| Keith Whitwell | 1bf9dfa | 1999-09-18 20:41:22 +0000 | [diff] [blame^] | 1 | /* $Id: enable.c,v 1.5 1999/09/18 20:41:23 keithw Exp $ */ |
| jtg | afb833d | 1999-08-19 00:55:39 +0000 | [diff] [blame] | 2 | |
| 3 | /* |
| 4 | * Mesa 3-D graphics library |
| 5 | * Version: 3.1 |
| 6 | * |
| 7 | * Copyright (C) 1999 Brian Paul All Rights Reserved. |
| 8 | * |
| 9 | * Permission is hereby granted, free of charge, to any person obtaining a |
| 10 | * copy of this software and associated documentation files (the "Software"), |
| 11 | * to deal in the Software without restriction, including without limitation |
| 12 | * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
| 13 | * and/or sell copies of the Software, and to permit persons to whom the |
| 14 | * Software is furnished to do so, subject to the following conditions: |
| 15 | * |
| 16 | * The above copyright notice and this permission notice shall be included |
| 17 | * in all copies or substantial portions of the Software. |
| 18 | * |
| 19 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS |
| 20 | * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| 21 | * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
| 22 | * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN |
| 23 | * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN |
| 24 | * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. |
| 25 | */ |
| 26 | |
| 27 | |
| 28 | #ifdef PC_HEADER |
| 29 | #include "all.h" |
| 30 | #else |
| 31 | #include <string.h> |
| 32 | #include <stdio.h> |
| 33 | #include "context.h" |
| 34 | #include "enable.h" |
| 35 | #include "light.h" |
| 36 | #include "macros.h" |
| 37 | #include "matrix.h" |
| 38 | #include "mmath.h" |
| 39 | #include "simple_list.h" |
| 40 | #include "types.h" |
| 41 | #include "vbfill.h" |
| 42 | #include "xform.h" |
| 43 | #include "enums.h" |
| 44 | #ifdef XFree86Server |
| 45 | #include "GL/xf86glx.h" |
| 46 | #endif |
| 47 | #endif |
| 48 | |
| 49 | |
| 50 | |
| 51 | /* |
| 52 | * Perform glEnable and glDisable calls. |
| 53 | */ |
| 54 | void gl_set_enable( GLcontext *ctx, GLenum cap, GLboolean state ) |
| 55 | { |
| 56 | ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH( ctx, "gl_enable/disable" ); |
| 57 | |
| 58 | if (MESA_VERBOSE & VERBOSE_API) |
| Keith Whitwell | 2be79c1 | 1999-08-26 14:50:49 +0000 | [diff] [blame] | 59 | fprintf(stderr, "%s %s (newstate is %x)\n", |
| jtg | afb833d | 1999-08-19 00:55:39 +0000 | [diff] [blame] | 60 | state ? "glEnable" : "glDisable", |
| 61 | gl_lookup_enum_by_nr(cap), |
| 62 | ctx->NewState); |
| 63 | |
| 64 | switch (cap) { |
| 65 | case GL_ALPHA_TEST: |
| 66 | if (ctx->Color.AlphaEnabled!=state) { |
| 67 | ctx->Color.AlphaEnabled = state; |
| 68 | ctx->NewState |= NEW_RASTER_OPS; |
| 69 | } |
| 70 | break; |
| 71 | case GL_AUTO_NORMAL: |
| 72 | ctx->Eval.AutoNormal = state; |
| 73 | break; |
| 74 | case GL_BLEND: |
| 75 | if (ctx->Color.BlendEnabled!=state) { |
| 76 | ctx->Color.BlendEnabled = state; |
| 77 | /* The following needed to accomodate 1.0 RGB logic op blending */ |
| 78 | if (ctx->Color.BlendEquation==GL_LOGIC_OP && state) { |
| 79 | ctx->Color.ColorLogicOpEnabled = GL_TRUE; |
| 80 | } |
| 81 | else { |
| 82 | ctx->Color.ColorLogicOpEnabled = GL_FALSE; |
| 83 | } |
| 84 | ctx->NewState |= NEW_RASTER_OPS; |
| 85 | } |
| 86 | break; |
| 87 | case GL_CLIP_PLANE0: |
| 88 | case GL_CLIP_PLANE1: |
| 89 | case GL_CLIP_PLANE2: |
| 90 | case GL_CLIP_PLANE3: |
| 91 | case GL_CLIP_PLANE4: |
| 92 | case GL_CLIP_PLANE5: |
| 93 | if (cap >= GL_CLIP_PLANE0 && |
| 94 | cap <= GL_CLIP_PLANE5 && |
| 95 | ctx->Transform.ClipEnabled[cap-GL_CLIP_PLANE0] != state) |
| 96 | { |
| 97 | GLuint p = cap-GL_CLIP_PLANE0; |
| 98 | |
| 99 | ctx->Transform.ClipEnabled[p] = state; |
| 100 | ctx->NewState |= NEW_USER_CLIP; |
| 101 | |
| 102 | if (state) { |
| 103 | ctx->Enabled |= ENABLE_USERCLIP; |
| 104 | ctx->Transform.AnyClip++; |
| 105 | |
| 106 | if (ctx->ProjectionMatrix.flags & MAT_DIRTY_ALL_OVER) { |
| 107 | gl_matrix_analyze( &ctx->ProjectionMatrix ); |
| 108 | } |
| 109 | |
| 110 | gl_transform_vector( ctx->Transform.ClipUserPlane[p], |
| 111 | ctx->Transform.EyeUserPlane[p], |
| 112 | ctx->ProjectionMatrix.inv ); |
| 113 | } else { |
| 114 | if (--ctx->Transform.AnyClip == 0) |
| 115 | ctx->Enabled &= ~ENABLE_USERCLIP; |
| 116 | } |
| 117 | } |
| 118 | break; |
| 119 | case GL_COLOR_MATERIAL: |
| 120 | if (ctx->Light.ColorMaterialEnabled!=state) { |
| 121 | ctx->Light.ColorMaterialEnabled = state; |
| 122 | ctx->NewState |= NEW_LIGHTING; |
| 123 | } |
| 124 | break; |
| 125 | case GL_CULL_FACE: |
| 126 | if (ctx->Polygon.CullFlag!=state) { |
| 127 | ctx->Polygon.CullFlag = state; |
| 128 | ctx->TriangleCaps ^= DD_TRI_CULL; |
| 129 | ctx->NewState |= NEW_POLYGON; |
| 130 | } |
| 131 | break; |
| 132 | case GL_DEPTH_TEST: |
| 133 | if (state && ctx->Visual->DepthBits==0) { |
| 134 | gl_warning(ctx,"glEnable(GL_DEPTH_TEST) but no depth buffer"); |
| 135 | return; |
| 136 | } |
| 137 | if (ctx->Depth.Test!=state) { |
| 138 | ctx->Depth.Test = state; |
| 139 | ctx->NewState |= NEW_RASTER_OPS; |
| 140 | } |
| 141 | break; |
| 142 | case GL_DITHER: |
| 143 | if (ctx->NoDither) { |
| 144 | /* MESA_NO_DITHER env var */ |
| 145 | state = GL_FALSE; |
| 146 | } |
| 147 | if (ctx->Color.DitherFlag!=state) { |
| 148 | ctx->Color.DitherFlag = state; |
| 149 | ctx->NewState |= NEW_RASTER_OPS; |
| 150 | } |
| 151 | break; |
| 152 | case GL_FOG: |
| 153 | if (ctx->Fog.Enabled!=state) { |
| 154 | ctx->Fog.Enabled = state; |
| 155 | ctx->Enabled ^= ENABLE_FOG; |
| Keith Whitwell | 2be79c1 | 1999-08-26 14:50:49 +0000 | [diff] [blame] | 156 | ctx->NewState |= NEW_FOG|NEW_RASTER_OPS; |
| jtg | afb833d | 1999-08-19 00:55:39 +0000 | [diff] [blame] | 157 | } |
| 158 | break; |
| 159 | case GL_LIGHT0: |
| 160 | case GL_LIGHT1: |
| 161 | case GL_LIGHT2: |
| 162 | case GL_LIGHT3: |
| 163 | case GL_LIGHT4: |
| 164 | case GL_LIGHT5: |
| 165 | case GL_LIGHT6: |
| 166 | case GL_LIGHT7: |
| 167 | if (ctx->Light.Light[cap-GL_LIGHT0].Enabled != state) |
| 168 | { |
| 169 | ctx->Light.Light[cap-GL_LIGHT0].Enabled = state; |
| 170 | |
| 171 | if (state) { |
| 172 | insert_at_tail(&ctx->Light.EnabledList, |
| 173 | &ctx->Light.Light[cap-GL_LIGHT0]); |
| 174 | if (ctx->Light.Enabled) |
| 175 | ctx->Enabled |= ENABLE_LIGHT; |
| 176 | } else { |
| 177 | remove_from_list(&ctx->Light.Light[cap-GL_LIGHT0]); |
| 178 | if (is_empty_list(&ctx->Light.EnabledList)) |
| 179 | ctx->Enabled &= ~ENABLE_LIGHT; |
| 180 | } |
| 181 | |
| 182 | ctx->NewState |= NEW_LIGHTING; |
| 183 | } |
| 184 | break; |
| 185 | case GL_LIGHTING: |
| 186 | if (ctx->Light.Enabled!=state) { |
| 187 | ctx->Light.Enabled = state; |
| 188 | ctx->Enabled &= ~ENABLE_LIGHT; |
| 189 | if (state && !is_empty_list(&ctx->Light.EnabledList)) |
| 190 | ctx->Enabled |= ENABLE_LIGHT; |
| 191 | ctx->NewState |= NEW_LIGHTING; |
| 192 | } |
| 193 | break; |
| 194 | case GL_LINE_SMOOTH: |
| 195 | if (ctx->Line.SmoothFlag!=state) { |
| 196 | ctx->Line.SmoothFlag = state; |
| 197 | ctx->NewState |= NEW_RASTER_OPS; |
| 198 | } |
| 199 | break; |
| 200 | case GL_LINE_STIPPLE: |
| 201 | if (ctx->Line.StippleFlag!=state) { |
| 202 | ctx->Line.StippleFlag = state; |
| 203 | ctx->TriangleCaps ^= DD_LINE_STIPPLE; |
| 204 | ctx->NewState |= NEW_RASTER_OPS; |
| 205 | } |
| 206 | break; |
| 207 | case GL_INDEX_LOGIC_OP: |
| 208 | if (ctx->Color.IndexLogicOpEnabled!=state) { |
| 209 | ctx->Color.IndexLogicOpEnabled = state; |
| 210 | ctx->NewState |= NEW_RASTER_OPS; |
| 211 | } |
| 212 | break; |
| 213 | case GL_COLOR_LOGIC_OP: |
| 214 | if (ctx->Color.ColorLogicOpEnabled!=state) { |
| 215 | ctx->Color.ColorLogicOpEnabled = state; |
| 216 | ctx->NewState |= NEW_RASTER_OPS; |
| 217 | } |
| 218 | break; |
| 219 | case GL_MAP1_COLOR_4: |
| 220 | ctx->Eval.Map1Color4 = state; |
| 221 | break; |
| 222 | case GL_MAP1_INDEX: |
| 223 | ctx->Eval.Map1Index = state; |
| 224 | break; |
| 225 | case GL_MAP1_NORMAL: |
| 226 | ctx->Eval.Map1Normal = state; |
| 227 | break; |
| 228 | case GL_MAP1_TEXTURE_COORD_1: |
| 229 | ctx->Eval.Map1TextureCoord1 = state; |
| 230 | break; |
| 231 | case GL_MAP1_TEXTURE_COORD_2: |
| 232 | ctx->Eval.Map1TextureCoord2 = state; |
| 233 | break; |
| 234 | case GL_MAP1_TEXTURE_COORD_3: |
| 235 | ctx->Eval.Map1TextureCoord3 = state; |
| 236 | break; |
| 237 | case GL_MAP1_TEXTURE_COORD_4: |
| 238 | ctx->Eval.Map1TextureCoord4 = state; |
| 239 | break; |
| 240 | case GL_MAP1_VERTEX_3: |
| 241 | ctx->Eval.Map1Vertex3 = state; |
| 242 | break; |
| 243 | case GL_MAP1_VERTEX_4: |
| 244 | ctx->Eval.Map1Vertex4 = state; |
| 245 | break; |
| 246 | case GL_MAP2_COLOR_4: |
| 247 | ctx->Eval.Map2Color4 = state; |
| 248 | break; |
| 249 | case GL_MAP2_INDEX: |
| 250 | ctx->Eval.Map2Index = state; |
| 251 | break; |
| 252 | case GL_MAP2_NORMAL: |
| 253 | ctx->Eval.Map2Normal = state; |
| 254 | break; |
| 255 | case GL_MAP2_TEXTURE_COORD_1: |
| 256 | ctx->Eval.Map2TextureCoord1 = state; |
| 257 | break; |
| 258 | case GL_MAP2_TEXTURE_COORD_2: |
| 259 | ctx->Eval.Map2TextureCoord2 = state; |
| 260 | break; |
| 261 | case GL_MAP2_TEXTURE_COORD_3: |
| 262 | ctx->Eval.Map2TextureCoord3 = state; |
| 263 | break; |
| 264 | case GL_MAP2_TEXTURE_COORD_4: |
| 265 | ctx->Eval.Map2TextureCoord4 = state; |
| 266 | break; |
| 267 | case GL_MAP2_VERTEX_3: |
| 268 | ctx->Eval.Map2Vertex3 = state; |
| 269 | break; |
| 270 | case GL_MAP2_VERTEX_4: |
| 271 | ctx->Eval.Map2Vertex4 = state; |
| 272 | break; |
| 273 | case GL_NORMALIZE: |
| 274 | if (ctx->Transform.Normalize != state) { |
| 275 | ctx->Transform.Normalize = state; |
| 276 | ctx->NewState |= NEW_NORMAL_TRANSFORM|NEW_LIGHTING; |
| 277 | ctx->Enabled ^= ENABLE_NORMALIZE; |
| 278 | } |
| 279 | break; |
| 280 | case GL_POINT_SMOOTH: |
| 281 | if (ctx->Point.SmoothFlag!=state) { |
| 282 | ctx->Point.SmoothFlag = state; |
| 283 | ctx->NewState |= NEW_RASTER_OPS; |
| 284 | } |
| 285 | break; |
| 286 | case GL_POLYGON_SMOOTH: |
| 287 | if (ctx->Polygon.SmoothFlag!=state) { |
| 288 | ctx->Polygon.SmoothFlag = state; |
| 289 | ctx->NewState |= NEW_RASTER_OPS; |
| 290 | } |
| 291 | break; |
| 292 | case GL_POLYGON_STIPPLE: |
| 293 | if (ctx->Polygon.StippleFlag!=state) { |
| 294 | ctx->Polygon.StippleFlag = state; |
| 295 | ctx->TriangleCaps ^= DD_TRI_STIPPLE; |
| 296 | ctx->NewState |= NEW_RASTER_OPS; |
| 297 | } |
| 298 | break; |
| 299 | case GL_POLYGON_OFFSET_POINT: |
| 300 | if (ctx->Polygon.OffsetPoint!=state) { |
| 301 | ctx->Polygon.OffsetPoint = state; |
| 302 | ctx->NewState |= NEW_POLYGON; |
| 303 | } |
| 304 | break; |
| 305 | case GL_POLYGON_OFFSET_LINE: |
| 306 | if (ctx->Polygon.OffsetLine!=state) { |
| 307 | ctx->Polygon.OffsetLine = state; |
| 308 | ctx->NewState |= NEW_POLYGON; |
| 309 | } |
| 310 | break; |
| 311 | case GL_POLYGON_OFFSET_FILL: |
| 312 | /*case GL_POLYGON_OFFSET_EXT:*/ |
| 313 | if (ctx->Polygon.OffsetFill!=state) { |
| 314 | ctx->Polygon.OffsetFill = state; |
| 315 | ctx->NewState |= NEW_POLYGON; |
| 316 | } |
| 317 | break; |
| 318 | case GL_RESCALE_NORMAL_EXT: |
| 319 | if (ctx->Transform.RescaleNormals != state) { |
| 320 | ctx->Transform.RescaleNormals = state; |
| 321 | ctx->NewState |= NEW_NORMAL_TRANSFORM|NEW_LIGHTING; |
| 322 | ctx->Enabled ^= ENABLE_RESCALE; |
| 323 | } |
| 324 | break; |
| 325 | case GL_SCISSOR_TEST: |
| 326 | if (ctx->Scissor.Enabled!=state) { |
| 327 | ctx->Scissor.Enabled = state; |
| 328 | ctx->NewState |= NEW_RASTER_OPS; |
| 329 | } |
| 330 | break; |
| 331 | case GL_SHARED_TEXTURE_PALETTE_EXT: |
| 332 | ctx->Texture.SharedPalette = state; |
| 333 | if (ctx->Driver.UseGlobalTexturePalette) |
| 334 | (*ctx->Driver.UseGlobalTexturePalette)( ctx, state ); |
| 335 | break; |
| 336 | case GL_STENCIL_TEST: |
| 337 | if (state && ctx->Visual->StencilBits==0) { |
| 338 | gl_warning(ctx, "glEnable(GL_STENCIL_TEST) but no stencil buffer"); |
| 339 | return; |
| 340 | } |
| 341 | if (ctx->Stencil.Enabled!=state) { |
| 342 | ctx->Stencil.Enabled = state; |
| 343 | ctx->NewState |= NEW_RASTER_OPS; |
| Keith Whitwell | 1bf9dfa | 1999-09-18 20:41:22 +0000 | [diff] [blame^] | 344 | ctx->TriangleCaps ^= DD_STENCIL; |
| jtg | afb833d | 1999-08-19 00:55:39 +0000 | [diff] [blame] | 345 | } |
| 346 | break; |
| 347 | case GL_TEXTURE_1D: |
| 348 | if (ctx->Visual->RGBAflag) { |
| 349 | const GLuint curr = ctx->Texture.CurrentUnit; |
| 350 | const GLuint flag = TEXTURE0_1D << (curr * 4); |
| 351 | struct gl_texture_unit *texUnit = &ctx->Texture.Unit[curr]; |
| 352 | ctx->NewState |= NEW_TEXTURE_ENABLE; |
| 353 | if (state) { |
| 354 | texUnit->Enabled |= TEXTURE0_1D; |
| 355 | ctx->Enabled |= flag; |
| 356 | } |
| 357 | else { |
| 358 | texUnit->Enabled &= ~TEXTURE0_1D; |
| 359 | ctx->Enabled &= ~flag; |
| 360 | } |
| 361 | } |
| 362 | break; |
| 363 | case GL_TEXTURE_2D: |
| 364 | if (ctx->Visual->RGBAflag) { |
| 365 | const GLuint curr = ctx->Texture.CurrentUnit; |
| 366 | const GLuint flag = TEXTURE0_2D << (curr * 4); |
| 367 | struct gl_texture_unit *texUnit = &ctx->Texture.Unit[curr]; |
| 368 | ctx->NewState |= NEW_TEXTURE_ENABLE; |
| 369 | if (state) { |
| 370 | texUnit->Enabled |= TEXTURE0_2D; |
| 371 | ctx->Enabled |= flag; |
| 372 | } |
| 373 | else { |
| 374 | texUnit->Enabled &= ~TEXTURE0_2D; |
| 375 | ctx->Enabled &= ~flag; |
| 376 | } |
| 377 | } |
| 378 | break; |
| 379 | case GL_TEXTURE_3D: |
| 380 | if (ctx->Visual->RGBAflag) { |
| 381 | const GLuint curr = ctx->Texture.CurrentUnit; |
| 382 | const GLuint flag = TEXTURE0_3D << (curr * 4); |
| 383 | struct gl_texture_unit *texUnit = &ctx->Texture.Unit[curr]; |
| 384 | ctx->NewState |= NEW_TEXTURE_ENABLE; |
| 385 | if (state) { |
| 386 | texUnit->Enabled |= TEXTURE0_3D; |
| 387 | ctx->Enabled |= flag; |
| 388 | } |
| 389 | else { |
| 390 | texUnit->Enabled &= ~TEXTURE0_3D; |
| 391 | ctx->Enabled &= ~flag; |
| 392 | } |
| 393 | } |
| 394 | break; |
| 395 | case GL_TEXTURE_GEN_Q: |
| 396 | { |
| 397 | struct gl_texture_unit *texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit]; |
| 398 | if (state) |
| 399 | texUnit->TexGenEnabled |= Q_BIT; |
| 400 | else |
| 401 | texUnit->TexGenEnabled &= ~Q_BIT; |
| 402 | ctx->NewState |= NEW_TEXTURING; |
| 403 | } |
| 404 | break; |
| 405 | case GL_TEXTURE_GEN_R: |
| 406 | { |
| 407 | struct gl_texture_unit *texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit]; |
| 408 | if (state) |
| 409 | texUnit->TexGenEnabled |= R_BIT; |
| 410 | else |
| 411 | texUnit->TexGenEnabled &= ~R_BIT; |
| 412 | ctx->NewState |= NEW_TEXTURING; |
| 413 | } |
| 414 | break; |
| 415 | case GL_TEXTURE_GEN_S: |
| 416 | { |
| 417 | struct gl_texture_unit *texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit]; |
| 418 | if (state) |
| 419 | texUnit->TexGenEnabled |= S_BIT; |
| 420 | else |
| 421 | texUnit->TexGenEnabled &= ~S_BIT; |
| 422 | ctx->NewState |= NEW_TEXTURING; |
| 423 | } |
| 424 | break; |
| 425 | case GL_TEXTURE_GEN_T: |
| 426 | { |
| 427 | struct gl_texture_unit *texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit]; |
| 428 | if (state) |
| 429 | texUnit->TexGenEnabled |= T_BIT; |
| 430 | else |
| 431 | texUnit->TexGenEnabled &= ~T_BIT; |
| 432 | ctx->NewState |= NEW_TEXTURING; |
| 433 | } |
| 434 | break; |
| 435 | |
| 436 | /* |
| 437 | * CLIENT STATE!!! |
| 438 | */ |
| 439 | case GL_VERTEX_ARRAY: |
| 440 | ctx->Array.Vertex.Enabled = state; |
| 441 | break; |
| 442 | case GL_NORMAL_ARRAY: |
| 443 | ctx->Array.Normal.Enabled = state; |
| 444 | break; |
| 445 | case GL_COLOR_ARRAY: |
| 446 | ctx->Array.Color.Enabled = state; |
| 447 | break; |
| 448 | case GL_INDEX_ARRAY: |
| 449 | ctx->Array.Index.Enabled = state; |
| 450 | break; |
| 451 | case GL_TEXTURE_COORD_ARRAY: |
| Brian Paul | 45224fa | 1999-09-07 22:31:30 +0000 | [diff] [blame] | 452 | ctx->Array.TexCoord[ctx->Array.ActiveTexture].Enabled = state; |
| jtg | afb833d | 1999-08-19 00:55:39 +0000 | [diff] [blame] | 453 | break; |
| 454 | case GL_EDGE_FLAG_ARRAY: |
| 455 | ctx->Array.EdgeFlag.Enabled = state; |
| 456 | break; |
| 457 | |
| 458 | default: |
| 459 | if (state) { |
| 460 | gl_error( ctx, GL_INVALID_ENUM, "glEnable" ); |
| 461 | } |
| 462 | else { |
| 463 | gl_error( ctx, GL_INVALID_ENUM, "glDisable" ); |
| 464 | } |
| 465 | return; |
| 466 | } |
| 467 | |
| 468 | if (ctx->Driver.Enable) { |
| 469 | (*ctx->Driver.Enable)( ctx, cap, state ); |
| 470 | } |
| 471 | } |
| 472 | |
| 473 | |
| 474 | |
| 475 | |
| 476 | void gl_Enable( GLcontext* ctx, GLenum cap ) |
| 477 | { |
| 478 | gl_set_enable( ctx, cap, GL_TRUE ); |
| 479 | } |
| 480 | |
| 481 | |
| 482 | |
| 483 | void gl_Disable( GLcontext* ctx, GLenum cap ) |
| 484 | { |
| 485 | gl_set_enable( ctx, cap, GL_FALSE ); |
| 486 | } |
| 487 | |
| 488 | |
| 489 | |
| 490 | GLboolean gl_IsEnabled( GLcontext* ctx, GLenum cap ) |
| 491 | { |
| 492 | switch (cap) { |
| 493 | case GL_ALPHA_TEST: |
| 494 | return ctx->Color.AlphaEnabled; |
| 495 | case GL_AUTO_NORMAL: |
| 496 | return ctx->Eval.AutoNormal; |
| 497 | case GL_BLEND: |
| 498 | return ctx->Color.BlendEnabled; |
| 499 | case GL_CLIP_PLANE0: |
| 500 | case GL_CLIP_PLANE1: |
| 501 | case GL_CLIP_PLANE2: |
| 502 | case GL_CLIP_PLANE3: |
| 503 | case GL_CLIP_PLANE4: |
| 504 | case GL_CLIP_PLANE5: |
| 505 | return ctx->Transform.ClipEnabled[cap-GL_CLIP_PLANE0]; |
| 506 | case GL_COLOR_MATERIAL: |
| 507 | return ctx->Light.ColorMaterialEnabled; |
| 508 | case GL_CULL_FACE: |
| 509 | return ctx->Polygon.CullFlag; |
| 510 | case GL_DEPTH_TEST: |
| 511 | return ctx->Depth.Test; |
| 512 | case GL_DITHER: |
| 513 | return ctx->Color.DitherFlag; |
| 514 | case GL_FOG: |
| 515 | return ctx->Fog.Enabled; |
| 516 | case GL_LIGHTING: |
| 517 | return ctx->Light.Enabled; |
| 518 | case GL_LIGHT0: |
| 519 | case GL_LIGHT1: |
| 520 | case GL_LIGHT2: |
| 521 | case GL_LIGHT3: |
| 522 | case GL_LIGHT4: |
| 523 | case GL_LIGHT5: |
| 524 | case GL_LIGHT6: |
| 525 | case GL_LIGHT7: |
| 526 | return ctx->Light.Light[cap-GL_LIGHT0].Enabled; |
| 527 | case GL_LINE_SMOOTH: |
| 528 | return ctx->Line.SmoothFlag; |
| 529 | case GL_LINE_STIPPLE: |
| 530 | return ctx->Line.StippleFlag; |
| 531 | case GL_INDEX_LOGIC_OP: |
| 532 | return ctx->Color.IndexLogicOpEnabled; |
| 533 | case GL_COLOR_LOGIC_OP: |
| 534 | return ctx->Color.ColorLogicOpEnabled; |
| 535 | case GL_MAP1_COLOR_4: |
| 536 | return ctx->Eval.Map1Color4; |
| 537 | case GL_MAP1_INDEX: |
| 538 | return ctx->Eval.Map1Index; |
| 539 | case GL_MAP1_NORMAL: |
| 540 | return ctx->Eval.Map1Normal; |
| 541 | case GL_MAP1_TEXTURE_COORD_1: |
| 542 | return ctx->Eval.Map1TextureCoord1; |
| 543 | case GL_MAP1_TEXTURE_COORD_2: |
| 544 | return ctx->Eval.Map1TextureCoord2; |
| 545 | case GL_MAP1_TEXTURE_COORD_3: |
| 546 | return ctx->Eval.Map1TextureCoord3; |
| 547 | case GL_MAP1_TEXTURE_COORD_4: |
| 548 | return ctx->Eval.Map1TextureCoord4; |
| 549 | case GL_MAP1_VERTEX_3: |
| 550 | return ctx->Eval.Map1Vertex3; |
| 551 | case GL_MAP1_VERTEX_4: |
| 552 | return ctx->Eval.Map1Vertex4; |
| 553 | case GL_MAP2_COLOR_4: |
| 554 | return ctx->Eval.Map2Color4; |
| 555 | case GL_MAP2_INDEX: |
| 556 | return ctx->Eval.Map2Index; |
| 557 | case GL_MAP2_NORMAL: |
| 558 | return ctx->Eval.Map2Normal; |
| 559 | case GL_MAP2_TEXTURE_COORD_1: |
| 560 | return ctx->Eval.Map2TextureCoord1; |
| 561 | case GL_MAP2_TEXTURE_COORD_2: |
| 562 | return ctx->Eval.Map2TextureCoord2; |
| 563 | case GL_MAP2_TEXTURE_COORD_3: |
| 564 | return ctx->Eval.Map2TextureCoord3; |
| 565 | case GL_MAP2_TEXTURE_COORD_4: |
| 566 | return ctx->Eval.Map2TextureCoord4; |
| 567 | case GL_MAP2_VERTEX_3: |
| 568 | return ctx->Eval.Map2Vertex3; |
| 569 | case GL_MAP2_VERTEX_4: |
| 570 | return ctx->Eval.Map2Vertex4; |
| 571 | case GL_NORMALIZE: |
| 572 | return ctx->Transform.Normalize; |
| 573 | case GL_POINT_SMOOTH: |
| 574 | return ctx->Point.SmoothFlag; |
| 575 | case GL_POLYGON_SMOOTH: |
| 576 | return ctx->Polygon.SmoothFlag; |
| 577 | case GL_POLYGON_STIPPLE: |
| 578 | return ctx->Polygon.StippleFlag; |
| 579 | case GL_POLYGON_OFFSET_POINT: |
| 580 | return ctx->Polygon.OffsetPoint; |
| 581 | case GL_POLYGON_OFFSET_LINE: |
| 582 | return ctx->Polygon.OffsetLine; |
| 583 | case GL_POLYGON_OFFSET_FILL: |
| 584 | /*case GL_POLYGON_OFFSET_EXT:*/ |
| 585 | return ctx->Polygon.OffsetFill; |
| 586 | case GL_RESCALE_NORMAL_EXT: |
| 587 | return ctx->Transform.RescaleNormals; |
| 588 | case GL_SCISSOR_TEST: |
| 589 | return ctx->Scissor.Enabled; |
| 590 | case GL_SHARED_TEXTURE_PALETTE_EXT: |
| 591 | return ctx->Texture.SharedPalette; |
| 592 | case GL_STENCIL_TEST: |
| 593 | return ctx->Stencil.Enabled; |
| 594 | case GL_TEXTURE_1D: |
| 595 | { |
| 596 | const struct gl_texture_unit *texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit]; |
| 597 | return (texUnit->Enabled & TEXTURE0_1D) ? GL_TRUE : GL_FALSE; |
| 598 | } |
| 599 | case GL_TEXTURE_2D: |
| 600 | { |
| 601 | const struct gl_texture_unit *texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit]; |
| 602 | return (texUnit->Enabled & TEXTURE0_2D) ? GL_TRUE : GL_FALSE; |
| 603 | } |
| 604 | case GL_TEXTURE_3D: |
| 605 | { |
| 606 | const struct gl_texture_unit *texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit]; |
| Brian Paul | 65b5e1e | 1999-08-19 13:24:27 +0000 | [diff] [blame] | 607 | return (texUnit->Enabled & TEXTURE0_3D) ? GL_TRUE : GL_FALSE; |
| jtg | afb833d | 1999-08-19 00:55:39 +0000 | [diff] [blame] | 608 | } |
| 609 | case GL_TEXTURE_GEN_Q: |
| 610 | { |
| 611 | const struct gl_texture_unit *texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit]; |
| 612 | return (texUnit->TexGenEnabled & Q_BIT) ? GL_TRUE : GL_FALSE; |
| 613 | } |
| 614 | case GL_TEXTURE_GEN_R: |
| 615 | { |
| 616 | const struct gl_texture_unit *texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit]; |
| 617 | return (texUnit->TexGenEnabled & R_BIT) ? GL_TRUE : GL_FALSE; |
| 618 | } |
| 619 | case GL_TEXTURE_GEN_S: |
| 620 | { |
| 621 | const struct gl_texture_unit *texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit]; |
| 622 | return (texUnit->TexGenEnabled & S_BIT) ? GL_TRUE : GL_FALSE; |
| 623 | } |
| 624 | case GL_TEXTURE_GEN_T: |
| 625 | { |
| 626 | const struct gl_texture_unit *texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit]; |
| 627 | return (texUnit->TexGenEnabled & T_BIT) ? GL_TRUE : GL_FALSE; |
| 628 | } |
| 629 | |
| 630 | /* |
| 631 | * CLIENT STATE!!! |
| 632 | */ |
| 633 | case GL_VERTEX_ARRAY: |
| 634 | return ctx->Array.Vertex.Enabled; |
| 635 | case GL_NORMAL_ARRAY: |
| 636 | return ctx->Array.Normal.Enabled; |
| 637 | case GL_COLOR_ARRAY: |
| 638 | return ctx->Array.Color.Enabled; |
| 639 | case GL_INDEX_ARRAY: |
| 640 | return ctx->Array.Index.Enabled; |
| 641 | case GL_TEXTURE_COORD_ARRAY: |
| Brian Paul | 45224fa | 1999-09-07 22:31:30 +0000 | [diff] [blame] | 642 | return ctx->Array.TexCoord[ctx->Array.ActiveTexture].Enabled; |
| jtg | afb833d | 1999-08-19 00:55:39 +0000 | [diff] [blame] | 643 | case GL_EDGE_FLAG_ARRAY: |
| 644 | return ctx->Array.EdgeFlag.Enabled; |
| 645 | default: |
| 646 | gl_error( ctx, GL_INVALID_ENUM, "glIsEnabled" ); |
| 647 | return GL_FALSE; |
| 648 | } |
| 649 | } |
| 650 | |
| 651 | |
| 652 | |
| 653 | |
| 654 | static void gl_client_state( GLcontext *ctx, GLenum cap, GLboolean state ) |
| 655 | { |
| 656 | ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH( ctx, |
| 657 | (state |
| 658 | ? "glEnableClientState" |
| 659 | : "glDisableClientState") ); |
| 660 | |
| 661 | switch (cap) { |
| 662 | case GL_VERTEX_ARRAY: |
| 663 | ctx->Array.Vertex.Enabled = state; |
| 664 | break; |
| 665 | case GL_NORMAL_ARRAY: |
| 666 | ctx->Array.Normal.Enabled = state; |
| 667 | break; |
| 668 | case GL_COLOR_ARRAY: |
| 669 | ctx->Array.Color.Enabled = state; |
| 670 | break; |
| 671 | case GL_INDEX_ARRAY: |
| 672 | ctx->Array.Index.Enabled = state; |
| 673 | break; |
| 674 | case GL_TEXTURE_COORD_ARRAY: |
| Brian Paul | 45224fa | 1999-09-07 22:31:30 +0000 | [diff] [blame] | 675 | ctx->Array.TexCoord[ctx->Array.ActiveTexture].Enabled = state; |
| jtg | afb833d | 1999-08-19 00:55:39 +0000 | [diff] [blame] | 676 | break; |
| 677 | case GL_EDGE_FLAG_ARRAY: |
| 678 | ctx->Array.EdgeFlag.Enabled = state; |
| 679 | break; |
| 680 | default: |
| 681 | gl_error( ctx, GL_INVALID_ENUM, "glEnable/DisableClientState" ); |
| 682 | } |
| 683 | |
| 684 | ctx->NewState |= NEW_CLIENT_STATE; |
| 685 | } |
| 686 | |
| 687 | |
| 688 | |
| 689 | void gl_EnableClientState( GLcontext *ctx, GLenum cap ) |
| 690 | { |
| 691 | gl_client_state( ctx, cap, GL_TRUE ); |
| 692 | } |
| 693 | |
| 694 | |
| 695 | |
| 696 | void gl_DisableClientState( GLcontext *ctx, GLenum cap ) |
| 697 | { |
| 698 | gl_client_state( ctx, cap, GL_FALSE ); |
| 699 | } |
| 700 | |