| /* |
| * Mesa 3-D graphics library |
| * Version: 6.5.2 |
| * |
| * Copyright (C) 1999-2006 Brian Paul All Rights Reserved. |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining a |
| * copy of this software and associated documentation files (the "Software"), |
| * to deal in the Software without restriction, including without limitation |
| * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
| * and/or sell copies of the Software, and to permit persons to whom the |
| * Software is furnished to do so, subject to the following conditions: |
| * |
| * The above copyright notice and this permission notice shall be included |
| * in all copies or substantial portions of the Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS |
| * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
| * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN |
| * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN |
| * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. |
| */ |
| |
| /** |
| * \file program.c |
| * Vertex and fragment program support functions. |
| * \author Brian Paul |
| */ |
| |
| |
| /** |
| * \mainpage Mesa vertex and fragment program module |
| * |
| * This module or directory contains most of the code for vertex and |
| * fragment programs and shaders, including state management, parsers, |
| * and (some) software routines for executing programs |
| */ |
| |
| #ifndef PROGRAM_H |
| #define PROGRAM_H |
| |
| #include "mtypes.h" |
| |
| |
| /* for GL_ARB_v_p and GL_ARB_f_p SWZ instruction */ |
| #define SWIZZLE_X 0 |
| #define SWIZZLE_Y 1 |
| #define SWIZZLE_Z 2 |
| #define SWIZZLE_W 3 |
| #define SWIZZLE_ZERO 4 /* keep these values together: KW */ |
| #define SWIZZLE_ONE 5 /* keep these values together: KW */ |
| |
| #define MAKE_SWIZZLE4(a,b,c,d) (((a)<<0) | ((b)<<3) | ((c)<<6) | ((d)<<9)) |
| #define SWIZZLE_NOOP MAKE_SWIZZLE4(0,1,2,3) |
| #define GET_SWZ(swz, idx) (((swz) >> ((idx)*3)) & 0x7) |
| #define GET_BIT(msk, idx) (((msk) >> (idx)) & 0x1) |
| |
| |
| #define WRITEMASK_X 0x1 |
| #define WRITEMASK_Y 0x2 |
| #define WRITEMASK_XY 0x3 |
| #define WRITEMASK_Z 0x4 |
| #define WRITEMASK_XZ 0x5 |
| #define WRITEMASK_YZ 0x6 |
| #define WRITEMASK_XYZ 0x7 |
| #define WRITEMASK_W 0x8 |
| #define WRITEMASK_XW 0x9 |
| #define WRITEMASK_YW 0xa |
| #define WRITEMASK_XYW 0xb |
| #define WRITEMASK_ZW 0xc |
| #define WRITEMASK_XZW 0xd |
| #define WRITEMASK_YZW 0xe |
| #define WRITEMASK_XYZW 0xf |
| |
| |
| extern struct gl_program _mesa_DummyProgram; |
| |
| |
| /* |
| * Internal functions |
| */ |
| |
| extern void |
| _mesa_init_program(GLcontext *ctx); |
| |
| extern void |
| _mesa_free_program_data(GLcontext *ctx); |
| |
| extern void |
| _mesa_set_program_error(GLcontext *ctx, GLint pos, const char *string); |
| |
| extern const GLubyte * |
| _mesa_find_line_column(const GLubyte *string, const GLubyte *pos, |
| GLint *line, GLint *col); |
| |
| |
| extern struct gl_program * |
| _mesa_init_vertex_program(GLcontext *ctx, |
| struct gl_vertex_program *prog, |
| GLenum target, GLuint id); |
| |
| extern struct gl_program * |
| _mesa_init_fragment_program(GLcontext *ctx, |
| struct gl_fragment_program *prog, |
| GLenum target, GLuint id); |
| |
| extern struct gl_program * |
| _mesa_new_program(GLcontext *ctx, GLenum target, GLuint id); |
| |
| extern void |
| _mesa_delete_program(GLcontext *ctx, struct gl_program *prog); |
| |
| extern struct gl_program * |
| _mesa_lookup_program(GLcontext *ctx, GLuint id); |
| |
| extern struct prog_instruction * |
| _mesa_alloc_instructions(GLuint numInst); |
| |
| extern struct prog_instruction * |
| _mesa_realloc_instructions(struct prog_instruction *oldInst, |
| GLuint numOldInst, GLuint numNewInst); |
| |
| |
| /** |
| * Used for describing GL state referenced from inside ARB vertex and |
| * fragment programs. |
| * A string such as "state.light[0].ambient" gets translated into a |
| * sequence of tokens such as [ STATE_LIGHT, 0, STATE_AMBIENT ]. |
| */ |
| typedef enum gl_state_index_ { |
| STATE_MATERIAL = 100, /* start at 100 so small ints are seen as ints */ |
| |
| STATE_LIGHT, |
| STATE_LIGHTMODEL_AMBIENT, |
| STATE_LIGHTMODEL_SCENECOLOR, |
| STATE_LIGHTPROD, |
| |
| STATE_TEXGEN, |
| |
| STATE_FOG_COLOR, |
| STATE_FOG_PARAMS, |
| |
| STATE_CLIPPLANE, |
| |
| STATE_POINT_SIZE, |
| STATE_POINT_ATTENUATION, |
| |
| STATE_MATRIX, |
| STATE_MODELVIEW, |
| STATE_PROJECTION, |
| STATE_MVP, |
| STATE_TEXTURE, |
| STATE_PROGRAM, |
| STATE_MATRIX_INVERSE, |
| STATE_MATRIX_TRANSPOSE, |
| STATE_MATRIX_INVTRANS, |
| |
| STATE_AMBIENT, |
| STATE_DIFFUSE, |
| STATE_SPECULAR, |
| STATE_EMISSION, |
| STATE_SHININESS, |
| STATE_HALF, |
| |
| STATE_POSITION, |
| STATE_ATTENUATION, |
| STATE_SPOT_DIRECTION, |
| |
| STATE_TEXGEN_EYE_S, |
| STATE_TEXGEN_EYE_T, |
| STATE_TEXGEN_EYE_R, |
| STATE_TEXGEN_EYE_Q, |
| STATE_TEXGEN_OBJECT_S, |
| STATE_TEXGEN_OBJECT_T, |
| STATE_TEXGEN_OBJECT_R, |
| STATE_TEXGEN_OBJECT_Q, |
| |
| STATE_TEXENV_COLOR, |
| |
| STATE_DEPTH_RANGE, |
| |
| STATE_VERTEX_PROGRAM, |
| STATE_FRAGMENT_PROGRAM, |
| |
| STATE_ENV, |
| STATE_LOCAL, |
| |
| STATE_INTERNAL, /* Mesa additions */ |
| STATE_NORMAL_SCALE, |
| STATE_TEXRECT_SCALE, |
| STATE_POSITION_NORMALIZED, /* normalized light position */ |
| STATE_INTERNAL_DRIVER /* first available state index for drivers (must be last) */ |
| } gl_state_index; |
| |
| |
| |
| /** |
| * Named program parameters |
| * Used for NV_fragment_program "DEFINE"d constants and "DECLARE"d parameters, |
| * and ARB_fragment_program global state references. For the later, Name |
| * might be "state.light[0].diffuse", for example. |
| */ |
| struct gl_program_parameter |
| { |
| const char *Name; /**< Null-terminated string */ |
| enum register_file Type; /**< PROGRAM_NAMED_PARAM, CONSTANT or STATE_VAR */ |
| /** |
| * A sequence of STATE_* tokens and integers to identify GL state. |
| */ |
| gl_state_index StateIndexes[6]; |
| }; |
| |
| |
| /** |
| * A list of the above program_parameter instances. |
| */ |
| struct gl_program_parameter_list |
| { |
| GLuint Size; /**< allocated size of Parameters, ParameterValues */ |
| GLuint NumParameters; /**< number of parameters in arrays */ |
| struct gl_program_parameter *Parameters; /**< Array [Size] */ |
| GLfloat (*ParameterValues)[4]; /**< Array [Size] of GLfloat[4] */ |
| GLbitfield StateFlags; /**< _NEW_* flags indicating which state changes |
| might invalidate ParameterValues[] */ |
| }; |
| |
| |
| /* |
| * Program parameter functions |
| */ |
| |
| extern struct gl_program_parameter_list * |
| _mesa_new_parameter_list(void); |
| |
| extern void |
| _mesa_free_parameter_list(struct gl_program_parameter_list *paramList); |
| |
| extern GLint |
| _mesa_add_named_parameter(struct gl_program_parameter_list *paramList, |
| const char *name, const GLfloat values[4]); |
| |
| extern GLint |
| _mesa_add_named_constant(struct gl_program_parameter_list *paramList, |
| const char *name, const GLfloat values[4], |
| GLuint size); |
| |
| extern GLint |
| _mesa_add_unnamed_constant(struct gl_program_parameter_list *paramList, |
| const GLfloat values[4], GLuint size, |
| GLuint *swizzleOut); |
| |
| extern GLint |
| _mesa_add_uniform(struct gl_program_parameter_list *paramList, |
| const char *name, GLuint size); |
| |
| extern GLint |
| _mesa_add_varying(struct gl_program_parameter_list *paramList, |
| const char *name, GLuint size); |
| |
| extern GLint |
| _mesa_add_state_reference(struct gl_program_parameter_list *paramList, |
| const GLint *stateTokens); |
| |
| extern GLfloat * |
| _mesa_lookup_parameter_value(const struct gl_program_parameter_list *paramList, |
| GLsizei nameLen, const char *name); |
| |
| extern GLint |
| _mesa_lookup_parameter_index(const struct gl_program_parameter_list *paramList, |
| GLsizei nameLen, const char *name); |
| |
| extern GLboolean |
| _mesa_lookup_parameter_constant(const struct gl_program_parameter_list *paramList, |
| const GLfloat v[], GLsizei vSize, |
| GLint *posOut, GLuint *swizzleOut); |
| |
| extern void |
| _mesa_load_state_parameters(GLcontext *ctx, |
| struct gl_program_parameter_list *paramList); |
| |
| extern void |
| _mesa_print_instruction(const struct prog_instruction *inst); |
| |
| void |
| _mesa_print_alu_instruction(const struct prog_instruction *inst, |
| const char *opcode_string, |
| GLuint numRegs); |
| |
| extern void |
| _mesa_print_program(const struct gl_program *prog); |
| |
| extern void |
| _mesa_print_program_parameters(GLcontext *ctx, const struct gl_program *prog); |
| |
| |
| /* |
| * API functions common to ARB/NV_vertex/fragment_program |
| */ |
| |
| extern void GLAPIENTRY |
| _mesa_BindProgram(GLenum target, GLuint id); |
| |
| extern void GLAPIENTRY |
| _mesa_DeletePrograms(GLsizei n, const GLuint *ids); |
| |
| extern void GLAPIENTRY |
| _mesa_GenPrograms(GLsizei n, GLuint *ids); |
| |
| |
| |
| /* |
| * GL_MESA_program_debug |
| */ |
| |
| extern void |
| _mesa_ProgramCallbackMESA(GLenum target, GLprogramcallbackMESA callback, |
| GLvoid *data); |
| |
| extern void |
| _mesa_GetProgramRegisterfvMESA(GLenum target, GLsizei len, |
| const GLubyte *registerName, GLfloat *v); |
| |
| |
| #endif /* PROGRAM_H */ |