_reg.h" |
| #include "r300_screen.h" |
| #include "r300_state_invariant.h" |
| |
| struct pipe_viewport_state r300_viewport_identity = { |
| .scale = {1.0, 1.0, 1.0, 1.0}, |
| .translate = {0.0, 0.0, 0.0, 0.0}, |
| }; |
| |
| /* Calculate and emit invariant state. This is data that the 3D engine |
| * will probably want at the beginning of every CS, but it's not currently |
| * handled by any CSO setup, and in addition it doesn't really change much. |
| * |
| * Note that eventually this should be empty, but it's useful for development |
| * and general unduplication of code. */ |
| void r300_emit_invariant_state(struct r300_context* r300) |
| { |
| struct r300_capabilities* caps = r300_screen(r300->context.screen)->caps; |
| CS_LOCALS(r300); |
| |
| BEGIN_CS(24 + (caps->has_tcl ? 2: 0)); |
| |
| /*** Graphics Backend (GB) ***/ |
| /* Various GB enables */ |
| OUT_CS_REG(R300_GB_ENABLE, R300_GB_POINT_STUFF_ENABLE | |
| R300_GB_LINE_STUFF_ENABLE | |
| R300_GB_TRIANGLE_STUFF_ENABLE); |
| /* Subpixel multisampling for AA |
| * These are commented out because glisse's CS checker doesn't like them. |
| * I presume these will be re-enabled later. |
| * OUT_CS_REG(R300_GB_MSPOS0, 0x66666666); |
| * OUT_CS_REG(R300_GB_MSPOS1, 0x6666666); |
| */ |
| /* Source of fog depth */ |
| OUT_CS_REG(R300_GB_SELECT, R300_GB_FOG_SELECT_1_1_W); |
| /* AA enable */ |
| OUT_CS_REG(R300_GB_AA_CONFIG, 0x0); |
| |
| /*** Fog (FG) ***/ |
| OUT_CS_REG(R300_FG_FOG_BLEND, 0x0); |
| OUT_CS_REG(R300_FG_FOG_COLOR_R, 0x0); |
| OUT_CS_REG(R300_FG_FOG_COLOR_G, 0x0); |
| OUT_CS_REG(R300_FG_FOG_COLOR_B, 0x0); |
| OUT_CS_REG(R300_FG_DEPTH_SRC, 0x0); |
| OUT_CS_REG(R300_US_W_FMT, 0x0); |
| |
| /*** VAP ***/ |
| /* Max and min vertex index clamp. */ |
| OUT_CS_REG(R300_VAP_VF_MIN_VTX_INDX, 0x0); |
| OUT_CS_REG(R300_VAP_VF_MAX_VTX_INDX, 0xffffff); |
| /* Sign/normalize control */ |
| OUT_CS_REG(R300_VAP_PSC_SGN_NORM_CNTL, R300_SGN_NORM_NO_ZERO); |
| /* TCL-only stuff */ |
| if (caps->has_tcl) { |
| /* Amount of time to wait for vertex fetches in PVS */ |
| OUT_CS_REG(VAP_PVS_VTX_TIMEOUT_REG, 0xffff); |
| } |
| |
| END_CS; |
| |
| /* XXX unsorted stuff from surface_fill */ |
| BEGIN_CS(60 + (caps->has_tcl ? 5 : 0) + (caps->is_r500 ? 4 : 0)); |
| /* Flush PVS. */ |
| OUT_CS_REG(R300_VAP_PVS_STATE_FLUSH_REG, 0x0); |
| |
| OUT_CS_REG(R300_SE_VTE_CNTL, R300_VPORT_X_SCALE_ENA | |
| R300_VPORT_X_OFFSET_ENA | R300_VPORT_Y_SCALE_ENA | |
| R300_VPORT_Y_OFFSET_ENA | R300_VPORT_Z_SCALE_ENA | |
| R300_VPORT_Z_OFFSET_ENA | R300_VTX_W0_FMT); |
| if (caps->has_tcl) { |
| OUT_CS_REG_SEQ(R300_VAP_GB_VERT_CLIP_ADJ, 4); |
| OUT_CS_32F(1.0); |
| OUT_CS_32F(1.0); |
| OUT_CS_32F(1.0); |
| OUT_CS_32F(1.0); |
| } |
| /* XXX point tex stuffing */ |
| OUT_CS_REG_SEQ(R300_GA_POINT_S0, 1); |
| OUT_CS_32F(0.0); |
| OUT_CS_REG_SEQ(R300_GA_POINT_S1, 1); |
| OUT_CS_32F(1.0); |
| /* XXX line tex stuffing */ |
| OUT_CS_REG_SEQ(R300_GA_LINE_S0, 1); |
| OUT_CS_32F(0.0); |
| OUT_CS_REG_SEQ(R300_GA_LINE_S1, 1); |
| OUT_CS_32F(1.0); |
| OUT_CS_REG(R300_GA_TRIANGLE_STIPPLE, 0x5 | |
| (0x5 << R300_GA_TRIANGLE_STIPPLE_Y_SHIFT_SHIFT)); |
| /* XXX this big chunk should be refactored into rs_state */ |
| OUT_CS_REG(R300_GA_SOLID_RG, 0x00000000); |
| OUT_CS_REG(R300_GA_SOLID_BA, 0x00000000); |
| OUT_CS_REG(R300_GA_ROUND_MODE, 0x00000001); |
| OUT_CS_REG(R300_GA_OFFSET, 0x00000000); |
| OUT_CS_REG(R300_GA_FOG_SCALE, 0x3DBF1412); |
| OUT_CS_REG(R300_GA_FOG_OFFSET, 0x00000000); |
| OUT_CS_REG(R300_SU_TEX_WRAP, 0x00000000); |
| OUT_CS_REG(R300_SU_DEPTH_SCALE, 0x4B7FFFFF); |
| OUT_CS_REG(R300_SU_DEPTH_OFFSET, 0x00000000); |
| OUT_CS_REG(R300_SC_HYPERZ, 0x0000001C); |
| OUT_CS_REG(R300_SC_EDGERULE, 0x2DA49525); |
| OUT_CS_REG(R300_RB3D_CCTL, 0x00000000); |
| OUT_CS_REG(R300_RB3D_AARESOLVE_CTL, 0x00000000); |
| if (caps->is_r500) { |
| OUT_CS_REG(R500_RB3D_DISCARD_SRC_PIXEL_LTE_THRESHOLD, 0x00000000); |
| OUT_CS_REG(R500_RB3D_DISCARD_SRC_PIXEL_GTE_THRESHOLD, 0xFFFFFFFF); |
| } |
| OUT_CS_REG(R300_ZB_FORMAT, 0x00000002); |
| OUT_CS_REG(R300_ZB_ZCACHE_CTLSTAT, 0x00000003); |
| OUT_CS_REG(R300_ZB_BW_CNTL, 0x00000000); |
| OUT_CS_REG(R300_ZB_DEPTHCLEARVALUE, 0x00000000); |
| OUT_CS_REG(R300_ZB_HIZ_OFFSET, 0x00000000); |
| OUT_CS_REG(R300_ZB_HIZ_PITCH, 0x00000000); |
| OUT_CS_REG(R300_VAP_VTX_STATE_CNTL, 0x1); |
| OUT_CS_REG(R300_VAP_VSM_VTX_ASSM, 0x405); |
| OUT_CS_REG(R300_SE_VTE_CNTL, 0x0000043F); |
| |
| /* XXX */ |
| OUT_CS_REG(R300_SC_CLIP_RULE, 0xaaaa); |
| |
| END_CS; |
| } |