| /* |
| * Copyright (C) 2008 Nicolai Haehnle. |
| * Copyright (C) The Weather Channel, Inc. 2002. All Rights Reserved. |
| * |
| * The Weather Channel (TM) funded Tungsten Graphics to develop the |
| * initial release of the Radeon 8500 driver under the XFree86 license. |
| * This notice must be preserved. |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining |
| * a copy of this software and associated documentation files (the |
| * "Software"), to deal in the Software without restriction, including |
| * without limitation the rights to use, copy, modify, merge, publish, |
| * distribute, sublicense, and/or sell copies of the Software, and to |
| * permit persons to whom the Software is furnished to do so, subject to |
| * the following conditions: |
| * |
| * The above copyright notice and this permission notice (including the |
| * next paragraph) shall be included in all copies or substantial |
| * portions of the Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, |
| * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF |
| * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. |
| * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE |
| * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION |
| * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION |
| * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. |
| * |
| */ |
| |
| #ifndef RADEON_TEXTURE_H |
| #define RADEON_TEXTURE_H |
| |
| #include "main/formats.h" |
| |
| |
| struct gl_texture_image *radeonNewTextureImage(GLcontext *ctx); |
| void radeonFreeTexImageData(GLcontext *ctx, struct gl_texture_image *timage); |
| |
| void radeon_teximage_map(radeon_texture_image *image, GLboolean write_enable); |
| void radeon_teximage_unmap(radeon_texture_image *image); |
| void radeonMapTexture(GLcontext *ctx, struct gl_texture_object *texObj); |
| void radeonUnmapTexture(GLcontext *ctx, struct gl_texture_object *texObj); |
| void radeonGenerateMipmap(GLcontext* ctx, GLenum target, struct gl_texture_object *texObj); |
| int radeon_validate_texture_miptree(GLcontext * ctx, struct gl_texture_object *texObj); |
| GLuint radeon_face_for_target(GLenum target); |
| |
| gl_format radeonChooseTextureFormat_mesa(GLcontext * ctx, |
| GLint internalFormat, |
| GLenum format, |
| GLenum type); |
| |
| gl_format radeonChooseTextureFormat(GLcontext * ctx, |
| GLint internalFormat, |
| GLenum format, |
| GLenum type, GLboolean fbo); |
| |
| void radeonTexImage1D(GLcontext * ctx, GLenum target, GLint level, |
| GLint internalFormat, |
| GLint width, GLint border, |
| GLenum format, GLenum type, const GLvoid * pixels, |
| const struct gl_pixelstore_attrib *packing, |
| struct gl_texture_object *texObj, |
| struct gl_texture_image *texImage); |
| void radeonTexImage2D(GLcontext * ctx, GLenum target, GLint level, |
| GLint internalFormat, |
| GLint width, GLint height, GLint border, |
| GLenum format, GLenum type, const GLvoid * pixels, |
| const struct gl_pixelstore_attrib *packing, |
| struct gl_texture_object *texObj, |
| struct gl_texture_image *texImage); |
| void radeonCompressedTexImage2D(GLcontext * ctx, GLenum target, |
| GLint level, GLint internalFormat, |
| GLint width, GLint height, GLint border, |
| GLsizei imageSize, const GLvoid * data, |
| struct gl_texture_object *texObj, |
| struct gl_texture_image *texImage); |
| void radeonTexImage3D(GLcontext * ctx, GLenum target, GLint level, |
| GLint internalFormat, |
| GLint width, GLint height, GLint depth, |
| GLint border, |
| GLenum format, GLenum type, const GLvoid * pixels, |
| const struct gl_pixelstore_attrib *packing, |
| struct gl_texture_object *texObj, |
| struct gl_texture_image *texImage); |
| void radeonTexSubImage1D(GLcontext * ctx, GLenum target, GLint level, |
| GLint xoffset, |
| GLsizei width, |
| GLenum format, GLenum type, |
| const GLvoid * pixels, |
| const struct gl_pixelstore_attrib *packing, |
| struct gl_texture_object *texObj, |
| struct gl_texture_image *texImage); |
| void radeonTexSubImage2D(GLcontext * ctx, GLenum target, GLint level, |
| GLint xoffset, GLint yoffset, |
| GLsizei width, GLsizei height, |
| GLenum format, GLenum type, |
| const GLvoid * pixels, |
| const struct gl_pixelstore_attrib *packing, |
| struct gl_texture_object *texObj, |
| struct gl_texture_image *texImage); |
| void radeonCompressedTexSubImage2D(GLcontext * ctx, GLenum target, |
| GLint level, GLint xoffset, |
| GLint yoffset, GLsizei width, |
| GLsizei height, GLenum format, |
| GLsizei imageSize, const GLvoid * data, |
| struct gl_texture_object *texObj, |
| struct gl_texture_image *texImage); |
| |
| void radeonTexSubImage3D(GLcontext * ctx, GLenum target, GLint level, |
| GLint xoffset, GLint yoffset, GLint zoffset, |
| GLsizei width, GLsizei height, GLsizei depth, |
| GLenum format, GLenum type, |
| const GLvoid * pixels, |
| const struct gl_pixelstore_attrib *packing, |
| struct gl_texture_object *texObj, |
| struct gl_texture_image *texImage); |
| |
| void radeonGetTexImage(GLcontext * ctx, GLenum target, GLint level, |
| GLenum format, GLenum type, GLvoid * pixels, |
| struct gl_texture_object *texObj, |
| struct gl_texture_image *texImage); |
| void radeonGetCompressedTexImage(GLcontext *ctx, GLenum target, GLint level, |
| GLvoid *pixels, |
| struct gl_texture_object *texObj, |
| struct gl_texture_image *texImage); |
| |
| #endif |