blob: c63116bab771fa32ae29924600be7bca20bd95fc [file] [log] [blame]
/*
* SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008)
* Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice including the dates of first publication and
* either this permission notice or a reference to
* http://oss.sgi.com/projects/FreeB/
* shall be included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
* OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*
* Except as contained in this notice, the name of Silicon Graphics, Inc.
* shall not be used in advertising or otherwise to promote the sale, use or
* other dealings in this Software without prior written authorization from
* Silicon Graphics, Inc.
*/
/**
* \file glxcmds.c
* Client-side GLX interface.
*/
#include "glxclient.h"
#include "glapi.h"
#include "glxextensions.h"
#include "glcontextmodes.h"
#ifdef GLX_DIRECT_RENDERING
#include <sys/time.h>
#include <X11/extensions/xf86vmode.h>
#include "xf86dri.h"
#endif
#if defined(USE_XCB)
#include <X11/Xlib-xcb.h>
#include <xcb/xcb.h>
#include <xcb/glx.h>
#endif
static const char __glXGLXClientVendorName[] = "SGI";
static const char __glXGLXClientVersion[] = "1.4";
/****************************************************************************/
#ifdef GLX_DIRECT_RENDERING
static Bool windowExistsFlag;
static int
windowExistsErrorHandler(Display * dpy, XErrorEvent * xerr)
{
if (xerr->error_code == BadWindow) {
windowExistsFlag = GL_FALSE;
}
return 0;
}
/**
* Find drawables in the local hash that have been destroyed on the
* server.
*
* \param dpy Display to destroy drawables for
* \param screen Screen number to destroy drawables for
*/
static void
GarbageCollectDRIDrawables(Display * dpy, __GLXscreenConfigs * sc)
{
XID draw;
__GLXDRIdrawable *pdraw;
XWindowAttributes xwa;
int (*oldXErrorHandler) (Display *, XErrorEvent *);
/* Set no-op error handler so Xlib doesn't bail out if the windows
* has alreay been destroyed on the server. */
XSync(dpy, GL_FALSE);
oldXErrorHandler = XSetErrorHandler(windowExistsErrorHandler);
if (__glxHashFirst(sc->drawHash, &draw, (void *) &pdraw) == 1) {
do {
windowExistsFlag = GL_TRUE;
XGetWindowAttributes(dpy, draw, &xwa); /* dummy request */
if (!windowExistsFlag) {
/* Destroy the local drawable data, if the drawable no
longer exists in the Xserver */
(*pdraw->destroyDrawable) (pdraw);
__glxHashDelete(sc->drawHash, draw);
}
} while (__glxHashNext(sc->drawHash, &draw, (void *) &pdraw) == 1);
}
XSync(dpy, GL_FALSE);
XSetErrorHandler(oldXErrorHandler);
}
extern __GLXDRIdrawable *GetGLXDRIDrawable(Display * dpy,
GLXDrawable drawable,
int *const scrn_num);
/**
* Get the __DRIdrawable for the drawable associated with a GLXContext
*
* \param dpy The display associated with \c drawable.
* \param drawable GLXDrawable whose __DRIdrawable part is to be retrieved.
* \param scrn_num If non-NULL, the drawables screen is stored there
* \returns A pointer to the context's __DRIdrawable on success, or NULL if
* the drawable is not associated with a direct-rendering context.
*/
_X_HIDDEN __GLXDRIdrawable *
GetGLXDRIDrawable(Display * dpy, GLXDrawable drawable, int *const scrn_num)
{
__GLXdisplayPrivate *priv = __glXInitialize(dpy);
__GLXDRIdrawable *pdraw;
const unsigned screen_count = ScreenCount(dpy);
unsigned i;
__GLXscreenConfigs *psc;
if (priv == NULL)
return NULL;
for (i = 0; i < screen_count; i++) {
psc = &priv->screenConfigs[i];
if (psc->drawHash == NULL)
continue;
if (__glxHashLookup(psc->drawHash, drawable, (void *) &pdraw) == 0) {
if (scrn_num != NULL)
*scrn_num = i;
return pdraw;
}
}
return NULL;
}
#endif
/**
* Get the GLX per-screen data structure associated with a GLX context.
*
* \param dpy Display for which the GLX per-screen information is to be
* retrieved.
* \param scrn Screen on \c dpy for which the GLX per-screen information is
* to be retrieved.
* \returns A pointer to the GLX per-screen data if \c dpy and \c scrn
* specify a valid GLX screen, or NULL otherwise.
*
* \todo Should this function validate that \c scrn is within the screen
* number range for \c dpy?
*/
static __GLXscreenConfigs *
GetGLXScreenConfigs(Display * dpy, int scrn)
{
__GLXdisplayPrivate *const priv = __glXInitialize(dpy);
return (priv
&& priv->screenConfigs !=
NULL) ? &priv->screenConfigs[scrn] : NULL;
}
static int
GetGLXPrivScreenConfig(Display * dpy, int scrn, __GLXdisplayPrivate ** ppriv,
__GLXscreenConfigs ** ppsc)
{
/* Initialize the extension, if needed . This has the added value
* of initializing/allocating the display private
*/
if (dpy == NULL) {
return GLX_NO_EXTENSION;
}
*ppriv = __glXInitialize(dpy);
if (*ppriv == NULL) {
return GLX_NO_EXTENSION;
}
/* Check screen number to see if its valid */
if ((scrn < 0) || (scrn >= ScreenCount(dpy))) {
return GLX_BAD_SCREEN;
}
/* Check to see if the GL is supported on this screen */
*ppsc = &((*ppriv)->screenConfigs[scrn]);
if ((*ppsc)->configs == NULL) {
/* No support for GL on this screen regardless of visual */
return GLX_BAD_VISUAL;
}
return Success;
}
/**
* Determine if a \c GLXFBConfig supplied by the application is valid.
*
* \param dpy Application supplied \c Display pointer.
* \param config Application supplied \c GLXFBConfig.
*
* \returns If the \c GLXFBConfig is valid, the a pointer to the matching
* \c __GLcontextModes structure is returned. Otherwise, \c NULL
* is returned.
*/
static __GLcontextModes *
ValidateGLXFBConfig(Display * dpy, GLXFBConfig config)
{
__GLXdisplayPrivate *const priv = __glXInitialize(dpy);
const unsigned num_screens = ScreenCount(dpy);
unsigned i;
const __GLcontextModes *modes;
if (priv != NULL) {
for (i = 0; i < num_screens; i++) {
for (modes = priv->screenConfigs[i].configs; modes != NULL;
modes = modes->next) {
if (modes == (__GLcontextModes *) config) {
return (__GLcontextModes *) config;
}
}
}
}
return NULL;
}
/**
* \todo It should be possible to move the allocate of \c client_state_private
* later in the function for direct-rendering contexts. Direct-rendering
* contexts don't need to track client state, so they don't need that memory
* at all.
*
* \todo Eliminate \c __glXInitVertexArrayState. Replace it with a new
* function called \c __glXAllocateClientState that allocates the memory and
* does all the initialization (including the pixel pack / unpack).
*/
static GLXContext
AllocateGLXContext(Display * dpy)
{
GLXContext gc;
int bufSize;
CARD8 opcode;
__GLXattribute *state;
if (!dpy)
return NULL;
opcode = __glXSetupForCommand(dpy);
if (!opcode) {
return NULL;
}
/* Allocate our context record */
gc = (GLXContext) Xmalloc(sizeof(struct __GLXcontextRec));
if (!gc) {
/* Out of memory */
return NULL;
}
memset(gc, 0, sizeof(struct __GLXcontextRec));
state = Xmalloc(sizeof(struct __GLXattributeRec));
if (state == NULL) {
/* Out of memory */
Xfree(gc);
return NULL;
}
gc->client_state_private = state;
memset(gc->client_state_private, 0, sizeof(struct __GLXattributeRec));
state->NoDrawArraysProtocol = (getenv("LIBGL_NO_DRAWARRAYS") != NULL);
/*
** Create a temporary buffer to hold GLX rendering commands. The size
** of the buffer is selected so that the maximum number of GLX rendering
** commands can fit in a single X packet and still have room in the X
** packet for the GLXRenderReq header.
*/
bufSize = (XMaxRequestSize(dpy) * 4) - sz_xGLXRenderReq;
gc->buf = (GLubyte *) Xmalloc(bufSize);
if (!gc->buf) {
Xfree(gc->client_state_private);
Xfree(gc);
return NULL;
}
gc->bufSize = bufSize;
/* Fill in the new context */
gc->renderMode = GL_RENDER;
state->storePack.alignment = 4;
state->storeUnpack.alignment = 4;
gc->attributes.stackPointer = &gc->attributes.stack[0];
/*
** PERFORMANCE NOTE: A mode dependent fill image can speed things up.
** Other code uses the fastImageUnpack bit, but it is never set
** to GL_TRUE.
*/
gc->fastImageUnpack = GL_FALSE;
gc->fillImage = __glFillImage;
gc->pc = gc->buf;
gc->bufEnd = gc->buf + bufSize;
gc->isDirect = GL_FALSE;
if (__glXDebug) {
/*
** Set limit register so that there will be one command per packet
*/
gc->limit = gc->buf;
}
else {
gc->limit = gc->buf + bufSize - __GLX_BUFFER_LIMIT_SIZE;
}
gc->createDpy = dpy;
gc->majorOpcode = opcode;
/*
** Constrain the maximum drawing command size allowed to be
** transfered using the X_GLXRender protocol request. First
** constrain by a software limit, then constrain by the protocl
** limit.
*/
if (bufSize > __GLX_RENDER_CMD_SIZE_LIMIT) {
bufSize = __GLX_RENDER_CMD_SIZE_LIMIT;
}
if (bufSize > __GLX_MAX_RENDER_CMD_SIZE) {
bufSize = __GLX_MAX_RENDER_CMD_SIZE;
}
gc->maxSmallRenderCommandSize = bufSize;
return gc;
}
/**
* Create a new context. Exactly one of \c vis and \c fbconfig should be
* non-NULL.
*
* \param use_glx_1_3 For FBConfigs, should GLX 1.3 protocol or
* SGIX_fbconfig protocol be used?
* \param renderType For FBConfigs, what is the rendering type?
*/
static GLXContext
CreateContext(Display * dpy, XVisualInfo * vis,
const __GLcontextModes * const fbconfig,
GLXContext shareList,
Bool allowDirect, GLXContextID contextID,
Bool use_glx_1_3, int renderType)
{
GLXContext gc;
#ifdef GLX_DIRECT_RENDERING
int screen = (fbconfig == NULL) ? vis->screen : fbconfig->screen;
__GLXscreenConfigs *const psc = GetGLXScreenConfigs(dpy, screen);
#endif
if (dpy == NULL)
return NULL;
gc = AllocateGLXContext(dpy);
if (!gc)
return NULL;
if (None == contextID) {
if ((vis == NULL) && (fbconfig == NULL))
return NULL;
#ifdef GLX_DIRECT_RENDERING
if (allowDirect && psc->driScreen) {
const __GLcontextModes *mode;
if (fbconfig == NULL) {
mode = _gl_context_modes_find_visual(psc->visuals, vis->visualid);
if (mode == NULL) {
xError error;
error.errorCode = BadValue;
error.resourceID = vis->visualid;
error.sequenceNumber = dpy->request;
error.type = X_Error;
error.majorCode = gc->majorOpcode;
error.minorCode = X_GLXCreateContext;
_XError(dpy, &error);
return None;
}
if (renderType == 0) {
/* Initialize renderType now */
renderType = mode->rgbMode ? GLX_RGBA_TYPE : GLX_COLOR_INDEX_TYPE;
}
}
else {
mode = fbconfig;
}
gc->driContext = psc->driScreen->createContext(psc, mode, gc,
shareList,
renderType);
if (gc->driContext != NULL) {
gc->screen = mode->screen;
gc->psc = psc;
gc->mode = mode;
gc->isDirect = GL_TRUE;
}
}
#endif
LockDisplay(dpy);
if (fbconfig == NULL) {
xGLXCreateContextReq *req;
/* Send the glXCreateContext request */
GetReq(GLXCreateContext, req);
req->reqType = gc->majorOpcode;
req->glxCode = X_GLXCreateContext;
req->context = gc->xid = XAllocID(dpy);
req->visual = vis->visualid;
req->screen = vis->screen;
req->shareList = shareList ? shareList->xid : None;
#ifdef GLX_DIRECT_RENDERING
req->isDirect = gc->driContext != NULL;
#else
req->isDirect = 0;
#endif
}
else if (use_glx_1_3) {
xGLXCreateNewContextReq *req;
/* Send the glXCreateNewContext request */
GetReq(GLXCreateNewContext, req);
req->reqType = gc->majorOpcode;
req->glxCode = X_GLXCreateNewContext;
req->context = gc->xid = XAllocID(dpy);
req->fbconfig = fbconfig->fbconfigID;
req->screen = fbconfig->screen;
req->renderType = renderType;
req->shareList = shareList ? shareList->xid : None;
#ifdef GLX_DIRECT_RENDERING
req->isDirect = gc->driContext != NULL;
#else
req->isDirect = 0;
#endif
}
else {
xGLXVendorPrivateWithReplyReq *vpreq;
xGLXCreateContextWithConfigSGIXReq *req;
/* Send the glXCreateNewContext request */
GetReqExtra(GLXVendorPrivateWithReply,
sz_xGLXCreateContextWithConfigSGIXReq -
sz_xGLXVendorPrivateWithReplyReq, vpreq);
req = (xGLXCreateContextWithConfigSGIXReq *) vpreq;
req->reqType = gc->majorOpcode;
req->glxCode = X_GLXVendorPrivateWithReply;
req->vendorCode = X_GLXvop_CreateContextWithConfigSGIX;
req->context = gc->xid = XAllocID(dpy);
req->fbconfig = fbconfig->fbconfigID;
req->screen = fbconfig->screen;
req->renderType = renderType;
req->shareList = shareList ? shareList->xid : None;
#ifdef GLX_DIRECT_RENDERING
req->isDirect = gc->driContext != NULL;
#else
req->isDirect = 0;
#endif
}
UnlockDisplay(dpy);
SyncHandle();
gc->imported = GL_FALSE;
}
else {
gc->xid = contextID;
gc->imported = GL_TRUE;
}
gc->renderType = renderType;
return gc;
}
PUBLIC GLXContext
glXCreateContext(Display * dpy, XVisualInfo * vis,
GLXContext shareList, Bool allowDirect)
{
return CreateContext(dpy, vis, NULL, shareList, allowDirect, None,
False, 0);
}
_X_HIDDEN void
__glXFreeContext(__GLXcontext * gc)
{
if (gc->vendor)
XFree((char *) gc->vendor);
if (gc->renderer)
XFree((char *) gc->renderer);
if (gc->version)
XFree((char *) gc->version);
if (gc->extensions)
XFree((char *) gc->extensions);
__glFreeAttributeState(gc);
XFree((char *) gc->buf);
Xfree((char *) gc->client_state_private);
XFree((char *) gc);
}
/*
** Destroy the named context
*/
static void
DestroyContext(Display * dpy, GLXContext gc)
{
xGLXDestroyContextReq *req;
GLXContextID xid;
CARD8 opcode;
GLboolean imported;
opcode = __glXSetupForCommand(dpy);
if (!opcode || !gc) {
return;
}
__glXLock();
xid = gc->xid;
imported = gc->imported;
gc->xid = None;
if (gc->currentDpy) {
/* This context is bound to some thread. According to the man page,
* we should not actually delete the context until it's unbound.
* Note that we set gc->xid = None above. In MakeContextCurrent()
* we check for that and delete the context there.
*/
__glXUnlock();
return;
}
#ifdef GLX_DIRECT_RENDERING
/* Destroy the direct rendering context */
if (gc->driContext) {
(*gc->driContext->destroyContext) (gc->driContext, gc->psc, dpy);
gc->driContext = NULL;
GarbageCollectDRIDrawables(dpy, gc->psc);
}
#endif
__glXFreeVertexArrayState(gc);
if (gc->currentDpy) {
/* Have to free later cuz it's in use now */
__glXUnlock();
}
else {
/* Destroy the handle if not current to anybody */
__glXUnlock();
__glXFreeContext(gc);
}
if (!imported) {
/*
** This dpy also created the server side part of the context.
** Send the glXDestroyContext request.
*/
LockDisplay(dpy);
GetReq(GLXDestroyContext, req);
req->reqType = opcode;
req->glxCode = X_GLXDestroyContext;
req->context = xid;
UnlockDisplay(dpy);
SyncHandle();
}
}
PUBLIC void
glXDestroyContext(Display * dpy, GLXContext gc)
{
DestroyContext(dpy, gc);
}
/*
** Return the major and minor version #s for the GLX extension
*/
PUBLIC Bool
glXQueryVersion(Display * dpy, int *major, int *minor)
{
__GLXdisplayPrivate *priv;
/* Init the extension. This fetches the major and minor version. */
priv = __glXInitialize(dpy);
if (!priv)
return GL_FALSE;
if (major)
*major = priv->majorVersion;
if (minor)
*minor = priv->minorVersion;
return GL_TRUE;
}
/*
** Query the existance of the GLX extension
*/
PUBLIC Bool
glXQueryExtension(Display * dpy, int *errorBase, int *eventBase)
{
int major_op, erb, evb;
Bool rv;
rv = XQueryExtension(dpy, GLX_EXTENSION_NAME, &major_op, &evb, &erb);
if (rv) {
if (errorBase)
*errorBase = erb;
if (eventBase)
*eventBase = evb;
}
return rv;
}
/*
** Put a barrier in the token stream that forces the GL to finish its
** work before X can proceed.
*/
PUBLIC void
glXWaitGL(void)
{
xGLXWaitGLReq *req;
GLXContext gc = __glXGetCurrentContext();
Display *dpy = gc->currentDpy;
if (!dpy)
return;
/* Flush any pending commands out */
__glXFlushRenderBuffer(gc, gc->pc);
#ifdef GLX_DIRECT_RENDERING
if (gc->driContext) {
int screen;
__GLXDRIdrawable *pdraw =
GetGLXDRIDrawable(dpy, gc->currentDrawable, &screen);
if (pdraw != NULL) {
__GLXscreenConfigs *const psc = GetGLXScreenConfigs(dpy, screen);
glFlush();
if (psc->driScreen->waitGL != NULL)
(*psc->driScreen->waitGL) (pdraw);
}
return;
}
#endif
/* Send the glXWaitGL request */
LockDisplay(dpy);
GetReq(GLXWaitGL, req);
req->reqType = gc->majorOpcode;
req->glxCode = X_GLXWaitGL;
req->contextTag = gc->currentContextTag;
UnlockDisplay(dpy);
SyncHandle();
}
/*
** Put a barrier in the token stream that forces X to finish its
** work before GL can proceed.
*/
PUBLIC void
glXWaitX(void)
{
xGLXWaitXReq *req;
GLXContext gc = __glXGetCurrentContext();
Display *dpy = gc->currentDpy;
if (!dpy)
return;
/* Flush any pending commands out */
__glXFlushRenderBuffer(gc, gc->pc);
#ifdef GLX_DIRECT_RENDERING
if (gc->driContext) {
int screen;
__GLXDRIdrawable *pdraw =
GetGLXDRIDrawable(dpy, gc->currentDrawable, &screen);
if (pdraw != NULL) {
__GLXscreenConfigs *const psc = GetGLXScreenConfigs(dpy, screen);
if (psc->driScreen->waitX != NULL)
(*psc->driScreen->waitX) (pdraw);
}
else
XSync(dpy, False);
return;
}
#endif
/*
** Send the glXWaitX request.
*/
LockDisplay(dpy);
GetReq(GLXWaitX, req);
req->reqType = gc->majorOpcode;
req->glxCode = X_GLXWaitX;
req->contextTag = gc->currentContextTag;
UnlockDisplay(dpy);
SyncHandle();
}
PUBLIC void
glXUseXFont(Font font, int first, int count, int listBase)
{
xGLXUseXFontReq *req;
GLXContext gc = __glXGetCurrentContext();
Display *dpy = gc->currentDpy;
if (!dpy)
return;
/* Flush any pending commands out */
(void) __glXFlushRenderBuffer(gc, gc->pc);
#ifdef GLX_DIRECT_RENDERING
if (gc->driContext) {
DRI_glXUseXFont(font, first, count, listBase);
return;
}
#endif
/* Send the glXUseFont request */
LockDisplay(dpy);
GetReq(GLXUseXFont, req);
req->reqType = gc->majorOpcode;
req->glxCode = X_GLXUseXFont;
req->contextTag = gc->currentContextTag;
req->font = font;
req->first = first;
req->count = count;
req->listBase = listBase;
UnlockDisplay(dpy);
SyncHandle();
}
/************************************************************************/
/*
** Copy the source context to the destination context using the
** attribute "mask".
*/
PUBLIC void
glXCopyContext(Display * dpy, GLXContext source,
GLXContext dest, unsigned long mask)
{
xGLXCopyContextReq *req;
GLXContext gc = __glXGetCurrentContext();
GLXContextTag tag;
CARD8 opcode;
opcode = __glXSetupForCommand(dpy);
if (!opcode) {
return;
}
#ifdef GLX_DIRECT_RENDERING
if (gc->driContext) {
/* NOT_DONE: This does not work yet */
}
#endif
/*
** If the source is the current context, send its tag so that the context
** can be flushed before the copy.
*/
if (source == gc && dpy == gc->currentDpy) {
tag = gc->currentContextTag;
}
else {
tag = 0;
}
/* Send the glXCopyContext request */
LockDisplay(dpy);
GetReq(GLXCopyContext, req);
req->reqType = opcode;
req->glxCode = X_GLXCopyContext;
req->source = source ? source->xid : None;
req->dest = dest ? dest->xid : None;
req->mask = mask;
req->contextTag = tag;
UnlockDisplay(dpy);
SyncHandle();
}
/**
* Determine if a context uses direct rendering.
*
* \param dpy Display where the context was created.
* \param contextID ID of the context to be tested.
*
* \returns \c GL_TRUE if the context is direct rendering or not.
*/
static Bool
__glXIsDirect(Display * dpy, GLXContextID contextID)
{
#if !defined(USE_XCB)
xGLXIsDirectReq *req;
xGLXIsDirectReply reply;
#endif
CARD8 opcode;
opcode = __glXSetupForCommand(dpy);
if (!opcode) {
return GL_FALSE;
}
#ifdef USE_XCB
xcb_connection_t *c = XGetXCBConnection(dpy);
xcb_glx_is_direct_reply_t *reply = xcb_glx_is_direct_reply(c,
xcb_glx_is_direct
(c, contextID),
NULL);
const Bool is_direct = reply->is_direct ? True : False;
free(reply);
return is_direct;
#else
/* Send the glXIsDirect request */
LockDisplay(dpy);
GetReq(GLXIsDirect, req);
req->reqType = opcode;
req->glxCode = X_GLXIsDirect;
req->context = contextID;
_XReply(dpy, (xReply *) & reply, 0, False);
UnlockDisplay(dpy);
SyncHandle();
return reply.isDirect;
#endif /* USE_XCB */
}
/**
* \todo
* Shouldn't this function \b always return \c GL_FALSE when
* \c GLX_DIRECT_RENDERING is not defined? Do we really need to bother with
* the GLX protocol here at all?
*/
PUBLIC Bool
glXIsDirect(Display * dpy, GLXContext gc)
{
if (!gc) {
return GL_FALSE;
#ifdef GLX_DIRECT_RENDERING
}
else if (gc->driContext) {
return GL_TRUE;
#endif
}
return __glXIsDirect(dpy, gc->xid);
}
PUBLIC GLXPixmap
glXCreateGLXPixmap(Display * dpy, XVisualInfo * vis, Pixmap pixmap)
{
xGLXCreateGLXPixmapReq *req;
GLXPixmap xid;
CARD8 opcode;
opcode = __glXSetupForCommand(dpy);
if (!opcode) {
return None;
}
/* Send the glXCreateGLXPixmap request */
LockDisplay(dpy);
GetReq(GLXCreateGLXPixmap, req);
req->reqType = opcode;
req->glxCode = X_GLXCreateGLXPixmap;
req->screen = vis->screen;
req->visual = vis->visualid;
req->pixmap = pixmap;
req->glxpixmap = xid = XAllocID(dpy);
UnlockDisplay(dpy);
SyncHandle();
#ifdef GLX_DIRECT_RENDERING
do {
/* FIXME: Maybe delay __DRIdrawable creation until the drawable
* is actually bound to a context... */
__GLXdisplayPrivate *const priv = __glXInitialize(dpy);
__GLXDRIdrawable *pdraw;
__GLXscreenConfigs *psc;
__GLcontextModes *modes;
psc = &priv->screenConfigs[vis->screen];
if (psc->driScreen == NULL)
break;
modes = _gl_context_modes_find_visual(psc->visuals, vis->visualid);
pdraw = psc->driScreen->createDrawable(psc, pixmap, req->glxpixmap, modes);
if (pdraw == NULL) {
fprintf(stderr, "failed to create pixmap\n");
break;
}
if (__glxHashInsert(psc->drawHash, req->glxpixmap, pdraw)) {
(*pdraw->destroyDrawable) (pdraw);
return None; /* FIXME: Check what we're supposed to do here... */
}
} while (0);
#endif
return xid;
}
/*
** Destroy the named pixmap
*/
PUBLIC void
glXDestroyGLXPixmap(Display * dpy, GLXPixmap glxpixmap)
{
xGLXDestroyGLXPixmapReq *req;
CARD8 opcode;
opcode = __glXSetupForCommand(dpy);
if (!opcode) {
return;
}
/* Send the glXDestroyGLXPixmap request */
LockDisplay(dpy);
GetReq(GLXDestroyGLXPixmap, req);
req->reqType = opcode;
req->glxCode = X_GLXDestroyGLXPixmap;
req->glxpixmap = glxpixmap;
UnlockDisplay(dpy);
SyncHandle();
#ifdef GLX_DIRECT_RENDERING
{
int screen;
__GLXdisplayPrivate *const priv = __glXInitialize(dpy);
__GLXDRIdrawable *pdraw = GetGLXDRIDrawable(dpy, glxpixmap, &screen);
__GLXscreenConfigs *psc = &priv->screenConfigs[screen];
if (pdraw != NULL) {
(*pdraw->destroyDrawable) (pdraw);
__glxHashDelete(psc->drawHash, glxpixmap);
}
}
#endif
}
PUBLIC void
glXSwapBuffers(Display * dpy, GLXDrawable drawable)
{
GLXContext gc;
GLXContextTag tag;
CARD8 opcode;
#ifdef USE_XCB
xcb_connection_t *c;
#else
xGLXSwapBuffersReq *req;
#endif
#ifdef GLX_DIRECT_RENDERING
__GLXDRIdrawable *pdraw = GetGLXDRIDrawable(dpy, drawable, NULL);
if (pdraw != NULL) {
glFlush();
(*pdraw->psc->driScreen->swapBuffers) (pdraw);
return;
}
#endif
opcode = __glXSetupForCommand(dpy);
if (!opcode) {
return;
}
/*
** The calling thread may or may not have a current context. If it
** does, send the context tag so the server can do a flush.
*/
gc = __glXGetCurrentContext();
if ((gc != NULL) && (dpy == gc->currentDpy) &&
((drawable == gc->currentDrawable)
|| (drawable == gc->currentReadable))) {
tag = gc->currentContextTag;
}
else {
tag = 0;
}
#ifdef USE_XCB
c = XGetXCBConnection(dpy);
xcb_glx_swap_buffers(c, tag, drawable);
xcb_flush(c);
#else
/* Send the glXSwapBuffers request */
LockDisplay(dpy);
GetReq(GLXSwapBuffers, req);
req->reqType = opcode;
req->glxCode = X_GLXSwapBuffers;
req->drawable = drawable;
req->contextTag = tag;
UnlockDisplay(dpy);
SyncHandle();
XFlush(dpy);
#endif /* USE_XCB */
}
/*
** Return configuration information for the given display, screen and
** visual combination.
*/
PUBLIC int
glXGetConfig(Display * dpy, XVisualInfo * vis, int attribute,
int *value_return)
{
__GLXdisplayPrivate *priv;
__GLXscreenConfigs *psc;
__GLcontextModes *modes;
int status;
status = GetGLXPrivScreenConfig(dpy, vis->screen, &priv, &psc);
if (status == Success) {
modes = _gl_context_modes_find_visual(psc->visuals, vis->visualid);
/* Lookup attribute after first finding a match on the visual */
if (modes != NULL) {
return _gl_get_context_mode_data(modes, attribute, value_return);
}
status = GLX_BAD_VISUAL;
}
/*
** If we can't find the config for this visual, this visual is not
** supported by the OpenGL implementation on the server.
*/
if ((status == GLX_BAD_VISUAL) && (attribute == GLX_USE_GL)) {
*value_return = GL_FALSE;
status = Success;
}
return status;
}
/************************************************************************/
static void
init_fbconfig_for_chooser(__GLcontextModes * config,
GLboolean fbconfig_style_tags)
{
memset(config, 0, sizeof(__GLcontextModes));
config->visualID = (XID) GLX_DONT_CARE;
config->visualType = GLX_DONT_CARE;
/* glXChooseFBConfig specifies different defaults for these two than
* glXChooseVisual.
*/
if (fbconfig_style_tags) {
config->rgbMode = GL_TRUE;
config->doubleBufferMode = GLX_DONT_CARE;
}
config->visualRating = GLX_DONT_CARE;
config->transparentPixel = GLX_NONE;
config->transparentRed = GLX_DONT_CARE;
config->transparentGreen = GLX_DONT_CARE;
config->transparentBlue = GLX_DONT_CARE;
config->transparentAlpha = GLX_DONT_CARE;
config->transparentIndex = GLX_DONT_CARE;
config->drawableType = GLX_WINDOW_BIT;
config->renderType =
(config->rgbMode) ? GLX_RGBA_BIT : GLX_COLOR_INDEX_BIT;
config->xRenderable = GLX_DONT_CARE;
config->fbconfigID = (GLXFBConfigID) (GLX_DONT_CARE);
config->swapMethod = GLX_DONT_CARE;
}
#define MATCH_DONT_CARE( param ) \
do { \
if ( (a-> param != GLX_DONT_CARE) \
&& (a-> param != b-> param) ) { \
return False; \
} \
} while ( 0 )
#define MATCH_MINIMUM( param ) \
do { \
if ( (a-> param != GLX_DONT_CARE) \
&& (a-> param > b-> param) ) { \
return False; \
} \
} while ( 0 )
#define MATCH_EXACT( param ) \
do { \
if ( a-> param != b-> param) { \
return False; \
} \
} while ( 0 )
/**
* Determine if two GLXFBConfigs are compatible.
*
* \param a Application specified config to test.
* \param b Server specified config to test against \c a.
*/
static Bool
fbconfigs_compatible(const __GLcontextModes * const a,
const __GLcontextModes * const b)
{
MATCH_DONT_CARE(doubleBufferMode);
MATCH_DONT_CARE(visualType);
MATCH_DONT_CARE(visualRating);
MATCH_DONT_CARE(xRenderable);
MATCH_DONT_CARE(fbconfigID);
MATCH_DONT_CARE(swapMethod);
MATCH_MINIMUM(rgbBits);
MATCH_MINIMUM(numAuxBuffers);
MATCH_MINIMUM(redBits);
MATCH_MINIMUM(greenBits);
MATCH_MINIMUM(blueBits);
MATCH_MINIMUM(alphaBits);
MATCH_MINIMUM(depthBits);
MATCH_MINIMUM(stencilBits);
MATCH_MINIMUM(accumRedBits);
MATCH_MINIMUM(accumGreenBits);
MATCH_MINIMUM(accumBlueBits);
MATCH_MINIMUM(accumAlphaBits);
MATCH_MINIMUM(sampleBuffers);
MATCH_MINIMUM(maxPbufferWidth);
MATCH_MINIMUM(maxPbufferHeight);
MATCH_MINIMUM(maxPbufferPixels);
MATCH_MINIMUM(samples);
MATCH_DONT_CARE(stereoMode);
MATCH_EXACT(level);
if (((a->drawableType & b->drawableType) == 0)
|| ((a->renderType & b->renderType) == 0)) {
return False;
}
/* There is a bug in a few of the XFree86 DDX drivers. They contain
* visuals with a "transparent type" of 0 when they really mean GLX_NONE.
* Technically speaking, it is a bug in the DDX driver, but there is
* enough of an installed base to work around the problem here. In any
* case, 0 is not a valid value of the transparent type, so we'll treat 0
* from the app as GLX_DONT_CARE. We'll consider GLX_NONE from the app and
* 0 from the server to be a match to maintain backward compatibility with
* the (broken) drivers.
*/
if (a->transparentPixel != GLX_DONT_CARE && a->transparentPixel != 0) {
if (a->transparentPixel == GLX_NONE) {
if (b->transparentPixel != GLX_NONE && b->transparentPixel != 0)
return False;
}
else {
MATCH_EXACT(transparentPixel);
}
switch (a->transparentPixel) {
case GLX_TRANSPARENT_RGB:
MATCH_DONT_CARE(transparentRed);
MATCH_DONT_CARE(transparentGreen);
MATCH_DONT_CARE(transparentBlue);
MATCH_DONT_CARE(transparentAlpha);
break;
case GLX_TRANSPARENT_INDEX:
MATCH_DONT_CARE(transparentIndex);
break;
default:
break;
}
}
return True;
}
/* There's some trickly language in the GLX spec about how this is supposed
* to work. Basically, if a given component size is either not specified
* or the requested size is zero, it is supposed to act like PERFER_SMALLER.
* Well, that's really hard to do with the code as-is. This behavior is
* closer to correct, but still not technically right.
*/
#define PREFER_LARGER_OR_ZERO(comp) \
do { \
if ( ((*a)-> comp) != ((*b)-> comp) ) { \
if ( ((*a)-> comp) == 0 ) { \
return -1; \
} \
else if ( ((*b)-> comp) == 0 ) { \
return 1; \
} \
else { \
return ((*b)-> comp) - ((*a)-> comp) ; \
} \
} \
} while( 0 )
#define PREFER_LARGER(comp) \
do { \
if ( ((*a)-> comp) != ((*b)-> comp) ) { \
return ((*b)-> comp) - ((*a)-> comp) ; \
} \
} while( 0 )
#define PREFER_SMALLER(comp) \
do { \
if ( ((*a)-> comp) != ((*b)-> comp) ) { \
return ((*a)-> comp) - ((*b)-> comp) ; \
} \
} while( 0 )
/**
* Compare two GLXFBConfigs. This function is intended to be used as the
* compare function passed in to qsort.
*
* \returns If \c a is a "better" config, according to the specification of
* SGIX_fbconfig, a number less than zero is returned. If \c b is
* better, then a number greater than zero is return. If both are
* equal, zero is returned.
* \sa qsort, glXChooseVisual, glXChooseFBConfig, glXChooseFBConfigSGIX
*/
static int
fbconfig_compare(const __GLcontextModes * const *const a,
const __GLcontextModes * const *const b)
{
/* The order of these comparisons must NOT change. It is defined by
* the GLX 1.3 spec and ARB_multisample.
*/
PREFER_SMALLER(visualSelectGroup);
/* The sort order for the visualRating is GLX_NONE, GLX_SLOW, and
* GLX_NON_CONFORMANT_CONFIG. It just so happens that this is the
* numerical sort order of the enums (0x8000, 0x8001, and 0x800D).
*/
PREFER_SMALLER(visualRating);
/* This isn't quite right. It is supposed to compare the sum of the
* components the user specifically set minimums for.
*/
PREFER_LARGER_OR_ZERO(redBits);
PREFER_LARGER_OR_ZERO(greenBits);
PREFER_LARGER_OR_ZERO(blueBits);
PREFER_LARGER_OR_ZERO(alphaBits);
PREFER_SMALLER(rgbBits);
if (((*a)->doubleBufferMode != (*b)->doubleBufferMode)) {
/* Prefer single-buffer.
*/
return (!(*a)->doubleBufferMode) ? -1 : 1;
}
PREFER_SMALLER(numAuxBuffers);
PREFER_LARGER_OR_ZERO(depthBits);
PREFER_SMALLER(stencilBits);
/* This isn't quite right. It is supposed to compare the sum of the
* components the user specifically set minimums for.
*/
PREFER_LARGER_OR_ZERO(accumRedBits);
PREFER_LARGER_OR_ZERO(accumGreenBits);
PREFER_LARGER_OR_ZERO(accumBlueBits);
PREFER_LARGER_OR_ZERO(accumAlphaBits);
PREFER_SMALLER(visualType);
/* None of the multisample specs say where this comparison should happen,
* so I put it near the end.
*/
PREFER_SMALLER(sampleBuffers);
PREFER_SMALLER(samples);
/* None of the pbuffer or fbconfig specs say that this comparison needs
* to happen at all, but it seems like it should.
*/
PREFER_LARGER(maxPbufferWidth);
PREFER_LARGER(maxPbufferHeight);
PREFER_LARGER(maxPbufferPixels);
return 0;
}
/**
* Selects and sorts a subset of the supplied configs based on the attributes.
* This function forms to basis of \c glXChooseVisual, \c glXChooseFBConfig,
* and \c glXChooseFBConfigSGIX.
*
* \param configs Array of pointers to possible configs. The elements of
* this array that do not meet the criteria will be set to
* NULL. The remaining elements will be sorted according to
* the various visual / FBConfig selection rules.
* \param num_configs Number of elements in the \c configs array.
* \param attribList Attributes used select from \c configs. This array is
* terminated by a \c None tag. The array can either take
* the form expected by \c glXChooseVisual (where boolean
* tags do not have a value) or by \c glXChooseFBConfig
* (where every tag has a value).
* \param fbconfig_style_tags Selects whether \c attribList is in
* \c glXChooseVisual style or
* \c glXChooseFBConfig style.
* \returns The number of valid elements left in \c configs.
*
* \sa glXChooseVisual, glXChooseFBConfig, glXChooseFBConfigSGIX
*/
static int
choose_visual(__GLcontextModes ** configs, int num_configs,
const int *attribList, GLboolean fbconfig_style_tags)
{
__GLcontextModes test_config;
int base;
int i;
/* This is a fairly direct implementation of the selection method
* described by GLX_SGIX_fbconfig. Start by culling out all the
* configs that are not compatible with the selected parameter
* list.
*/
init_fbconfig_for_chooser(&test_config, fbconfig_style_tags);
__glXInitializeVisualConfigFromTags(&test_config, 512,
(const INT32 *) attribList,
GL_TRUE, fbconfig_style_tags);
base = 0;
for (i = 0; i < num_configs; i++) {
if (fbconfigs_compatible(&test_config, configs[i])) {
configs[base] = configs[i];
base++;
}
}
if (base == 0) {
return 0;
}
if (base < num_configs) {
(void) memset(&configs[base], 0, sizeof(void *) * (num_configs - base));
}
/* After the incompatible configs are removed, the resulting
* list is sorted according to the rules set out in the various
* specifications.
*/
qsort(configs, base, sizeof(__GLcontextModes *),
(int (*)(const void *, const void *)) fbconfig_compare);
return base;
}
/*
** Return the visual that best matches the template. Return None if no
** visual matches the template.
*/
PUBLIC XVisualInfo *
glXChooseVisual(Display * dpy, int screen, int *attribList)
{
XVisualInfo *visualList = NULL;
__GLXdisplayPrivate *priv;
__GLXscreenConfigs *psc;
__GLcontextModes test_config;
__GLcontextModes *modes;
const __GLcontextModes *best_config = NULL;
/*
** Get a list of all visuals, return if list is empty
*/
if (GetGLXPrivScreenConfig(dpy, screen, &priv, &psc) != Success) {
return None;
}
/*
** Build a template from the defaults and the attribute list
** Free visual list and return if an unexpected token is encountered
*/
init_fbconfig_for_chooser(&test_config, GL_FALSE);
__glXInitializeVisualConfigFromTags(&test_config, 512,
(const INT32 *) attribList,
GL_TRUE, GL_FALSE);
/*
** Eliminate visuals that don't meet minimum requirements
** Compute a score for those that do
** Remember which visual, if any, got the highest score
** If no visual is acceptable, return None
** Otherwise, create an XVisualInfo list with just the selected X visual
** and return this.
*/
for (modes = psc->visuals; modes != NULL; modes = modes->next) {
if (fbconfigs_compatible(&test_config, modes)
&& ((best_config == NULL)
||
(fbconfig_compare
((const __GLcontextModes * const *const) &modes,
&best_config) < 0))) {
XVisualInfo visualTemplate;
XVisualInfo *newList;
int i;
visualTemplate.screen = screen;
visualTemplate.visualid = modes->visualID;
newList = XGetVisualInfo(dpy, VisualScreenMask | VisualIDMask,
&visualTemplate, &i);
if (newList) {
Xfree(visualList);
visualList = newList;
best_config = modes;
}
}
}
return visualList;
}
PUBLIC const char *
glXQueryExtensionsString(Display * dpy, int screen)
{
__GLXscreenConfigs *psc;
__GLXdisplayPrivate *priv;
if (GetGLXPrivScreenConfig(dpy, screen, &priv, &psc) != Success) {
return NULL;
}
if (!psc->effectiveGLXexts) {
if (!psc->serverGLXexts) {
psc->serverGLXexts =
__glXQueryServerString(dpy, priv->majorOpcode, screen,
GLX_EXTENSIONS);
}
__glXCalculateUsableExtensions(psc,
#ifdef GLX_DIRECT_RENDERING
(psc->driScreen != NULL),
#else
GL_FALSE,
#endif
priv->minorVersion);
}
return psc->effectiveGLXexts;
}
PUBLIC const char *
glXGetClientString(Display * dpy, int name)
{
switch (name) {
case GLX_VENDOR:
return (__glXGLXClientVendorName);
case GLX_VERSION:
return (__glXGLXClientVersion);
case GLX_EXTENSIONS:
return (__glXGetClientExtensions());
default:
return NULL;
}
}
PUBLIC const char *
glXQueryServerString(Display * dpy, int screen, int name)
{
__GLXscreenConfigs *psc;
__GLXdisplayPrivate *priv;
const char **str;
if (GetGLXPrivScreenConfig(dpy, screen, &priv, &psc) != Success) {
return NULL;
}
switch (name) {
case GLX_VENDOR:
str = &priv->serverGLXvendor;
break;
case GLX_VERSION:
str = &priv->serverGLXversion;
break;
case GLX_EXTENSIONS:
str = &psc->serverGLXexts;
break;
default:
return NULL;
}
if (*str == NULL) {
*str = __glXQueryServerString(dpy, priv->majorOpcode, screen, name);
}
return *str;
}
void
__glXClientInfo(Display * dpy, int opcode)
{
char *ext_str = __glXGetClientGLExtensionString();
int size = strlen(ext_str) + 1;
#ifdef USE_XCB
xcb_connection_t *c = XGetXCBConnection(dpy);
xcb_glx_client_info(c,
GLX_MAJOR_VERSION, GLX_MINOR_VERSION, size, ext_str);
#else
xGLXClientInfoReq *req;
/* Send the glXClientInfo request */
LockDisplay(dpy);
GetReq(GLXClientInfo, req);
req->reqType = opcode;
req->glxCode = X_GLXClientInfo;
req->major = GLX_MAJOR_VERSION;
req->minor = GLX_MINOR_VERSION;
req->length += (size + 3) >> 2;
req->numbytes = size;
Data(dpy, ext_str, size);
UnlockDisplay(dpy);
SyncHandle();
#endif /* USE_XCB */
Xfree(ext_str);
}
/*
** EXT_import_context
*/
PUBLIC Display *
glXGetCurrentDisplay(void)
{
GLXContext gc = __glXGetCurrentContext();
if (NULL == gc)
return NULL;
return gc->currentDpy;
}
PUBLIC
GLX_ALIAS(Display *, glXGetCurrentDisplayEXT, (void), (),
glXGetCurrentDisplay)
/**
* Used internally by libGL to send \c xGLXQueryContextinfoExtReq requests
* to the X-server.
*
* \param dpy Display where \c ctx was created.
* \param ctx Context to query.
* \returns \c Success on success. \c GLX_BAD_CONTEXT if \c ctx is invalid,
* or zero if the request failed due to internal problems (i.e.,
* unable to allocate temporary memory, etc.)
*
* \note
* This function dynamically determines whether to use the EXT_import_context
* version of the protocol or the GLX 1.3 version of the protocol.
*/
static int __glXQueryContextInfo(Display * dpy, GLXContext ctx)
{
__GLXdisplayPrivate *priv = __glXInitialize(dpy);
xGLXQueryContextReply reply;
CARD8 opcode;
GLuint numValues;
int retval;
if (ctx == NULL) {
return GLX_BAD_CONTEXT;
}
opcode = __glXSetupForCommand(dpy);
if (!opcode) {
return 0;
}
/* Send the glXQueryContextInfoEXT request */
LockDisplay(dpy);
if ((priv->majorVersion > 1) || (priv->minorVersion >= 3)) {
xGLXQueryContextReq *req;
GetReq(GLXQueryContext, req);
req->reqType = opcode;
req->glxCode = X_GLXQueryContext;
req->context = (unsigned int) (ctx->xid);
}
else {
xGLXVendorPrivateReq *vpreq;
xGLXQueryContextInfoEXTReq *req;
GetReqExtra(GLXVendorPrivate,
sz_xGLXQueryContextInfoEXTReq - sz_xGLXVendorPrivateReq,
vpreq);
req = (xGLXQueryContextInfoEXTReq *) vpreq;
req->reqType = opcode;
req->glxCode = X_GLXVendorPrivateWithReply;
req->vendorCode = X_GLXvop_QueryContextInfoEXT;
req->context = (unsigned int) (ctx->xid);
}
_XReply(dpy, (xReply *) & reply, 0, False);
numValues = reply.n;
if (numValues == 0)
retval = Success;
else if (numValues > __GLX_MAX_CONTEXT_PROPS)
retval = 0;
else {
int *propList, *pProp;
int nPropListBytes;
int i;
nPropListBytes = numValues << 3;
propList = (int *) Xmalloc(nPropListBytes);
if (NULL == propList) {
retval = 0;
}
else {
_XRead(dpy, (char *) propList, nPropListBytes);
pProp = propList;
for (i = 0; i < numValues; i++) {
switch (*pProp++) {
case GLX_SHARE_CONTEXT_EXT:
ctx->share_xid = *pProp++;
break;
case GLX_VISUAL_ID_EXT:
ctx->mode =
_gl_context_modes_find_visual(ctx->psc->visuals, *pProp++);
break;
case GLX_SCREEN:
ctx->screen = *pProp++;
break;
case GLX_FBCONFIG_ID:
ctx->mode =
_gl_context_modes_find_fbconfig(ctx->psc->configs,
*pProp++);
break;
case GLX_RENDER_TYPE:
ctx->renderType = *pProp++;
break;
default:
pProp++;
continue;
}
}
Xfree((char *) propList);
retval = Success;
}
}
UnlockDisplay(dpy);
SyncHandle();
return retval;
}
PUBLIC int
glXQueryContext(Display * dpy, GLXContext ctx, int attribute, int *value)
{
int retVal;
/* get the information from the server if we don't have it already */
#ifdef GLX_DIRECT_RENDERING
if (!ctx->driContext && (ctx->mode == NULL)) {
#else
if (ctx->mode == NULL) {
#endif
retVal = __glXQueryContextInfo(dpy, ctx);
if (Success != retVal)
return retVal;
}
switch (attribute) {
case GLX_SHARE_CONTEXT_EXT:
*value = (int) (ctx->share_xid);
break;
case GLX_VISUAL_ID_EXT:
*value = ctx->mode ? ctx->mode->visualID : None;
break;
case GLX_SCREEN:
*value = (int) (ctx->screen);
break;
case GLX_FBCONFIG_ID:
*value = ctx->mode ? ctx->mode->fbconfigID : None;
break;
case GLX_RENDER_TYPE:
*value = (int) (ctx->renderType);
break;
default:
return GLX_BAD_ATTRIBUTE;
}
return Success;
}
PUBLIC
GLX_ALIAS(int, glXQueryContextInfoEXT,
(Display * dpy, GLXContext ctx, int attribute, int *value),
(dpy, ctx, attribute, value), glXQueryContext)
PUBLIC GLXContextID glXGetContextIDEXT(const GLXContext ctx)
{
return ctx->xid;
}
PUBLIC GLXContext
glXImportContextEXT(Display * dpy, GLXContextID contextID)
{
GLXContext ctx;
if (contextID == None) {
return NULL;
}
if (__glXIsDirect(dpy, contextID)) {
return NULL;
}
ctx = CreateContext(dpy, NULL, NULL, NULL, False, contextID, False, 0);
if (NULL != ctx) {
if (Success != __glXQueryContextInfo(dpy, ctx)) {
return NULL;
}
}
return ctx;
}
PUBLIC void
glXFreeContextEXT(Display * dpy, GLXContext ctx)
{
DestroyContext(dpy, ctx);
}
/*
* GLX 1.3 functions - these are just stubs for now!
*/
PUBLIC GLXFBConfig *
glXChooseFBConfig(Display * dpy, int screen,
const int *attribList, int *nitems)
{
__GLcontextModes **config_list;
int list_size;
config_list = (__GLcontextModes **)
glXGetFBConfigs(dpy, screen, &list_size);
if ((config_list != NULL) && (list_size > 0) && (attribList != NULL)) {
list_size = choose_visual(config_list, list_size, attribList, GL_TRUE);
if (list_size == 0) {
XFree(config_list);
config_list = NULL;
}
}
*nitems = list_size;
return (GLXFBConfig *) config_list;
}
PUBLIC GLXContext
glXCreateNewContext(Display * dpy, GLXFBConfig config,
int renderType, GLXContext shareList, Bool allowDirect)
{
return CreateContext(dpy, NULL, (__GLcontextModes *) config, shareList,
allowDirect, None, True, renderType);
}
PUBLIC GLXDrawable
glXGetCurrentReadDrawable(void)
{
GLXContext gc = __glXGetCurrentContext();
return gc->currentReadable;
}
PUBLIC GLXFBConfig *
glXGetFBConfigs(Display * dpy, int screen, int *nelements)
{
__GLXdisplayPrivate *priv = __glXInitialize(dpy);
__GLcontextModes **config = NULL;
int i;
*nelements = 0;
if (priv && (priv->screenConfigs != NULL)
&& (screen >= 0) && (screen <= ScreenCount(dpy))
&& (priv->screenConfigs[screen].configs != NULL)
&& (priv->screenConfigs[screen].configs->fbconfigID != GLX_DONT_CARE)) {
unsigned num_configs = 0;
__GLcontextModes *modes;
for (modes = priv->screenConfigs[screen].configs; modes != NULL;
modes = modes->next) {
if (modes->fbconfigID != GLX_DONT_CARE) {
num_configs++;
}
}
config = (__GLcontextModes **) Xmalloc(sizeof(__GLcontextModes *)
* num_configs);
if (config != NULL) {
*nelements = num_configs;
i = 0;
for (modes = priv->screenConfigs[screen].configs; modes != NULL;
modes = modes->next) {
if (modes->fbconfigID != GLX_DONT_CARE) {
config[i] = modes;
i++;
}
}
}
}
return (GLXFBConfig *) config;
}
PUBLIC int
glXGetFBConfigAttrib(Display * dpy, GLXFBConfig config,
int attribute, int *value)
{
__GLcontextModes *const modes = ValidateGLXFBConfig(dpy, config);
return (modes != NULL)
? _gl_get_context_mode_data(modes, attribute, value)
: GLXBadFBConfig;
}
PUBLIC XVisualInfo *
glXGetVisualFromFBConfig(Display * dpy, GLXFBConfig config)
{
XVisualInfo visualTemplate;
__GLcontextModes *fbconfig = (__GLcontextModes *) config;
int count;
/*
** Get a list of all visuals, return if list is empty
*/
visualTemplate.visualid = fbconfig->visualID;
return XGetVisualInfo(dpy, VisualIDMask, &visualTemplate, &count);
}
/*
** GLX_SGI_swap_control
*/
static int
__glXSwapIntervalSGI(int interval)
{
xGLXVendorPrivateReq *req;
GLXContext gc = __glXGetCurrentContext();
Display *dpy;
CARD32 *interval_ptr;
CARD8 opcode;
if (gc == NULL) {
return GLX_BAD_CONTEXT;
}
if (interval <= 0) {
return GLX_BAD_VALUE;
}
#ifdef __DRI_SWAP_CONTROL
if (gc->driContext) {
__GLXscreenConfigs *const psc = GetGLXScreenConfigs(gc->currentDpy,
gc->screen);
__GLXDRIdrawable *pdraw = GetGLXDRIDrawable(gc->currentDpy,
gc->currentDrawable,
NULL);
if (psc->swapControl != NULL && pdraw != NULL) {
psc->swapControl->setSwapInterval(pdraw->driDrawable, interval);
return 0;
}
else {
return GLX_BAD_CONTEXT;
}
}
#endif
dpy = gc->currentDpy;
opcode = __glXSetupForCommand(dpy);
if (!opcode) {
return 0;
}
/* Send the glXSwapIntervalSGI request */
LockDisplay(dpy);
GetReqExtra(GLXVendorPrivate, sizeof(CARD32), req);
req->reqType = opcode;
req->glxCode = X_GLXVendorPrivate;
req->vendorCode = X_GLXvop_SwapIntervalSGI;
req->contextTag = gc->currentContextTag;
interval_ptr = (CARD32 *) (req + 1);
*interval_ptr = interval;
UnlockDisplay(dpy);
SyncHandle();
XFlush(dpy);
return 0;
}
/*
** GLX_MESA_swap_control
*/
static int
__glXSwapIntervalMESA(unsigned int interval)
{
#ifdef __DRI_SWAP_CONTROL
GLXContext gc = __glXGetCurrentContext();
if (interval < 0) {
return GLX_BAD_VALUE;
}
if (gc != NULL && gc->driContext) {
__GLXscreenConfigs *const psc = GetGLXScreenConfigs(gc->currentDpy,
gc->screen);
if ((psc != NULL) && (psc->driScreen != NULL)) {
__GLXDRIdrawable *pdraw =
GetGLXDRIDrawable(gc->currentDpy, gc->currentDrawable, NULL);
if (psc->swapControl != NULL && pdraw != NULL) {
psc->swapControl->setSwapInterval(pdraw->driDrawable, interval);
return 0;
}
}
}
#else
(void) interval;
#endif
return GLX_BAD_CONTEXT;
}
static int
__glXGetSwapIntervalMESA(void)
{
#ifdef __DRI_SWAP_CONTROL
GLXContext gc = __glXGetCurrentContext();
if (gc != NULL && gc->driContext) {
__GLXscreenConfigs *const psc = GetGLXScreenConfigs(gc->currentDpy,
gc->screen);
if ((psc != NULL) && (psc->driScreen != NULL)) {
__GLXDRIdrawable *pdraw =
GetGLXDRIDrawable(gc->currentDpy, gc->currentDrawable, NULL);
if (psc->swapControl != NULL && pdraw != NULL) {
return psc->swapControl->getSwapInterval(pdraw->driDrawable);
}
}
}
#endif
return 0;
}
/*
** GLX_MESA_swap_frame_usage
*/
static GLint
__glXBeginFrameTrackingMESA(Display * dpy, GLXDrawable drawable)
{
int status = GLX_BAD_CONTEXT;
#ifdef __DRI_FRAME_TRACKING
int screen = 0;
__GLXDRIdrawable *pdraw = GetGLXDRIDrawable(dpy, drawable, &screen);
__GLXscreenConfigs *const psc = GetGLXScreenConfigs(dpy, screen);
if (pdraw != NULL && psc->frameTracking != NULL)
status = psc->frameTracking->frameTracking(pdraw->driDrawable, GL_TRUE);
#else
(void) dpy;
(void) drawable;
#endif
return status;
}
static GLint
__glXEndFrameTrackingMESA(Display * dpy, GLXDrawable drawable)
{
int status = GLX_BAD_CONTEXT;
#ifdef __DRI_FRAME_TRACKING
int screen = 0;
__GLXDRIdrawable *pdraw = GetGLXDRIDrawable(dpy, drawable, &screen);
__GLXscreenConfigs *psc = GetGLXScreenConfigs(dpy, screen);
if (pdraw != NULL && psc->frameTracking != NULL)
status = psc->frameTracking->frameTracking(pdraw->driDrawable,
GL_FALSE);
#else
(void) dpy;
(void) drawable;
#endif
return status;
}
static GLint
__glXGetFrameUsageMESA(Display * dpy, GLXDrawable drawable, GLfloat * usage)
{
int status = GLX_BAD_CONTEXT;
#ifdef __DRI_FRAME_TRACKING
int screen = 0;
__GLXDRIdrawable *const pdraw = GetGLXDRIDrawable(dpy, drawable, &screen);
__GLXscreenConfigs *const psc = GetGLXScreenConfigs(dpy, screen);
if (pdraw != NULL && psc->frameTracking != NULL) {
int64_t sbc, missedFrames;
float lastMissedUsage;
status = psc->frameTracking->queryFrameTracking(pdraw->driDrawable,
&sbc,
&missedFrames,
&lastMissedUsage,
usage);
}
#else
(void) dpy;
(void) drawable;
(void) usage;
#endif
return status;
}
static GLint
__glXQueryFrameTrackingMESA(Display * dpy, GLXDrawable drawable,
int64_t * sbc, int64_t * missedFrames,
GLfloat * lastMissedUsage)
{
int status = GLX_BAD_CONTEXT;
#ifdef __DRI_FRAME_TRACKING
int screen = 0;
__GLXDRIdrawable *pdraw = GetGLXDRIDrawable(dpy, drawable, &screen);
__GLXscreenConfigs *const psc = GetGLXScreenConfigs(dpy, screen);
if (pdraw != NULL && psc->frameTracking != NULL) {
float usage;
status = psc->frameTracking->queryFrameTracking(pdraw->driDrawable,
sbc, missedFrames,
lastMissedUsage,
&usage);
}
#else
(void) dpy;
(void) drawable;
(void) sbc;
(void) missedFrames;
(void) lastMissedUsage;
#endif
return status;
}
/*
** GLX_SGI_video_sync
*/
static int
__glXGetVideoSyncSGI(unsigned int *count)
{
/* FIXME: Looking at the GLX_SGI_video_sync spec in the extension registry,
* FIXME: there should be a GLX encoding for this call. I can find no
* FIXME: documentation for the GLX encoding.
*/
#ifdef __DRI_MEDIA_STREAM_COUNTER
GLXContext gc = __glXGetCurrentContext();
if (gc != NULL && gc->driContext) {
__GLXscreenConfigs *const psc = GetGLXScreenConfigs(gc->currentDpy,
gc->screen);
if (psc->msc && psc->driScreen) {
__GLXDRIdrawable *pdraw =
GetGLXDRIDrawable(gc->currentDpy, gc->currentDrawable, NULL);
int64_t temp;
int ret;
ret = (*psc->msc->getDrawableMSC) (psc->__driScreen,
pdraw->driDrawable, &temp);
*count = (unsigned) temp;
return (ret == 0) ? 0 : GLX_BAD_CONTEXT;
}
}
#else
(void) count;
#endif
return GLX_BAD_CONTEXT;
}
static int
__glXWaitVideoSyncSGI(int divisor, int remainder, unsigned int *count)
{
#ifdef __DRI_MEDIA_STREAM_COUNTER
GLXContext gc = __glXGetCurrentContext();
if (divisor <= 0 || remainder < 0)
return GLX_BAD_VALUE;
if (gc != NULL && gc->driContext) {
__GLXscreenConfigs *const psc = GetGLXScreenConfigs(gc->currentDpy,
gc->screen);
if (psc->msc != NULL && psc->driScreen) {
__GLXDRIdrawable *pdraw =
GetGLXDRIDrawable(gc->currentDpy, gc->currentDrawable, NULL);
int ret;
int64_t msc;
int64_t sbc;
ret = (*psc->msc->waitForMSC) (pdraw->driDrawable, 0,
divisor, remainder, &msc, &sbc);
*count = (unsigned) msc;
return (ret == 0) ? 0 : GLX_BAD_CONTEXT;
}
}
#else
(void) count;
#endif
return GLX_BAD_CONTEXT;
}
/*
** GLX_SGIX_fbconfig
** Many of these functions are aliased to GLX 1.3 entry points in the
** GLX_functions table.
*/
PUBLIC
GLX_ALIAS(int, glXGetFBConfigAttribSGIX,
(Display * dpy, GLXFBConfigSGIX config, int attribute, int *value),
(dpy, config, attribute, value), glXGetFBConfigAttrib)
PUBLIC GLX_ALIAS(GLXFBConfigSGIX *, glXChooseFBConfigSGIX,
(Display * dpy, int screen, int *attrib_list,
int *nelements), (dpy, screen, attrib_list, nelements),
glXChooseFBConfig)
PUBLIC GLX_ALIAS(XVisualInfo *, glXGetVisualFromFBConfigSGIX,
(Display * dpy, GLXFBConfigSGIX config),
(dpy, config), glXGetVisualFromFBConfig)
PUBLIC GLXPixmap
glXCreateGLXPixmapWithConfigSGIX(Display * dpy,
GLXFBConfigSGIX config,
Pixmap pixmap)
{
xGLXVendorPrivateWithReplyReq *vpreq;
xGLXCreateGLXPixmapWithConfigSGIXReq *req;
GLXPixmap xid = None;
CARD8 opcode;
const __GLcontextModes *const fbconfig = (__GLcontextModes *) config;
__GLXscreenConfigs *psc;
if ((dpy == NULL) || (config == NULL)) {
return None;
}
psc = GetGLXScreenConfigs(dpy, fbconfig->screen);
if ((psc != NULL)
&& __glXExtensionBitIsEnabled(psc, SGIX_fbconfig_bit)) {
opcode = __glXSetupForCommand(dpy);
if (!opcode) {
return None;
}
/* Send the glXCreateGLXPixmapWithConfigSGIX request */
LockDisplay(dpy);
GetReqExtra(GLXVendorPrivateWithReply,
sz_xGLXCreateGLXPixmapWithConfigSGIXReq -
sz_xGLXVendorPrivateWithReplyReq, vpreq);
req = (xGLXCreateGLXPixmapWithConfigSGIXReq *) vpreq;
req->reqType = opcode;
req->glxCode = X_GLXVendorPrivateWithReply;
req->vendorCode = X_GLXvop_CreateGLXPixmapWithConfigSGIX;
req->screen = fbconfig->screen;
req->fbconfig = fbconfig->fbconfigID;
req->pixmap = pixmap;
req->glxpixmap = xid = XAllocID(dpy);
UnlockDisplay(dpy);
SyncHandle();
}
return xid;
}
PUBLIC GLXContext
glXCreateContextWithConfigSGIX(Display * dpy,
GLXFBConfigSGIX config, int renderType,
GLXContext shareList, Bool allowDirect)
{
GLXContext gc = NULL;
const __GLcontextModes *const fbconfig = (__GLcontextModes *) config;
__GLXscreenConfigs *psc;
if ((dpy == NULL) || (config == NULL)) {
return None;
}
psc = GetGLXScreenConfigs(dpy, fbconfig->screen);
if ((psc != NULL)
&& __glXExtensionBitIsEnabled(psc, SGIX_fbconfig_bit)) {
gc = CreateContext(dpy, NULL, (__GLcontextModes *) config, shareList,
allowDirect, None, False, renderType);
}
return gc;
}
PUBLIC GLXFBConfigSGIX
glXGetFBConfigFromVisualSGIX(Display * dpy, XVisualInfo * vis)
{
__GLXdisplayPrivate *priv;
__GLXscreenConfigs *psc = NULL;
if ((GetGLXPrivScreenConfig(dpy, vis->screen, &priv, &psc) != Success)
&& __glXExtensionBitIsEnabled(psc, SGIX_fbconfig_bit)
&& (psc->configs->fbconfigID != GLX_DONT_CARE)) {
return (GLXFBConfigSGIX) _gl_context_modes_find_visual(psc->configs,
vis->visualid);
}
return NULL;
}
/*
** GLX_SGIX_swap_group
*/
static void
__glXJoinSwapGroupSGIX(Display * dpy, GLXDrawable drawable,
GLXDrawable member)
{
(void) dpy;
(void) drawable;
(void) member;
}
/*
** GLX_SGIX_swap_barrier
*/
static void
__glXBindSwapBarrierSGIX(Display * dpy, GLXDrawable drawable, int barrier)
{
(void) dpy;
(void) drawable;
(void) barrier;
}
static Bool
__glXQueryMaxSwapBarriersSGIX(Display * dpy, int screen, int *max)
{
(void) dpy;
(void) screen;
(void) max;
return False;
}
/*
** GLX_OML_sync_control
*/
static Bool
__glXGetSyncValuesOML(Display * dpy, GLXDrawable drawable,
int64_t * ust, int64_t * msc, int64_t * sbc)
{
#if defined(__DRI_SWAP_BUFFER_COUNTER) && defined(__DRI_MEDIA_STREAM_COUNTER)
__GLXdisplayPrivate *const priv = __glXInitialize(dpy);
if (priv != NULL) {
int i;
__GLXDRIdrawable *pdraw = GetGLXDRIDrawable(dpy, drawable, &i);
__GLXscreenConfigs *const psc = &priv->screenConfigs[i];
assert((pdraw == NULL) || (i != -1));
return ((pdraw && psc->sbc && psc->msc)
&& ((*psc->msc->getMSC) (psc->driScreen, msc) == 0)
&& ((*psc->sbc->getSBC) (pdraw->driDrawable, sbc) == 0)
&& (__glXGetUST(ust) == 0));
}
#else
(void) dpy;
(void) drawable;
(void) ust;
(void) msc;
(void) sbc;
#endif
return False;
}
#ifdef GLX_DIRECT_RENDERING
_X_HIDDEN GLboolean
__driGetMscRateOML(__DRIdrawable * draw,
int32_t * numerator, int32_t * denominator, void *private)
{
#ifdef XF86VIDMODE
__GLXscreenConfigs *psc;
XF86VidModeModeLine mode_line;
int dot_clock;
int i;
__GLXDRIdrawable *glxDraw = private;
psc = glxDraw->psc;
if (XF86VidModeQueryVersion(psc->dpy, &i, &i) &&
XF86VidModeGetModeLine(psc->dpy, psc->scr, &dot_clock, &mode_line)) {
unsigned n = dot_clock * 1000;
unsigned d = mode_line.vtotal * mode_line.htotal;
# define V_INTERLACE 0x010
# define V_DBLSCAN 0x020
if (mode_line.flags & V_INTERLACE)
n *= 2;
else if (mode_line.flags & V_DBLSCAN)
d *= 2;
/* The OML_sync_control spec requires that if the refresh rate is a
* whole number, that the returned numerator be equal to the refresh
* rate and the denominator be 1.
*/
if (n % d == 0) {
n /= d;
d = 1;
}
else {
static const unsigned f[] = { 13, 11, 7, 5, 3, 2, 0 };
/* This is a poor man's way to reduce a fraction. It's far from
* perfect, but it will work well enough for this situation.
*/
for (i = 0; f[i] != 0; i++) {
while (n % f[i] == 0 && d % f[i] == 0) {
d /= f[i];
n /= f[i];
}
}
}
*numerator = n;
*denominator = d;
return True;
}
else
return False;
#else
return False;
#endif
}
#endif
/**
* Determine the refresh rate of the specified drawable and display.
*
* \param dpy Display whose refresh rate is to be determined.
* \param drawable Drawable whose refresh rate is to be determined.
* \param numerator Numerator of the refresh rate.
* \param demoninator Denominator of the refresh rate.
* \return If the refresh rate for the specified display and drawable could
* be calculated, True is returned. Otherwise False is returned.
*
* \note This function is implemented entirely client-side. A lot of other
* functionality is required to export GLX_OML_sync_control, so on
* XFree86 this function can be called for direct-rendering contexts
* when GLX_OML_sync_control appears in the client extension string.
*/
_X_HIDDEN GLboolean
__glXGetMscRateOML(Display * dpy, GLXDrawable drawable,
int32_t * numerator, int32_t * denominator)
{
#if defined( GLX_DIRECT_RENDERING ) && defined( XF86VIDMODE )
__GLXDRIdrawable *draw = GetGLXDRIDrawable(dpy, drawable, NULL);
if (draw == NULL)
return False;
return __driGetMscRateOML(draw->driDrawable, numerator, denominator, draw);
#else
(void) dpy;
(void) drawable;
(void) numerator;
(void) denominator;
#endif
return False;
}
static int64_t
__glXSwapBuffersMscOML(Display * dpy, GLXDrawable drawable,
int64_t target_msc, int64_t divisor, int64_t remainder)
{
#ifdef __DRI_SWAP_BUFFER_COUNTER
int screen;
__GLXDRIdrawable *pdraw = GetGLXDRIDrawable(dpy, drawable, &screen);
__GLXscreenConfigs *const psc = GetGLXScreenConfigs(dpy, screen);
/* The OML_sync_control spec says these should "generate a GLX_BAD_VALUE
* error", but it also says "It [glXSwapBuffersMscOML] will return a value
* of -1 if the function failed because of errors detected in the input
* parameters"
*/
if (divisor < 0 || remainder < 0 || target_msc < 0)
return -1;
if (divisor > 0 && remainder >= divisor)
return -1;
if (pdraw != NULL && psc->counters != NULL)
return (*psc->sbc->swapBuffersMSC) (pdraw->driDrawable, target_msc,
divisor, remainder);
#else
(void) dpy;
(void) drawable;
(void) target_msc;
(void) divisor;
(void) remainder;
#endif
return 0;
}
static Bool
__glXWaitForMscOML(Display * dpy, GLXDrawable drawable,
int64_t target_msc, int64_t divisor,
int64_t remainder, int64_t * ust,
int64_t * msc, int64_t * sbc)
{
#ifdef __DRI_MEDIA_STREAM_COUNTER
int screen = 0;
__GLXDRIdrawable *pdraw = GetGLXDRIDrawable(dpy, drawable, &screen);
__GLXscreenConfigs *const psc = GetGLXScreenConfigs(dpy, screen);
int ret;
/* The OML_sync_control spec says these should "generate a GLX_BAD_VALUE
* error", but the return type in the spec is Bool.
*/
if (divisor < 0 || remainder < 0 || target_msc < 0)
return False;
if (divisor > 0 && remainder >= divisor)
return False;
if (pdraw != NULL && psc->msc != NULL) {
ret = (*psc->msc->waitForMSC) (pdraw->driDrawable, target_msc,
divisor, remainder, msc, sbc);
/* __glXGetUST returns zero on success and non-zero on failure.
* This function returns True on success and False on failure.
*/
return ((ret == 0) && (__glXGetUST(ust) == 0));
}
#else
(void) dpy;
(void) drawable;
(void) target_msc;
(void) divisor;
(void) remainder;
(void) ust;
(void) msc;
(void) sbc;
#endif
return False;
}
static Bool
__glXWaitForSbcOML(Display * dpy, GLXDrawable drawable,
int64_t target_sbc, int64_t * ust,
int64_t * msc, int64_t * sbc)
{
#ifdef __DRI_SWAP_BUFFER_COUNTER
int screen;
__GLXDRIdrawable *pdraw = GetGLXDRIDrawable(dpy, drawable, &screen);
__GLXscreenConfigs *const psc = GetGLXScreenConfigs(dpy, screen);
int ret;
/* The OML_sync_control spec says this should "generate a GLX_BAD_VALUE
* error", but the return type in the spec is Bool.
*/
if (target_sbc < 0)
return False;
if (pdraw != NULL && psc->sbc != NULL) {
ret =
(*psc->sbc->waitForSBC) (pdraw->driDrawable, target_sbc, msc, sbc);
/* __glXGetUST returns zero on success and non-zero on failure.
* This function returns True on success and False on failure.
*/
return ((ret == 0) && (__glXGetUST(ust) == 0));
}
#else
(void) dpy;
(void) drawable;
(void) target_sbc;
(void) ust;
(void) msc;
(void) sbc;
#endif
return False;
}
/**
* GLX_MESA_allocate_memory
*/
/*@{*/
PUBLIC void *
glXAllocateMemoryMESA(Display * dpy, int scrn,
size_t size, float readFreq,
float writeFreq, float priority)
{
#ifdef __DRI_ALLOCATE
__GLXscreenConfigs *const psc = GetGLXScreenConfigs(dpy, scrn);
if (psc && psc->allocate)
return (*psc->allocate->allocateMemory) (psc->__driScreen, size,
readFreq, writeFreq, priority);
#else
(void) dpy;
(void) scrn;
(void) size;
(void) readFreq;
(void) writeFreq;
(void) priority;
#endif /* GLX_DIRECT_RENDERING */
return NULL;
}
PUBLIC void
glXFreeMemoryMESA(Display * dpy, int scrn, void *pointer)
{
#ifdef __DRI_ALLOCATE
__GLXscreenConfigs *const psc = GetGLXScreenConfigs(dpy, scrn);
if (psc && psc->allocate)
(*psc->allocate->freeMemory) (psc->__driScreen, pointer);
#else
(void) dpy;
(void) scrn;
(void) pointer;
#endif /* GLX_DIRECT_RENDERING */
}
PUBLIC GLuint
glXGetMemoryOffsetMESA(Display * dpy, int scrn, const void *pointer)
{
#ifdef __DRI_ALLOCATE
__GLXscreenConfigs *const psc = GetGLXScreenConfigs(dpy, scrn);
if (psc && psc->allocate)
return (*psc->allocate->memoryOffset) (psc->__driScreen, pointer);
#else
(void) dpy;
(void) scrn;
(void) pointer;
#endif /* GLX_DIRECT_RENDERING */
return ~0L;
}
/*@}*/
/**
* Mesa extension stubs. These will help reduce portability problems.
*/
/*@{*/
/**
* Release all buffers associated with the specified GLX drawable.
*
* \todo
* This function was intended for stand-alone Mesa. The issue there is that
* the library doesn't get any notification when a window is closed. In
* DRI there is a similar but slightly different issue. When GLX 1.3 is
* supported, there are 3 different functions to destroy a drawable. It
* should be possible to create GLX protocol (or have it determine which
* protocol to use based on the type of the drawable) to have one function
* do the work of 3. For the direct-rendering case, this function could
* just call the driver's \c __DRIdrawableRec::destroyDrawable function.
* This would reduce the frequency with which \c __driGarbageCollectDrawables
* would need to be used. This really should be done as part of the new DRI
* interface work.
*
* \sa http://oss.sgi.com/projects/ogl-sample/registry/MESA/release_buffers.txt
* __driGarbageCollectDrawables
* glXDestroyGLXPixmap
* glXDestroyPbuffer glXDestroyPixmap glXDestroyWindow
* glXDestroyGLXPbufferSGIX glXDestroyGLXVideoSourceSGIX
*/
static Bool
__glXReleaseBuffersMESA(Display * dpy, GLXDrawable d)
{
(void) dpy;
(void) d;
return False;
}
PUBLIC GLXPixmap
glXCreateGLXPixmapMESA(Display * dpy, XVisualInfo * visual,
Pixmap pixmap, Colormap cmap)
{
(void) dpy;
(void) visual;
(void) pixmap;
(void) cmap;
return 0;
}
/*@}*/
/**
* GLX_MESA_copy_sub_buffer
*/
#define X_GLXvop_CopySubBufferMESA 5154 /* temporary */
static void
__glXCopySubBufferMESA(Display * dpy, GLXDrawable drawable,
int x, int y, int width, int height)
{
xGLXVendorPrivateReq *req;
GLXContext gc;
GLXContextTag tag;
CARD32 *drawable_ptr;
INT32 *x_ptr, *y_ptr, *w_ptr, *h_ptr;
CARD8 opcode;
#ifdef __DRI_COPY_SUB_BUFFER
int screen;
__GLXDRIdrawable *pdraw = GetGLXDRIDrawable(dpy, drawable, &screen);
if (pdraw != NULL) {
__GLXscreenConfigs *const psc = GetGLXScreenConfigs(dpy, screen);
if (psc->driScreen->copySubBuffer != NULL) {
glFlush();
(*psc->driScreen->copySubBuffer) (pdraw, x, y, width, height);
}
return;
}
#endif
opcode = __glXSetupForCommand(dpy);
if (!opcode)
return;
/*
** The calling thread may or may not have a current context. If it
** does, send the context tag so the server can do a flush.
*/
gc = __glXGetCurrentContext();
if ((gc != NULL) && (dpy == gc->currentDpy) &&
((drawable == gc->currentDrawable) ||
(drawable == gc->currentReadable))) {
tag = gc->currentContextTag;
}
else {
tag = 0;
}
LockDisplay(dpy);
GetReqExtra(GLXVendorPrivate, sizeof(CARD32) + sizeof(INT32) * 4, req);
req->reqType = opcode;
req->glxCode = X_GLXVendorPrivate;
req->vendorCode = X_GLXvop_CopySubBufferMESA;
req->contextTag = tag;
drawable_ptr = (CARD32 *) (req + 1);
x_ptr = (INT32 *) (drawable_ptr + 1);
y_ptr = (INT32 *) (drawable_ptr + 2);
w_ptr = (INT32 *) (drawable_ptr + 3);
h_ptr = (INT32 *) (drawable_ptr + 4);
*drawable_ptr = drawable;
*x_ptr = x;
*y_ptr = y;
*w_ptr = width;
*h_ptr = height;
UnlockDisplay(dpy);
SyncHandle();
}
/**
* GLX_EXT_texture_from_pixmap
*/
/*@{*/
static void
__glXBindTexImageEXT(Display * dpy,
GLXDrawable drawable, int buffer, const int *attrib_list)
{
xGLXVendorPrivateReq *req;
GLXContext gc = __glXGetCurrentContext();
CARD32 *drawable_ptr;
INT32 *buffer_ptr;
CARD32 *num_attrib_ptr;
CARD32 *attrib_ptr;
CARD8 opcode;
unsigned int i;
if (gc == NULL)
return;
i = 0;
if (attrib_list) {
while (attrib_list[i * 2] != None)
i++;
}
#ifdef GLX_DIRECT_RENDERING
if (gc->driContext) {
__GLXDRIdrawable *pdraw = GetGLXDRIDrawable(dpy, drawable, NULL);
if (pdraw != NULL) {
if (pdraw->psc->texBuffer->base.version >= 2 &&
pdraw->psc->texBuffer->setTexBuffer2 != NULL) {
(*pdraw->psc->texBuffer->setTexBuffer2) (gc->__driContext,
pdraw->textureTarget,
pdraw->textureFormat,
pdraw->driDrawable);
}
else {
(*pdraw->psc->texBuffer->setTexBuffer) (gc->__driContext,
pdraw->textureTarget,
pdraw->driDrawable);
}
}
return;
}
#endif
opcode = __glXSetupForCommand(dpy);
if (!opcode)
return;
LockDisplay(dpy);
GetReqExtra(GLXVendorPrivate, 12 + 8 * i, req);
req->reqType = opcode;
req->glxCode = X_GLXVendorPrivate;
req->vendorCode = X_GLXvop_BindTexImageEXT;
req->contextTag = gc->currentContextTag;
drawable_ptr = (CARD32 *) (req + 1);
buffer_ptr = (INT32 *) (drawable_ptr + 1);
num_attrib_ptr = (CARD32 *) (buffer_ptr + 1);
attrib_ptr = (CARD32 *) (num_attrib_ptr + 1);
*drawable_ptr = drawable;
*buffer_ptr = buffer;
*num_attrib_ptr = (CARD32) i;
i = 0;
if (attrib_list) {
while (attrib_list[i * 2] != None) {
*attrib_ptr++ = (CARD32) attrib_list[i * 2 + 0];
*attrib_ptr++ = (CARD32) attrib_list[i * 2 + 1];
i++;
}
}
UnlockDisplay(dpy);
SyncHandle();
}
static void
__glXReleaseTexImageEXT(Display * dpy, GLXDrawable drawable, int buffer)
{
xGLXVendorPrivateReq *req;
GLXContext gc = __glXGetCurrentContext();
CARD32 *drawable_ptr;
INT32 *buffer_ptr;
CARD8 opcode;
if (gc == NULL)
return;
#ifdef GLX_DIRECT_RENDERING
if (gc->driContext)
return;
#endif
opcode = __glXSetupForCommand(dpy);
if (!opcode)
return;
LockDisplay(dpy);
GetReqExtra(GLXVendorPrivate, sizeof(CARD32) + sizeof(INT32), req);
req->reqType = opcode;
req->glxCode = X_GLXVendorPrivate;
req->vendorCode = X_GLXvop_ReleaseTexImageEXT;
req->contextTag = gc->currentContextTag;
drawable_ptr = (CARD32 *) (req + 1);
buffer_ptr = (INT32 *) (drawable_ptr + 1);
*drawable_ptr = drawable;
*buffer_ptr = buffer;
UnlockDisplay(dpy);
SyncHandle();
}
/*@}*/
/**
* \c strdup is actually not a standard ANSI C or POSIX routine.
* Irix will not define it if ANSI mode is in effect.
*
* \sa strdup
*/
_X_HIDDEN char *
__glXstrdup(const char *str)
{
char *copy;
copy = (char *) Xmalloc(strlen(str) + 1);
if (!copy)
return NULL;
strcpy(copy, str);
return copy;
}
/*
** glXGetProcAddress support
*/
struct name_address_pair
{
const char *Name;
GLvoid *Address;
};
#define GLX_FUNCTION(f) { # f, (GLvoid *) f }
#define GLX_FUNCTION2(n,f) { # n, (GLvoid *) f }
static const struct name_address_pair GLX_functions[] = {
/*** GLX_VERSION_1_0 ***/
GLX_FUNCTION(glXChooseVisual),
GLX_FUNCTION(glXCopyContext),
GLX_FUNCTION(glXCreateContext),
GLX_FUNCTION(glXCreateGLXPixmap),
GLX_FUNCTION(glXDestroyContext),
GLX_FUNCTION(glXDestroyGLXPixmap),
GLX_FUNCTION(glXGetConfig),
GLX_FUNCTION(glXGetCurrentContext),
GLX_FUNCTION(glXGetCurrentDrawable),
GLX_FUNCTION(glXIsDirect),
GLX_FUNCTION(glXMakeCurrent),
GLX_FUNCTION(glXQueryExtension),
GLX_FUNCTION(glXQueryVersion),
GLX_FUNCTION(glXSwapBuffers),
GLX_FUNCTION(glXUseXFont),
GLX_FUNCTION(glXWaitGL),
GLX_FUNCTION(glXWaitX),
/*** GLX_VERSION_1_1 ***/
GLX_FUNCTION(glXGetClientString),
GLX_FUNCTION(glXQueryExtensionsString),
GLX_FUNCTION(glXQueryServerString),
/*** GLX_VERSION_1_2 ***/
GLX_FUNCTION(glXGetCurrentDisplay),
/*** GLX_VERSION_1_3 ***/
GLX_FUNCTION(glXChooseFBConfig),
GLX_FUNCTION(glXCreateNewContext),
GLX_FUNCTION(glXCreatePbuffer),
GLX_FUNCTION(glXCreatePixmap),
GLX_FUNCTION(glXCreateWindow),
GLX_FUNCTION(glXDestroyPbuffer),
GLX_FUNCTION(glXDestroyPixmap),
GLX_FUNCTION(glXDestroyWindow),
GLX_FUNCTION(glXGetCurrentReadDrawable),
GLX_FUNCTION(glXGetFBConfigAttrib),
GLX_FUNCTION(glXGetFBConfigs),
GLX_FUNCTION(glXGetSelectedEvent),
GLX_FUNCTION(glXGetVisualFromFBConfig),
GLX_FUNCTION(glXMakeContextCurrent),
GLX_FUNCTION(glXQueryContext),
GLX_FUNCTION(glXQueryDrawable),
GLX_FUNCTION(glXSelectEvent),
/*** GLX_SGI_swap_control ***/
GLX_FUNCTION2(glXSwapIntervalSGI, __glXSwapIntervalSGI),
/*** GLX_SGI_video_sync ***/
GLX_FUNCTION2(glXGetVideoSyncSGI, __glXGetVideoSyncSGI),
GLX_FUNCTION2(glXWaitVideoSyncSGI, __glXWaitVideoSyncSGI),
/*** GLX_SGI_make_current_read ***/
GLX_FUNCTION2(glXMakeCurrentReadSGI, glXMakeContextCurrent),
GLX_FUNCTION2(glXGetCurrentReadDrawableSGI, glXGetCurrentReadDrawable),
/*** GLX_EXT_import_context ***/
GLX_FUNCTION(glXFreeContextEXT),
GLX_FUNCTION(glXGetContextIDEXT),
GLX_FUNCTION2(glXGetCurrentDisplayEXT, glXGetCurrentDisplay),
GLX_FUNCTION(glXImportContextEXT),
GLX_FUNCTION2(glXQueryContextInfoEXT, glXQueryContext),
/*** GLX_SGIX_fbconfig ***/
GLX_FUNCTION2(glXGetFBConfigAttribSGIX, glXGetFBConfigAttrib),
GLX_FUNCTION2(glXChooseFBConfigSGIX, glXChooseFBConfig),
GLX_FUNCTION(glXCreateGLXPixmapWithConfigSGIX),
GLX_FUNCTION(glXCreateContextWithConfigSGIX),
GLX_FUNCTION2(glXGetVisualFromFBConfigSGIX, glXGetVisualFromFBConfig),
GLX_FUNCTION(glXGetFBConfigFromVisualSGIX),
/*** GLX_SGIX_pbuffer ***/
GLX_FUNCTION(glXCreateGLXPbufferSGIX),
GLX_FUNCTION(glXDestroyGLXPbufferSGIX),
GLX_FUNCTION(glXQueryGLXPbufferSGIX),
GLX_FUNCTION(glXSelectEventSGIX),
GLX_FUNCTION(glXGetSelectedEventSGIX),
/*** GLX_SGIX_swap_group ***/
GLX_FUNCTION2(glXJoinSwapGroupSGIX, __glXJoinSwapGroupSGIX),
/*** GLX_SGIX_swap_barrier ***/
GLX_FUNCTION2(glXBindSwapBarrierSGIX, __glXBindSwapBarrierSGIX),
GLX_FUNCTION2(glXQueryMaxSwapBarriersSGIX, __glXQueryMaxSwapBarriersSGIX),
/*** GLX_MESA_allocate_memory ***/
GLX_FUNCTION(glXAllocateMemoryMESA),
GLX_FUNCTION(glXFreeMemoryMESA),
GLX_FUNCTION(glXGetMemoryOffsetMESA),
/*** GLX_MESA_copy_sub_buffer ***/
GLX_FUNCTION2(glXCopySubBufferMESA, __glXCopySubBufferMESA),
/*** GLX_MESA_pixmap_colormap ***/
GLX_FUNCTION(glXCreateGLXPixmapMESA),
/*** GLX_MESA_release_buffers ***/
GLX_FUNCTION2(glXReleaseBuffersMESA, __glXReleaseBuffersMESA),
/*** GLX_MESA_swap_control ***/
GLX_FUNCTION2(glXSwapIntervalMESA, __glXSwapIntervalMESA),
GLX_FUNCTION2(glXGetSwapIntervalMESA, __glXGetSwapIntervalMESA),
/*** GLX_MESA_swap_frame_usage ***/
GLX_FUNCTION2(glXBeginFrameTrackingMESA, __glXBeginFrameTrackingMESA),
GLX_FUNCTION2(glXEndFrameTrackingMESA, __glXEndFrameTrackingMESA),
GLX_FUNCTION2(glXGetFrameUsageMESA, __glXGetFrameUsageMESA),
GLX_FUNCTION2(glXQueryFrameTrackingMESA, __glXQueryFrameTrackingMESA),
/*** GLX_ARB_get_proc_address ***/
GLX_FUNCTION(glXGetProcAddressARB),
/*** GLX 1.4 ***/
GLX_FUNCTION2(glXGetProcAddress, glXGetProcAddressARB),
/*** GLX_OML_sync_control ***/
GLX_FUNCTION2(glXWaitForSbcOML, __glXWaitForSbcOML),
GLX_FUNCTION2(glXWaitForMscOML, __glXWaitForMscOML),
GLX_FUNCTION2(glXSwapBuffersMscOML, __glXSwapBuffersMscOML),
GLX_FUNCTION2(glXGetMscRateOML, __glXGetMscRateOML),
GLX_FUNCTION2(glXGetSyncValuesOML, __glXGetSyncValuesOML),
/*** GLX_EXT_texture_from_pixmap ***/
GLX_FUNCTION2(glXBindTexImageEXT, __glXBindTexImageEXT),
GLX_FUNCTION2(glXReleaseTexImageEXT, __glXReleaseTexImageEXT),
#ifdef GLX_DIRECT_RENDERING
/*** DRI configuration ***/
GLX_FUNCTION(glXGetScreenDriver),
GLX_FUNCTION(glXGetDriverConfig),
#endif
{NULL, NULL} /* end of list */
};
static const GLvoid *
get_glx_proc_address(const char *funcName)
{
GLuint i;
/* try static functions */
for (i = 0; GLX_functions[i].Name; i++) {
if (strcmp(GLX_functions[i].Name, funcName) == 0)
return GLX_functions[i].Address;
}
return NULL;
}
/**
* Get the address of a named GL function. This is the pre-GLX 1.4 name for
* \c glXGetProcAddress.
*
* \param procName Name of a GL or GLX function.
* \returns A pointer to the named function
*
* \sa glXGetProcAddress
*/
PUBLIC void (*glXGetProcAddressARB(const GLubyte * procName)) (void)
{
typedef void (*gl_function) (void);
gl_function f;
/* Search the table of GLX and internal functions first. If that
* fails and the supplied name could be a valid core GL name, try
* searching the core GL function table. This check is done to prevent
* DRI based drivers from searching the core GL function table for
* internal API functions.
*/
f = (gl_function) get_glx_proc_address((const char *) procName);
if ((f == NULL) && (procName[0] == 'g') && (procName[1] == 'l')
&& (procName[2] != 'X')) {
f = (gl_function) _glapi_get_proc_address((const char *) procName);
}
return f;
}
/**
* Get the address of a named GL function. This is the GLX 1.4 name for
* \c glXGetProcAddressARB.
*
* \param procName Name of a GL or GLX function.
* \returns A pointer to the named function
*
* \sa glXGetProcAddressARB
*/
PUBLIC void (*glXGetProcAddress(const GLubyte * procName)) (void)
#if defined(__GNUC__) && !defined(GLX_ALIAS_UNSUPPORTED)
__attribute__ ((alias("glXGetProcAddressARB")));
#else
{
return glXGetProcAddressARB(procName);
}
#endif /* __GNUC__ */
#ifdef GLX_DIRECT_RENDERING
/**
* Get the unadjusted system time (UST). Currently, the UST is measured in
* microseconds since Epoc. The actual resolution of the UST may vary from
* system to system, and the units may vary from release to release.
* Drivers should not call this function directly. They should instead use
* \c glXGetProcAddress to obtain a pointer to the function.
*
* \param ust Location to store the 64-bit UST
* \returns Zero on success or a negative errno value on failure.
*
* \sa glXGetProcAddress, PFNGLXGETUSTPROC
*
* \since Internal API version 20030317.
*/
_X_HIDDEN int
__glXGetUST(int64_t * ust)
{
struct timeval tv;
if (ust == NULL) {
return -EFAULT;
}
if (gettimeofday(&tv, NULL) == 0) {
ust[0] = (tv.tv_sec * 1000000) + tv.tv_usec;
return 0;
}
else {
return -errno;
}
}
#endif /* GLX_DIRECT_RENDERING */