Brian Paul | 0b27ace | 2003-03-08 17:38:57 +0000 | [diff] [blame^] | 1 | <HTML> |
| 2 | |
| 3 | <TITLE>Conformance</TITLE> |
| 4 | |
| 5 | <BODY text="#000000" bgcolor="#55bbff" link="#111188"> |
| 6 | |
| 7 | <H1>Conformance</H1> |
| 8 | |
| 9 | <p> |
| 10 | The SGI OpenGL conformance tests verify correct operation of OpenGL |
| 11 | implementations. I, Brian Paul, have been given a copy of the tests |
| 12 | for testing Mesa. The tests are not publically available. |
| 13 | </p> |
| 14 | <p> |
| 15 | This file has the latest results of testing Mesa with the OpenGL 1.2 |
| 16 | conformance tests. Testing with the preliminary OpenGL 1.3 tests has |
| 17 | also been done. Mesa passes all the 1.3 tests. |
| 18 | </p> |
| 19 | <p> |
| 20 | The tests were run using the software X11 device driver on 24-bpp |
| 21 | and 16-bpp displays. |
| 22 | </p> |
| 23 | <p> |
| 24 | Mesa 4.0 and later pass all conformance tests at all path levels. |
| 25 | Note that this says nothing about the conformance of hardware drivers |
| 26 | based upon Mesa. |
| 27 | </p> |
| 28 | |
| 29 | |
| 30 | <pre> |
| 31 | |
| 32 | COVERAGE TESTS |
| 33 | -------------- |
| 34 | |
| 35 | Test that all API functions accept the legal parameters and reject |
| 36 | illegal parameters. The result of each test is either pass or fail. |
| 37 | |
| 38 | % covgl |
| 39 | OpenGL Coverage Test. |
| 40 | Version 1.2 |
| 41 | |
| 42 | covgl passed. |
| 43 | |
| 44 | covgl passed at 1.1 level. |
| 45 | |
| 46 | covgl passed at 1.2 level. |
| 47 | |
| 48 | covgl passed for ARB_multitexture. |
| 49 | |
| 50 | |
| 51 | % covglu |
| 52 | OpenGL GLU Coverage Test. |
| 53 | Version 1.3 |
| 54 | |
| 55 | covglu passed. |
| 56 | |
| 57 | covglu passed at 1.1 level. |
| 58 | |
| 59 | |
| 60 | % covglx |
| 61 | OpenGL X Coverage Test. |
| 62 | Version 1.1.1 |
| 63 | |
| 64 | covglx passed. |
| 65 | |
| 66 | |
| 67 | % primtest -v |
| 68 | Open GL Primitives Test. |
| 69 | Version 1.2 |
| 70 | |
| 71 | [lots of output deleted] |
| 72 | |
| 73 | 292159 Combinations. |
| 74 | primtest passed. |
| 75 | |
| 76 | |
| 77 | |
| 78 | |
| 79 | GL CONFORMANCE TEST |
| 80 | =================== |
| 81 | |
| 82 | Render test images, read them back, then test for expected results. |
| 83 | |
| 84 | |
| 85 | ---------------------------------------------------------------------- |
| 86 | % conform -v 2 |
| 87 | |
| 88 | OpenGL Conformance Test |
| 89 | Version 1.2 |
| 90 | |
| 91 | Setup Report. |
| 92 | Verbose level = 2. |
| 93 | Random number seed = 1. |
| 94 | Path inactive. |
| 95 | |
| 96 | Visual Report. |
| 97 | Display ID = 35. Indirect Rendering. |
| 98 | Double Buffered. |
| 99 | RGBA (5, 6, 5, 0). |
| 100 | Stencil (8). |
| 101 | Depth (16). |
| 102 | Accumulation (16, 16, 16, 16). |
| 103 | |
| 104 | Epsilon Report. |
| 105 | zero error epsilon = 0.000122. |
| 106 | RGBA error epsilon = 0.0324, 0.016, 0.0324, 0.000122. |
| 107 | Depth buffer error epsilon = 0.000137. |
| 108 | Stencil plane error epsilon = 0.00404. |
| 109 | Accumulation error epsilon = 0.000137, 0.000137, 0.000137, 0.000137. |
| 110 | |
| 111 | Default State test passed. |
| 112 | Must Pass test passed. |
| 113 | Divide By Zero test passed. |
| 114 | Viewport Clamp test passed. |
| 115 | Matrix Stack test passed. |
| 116 | Matrix Stack Mixing test passed. |
| 117 | Vertex Order test passed. |
| 118 | Transformations test passed. |
| 119 | Transformation Normal test passed. |
| 120 | Viewport Transformation test passed. |
| 121 | Buffer Clear test passed. |
| 122 | Buffer Corners test passed. |
| 123 | Buffer Color test passed. |
| 124 | Color Ramp test passed. |
| 125 | Mask test passed. |
| 126 | Buffer Invariance test passed. |
| 127 | Accumulation Buffer test passed. |
| 128 | Select test passed. |
| 129 | Feedback test passed. |
| 130 | Scissor test passed. |
| 131 | Alpha Plane Function test passed. |
| 132 | Stencil Plane Clear test passed. |
| 133 | Stencil Plane Corners test passed. |
| 134 | Stencil Plane Operation test passed. |
| 135 | Stencil Plane Function test passed. |
| 136 | Depth Buffer Clear test passed. |
| 137 | Depth Buffer Function test passed. |
| 138 | Blend test passed. |
| 139 | Dither test passed. |
| 140 | LogicOp Function test does not exist for an RGB visual. |
| 141 | DrawPixels test passed. |
| 142 | CopyPixels test passed. |
| 143 | Bitmap Rasterization test passed. |
| 144 | Point Rasterization test passed. |
| 145 | Anti-aliased Point test passed. |
| 146 | Line Rasterization test passed. |
| 147 | Line Stipple test passed. |
| 148 | Anti-aliased Line test passed. |
| 149 | Horizontal and Vertical Line test passed. |
| 150 | Triangle Rasterization test passed. |
| 151 | Triangle Tile test passed. |
| 152 | Triangle Stipple test passed. |
| 153 | Anti-aliased Triangles test passed. |
| 154 | Quad Rasterization test passed. |
| 155 | Polygon Face test passed. |
| 156 | Polygon Cull test passed. |
| 157 | Polygon Stipple test passed. |
| 158 | Polygon Edge test passed. |
| 159 | Ambient Material test passed. |
| 160 | Ambient Scene test passed. |
| 161 | Attenuation Position test passed. |
| 162 | Diffuse Light test passed. |
| 163 | Diffuse Material test passed. |
| 164 | Diffuse Material Normal test passed. |
| 165 | Diffuse Material Positioning test passed. |
| 166 | Emissive Material test passed. |
| 167 | Specular Exponent test passed. |
| 168 | Specular Exponent Normal test passed. |
| 169 | Specular Local Eye Half Angle test passed. |
| 170 | Specular Light test passed. |
| 171 | Specular Material test passed. |
| 172 | Specular Normal test passed. |
| 173 | Spot Positioning test passed. |
| 174 | Spot Exponent and Positioning test passed. |
| 175 | Spot Exponent and Direction test passed. |
| 176 | Fog Exponential test passed. |
| 177 | Fog Linear test passed. |
| 178 | Texture Decal test passed. |
| 179 | Texture Border test passed. |
| 180 | Mipmaps Selection test passed. |
| 181 | Mipmaps Interpolation test passed. |
| 182 | Display Lists test passed. |
| 183 | Evaluator test passed. |
| 184 | Evaluator Color test passed. |
| 185 | Texture Edge Clamp test passed. |
| 186 | Packed Pixels test passed. |
| 187 | Texture LOD test passed. |
| 188 | Rescale Normal test passed. |
| 189 | Color Table test passed. |
| 190 | Convolution test passed. |
| 191 | Convolution Border test passed. |
| 192 | Histogram test passed. |
| 193 | MinMax test passed. |
| 194 | MultiTexture test passed. |
| 195 | |
| 196 | Conform passed. |
| 197 | |
| 198 | ---------------------------------------------------------------------- |
| 199 | % conform -v 2 -p 1 |
| 200 | |
| 201 | OpenGL Conformance Test |
| 202 | Version 1.2 |
| 203 | |
| 204 | Setup Report. |
| 205 | Verbose level = 2. |
| 206 | Random number seed = 1. |
| 207 | Path level = 1. |
| 208 | |
| 209 | Visual Report. |
| 210 | Display ID = 35. Indirect Rendering. |
| 211 | Double Buffered. |
| 212 | RGBA (5, 6, 5, 0). |
| 213 | Stencil (8). |
| 214 | Depth (16). |
| 215 | Accumulation (16, 16, 16, 16). |
| 216 | |
| 217 | Epsilon Report. |
| 218 | zero error epsilon = 0.000122. |
| 219 | RGBA error epsilon = 0.0324, 0.016, 0.0324, 0.000122. |
| 220 | Depth buffer error epsilon = 0.000137. |
| 221 | Stencil plane error epsilon = 0.00404. |
| 222 | Accumulation error epsilon = 0.000137, 0.000137, 0.000137, 0.000137. |
| 223 | |
| 224 | Default State test passed. |
| 225 | Must Pass test passed. |
| 226 | Divide By Zero test passed. |
| 227 | Viewport Clamp test passed. |
| 228 | Matrix Stack test passed. |
| 229 | Matrix Stack Mixing test passed. |
| 230 | Vertex Order test passed. |
| 231 | Transformations test passed. |
| 232 | Transformation Normal test passed. |
| 233 | Viewport Transformation test passed. |
| 234 | Buffer Clear test passed. |
| 235 | Buffer Corners test passed. |
| 236 | Buffer Color test passed. |
| 237 | Color Ramp test passed. |
| 238 | Mask test passed. |
| 239 | Buffer Invariance test passed. |
| 240 | Accumulation Buffer test passed. |
| 241 | Select test passed. |
| 242 | Feedback test passed. |
| 243 | Scissor test passed. |
| 244 | Alpha Plane Function test passed. |
| 245 | Stencil Plane Clear test passed. |
| 246 | Stencil Plane Corners test passed. |
| 247 | Stencil Plane Operation test passed. |
| 248 | Stencil Plane Function test passed. |
| 249 | Depth Buffer Clear test passed. |
| 250 | Depth Buffer Function test passed. |
| 251 | Blend test passed. |
| 252 | Dither test passed. |
| 253 | LogicOp Function test does not exist for an RGB visual. |
| 254 | DrawPixels test passed. |
| 255 | CopyPixels test passed. |
| 256 | Bitmap Rasterization test passed. |
| 257 | Point Rasterization test passed. |
| 258 | Anti-aliased Point test passed. |
| 259 | Line Rasterization test passed. |
| 260 | Line Stipple test passed. |
| 261 | Anti-aliased Line test passed. |
| 262 | Horizontal and Vertical Line test passed. |
| 263 | Triangle Rasterization test passed. |
| 264 | Triangle Tile test passed. |
| 265 | Triangle Stipple test passed. |
| 266 | Anti-aliased Triangles test passed. |
| 267 | Quad Rasterization test passed. |
| 268 | Polygon Face test passed. |
| 269 | Polygon Cull test passed. |
| 270 | Polygon Stipple test passed. |
| 271 | Polygon Edge test passed. |
| 272 | Ambient Material test passed. |
| 273 | Ambient Scene test passed. |
| 274 | Attenuation Position test passed. |
| 275 | Diffuse Light test passed. |
| 276 | Diffuse Material test passed. |
| 277 | Diffuse Material Normal test passed. |
| 278 | Diffuse Material Positioning test passed. |
| 279 | Emissive Material test passed. |
| 280 | Specular Exponent test passed. |
| 281 | Specular Exponent Normal test passed. |
| 282 | Specular Local Eye Half Angle test passed. |
| 283 | Specular Light test passed. |
| 284 | Specular Material test passed. |
| 285 | Specular Normal test passed. |
| 286 | Spot Positioning test passed. |
| 287 | Spot Exponent and Positioning test passed. |
| 288 | Spot Exponent and Direction test passed. |
| 289 | Fog Exponential test passed. |
| 290 | Fog Linear test passed. |
| 291 | Texture Decal test passed. |
| 292 | Texture Border test passed. |
| 293 | Mipmaps Selection test passed. |
| 294 | Mipmaps Interpolation test passed. |
| 295 | Display Lists test passed. |
| 296 | Evaluator test passed. |
| 297 | Evaluator Color test passed. |
| 298 | Texture Edge Clamp test passed. |
| 299 | Packed Pixels test passed. |
| 300 | Texture LOD test passed. |
| 301 | Rescale Normal test passed. |
| 302 | Color Table test passed. |
| 303 | Convolution test passed. |
| 304 | Convolution Border test passed. |
| 305 | Histogram test passed. |
| 306 | MinMax test passed. |
| 307 | MultiTexture test passed. |
| 308 | |
| 309 | Conform passed. |
| 310 | |
| 311 | ---------------------------------------------------------------------- |
| 312 | % conform -v 2 -p 2 |
| 313 | |
| 314 | OpenGL Conformance Test |
| 315 | Version 1.2 |
| 316 | |
| 317 | Setup Report. |
| 318 | Verbose level = 2. |
| 319 | Random number seed = 1. |
| 320 | Path level = 2. |
| 321 | |
| 322 | Visual Report. |
| 323 | Display ID = 35. Indirect Rendering. |
| 324 | Double Buffered. |
| 325 | RGBA (5, 6, 5, 0). |
| 326 | Stencil (8). |
| 327 | Depth (16). |
| 328 | Accumulation (16, 16, 16, 16). |
| 329 | |
| 330 | Epsilon Report. |
| 331 | zero error epsilon = 0.000122. |
| 332 | RGBA error epsilon = 0.0324, 0.016, 0.0324, 0.000122. |
| 333 | Depth buffer error epsilon = 0.000137. |
| 334 | Stencil plane error epsilon = 0.00404. |
| 335 | Accumulation error epsilon = 0.000137, 0.000137, 0.000137, 0.000137. |
| 336 | |
| 337 | Default State test passed. |
| 338 | Must Pass test passed. |
| 339 | Divide By Zero test passed. |
| 340 | Viewport Clamp test passed. |
| 341 | Matrix Stack test passed. |
| 342 | Matrix Stack Mixing test passed. |
| 343 | Vertex Order test passed. |
| 344 | Transformations test passed. |
| 345 | Transformation Normal test passed. |
| 346 | Viewport Transformation test passed. |
| 347 | Buffer Clear test passed. |
| 348 | Buffer Corners test passed. |
| 349 | Buffer Color test passed. |
| 350 | Color Ramp test passed. |
| 351 | Mask test passed. |
| 352 | Buffer Invariance test passed. |
| 353 | Accumulation Buffer test passed. |
| 354 | Select test passed. |
| 355 | Feedback test passed. |
| 356 | Scissor test passed. |
| 357 | Alpha Plane Function test passed. |
| 358 | Stencil Plane Clear test passed. |
| 359 | Stencil Plane Corners test passed. |
| 360 | Stencil Plane Operation test passed. |
| 361 | Stencil Plane Function test passed. |
| 362 | Depth Buffer Clear test passed. |
| 363 | Depth Buffer Function test passed. |
| 364 | Blend test passed. |
| 365 | Dither test passed. |
| 366 | LogicOp Function test does not exist for an RGB visual. |
| 367 | DrawPixels test passed. |
| 368 | CopyPixels test passed. |
| 369 | Bitmap Rasterization test passed. |
| 370 | Point Rasterization test passed. |
| 371 | Anti-aliased Point test passed. |
| 372 | Line Rasterization test passed. |
| 373 | Line Stipple test passed. |
| 374 | Anti-aliased Line test passed. |
| 375 | Horizontal and Vertical Line test passed. |
| 376 | Triangle Rasterization test passed. |
| 377 | Triangle Tile test passed. |
| 378 | Triangle Stipple test passed. |
| 379 | Anti-aliased Triangles test passed. |
| 380 | Quad Rasterization test passed. |
| 381 | Polygon Face test passed. |
| 382 | Polygon Cull test passed. |
| 383 | Polygon Stipple test passed. |
| 384 | Polygon Edge test passed. |
| 385 | Ambient Material test passed. |
| 386 | Ambient Scene test passed. |
| 387 | Attenuation Position test passed. |
| 388 | Diffuse Light test passed. |
| 389 | Diffuse Material test passed. |
| 390 | Diffuse Material Normal test passed. |
| 391 | Diffuse Material Positioning test passed. |
| 392 | Emissive Material test passed. |
| 393 | Specular Exponent test passed. |
| 394 | Specular Exponent Normal test passed. |
| 395 | Specular Local Eye Half Angle test passed. |
| 396 | Specular Light test passed. |
| 397 | Specular Material test passed. |
| 398 | Specular Normal test passed. |
| 399 | Spot Positioning test passed. |
| 400 | Spot Exponent and Positioning test passed. |
| 401 | Spot Exponent and Direction test passed. |
| 402 | Fog Exponential test passed. |
| 403 | Fog Linear test passed. |
| 404 | Texture Decal test passed. |
| 405 | Texture Border test passed. |
| 406 | Mipmaps Selection test passed. |
| 407 | Mipmaps Interpolation test passed. |
| 408 | Display Lists test passed. |
| 409 | Evaluator test passed. |
| 410 | Evaluator Color test passed. |
| 411 | Texture Edge Clamp test passed. |
| 412 | Packed Pixels test passed. |
| 413 | Texture LOD test passed. |
| 414 | Rescale Normal test passed. |
| 415 | Color Table test passed. |
| 416 | Convolution test passed. |
| 417 | Convolution Border test passed. |
| 418 | Histogram test passed. |
| 419 | MinMax test passed. |
| 420 | MultiTexture test passed. |
| 421 | |
| 422 | Conform passed. |
| 423 | |
| 424 | ---------------------------------------------------------------------- |
| 425 | % conform -v 2 -p 3 |
| 426 | |
| 427 | OpenGL Conformance Test |
| 428 | Version 1.2 |
| 429 | |
| 430 | Setup Report. |
| 431 | Verbose level = 2. |
| 432 | Random number seed = 1. |
| 433 | Path level = 3. |
| 434 | |
| 435 | Visual Report. |
| 436 | Display ID = 35. Indirect Rendering. |
| 437 | Double Buffered. |
| 438 | RGBA (5, 6, 5, 0). |
| 439 | Stencil (8). |
| 440 | Depth (16). |
| 441 | Accumulation (16, 16, 16, 16). |
| 442 | |
| 443 | Epsilon Report. |
| 444 | zero error epsilon = 0.000122. |
| 445 | RGBA error epsilon = 0.0324, 0.016, 0.0324, 0.000122. |
| 446 | Depth buffer error epsilon = 0.000137. |
| 447 | Stencil plane error epsilon = 0.00404. |
| 448 | Accumulation error epsilon = 0.000137, 0.000137, 0.000137, 0.000137. |
| 449 | |
| 450 | Default State test passed. |
| 451 | Must Pass test passed. |
| 452 | Divide By Zero test passed. |
| 453 | Viewport Clamp test passed. |
| 454 | Matrix Stack test passed. |
| 455 | Matrix Stack Mixing test passed. |
| 456 | Vertex Order test passed. |
| 457 | Transformations test passed. |
| 458 | Transformation Normal test passed. |
| 459 | Viewport Transformation test passed. |
| 460 | Buffer Clear test passed. |
| 461 | Buffer Corners test passed. |
| 462 | Buffer Color test passed. |
| 463 | Color Ramp test passed. |
| 464 | Mask test passed. |
| 465 | Buffer Invariance test passed. |
| 466 | Accumulation Buffer test passed. |
| 467 | Select test passed. |
| 468 | Feedback test passed. |
| 469 | Scissor test passed. |
| 470 | Alpha Plane Function test passed. |
| 471 | Stencil Plane Clear test passed. |
| 472 | Stencil Plane Corners test passed. |
| 473 | Stencil Plane Operation test passed. |
| 474 | Stencil Plane Function test passed. |
| 475 | Depth Buffer Clear test passed. |
| 476 | Depth Buffer Function test passed. |
| 477 | Blend test passed. |
| 478 | Dither test passed. |
| 479 | LogicOp Function test does not exist for an RGB visual. |
| 480 | DrawPixels test passed. |
| 481 | CopyPixels test passed. |
| 482 | Bitmap Rasterization test passed. |
| 483 | Point Rasterization test passed. |
| 484 | Anti-aliased Point test passed. |
| 485 | Line Rasterization test passed. |
| 486 | Line Stipple test passed. |
| 487 | Anti-aliased Line test passed. |
| 488 | Horizontal and Vertical Line test passed. |
| 489 | Triangle Rasterization test passed. |
| 490 | Triangle Tile test passed. |
| 491 | Triangle Stipple test passed. |
| 492 | Anti-aliased Triangles test passed. |
| 493 | Quad Rasterization test passed. |
| 494 | Polygon Face test passed. |
| 495 | Polygon Cull test passed. |
| 496 | Polygon Stipple test passed. |
| 497 | Polygon Edge test passed. |
| 498 | Ambient Material test passed. |
| 499 | Ambient Scene test passed. |
| 500 | Attenuation Position test passed. |
| 501 | Diffuse Light test passed. |
| 502 | Diffuse Material test passed. |
| 503 | Diffuse Material Normal test passed. |
| 504 | Diffuse Material Positioning test passed. |
| 505 | Emissive Material test passed. |
| 506 | Specular Exponent test passed. |
| 507 | Specular Exponent Normal test passed. |
| 508 | Specular Local Eye Half Angle test passed. |
| 509 | Specular Light test passed. |
| 510 | Specular Material test passed. |
| 511 | Specular Normal test passed. |
| 512 | Spot Positioning test passed. |
| 513 | Spot Exponent and Positioning test passed. |
| 514 | Spot Exponent and Direction test passed. |
| 515 | Fog Exponential test passed. |
| 516 | Fog Linear test passed. |
| 517 | Texture Decal test passed. |
| 518 | Texture Border test passed. |
| 519 | Mipmaps Selection test passed. |
| 520 | Mipmaps Interpolation test passed. |
| 521 | Display Lists test passed. |
| 522 | Evaluator test passed. |
| 523 | Evaluator Color test passed. |
| 524 | Texture Edge Clamp test passed. |
| 525 | Packed Pixels test passed. |
| 526 | Texture LOD test passed. |
| 527 | Rescale Normal test passed. |
| 528 | Color Table test passed. |
| 529 | Convolution test passed. |
| 530 | Convolution Border test passed. |
| 531 | Histogram test passed. |
| 532 | MinMax test passed. |
| 533 | MultiTexture test passed. |
| 534 | |
| 535 | Conform passed. |
| 536 | |
| 537 | ---------------------------------------------------------------------- |
| 538 | % conform -v 2 -p 4 |
| 539 | |
| 540 | OpenGL Conformance Test |
| 541 | Version 1.2 |
| 542 | |
| 543 | Setup Report. |
| 544 | Verbose level = 2. |
| 545 | Random number seed = 1. |
| 546 | Path level = 4. |
| 547 | |
| 548 | Visual Report. |
| 549 | Display ID = 35. Indirect Rendering. |
| 550 | Double Buffered. |
| 551 | RGBA (5, 6, 5, 0). |
| 552 | Stencil (8). |
| 553 | Depth (16). |
| 554 | Accumulation (16, 16, 16, 16). |
| 555 | |
| 556 | Epsilon Report. |
| 557 | zero error epsilon = 0.000122. |
| 558 | RGBA error epsilon = 0.0324, 0.016, 0.0324, 0.000122. |
| 559 | Depth buffer error epsilon = 0.000137. |
| 560 | Stencil plane error epsilon = 0.00404. |
| 561 | Accumulation error epsilon = 0.000137, 0.000137, 0.000137, 0.000137. |
| 562 | |
| 563 | Default State test passed. |
| 564 | Must Pass test passed. |
| 565 | Divide By Zero test passed. |
| 566 | Viewport Clamp test passed. |
| 567 | Matrix Stack test passed. |
| 568 | Matrix Stack Mixing test passed. |
| 569 | Vertex Order test passed. |
| 570 | Transformations test passed. |
| 571 | Transformation Normal test passed. |
| 572 | Viewport Transformation test passed. |
| 573 | Buffer Clear test passed. |
| 574 | Buffer Corners test passed. |
| 575 | Buffer Color test passed. |
| 576 | Color Ramp test passed. |
| 577 | Mask test passed. |
| 578 | Buffer Invariance test passed. |
| 579 | Accumulation Buffer test passed. |
| 580 | Select test passed. |
| 581 | Feedback test passed. |
| 582 | Scissor test passed. |
| 583 | Alpha Plane Function test passed. |
| 584 | Stencil Plane Clear test passed. |
| 585 | Stencil Plane Corners test passed. |
| 586 | Stencil Plane Operation test passed. |
| 587 | Stencil Plane Function test passed. |
| 588 | Depth Buffer Clear test passed. |
| 589 | Depth Buffer Function test passed. |
| 590 | Blend test passed. |
| 591 | Dither test passed. |
| 592 | LogicOp Function test does not exist for an RGB visual. |
| 593 | DrawPixels test passed. |
| 594 | CopyPixels test passed. |
| 595 | Bitmap Rasterization test passed. |
| 596 | Point Rasterization test passed. |
| 597 | Anti-aliased Point test passed. |
| 598 | Line Rasterization test passed. |
| 599 | Line Stipple test passed. |
| 600 | Anti-aliased Line test passed. |
| 601 | Horizontal and Vertical Line test passed. |
| 602 | Triangle Rasterization test passed. |
| 603 | Triangle Tile test passed. |
| 604 | Triangle Stipple test passed. |
| 605 | Anti-aliased Triangles test passed. |
| 606 | Quad Rasterization test passed. |
| 607 | Polygon Face test passed. |
| 608 | Polygon Cull test passed. |
| 609 | Polygon Stipple test passed. |
| 610 | Polygon Edge test passed. |
| 611 | Ambient Material test passed. |
| 612 | Ambient Scene test passed. |
| 613 | Attenuation Position test passed. |
| 614 | Diffuse Light test passed. |
| 615 | Diffuse Material test passed. |
| 616 | Diffuse Material Normal test passed. |
| 617 | Diffuse Material Positioning test passed. |
| 618 | Emissive Material test passed. |
| 619 | Specular Exponent test passed. |
| 620 | Specular Exponent Normal test passed. |
| 621 | Specular Local Eye Half Angle test passed. |
| 622 | Specular Light test passed. |
| 623 | Specular Material test passed. |
| 624 | Specular Normal test passed. |
| 625 | Spot Positioning test passed. |
| 626 | Spot Exponent and Positioning test passed. |
| 627 | Spot Exponent and Direction test passed. |
| 628 | Fog Exponential test passed. |
| 629 | Fog Linear test passed. |
| 630 | Texture Decal test passed. |
| 631 | Texture Border test passed. |
| 632 | Mipmaps Selection test passed. |
| 633 | Mipmaps Interpolation test passed. |
| 634 | Display Lists test passed. |
| 635 | Evaluator test passed. |
| 636 | Evaluator Color test passed. |
| 637 | Texture Edge Clamp test passed. |
| 638 | Packed Pixels test passed. |
| 639 | Texture LOD test passed. |
| 640 | Rescale Normal test passed. |
| 641 | Color Table test passed. |
| 642 | Convolution test passed. |
| 643 | Convolution Border test passed. |
| 644 | Histogram test passed. |
| 645 | MinMax test passed. |
| 646 | MultiTexture test passed. |
| 647 | |
| 648 | Conform passed. |
| 649 | |
| 650 | |
| 651 | |
| 652 | GLX CONFORMANCE TEST |
| 653 | ==================== |
| 654 | |
| 655 | % conformx -v 2 |
| 656 | |
| 657 | OpenGL X Conformance Test |
| 658 | Version 1.1.1 |
| 659 | |
| 660 | Setup Report. |
| 661 | Verbose level = 2. |
| 662 | Random number seed = 1. |
| 663 | Path inactive. |
| 664 | |
| 665 | Visual Report. |
| 666 | Display ID = 34. Direct Rendering. |
| 667 | Double Buffered. |
| 668 | RGBA (8, 8, 8, 0). |
| 669 | Stencil (8). |
| 670 | Depth (16). |
| 671 | Accumulation (16, 16, 16, 16). |
| 672 | |
| 673 | Epsilon Report. |
| 674 | zero error epsilon = 0.000122. |
| 675 | RGBA error epsilon = 0.00404, 0.00404, 0.00404, 0.000122. |
| 676 | Depth buffer error epsilon = 0.000137. |
| 677 | Stencil plane error epsilon = 0.00404. |
| 678 | Accumulation error epsilon = 0.000137, 0.000137, 0.000137, 0.000137. |
| 679 | |
| 680 | Default State test passed. |
| 681 | glReadPixels() test passed. |
| 682 | Font test passed. |
| 683 | |
| 684 | Conformx passed. |
| 685 | |
| 686 | |
| 687 | </pre> |
| 688 | |
| 689 | NOTE: conformx passes for all machine path levels (-p option). |
| 690 | |
| 691 | |
| 692 | </body> |
| 693 | </html> |