blob: abb235cd65bdaef49f3db7ad9ec37e861462e38e [file] [log] [blame]
void main() {
gl_Position = gl_Vertex;
if (gl_Position.x < 0.5) {
if (gl_Position.y < 0.20) {
gl_FrontColor = vec4(1.0, 0.0, 0.0, 1.0);
} else {
gl_FrontColor = vec4(0.0, 1.0, 0.0, 1.0);
}
gl_FrontColor.y = 1.0;
} else
gl_FrontColor = gl_Color;
}