| /* |
| * Mesa 3-D graphics library |
| * Version: 7.0 |
| * |
| * Copyright (C) 1999-2007 Brian Paul All Rights Reserved. |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining a |
| * copy of this software and associated documentation files (the "Software"), |
| * to deal in the Software without restriction, including without limitation |
| * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
| * and/or sell copies of the Software, and to permit persons to whom the |
| * Software is furnished to do so, subject to the following conditions: |
| * |
| * The above copyright notice and this permission notice shall be included |
| * in all copies or substantial portions of the Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS |
| * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
| * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN |
| * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN |
| * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. |
| */ |
| |
| |
| /** |
| * \file image.c |
| * Image handling. |
| */ |
| |
| |
| #include "glheader.h" |
| #include "colormac.h" |
| #include "context.h" |
| #include "image.h" |
| #include "imports.h" |
| #include "histogram.h" |
| #include "macros.h" |
| #include "pixel.h" |
| |
| |
| /** |
| * NOTE: |
| * Normally, BYTE_TO_FLOAT(0) returns 0.00392 That causes problems when |
| * we later convert the float to a packed integer value (such as for |
| * GL_RGB5_A1) because we'll wind up with a non-zero value. |
| * |
| * We redefine the macros here so zero is handled correctly. |
| */ |
| #undef BYTE_TO_FLOAT |
| #define BYTE_TO_FLOAT(B) ((B) == 0 ? 0.0F : ((2.0F * (B) + 1.0F) * (1.0F/255.0F))) |
| |
| #undef SHORT_TO_FLOAT |
| #define SHORT_TO_FLOAT(S) ((S) == 0 ? 0.0F : ((2.0F * (S) + 1.0F) * (1.0F/65535.0F))) |
| |
| |
| |
| /** Compute ceiling of integer quotient of A divided by B. */ |
| #define CEILING( A, B ) ( (A) % (B) == 0 ? (A)/(B) : (A)/(B)+1 ) |
| |
| |
| /** |
| * \return GL_TRUE if type is packed pixel type, GL_FALSE otherwise. |
| */ |
| static GLboolean |
| _mesa_type_is_packed(GLenum type) |
| { |
| switch (type) { |
| case GL_UNSIGNED_BYTE_3_3_2: |
| case GL_UNSIGNED_BYTE_2_3_3_REV: |
| case GL_UNSIGNED_SHORT_5_6_5: |
| case GL_UNSIGNED_SHORT_5_6_5_REV: |
| case GL_UNSIGNED_SHORT_4_4_4_4: |
| case GL_UNSIGNED_SHORT_4_4_4_4_REV: |
| case GL_UNSIGNED_SHORT_5_5_5_1: |
| case GL_UNSIGNED_SHORT_1_5_5_5_REV: |
| case GL_UNSIGNED_INT_8_8_8_8: |
| case GL_UNSIGNED_INT_8_8_8_8_REV: |
| case GL_UNSIGNED_INT_10_10_10_2: |
| case GL_UNSIGNED_INT_2_10_10_10_REV: |
| case GL_UNSIGNED_SHORT_8_8_MESA: |
| case GL_UNSIGNED_SHORT_8_8_REV_MESA: |
| case GL_UNSIGNED_INT_24_8_EXT: |
| return GL_TRUE; |
| } |
| |
| return GL_FALSE; |
| } |
| |
| /** |
| * Flip the 8 bits in each byte of the given array. |
| * |
| * \param p array. |
| * \param n number of bytes. |
| * |
| * \todo try this trick to flip bytes someday: |
| * \code |
| * v = ((v & 0x55555555) << 1) | ((v >> 1) & 0x55555555); |
| * v = ((v & 0x33333333) << 2) | ((v >> 2) & 0x33333333); |
| * v = ((v & 0x0f0f0f0f) << 4) | ((v >> 4) & 0x0f0f0f0f); |
| * \endcode |
| */ |
| static void |
| flip_bytes( GLubyte *p, GLuint n ) |
| { |
| GLuint i, a, b; |
| for (i = 0; i < n; i++) { |
| b = (GLuint) p[i]; /* words are often faster than bytes */ |
| a = ((b & 0x01) << 7) | |
| ((b & 0x02) << 5) | |
| ((b & 0x04) << 3) | |
| ((b & 0x08) << 1) | |
| ((b & 0x10) >> 1) | |
| ((b & 0x20) >> 3) | |
| ((b & 0x40) >> 5) | |
| ((b & 0x80) >> 7); |
| p[i] = (GLubyte) a; |
| } |
| } |
| |
| |
| /** |
| * Flip the order of the 2 bytes in each word in the given array. |
| * |
| * \param p array. |
| * \param n number of words. |
| */ |
| void |
| _mesa_swap2( GLushort *p, GLuint n ) |
| { |
| GLuint i; |
| for (i = 0; i < n; i++) { |
| p[i] = (p[i] >> 8) | ((p[i] << 8) & 0xff00); |
| } |
| } |
| |
| |
| |
| /* |
| * Flip the order of the 4 bytes in each word in the given array. |
| */ |
| void |
| _mesa_swap4( GLuint *p, GLuint n ) |
| { |
| GLuint i, a, b; |
| for (i = 0; i < n; i++) { |
| b = p[i]; |
| a = (b >> 24) |
| | ((b >> 8) & 0xff00) |
| | ((b << 8) & 0xff0000) |
| | ((b << 24) & 0xff000000); |
| p[i] = a; |
| } |
| } |
| |
| |
| /** |
| * Get the size of a GL data type. |
| * |
| * \param type GL data type. |
| * |
| * \return the size, in bytes, of the given data type, 0 if a GL_BITMAP, or -1 |
| * if an invalid type enum. |
| */ |
| GLint |
| _mesa_sizeof_type( GLenum type ) |
| { |
| switch (type) { |
| case GL_BITMAP: |
| return 0; |
| case GL_UNSIGNED_BYTE: |
| return sizeof(GLubyte); |
| case GL_BYTE: |
| return sizeof(GLbyte); |
| case GL_UNSIGNED_SHORT: |
| return sizeof(GLushort); |
| case GL_SHORT: |
| return sizeof(GLshort); |
| case GL_UNSIGNED_INT: |
| return sizeof(GLuint); |
| case GL_INT: |
| return sizeof(GLint); |
| case GL_FLOAT: |
| return sizeof(GLfloat); |
| case GL_HALF_FLOAT_ARB: |
| return sizeof(GLhalfARB); |
| default: |
| return -1; |
| } |
| } |
| |
| |
| /** |
| * Same as _mesa_sizeof_type() but also accepting the packed pixel |
| * format data types. |
| */ |
| GLint |
| _mesa_sizeof_packed_type( GLenum type ) |
| { |
| switch (type) { |
| case GL_BITMAP: |
| return 0; |
| case GL_UNSIGNED_BYTE: |
| return sizeof(GLubyte); |
| case GL_BYTE: |
| return sizeof(GLbyte); |
| case GL_UNSIGNED_SHORT: |
| return sizeof(GLushort); |
| case GL_SHORT: |
| return sizeof(GLshort); |
| case GL_UNSIGNED_INT: |
| return sizeof(GLuint); |
| case GL_INT: |
| return sizeof(GLint); |
| case GL_HALF_FLOAT_ARB: |
| return sizeof(GLhalfARB); |
| case GL_FLOAT: |
| return sizeof(GLfloat); |
| case GL_UNSIGNED_BYTE_3_3_2: |
| return sizeof(GLubyte); |
| case GL_UNSIGNED_BYTE_2_3_3_REV: |
| return sizeof(GLubyte); |
| case GL_UNSIGNED_SHORT_5_6_5: |
| return sizeof(GLushort); |
| case GL_UNSIGNED_SHORT_5_6_5_REV: |
| return sizeof(GLushort); |
| case GL_UNSIGNED_SHORT_4_4_4_4: |
| return sizeof(GLushort); |
| case GL_UNSIGNED_SHORT_4_4_4_4_REV: |
| return sizeof(GLushort); |
| case GL_UNSIGNED_SHORT_5_5_5_1: |
| return sizeof(GLushort); |
| case GL_UNSIGNED_SHORT_1_5_5_5_REV: |
| return sizeof(GLushort); |
| case GL_UNSIGNED_INT_8_8_8_8: |
| return sizeof(GLuint); |
| case GL_UNSIGNED_INT_8_8_8_8_REV: |
| return sizeof(GLuint); |
| case GL_UNSIGNED_INT_10_10_10_2: |
| return sizeof(GLuint); |
| case GL_UNSIGNED_INT_2_10_10_10_REV: |
| return sizeof(GLuint); |
| case GL_UNSIGNED_SHORT_8_8_MESA: |
| case GL_UNSIGNED_SHORT_8_8_REV_MESA: |
| return sizeof(GLushort); |
| case GL_UNSIGNED_INT_24_8_EXT: |
| return sizeof(GLuint); |
| default: |
| return -1; |
| } |
| } |
| |
| |
| /** |
| * Get the number of components in a pixel format. |
| * |
| * \param format pixel format. |
| * |
| * \return the number of components in the given format, or -1 if a bad format. |
| */ |
| GLint |
| _mesa_components_in_format( GLenum format ) |
| { |
| switch (format) { |
| case GL_COLOR_INDEX: |
| case GL_COLOR_INDEX1_EXT: |
| case GL_COLOR_INDEX2_EXT: |
| case GL_COLOR_INDEX4_EXT: |
| case GL_COLOR_INDEX8_EXT: |
| case GL_COLOR_INDEX12_EXT: |
| case GL_COLOR_INDEX16_EXT: |
| case GL_STENCIL_INDEX: |
| case GL_DEPTH_COMPONENT: |
| case GL_RED: |
| case GL_GREEN: |
| case GL_BLUE: |
| case GL_ALPHA: |
| case GL_LUMINANCE: |
| case GL_INTENSITY: |
| return 1; |
| case GL_LUMINANCE_ALPHA: |
| return 2; |
| case GL_RGB: |
| return 3; |
| case GL_RGBA: |
| return 4; |
| case GL_BGR: |
| return 3; |
| case GL_BGRA: |
| return 4; |
| case GL_ABGR_EXT: |
| return 4; |
| case GL_YCBCR_MESA: |
| return 2; |
| case GL_DEPTH_STENCIL_EXT: |
| return 2; |
| default: |
| return -1; |
| } |
| } |
| |
| |
| /** |
| * Get the bytes per pixel of pixel format type pair. |
| * |
| * \param format pixel format. |
| * \param type pixel type. |
| * |
| * \return bytes per pixel, or -1 if a bad format or type was given. |
| */ |
| GLint |
| _mesa_bytes_per_pixel( GLenum format, GLenum type ) |
| { |
| GLint comps = _mesa_components_in_format( format ); |
| if (comps < 0) |
| return -1; |
| |
| switch (type) { |
| case GL_BITMAP: |
| return 0; /* special case */ |
| case GL_BYTE: |
| case GL_UNSIGNED_BYTE: |
| return comps * sizeof(GLubyte); |
| case GL_SHORT: |
| case GL_UNSIGNED_SHORT: |
| return comps * sizeof(GLshort); |
| case GL_INT: |
| case GL_UNSIGNED_INT: |
| return comps * sizeof(GLint); |
| case GL_FLOAT: |
| return comps * sizeof(GLfloat); |
| case GL_HALF_FLOAT_ARB: |
| return comps * sizeof(GLhalfARB); |
| case GL_UNSIGNED_BYTE_3_3_2: |
| case GL_UNSIGNED_BYTE_2_3_3_REV: |
| if (format == GL_RGB || format == GL_BGR) |
| return sizeof(GLubyte); |
| else |
| return -1; /* error */ |
| case GL_UNSIGNED_SHORT_5_6_5: |
| case GL_UNSIGNED_SHORT_5_6_5_REV: |
| if (format == GL_RGB || format == GL_BGR) |
| return sizeof(GLushort); |
| else |
| return -1; /* error */ |
| case GL_UNSIGNED_SHORT_4_4_4_4: |
| case GL_UNSIGNED_SHORT_4_4_4_4_REV: |
| case GL_UNSIGNED_SHORT_5_5_5_1: |
| case GL_UNSIGNED_SHORT_1_5_5_5_REV: |
| if (format == GL_RGBA || format == GL_BGRA || format == GL_ABGR_EXT) |
| return sizeof(GLushort); |
| else |
| return -1; |
| case GL_UNSIGNED_INT_8_8_8_8: |
| case GL_UNSIGNED_INT_8_8_8_8_REV: |
| case GL_UNSIGNED_INT_10_10_10_2: |
| case GL_UNSIGNED_INT_2_10_10_10_REV: |
| if (format == GL_RGBA || format == GL_BGRA || format == GL_ABGR_EXT) |
| return sizeof(GLuint); |
| else |
| return -1; |
| case GL_UNSIGNED_SHORT_8_8_MESA: |
| case GL_UNSIGNED_SHORT_8_8_REV_MESA: |
| if (format == GL_YCBCR_MESA) |
| return sizeof(GLushort); |
| else |
| return -1; |
| case GL_UNSIGNED_INT_24_8_EXT: |
| if (format == GL_DEPTH_STENCIL_EXT) |
| return sizeof(GLuint); |
| else |
| return -1; |
| default: |
| return -1; |
| } |
| } |
| |
| |
| /** |
| * Test for a legal pixel format and type. |
| * |
| * \param format pixel format. |
| * \param type pixel type. |
| * |
| * \return GL_TRUE if the given pixel format and type are legal, or GL_FALSE |
| * otherwise. |
| */ |
| GLboolean |
| _mesa_is_legal_format_and_type( GLcontext *ctx, GLenum format, GLenum type ) |
| { |
| switch (format) { |
| case GL_COLOR_INDEX: |
| case GL_STENCIL_INDEX: |
| switch (type) { |
| case GL_BITMAP: |
| case GL_BYTE: |
| case GL_UNSIGNED_BYTE: |
| case GL_SHORT: |
| case GL_UNSIGNED_SHORT: |
| case GL_INT: |
| case GL_UNSIGNED_INT: |
| case GL_FLOAT: |
| return GL_TRUE; |
| case GL_HALF_FLOAT_ARB: |
| return ctx->Extensions.ARB_half_float_pixel; |
| default: |
| return GL_FALSE; |
| } |
| case GL_RED: |
| case GL_GREEN: |
| case GL_BLUE: |
| case GL_ALPHA: |
| #if 0 /* not legal! see table 3.6 of the 1.5 spec */ |
| case GL_INTENSITY: |
| #endif |
| case GL_LUMINANCE: |
| case GL_LUMINANCE_ALPHA: |
| case GL_DEPTH_COMPONENT: |
| switch (type) { |
| case GL_BYTE: |
| case GL_UNSIGNED_BYTE: |
| case GL_SHORT: |
| case GL_UNSIGNED_SHORT: |
| case GL_INT: |
| case GL_UNSIGNED_INT: |
| case GL_FLOAT: |
| return GL_TRUE; |
| case GL_HALF_FLOAT_ARB: |
| return ctx->Extensions.ARB_half_float_pixel; |
| default: |
| return GL_FALSE; |
| } |
| case GL_RGB: |
| switch (type) { |
| case GL_BYTE: |
| case GL_UNSIGNED_BYTE: |
| case GL_SHORT: |
| case GL_UNSIGNED_SHORT: |
| case GL_INT: |
| case GL_UNSIGNED_INT: |
| case GL_FLOAT: |
| case GL_UNSIGNED_BYTE_3_3_2: |
| case GL_UNSIGNED_BYTE_2_3_3_REV: |
| case GL_UNSIGNED_SHORT_5_6_5: |
| case GL_UNSIGNED_SHORT_5_6_5_REV: |
| return GL_TRUE; |
| case GL_HALF_FLOAT_ARB: |
| return ctx->Extensions.ARB_half_float_pixel; |
| default: |
| return GL_FALSE; |
| } |
| case GL_BGR: |
| switch (type) { |
| /* NOTE: no packed types are supported with BGR. That's |
| * intentional, according to the GL spec. |
| */ |
| case GL_BYTE: |
| case GL_UNSIGNED_BYTE: |
| case GL_SHORT: |
| case GL_UNSIGNED_SHORT: |
| case GL_INT: |
| case GL_UNSIGNED_INT: |
| case GL_FLOAT: |
| return GL_TRUE; |
| case GL_HALF_FLOAT_ARB: |
| return ctx->Extensions.ARB_half_float_pixel; |
| default: |
| return GL_FALSE; |
| } |
| case GL_RGBA: |
| case GL_BGRA: |
| case GL_ABGR_EXT: |
| switch (type) { |
| case GL_BYTE: |
| case GL_UNSIGNED_BYTE: |
| case GL_SHORT: |
| case GL_UNSIGNED_SHORT: |
| case GL_INT: |
| case GL_UNSIGNED_INT: |
| case GL_FLOAT: |
| case GL_UNSIGNED_SHORT_4_4_4_4: |
| case GL_UNSIGNED_SHORT_4_4_4_4_REV: |
| case GL_UNSIGNED_SHORT_5_5_5_1: |
| case GL_UNSIGNED_SHORT_1_5_5_5_REV: |
| case GL_UNSIGNED_INT_8_8_8_8: |
| case GL_UNSIGNED_INT_8_8_8_8_REV: |
| case GL_UNSIGNED_INT_10_10_10_2: |
| case GL_UNSIGNED_INT_2_10_10_10_REV: |
| return GL_TRUE; |
| case GL_HALF_FLOAT_ARB: |
| return ctx->Extensions.ARB_half_float_pixel; |
| default: |
| return GL_FALSE; |
| } |
| case GL_YCBCR_MESA: |
| if (type == GL_UNSIGNED_SHORT_8_8_MESA || |
| type == GL_UNSIGNED_SHORT_8_8_REV_MESA) |
| return GL_TRUE; |
| else |
| return GL_FALSE; |
| case GL_DEPTH_STENCIL_EXT: |
| if (ctx->Extensions.EXT_packed_depth_stencil |
| && type == GL_UNSIGNED_INT_24_8_EXT) |
| return GL_TRUE; |
| else |
| return GL_FALSE; |
| default: |
| ; /* fall-through */ |
| } |
| return GL_FALSE; |
| } |
| |
| |
| /** |
| * Return the address of a specific pixel in an image (1D, 2D or 3D). |
| * |
| * Pixel unpacking/packing parameters are observed according to \p packing. |
| * |
| * \param dimensions either 1, 2 or 3 to indicate dimensionality of image |
| * \param image starting address of image data |
| * \param width the image width |
| * \param height theimage height |
| * \param format the pixel format |
| * \param type the pixel data type |
| * \param packing the pixelstore attributes |
| * \param img which image in the volume (0 for 1D or 2D images) |
| * \param row row of pixel in the image (0 for 1D images) |
| * \param column column of pixel in the image |
| * |
| * \return address of pixel on success, or NULL on error. |
| * |
| * \sa gl_pixelstore_attrib. |
| */ |
| GLvoid * |
| _mesa_image_address( GLuint dimensions, |
| const struct gl_pixelstore_attrib *packing, |
| const GLvoid *image, |
| GLsizei width, GLsizei height, |
| GLenum format, GLenum type, |
| GLint img, GLint row, GLint column ) |
| { |
| GLint alignment; /* 1, 2 or 4 */ |
| GLint pixels_per_row; |
| GLint rows_per_image; |
| GLint skiprows; |
| GLint skippixels; |
| GLint skipimages; /* for 3-D volume images */ |
| GLubyte *pixel_addr; |
| |
| ASSERT(dimensions >= 1 && dimensions <= 3); |
| |
| alignment = packing->Alignment; |
| if (packing->RowLength > 0) { |
| pixels_per_row = packing->RowLength; |
| } |
| else { |
| pixels_per_row = width; |
| } |
| if (packing->ImageHeight > 0) { |
| rows_per_image = packing->ImageHeight; |
| } |
| else { |
| rows_per_image = height; |
| } |
| |
| skippixels = packing->SkipPixels; |
| /* Note: SKIP_ROWS _is_ used for 1D images */ |
| skiprows = packing->SkipRows; |
| /* Note: SKIP_IMAGES is only used for 3D images */ |
| skipimages = (dimensions == 3) ? packing->SkipImages : 0; |
| |
| if (type == GL_BITMAP) { |
| /* BITMAP data */ |
| GLint comp_per_pixel; /* components per pixel */ |
| GLint bytes_per_comp; /* bytes per component */ |
| GLint bytes_per_row; |
| GLint bytes_per_image; |
| |
| /* Compute bytes per component */ |
| bytes_per_comp = _mesa_sizeof_packed_type( type ); |
| if (bytes_per_comp < 0) { |
| return NULL; |
| } |
| |
| /* Compute number of components per pixel */ |
| comp_per_pixel = _mesa_components_in_format( format ); |
| if (comp_per_pixel < 0) { |
| return NULL; |
| } |
| |
| bytes_per_row = alignment |
| * CEILING( comp_per_pixel*pixels_per_row, 8*alignment ); |
| |
| bytes_per_image = bytes_per_row * rows_per_image; |
| |
| pixel_addr = (GLubyte *) image |
| + (skipimages + img) * bytes_per_image |
| + (skiprows + row) * bytes_per_row |
| + (skippixels + column) / 8; |
| } |
| else { |
| /* Non-BITMAP data */ |
| GLint bytes_per_pixel, bytes_per_row, remainder, bytes_per_image; |
| GLint topOfImage; |
| |
| bytes_per_pixel = _mesa_bytes_per_pixel( format, type ); |
| |
| /* The pixel type and format should have been error checked earlier */ |
| assert(bytes_per_pixel > 0); |
| |
| bytes_per_row = pixels_per_row * bytes_per_pixel; |
| remainder = bytes_per_row % alignment; |
| if (remainder > 0) |
| bytes_per_row += (alignment - remainder); |
| |
| ASSERT(bytes_per_row % alignment == 0); |
| |
| bytes_per_image = bytes_per_row * rows_per_image; |
| |
| if (packing->Invert) { |
| /* set pixel_addr to the last row */ |
| topOfImage = bytes_per_row * (height - 1); |
| bytes_per_row = -bytes_per_row; |
| } |
| else { |
| topOfImage = 0; |
| } |
| |
| /* compute final pixel address */ |
| pixel_addr = (GLubyte *) image |
| + (skipimages + img) * bytes_per_image |
| + topOfImage |
| + (skiprows + row) * bytes_per_row |
| + (skippixels + column) * bytes_per_pixel; |
| } |
| |
| return (GLvoid *) pixel_addr; |
| } |
| |
| |
| GLvoid * |
| _mesa_image_address1d( const struct gl_pixelstore_attrib *packing, |
| const GLvoid *image, |
| GLsizei width, |
| GLenum format, GLenum type, |
| GLint column ) |
| { |
| return _mesa_image_address(1, packing, image, width, 1, |
| format, type, 0, 0, column); |
| } |
| |
| |
| GLvoid * |
| _mesa_image_address2d( const struct gl_pixelstore_attrib *packing, |
| const GLvoid *image, |
| GLsizei width, GLsizei height, |
| GLenum format, GLenum type, |
| GLint row, GLint column ) |
| { |
| return _mesa_image_address(2, packing, image, width, height, |
| format, type, 0, row, column); |
| } |
| |
| |
| GLvoid * |
| _mesa_image_address3d( const struct gl_pixelstore_attrib *packing, |
| const GLvoid *image, |
| GLsizei width, GLsizei height, |
| GLenum format, GLenum type, |
| GLint img, GLint row, GLint column ) |
| { |
| return _mesa_image_address(3, packing, image, width, height, |
| format, type, img, row, column); |
| } |
| |
| |
| |
| /** |
| * Compute the stride (in bytes) between image rows. |
| * |
| * \param packing the pixelstore attributes |
| * \param width image width. |
| * \param format pixel format. |
| * \param type pixel data type. |
| * |
| * \return the stride in bytes for the given parameters, or -1 if error |
| */ |
| GLint |
| _mesa_image_row_stride( const struct gl_pixelstore_attrib *packing, |
| GLint width, GLenum format, GLenum type ) |
| { |
| GLint bytesPerRow, remainder; |
| |
| ASSERT(packing); |
| |
| if (type == GL_BITMAP) { |
| if (packing->RowLength == 0) { |
| bytesPerRow = (width + 7) / 8; |
| } |
| else { |
| bytesPerRow = (packing->RowLength + 7) / 8; |
| } |
| } |
| else { |
| /* Non-BITMAP data */ |
| const GLint bytesPerPixel = _mesa_bytes_per_pixel(format, type); |
| if (bytesPerPixel <= 0) |
| return -1; /* error */ |
| if (packing->RowLength == 0) { |
| bytesPerRow = bytesPerPixel * width; |
| } |
| else { |
| bytesPerRow = bytesPerPixel * packing->RowLength; |
| } |
| } |
| |
| remainder = bytesPerRow % packing->Alignment; |
| if (remainder > 0) { |
| bytesPerRow += (packing->Alignment - remainder); |
| } |
| |
| if (packing->Invert) { |
| /* negate the bytes per row (negative row stride) */ |
| bytesPerRow = -bytesPerRow; |
| } |
| |
| return bytesPerRow; |
| } |
| |
| |
| #if _HAVE_FULL_GL |
| |
| /* |
| * Compute the stride between images in a 3D texture (in bytes) for the given |
| * pixel packing parameters and image width, format and type. |
| */ |
| GLint |
| _mesa_image_image_stride( const struct gl_pixelstore_attrib *packing, |
| GLint width, GLint height, |
| GLenum format, GLenum type ) |
| { |
| ASSERT(packing); |
| ASSERT(type != GL_BITMAP); |
| |
| { |
| const GLint bytesPerPixel = _mesa_bytes_per_pixel(format, type); |
| GLint bytesPerRow, bytesPerImage, remainder; |
| |
| if (bytesPerPixel <= 0) |
| return -1; /* error */ |
| if (packing->RowLength == 0) { |
| bytesPerRow = bytesPerPixel * width; |
| } |
| else { |
| bytesPerRow = bytesPerPixel * packing->RowLength; |
| } |
| remainder = bytesPerRow % packing->Alignment; |
| if (remainder > 0) |
| bytesPerRow += (packing->Alignment - remainder); |
| |
| if (packing->ImageHeight == 0) |
| bytesPerImage = bytesPerRow * height; |
| else |
| bytesPerImage = bytesPerRow * packing->ImageHeight; |
| |
| return bytesPerImage; |
| } |
| } |
| |
| |
| /* |
| * Unpack a 32x32 pixel polygon stipple from user memory using the |
| * current pixel unpack settings. |
| */ |
| void |
| _mesa_unpack_polygon_stipple( const GLubyte *pattern, GLuint dest[32], |
| const struct gl_pixelstore_attrib *unpacking ) |
| { |
| GLubyte *ptrn = (GLubyte *) _mesa_unpack_bitmap(32, 32, pattern, unpacking); |
| if (ptrn) { |
| /* Convert pattern from GLubytes to GLuints and handle big/little |
| * endian differences |
| */ |
| GLubyte *p = ptrn; |
| GLint i; |
| for (i = 0; i < 32; i++) { |
| dest[i] = (p[0] << 24) |
| | (p[1] << 16) |
| | (p[2] << 8) |
| | (p[3] ); |
| p += 4; |
| } |
| _mesa_free(ptrn); |
| } |
| } |
| |
| |
| /* |
| * Pack polygon stipple into user memory given current pixel packing |
| * settings. |
| */ |
| void |
| _mesa_pack_polygon_stipple( const GLuint pattern[32], GLubyte *dest, |
| const struct gl_pixelstore_attrib *packing ) |
| { |
| /* Convert pattern from GLuints to GLubytes to handle big/little |
| * endian differences. |
| */ |
| GLubyte ptrn[32*4]; |
| GLint i; |
| for (i = 0; i < 32; i++) { |
| ptrn[i * 4 + 0] = (GLubyte) ((pattern[i] >> 24) & 0xff); |
| ptrn[i * 4 + 1] = (GLubyte) ((pattern[i] >> 16) & 0xff); |
| ptrn[i * 4 + 2] = (GLubyte) ((pattern[i] >> 8 ) & 0xff); |
| ptrn[i * 4 + 3] = (GLubyte) ((pattern[i] ) & 0xff); |
| } |
| |
| _mesa_pack_bitmap(32, 32, ptrn, dest, packing); |
| } |
| |
| |
| /* |
| * Unpack bitmap data. Resulting data will be in most-significant-bit-first |
| * order with row alignment = 1 byte. |
| */ |
| GLvoid * |
| _mesa_unpack_bitmap( GLint width, GLint height, const GLubyte *pixels, |
| const struct gl_pixelstore_attrib *packing ) |
| { |
| GLint bytes, row, width_in_bytes; |
| GLubyte *buffer, *dst; |
| |
| if (!pixels) |
| return NULL; |
| |
| /* Alloc dest storage */ |
| bytes = ((width + 7) / 8 * height); |
| buffer = (GLubyte *) _mesa_malloc( bytes ); |
| if (!buffer) |
| return NULL; |
| |
| width_in_bytes = CEILING( width, 8 ); |
| dst = buffer; |
| for (row = 0; row < height; row++) { |
| const GLubyte *src = (const GLubyte *) |
| _mesa_image_address2d(packing, pixels, width, height, |
| GL_COLOR_INDEX, GL_BITMAP, row, 0); |
| if (!src) { |
| _mesa_free(buffer); |
| return NULL; |
| } |
| |
| if (packing->SkipPixels == 0) { |
| _mesa_memcpy( dst, src, width_in_bytes ); |
| if (packing->LsbFirst) { |
| flip_bytes( dst, width_in_bytes ); |
| } |
| } |
| else { |
| /* handling SkipPixels is a bit tricky (no pun intended!) */ |
| GLint i; |
| if (packing->LsbFirst) { |
| GLubyte srcMask = 1 << (packing->SkipPixels & 0x7); |
| GLubyte dstMask = 128; |
| const GLubyte *s = src; |
| GLubyte *d = dst; |
| *d = 0; |
| for (i = 0; i < width; i++) { |
| if (*s & srcMask) { |
| *d |= dstMask; |
| } |
| if (srcMask == 128) { |
| srcMask = 1; |
| s++; |
| } |
| else { |
| srcMask = srcMask << 1; |
| } |
| if (dstMask == 1) { |
| dstMask = 128; |
| d++; |
| *d = 0; |
| } |
| else { |
| dstMask = dstMask >> 1; |
| } |
| } |
| } |
| else { |
| GLubyte srcMask = 128 >> (packing->SkipPixels & 0x7); |
| GLubyte dstMask = 128; |
| const GLubyte *s = src; |
| GLubyte *d = dst; |
| *d = 0; |
| for (i = 0; i < width; i++) { |
| if (*s & srcMask) { |
| *d |= dstMask; |
| } |
| if (srcMask == 1) { |
| srcMask = 128; |
| s++; |
| } |
| else { |
| srcMask = srcMask >> 1; |
| } |
| if (dstMask == 1) { |
| dstMask = 128; |
| d++; |
| *d = 0; |
| } |
| else { |
| dstMask = dstMask >> 1; |
| } |
| } |
| } |
| } |
| dst += width_in_bytes; |
| } |
| |
| return buffer; |
| } |
| |
| |
| /* |
| * Pack bitmap data. |
| */ |
| void |
| _mesa_pack_bitmap( GLint width, GLint height, const GLubyte *source, |
| GLubyte *dest, const struct gl_pixelstore_attrib *packing ) |
| { |
| GLint row, width_in_bytes; |
| const GLubyte *src; |
| |
| if (!source) |
| return; |
| |
| width_in_bytes = CEILING( width, 8 ); |
| src = source; |
| for (row = 0; row < height; row++) { |
| GLubyte *dst = (GLubyte *) _mesa_image_address2d(packing, dest, |
| width, height, GL_COLOR_INDEX, GL_BITMAP, row, 0); |
| if (!dst) |
| return; |
| |
| if (packing->SkipPixels == 0) { |
| _mesa_memcpy( dst, src, width_in_bytes ); |
| if (packing->LsbFirst) { |
| flip_bytes( dst, width_in_bytes ); |
| } |
| } |
| else { |
| /* handling SkipPixels is a bit tricky (no pun intended!) */ |
| GLint i; |
| if (packing->LsbFirst) { |
| GLubyte srcMask = 128; |
| GLubyte dstMask = 1 << (packing->SkipPixels & 0x7); |
| const GLubyte *s = src; |
| GLubyte *d = dst; |
| *d = 0; |
| for (i = 0; i < width; i++) { |
| if (*s & srcMask) { |
| *d |= dstMask; |
| } |
| if (srcMask == 128) { |
| srcMask = 1; |
| s++; |
| } |
| else { |
| srcMask = srcMask << 1; |
| } |
| if (dstMask == 1) { |
| dstMask = 128; |
| d++; |
| *d = 0; |
| } |
| else { |
| dstMask = dstMask >> 1; |
| } |
| } |
| } |
| else { |
| GLubyte srcMask = 128; |
| GLubyte dstMask = 128 >> (packing->SkipPixels & 0x7); |
| const GLubyte *s = src; |
| GLubyte *d = dst; |
| *d = 0; |
| for (i = 0; i < width; i++) { |
| if (*s & srcMask) { |
| *d |= dstMask; |
| } |
| if (srcMask == 1) { |
| srcMask = 128; |
| s++; |
| } |
| else { |
| srcMask = srcMask >> 1; |
| } |
| if (dstMask == 1) { |
| dstMask = 128; |
| d++; |
| *d = 0; |
| } |
| else { |
| dstMask = dstMask >> 1; |
| } |
| } |
| } |
| } |
| src += width_in_bytes; |
| } |
| } |
| |
| |
| /** |
| * Apply various pixel transfer operations to an array of RGBA pixels |
| * as indicated by the transferOps bitmask |
| */ |
| void |
| _mesa_apply_rgba_transfer_ops(GLcontext *ctx, GLbitfield transferOps, |
| GLuint n, GLfloat rgba[][4]) |
| { |
| /* scale & bias */ |
| if (transferOps & IMAGE_SCALE_BIAS_BIT) { |
| _mesa_scale_and_bias_rgba(n, rgba, |
| ctx->Pixel.RedScale, ctx->Pixel.GreenScale, |
| ctx->Pixel.BlueScale, ctx->Pixel.AlphaScale, |
| ctx->Pixel.RedBias, ctx->Pixel.GreenBias, |
| ctx->Pixel.BlueBias, ctx->Pixel.AlphaBias); |
| } |
| /* color map lookup */ |
| if (transferOps & IMAGE_MAP_COLOR_BIT) { |
| _mesa_map_rgba( ctx, n, rgba ); |
| } |
| /* GL_COLOR_TABLE lookup */ |
| if (transferOps & IMAGE_COLOR_TABLE_BIT) { |
| _mesa_lookup_rgba_float(&ctx->ColorTable[COLORTABLE_PRECONVOLUTION], n, rgba); |
| } |
| /* convolution */ |
| if (transferOps & IMAGE_CONVOLUTION_BIT) { |
| /* this has to be done in the calling code */ |
| _mesa_problem(ctx, "IMAGE_CONVOLUTION_BIT set in _mesa_apply_transfer_ops"); |
| } |
| /* GL_POST_CONVOLUTION_RED/GREEN/BLUE/ALPHA_SCALE/BIAS */ |
| if (transferOps & IMAGE_POST_CONVOLUTION_SCALE_BIAS) { |
| _mesa_scale_and_bias_rgba(n, rgba, |
| ctx->Pixel.PostConvolutionScale[RCOMP], |
| ctx->Pixel.PostConvolutionScale[GCOMP], |
| ctx->Pixel.PostConvolutionScale[BCOMP], |
| ctx->Pixel.PostConvolutionScale[ACOMP], |
| ctx->Pixel.PostConvolutionBias[RCOMP], |
| ctx->Pixel.PostConvolutionBias[GCOMP], |
| ctx->Pixel.PostConvolutionBias[BCOMP], |
| ctx->Pixel.PostConvolutionBias[ACOMP]); |
| } |
| /* GL_POST_CONVOLUTION_COLOR_TABLE lookup */ |
| if (transferOps & IMAGE_POST_CONVOLUTION_COLOR_TABLE_BIT) { |
| _mesa_lookup_rgba_float(&ctx->ColorTable[COLORTABLE_POSTCONVOLUTION], n, rgba); |
| } |
| /* color matrix transform */ |
| if (transferOps & IMAGE_COLOR_MATRIX_BIT) { |
| _mesa_transform_rgba(ctx, n, rgba); |
| } |
| /* GL_POST_COLOR_MATRIX_COLOR_TABLE lookup */ |
| if (transferOps & IMAGE_POST_COLOR_MATRIX_COLOR_TABLE_BIT) { |
| _mesa_lookup_rgba_float(&ctx->ColorTable[COLORTABLE_POSTCOLORMATRIX], n, rgba); |
| } |
| /* update histogram count */ |
| if (transferOps & IMAGE_HISTOGRAM_BIT) { |
| _mesa_update_histogram(ctx, n, (CONST GLfloat (*)[4]) rgba); |
| } |
| /* update min/max values */ |
| if (transferOps & IMAGE_MIN_MAX_BIT) { |
| _mesa_update_minmax(ctx, n, (CONST GLfloat (*)[4]) rgba); |
| } |
| /* clamping to [0,1] */ |
| if (transferOps & IMAGE_CLAMP_BIT) { |
| GLuint i; |
| for (i = 0; i < n; i++) { |
| rgba[i][RCOMP] = CLAMP(rgba[i][RCOMP], 0.0F, 1.0F); |
| rgba[i][GCOMP] = CLAMP(rgba[i][GCOMP], 0.0F, 1.0F); |
| rgba[i][BCOMP] = CLAMP(rgba[i][BCOMP], 0.0F, 1.0F); |
| rgba[i][ACOMP] = CLAMP(rgba[i][ACOMP], 0.0F, 1.0F); |
| } |
| } |
| } |
| |
| |
| /* |
| * Apply color index shift and offset to an array of pixels. |
| */ |
| static void |
| shift_and_offset_ci( const GLcontext *ctx, GLuint n, GLuint indexes[] ) |
| { |
| GLint shift = ctx->Pixel.IndexShift; |
| GLint offset = ctx->Pixel.IndexOffset; |
| GLuint i; |
| if (shift > 0) { |
| for (i=0;i<n;i++) { |
| indexes[i] = (indexes[i] << shift) + offset; |
| } |
| } |
| else if (shift < 0) { |
| shift = -shift; |
| for (i=0;i<n;i++) { |
| indexes[i] = (indexes[i] >> shift) + offset; |
| } |
| } |
| else { |
| for (i=0;i<n;i++) { |
| indexes[i] = indexes[i] + offset; |
| } |
| } |
| } |
| |
| |
| |
| /** |
| * Apply color index shift, offset and table lookup to an array |
| * of color indexes; |
| */ |
| void |
| _mesa_apply_ci_transfer_ops(const GLcontext *ctx, GLbitfield transferOps, |
| GLuint n, GLuint indexes[]) |
| { |
| if (transferOps & IMAGE_SHIFT_OFFSET_BIT) { |
| shift_and_offset_ci(ctx, n, indexes); |
| } |
| if (transferOps & IMAGE_MAP_COLOR_BIT) { |
| const GLuint mask = ctx->PixelMaps.ItoI.Size - 1; |
| GLuint i; |
| for (i = 0; i < n; i++) { |
| const GLuint j = indexes[i] & mask; |
| indexes[i] = IROUND(ctx->PixelMaps.ItoI.Map[j]); |
| } |
| } |
| } |
| |
| |
| /** |
| * Apply stencil index shift, offset and table lookup to an array |
| * of stencil values. |
| */ |
| void |
| _mesa_apply_stencil_transfer_ops(const GLcontext *ctx, GLuint n, |
| GLstencil stencil[]) |
| { |
| if (ctx->Pixel.IndexShift != 0 || ctx->Pixel.IndexOffset != 0) { |
| const GLint offset = ctx->Pixel.IndexOffset; |
| GLint shift = ctx->Pixel.IndexShift; |
| GLuint i; |
| if (shift > 0) { |
| for (i = 0; i < n; i++) { |
| stencil[i] = (stencil[i] << shift) + offset; |
| } |
| } |
| else if (shift < 0) { |
| shift = -shift; |
| for (i = 0; i < n; i++) { |
| stencil[i] = (stencil[i] >> shift) + offset; |
| } |
| } |
| else { |
| for (i = 0; i < n; i++) { |
| stencil[i] = stencil[i] + offset; |
| } |
| } |
| } |
| if (ctx->Pixel.MapStencilFlag) { |
| GLuint mask = ctx->PixelMaps.StoS.Size - 1; |
| GLuint i; |
| for (i = 0; i < n; i++) { |
| stencil[i] = ctx->PixelMaps.StoS.Map[ stencil[i] & mask ]; |
| } |
| } |
| } |
| |
| |
| /** |
| * Used to pack an array [][4] of RGBA float colors as specified |
| * by the dstFormat, dstType and dstPacking. Used by glReadPixels, |
| * glGetConvolutionFilter(), etc. |
| * Incoming colors will be clamped to [0,1] if needed. |
| * Note: the rgba values will be modified by this function when any pixel |
| * transfer ops are enabled. |
| */ |
| void |
| _mesa_pack_rgba_span_float(GLcontext *ctx, GLuint n, GLfloat rgba[][4], |
| GLenum dstFormat, GLenum dstType, |
| GLvoid *dstAddr, |
| const struct gl_pixelstore_attrib *dstPacking, |
| GLbitfield transferOps) |
| { |
| GLfloat luminance[MAX_WIDTH]; |
| const GLint comps = _mesa_components_in_format(dstFormat); |
| GLuint i; |
| |
| if (dstType != GL_FLOAT || ctx->Color.ClampReadColor == GL_TRUE) { |
| /* need to clamp to [0, 1] */ |
| transferOps |= IMAGE_CLAMP_BIT; |
| } |
| |
| if (transferOps) { |
| _mesa_apply_rgba_transfer_ops(ctx, transferOps, n, rgba); |
| if ((transferOps & IMAGE_MIN_MAX_BIT) && ctx->MinMax.Sink) { |
| return; |
| } |
| } |
| |
| if (dstFormat == GL_LUMINANCE || dstFormat == GL_LUMINANCE_ALPHA) { |
| /* compute luminance values */ |
| if (dstType != GL_FLOAT || ctx->Color.ClampReadColor == GL_TRUE) { |
| for (i = 0; i < n; i++) { |
| GLfloat sum = rgba[i][RCOMP] + rgba[i][GCOMP] + rgba[i][BCOMP]; |
| luminance[i] = CLAMP(sum, 0.0F, 1.0F); |
| } |
| } |
| else { |
| for (i = 0; i < n; i++) { |
| luminance[i] = rgba[i][RCOMP] + rgba[i][GCOMP] + rgba[i][BCOMP]; |
| } |
| } |
| } |
| |
| /* |
| * Pack/store the pixels. Ugh! Lots of cases!!! |
| */ |
| switch (dstType) { |
| case GL_UNSIGNED_BYTE: |
| { |
| GLubyte *dst = (GLubyte *) dstAddr; |
| switch (dstFormat) { |
| case GL_RED: |
| for (i=0;i<n;i++) |
| dst[i] = FLOAT_TO_UBYTE(rgba[i][RCOMP]); |
| break; |
| case GL_GREEN: |
| for (i=0;i<n;i++) |
| dst[i] = FLOAT_TO_UBYTE(rgba[i][GCOMP]); |
| break; |
| case GL_BLUE: |
| for (i=0;i<n;i++) |
| dst[i] = FLOAT_TO_UBYTE(rgba[i][BCOMP]); |
| break; |
| case GL_ALPHA: |
| for (i=0;i<n;i++) |
| dst[i] = FLOAT_TO_UBYTE(rgba[i][ACOMP]); |
| break; |
| case GL_LUMINANCE: |
| for (i=0;i<n;i++) |
| dst[i] = FLOAT_TO_UBYTE(luminance[i]); |
| break; |
| case GL_LUMINANCE_ALPHA: |
| for (i=0;i<n;i++) { |
| dst[i*2+0] = FLOAT_TO_UBYTE(luminance[i]); |
| dst[i*2+1] = FLOAT_TO_UBYTE(rgba[i][ACOMP]); |
| } |
| break; |
| case GL_RGB: |
| for (i=0;i<n;i++) { |
| dst[i*3+0] = FLOAT_TO_UBYTE(rgba[i][RCOMP]); |
| dst[i*3+1] = FLOAT_TO_UBYTE(rgba[i][GCOMP]); |
| dst[i*3+2] = FLOAT_TO_UBYTE(rgba[i][BCOMP]); |
| } |
| break; |
| case GL_RGBA: |
| for (i=0;i<n;i++) { |
| dst[i*4+0] = FLOAT_TO_UBYTE(rgba[i][RCOMP]); |
| dst[i*4+1] = FLOAT_TO_UBYTE(rgba[i][GCOMP]); |
| dst[i*4+2] = FLOAT_TO_UBYTE(rgba[i][BCOMP]); |
| dst[i*4+3] = FLOAT_TO_UBYTE(rgba[i][ACOMP]); |
| } |
| break; |
| case GL_BGR: |
| for (i=0;i<n;i++) { |
| dst[i*3+0] = FLOAT_TO_UBYTE(rgba[i][BCOMP]); |
| dst[i*3+1] = FLOAT_TO_UBYTE(rgba[i][GCOMP]); |
| dst[i*3+2] = FLOAT_TO_UBYTE(rgba[i][RCOMP]); |
| } |
| break; |
| case GL_BGRA: |
| for (i=0;i<n;i++) { |
| dst[i*4+0] = FLOAT_TO_UBYTE(rgba[i][BCOMP]); |
| dst[i*4+1] = FLOAT_TO_UBYTE(rgba[i][GCOMP]); |
| dst[i*4+2] = FLOAT_TO_UBYTE(rgba[i][RCOMP]); |
| dst[i*4+3] = FLOAT_TO_UBYTE(rgba[i][ACOMP]); |
| } |
| break; |
| case GL_ABGR_EXT: |
| for (i=0;i<n;i++) { |
| dst[i*4+0] = FLOAT_TO_UBYTE(rgba[i][ACOMP]); |
| dst[i*4+1] = FLOAT_TO_UBYTE(rgba[i][BCOMP]); |
| dst[i*4+2] = FLOAT_TO_UBYTE(rgba[i][GCOMP]); |
| dst[i*4+3] = FLOAT_TO_UBYTE(rgba[i][RCOMP]); |
| } |
| break; |
| default: |
| _mesa_problem(ctx, "bad format in _mesa_pack_rgba_span\n"); |
| } |
| } |
| break; |
| case GL_BYTE: |
| { |
| GLbyte *dst = (GLbyte *) dstAddr; |
| switch (dstFormat) { |
| case GL_RED: |
| for (i=0;i<n;i++) |
| dst[i] = FLOAT_TO_BYTE(rgba[i][RCOMP]); |
| break; |
| case GL_GREEN: |
| for (i=0;i<n;i++) |
| dst[i] = FLOAT_TO_BYTE(rgba[i][GCOMP]); |
| break; |
| case GL_BLUE: |
| for (i=0;i<n;i++) |
| dst[i] = FLOAT_TO_BYTE(rgba[i][BCOMP]); |
| break; |
| case GL_ALPHA: |
| for (i=0;i<n;i++) |
| dst[i] = FLOAT_TO_BYTE(rgba[i][ACOMP]); |
| break; |
| case GL_LUMINANCE: |
| for (i=0;i<n;i++) |
| dst[i] = FLOAT_TO_BYTE(luminance[i]); |
| break; |
| case GL_LUMINANCE_ALPHA: |
| for (i=0;i<n;i++) { |
| dst[i*2+0] = FLOAT_TO_BYTE(luminance[i]); |
| dst[i*2+1] = FLOAT_TO_BYTE(rgba[i][ACOMP]); |
| } |
| break; |
| case GL_RGB: |
| for (i=0;i<n;i++) { |
| dst[i*3+0] = FLOAT_TO_BYTE(rgba[i][RCOMP]); |
| dst[i*3+1] = FLOAT_TO_BYTE(rgba[i][GCOMP]); |
| dst[i*3+2] = FLOAT_TO_BYTE(rgba[i][BCOMP]); |
| } |
| break; |
| case GL_RGBA: |
| for (i=0;i<n;i++) { |
| dst[i*4+0] = FLOAT_TO_BYTE(rgba[i][RCOMP]); |
| dst[i*4+1] = FLOAT_TO_BYTE(rgba[i][GCOMP]); |
| dst[i*4+2] = FLOAT_TO_BYTE(rgba[i][BCOMP]); |
| dst[i*4+3] = FLOAT_TO_BYTE(rgba[i][ACOMP]); |
| } |
| break; |
| case GL_BGR: |
| for (i=0;i<n;i++) { |
| dst[i*3+0] = FLOAT_TO_BYTE(rgba[i][BCOMP]); |
| dst[i*3+1] = FLOAT_TO_BYTE(rgba[i][GCOMP]); |
| dst[i*3+2] = FLOAT_TO_BYTE(rgba[i][RCOMP]); |
| } |
| break; |
| case GL_BGRA: |
| for (i=0;i<n;i++) { |
| dst[i*4+0] = FLOAT_TO_BYTE(rgba[i][BCOMP]); |
| dst[i*4+1] = FLOAT_TO_BYTE(rgba[i][GCOMP]); |
| dst[i*4+2] = FLOAT_TO_BYTE(rgba[i][RCOMP]); |
| dst[i*4+3] = FLOAT_TO_BYTE(rgba[i][ACOMP]); |
| } |
| break; |
| case GL_ABGR_EXT: |
| for (i=0;i<n;i++) { |
| dst[i*4+0] = FLOAT_TO_BYTE(rgba[i][ACOMP]); |
| dst[i*4+1] = FLOAT_TO_BYTE(rgba[i][BCOMP]); |
| dst[i*4+2] = FLOAT_TO_BYTE(rgba[i][GCOMP]); |
| dst[i*4+3] = FLOAT_TO_BYTE(rgba[i][RCOMP]); |
| } |
| break; |
| default: |
| _mesa_problem(ctx, "bad format in _mesa_pack_rgba_span\n"); |
| } |
| } |
| break; |
| case GL_UNSIGNED_SHORT: |
| { |
| GLushort *dst = (GLushort *) dstAddr; |
| switch (dstFormat) { |
| case GL_RED: |
| for (i=0;i<n;i++) |
| CLAMPED_FLOAT_TO_USHORT(dst[i], rgba[i][RCOMP]); |
| break; |
| case GL_GREEN: |
| for (i=0;i<n;i++) |
| CLAMPED_FLOAT_TO_USHORT(dst[i], rgba[i][GCOMP]); |
| break; |
| case GL_BLUE: |
| for (i=0;i<n;i++) |
| CLAMPED_FLOAT_TO_USHORT(dst[i], rgba[i][BCOMP]); |
| break; |
| case GL_ALPHA: |
| for (i=0;i<n;i++) |
| CLAMPED_FLOAT_TO_USHORT(dst[i], rgba[i][ACOMP]); |
| break; |
| case GL_LUMINANCE: |
| for (i=0;i<n;i++) |
| UNCLAMPED_FLOAT_TO_USHORT(dst[i], luminance[i]); |
| break; |
| case GL_LUMINANCE_ALPHA: |
| for (i=0;i<n;i++) { |
| UNCLAMPED_FLOAT_TO_USHORT(dst[i*2+0], luminance[i]); |
| CLAMPED_FLOAT_TO_USHORT(dst[i*2+1], rgba[i][ACOMP]); |
| } |
| break; |
| case GL_RGB: |
| for (i=0;i<n;i++) { |
| CLAMPED_FLOAT_TO_USHORT(dst[i*3+0], rgba[i][RCOMP]); |
| CLAMPED_FLOAT_TO_USHORT(dst[i*3+1], rgba[i][GCOMP]); |
| CLAMPED_FLOAT_TO_USHORT(dst[i*3+2], rgba[i][BCOMP]); |
| } |
| break; |
| case GL_RGBA: |
| for (i=0;i<n;i++) { |
| CLAMPED_FLOAT_TO_USHORT(dst[i*4+0], rgba[i][RCOMP]); |
| CLAMPED_FLOAT_TO_USHORT(dst[i*4+1], rgba[i][GCOMP]); |
| CLAMPED_FLOAT_TO_USHORT(dst[i*4+2], rgba[i][BCOMP]); |
| CLAMPED_FLOAT_TO_USHORT(dst[i*4+3], rgba[i][ACOMP]); |
| } |
| break; |
| case GL_BGR: |
| for (i=0;i<n;i++) { |
| CLAMPED_FLOAT_TO_USHORT(dst[i*3+0], rgba[i][BCOMP]); |
| CLAMPED_FLOAT_TO_USHORT(dst[i*3+1], rgba[i][GCOMP]); |
| CLAMPED_FLOAT_TO_USHORT(dst[i*3+2], rgba[i][RCOMP]); |
| } |
| break; |
| case GL_BGRA: |
| for (i=0;i<n;i++) { |
| CLAMPED_FLOAT_TO_USHORT(dst[i*4+0], rgba[i][BCOMP]); |
| CLAMPED_FLOAT_TO_USHORT(dst[i*4+1], rgba[i][GCOMP]); |
| CLAMPED_FLOAT_TO_USHORT(dst[i*4+2], rgba[i][RCOMP]); |
| CLAMPED_FLOAT_TO_USHORT(dst[i*4+3], rgba[i][ACOMP]); |
| } |
| break; |
| case GL_ABGR_EXT: |
| for (i=0;i<n;i++) { |
| CLAMPED_FLOAT_TO_USHORT(dst[i*4+0], rgba[i][ACOMP]); |
| CLAMPED_FLOAT_TO_USHORT(dst[i*4+1], rgba[i][BCOMP]); |
| CLAMPED_FLOAT_TO_USHORT(dst[i*4+2], rgba[i][GCOMP]); |
| CLAMPED_FLOAT_TO_USHORT(dst[i*4+3], rgba[i][RCOMP]); |
| } |
| break; |
| default: |
| _mesa_problem(ctx, "bad format in _mesa_pack_rgba_span\n"); |
| } |
| } |
| break; |
| case GL_SHORT: |
| { |
| GLshort *dst = (GLshort *) dstAddr; |
| switch (dstFormat) { |
| case GL_RED: |
| for (i=0;i<n;i++) |
| dst[i] = FLOAT_TO_SHORT(rgba[i][RCOMP]); |
| break; |
| case GL_GREEN: |
| for (i=0;i<n;i++) |
| dst[i] = FLOAT_TO_SHORT(rgba[i][GCOMP]); |
| break; |
| case GL_BLUE: |
| for (i=0;i<n;i++) |
| dst[i] = FLOAT_TO_SHORT(rgba[i][BCOMP]); |
| break; |
| case GL_ALPHA: |
| for (i=0;i<n;i++) |
| dst[i] = FLOAT_TO_SHORT(rgba[i][ACOMP]); |
| break; |
| case GL_LUMINANCE: |
| for (i=0;i<n;i++) |
| dst[i] = FLOAT_TO_SHORT(luminance[i]); |
| break; |
| case GL_LUMINANCE_ALPHA: |
| for (i=0;i<n;i++) { |
| dst[i*2+0] = FLOAT_TO_SHORT(luminance[i]); |
| dst[i*2+1] = FLOAT_TO_SHORT(rgba[i][ACOMP]); |
| } |
| break; |
| case GL_RGB: |
| for (i=0;i<n;i++) { |
| dst[i*3+0] = FLOAT_TO_SHORT(rgba[i][RCOMP]); |
| dst[i*3+1] = FLOAT_TO_SHORT(rgba[i][GCOMP]); |
| dst[i*3+2] = FLOAT_TO_SHORT(rgba[i][BCOMP]); |
| } |
| break; |
| case GL_RGBA: |
| for (i=0;i<n;i++) { |
| dst[i*4+0] = FLOAT_TO_SHORT(rgba[i][RCOMP]); |
| dst[i*4+1] = FLOAT_TO_SHORT(rgba[i][GCOMP]); |
| dst[i*4+2] = FLOAT_TO_SHORT(rgba[i][BCOMP]); |
| dst[i*4+3] = FLOAT_TO_SHORT(rgba[i][ACOMP]); |
| } |
| break; |
| case GL_BGR: |
| for (i=0;i<n;i++) { |
| dst[i*3+0] = FLOAT_TO_SHORT(rgba[i][BCOMP]); |
| dst[i*3+1] = FLOAT_TO_SHORT(rgba[i][GCOMP]); |
| dst[i*3+2] = FLOAT_TO_SHORT(rgba[i][RCOMP]); |
| } |
| break; |
| case GL_BGRA: |
| for (i=0;i<n;i++) { |
| dst[i*4+0] = FLOAT_TO_SHORT(rgba[i][BCOMP]); |
| dst[i*4+1] = FLOAT_TO_SHORT(rgba[i][GCOMP]); |
| dst[i*4+2] = FLOAT_TO_SHORT(rgba[i][RCOMP]); |
| dst[i*4+3] = FLOAT_TO_SHORT(rgba[i][ACOMP]); |
| } |
| break; |
| case GL_ABGR_EXT: |
| for (i=0;i<n;i++) { |
| dst[i*4+0] = FLOAT_TO_SHORT(rgba[i][ACOMP]); |
| dst[i*4+1] = FLOAT_TO_SHORT(rgba[i][BCOMP]); |
| dst[i*4+2] = FLOAT_TO_SHORT(rgba[i][GCOMP]); |
| dst[i*4+3] = FLOAT_TO_SHORT(rgba[i][RCOMP]); |
| } |
| break; |
| default: |
| _mesa_problem(ctx, "bad format in _mesa_pack_rgba_span\n"); |
| } |
| } |
| break; |
| case GL_UNSIGNED_INT: |
| { |
| GLuint *dst = (GLuint *) dstAddr; |
| switch (dstFormat) { |
| case GL_RED: |
| for (i=0;i<n;i++) |
| dst[i] = FLOAT_TO_UINT(rgba[i][RCOMP]); |
| break; |
| case GL_GREEN: |
| for (i=0;i<n;i++) |
| dst[i] = FLOAT_TO_UINT(rgba[i][GCOMP]); |
| break; |
| case GL_BLUE: |
| for (i=0;i<n;i++) |
| dst[i] = FLOAT_TO_UINT(rgba[i][BCOMP]); |
| break; |
| case GL_ALPHA: |
| for (i=0;i<n;i++) |
| dst[i] = FLOAT_TO_UINT(rgba[i][ACOMP]); |
| break; |
| case GL_LUMINANCE: |
| for (i=0;i<n;i++) |
| dst[i] = FLOAT_TO_UINT(luminance[i]); |
| break; |
| case GL_LUMINANCE_ALPHA: |
| for (i=0;i<n;i++) { |
| dst[i*2+0] = FLOAT_TO_UINT(luminance[i]); |
| dst[i*2+1] = FLOAT_TO_UINT(rgba[i][ACOMP]); |
| } |
| break; |
| case GL_RGB: |
| for (i=0;i<n;i++) { |
| dst[i*3+0] = FLOAT_TO_UINT(rgba[i][RCOMP]); |
| dst[i*3+1] = FLOAT_TO_UINT(rgba[i][GCOMP]); |
| dst[i*3+2] = FLOAT_TO_UINT(rgba[i][BCOMP]); |
| } |
| break; |
| case GL_RGBA: |
| for (i=0;i<n;i++) { |
| dst[i*4+0] = FLOAT_TO_UINT(rgba[i][RCOMP]); |
| dst[i*4+1] = FLOAT_TO_UINT(rgba[i][GCOMP]); |
| dst[i*4+2] = FLOAT_TO_UINT(rgba[i][BCOMP]); |
| dst[i*4+3] = FLOAT_TO_UINT(rgba[i][ACOMP]); |
| } |
| break; |
| case GL_BGR: |
| for (i=0;i<n;i++) { |
| dst[i*3+0] = FLOAT_TO_UINT(rgba[i][BCOMP]); |
| dst[i*3+1] = FLOAT_TO_UINT(rgba[i][GCOMP]); |
| dst[i*3+2] = FLOAT_TO_UINT(rgba[i][RCOMP]); |
| } |
| break; |
| case GL_BGRA: |
| for (i=0;i<n;i++) { |
| dst[i*4+0] = FLOAT_TO_UINT(rgba[i][BCOMP]); |
| dst[i*4+1] = FLOAT_TO_UINT(rgba[i][GCOMP]); |
| dst[i*4+2] = FLOAT_TO_UINT(rgba[i][RCOMP]); |
| dst[i*4+3] = FLOAT_TO_UINT(rgba[i][ACOMP]); |
| } |
| break; |
| case GL_ABGR_EXT: |
| for (i=0;i<n;i++) { |
| dst[i*4+0] = FLOAT_TO_UINT(rgba[i][ACOMP]); |
| dst[i*4+1] = FLOAT_TO_UINT(rgba[i][BCOMP]); |
| dst[i*4+2] = FLOAT_TO_UINT(rgba[i][GCOMP]); |
| dst[i*4+3] = FLOAT_TO_UINT(rgba[i][RCOMP]); |
| } |
| break; |
| default: |
| _mesa_problem(ctx, "bad format in _mesa_pack_rgba_span\n"); |
| } |
| } |
| break; |
| case GL_INT: |
| { |
| GLint *dst = (GLint *) dstAddr; |
| switch (dstFormat) { |
| case GL_RED: |
| for (i=0;i<n;i++) |
| dst[i] = FLOAT_TO_INT(rgba[i][RCOMP]); |
| break; |
| case GL_GREEN: |
| for (i=0;i<n;i++) |
| dst[i] = FLOAT_TO_INT(rgba[i][GCOMP]); |
| break; |
| case GL_BLUE: |
| for (i=0;i<n;i++) |
| dst[i] = FLOAT_TO_INT(rgba[i][BCOMP]); |
| break; |
| case GL_ALPHA: |
| for (i=0;i<n;i++) |
| dst[i] = FLOAT_TO_INT(rgba[i][ACOMP]); |
| break; |
| case GL_LUMINANCE: |
| for (i=0;i<n;i++) |
| dst[i] = FLOAT_TO_INT(luminance[i]); |
| break; |
| case GL_LUMINANCE_ALPHA: |
| for (i=0;i<n;i++) { |
| dst[i*2+0] = FLOAT_TO_INT(luminance[i]); |
| dst[i*2+1] = FLOAT_TO_INT(rgba[i][ACOMP]); |
| } |
| break; |
| case GL_RGB: |
| for (i=0;i<n;i++) { |
| dst[i*3+0] = FLOAT_TO_INT(rgba[i][RCOMP]); |
| dst[i*3+1] = FLOAT_TO_INT(rgba[i][GCOMP]); |
| dst[i*3+2] = FLOAT_TO_INT(rgba[i][BCOMP]); |
| } |
| break; |
| case GL_RGBA: |
| for (i=0;i<n;i++) { |
| dst[i*4+0] = FLOAT_TO_INT(rgba[i][RCOMP]); |
| dst[i*4+1] = FLOAT_TO_INT(rgba[i][GCOMP]); |
| dst[i*4+2] = FLOAT_TO_INT(rgba[i][BCOMP]); |
| dst[i*4+3] = FLOAT_TO_INT(rgba[i][ACOMP]); |
| } |
| break; |
| case GL_BGR: |
| for (i=0;i<n;i++) { |
| dst[i*3+0] = FLOAT_TO_INT(rgba[i][BCOMP]); |
| dst[i*3+1] = FLOAT_TO_INT(rgba[i][GCOMP]); |
| dst[i*3+2] = FLOAT_TO_INT(rgba[i][RCOMP]); |
| } |
| break; |
| case GL_BGRA: |
| for (i=0;i<n;i++) { |
| dst[i*4+0] = FLOAT_TO_INT(rgba[i][BCOMP]); |
| dst[i*4+1] = FLOAT_TO_INT(rgba[i][GCOMP]); |
| dst[i*4+2] = FLOAT_TO_INT(rgba[i][RCOMP]); |
| dst[i*4+3] = FLOAT_TO_INT(rgba[i][ACOMP]); |
| } |
| break; |
| case GL_ABGR_EXT: |
| for (i=0;i<n;i++) { |
| dst[i*4+0] = FLOAT_TO_INT(rgba[i][ACOMP]); |
| dst[i*4+1] = FLOAT_TO_INT(rgba[i][BCOMP]); |
| dst[i*4+2] = FLOAT_TO_INT(rgba[i][GCOMP]); |
| dst[i*4+3] = FLOAT_TO_INT(rgba[i][RCOMP]); |
| } |
| break; |
| default: |
| _mesa_problem(ctx, "bad format in _mesa_pack_rgba_span\n"); |
| } |
| } |
| break; |
| case GL_FLOAT: |
| { |
| GLfloat *dst = (GLfloat *) dstAddr; |
| switch (dstFormat) { |
| case GL_RED: |
| for (i=0;i<n;i++) |
| dst[i] = rgba[i][RCOMP]; |
| break; |
| case GL_GREEN: |
| for (i=0;i<n;i++) |
| dst[i] = rgba[i][GCOMP]; |
| break; |
| case GL_BLUE: |
| for (i=0;i<n;i++) |
| dst[i] = rgba[i][BCOMP]; |
| break; |
| case GL_ALPHA: |
| for (i=0;i<n;i++) |
| dst[i] = rgba[i][ACOMP]; |
| break; |
| case GL_LUMINANCE: |
| for (i=0;i<n;i++) |
| dst[i] = luminance[i]; |
| break; |
| case GL_LUMINANCE_ALPHA: |
| for (i=0;i<n;i++) { |
| dst[i*2+0] = luminance[i]; |
| dst[i*2+1] = rgba[i][ACOMP]; |
| } |
| break; |
| case GL_RGB: |
| for (i=0;i<n;i++) { |
| dst[i*3+0] = rgba[i][RCOMP]; |
| dst[i*3+1] = rgba[i][GCOMP]; |
| dst[i*3+2] = rgba[i][BCOMP]; |
| } |
| break; |
| case GL_RGBA: |
| for (i=0;i<n;i++) { |
| dst[i*4+0] = rgba[i][RCOMP]; |
| dst[i*4+1] = rgba[i][GCOMP]; |
| dst[i*4+2] = rgba[i][BCOMP]; |
| dst[i*4+3] = rgba[i][ACOMP]; |
| } |
| break; |
| case GL_BGR: |
| for (i=0;i<n;i++) { |
| dst[i*3+0] = rgba[i][BCOMP]; |
| dst[i*3+1] = rgba[i][GCOMP]; |
| dst[i*3+2] = rgba[i][RCOMP]; |
| } |
| break; |
| case GL_BGRA: |
| for (i=0;i<n;i++) { |
| dst[i*4+0] = rgba[i][BCOMP]; |
| dst[i*4+1] = rgba[i][GCOMP]; |
| dst[i*4+2] = rgba[i][RCOMP]; |
| dst[i*4+3] = rgba[i][ACOMP]; |
| } |
| break; |
| case GL_ABGR_EXT: |
| for (i=0;i<n;i++) { |
| dst[i*4+0] = rgba[i][ACOMP]; |
| dst[i*4+1] = rgba[i][BCOMP]; |
| dst[i*4+2] = rgba[i][GCOMP]; |
| dst[i*4+3] = rgba[i][RCOMP]; |
| } |
| break; |
| default: |
| _mesa_problem(ctx, "bad format in _mesa_pack_rgba_span\n"); |
| } |
| } |
| break; |
| case GL_HALF_FLOAT_ARB: |
| { |
| GLhalfARB *dst = (GLhalfARB *) dstAddr; |
| switch (dstFormat) { |
| case GL_RED: |
| for (i=0;i<n;i++) |
| dst[i] = _mesa_float_to_half(rgba[i][RCOMP]); |
| break; |
| case GL_GREEN: |
| for (i=0;i<n;i++) |
| dst[i] = _mesa_float_to_half(rgba[i][GCOMP]); |
| break; |
| case GL_BLUE: |
| for (i=0;i<n;i++) |
| dst[i] = _mesa_float_to_half(rgba[i][BCOMP]); |
| break; |
| case GL_ALPHA: |
| for (i=0;i<n;i++) |
| dst[i] = _mesa_float_to_half(rgba[i][ACOMP]); |
| break; |
| case GL_LUMINANCE: |
| for (i=0;i<n;i++) |
| dst[i] = _mesa_float_to_half(luminance[i]); |
| break; |
| case GL_LUMINANCE_ALPHA: |
| for (i=0;i<n;i++) { |
| dst[i*2+0] = _mesa_float_to_half(luminance[i]); |
| dst[i*2+1] = _mesa_float_to_half(rgba[i][ACOMP]); |
| } |
| break; |
| case GL_RGB: |
| for (i=0;i<n;i++) { |
| dst[i*3+0] = _mesa_float_to_half(rgba[i][RCOMP]); |
| dst[i*3+1] = _mesa_float_to_half(rgba[i][GCOMP]); |
| dst[i*3+2] = _mesa_float_to_half(rgba[i][BCOMP]); |
| } |
| break; |
| case GL_RGBA: |
| for (i=0;i<n;i++) { |
| dst[i*4+0] = _mesa_float_to_half(rgba[i][RCOMP]); |
| dst[i*4+1] = _mesa_float_to_half(rgba[i][GCOMP]); |
| dst[i*4+2] = _mesa_float_to_half(rgba[i][BCOMP]); |
| dst[i*4+3] = _mesa_float_to_half(rgba[i][ACOMP]); |
| } |
| break; |
| case GL_BGR: |
| for (i=0;i<n;i++) { |
| dst[i*3+0] = _mesa_float_to_half(rgba[i][BCOMP]); |
| dst[i*3+1] = _mesa_float_to_half(rgba[i][GCOMP]); |
| dst[i*3+2] = _mesa_float_to_half(rgba[i][RCOMP]); |
| } |
| break; |
| case GL_BGRA: |
| for (i=0;i<n;i++) { |
| dst[i*4+0] = _mesa_float_to_half(rgba[i][BCOMP]); |
| dst[i*4+1] = _mesa_float_to_half(rgba[i][GCOMP]); |
| dst[i*4+2] = _mesa_float_to_half(rgba[i][RCOMP]); |
| dst[i*4+3] = _mesa_float_to_half(rgba[i][ACOMP]); |
| } |
| break; |
| case GL_ABGR_EXT: |
| for (i=0;i<n;i++) { |
| dst[i*4+0] = _mesa_float_to_half(rgba[i][ACOMP]); |
| dst[i*4+1] = _mesa_float_to_half(rgba[i][BCOMP]); |
| dst[i*4+2] = _mesa_float_to_half(rgba[i][GCOMP]); |
| dst[i*4+3] = _mesa_float_to_half(rgba[i][RCOMP]); |
| } |
| break; |
| default: |
| _mesa_problem(ctx, "bad format in _mesa_pack_rgba_span\n"); |
| } |
| } |
| break; |
| case GL_UNSIGNED_BYTE_3_3_2: |
| if (dstFormat == GL_RGB) { |
| GLubyte *dst = (GLubyte *) dstAddr; |
| for (i=0;i<n;i++) { |
| dst[i] = (((GLint) (rgba[i][RCOMP] * 7.0F)) << 5) |
| | (((GLint) (rgba[i][GCOMP] * 7.0F)) << 2) |
| | (((GLint) (rgba[i][BCOMP] * 3.0F)) ); |
| } |
| } |
| break; |
| case GL_UNSIGNED_BYTE_2_3_3_REV: |
| if (dstFormat == GL_RGB) { |
| GLubyte *dst = (GLubyte *) dstAddr; |
| for (i=0;i<n;i++) { |
| dst[i] = (((GLint) (rgba[i][RCOMP] * 7.0F)) ) |
| | (((GLint) (rgba[i][GCOMP] * 7.0F)) << 3) |
| | (((GLint) (rgba[i][BCOMP] * 3.0F)) << 6); |
| } |
| } |
| break; |
| case GL_UNSIGNED_SHORT_5_6_5: |
| if (dstFormat == GL_RGB) { |
| GLushort *dst = (GLushort *) dstAddr; |
| for (i=0;i<n;i++) { |
| dst[i] = (((GLint) (rgba[i][RCOMP] * 31.0F)) << 11) |
| | (((GLint) (rgba[i][GCOMP] * 63.0F)) << 5) |
| | (((GLint) (rgba[i][BCOMP] * 31.0F)) ); |
| } |
| } |
| break; |
| case GL_UNSIGNED_SHORT_5_6_5_REV: |
| if (dstFormat == GL_RGB) { |
| GLushort *dst = (GLushort *) dstAddr; |
| for (i=0;i<n;i++) { |
| dst[i] = (((GLint) (rgba[i][RCOMP] * 31.0F)) ) |
| | (((GLint) (rgba[i][GCOMP] * 63.0F)) << 5) |
| | (((GLint) (rgba[i][BCOMP] * 31.0F)) << 11); |
| } |
| } |
| break; |
| case GL_UNSIGNED_SHORT_4_4_4_4: |
| if (dstFormat == GL_RGBA) { |
| GLushort *dst = (GLushort *) dstAddr; |
| for (i=0;i<n;i++) { |
| dst[i] = (((GLint) (rgba[i][RCOMP] * 15.0F)) << 12) |
| | (((GLint) (rgba[i][GCOMP] * 15.0F)) << 8) |
| | (((GLint) (rgba[i][BCOMP] * 15.0F)) << 4) |
| | (((GLint) (rgba[i][ACOMP] * 15.0F)) ); |
| } |
| } |
| else if (dstFormat == GL_BGRA) { |
| GLushort *dst = (GLushort *) dstAddr; |
| for (i=0;i<n;i++) { |
| dst[i] = (((GLint) (rgba[i][BCOMP] * 15.0F)) << 12) |
| | (((GLint) (rgba[i][GCOMP] * 15.0F)) << 8) |
| | (((GLint) (rgba[i][RCOMP] * 15.0F)) << 4) |
| | (((GLint) (rgba[i][ACOMP] * 15.0F)) ); |
| } |
| } |
| else if (dstFormat == GL_ABGR_EXT) { |
| GLushort *dst = (GLushort *) dstAddr; |
| for (i=0;i<n;i++) { |
| dst[i] = (((GLint) (rgba[i][ACOMP] * 15.0F)) << 12) |
| | (((GLint) (rgba[i][BCOMP] * 15.0F)) << 8) |
| | (((GLint) (rgba[i][GCOMP] * 15.0F)) << 4) |
| | (((GLint) (rgba[i][RCOMP] * 15.0F)) ); |
| } |
| } |
| break; |
| case GL_UNSIGNED_SHORT_4_4_4_4_REV: |
| if (dstFormat == GL_RGBA) { |
| GLushort *dst = (GLushort *) dstAddr; |
| for (i=0;i<n;i++) { |
| dst[i] = (((GLint) (rgba[i][RCOMP] * 15.0F)) ) |
| | (((GLint) (rgba[i][GCOMP] * 15.0F)) << 4) |
| | (((GLint) (rgba[i][BCOMP] * 15.0F)) << 8) |
| | (((GLint) (rgba[i][ACOMP] * 15.0F)) << 12); |
| } |
| } |
| else if (dstFormat == GL_BGRA) { |
| GLushort *dst = (GLushort *) dstAddr; |
| for (i=0;i<n;i++) { |
| dst[i] = (((GLint) (rgba[i][BCOMP] * 15.0F)) ) |
| | (((GLint) (rgba[i][GCOMP] * 15.0F)) << 4) |
| | (((GLint) (rgba[i][RCOMP] * 15.0F)) << 8) |
| | (((GLint) (rgba[i][ACOMP] * 15.0F)) << 12); |
| } |
| } |
| else if (dstFormat == GL_ABGR_EXT) { |
| GLushort *dst = (GLushort *) dstAddr; |
| for (i=0;i<n;i++) { |
| dst[i] = (((GLint) (rgba[i][ACOMP] * 15.0F)) ) |
| | (((GLint) (rgba[i][BCOMP] * 15.0F)) << 4) |
| | (((GLint) (rgba[i][GCOMP] * 15.0F)) << 8) |
| | (((GLint) (rgba[i][RCOMP] * 15.0F)) << 12); |
| } |
| } |
| break; |
| case GL_UNSIGNED_SHORT_5_5_5_1: |
| if (dstFormat == GL_RGBA) { |
| GLushort *dst = (GLushort *) dstAddr; |
| for (i=0;i<n;i++) { |
| dst[i] = (((GLint) (rgba[i][RCOMP] * 31.0F)) << 11) |
| | (((GLint) (rgba[i][GCOMP] * 31.0F)) << 6) |
| | (((GLint) (rgba[i][BCOMP] * 31.0F)) << 1) |
| | (((GLint) (rgba[i][ACOMP] * 1.0F)) ); |
| } |
| } |
| else if (dstFormat == GL_BGRA) { |
| GLushort *dst = (GLushort *) dstAddr; |
| for (i=0;i<n;i++) { |
| dst[i] = (((GLint) (rgba[i][BCOMP] * 31.0F)) << 11) |
| | (((GLint) (rgba[i][GCOMP] * 31.0F)) << 6) |
| | (((GLint) (rgba[i][RCOMP] * 31.0F)) << 1) |
| | (((GLint) (rgba[i][ACOMP] * 1.0F)) ); |
| } |
| } |
| else if (dstFormat == GL_ABGR_EXT) { |
| GLushort *dst = (GLushort *) dstAddr; |
| for (i=0;i<n;i++) { |
| dst[i] = (((GLint) (rgba[i][ACOMP] * 31.0F)) << 11) |
| | (((GLint) (rgba[i][BCOMP] * 31.0F)) << 6) |
| | (((GLint) (rgba[i][GCOMP] * 31.0F)) << 1) |
| | (((GLint) (rgba[i][RCOMP] * 1.0F)) ); |
| } |
| } |
| break; |
| case GL_UNSIGNED_SHORT_1_5_5_5_REV: |
| if (dstFormat == GL_RGBA) { |
| GLushort *dst = (GLushort *) dstAddr; |
| for (i=0;i<n;i++) { |
| dst[i] = (((GLint) (rgba[i][RCOMP] * 31.0F)) ) |
| | (((GLint) (rgba[i][GCOMP] * 31.0F)) << 5) |
| | (((GLint) (rgba[i][BCOMP] * 31.0F)) << 10) |
| | (((GLint) (rgba[i][ACOMP] * 1.0F)) << 15); |
| } |
| } |
| else if (dstFormat == GL_BGRA) { |
| GLushort *dst = (GLushort *) dstAddr; |
| for (i=0;i<n;i++) { |
| dst[i] = (((GLint) (rgba[i][BCOMP] * 31.0F)) ) |
| | (((GLint) (rgba[i][GCOMP] * 31.0F)) << 5) |
| | (((GLint) (rgba[i][RCOMP] * 31.0F)) << 10) |
| | (((GLint) (rgba[i][ACOMP] * 1.0F)) << 15); |
| } |
| } |
| else if (dstFormat == GL_ABGR_EXT) { |
| GLushort *dst = (GLushort *) dstAddr; |
| for (i=0;i<n;i++) { |
| dst[i] = (((GLint) (rgba[i][ACOMP] * 31.0F)) ) |
| | (((GLint) (rgba[i][BCOMP] * 31.0F)) << 5) |
| | (((GLint) (rgba[i][GCOMP] * 31.0F)) << 10) |
| | (((GLint) (rgba[i][RCOMP] * 1.0F)) << 15); |
| } |
| } |
| break; |
| case GL_UNSIGNED_INT_8_8_8_8: |
| if (dstFormat == GL_RGBA) { |
| GLuint *dst = (GLuint *) dstAddr; |
| for (i=0;i<n;i++) { |
| dst[i] = (((GLuint) (rgba[i][RCOMP] * 255.0F)) << 24) |
| | (((GLuint) (rgba[i][GCOMP] * 255.0F)) << 16) |
| | (((GLuint) (rgba[i][BCOMP] * 255.0F)) << 8) |
| | (((GLuint) (rgba[i][ACOMP] * 255.0F)) ); |
| } |
| } |
| else if (dstFormat == GL_BGRA) { |
| GLuint *dst = (GLuint *) dstAddr; |
| for (i=0;i<n;i++) { |
| dst[i] = (((GLuint) (rgba[i][BCOMP] * 255.0F)) << 24) |
| | (((GLuint) (rgba[i][GCOMP] * 255.0F)) << 16) |
| | (((GLuint) (rgba[i][RCOMP] * 255.0F)) << 8) |
| | (((GLuint) (rgba[i][ACOMP] * 255.0F)) ); |
| } |
| } |
| else if (dstFormat == GL_ABGR_EXT) { |
| GLuint *dst = (GLuint *) dstAddr; |
| for (i=0;i<n;i++) { |
| dst[i] = (((GLuint) (rgba[i][ACOMP] * 255.0F)) << 24) |
| | (((GLuint) (rgba[i][BCOMP] * 255.0F)) << 16) |
| | (((GLuint) (rgba[i][GCOMP] * 255.0F)) << 8) |
| | (((GLuint) (rgba[i][RCOMP] * 255.0F)) ); |
| } |
| } |
| break; |
| case GL_UNSIGNED_INT_8_8_8_8_REV: |
| if (dstFormat == GL_RGBA) { |
| GLuint *dst = (GLuint *) dstAddr; |
| for (i=0;i<n;i++) { |
| dst[i] = (((GLuint) (rgba[i][RCOMP] * 255.0F)) ) |
| | (((GLuint) (rgba[i][GCOMP] * 255.0F)) << 8) |
| | (((GLuint) (rgba[i][BCOMP] * 255.0F)) << 16) |
| | (((GLuint) (rgba[i][ACOMP] * 255.0F)) << 24); |
| } |
| } |
| else if (dstFormat == GL_BGRA) { |
| GLuint *dst = (GLuint *) dstAddr; |
| for (i=0;i<n;i++) { |
| dst[i] = (((GLuint) (rgba[i][BCOMP] * 255.0F)) ) |
| | (((GLuint) (rgba[i][GCOMP] * 255.0F)) << 8) |
| | (((GLuint) (rgba[i][RCOMP] * 255.0F)) << 16) |
| | (((GLuint) (rgba[i][ACOMP] * 255.0F)) << 24); |
| } |
| } |
| else if (dstFormat == GL_ABGR_EXT) { |
| GLuint *dst = (GLuint *) dstAddr; |
| for (i=0;i<n;i++) { |
| dst[i] = (((GLuint) (rgba[i][ACOMP] * 255.0F)) ) |
| | (((GLuint) (rgba[i][BCOMP] * 255.0F)) << 8) |
| | (((GLuint) (rgba[i][GCOMP] * 255.0F)) << 16) |
| | (((GLuint) (rgba[i][RCOMP] * 255.0F)) << 24); |
| } |
| } |
| break; |
| case GL_UNSIGNED_INT_10_10_10_2: |
| if (dstFormat == GL_RGBA) { |
| GLuint *dst = (GLuint *) dstAddr; |
| for (i=0;i<n;i++) { |
| dst[i] = (((GLuint) (rgba[i][RCOMP] * 1023.0F)) << 22) |
| | (((GLuint) (rgba[i][GCOMP] * 1023.0F)) << 12) |
| | (((GLuint) (rgba[i][BCOMP] * 1023.0F)) << 2) |
| | (((GLuint) (rgba[i][ACOMP] * 3.0F)) ); |
| } |
| } |
| else if (dstFormat == GL_BGRA) { |
| GLuint *dst = (GLuint *) dstAddr; |
| for (i=0;i<n;i++) { |
| dst[i] = (((GLuint) (rgba[i][BCOMP] * 1023.0F)) << 22) |
| | (((GLuint) (rgba[i][GCOMP] * 1023.0F)) << 12) |
| | (((GLuint) (rgba[i][RCOMP] * 1023.0F)) << 2) |
| | (((GLuint) (rgba[i][ACOMP] * 3.0F)) ); |
| } |
| } |
| else if (dstFormat == GL_ABGR_EXT) { |
| GLuint *dst = (GLuint *) dstAddr; |
| for (i=0;i<n;i++) { |
| dst[i] = (((GLuint) (rgba[i][ACOMP] * 1023.0F)) << 22) |
| | (((GLuint) (rgba[i][BCOMP] * 1023.0F)) << 12) |
| | (((GLuint) (rgba[i][GCOMP] * 1023.0F)) << 2) |
| | (((GLuint) (rgba[i][RCOMP] * 3.0F)) ); |
| } |
| } |
| break; |
| case GL_UNSIGNED_INT_2_10_10_10_REV: |
| if (dstFormat == GL_RGBA) { |
| GLuint *dst = (GLuint *) dstAddr; |
| for (i=0;i<n;i++) { |
| dst[i] = (((GLuint) (rgba[i][RCOMP] * 1023.0F)) ) |
| | (((GLuint) (rgba[i][GCOMP] * 1023.0F)) << 10) |
| | (((GLuint) (rgba[i][BCOMP] * 1023.0F)) << 20) |
| | (((GLuint) (rgba[i][ACOMP] * 3.0F)) << 30); |
| } |
| } |
| else if (dstFormat == GL_BGRA) { |
| GLuint *dst = (GLuint *) dstAddr; |
| for (i=0;i<n;i++) { |
| dst[i] = (((GLuint) (rgba[i][BCOMP] * 1023.0F)) ) |
| | (((GLuint) (rgba[i][GCOMP] * 1023.0F)) << 10) |
| | (((GLuint) (rgba[i][RCOMP] * 1023.0F)) << 20) |
| | (((GLuint) (rgba[i][ACOMP] * 3.0F)) << 30); |
| } |
| } |
| else if (dstFormat == GL_ABGR_EXT) { |
| GLuint *dst = (GLuint *) dstAddr; |
| for (i=0;i<n;i++) { |
| dst[i] = (((GLuint) (rgba[i][ACOMP] * 1023.0F)) ) |
| | (((GLuint) (rgba[i][BCOMP] * 1023.0F)) << 10) |
| | (((GLuint) (rgba[i][GCOMP] * 1023.0F)) << 20) |
| | (((GLuint) (rgba[i][RCOMP] * 3.0F)) << 30); |
| } |
| } |
| break; |
| default: |
| _mesa_problem(ctx, "bad type in _mesa_pack_rgba_span_float"); |
| return; |
| } |
| |
| if (dstPacking->SwapBytes) { |
| GLint swapSize = _mesa_sizeof_packed_type(dstType); |
| if (swapSize == 2) { |
| if (dstPacking->SwapBytes) { |
| _mesa_swap2((GLushort *) dstAddr, n * comps); |
| } |
| } |
| else if (swapSize == 4) { |
| if (dstPacking->SwapBytes) { |
| _mesa_swap4((GLuint *) dstAddr, n * comps); |
| } |
| } |
| } |
| } |
| |
| |
| #define SWAP2BYTE(VALUE) \ |
| { \ |
| GLubyte *bytes = (GLubyte *) &(VALUE); \ |
| GLubyte tmp = bytes[0]; \ |
| bytes[0] = bytes[1]; \ |
| bytes[1] = tmp; \ |
| } |
| |
| #define SWAP4BYTE(VALUE) \ |
| { \ |
| GLubyte *bytes = (GLubyte *) &(VALUE); \ |
| GLubyte tmp = bytes[0]; \ |
| bytes[0] = bytes[3]; \ |
| bytes[3] = tmp; \ |
| tmp = bytes[1]; \ |
| bytes[1] = bytes[2]; \ |
| bytes[2] = tmp; \ |
| } |
| |
| |
| static void |
| extract_uint_indexes(GLuint n, GLuint indexes[], |
| GLenum srcFormat, GLenum srcType, const GLvoid *src, |
| const struct gl_pixelstore_attrib *unpack ) |
| { |
| ASSERT(srcFormat == GL_COLOR_INDEX || srcFormat == GL_STENCIL_INDEX); |
| |
| ASSERT(srcType == GL_BITMAP || |
| srcType == GL_UNSIGNED_BYTE || |
| srcType == GL_BYTE || |
| srcType == GL_UNSIGNED_SHORT || |
| srcType == GL_SHORT || |
| srcType == GL_UNSIGNED_INT || |
| srcType == GL_INT || |
| srcType == GL_UNSIGNED_INT_24_8_EXT || |
| srcType == GL_HALF_FLOAT_ARB || |
| srcType == GL_FLOAT); |
| |
| switch (srcType) { |
| case GL_BITMAP: |
| { |
| GLubyte *ubsrc = (GLubyte *) src; |
| if (unpack->LsbFirst) { |
| GLubyte mask = 1 << (unpack->SkipPixels & 0x7); |
| GLuint i; |
| for (i = 0; i < n; i++) { |
| indexes[i] = (*ubsrc & mask) ? 1 : 0; |
| if (mask == 128) { |
| mask = 1; |
| ubsrc++; |
| } |
| else { |
| mask = mask << 1; |
| } |
| } |
| } |
| else { |
| GLubyte mask = 128 >> (unpack->SkipPixels & 0x7); |
| GLuint i; |
| for (i = 0; i < n; i++) { |
| indexes[i] = (*ubsrc & mask) ? 1 : 0; |
| if (mask == 1) { |
| mask = 128; |
| ubsrc++; |
| } |
| else { |
| mask = mask >> 1; |
| } |
| } |
| } |
| } |
| break; |
| case GL_UNSIGNED_BYTE: |
| { |
| GLuint i; |
| const GLubyte *s = (const GLubyte *) src; |
| for (i = 0; i < n; i++) |
| indexes[i] = s[i]; |
| } |
| break; |
| case GL_BYTE: |
| { |
| GLuint i; |
| const GLbyte *s = (const GLbyte *) src; |
| for (i = 0; i < n; i++) |
| indexes[i] = s[i]; |
| } |
| break; |
| case GL_UNSIGNED_SHORT: |
| { |
| GLuint i; |
| const GLushort *s = (const GLushort *) src; |
| if (unpack->SwapBytes) { |
| for (i = 0; i < n; i++) { |
| GLushort value = s[i]; |
| SWAP2BYTE(value); |
| indexes[i] = value; |
| } |
| } |
| else { |
| for (i = 0; i < n; i++) |
| indexes[i] = s[i]; |
| } |
| } |
| break; |
| case GL_SHORT: |
| { |
| GLuint i; |
| const GLshort *s = (const GLshort *) src; |
| if (unpack->SwapBytes) { |
| for (i = 0; i < n; i++) { |
| GLshort value = s[i]; |
| SWAP2BYTE(value); |
| indexes[i] = value; |
| } |
| } |
| else { |
| for (i = 0; i < n; i++) |
| indexes[i] = s[i]; |
| } |
| } |
| break; |
| case GL_UNSIGNED_INT: |
| { |
| GLuint i; |
| const GLuint *s = (const GLuint *) src; |
| if (unpack->SwapBytes) { |
| for (i = 0; i < n; i++) { |
| GLuint value = s[i]; |
| SWAP4BYTE(value); |
| indexes[i] = value; |
| } |
| } |
| else { |
| for (i = 0; i < n; i++) |
| indexes[i] = s[i]; |
| } |
| } |
| break; |
| case GL_INT: |
| { |
| GLuint i; |
| const GLint *s = (const GLint *) src; |
| if (unpack->SwapBytes) { |
| for (i = 0; i < n; i++) { |
| GLint value = s[i]; |
| SWAP4BYTE(value); |
| indexes[i] = value; |
| } |
| } |
| else { |
| for (i = 0; i < n; i++) |
| indexes[i] = s[i]; |
| } |
| } |
| break; |
| case GL_FLOAT: |
| { |
| GLuint i; |
| const GLfloat *s = (const GLfloat *) src; |
| if (unpack->SwapBytes) { |
| for (i = 0; i < n; i++) { |
| GLfloat value = s[i]; |
| SWAP4BYTE(value); |
| indexes[i] = (GLuint) value; |
| } |
| } |
| else { |
| for (i = 0; i < n; i++) |
| indexes[i] = (GLuint) s[i]; |
| } |
| } |
| break; |
| case GL_HALF_FLOAT_ARB: |
| { |
| GLuint i; |
| const GLhalfARB *s = (const GLhalfARB *) src; |
| if (unpack->SwapBytes) { |
| for (i = 0; i < n; i++) { |
| GLhalfARB value = s[i]; |
| SWAP2BYTE(value); |
| indexes[i] = (GLuint) _mesa_half_to_float(value); |
| } |
| } |
| else { |
| for (i = 0; i < n; i++) |
| indexes[i] = (GLuint) _mesa_half_to_float(s[i]); |
| } |
| } |
| break; |
| case GL_UNSIGNED_INT_24_8_EXT: |
| { |
| GLuint i; |
| const GLuint *s = (const GLuint *) src; |
| if (unpack->SwapBytes) { |
| for (i = 0; i < n; i++) { |
| GLuint value = s[i]; |
| SWAP4BYTE(value); |
| indexes[i] = value & 0xff; /* lower 8 bits */ |
| } |
| } |
| else { |
| for (i = 0; i < n; i++) |
| indexes[i] = s[i] & 0xfff; /* lower 8 bits */ |
| } |
| } |
| break; |
| |
| default: |
| _mesa_problem(NULL, "bad srcType in extract_uint_indexes"); |
| return; |
| } |
| } |
| |
| |
| /* |
| * This function extracts floating point RGBA values from arbitrary |
| * image data. srcFormat and srcType are the format and type parameters |
| * passed to glDrawPixels, glTexImage[123]D, glTexSubImage[123]D, etc. |
| * |
| * Refering to section 3.6.4 of the OpenGL 1.2 spec, this function |
| * implements the "Conversion to floating point", "Conversion to RGB", |
| * and "Final Expansion to RGBA" operations. |
| * |
| * Args: n - number of pixels |
| * rgba - output colors |
| * srcFormat - format of incoming data |
| * srcType - data type of incoming data |
| * src - source data pointer |
| * swapBytes - perform byteswapping of incoming data? |
| */ |
| static void |
| extract_float_rgba(GLuint n, GLfloat rgba[][4], |
| GLenum srcFormat, GLenum srcType, const GLvoid *src, |
| GLboolean swapBytes) |
| { |
| GLint redIndex, greenIndex, blueIndex, alphaIndex; |
| GLint stride; |
| GLint rComp, bComp, gComp, aComp; |
| |
| ASSERT(srcFormat == GL_RED || |
| srcFormat == GL_GREEN || |
| srcFormat == GL_BLUE || |
| srcFormat == GL_ALPHA || |
| srcFormat == GL_LUMINANCE || |
| srcFormat == GL_LUMINANCE_ALPHA || |
| srcFormat == GL_INTENSITY || |
| srcFormat == GL_RGB || |
| srcFormat == GL_BGR || |
| srcFormat == GL_RGBA || |
| srcFormat == GL_BGRA || |
| srcFormat == GL_ABGR_EXT); |
| |
| ASSERT(srcType == GL_UNSIGNED_BYTE || |
| srcType == GL_BYTE || |
| srcType == GL_UNSIGNED_SHORT || |
| srcType == GL_SHORT || |
| srcType == GL_UNSIGNED_INT || |
| srcType == GL_INT || |
| srcType == GL_HALF_FLOAT_ARB || |
| srcType == GL_FLOAT || |
| srcType == GL_UNSIGNED_BYTE_3_3_2 || |
| srcType == GL_UNSIGNED_BYTE_2_3_3_REV || |
| srcType == GL_UNSIGNED_SHORT_5_6_5 || |
| srcType == GL_UNSIGNED_SHORT_5_6_5_REV || |
| srcType == GL_UNSIGNED_SHORT_4_4_4_4 || |
| srcType == GL_UNSIGNED_SHORT_4_4_4_4_REV || |
| srcType == GL_UNSIGNED_SHORT_5_5_5_1 || |
| srcType == GL_UNSIGNED_SHORT_1_5_5_5_REV || |
| srcType == GL_UNSIGNED_INT_8_8_8_8 || |
| srcType == GL_UNSIGNED_INT_8_8_8_8_REV || |
| srcType == GL_UNSIGNED_INT_10_10_10_2 || |
| srcType == GL_UNSIGNED_INT_2_10_10_10_REV); |
| |
| rComp = gComp = bComp = aComp = -1; |
| |
| switch (srcFormat) { |
| case GL_RED: |
| redIndex = 0; |
| greenIndex = blueIndex = alphaIndex = -1; |
| stride = 1; |
| break; |
| case GL_GREEN: |
| greenIndex = 0; |
| redIndex = blueIndex = alphaIndex = -1; |
| stride = 1; |
| break; |
| case GL_BLUE: |
| blueIndex = 0; |
| redIndex = greenIndex = alphaIndex = -1; |
| stride = 1; |
| break; |
| case GL_ALPHA: |
| redIndex = greenIndex = blueIndex = -1; |
| alphaIndex = 0; |
| stride = 1; |
| break; |
| case GL_LUMINANCE: |
| redIndex = greenIndex = blueIndex = 0; |
| alphaIndex = -1; |
| stride = 1; |
| break; |
| case GL_LUMINANCE_ALPHA: |
| redIndex = greenIndex = blueIndex = 0; |
| alphaIndex = 1; |
| stride = 2; |
| break; |
| case GL_INTENSITY: |
| redIndex = greenIndex = blueIndex = alphaIndex = 0; |
| stride = 1; |
| break; |
| case GL_RGB: |
| redIndex = 0; |
| greenIndex = 1; |
| blueIndex = 2; |
| alphaIndex = -1; |
| rComp = 0; |
| gComp = 1; |
| bComp = 2; |
| aComp = 3; |
| stride = 3; |
| break; |
| case GL_BGR: |
| redIndex = 2; |
| greenIndex = 1; |
| blueIndex = 0; |
| alphaIndex = -1; |
| rComp = 2; |
| gComp = 1; |
| bComp = 0; |
| aComp = 3; |
| stride = 3; |
| break; |
| case GL_RGBA: |
| redIndex = 0; |
| greenIndex = 1; |
| blueIndex = 2; |
| alphaIndex = 3; |
| rComp = 0; |
| gComp = 1; |
| bComp = 2; |
| aComp = 3; |
| stride = 4; |
| break; |
| case GL_BGRA: |
| redIndex = 2; |
| greenIndex = 1; |
| blueIndex = 0; |
| alphaIndex = 3; |
| rComp = 2; |
| gComp = 1; |
| bComp = 0; |
| aComp = 3; |
| stride = 4; |
| break; |
| case GL_ABGR_EXT: |
| redIndex = 3; |
| greenIndex = 2; |
| blueIndex = 1; |
| alphaIndex = 0; |
| rComp = 3; |
| gComp = 2; |
| bComp = 1; |
| aComp = 0; |
| stride = 4; |
| break; |
| default: |
| _mesa_problem(NULL, "bad srcFormat in extract float data"); |
| return; |
| } |
| |
| |
| #define PROCESS(INDEX, CHANNEL, DEFAULT, TYPE, CONVERSION) \ |
| if ((INDEX) < 0) { \ |
| GLuint i; \ |
| for (i = 0; i < n; i++) { \ |
| rgba[i][CHANNEL] = DEFAULT; \ |
| } \ |
| } \ |
| else if (swapBytes) { \ |
| const TYPE *s = (const TYPE *) src; \ |
| GLuint i; \ |
| for (i = 0; i < n; i++) { \ |
| TYPE value = s[INDEX]; \ |
| if (sizeof(TYPE) == 2) { \ |
| SWAP2BYTE(value); \ |
| } \ |
| else if (sizeof(TYPE) == 4) { \ |
| SWAP4BYTE(value); \ |
| } \ |
| rgba[i][CHANNEL] = (GLfloat) CONVERSION(value); \ |
| s += stride; \ |
| } \ |
| } \ |
| else { \ |
| const TYPE *s = (const TYPE *) src; \ |
| GLuint i; \ |
| for (i = 0; i < n; i++) { \ |
| rgba[i][CHANNEL] = (GLfloat) CONVERSION(s[INDEX]); \ |
| s += stride; \ |
| } \ |
| } |
| |
| switch (srcType) { |
| case GL_UNSIGNED_BYTE: |
| PROCESS(redIndex, RCOMP, 0.0F, GLubyte, UBYTE_TO_FLOAT); |
| PROCESS(greenIndex, GCOMP, 0.0F, GLubyte, UBYTE_TO_FLOAT); |
| PROCESS(blueIndex, BCOMP, 0.0F, GLubyte, UBYTE_TO_FLOAT); |
| PROCESS(alphaIndex, ACOMP, 1.0F, GLubyte, UBYTE_TO_FLOAT); |
| break; |
| case GL_BYTE: |
| PROCESS(redIndex, RCOMP, 0.0F, GLbyte, BYTE_TO_FLOAT); |
| PROCESS(greenIndex, GCOMP, 0.0F, GLbyte, BYTE_TO_FLOAT); |
| PROCESS(blueIndex, BCOMP, 0.0F, GLbyte, BYTE_TO_FLOAT); |
| PROCESS(alphaIndex, ACOMP, 1.0F, GLbyte, BYTE_TO_FLOAT); |
| break; |
| case GL_UNSIGNED_SHORT: |
| PROCESS(redIndex, RCOMP, 0.0F, GLushort, USHORT_TO_FLOAT); |
| PROCESS(greenIndex, GCOMP, 0.0F, GLushort, USHORT_TO_FLOAT); |
| PROCESS(blueIndex, BCOMP, 0.0F, GLushort, USHORT_TO_FLOAT); |
| PROCESS(alphaIndex, ACOMP, 1.0F, GLushort, USHORT_TO_FLOAT); |
| break; |
| case GL_SHORT: |
| PROCESS(redIndex, RCOMP, 0.0F, GLshort, SHORT_TO_FLOAT); |
| PROCESS(greenIndex, GCOMP, 0.0F, GLshort, SHORT_TO_FLOAT); |
| PROCESS(blueIndex, BCOMP, 0.0F, GLshort, SHORT_TO_FLOAT); |
| PROCESS(alphaIndex, ACOMP, 1.0F, GLshort, SHORT_TO_FLOAT); |
| break; |
| case GL_UNSIGNED_INT: |
| PROCESS(redIndex, RCOMP, 0.0F, GLuint, UINT_TO_FLOAT); |
| PROCESS(greenIndex, GCOMP, 0.0F, GLuint, UINT_TO_FLOAT); |
| PROCESS(blueIndex, BCOMP, 0.0F, GLuint, UINT_TO_FLOAT); |
| PROCESS(alphaIndex, ACOMP, 1.0F, GLuint, UINT_TO_FLOAT); |
| break; |
| case GL_INT: |
| PROCESS(redIndex, RCOMP, 0.0F, GLint, INT_TO_FLOAT); |
| PROCESS(greenIndex, GCOMP, 0.0F, GLint, INT_TO_FLOAT); |
| PROCESS(blueIndex, BCOMP, 0.0F, GLint, INT_TO_FLOAT); |
| PROCESS(alphaIndex, ACOMP, 1.0F, GLint, INT_TO_FLOAT); |
| break; |
| case GL_FLOAT: |
| PROCESS(redIndex, RCOMP, 0.0F, GLfloat, (GLfloat)); |
| PROCESS(greenIndex, GCOMP, 0.0F, GLfloat, (GLfloat)); |
| PROCESS(blueIndex, BCOMP, 0.0F, GLfloat, (GLfloat)); |
| PROCESS(alphaIndex, ACOMP, 1.0F, GLfloat, (GLfloat)); |
| break; |
| case GL_HALF_FLOAT_ARB: |
| PROCESS(redIndex, RCOMP, 0.0F, GLhalfARB, _mesa_half_to_float); |
| PROCESS(greenIndex, GCOMP, 0.0F, GLhalfARB, _mesa_half_to_float); |
| PROCESS(blueIndex, BCOMP, 0.0F, GLhalfARB, _mesa_half_to_float); |
| PROCESS(alphaIndex, ACOMP, 1.0F, GLhalfARB, _mesa_half_to_float); |
| break; |
| case GL_UNSIGNED_BYTE_3_3_2: |
| { |
| const GLubyte *ubsrc = (const GLubyte *) src; |
| GLuint i; |
| for (i = 0; i < n; i ++) { |
| GLubyte p = ubsrc[i]; |
| rgba[i][rComp] = ((p >> 5) ) * (1.0F / 7.0F); |
| rgba[i][gComp] = ((p >> 2) & 0x7) * (1.0F / 7.0F); |
| rgba[i][bComp] = ((p ) & 0x3) * (1.0F / 3.0F); |
| rgba[i][aComp] = 1.0F; |
| } |
| } |
| break; |
| case GL_UNSIGNED_BYTE_2_3_3_REV: |
| { |
| const GLubyte *ubsrc = (const GLubyte *) src; |
| GLuint i; |
| for (i = 0; i < n; i ++) { |
| GLubyte p = ubsrc[i]; |
| rgba[i][rComp] = ((p ) & 0x7) * (1.0F / 7.0F); |
| rgba[i][gComp] = ((p >> 3) & 0x7) * (1.0F / 7.0F); |
| rgba[i][bComp] = ((p >> 6) ) * (1.0F / 3.0F); |
| rgba[i][aComp] = 1.0F; |
| } |
| } |
| break; |
| case GL_UNSIGNED_SHORT_5_6_5: |
| if (swapBytes) { |
| const GLushort *ussrc = (const GLushort *) src; |
| GLuint i; |
| for (i = 0; i < n; i ++) { |
| GLushort p = ussrc[i]; |
| SWAP2BYTE(p); |
| rgba[i][rComp] = ((p >> 11) ) * (1.0F / 31.0F); |
| rgba[i][gComp] = ((p >> 5) & 0x3f) * (1.0F / 63.0F); |
| rgba[i][bComp] = ((p ) & 0x1f) * (1.0F / 31.0F); |
| rgba[i][aComp] = 1.0F; |
| } |
| } |
| else { |
| const GLushort *ussrc = (const GLushort *) src; |
| GLuint i; |
| for (i = 0; i < n; i ++) { |
| GLushort p = ussrc[i]; |
| rgba[i][rComp] = ((p >> 11) ) * (1.0F / 31.0F); |
| rgba[i][gComp] = ((p >> 5) & 0x3f) * (1.0F / 63.0F); |
| rgba[i][bComp] = ((p ) & 0x1f) * (1.0F / 31.0F); |
| rgba[i][aComp] = 1.0F; |
| } |
| } |
| break; |
| case GL_UNSIGNED_SHORT_5_6_5_REV: |
| if (swapBytes) { |
| const GLushort *ussrc = (const GLushort *) src; |
| GLuint i; |
| for (i = 0; i < n; i ++) { |
| GLushort p = ussrc[i]; |
| SWAP2BYTE(p); |
| rgba[i][rComp] = ((p ) & 0x1f) * (1.0F / 31.0F); |
| rgba[i][gComp] = ((p >> 5) & 0x3f) * (1.0F / 63.0F); |
| rgba[i][bComp] = ((p >> 11) ) * (1.0F / 31.0F); |
| rgba[i][aComp] = 1.0F; |
| } |
| } |
| else { |
| const GLushort *ussrc = (const GLushort *) src; |
| GLuint i; |
| for (i = 0; i < n; i ++) { |
| GLushort p = ussrc[i]; |
| rgba[i][rComp] = ((p ) & 0x1f) * (1.0F / 31.0F); |
| rgba[i][gComp] = ((p >> 5) & 0x3f) * (1.0F / 63.0F); |
| rgba[i][bComp] = ((p >> 11) ) * (1.0F / 31.0F); |
| rgba[i][aComp] = 1.0F; |
| } |
| } |
| break; |
| case GL_UNSIGNED_SHORT_4_4_4_4: |
| if (swapBytes) { |
| const GLushort *ussrc = (const GLushort *) src; |
| GLuint i; |
| for (i = 0; i < n; i ++) { |
| GLushort p = ussrc[i]; |
| SWAP2BYTE(p); |
| rgba[i][rComp] = ((p >> 12) ) * (1.0F / 15.0F); |
| rgba[i][gComp] = ((p >> 8) & 0xf) * (1.0F / 15.0F); |
| rgba[i][bComp] = ((p >> 4) & 0xf) * (1.0F / 15.0F); |
| rgba[i][aComp] = ((p ) & 0xf) * (1.0F / 15.0F); |
| } |
| } |
| else { |
| const GLushort *ussrc = (const GLushort *) src; |
| GLuint i; |
| for (i = 0; i < n; i ++) { |
| GLushort p = ussrc[i]; |
| rgba[i][rComp] = ((p >> 12) ) * (1.0F / 15.0F); |
| rgba[i][gComp] = ((p >> 8) & 0xf) * (1.0F / 15.0F); |
| rgba[i][bComp] = ((p >> 4) & 0xf) * (1.0F / 15.0F); |
| rgba[i][aComp] = ((p ) & 0xf) * (1.0F / 15.0F); |
| } |
| } |
| break; |
| case GL_UNSIGNED_SHORT_4_4_4_4_REV: |
| if (swapBytes) { |
| const GLushort *ussrc = (const GLushort *) src; |
| GLuint i; |
| for (i = 0; i < n; i ++) { |
| GLushort p = ussrc[i]; |
| SWAP2BYTE(p); |
| rgba[i][rComp] = ((p ) & 0xf) * (1.0F / 15.0F); |
| rgba[i][gComp] = ((p >> 4) & 0xf) * (1.0F / 15.0F); |
| rgba[i][bComp] = ((p >> 8) & 0xf) * (1.0F / 15.0F); |
| rgba[i][aComp] = ((p >> 12) ) * (1.0F / 15.0F); |
| } |
| } |
| else { |
| const GLushort *ussrc = (const GLushort *) src; |
| GLuint i; |
| for (i = 0; i < n; i ++) { |
| GLushort p = ussrc[i]; |
| rgba[i][rComp] = ((p ) & 0xf) * (1.0F / 15.0F); |
| rgba[i][gComp] = ((p >> 4) & 0xf) * (1.0F / 15.0F); |
| rgba[i][bComp] = ((p >> 8) & 0xf) * (1.0F / 15.0F); |
| rgba[i][aComp] = ((p >> 12) ) * (1.0F / 15.0F); |
| } |
| } |
| break; |
| case GL_UNSIGNED_SHORT_5_5_5_1: |
| if (swapBytes) { |
| const GLushort *ussrc = (const GLushort *) src; |
| GLuint i; |
| for (i = 0; i < n; i ++) { |
| GLushort p = ussrc[i]; |
| SWAP2BYTE(p); |
| rgba[i][rComp] = ((p >> 11) ) * (1.0F / 31.0F); |
| rgba[i][gComp] = ((p >> 6) & 0x1f) * (1.0F / 31.0F); |
| rgba[i][bComp] = ((p >> 1) & 0x1f) * (1.0F / 31.0F); |
| rgba[i][aComp] = ((p ) & 0x1) * (1.0F / 1.0F); |
| } |
| } |
| else { |
| const GLushort *ussrc = (const GLushort *) src; |
| GLuint i; |
| for (i = 0; i < n; i ++) { |
| GLushort p = ussrc[i]; |
| rgba[i][rComp] = ((p >> 11) ) * (1.0F / 31.0F); |
| rgba[i][gComp] = ((p >> 6) & 0x1f) * (1.0F / 31.0F); |
| rgba[i][bComp] = ((p >> 1) & 0x1f) * (1.0F / 31.0F); |
| rgba[i][aComp] = ((p ) & 0x1) * (1.0F / 1.0F); |
| } |
| } |
| break; |
| case GL_UNSIGNED_SHORT_1_5_5_5_REV: |
| if (swapBytes) { |
| const GLushort *ussrc = (const GLushort *) src; |
| GLuint i; |
| for (i = 0; i < n; i ++) { |
| GLushort p = ussrc[i]; |
| SWAP2BYTE(p); |
| rgba[i][rComp] = ((p ) & 0x1f) * (1.0F / 31.0F); |
| rgba[i][gComp] = ((p >> 5) & 0x1f) * (1.0F / 31.0F); |
| rgba[i][bComp] = ((p >> 10) & 0x1f) * (1.0F / 31.0F); |
| rgba[i][aComp] = ((p >> 15) ) * (1.0F / 1.0F); |
| } |
| } |
| else { |
| const GLushort *ussrc = (const GLushort *) src; |
| GLuint i; |
| for (i = 0; i < n; i ++) { |
| GLushort p = ussrc[i]; |
| rgba[i][rComp] = ((p ) & 0x1f) * (1.0F / 31.0F); |
| rgba[i][gComp] = ((p >> 5) & 0x1f) * (1.0F / 31.0F); |
| rgba[i][bComp] = ((p >> 10) & 0x1f) * (1.0F / 31.0F); |
| rgba[i][aComp] = ((p >> 15) ) * (1.0F / 1.0F); |
| } |
| } |
| break; |
| case GL_UNSIGNED_INT_8_8_8_8: |
| if (swapBytes) { |
| const GLuint *uisrc = (const GLuint *) src; |
| GLuint i; |
| for (i = 0; i < n; i ++) { |
| GLuint p = uisrc[i]; |
| rgba[i][rComp] = UBYTE_TO_FLOAT((p ) & 0xff); |
| rgba[i][gComp] = UBYTE_TO_FLOAT((p >> 8) & 0xff); |
| rgba[i][bComp] = UBYTE_TO_FLOAT((p >> 16) & 0xff); |
| rgba[i][aComp] = UBYTE_TO_FLOAT((p >> 24) ); |
| } |
| } |
| else { |
| const GLuint *uisrc = (const GLuint *) src; |
| GLuint i; |
| for (i = 0; i < n; i ++) { |
| GLuint p = uisrc[i]; |
| rgba[i][rComp] = UBYTE_TO_FLOAT((p >> 24) ); |
| rgba[i][gComp] = UBYTE_TO_FLOAT((p >> 16) & 0xff); |
| rgba[i][bComp] = UBYTE_TO_FLOAT((p >> 8) & 0xff); |
| rgba[i][aComp] = UBYTE_TO_FLOAT((p ) & 0xff); |
| } |
| } |
| break; |
| case GL_UNSIGNED_INT_8_8_8_8_REV: |
| if (swapBytes) { |
| const GLuint *uisrc = (const GLuint *) src; |
| GLuint i; |
| for (i = 0; i < n; i ++) { |
| GLuint p = uisrc[i]; |
| rgba[i][rComp] = UBYTE_TO_FLOAT((p >> 24) ); |
| rgba[i][gComp] = UBYTE_TO_FLOAT((p >> 16) & 0xff); |
| rgba[i][bComp] = UBYTE_TO_FLOAT((p >> 8) & 0xff); |
| rgba[i][aComp] = UBYTE_TO_FLOAT((p ) & 0xff); |
| } |
| } |
| else { |
| const GLuint *uisrc = (const GLuint *) src; |
| GLuint i; |
| for (i = 0; i < n; i ++) { |
| GLuint p = uisrc[i]; |
| rgba[i][rComp] = UBYTE_TO_FLOAT((p ) & 0xff); |
| rgba[i][gComp] = UBYTE_TO_FLOAT((p >> 8) & 0xff); |
| rgba[i][bComp] = UBYTE_TO_FLOAT((p >> 16) & 0xff); |
| rgba[i][aComp] = UBYTE_TO_FLOAT((p >> 24) ); |
| } |
| } |
| break; |
| case GL_UNSIGNED_INT_10_10_10_2: |
| if (swapBytes) { |
| const GLuint *uisrc = (const GLuint *) src; |
| GLuint i; |
| for (i = 0; i < n; i ++) { |
| GLuint p = uisrc[i]; |
| SWAP4BYTE(p); |
| rgba[i][rComp] = ((p >> 22) ) * (1.0F / 1023.0F); |
| rgba[i][gComp] = ((p >> 12) & 0x3ff) * (1.0F / 1023.0F); |
| rgba[i][bComp] = ((p >> 2) & 0x3ff) * (1.0F / 1023.0F); |
| rgba[i][aComp] = ((p ) & 0x3 ) * (1.0F / 3.0F); |
| } |
| } |
| else { |
| const GLuint *uisrc = (const GLuint *) src; |
| GLuint i; |
| for (i = 0; i < n; i ++) { |
| GLuint p = uisrc[i]; |
| rgba[i][rComp] = ((p >> 22) ) * (1.0F / 1023.0F); |
| rgba[i][gComp] = ((p >> 12) & 0x3ff) * (1.0F / 1023.0F); |
| rgba[i][bComp] = ((p >> 2) & 0x3ff) * (1.0F / 1023.0F); |
| rgba[i][aComp] = ((p ) & 0x3 ) * (1.0F / 3.0F); |
| } |
| } |
| break; |
| case GL_UNSIGNED_INT_2_10_10_10_REV: |
| if (swapBytes) { |
| const GLuint *uisrc = (const GLuint *) src; |
| GLuint i; |
| for (i = 0; i < n; i ++) { |
| GLuint p = uisrc[i]; |
| SWAP4BYTE(p); |
| rgba[i][rComp] = ((p ) & 0x3ff) * (1.0F / 1023.0F); |
| rgba[i][gComp] = ((p >> 10) & 0x3ff) * (1.0F / 1023.0F); |
| rgba[i][bComp] = ((p >> 20) & 0x3ff) * (1.0F / 1023.0F); |
| rgba[i][aComp] = ((p >> 30) ) * (1.0F / 3.0F); |
| } |
| } |
| else { |
| const GLuint *uisrc = (const GLuint *) src; |
| GLuint i; |
| for (i = 0; i < n; i ++) { |
| GLuint p = uisrc[i]; |
| rgba[i][rComp] = ((p ) & 0x3ff) * (1.0F / 1023.0F); |
| rgba[i][gComp] = ((p >> 10) & 0x3ff) * (1.0F / 1023.0F); |
| rgba[i][bComp] = ((p >> 20) & 0x3ff) * (1.0F / 1023.0F); |
| rgba[i][aComp] = ((p >> 30) ) * (1.0F / 3.0F); |
| } |
| } |
| break; |
| default: |
| _mesa_problem(NULL, "bad srcType in extract float data"); |
| break; |
| } |
| } |
| |
| |
| /* |
| * Unpack a row of color image data from a client buffer according to |
| * the pixel unpacking parameters. |
| * Return GLchan values in the specified dest image format. |
| * This is used by glDrawPixels and glTexImage?D(). |
| * \param ctx - the context |
| * n - number of pixels in the span |
| * dstFormat - format of destination color array |
| * dest - the destination color array |
| * srcFormat - source image format |
| * srcType - source image data type |
| * source - source image pointer |
| * srcPacking - pixel unpacking parameters |
| * transferOps - bitmask of IMAGE_*_BIT values of operations to apply |
| * |
| * XXX perhaps expand this to process whole images someday. |
| */ |
| void |
| _mesa_unpack_color_span_chan( GLcontext *ctx, |
| GLuint n, GLenum dstFormat, GLchan dest[], |
| GLenum srcFormat, GLenum srcType, |
| const GLvoid *source, |
| const struct gl_pixelstore_attrib *srcPacking, |
| GLbitfield transferOps ) |
| { |
| ASSERT(dstFormat == GL_ALPHA || |
| dstFormat == GL_LUMINANCE || |
| dstFormat == GL_LUMINANCE_ALPHA || |
| dstFormat == GL_INTENSITY || |
| dstFormat == GL_RGB || |
| dstFormat == GL_RGBA || |
| dstFormat == GL_COLOR_INDEX); |
| |
| ASSERT(srcFormat == GL_RED || |
| srcFormat == GL_GREEN || |
| srcFormat == GL_BLUE || |
| srcFormat == GL_ALPHA || |
| srcFormat == GL_LUMINANCE || |
| srcFormat == GL_LUMINANCE_ALPHA || |
| srcFormat == GL_INTENSITY || |
| srcFormat == GL_RGB || |
| srcFormat == GL_BGR || |
| srcFormat == GL_RGBA || |
| srcFormat == GL_BGRA || |
| srcFormat == GL_ABGR_EXT || |
| srcFormat == GL_COLOR_INDEX); |
| |
| ASSERT(srcType == GL_BITMAP || |
| srcType == GL_UNSIGNED_BYTE || |
| srcType == GL_BYTE || |
| srcType == GL_UNSIGNED_SHORT || |
| srcType == GL_SHORT || |
| srcType == GL_UNSIGNED_INT || |
| srcType == GL_INT || |
| srcType == GL_HALF_FLOAT_ARB || |
| srcType == GL_FLOAT || |
| srcType == GL_UNSIGNED_BYTE_3_3_2 || |
| srcType == GL_UNSIGNED_BYTE_2_3_3_REV || |
| srcType == GL_UNSIGNED_SHORT_5_6_5 || |
| srcType == GL_UNSIGNED_SHORT_5_6_5_REV || |
| srcType == GL_UNSIGNED_SHORT_4_4_4_4 || |
| srcType == GL_UNSIGNED_SHORT_4_4_4_4_REV || |
| srcType == GL_UNSIGNED_SHORT_5_5_5_1 || |
| srcType == GL_UNSIGNED_SHORT_1_5_5_5_REV || |
| srcType == GL_UNSIGNED_INT_8_8_8_8 || |
| srcType == GL_UNSIGNED_INT_8_8_8_8_REV || |
| srcType == GL_UNSIGNED_INT_10_10_10_2 || |
| srcType == GL_UNSIGNED_INT_2_10_10_10_REV); |
| |
| /* Try simple cases first */ |
| if (transferOps == 0) { |
| if (srcType == CHAN_TYPE) { |
| if (dstFormat == GL_RGBA) { |
| if (srcFormat == GL_RGBA) { |
| _mesa_memcpy( dest, source, n * 4 * sizeof(GLchan) ); |
| return; |
| } |
| else if (srcFormat == GL_RGB) { |
| GLuint i; |
| const GLchan *src = (const GLchan *) source; |
| GLchan *dst = dest; |
| for (i = 0; i < n; i++) { |
| dst[0] = src[0]; |
| dst[1] = src[1]; |
| dst[2] = src[2]; |
| dst[3] = CHAN_MAX; |
| src += 3; |
| dst += 4; |
| } |
| return; |
| } |
| } |
| else if (dstFormat == GL_RGB) { |
| if (srcFormat == GL_RGB) { |
| _mesa_memcpy( dest, source, n * 3 * sizeof(GLchan) ); |
| return; |
| } |
| else if (srcFormat == GL_RGBA) { |
| GLuint i; |
| const GLchan *src = (const GLchan *) source; |
| GLchan *dst = dest; |
| for (i = 0; i < n; i++) { |
| dst[0] = src[0]; |
| dst[1] = src[1]; |
| dst[2] = src[2]; |
| src += 4; |
| dst += 3; |
| } |
| return; |
| } |
| } |
| else if (dstFormat == srcFormat) { |
| GLint comps = _mesa_components_in_format(srcFormat); |
| assert(comps > 0); |
| _mesa_memcpy( dest, source, n * comps * sizeof(GLchan) ); |
| return; |
| } |
| } |
| /* |
| * Common situation, loading 8bit RGBA/RGB source images |
| * into 16/32 bit destination. (OSMesa16/32) |
| */ |
| else if (srcType == GL_UNSIGNED_BYTE) { |
| if (dstFormat == GL_RGBA) { |
| if (srcFormat == GL_RGB) { |
| GLuint i; |
| const GLubyte *src = (const GLubyte *) source; |
| GLchan *dst = dest; |
| for (i = 0; i < n; i++) { |
| dst[0] = UBYTE_TO_CHAN(src[0]); |
| dst[1] = UBYTE_TO_CHAN(src[1]); |
| dst[2] = UBYTE_TO_CHAN(src[2]); |
| dst[3] = CHAN_MAX; |
| src += 3; |
| dst += 4; |
| } |
| return; |
| } |
| else if (srcFormat == GL_RGBA) { |
| GLuint i; |
| const GLubyte *src = (const GLubyte *) source; |
| GLchan *dst = dest; |
| for (i = 0; i < n; i++) { |
| dst[0] = UBYTE_TO_CHAN(src[0]); |
| dst[1] = UBYTE_TO_CHAN(src[1]); |
| dst[2] = UBYTE_TO_CHAN(src[2]); |
| dst[3] = UBYTE_TO_CHAN(src[3]); |
| src += 4; |
| dst += 4; |
| } |
| return; |
| } |
| } |
| else if (dstFormat == GL_RGB) { |
| if (srcFormat == GL_RGB) { |
| GLuint i; |
| const GLubyte *src = (const GLubyte *) source; |
| GLchan *dst = dest; |
| for (i = 0; i < n; i++) { |
| dst[0] = UBYTE_TO_CHAN(src[0]); |
| dst[1] = UBYTE_TO_CHAN(src[1]); |
| dst[2] = UBYTE_TO_CHAN(src[2]); |
| src += 3; |
| dst += 3; |
| } |
| return; |
| } |
| else if (srcFormat == GL_RGBA) { |
| GLuint i; |
| const GLubyte *src = (const GLubyte *) source; |
| GLchan *dst = dest; |
| for (i = 0; i < n; i++) { |
| dst[0] = UBYTE_TO_CHAN(src[0]); |
| dst[1] = UBYTE_TO_CHAN(src[1]); |
| dst[2] = UBYTE_TO_CHAN(src[2]); |
| src += 4; |
| dst += 3; |
| } |
| return; |
| } |
| } |
| } |
| } |
| |
| |
| /* general solution begins here */ |
| { |
| GLint dstComponents; |
| GLint dstRedIndex, dstGreenIndex, dstBlueIndex, dstAlphaIndex; |
| GLint dstLuminanceIndex, dstIntensityIndex; |
| GLfloat rgba[MAX_WIDTH][4]; |
| |
| dstComponents = _mesa_components_in_format( dstFormat ); |
| /* source & dest image formats should have been error checked by now */ |
| assert(dstComponents > 0); |
| |
| /* |
| * Extract image data and convert to RGBA floats |
| */ |
| assert(n <= MAX_WIDTH); |
| if (srcFormat == GL_COLOR_INDEX) { |
| GLuint indexes[MAX_WIDTH]; |
| extract_uint_indexes(n, indexes, srcFormat, srcType, source, |
| srcPacking); |
| |
| if (dstFormat == GL_COLOR_INDEX) { |
| GLuint i; |
| _mesa_apply_ci_transfer_ops(ctx, transferOps, n, indexes); |
| /* convert to GLchan and return */ |
| for (i = 0; i < n; i++) { |
| dest[i] = (GLchan) (indexes[i] & 0xff); |
| } |
| return; |
| } |
| else { |
| /* Convert indexes to RGBA */ |
| if (transferOps & IMAGE_SHIFT_OFFSET_BIT) { |
| shift_and_offset_ci(ctx, n, indexes); |
| } |
| _mesa_map_ci_to_rgba(ctx, n, indexes, rgba); |
| } |
| |
| /* Don't do RGBA scale/bias or RGBA->RGBA mapping if starting |
| * with color indexes. |
| */ |
| transferOps &= ~(IMAGE_SCALE_BIAS_BIT | IMAGE_MAP_COLOR_BIT); |
| } |
| else { |
| /* non-color index data */ |
| extract_float_rgba(n, rgba, srcFormat, srcType, source, |
| srcPacking->SwapBytes); |
| } |
| |
| /* Need to clamp if returning GLubytes or GLushorts */ |
| #if CHAN_TYPE != GL_FLOAT |
| transferOps |= IMAGE_CLAMP_BIT; |
| #endif |
| |
| if (transferOps) { |
| _mesa_apply_rgba_transfer_ops(ctx, transferOps, n, rgba); |
| } |
| |
| /* Now determine which color channels we need to produce. |
| * And determine the dest index (offset) within each color tuple. |
| */ |
| switch (dstFormat) { |
| case GL_ALPHA: |
| dstAlphaIndex = 0; |
| dstRedIndex = dstGreenIndex = dstBlueIndex = -1; |
| dstLuminanceIndex = dstIntensityIndex = -1; |
| break; |
| case GL_LUMINANCE: |
| dstLuminanceIndex = 0; |
| dstRedIndex = dstGreenIndex = dstBlueIndex = dstAlphaIndex = -1; |
| dstIntensityIndex = -1; |
| break; |
| case GL_LUMINANCE_ALPHA: |
| dstLuminanceIndex = 0; |
| dstAlphaIndex = 1; |
| dstRedIndex = dstGreenIndex = dstBlueIndex = -1; |
| dstIntensityIndex = -1; |
| break; |
| case GL_INTENSITY: |
| dstIntensityIndex = 0; |
| dstRedIndex = dstGreenIndex = dstBlueIndex = dstAlphaIndex = -1; |
| dstLuminanceIndex = -1; |
| break; |
| case GL_RGB: |
| dstRedIndex = 0; |
| dstGreenIndex = 1; |
| dstBlueIndex = 2; |
| dstAlphaIndex = dstLuminanceIndex = dstIntensityIndex = -1; |
| break; |
| case GL_RGBA: |
| dstRedIndex = 0; |
| dstGreenIndex = 1; |
| dstBlueIndex = 2; |
| dstAlphaIndex = 3; |
| dstLuminanceIndex = dstIntensityIndex = -1; |
| break; |
| default: |
| _mesa_problem(ctx, "bad dstFormat in _mesa_unpack_chan_span()"); |
| return; |
| } |
| |
| |
| /* Now return the GLchan data in the requested dstFormat */ |
| |
| if (dstRedIndex >= 0) { |
| GLchan *dst = dest; |
| GLuint i; |
| for (i = 0; i < n; i++) { |
| CLAMPED_FLOAT_TO_CHAN(dst[dstRedIndex], rgba[i][RCOMP]); |
| dst += dstComponents; |
| } |
| } |
| |
| if (dstGreenIndex >= 0) { |
| GLchan *dst = dest; |
| GLuint i; |
| for (i = 0; i < n; i++) { |
| CLAMPED_FLOAT_TO_CHAN(dst[dstGreenIndex], rgba[i][GCOMP]); |
| dst += dstComponents; |
| } |
| } |
| |
| if (dstBlueIndex >= 0) { |
| GLchan *dst = dest; |
| GLuint i; |
| for (i = 0; i < n; i++) { |
| CLAMPED_FLOAT_TO_CHAN(dst[dstBlueIndex], rgba[i][BCOMP]); |
| dst += dstComponents; |
| } |
| } |
| |
| if (dstAlphaIndex >= 0) { |
| GLchan *dst = dest; |
| GLuint i; |
| for (i = 0; i < n; i++) { |
| CLAMPED_FLOAT_TO_CHAN(dst[dstAlphaIndex], rgba[i][ACOMP]); |
| dst += dstComponents; |
| } |
| } |
| |
| if (dstIntensityIndex >= 0) { |
| GLchan *dst = dest; |
| GLuint i; |
| assert(dstIntensityIndex == 0); |
| assert(dstComponents == 1); |
| for (i = 0; i < n; i++) { |
| /* Intensity comes from red channel */ |
| CLAMPED_FLOAT_TO_CHAN(dst[i], rgba[i][RCOMP]); |
| } |
| } |
| |
| if (dstLuminanceIndex >= 0) { |
| GLchan *dst = dest; |
| GLuint i; |
| assert(dstLuminanceIndex == 0); |
| for (i = 0; i < n; i++) { |
| /* Luminance comes from red channel */ |
| CLAMPED_FLOAT_TO_CHAN(dst[0], rgba[i][RCOMP]); |
| dst += dstComponents; |
| } |
| } |
| } |
| } |
| |
| |
| /** |
| * Same as _mesa_unpack_color_span_chan(), but return GLfloat data |
| * instead of GLchan. |
| */ |
| void |
| _mesa_unpack_color_span_float( GLcontext *ctx, |
| GLuint n, GLenum dstFormat, GLfloat dest[], |
| GLenum srcFormat, GLenum srcType, |
| const GLvoid *source, |
| const struct gl_pixelstore_attrib *srcPacking, |
| GLbitfield transferOps ) |
| { |
| ASSERT(dstFormat == GL_ALPHA || |
| dstFormat == GL_LUMINANCE || |
| dstFormat == GL_LUMINANCE_ALPHA || |
| dstFormat == GL_INTENSITY || |
| dstFormat == GL_RGB || |
| dstFormat == GL_RGBA || |
| dstFormat == GL_COLOR_INDEX); |
| |
| ASSERT(srcFormat == GL_RED || |
| srcFormat == GL_GREEN || |
| srcFormat == GL_BLUE || |
| srcFormat == GL_ALPHA || |
| srcFormat == GL_LUMINANCE || |
| srcFormat == GL_LUMINANCE_ALPHA || |
| srcFormat == GL_INTENSITY || |
| srcFormat == GL_RGB || |
| srcFormat == GL_BGR || |
| srcFormat == GL_RGBA || |
| srcFormat == GL_BGRA || |
| srcFormat == GL_ABGR_EXT || |
| srcFormat == GL_COLOR_INDEX); |
| |
| ASSERT(srcType == GL_BITMAP || |
| srcType == GL_UNSIGNED_BYTE || |
| srcType == GL_BYTE || |
| srcType == GL_UNSIGNED_SHORT || |
| srcType == GL_SHORT || |
| srcType == GL_UNSIGNED_INT || |
| srcType == GL_INT || |
| srcType == GL_HALF_FLOAT_ARB || |
| srcType == GL_FLOAT || |
| srcType == GL_UNSIGNED_BYTE_3_3_2 || |
| srcType == GL_UNSIGNED_BYTE_2_3_3_REV || |
| srcType == GL_UNSIGNED_SHORT_5_6_5 || |
| srcType == GL_UNSIGNED_SHORT_5_6_5_REV || |
| srcType == GL_UNSIGNED_SHORT_4_4_4_4 || |
| srcType == GL_UNSIGNED_SHORT_4_4_4_4_REV || |
| srcType == GL_UNSIGNED_SHORT_5_5_5_1 || |
| srcType == GL_UNSIGNED_SHORT_1_5_5_5_REV || |
| srcType == GL_UNSIGNED_INT_8_8_8_8 || |
| srcType == GL_UNSIGNED_INT_8_8_8_8_REV || |
| srcType == GL_UNSIGNED_INT_10_10_10_2 || |
| srcType == GL_UNSIGNED_INT_2_10_10_10_REV); |
| |
| /* general solution, no special cases, yet */ |
| { |
| GLint dstComponents; |
| GLint dstRedIndex, dstGreenIndex, dstBlueIndex, dstAlphaIndex; |
| GLint dstLuminanceIndex, dstIntensityIndex; |
| GLfloat rgba[MAX_WIDTH][4]; |
| |
| dstComponents = _mesa_components_in_format( dstFormat ); |
| /* source & dest image formats should have been error checked by now */ |
| assert(dstComponents > 0); |
| |
| /* |
| * Extract image data and convert to RGBA floats |
| */ |
| assert(n <= MAX_WIDTH); |
| if (srcFormat == GL_COLOR_INDEX) { |
| GLuint indexes[MAX_WIDTH]; |
| extract_uint_indexes(n, indexes, srcFormat, srcType, source, |
| srcPacking); |
| |
| if (dstFormat == GL_COLOR_INDEX) { |
| GLuint i; |
| _mesa_apply_ci_transfer_ops(ctx, transferOps, n, indexes); |
| /* convert to GLchan and return */ |
| for (i = 0; i < n; i++) { |
| dest[i] = (GLchan) (indexes[i] & 0xff); |
| } |
| return; |
| } |
| else { |
| /* Convert indexes to RGBA */ |
| if (transferOps & IMAGE_SHIFT_OFFSET_BIT) { |
| shift_and_offset_ci(ctx, n, indexes); |
| } |
| _mesa_map_ci_to_rgba(ctx, n, indexes, rgba); |
| } |
| |
| /* Don't do RGBA scale/bias or RGBA->RGBA mapping if starting |
| * with color indexes. |
| */ |
| transferOps &= ~(IMAGE_SCALE_BIAS_BIT | IMAGE_MAP_COLOR_BIT); |
| } |
| else { |
| /* non-color index data */ |
| extract_float_rgba(n, rgba, srcFormat, srcType, source, |
| srcPacking->SwapBytes); |
| } |
| |
| if (transferOps) { |
| _mesa_apply_rgba_transfer_ops(ctx, transferOps, n, rgba); |
| } |
| |
| /* Now determine which color channels we need to produce. |
| * And determine the dest index (offset) within each color tuple. |
| */ |
| switch (dstFormat) { |
| case GL_ALPHA: |
| dstAlphaIndex = 0; |
| dstRedIndex = dstGreenIndex = dstBlueIndex = -1; |
| dstLuminanceIndex = dstIntensityIndex = -1; |
| break; |
| case GL_LUMINANCE: |
| dstLuminanceIndex = 0; |
| dstRedIndex = dstGreenIndex = dstBlueIndex = dstAlphaIndex = -1; |
| dstIntensityIndex = -1; |
| break; |
| case GL_LUMINANCE_ALPHA: |
| dstLuminanceIndex = 0; |
| dstAlphaIndex = 1; |
| dstRedIndex = dstGreenIndex = dstBlueIndex = -1; |
| dstIntensityIndex = -1; |
| break; |
| case GL_INTENSITY: |
| dstIntensityIndex = 0; |
| dstRedIndex = dstGreenIndex = dstBlueIndex = dstAlphaIndex = -1; |
| dstLuminanceIndex = -1; |
| break; |
| case GL_RGB: |
| dstRedIndex = 0; |
| dstGreenIndex = 1; |
| dstBlueIndex = 2; |
| dstAlphaIndex = dstLuminanceIndex = dstIntensityIndex = -1; |
| break; |
| case GL_RGBA: |
| dstRedIndex = 0; |
| dstGreenIndex = 1; |
| dstBlueIndex = 2; |
| dstAlphaIndex = 3; |
| dstLuminanceIndex = dstIntensityIndex = -1; |
| break; |
| default: |
| _mesa_problem(ctx, "bad dstFormat in _mesa_unpack_color_span_float()"); |
| return; |
| } |
| |
| /* Now pack results in the requested dstFormat */ |
| if (dstRedIndex >= 0) { |
| GLfloat *dst = dest; |
| GLuint i; |
| for (i = 0; i < n; i++) { |
| dst[dstRedIndex] = rgba[i][RCOMP]; |
| dst += dstComponents; |
| } |
| } |
| |
| if (dstGreenIndex >= 0) { |
| GLfloat *dst = dest; |
| GLuint i; |
| for (i = 0; i < n; i++) { |
| dst[dstGreenIndex] = rgba[i][GCOMP]; |
| dst += dstComponents; |
| } |
| } |
| |
| if (dstBlueIndex >= 0) { |
| GLfloat *dst = dest; |
| GLuint i; |
| for (i = 0; i < n; i++) { |
| dst[dstBlueIndex] = rgba[i][BCOMP]; |
| dst += dstComponents; |
| } |
| } |
| |
| if (dstAlphaIndex >= 0) { |
| GLfloat *dst = dest; |
| GLuint i; |
| for (i = 0; i < n; i++) { |
| dst[dstAlphaIndex] = rgba[i][ACOMP]; |
| dst += dstComponents; |
| } |
| } |
| |
| if (dstIntensityIndex >= 0) { |
| GLfloat *dst = dest; |
| GLuint i; |
| assert(dstIntensityIndex == 0); |
| assert(dstComponents == 1); |
| for (i = 0; i < n; i++) { |
| /* Intensity comes from red channel */ |
| dst[i] = rgba[i][RCOMP]; |
| } |
| } |
| |
| if (dstLuminanceIndex >= 0) { |
| GLfloat *dst = dest; |
| GLuint i; |
| assert(dstLuminanceIndex == 0); |
| for (i = 0; i < n; i++) { |
| /* Luminance comes from red channel */ |
| dst[0] = rgba[i][RCOMP]; |
| dst += dstComponents; |
| } |
| } |
| } |
| } |
| |
| |
| /* |
| * Unpack a row of color index data from a client buffer according to |
| * the pixel unpacking parameters. |
| * This is (or will be) used by glDrawPixels, glTexImage[123]D, etc. |
| * |
| * Args: ctx - the context |
| * n - number of pixels |
| * dstType - destination data type |
| * dest - destination array |
| * srcType - source pixel type |
| * source - source data pointer |
| * srcPacking - pixel unpacking parameters |
| * transferOps - the pixel transfer operations to apply |
| */ |
| void |
| _mesa_unpack_index_span( const GLcontext *ctx, GLuint n, |
| GLenum dstType, GLvoid *dest, |
| GLenum srcType, const GLvoid *source, |
| const struct gl_pixelstore_attrib *srcPacking, |
| GLbitfield transferOps ) |
| { |
| ASSERT(srcType == GL_BITMAP || |
| srcType == GL_UNSIGNED_BYTE || |
| srcType == GL_BYTE || |
| srcType == GL_UNSIGNED_SHORT || |
| srcType == GL_SHORT || |
| srcType == GL_UNSIGNED_INT || |
| srcType == GL_INT || |
| srcType == GL_HALF_FLOAT_ARB || |
| srcType == GL_FLOAT); |
| |
| ASSERT(dstType == GL_UNSIGNED_BYTE || |
| dstType == GL_UNSIGNED_SHORT || |
| dstType == GL_UNSIGNED_INT); |
| |
| |
| transferOps &= (IMAGE_MAP_COLOR_BIT | IMAGE_SHIFT_OFFSET_BIT); |
| |
| /* |
| * Try simple cases first |
| */ |
| if (transferOps == 0 && srcType == GL_UNSIGNED_BYTE |
| && dstType == GL_UNSIGNED_BYTE) { |
| _mesa_memcpy(dest, source, n * sizeof(GLubyte)); |
| } |
| else if (transferOps == 0 && srcType == GL_UNSIGNED_INT |
| && dstType == GL_UNSIGNED_INT && !srcPacking->SwapBytes) { |
| _mesa_memcpy(dest, source, n * sizeof(GLuint)); |
| } |
| else { |
| /* |
| * general solution |
| */ |
| GLuint indexes[MAX_WIDTH]; |
| assert(n <= MAX_WIDTH); |
| |
| extract_uint_indexes(n, indexes, GL_COLOR_INDEX, srcType, source, |
| srcPacking); |
| |
| if (transferOps) |
| _mesa_apply_ci_transfer_ops(ctx, transferOps, n, indexes); |
| |
| /* convert to dest type */ |
| switch (dstType) { |
| case GL_UNSIGNED_BYTE: |
| { |
| GLubyte *dst = (GLubyte *) dest; |
| GLuint i; |
| for (i = 0; i < n; i++) { |
| dst[i] = (GLubyte) (indexes[i] & 0xff); |
| } |
| } |
| break; |
| case GL_UNSIGNED_SHORT: |
| { |
| GLuint *dst = (GLuint *) dest; |
| GLuint i; |
| for (i = 0; i < n; i++) { |
| dst[i] = (GLushort) (indexes[i] & 0xffff); |
| } |
| } |
| break; |
| case GL_UNSIGNED_INT: |
| _mesa_memcpy(dest, indexes, n * sizeof(GLuint)); |
| break; |
| default: |
| _mesa_problem(ctx, "bad dstType in _mesa_unpack_index_span"); |
| } |
| } |
| } |
| |
| |
| void |
| _mesa_pack_index_span( const GLcontext *ctx, GLuint n, |
| GLenum dstType, GLvoid *dest, const GLuint *source, |
| const struct gl_pixelstore_attrib *dstPacking, |
| GLbitfield transferOps ) |
| { |
| GLuint indexes[MAX_WIDTH]; |
| |
| ASSERT(n <= MAX_WIDTH); |
| |
| transferOps &= (IMAGE_MAP_COLOR_BIT | IMAGE_SHIFT_OFFSET_BIT); |
| |
| if (transferOps & (IMAGE_MAP_COLOR_BIT | IMAGE_SHIFT_OFFSET_BIT)) { |
| /* make a copy of input */ |
| _mesa_memcpy(indexes, source, n * sizeof(GLuint)); |
| _mesa_apply_ci_transfer_ops(ctx, transferOps, n, indexes); |
| source = indexes; |
| } |
| |
| switch (dstType) { |
| case GL_UNSIGNED_BYTE: |
| { |
| GLubyte *dst = (GLubyte *) dest; |
| GLuint i; |
| for (i = 0; i < n; i++) { |
| *dst++ = (GLubyte) source[i]; |
| } |
| } |
| break; |
| case GL_BYTE: |
| { |
| GLbyte *dst = (GLbyte *) dest; |
| GLuint i; |
| for (i = 0; i < n; i++) { |
| dst[i] = (GLbyte) source[i]; |
| } |
| } |
| break; |
| case GL_UNSIGNED_SHORT: |
| { |
| GLushort *dst = (GLushort *) dest; |
| GLuint i; |
| for (i = 0; i < n; i++) { |
| dst[i] = (GLushort) source[i]; |
| } |
| if (dstPacking->SwapBytes) { |
| _mesa_swap2( (GLushort *) dst, n ); |
| } |
| } |
| break; |
| case GL_SHORT: |
| { |
| GLshort *dst = (GLshort *) dest; |
| GLuint i; |
| for (i = 0; i < n; i++) { |
| dst[i] = (GLshort) source[i]; |
| } |
| if (dstPacking->SwapBytes) { |
| _mesa_swap2( (GLushort *) dst, n ); |
| } |
| } |
| break; |
| case GL_UNSIGNED_INT: |
| { |
| GLuint *dst = (GLuint *) dest; |
| GLuint i; |
| for (i = 0; i < n; i++) { |
| dst[i] = (GLuint) source[i]; |
| } |
| if (dstPacking->SwapBytes) { |
| _mesa_swap4( (GLuint *) dst, n ); |
| } |
| } |
| break; |
| case GL_INT: |
| { |
| GLint *dst = (GLint *) dest; |
| GLuint i; |
| for (i = 0; i < n; i++) { |
| dst[i] = (GLint) source[i]; |
| } |
| if (dstPacking->SwapBytes) { |
| _mesa_swap4( (GLuint *) dst, n ); |
| } |
| } |
| break; |
| case GL_FLOAT: |
| { |
| GLfloat *dst = (GLfloat *) dest; |
| GLuint i; |
| for (i = 0; i < n; i++) { |
| dst[i] = (GLfloat) source[i]; |
| } |
| if (dstPacking->SwapBytes) { |
| _mesa_swap4( (GLuint *) dst, n ); |
| } |
| } |
| break; |
| case GL_HALF_FLOAT_ARB: |
| { |
| GLhalfARB *dst = (GLhalfARB *) dest; |
| GLuint i; |
| for (i = 0; i < n; i++) { |
| dst[i] = _mesa_float_to_half((GLfloat) source[i]); |
| } |
| if (dstPacking->SwapBytes) { |
| _mesa_swap2( (GLushort *) dst, n ); |
| } |
| } |
| break; |
| default: |
| _mesa_problem(ctx, "bad type in _mesa_pack_index_span"); |
| } |
| } |
| |
| |
| /* |
| * Unpack a row of stencil data from a client buffer according to |
| * the pixel unpacking parameters. |
| * This is (or will be) used by glDrawPixels |
| * |
| * Args: ctx - the context |
| * n - number of pixels |
| * dstType - destination data type |
| * dest - destination array |
| * srcType - source pixel type |
| * source - source data pointer |
| * srcPacking - pixel unpacking parameters |
| * transferOps - apply offset/bias/lookup ops? |
| */ |
| void |
| _mesa_unpack_stencil_span( const GLcontext *ctx, GLuint n, |
| GLenum dstType, GLvoid *dest, |
| GLenum srcType, const GLvoid *source, |
| const struct gl_pixelstore_attrib *srcPacking, |
| GLbitfield transferOps ) |
| { |
| ASSERT(srcType == GL_BITMAP || |
| srcType == GL_UNSIGNED_BYTE || |
| srcType == GL_BYTE || |
| srcType == GL_UNSIGNED_SHORT || |
| srcType == GL_SHORT || |
| srcType == GL_UNSIGNED_INT || |
| srcType == GL_INT || |
| srcType == GL_UNSIGNED_INT_24_8_EXT || |
| srcType == GL_HALF_FLOAT_ARB || |
| srcType == GL_FLOAT); |
| |
| ASSERT(dstType == GL_UNSIGNED_BYTE || |
| dstType == GL_UNSIGNED_SHORT || |
| dstType == GL_UNSIGNED_INT); |
| |
| /* only shift and offset apply to stencil */ |
| transferOps &= IMAGE_SHIFT_OFFSET_BIT; |
| |
| /* |
| * Try simple cases first |
| */ |
| if (transferOps == 0 && |
| srcType == GL_UNSIGNED_BYTE && |
| dstType == GL_UNSIGNED_BYTE) { |
| _mesa_memcpy(dest, source, n * sizeof(GLubyte)); |
| } |
| else if (transferOps == 0 && |
| srcType == GL_UNSIGNED_INT && |
| dstType == GL_UNSIGNED_INT && |
| !srcPacking->SwapBytes) { |
| _mesa_memcpy(dest, source, n * sizeof(GLuint)); |
| } |
| else { |
| /* |
| * general solution |
| */ |
| GLuint indexes[MAX_WIDTH]; |
| assert(n <= MAX_WIDTH); |
| |
| extract_uint_indexes(n, indexes, GL_STENCIL_INDEX, srcType, source, |
| srcPacking); |
| |
| if (transferOps) { |
| if (transferOps & IMAGE_SHIFT_OFFSET_BIT) { |
| /* shift and offset indexes */ |
| shift_and_offset_ci(ctx, n, indexes); |
| } |
| |
| if (ctx->Pixel.MapStencilFlag) { |
| /* Apply stencil lookup table */ |
| GLuint mask = ctx->PixelMaps.StoS.Size - 1; |
| GLuint i; |
| for (i=0;i<n;i++) { |
| indexes[i] = ctx->PixelMaps.StoS.Map[ indexes[i] & mask ]; |
| } |
| } |
| } |
| |
| /* convert to dest type */ |
| switch (dstType) { |
| case GL_UNSIGNED_BYTE: |
| { |
| GLubyte *dst = (GLubyte *) dest; |
| GLuint i; |
| for (i = 0; i < n; i++) { |
| dst[i] = (GLubyte) (indexes[i] & 0xff); |
| } |
| } |
| break; |
| case GL_UNSIGNED_SHORT: |
| { |
| GLuint *dst = (GLuint *) dest; |
| GLuint i; |
| for (i = 0; i < n; i++) { |
| dst[i] = (GLushort) (indexes[i] & 0xffff); |
| } |
| } |
| break; |
| case GL_UNSIGNED_INT: |
| _mesa_memcpy(dest, indexes, n * sizeof(GLuint)); |
| break; |
| default: |
| _mesa_problem(ctx, "bad dstType in _mesa_unpack_stencil_span"); |
| } |
| } |
| } |
| |
| |
| void |
| _mesa_pack_stencil_span( const GLcontext *ctx, GLuint n, |
| GLenum dstType, GLvoid *dest, const GLstencil *source, |
| const struct gl_pixelstore_attrib *dstPacking ) |
| { |
| GLstencil stencil[MAX_WIDTH]; |
| |
| ASSERT(n <= MAX_WIDTH); |
| |
| if (ctx->Pixel.IndexShift || ctx->Pixel.IndexOffset || |
| ctx->Pixel.MapStencilFlag) { |
| /* make a copy of input */ |
| _mesa_memcpy(stencil, source, n * sizeof(GLstencil)); |
| _mesa_apply_stencil_transfer_ops(ctx, n, stencil); |
| source = stencil; |
| } |
| |
| switch (dstType) { |
| case GL_UNSIGNED_BYTE: |
| if (sizeof(GLstencil) == 8) { |
| _mesa_memcpy( dest, source, n ); |
| } |
| else { |
| GLubyte *dst = (GLubyte *) dest; |
| GLuint i; |
| for (i=0;i<n;i++) { |
| dst[i] = (GLubyte) source[i]; |
| } |
| } |
| break; |
| case GL_BYTE: |
| if (sizeof(GLstencil) == 8) { |
| _mesa_memcpy( dest, source, n ); |
| } |
| else { |
| GLbyte *dst = (GLbyte *) dest; |
| GLuint i; |
| for (i=0;i<n;i++) { |
| dst[i] = (GLbyte) source[i]; |
| } |
| } |
| break; |
| case GL_UNSIGNED_SHORT: |
| { |
| GLushort *dst = (GLushort *) dest; |
| GLuint i; |
| for (i=0;i<n;i++) { |
| dst[i] = (GLushort) source[i]; |
| } |
| if (dstPacking->SwapBytes) { |
| _mesa_swap2( (GLushort *) dst, n ); |
| } |
| } |
| break; |
| case GL_SHORT: |
| { |
| GLshort *dst = (GLshort *) dest; |
| GLuint i; |
| for (i=0;i<n;i++) { |
| dst[i] = (GLshort) source[i]; |
| } |
| if (dstPacking->SwapBytes) { |
| _mesa_swap2( (GLushort *) dst, n ); |
| } |
| } |
| break; |
| case GL_UNSIGNED_INT: |
| { |
| GLuint *dst = (GLuint *) dest; |
| GLuint i; |
| for (i=0;i<n;i++) { |
| dst[i] = (GLuint) source[i]; |
| } |
| if (dstPacking->SwapBytes) { |
| _mesa_swap4( (GLuint *) dst, n ); |
| } |
| } |
| break; |
| case GL_INT: |
| { |
| GLint *dst = (GLint *) dest; |
| GLuint i; |
| for (i=0;i<n;i++) { |
| *dst++ = (GLint) source[i]; |
| } |
| if (dstPacking->SwapBytes) { |
| _mesa_swap4( (GLuint *) dst, n ); |
| } |
| } |
| break; |
| case GL_FLOAT: |
| { |
| GLfloat *dst = (GLfloat *) dest; |
| GLuint i; |
| for (i=0;i<n;i++) { |
| dst[i] = (GLfloat) source[i]; |
| } |
| if (dstPacking->SwapBytes) { |
| _mesa_swap4( (GLuint *) dst, n ); |
| } |
| } |
| break; |
| case GL_HALF_FLOAT_ARB: |
| { |
| GLhalfARB *dst = (GLhalfARB *) dest; |
| GLuint i; |
| for (i=0;i<n;i++) { |
| dst[i] = _mesa_float_to_half( (float) source[i] ); |
| } |
| if (dstPacking->SwapBytes) { |
| _mesa_swap2( (GLushort *) dst, n ); |
| } |
| } |
| break; |
| case GL_BITMAP: |
| if (dstPacking->LsbFirst) { |
| GLubyte *dst = (GLubyte *) dest; |
| GLint shift = 0; |
| GLuint i; |
| for (i = 0; i < n; i++) { |
| if (shift == 0) |
| *dst = 0; |
| *dst |= ((source[i] != 0) << shift); |
| shift++; |
| if (shift == 8) { |
| shift = 0; |
| dst++; |
| } |
| } |
| } |
| else { |
| GLubyte *dst = (GLubyte *) dest; |
| GLint shift = 7; |
| GLuint i; |
| for (i = 0; i < n; i++) { |
| if (shift == 7) |
| *dst = 0; |
| *dst |= ((source[i] != 0) << shift); |
| shift--; |
| if (shift < 0) { |
| shift = 7; |
| dst++; |
| } |
| } |
| } |
| break; |
| default: |
| _mesa_problem(ctx, "bad type in _mesa_pack_index_span"); |
| } |
| } |
| |
| #define DEPTH_VALUES(GLTYPE, GLTYPE2FLOAT) \ |
| do { \ |
| GLuint i; \ |
| const GLTYPE *src = (const GLTYPE *)source; \ |
| for (i = 0; i < n; i++) { \ |
| GLTYPE value = src[i]; \ |
| if (srcPacking->SwapBytes) { \ |
| if (sizeof(GLTYPE) == 2) { \ |
| SWAP2BYTE(value); \ |
| } else if (sizeof(GLTYPE) == 4) { \ |
| SWAP4BYTE(value); \ |
| } \ |
| } \ |
| depthValues[i] = CLAMP(GLTYPE2FLOAT(value), 0.0F, 1.0F); \ |
| } \ |
| } while (0) |
| |
| void |
| _mesa_unpack_depth_span( const GLcontext *ctx, GLuint n, |
| GLenum dstType, GLvoid *dest, GLfloat depthScale, |
| GLenum srcType, const GLvoid *source, |
| const struct gl_pixelstore_attrib *srcPacking ) |
| { |
| GLfloat depthTemp[MAX_WIDTH], *depthValues; |
| |
| /* Look for special cases first. |
| * Not only are these faster, they're less prone to numeric conversion |
| * problems. Otherwise, converting from an int type to a float then |
| * back to an int type can introduce errors that will show up as |
| * artifacts in things like depth peeling which uses glCopyTexImage. |
| */ |
| if (ctx->Pixel.DepthScale == 1.0 && ctx->Pixel.DepthBias == 0.0) { |
| if (srcType == GL_UNSIGNED_INT && dstType == GL_UNSIGNED_SHORT) { |
| const GLuint *src = (const GLuint *) source; |
| GLushort *dst = (GLushort *) dest; |
| GLuint i; |
| for (i = 0; i < n; i++) { |
| dst[i] = src[i] >> 16; |
| } |
| return; |
| } |
| if (srcType == GL_UNSIGNED_SHORT && dstType == GL_UNSIGNED_INT) { |
| const GLushort *src = (const GLushort *) source; |
| GLuint *dst = (GLuint *) dest; |
| GLuint i; |
| for (i = 0; i < n; i++) { |
| dst[i] = src[i] | (src[i] << 16); |
| } |
| return; |
| } |
| /* XXX may want to add additional cases here someday */ |
| } |
| |
| /* general case path */ |
| |
| if (dstType == GL_FLOAT) { |
| depthValues = (GLfloat *) dest; |
| } |
| else { |
| depthValues = depthTemp; |
| } |
| |
| /* XXX we need to obey srcPacking->SwapBytes here!!! */ |
| (void) srcPacking; |
| |
| /* convert incoming values to GLfloat */ |
| switch (srcType) { |
| case GL_BYTE: |
| DEPTH_VALUES(GLbyte, BYTE_TO_FLOAT); |
| break; |
| case GL_UNSIGNED_BYTE: |
| DEPTH_VALUES(GLubyte, UBYTE_TO_FLOAT); |
| break; |
| case GL_SHORT: |
| DEPTH_VALUES(GLshort, SHORT_TO_FLOAT); |
| break; |
| case GL_UNSIGNED_SHORT: |
| DEPTH_VALUES(GLushort, USHORT_TO_FLOAT); |
| break; |
| case GL_INT: |
| DEPTH_VALUES(GLint, INT_TO_FLOAT); |
| break; |
| case GL_UNSIGNED_INT: |
| DEPTH_VALUES(GLuint, UINT_TO_FLOAT); |
| break; |
| case GL_UNSIGNED_INT_24_8_EXT: /* GL_EXT_packed_depth_stencil */ |
| if (dstType == GL_UNSIGNED_INT && |
| depthScale == (GLfloat) 0xffffff && |
| ctx->Pixel.DepthScale == 1.0 && |
| ctx->Pixel.DepthBias == 0.0) { |
| const GLuint *src = (const GLuint *) source; |
| GLuint *zValues = (GLuint *) dest; |
| GLuint i; |
| for (i = 0; i < n; i++) { |
| GLuint value = src[i]; |
| if (srcPacking->SwapBytes) { |
| SWAP4BYTE(value); |
| } |
| zValues[i] = value & 0xffffff00; |
| } |
| return; |
| } |
| else { |
| const GLuint *src = (const GLuint *) source; |
| const GLfloat scale = 1.0f / 0xffffff; |
| GLuint i; |
| for (i = 0; i < n; i++) { |
| GLuint value = src[i]; |
| if (srcPacking->SwapBytes) { |
| SWAP4BYTE(value); |
| } |
| depthValues[i] = (value >> 8) * scale; |
| } |
| } |
| break; |
| case GL_FLOAT: |
| DEPTH_VALUES(GLfloat, 1*); |
| break; |
| case GL_HALF_FLOAT_ARB: |
| { |
| GLuint i; |
| const GLhalfARB *src = (const GLhalfARB *) source; |
| for (i = 0; i < n; i++) { |
| GLhalfARB value = src[i]; |
| if (srcPacking->SwapBytes) { |
| SWAP2BYTE(value); |
| } |
| depthValues[i] = _mesa_half_to_float(value); |
| } |
| } |
| break; |
| default: |
| _mesa_problem(NULL, "bad type in _mesa_unpack_depth_span()"); |
| return; |
| } |
| |
| |
| /* apply depth scale and bias and clamp to [0,1] */ |
| if (ctx->Pixel.DepthScale != 1.0 || ctx->Pixel.DepthBias != 0.0) { |
| _mesa_scale_and_bias_depth(ctx, n, depthValues); |
| } |
| |
| if (dstType == GL_UNSIGNED_INT) { |
| GLuint *zValues = (GLuint *) dest; |
| GLuint i; |
| if (depthScale <= (GLfloat) 0xffffff) { |
| /* no overflow worries */ |
| for (i = 0; i < n; i++) { |
| zValues[i] = (GLuint) (depthValues[i] * depthScale); |
| } |
| } |
| else { |
| /* need to use double precision to prevent overflow problems */ |
| for (i = 0; i < n; i++) { |
| GLdouble z = depthValues[i] * depthScale; |
| if (z >= (GLdouble) 0xffffffff) |
| zValues[i] = 0xffffffff; |
| else |
| zValues[i] = (GLuint) z; |
| } |
| } |
| } |
| else if (dstType == GL_UNSIGNED_SHORT) { |
| GLushort *zValues = (GLushort *) dest; |
| GLuint i; |
| ASSERT(depthScale <= 65535.0); |
| for (i = 0; i < n; i++) { |
| zValues[i] = (GLushort) (depthValues[i] * depthScale); |
| } |
| } |
| else { |
| ASSERT(dstType == GL_FLOAT); |
| ASSERT(depthScale == 1.0F); |
| } |
| } |
| |
| |
| /* |
| * Pack an array of depth values. The values are floats in [0,1]. |
| */ |
| void |
| _mesa_pack_depth_span( const GLcontext *ctx, GLuint n, GLvoid *dest, |
| GLenum dstType, const GLfloat *depthSpan, |
| const struct gl_pixelstore_attrib *dstPacking ) |
| { |
| GLfloat depthCopy[MAX_WIDTH]; |
| |
| ASSERT(n <= MAX_WIDTH); |
| |
| if (ctx->Pixel.DepthScale != 1.0 || ctx->Pixel.DepthBias != 0.0) { |
| _mesa_memcpy(depthCopy, depthSpan, n * sizeof(GLfloat)); |
| _mesa_scale_and_bias_depth(ctx, n, depthCopy); |
| depthSpan = depthCopy; |
| } |
| |
| switch (dstType) { |
| case GL_UNSIGNED_BYTE: |
| { |
| GLubyte *dst = (GLubyte *) dest; |
| GLuint i; |
| for (i = 0; i < n; i++) { |
| dst[i] = FLOAT_TO_UBYTE( depthSpan[i] ); |
| } |
| } |
| break; |
| case GL_BYTE: |
| { |
| GLbyte *dst = (GLbyte *) dest; |
| GLuint i; |
| for (i = 0; i < n; i++) { |
| dst[i] = FLOAT_TO_BYTE( depthSpan[i] ); |
| } |
| } |
| break; |
| case GL_UNSIGNED_SHORT: |
| { |
| GLushort *dst = (GLushort *) dest; |
| GLuint i; |
| for (i = 0; i < n; i++) { |
| CLAMPED_FLOAT_TO_USHORT(dst[i], depthSpan[i]); |
| } |
| if (dstPacking->SwapBytes) { |
| _mesa_swap2( (GLushort *) dst, n ); |
| } |
| } |
| break; |
| case GL_SHORT: |
| { |
| GLshort *dst = (GLshort *) dest; |
| GLuint i; |
| for (i = 0; i < n; i++) { |
| dst[i] = FLOAT_TO_SHORT( depthSpan[i] ); |
| } |
| if (dstPacking->SwapBytes) { |
| _mesa_swap2( (GLushort *) dst, n ); |
| } |
| } |
| break; |
| case GL_UNSIGNED_INT: |
| { |
| GLuint *dst = (GLuint *) dest; |
| GLuint i; |
| for (i = 0; i < n; i++) { |
| dst[i] = FLOAT_TO_UINT( depthSpan[i] ); |
| } |
| if (dstPacking->SwapBytes) { |
| _mesa_swap4( (GLuint *) dst, n ); |
| } |
| } |
| break; |
| case GL_INT: |
| { |
| GLint *dst = (GLint *) dest; |
| GLuint i; |
| for (i = 0; i < n; i++) { |
| dst[i] = FLOAT_TO_INT( depthSpan[i] ); |
| } |
| if (dstPacking->SwapBytes) { |
| _mesa_swap4( (GLuint *) dst, n ); |
| } |
| } |
| break; |
| case GL_FLOAT: |
| { |
| GLfloat *dst = (GLfloat *) dest; |
| GLuint i; |
| for (i = 0; i < n; i++) { |
| dst[i] = depthSpan[i]; |
| } |
| if (dstPacking->SwapBytes) { |
| _mesa_swap4( (GLuint *) dst, n ); |
| } |
| } |
| break; |
| case GL_HALF_FLOAT_ARB: |
| { |
| GLhalfARB *dst = (GLhalfARB *) dest; |
| GLuint i; |
| for (i = 0; i < n; i++) { |
| dst[i] = _mesa_float_to_half(depthSpan[i]); |
| } |
| if (dstPacking->SwapBytes) { |
| _mesa_swap2( (GLushort *) dst, n ); |
| } |
| } |
| break; |
| default: |
| _mesa_problem(ctx, "bad type in _mesa_pack_depth_span"); |
| } |
| } |
| |
| |
| |
| /** |
| * Pack depth and stencil values as GL_DEPTH_STENCIL/GL_UNSIGNED_INT_24_8. |
| */ |
| void |
| _mesa_pack_depth_stencil_span(const GLcontext *ctx, GLuint n, GLuint *dest, |
| const GLfloat *depthVals, |
| const GLstencil *stencilVals, |
| const struct gl_pixelstore_attrib *dstPacking) |
| { |
| GLfloat depthCopy[MAX_WIDTH]; |
| GLstencil stencilCopy[MAX_WIDTH]; |
| GLuint i; |
| |
| ASSERT(n <= MAX_WIDTH); |
| |
| if (ctx->Pixel.DepthScale != 1.0 || ctx->Pixel.DepthBias != 0.0) { |
| _mesa_memcpy(depthCopy, depthVals, n * sizeof(GLfloat)); |
| _mesa_scale_and_bias_depth(ctx, n, depthCopy); |
| depthVals = depthCopy; |
| } |
| |
| if (ctx->Pixel.IndexShift || |
| ctx->Pixel.IndexOffset || |
| ctx->Pixel.MapStencilFlag) { |
| _mesa_memcpy(stencilCopy, stencilVals, n * sizeof(GLstencil)); |
| _mesa_apply_stencil_transfer_ops(ctx, n, stencilCopy); |
| stencilVals = stencilCopy; |
| } |
| |
| for (i = 0; i < n; i++) { |
| GLuint z = (GLuint) (depthVals[i] * 0xffffff); |
| dest[i] = (z << 8) | (stencilVals[i] & 0xff); |
| } |
| |
| if (dstPacking->SwapBytes) { |
| _mesa_swap4(dest, n); |
| } |
| } |
| |
| |
| |
| |
| /** |
| * Unpack image data. Apply byte swapping, byte flipping (bitmap). |
| * Return all image data in a contiguous block. This is used when we |
| * compile glDrawPixels, glTexImage, etc into a display list. We |
| * need a copy of the data in a standard format. |
| */ |
| void * |
| _mesa_unpack_image( GLuint dimensions, |
| GLsizei width, GLsizei height, GLsizei depth, |
| GLenum format, GLenum type, const GLvoid *pixels, |
| const struct gl_pixelstore_attrib *unpack ) |
| { |
| GLint bytesPerRow, compsPerRow; |
| GLboolean flipBytes, swap2, swap4; |
| |
| if (!pixels) |
| return NULL; /* not necessarily an error */ |
| |
| if (width <= 0 || height <= 0 || depth <= 0) |
| return NULL; /* generate error later */ |
| |
| if (type == GL_BITMAP) { |
| bytesPerRow = (width + 7) >> 3; |
| flipBytes = unpack->LsbFirst; |
| swap2 = swap4 = GL_FALSE; |
| compsPerRow = 0; |
| } |
| else { |
| const GLint bytesPerPixel = _mesa_bytes_per_pixel(format, type); |
| GLint components = _mesa_components_in_format(format); |
| GLint bytesPerComp; |
| |
| if (_mesa_type_is_packed(type)) |
| components = 1; |
| |
| if (bytesPerPixel <= 0 || components <= 0) |
| return NULL; /* bad format or type. generate error later */ |
| bytesPerRow = bytesPerPixel * width; |
| bytesPerComp = bytesPerPixel / components; |
| flipBytes = GL_FALSE; |
| swap2 = (bytesPerComp == 2) && unpack->SwapBytes; |
| swap4 = (bytesPerComp == 4) && unpack->SwapBytes; |
| compsPerRow = components * width; |
| assert(compsPerRow >= width); |
| } |
| |
| { |
| GLubyte *destBuffer |
| = (GLubyte *) _mesa_malloc(bytesPerRow * height * depth); |
| GLubyte *dst; |
| GLint img, row; |
| if (!destBuffer) |
| return NULL; /* generate GL_OUT_OF_MEMORY later */ |
| |
| dst = destBuffer; |
| for (img = 0; img < depth; img++) { |
| for (row = 0; row < height; row++) { |
| const GLvoid *src = _mesa_image_address(dimensions, unpack, pixels, |
| width, height, format, type, img, row, 0); |
| |
| if ((type == GL_BITMAP) && (unpack->SkipPixels & 0x7)) { |
| GLint i; |
| flipBytes = GL_FALSE; |
| if (unpack->LsbFirst) { |
| GLubyte srcMask = 1 << (unpack->SkipPixels & 0x7); |
| GLubyte dstMask = 128; |
| const GLubyte *s = src; |
| GLubyte *d = dst; |
| *d = 0; |
| for (i = 0; i < width; i++) { |
| if (*s & srcMask) { |
| *d |= dstMask; |
| } |
| if (srcMask == 128) { |
| srcMask = 1; |
| s++; |
| } |
| else { |
| srcMask = srcMask << 1; |
| } |
| if (dstMask == 1) { |
| dstMask = 128; |
| d++; |
| *d = 0; |
| } |
| else { |
| dstMask = dstMask >> 1; |
| } |
| } |
| } |
| else { |
| GLubyte srcMask = 128 >> (unpack->SkipPixels & 0x7); |
| GLubyte dstMask = 128; |
| const GLubyte *s = src; |
| GLubyte *d = dst; |
| *d = 0; |
| for (i = 0; i < width; i++) { |
| if (*s & srcMask) { |
| *d |= dstMask; |
| } |
| if (srcMask == 1) { |
| srcMask = 128; |
| s++; |
| } |
| else { |
| srcMask = srcMask >> 1; |
| } |
| if (dstMask == 1) { |
| dstMask = 128; |
| d++; |
| *d = 0; |
| } |
| else { |
| dstMask = dstMask >> 1; |
| } |
| } |
| } |
| } |
| else { |
| _mesa_memcpy(dst, src, bytesPerRow); |
| } |
| |
| /* byte flipping/swapping */ |
| if (flipBytes) { |
| flip_bytes((GLubyte *) dst, bytesPerRow); |
| } |
| else if (swap2) { |
| _mesa_swap2((GLushort*) dst, compsPerRow); |
| } |
| else if (swap4) { |
| _mesa_swap4((GLuint*) dst, compsPerRow); |
| } |
| dst += bytesPerRow; |
| } |
| } |
| return destBuffer; |
| } |
| } |
| |
| #endif /* _HAVE_FULL_GL */ |
| |
| |
| |
| /** |
| * Convert an array of RGBA colors from one datatype to another. |
| * NOTE: src may equal dst. In that case, we use a temporary buffer. |
| */ |
| void |
| _mesa_convert_colors(GLenum srcType, const GLvoid *src, |
| GLenum dstType, GLvoid *dst, |
| GLuint count, const GLubyte mask[]) |
| { |
| GLuint tempBuffer[MAX_WIDTH][4]; |
| const GLboolean useTemp = (src == dst); |
| |
| ASSERT(srcType != dstType); |
| |
| switch (srcType) { |
| case GL_UNSIGNED_BYTE: |
| if (dstType == GL_UNSIGNED_SHORT) { |
| const GLubyte (*src1)[4] = (const GLubyte (*)[4]) src; |
| GLushort (*dst2)[4] = (GLushort (*)[4]) (useTemp ? tempBuffer : dst); |
| GLuint i; |
| for (i = 0; i < count; i++) { |
| if (!mask || mask[i]) { |
| dst2[i][RCOMP] = UBYTE_TO_USHORT(src1[i][RCOMP]); |
| dst2[i][GCOMP] = UBYTE_TO_USHORT(src1[i][GCOMP]); |
| dst2[i][BCOMP] = UBYTE_TO_USHORT(src1[i][BCOMP]); |
| dst2[i][ACOMP] = UBYTE_TO_USHORT(src1[i][ACOMP]); |
| } |
| } |
| if (useTemp) |
| _mesa_memcpy(dst, tempBuffer, count * 4 * sizeof(GLushort)); |
| } |
| else { |
| const GLubyte (*src1)[4] = (const GLubyte (*)[4]) src; |
| GLfloat (*dst4)[4] = (GLfloat (*)[4]) (useTemp ? tempBuffer : dst); |
| GLuint i; |
| ASSERT(dstType == GL_FLOAT); |
| for (i = 0; i < count; i++) { |
| if (!mask || mask[i]) { |
| dst4[i][RCOMP] = UBYTE_TO_FLOAT(src1[i][RCOMP]); |
| dst4[i][GCOMP] = UBYTE_TO_FLOAT(src1[i][GCOMP]); |
| dst4[i][BCOMP] = UBYTE_TO_FLOAT(src1[i][BCOMP]); |
| dst4[i][ACOMP] = UBYTE_TO_FLOAT(src1[i][ACOMP]); |
| } |
| } |
| if (useTemp) |
| _mesa_memcpy(dst, tempBuffer, count * 4 * sizeof(GLfloat)); |
| } |
| break; |
| case GL_UNSIGNED_SHORT: |
| if (dstType == GL_UNSIGNED_BYTE) { |
| const GLushort (*src2)[4] = (const GLushort (*)[4]) src; |
| GLubyte (*dst1)[4] = (GLubyte (*)[4]) (useTemp ? tempBuffer : dst); |
| GLuint i; |
| for (i = 0; i < count; i++) { |
| if (!mask || mask[i]) { |
| dst1[i][RCOMP] = USHORT_TO_UBYTE(src2[i][RCOMP]); |
| dst1[i][GCOMP] = USHORT_TO_UBYTE(src2[i][GCOMP]); |
| dst1[i][BCOMP] = USHORT_TO_UBYTE(src2[i][BCOMP]); |
| dst1[i][ACOMP] = USHORT_TO_UBYTE(src2[i][ACOMP]); |
| } |
| } |
| if (useTemp) |
| _mesa_memcpy(dst, tempBuffer, count * 4 * sizeof(GLubyte)); |
| } |
| else { |
| const GLushort (*src2)[4] = (const GLushort (*)[4]) src; |
| GLfloat (*dst4)[4] = (GLfloat (*)[4]) (useTemp ? tempBuffer : dst); |
| GLuint i; |
| ASSERT(dstType == GL_FLOAT); |
| for (i = 0; i < count; i++) { |
| if (!mask || mask[i]) { |
| dst4[i][RCOMP] = USHORT_TO_FLOAT(src2[i][RCOMP]); |
| dst4[i][GCOMP] = USHORT_TO_FLOAT(src2[i][GCOMP]); |
| dst4[i][BCOMP] = USHORT_TO_FLOAT(src2[i][BCOMP]); |
| dst4[i][ACOMP] = USHORT_TO_FLOAT(src2[i][ACOMP]); |
| } |
| } |
| if (useTemp) |
| _mesa_memcpy(dst, tempBuffer, count * 4 * sizeof(GLfloat)); |
| } |
| break; |
| case GL_FLOAT: |
| if (dstType == GL_UNSIGNED_BYTE) { |
| const GLfloat (*src4)[4] = (const GLfloat (*)[4]) src; |
| GLubyte (*dst1)[4] = (GLubyte (*)[4]) (useTemp ? tempBuffer : dst); |
| GLuint i; |
| for (i = 0; i < count; i++) { |
| if (!mask || mask[i]) { |
| UNCLAMPED_FLOAT_TO_UBYTE(dst1[i][RCOMP], src4[i][RCOMP]); |
| UNCLAMPED_FLOAT_TO_UBYTE(dst1[i][GCOMP], src4[i][GCOMP]); |
| UNCLAMPED_FLOAT_TO_UBYTE(dst1[i][BCOMP], src4[i][BCOMP]); |
| UNCLAMPED_FLOAT_TO_UBYTE(dst1[i][ACOMP], src4[i][ACOMP]); |
| } |
| } |
| if (useTemp) |
| _mesa_memcpy(dst, tempBuffer, count * 4 * sizeof(GLubyte)); |
| } |
| else { |
| const GLfloat (*src4)[4] = (const GLfloat (*)[4]) src; |
| GLushort (*dst2)[4] = (GLushort (*)[4]) (useTemp ? tempBuffer : dst); |
| GLuint i; |
| ASSERT(dstType == GL_UNSIGNED_SHORT); |
| for (i = 0; i < count; i++) { |
| if (!mask || mask[i]) { |
| UNCLAMPED_FLOAT_TO_USHORT(dst2[i][RCOMP], src4[i][RCOMP]); |
| UNCLAMPED_FLOAT_TO_USHORT(dst2[i][GCOMP], src4[i][GCOMP]); |
| UNCLAMPED_FLOAT_TO_USHORT(dst2[i][BCOMP], src4[i][BCOMP]); |
| UNCLAMPED_FLOAT_TO_USHORT(dst2[i][ACOMP], src4[i][ACOMP]); |
| } |
| } |
| if (useTemp) |
| _mesa_memcpy(dst, tempBuffer, count * 4 * sizeof(GLushort)); |
| } |
| break; |
| default: |
| _mesa_problem(NULL, "Invalid datatype in _mesa_convert_colors"); |
| } |
| } |
| |
| |
| |
| |
| /** |
| * Perform basic clipping for glDrawPixels. The image's position and size |
| * and the unpack SkipPixels and SkipRows are adjusted so that the image |
| * region is entirely within the window and scissor bounds. |
| * NOTE: this will only work when glPixelZoom is (1, 1) or (1, -1). |
| * If Pixel.ZoomY is -1, *destY will be changed to be the first row which |
| * we'll actually write. Beforehand, *destY-1 is the first drawing row. |
| * |
| * \return GL_TRUE if image is ready for drawing or |
| * GL_FALSE if image was completely clipped away (draw nothing) |
| */ |
| GLboolean |
| _mesa_clip_drawpixels(const GLcontext *ctx, |
| GLint *destX, GLint *destY, |
| GLsizei *width, GLsizei *height, |
| struct gl_pixelstore_attrib *unpack) |
| { |
| const GLframebuffer *buffer = ctx->DrawBuffer; |
| |
| if (unpack->RowLength == 0) { |
| unpack->RowLength = *width; |
| } |
| |
| ASSERT(ctx->Pixel.ZoomX == 1.0F); |
| ASSERT(ctx->Pixel.ZoomY == 1.0F || ctx->Pixel.ZoomY == -1.0F); |
| |
| /* left clipping */ |
| if (*destX < buffer->_Xmin) { |
| unpack->SkipPixels += (buffer->_Xmin - *destX); |
| *width -= (buffer->_Xmin - *destX); |
| *destX = buffer->_Xmin; |
| } |
| /* right clipping */ |
| if (*destX + *width > buffer->_Xmax) |
| *width -= (*destX + *width - buffer->_Xmax); |
| |
| if (*width <= 0) |
| return GL_FALSE; |
| |
| if (ctx->Pixel.ZoomY == 1.0F) { |
| /* bottom clipping */ |
| if (*destY < buffer->_Ymin) { |
| unpack->SkipRows += (buffer->_Ymin - *destY); |
| *height -= (buffer->_Ymin - *destY); |
| *destY = buffer->_Ymin; |
| } |
| /* top clipping */ |
| if (*destY + *height > buffer->_Ymax) |
| *height -= (*destY + *height - buffer->_Ymax); |
| } |
| else { /* upside down */ |
| /* top clipping */ |
| if (*destY > buffer->_Ymax) { |
| unpack->SkipRows += (*destY - buffer->_Ymax); |
| *height -= (*destY - buffer->_Ymax); |
| *destY = buffer->_Ymax; |
| } |
| /* bottom clipping */ |
| if (*destY - *height < buffer->_Ymin) |
| *height -= (buffer->_Ymin - (*destY - *height)); |
| /* adjust destY so it's the first row to write to */ |
| (*destY)--; |
| } |
| |
| if (*height <= 0) |
| return GL_TRUE; |
| |
| return GL_TRUE; |
| } |
| |
| |
| /** |
| * Perform clipping for glReadPixels. The image's window position |
| * and size, and the pack skipPixels, skipRows and rowLength are adjusted |
| * so that the image region is entirely within the window bounds. |
| * Note: this is different from _mesa_clip_drawpixels() in that the |
| * scissor box is ignored, and we use the bounds of the current readbuffer |
| * surface. |
| * |
| * \return GL_TRUE if image is ready for drawing or |
| * GL_FALSE if image was completely clipped away (draw nothing) |
| */ |
| GLboolean |
| _mesa_clip_readpixels(const GLcontext *ctx, |
| GLint *srcX, GLint *srcY, |
| GLsizei *width, GLsizei *height, |
| struct gl_pixelstore_attrib *pack) |
| { |
| const GLframebuffer *buffer = ctx->ReadBuffer; |
| |
| if (pack->RowLength == 0) { |
| pack->RowLength = *width; |
| } |
| |
| /* left clipping */ |
| if (*srcX < 0) { |
| pack->SkipPixels += (0 - *srcX); |
| *width -= (0 - *srcX); |
| *srcX = 0; |
| } |
| /* right clipping */ |
| if (*srcX + *width > (GLsizei) buffer->Width) |
| *width -= (*srcX + *width - buffer->Width); |
| |
| if (*width <= 0) |
| return GL_FALSE; |
| |
| /* bottom clipping */ |
| if (*srcY < 0) { |
| pack->SkipRows += (0 - *srcY); |
| *height -= (0 - *srcY); |
| *srcY = 0; |
| } |
| /* top clipping */ |
| if (*srcY + *height > (GLsizei) buffer->Height) |
| *height -= (*srcY + *height - buffer->Height); |
| |
| if (*height <= 0) |
| return GL_TRUE; |
| |
| return GL_TRUE; |
| } |
| |
| |
| /** |
| * Clip the rectangle defined by (x, y, width, height) against the bounds |
| * specified by [xmin, xmax) and [ymin, ymax). |
| * \return GL_FALSE if rect is totally clipped, GL_TRUE otherwise. |
| */ |
| GLboolean |
| _mesa_clip_to_region(GLint xmin, GLint ymin, |
| GLint xmax, GLint ymax, |
| GLint *x, GLint *y, |
| GLsizei *width, GLsizei *height ) |
| { |
| /* left clipping */ |
| if (*x < xmin) { |
| *width -= (xmin - *x); |
| *x = xmin; |
| } |
| |
| /* right clipping */ |
| if (*x + *width > xmax) |
| *width -= (*x + *width - xmax - 1); |
| |
| if (*width <= 0) |
| return GL_FALSE; |
| |
| /* bottom (or top) clipping */ |
| if (*y < ymin) { |
| *height -= (ymin - *y); |
| *y = ymin; |
| } |
| |
| /* top (or bottom) clipping */ |
| if (*y + *height > ymax) |
| *height -= (*y + *height - ymax - 1); |
| |
| if (*height <= 0) |
| return GL_FALSE; |
| |
| return GL_TRUE; |
| } |