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Michal Krol2861e732004-03-29 11:09:34 +00001/*
2 * Mesa 3-D graphics library
Brian Paul765f1a12004-09-14 22:28:27 +00003 * Version: 6.2
Michal Krol2861e732004-03-29 11:09:34 +00004 *
5 * Copyright (C) 1999-2004 Brian Paul All Rights Reserved.
6 *
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
13 *
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
21 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
22 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
23 */
24
25/**
26 * \file program.c
27 * Vertex and fragment program support functions.
28 * \author Brian Paul
29 */
30
31
32#include "glheader.h"
33#include "context.h"
34#include "hash.h"
35#include "imports.h"
36#include "macros.h"
37#include "mtypes.h"
38#include "program.h"
39#include "nvfragparse.h"
40#include "nvfragprog.h"
41#include "nvvertparse.h"
42
43
44/**********************************************************************/
45/* Utility functions */
46/**********************************************************************/
47
48
Brian Paul765f1a12004-09-14 22:28:27 +000049/* A pointer to this dummy program is put into the hash table when
50 * glGenPrograms is called.
51 */
Brian Paul9ca83922004-10-02 15:16:59 +000052struct program _mesa_DummyProgram;
Brian Paul765f1a12004-09-14 22:28:27 +000053
54
Michal Krol2861e732004-03-29 11:09:34 +000055/**
Brian Paul21841f02004-08-14 14:28:11 +000056 * Init context's vertex/fragment program state
Michal Krol2861e732004-03-29 11:09:34 +000057 */
58void
59_mesa_init_program(GLcontext *ctx)
60{
61 GLuint i;
62
63 ctx->Program.ErrorPos = -1;
64 ctx->Program.ErrorString = _mesa_strdup("");
65
66#if FEATURE_NV_vertex_program || FEATURE_ARB_vertex_program
67 ctx->VertexProgram.Enabled = GL_FALSE;
68 ctx->VertexProgram.PointSizeEnabled = GL_FALSE;
69 ctx->VertexProgram.TwoSideEnabled = GL_FALSE;
Michal Krol2861e732004-03-29 11:09:34 +000070 ctx->VertexProgram.Current = (struct vertex_program *) ctx->Shared->DefaultVertexProgram;
71 assert(ctx->VertexProgram.Current);
72 ctx->VertexProgram.Current->Base.RefCount++;
73 for (i = 0; i < MAX_NV_VERTEX_PROGRAM_PARAMS / 4; i++) {
74 ctx->VertexProgram.TrackMatrix[i] = GL_NONE;
75 ctx->VertexProgram.TrackMatrixTransform[i] = GL_IDENTITY_NV;
76 }
77#endif
78
79#if FEATURE_NV_fragment_program || FEATURE_ARB_fragment_program
80 ctx->FragmentProgram.Enabled = GL_FALSE;
81 ctx->FragmentProgram.Current = (struct fragment_program *) ctx->Shared->DefaultFragmentProgram;
82 assert(ctx->FragmentProgram.Current);
83 ctx->FragmentProgram.Current->Base.RefCount++;
84#endif
85}
86
87
88/**
Brian Paul21841f02004-08-14 14:28:11 +000089 * Free a context's vertex/fragment program state
90 */
91void
92_mesa_free_program_data(GLcontext *ctx)
93{
94#if FEATURE_NV_vertex_program
95 if (ctx->VertexProgram.Current) {
96 ctx->VertexProgram.Current->Base.RefCount--;
97 if (ctx->VertexProgram.Current->Base.RefCount <= 0)
98 ctx->Driver.DeleteProgram(ctx, &(ctx->VertexProgram.Current->Base));
99 }
100#endif
101#if FEATURE_NV_fragment_program
102 if (ctx->FragmentProgram.Current) {
103 ctx->FragmentProgram.Current->Base.RefCount--;
104 if (ctx->FragmentProgram.Current->Base.RefCount <= 0)
105 ctx->Driver.DeleteProgram(ctx, &(ctx->FragmentProgram.Current->Base));
106 }
107#endif
108 _mesa_free((void *) ctx->Program.ErrorString);
109}
110
111
112
113
114/**
Michal Krol2861e732004-03-29 11:09:34 +0000115 * Set the vertex/fragment program error state (position and error string).
116 * This is generally called from within the parsers.
117 */
118void
119_mesa_set_program_error(GLcontext *ctx, GLint pos, const char *string)
120{
121 ctx->Program.ErrorPos = pos;
122 _mesa_free((void *) ctx->Program.ErrorString);
123 if (!string)
124 string = "";
125 ctx->Program.ErrorString = _mesa_strdup(string);
126}
127
128
129/**
130 * Find the line number and column for 'pos' within 'string'.
131 * Return a copy of the line which contains 'pos'. Free the line with
132 * _mesa_free().
133 * \param string the program string
134 * \param pos the position within the string
135 * \param line returns the line number corresponding to 'pos'.
136 * \param col returns the column number corresponding to 'pos'.
137 * \return copy of the line containing 'pos'.
138 */
139const GLubyte *
140_mesa_find_line_column(const GLubyte *string, const GLubyte *pos,
141 GLint *line, GLint *col)
142{
143 const GLubyte *lineStart = string;
144 const GLubyte *p = string;
145 GLubyte *s;
146 int len;
147
148 *line = 1;
149
150 while (p != pos) {
151 if (*p == (GLubyte) '\n') {
152 (*line)++;
153 lineStart = p + 1;
154 }
155 p++;
156 }
157
158 *col = (pos - lineStart) + 1;
159
160 /* return copy of this line */
161 while (*p != 0 && *p != '\n')
162 p++;
163 len = p - lineStart;
164 s = (GLubyte *) _mesa_malloc(len + 1);
165 _mesa_memcpy(s, lineStart, len);
166 s[len] = 0;
167
168 return s;
169}
170
171
Brian Paul765f1a12004-09-14 22:28:27 +0000172/**
173 * Initialize a new vertex/fragment program object.
174 */
175static struct program *
176_mesa_init_program_struct( GLcontext *ctx, struct program *prog,
177 GLenum target, GLuint id)
Michal Krol2861e732004-03-29 11:09:34 +0000178{
Brian Paula6c423d2004-08-25 15:59:48 +0000179 (void) ctx;
Michal Krol2861e732004-03-29 11:09:34 +0000180 if (prog) {
181 prog->Id = id;
182 prog->Target = target;
183 prog->Resident = GL_TRUE;
184 prog->RefCount = 1;
185 }
186
187 return prog;
188}
189
Brian Paul765f1a12004-09-14 22:28:27 +0000190
191/**
192 * Initialize a new fragment program object.
193 */
194struct program *
195_mesa_init_fragment_program( GLcontext *ctx, struct fragment_program *prog,
196 GLenum target, GLuint id)
Michal Krol2861e732004-03-29 11:09:34 +0000197{
198 if (prog)
199 return _mesa_init_program_struct( ctx, &prog->Base, target, id );
200 else
201 return NULL;
202}
203
Brian Paul765f1a12004-09-14 22:28:27 +0000204
205/**
206 * Initialize a new vertex program object.
207 */
208struct program *
209_mesa_init_vertex_program( GLcontext *ctx, struct vertex_program *prog,
210 GLenum target, GLuint id)
Michal Krol2861e732004-03-29 11:09:34 +0000211{
212 if (prog)
213 return _mesa_init_program_struct( ctx, &prog->Base, target, id );
214 else
215 return NULL;
216}
217
218
219/**
220 * Allocate and initialize a new fragment/vertex program object but
221 * don't put it into the program hash table. Called via
222 * ctx->Driver.NewProgram. May be overridden (ie. replaced) by a
223 * device driver function to implement OO deriviation with additional
224 * types not understood by this function.
225 *
226 * \param ctx context
227 * \param id program id/number
228 * \param target program target/type
229 * \return pointer to new program object
230 */
231struct program *
232_mesa_new_program(GLcontext *ctx, GLenum target, GLuint id)
233{
234 switch (target) {
235 case GL_VERTEX_PROGRAM_ARB: /* == GL_VERTEX_PROGRAM_NV */
236 return _mesa_init_vertex_program( ctx, CALLOC_STRUCT(vertex_program),
237 target, id );
Michal Krol2861e732004-03-29 11:09:34 +0000238 case GL_FRAGMENT_PROGRAM_NV:
239 case GL_FRAGMENT_PROGRAM_ARB:
240 return _mesa_init_fragment_program( ctx, CALLOC_STRUCT(fragment_program),
241 target, id );
Michal Krol2861e732004-03-29 11:09:34 +0000242 default:
243 _mesa_problem(ctx, "bad target in _mesa_new_program");
244 return NULL;
245 }
246}
247
248
249/**
250 * Delete a program and remove it from the hash table, ignoring the
251 * reference count.
252 * Called via ctx->Driver.DeleteProgram. May be wrapped (OO deriviation)
253 * by a device driver function.
254 */
255void
256_mesa_delete_program(GLcontext *ctx, struct program *prog)
257{
Brian Paula6c423d2004-08-25 15:59:48 +0000258 (void) ctx;
Michal Krol2861e732004-03-29 11:09:34 +0000259 ASSERT(prog);
260
261 if (prog->String)
262 _mesa_free(prog->String);
263 if (prog->Target == GL_VERTEX_PROGRAM_NV ||
264 prog->Target == GL_VERTEX_STATE_PROGRAM_NV) {
265 struct vertex_program *vprog = (struct vertex_program *) prog;
266 if (vprog->Instructions)
267 _mesa_free(vprog->Instructions);
Brian Paul21841f02004-08-14 14:28:11 +0000268 if (vprog->Parameters)
269 _mesa_free_parameter_list(vprog->Parameters);
Michal Krol2861e732004-03-29 11:09:34 +0000270 }
271 else if (prog->Target == GL_FRAGMENT_PROGRAM_NV ||
272 prog->Target == GL_FRAGMENT_PROGRAM_ARB) {
273 struct fragment_program *fprog = (struct fragment_program *) prog;
274 if (fprog->Instructions)
275 _mesa_free(fprog->Instructions);
Brian Paul21841f02004-08-14 14:28:11 +0000276 if (fprog->Parameters)
Michal Krol2861e732004-03-29 11:09:34 +0000277 _mesa_free_parameter_list(fprog->Parameters);
Michal Krol2861e732004-03-29 11:09:34 +0000278 }
279 _mesa_free(prog);
280}
281
282
283
284/**********************************************************************/
285/* Program parameter functions */
286/**********************************************************************/
287
288struct program_parameter_list *
289_mesa_new_parameter_list(void)
290{
291 return (struct program_parameter_list *)
292 _mesa_calloc(sizeof(struct program_parameter_list));
293}
294
295
296/**
297 * Free a parameter list and all its parameters
298 */
299void
300_mesa_free_parameter_list(struct program_parameter_list *paramList)
301{
302 _mesa_free_parameters(paramList);
303 _mesa_free(paramList);
304}
305
306
307/**
308 * Free all the parameters in the given list, but don't free the
309 * paramList structure itself.
310 */
311void
312_mesa_free_parameters(struct program_parameter_list *paramList)
313{
314 GLuint i;
315 for (i = 0; i < paramList->NumParameters; i++) {
316 _mesa_free((void *) paramList->Parameters[i].Name);
317 }
318 _mesa_free(paramList->Parameters);
319 paramList->NumParameters = 0;
320 paramList->Parameters = NULL;
321}
322
323
324/**
325 * Helper function used by the functions below.
326 */
327static GLint
328add_parameter(struct program_parameter_list *paramList,
329 const char *name, const GLfloat values[4],
330 enum parameter_type type)
331{
332 const GLuint n = paramList->NumParameters;
333
334 paramList->Parameters = (struct program_parameter *)
335 _mesa_realloc(paramList->Parameters,
336 n * sizeof(struct program_parameter),
337 (n + 1) * sizeof(struct program_parameter));
338 if (!paramList->Parameters) {
339 /* out of memory */
340 paramList->NumParameters = 0;
341 return -1;
342 }
343 else {
344 paramList->NumParameters = n + 1;
345 paramList->Parameters[n].Name = _mesa_strdup(name);
346 paramList->Parameters[n].Type = type;
347 if (values)
348 COPY_4V(paramList->Parameters[n].Values, values);
349 return (GLint) n;
350 }
351}
352
353
354/**
355 * Add a new named program parameter (Ex: NV_fragment_program DEFINE statement)
356 * \return index of the new entry in the parameter list
357 */
358GLint
359_mesa_add_named_parameter(struct program_parameter_list *paramList,
360 const char *name, const GLfloat values[4])
361{
362 return add_parameter(paramList, name, values, NAMED_PARAMETER);
363}
364
365
366/**
367 * Add a new unnamed constant to the parameter list.
368 * \param paramList - the parameter list
369 * \param values - four float values
370 * \return index of the new parameter.
371 */
372GLint
373_mesa_add_named_constant(struct program_parameter_list *paramList,
374 const char *name, const GLfloat values[4])
375{
376 return add_parameter(paramList, name, values, CONSTANT);
377}
378
379
380/**
381 * Add a new unnamed constant to the parameter list.
382 * \param paramList - the parameter list
383 * \param values - four float values
384 * \return index of the new parameter.
385 */
386GLint
387_mesa_add_unnamed_constant(struct program_parameter_list *paramList,
388 const GLfloat values[4])
389{
390 /* generate a new dummy name */
391 static GLuint n = 0;
392 char name[20];
393 _mesa_sprintf(name, "constant%d", n);
394 n++;
395 /* store it */
396 return add_parameter(paramList, name, values, CONSTANT);
397}
398
399
400/**
401 * Add a new state reference to the parameter list.
402 * \param paramList - the parameter list
403 * \param state - an array of 6 state tokens
404 *
405 * \return index of the new parameter.
406 */
407GLint
408_mesa_add_state_reference(struct program_parameter_list *paramList,
409 GLint *stateTokens)
410{
411 /* XXX Should we parse <stateString> here and produce the parameter's
412 * list of STATE_* tokens here, or in the parser?
413 */
414 GLint a, idx;
415
416 idx = add_parameter(paramList, "Some State", NULL, STATE);
417
418 for (a=0; a<6; a++)
419 paramList->Parameters[idx].StateIndexes[a] = (enum state_index) stateTokens[a];
420
421 return idx;
422}
423
424
425/**
426 * Lookup a parameter value by name in the given parameter list.
427 * \return pointer to the float[4] values.
428 */
429GLfloat *
430_mesa_lookup_parameter_value(struct program_parameter_list *paramList,
431 GLsizei nameLen, const char *name)
432{
433 GLuint i;
434
435 if (!paramList)
436 return NULL;
437
438 if (nameLen == -1) {
439 /* name is null-terminated */
440 for (i = 0; i < paramList->NumParameters; i++) {
441 if (_mesa_strcmp(paramList->Parameters[i].Name, name) == 0)
442 return paramList->Parameters[i].Values;
443 }
444 }
445 else {
446 /* name is not null-terminated, use nameLen */
447 for (i = 0; i < paramList->NumParameters; i++) {
448 if (_mesa_strncmp(paramList->Parameters[i].Name, name, nameLen) == 0
449 && _mesa_strlen(paramList->Parameters[i].Name) == (size_t)nameLen)
450 return paramList->Parameters[i].Values;
451 }
452 }
453 return NULL;
454}
455
456
457/**
458 * Lookup a parameter index by name in the given parameter list.
459 * \return index of parameter in the list.
460 */
461GLint
462_mesa_lookup_parameter_index(struct program_parameter_list *paramList,
463 GLsizei nameLen, const char *name)
464{
465 GLint i;
466
467 if (!paramList)
468 return -1;
469
470 if (nameLen == -1) {
471 /* name is null-terminated */
472 for (i = 0; i < (GLint) paramList->NumParameters; i++) {
473 if (_mesa_strcmp(paramList->Parameters[i].Name, name) == 0)
474 return i;
475 }
476 }
477 else {
478 /* name is not null-terminated, use nameLen */
479 for (i = 0; i < (GLint) paramList->NumParameters; i++) {
480 if (_mesa_strncmp(paramList->Parameters[i].Name, name, nameLen) == 0
481 && _mesa_strlen(paramList->Parameters[i].Name) == (size_t)nameLen)
482 return i;
483 }
484 }
485 return -1;
486}
487
488
489/**
490 * Use the list of tokens in the state[] array to find global GL state
491 * and return it in <value>. Usually, four values are returned in <value>
492 * but matrix queries may return as many as 16 values.
493 * This function is used for ARB vertex/fragment programs.
494 * The program parser will produce the state[] values.
495 */
496static void
497_mesa_fetch_state(GLcontext *ctx, const enum state_index state[],
498 GLfloat *value)
499{
500 switch (state[0]) {
501 case STATE_MATERIAL:
502 {
503 /* state[1] is either 0=front or 1=back side */
504 const GLuint face = (GLuint) state[1];
505 /* state[2] is the material attribute */
506 switch (state[2]) {
507 case STATE_AMBIENT:
508 if (face == 0)
509 COPY_4V(value, ctx->Light.Material.Attrib[MAT_ATTRIB_FRONT_AMBIENT]);
510 else
511 COPY_4V(value, ctx->Light.Material.Attrib[MAT_ATTRIB_BACK_AMBIENT]);
512 return;
513 case STATE_DIFFUSE:
514 if (face == 0)
515 COPY_4V(value, ctx->Light.Material.Attrib[MAT_ATTRIB_FRONT_DIFFUSE]);
516 else
517 COPY_4V(value, ctx->Light.Material.Attrib[MAT_ATTRIB_BACK_DIFFUSE]);
518 return;
519 case STATE_SPECULAR:
520 if (face == 0)
521 COPY_4V(value, ctx->Light.Material.Attrib[MAT_ATTRIB_FRONT_SPECULAR]);
522 else
523 COPY_4V(value, ctx->Light.Material.Attrib[MAT_ATTRIB_BACK_SPECULAR]);
524 return;
525 case STATE_EMISSION:
526 if (face == 0)
527 COPY_4V(value, ctx->Light.Material.Attrib[MAT_ATTRIB_FRONT_EMISSION]);
528 else
529 COPY_4V(value, ctx->Light.Material.Attrib[MAT_ATTRIB_BACK_EMISSION]);
530 return;
531 case STATE_SHININESS:
532 if (face == 0)
533 value[0] = ctx->Light.Material.Attrib[MAT_ATTRIB_FRONT_SHININESS][0];
534 else
535 value[0] = ctx->Light.Material.Attrib[MAT_ATTRIB_BACK_SHININESS][0];
536 value[1] = 0.0F;
537 value[2] = 0.0F;
538 value[3] = 1.0F;
539 return;
540 default:
541 _mesa_problem(ctx, "Invalid material state in fetch_state");
542 return;
543 }
Alan Hourihane22ae6332004-12-02 13:29:40 +0000544 }
Michal Krol2861e732004-03-29 11:09:34 +0000545 case STATE_LIGHT:
546 {
547 /* state[1] is the light number */
548 const GLuint ln = (GLuint) state[1];
549 /* state[2] is the light attribute */
550 switch (state[2]) {
551 case STATE_AMBIENT:
552 COPY_4V(value, ctx->Light.Light[ln].Ambient);
553 return;
554 case STATE_DIFFUSE:
555 COPY_4V(value, ctx->Light.Light[ln].Diffuse);
556 return;
557 case STATE_SPECULAR:
558 COPY_4V(value, ctx->Light.Light[ln].Specular);
559 return;
560 case STATE_POSITION:
561 COPY_4V(value, ctx->Light.Light[ln].EyePosition);
562 return;
563 case STATE_ATTENUATION:
564 value[0] = ctx->Light.Light[ln].ConstantAttenuation;
565 value[1] = ctx->Light.Light[ln].LinearAttenuation;
566 value[2] = ctx->Light.Light[ln].QuadraticAttenuation;
567 value[3] = ctx->Light.Light[ln].SpotExponent;
568 return;
569 case STATE_SPOT_DIRECTION:
570 COPY_4V(value, ctx->Light.Light[ln].EyeDirection);
571 return;
572 case STATE_HALF:
573 {
574 GLfloat eye_z[] = {0, 0, 1};
575
576 /* Compute infinite half angle vector:
577 * half-vector = light_position + (0, 0, 1)
578 * and then normalize. w = 0
579 *
580 * light.EyePosition.w should be 0 for infinite lights.
581 */
582 ADD_3V(value, eye_z, ctx->Light.Light[ln].EyePosition);
583 NORMALIZE_3FV(value);
584 value[3] = 0;
585 }
586 return;
587 default:
588 _mesa_problem(ctx, "Invalid light state in fetch_state");
589 return;
590 }
591 }
Michal Krol2861e732004-03-29 11:09:34 +0000592 case STATE_LIGHTMODEL_AMBIENT:
593 COPY_4V(value, ctx->Light.Model.Ambient);
594 return;
595 case STATE_LIGHTMODEL_SCENECOLOR:
596 if (state[1] == 0) {
597 /* front */
598 GLint i;
599 for (i = 0; i < 4; i++) {
600 value[i] = ctx->Light.Model.Ambient[i]
601 * ctx->Light.Material.Attrib[MAT_ATTRIB_FRONT_AMBIENT][i]
602 + ctx->Light.Material.Attrib[MAT_ATTRIB_FRONT_EMISSION][i];
603 }
604 }
605 else {
606 /* back */
607 GLint i;
608 for (i = 0; i < 4; i++) {
609 value[i] = ctx->Light.Model.Ambient[i]
610 * ctx->Light.Material.Attrib[MAT_ATTRIB_BACK_AMBIENT][i]
611 + ctx->Light.Material.Attrib[MAT_ATTRIB_BACK_EMISSION][i];
612 }
613 }
614 return;
615 case STATE_LIGHTPROD:
616 {
617 const GLuint ln = (GLuint) state[1];
618 const GLuint face = (GLuint) state[2];
619 GLint i;
620 ASSERT(face == 0 || face == 1);
621 switch (state[3]) {
622 case STATE_AMBIENT:
623 for (i = 0; i < 3; i++) {
624 value[i] = ctx->Light.Light[ln].Ambient[i] *
625 ctx->Light.Material.Attrib[MAT_ATTRIB_FRONT_AMBIENT+face][i];
626 }
627 /* [3] = material alpha */
628 value[3] = ctx->Light.Material.Attrib[MAT_ATTRIB_FRONT_DIFFUSE+face][3];
629 return;
630 case STATE_DIFFUSE:
631 for (i = 0; i < 3; i++) {
632 value[i] = ctx->Light.Light[ln].Diffuse[i] *
633 ctx->Light.Material.Attrib[MAT_ATTRIB_FRONT_DIFFUSE+face][i];
634 }
635 /* [3] = material alpha */
636 value[3] = ctx->Light.Material.Attrib[MAT_ATTRIB_FRONT_DIFFUSE+face][3];
637 return;
638 case STATE_SPECULAR:
639 for (i = 0; i < 3; i++) {
640 value[i] = ctx->Light.Light[ln].Specular[i] *
641 ctx->Light.Material.Attrib[MAT_ATTRIB_FRONT_SPECULAR+face][i];
642 }
643 /* [3] = material alpha */
644 value[3] = ctx->Light.Material.Attrib[MAT_ATTRIB_FRONT_DIFFUSE+face][3];
645 return;
646 default:
647 _mesa_problem(ctx, "Invalid lightprod state in fetch_state");
648 return;
649 }
650 }
Michal Krol2861e732004-03-29 11:09:34 +0000651 case STATE_TEXGEN:
652 {
653 /* state[1] is the texture unit */
654 const GLuint unit = (GLuint) state[1];
655 /* state[2] is the texgen attribute */
656 switch (state[2]) {
657 case STATE_TEXGEN_EYE_S:
658 COPY_4V(value, ctx->Texture.Unit[unit].EyePlaneS);
659 return;
660 case STATE_TEXGEN_EYE_T:
661 COPY_4V(value, ctx->Texture.Unit[unit].EyePlaneT);
662 return;
663 case STATE_TEXGEN_EYE_R:
664 COPY_4V(value, ctx->Texture.Unit[unit].EyePlaneR);
665 return;
666 case STATE_TEXGEN_EYE_Q:
667 COPY_4V(value, ctx->Texture.Unit[unit].EyePlaneQ);
668 return;
669 case STATE_TEXGEN_OBJECT_S:
670 COPY_4V(value, ctx->Texture.Unit[unit].ObjectPlaneS);
671 return;
672 case STATE_TEXGEN_OBJECT_T:
673 COPY_4V(value, ctx->Texture.Unit[unit].ObjectPlaneT);
674 return;
675 case STATE_TEXGEN_OBJECT_R:
676 COPY_4V(value, ctx->Texture.Unit[unit].ObjectPlaneR);
677 return;
678 case STATE_TEXGEN_OBJECT_Q:
679 COPY_4V(value, ctx->Texture.Unit[unit].ObjectPlaneQ);
680 return;
681 default:
682 _mesa_problem(ctx, "Invalid texgen state in fetch_state");
683 return;
684 }
685 }
Michal Krol2861e732004-03-29 11:09:34 +0000686 case STATE_TEXENV_COLOR:
687 {
688 /* state[1] is the texture unit */
689 const GLuint unit = (GLuint) state[1];
690 COPY_4V(value, ctx->Texture.Unit[unit].EnvColor);
691 }
692 return;
693 case STATE_FOG_COLOR:
694 COPY_4V(value, ctx->Fog.Color);
695 return;
696 case STATE_FOG_PARAMS:
697 value[0] = ctx->Fog.Density;
698 value[1] = ctx->Fog.Start;
699 value[2] = ctx->Fog.End;
700 value[3] = 1.0F / (ctx->Fog.End - ctx->Fog.Start);
701 return;
702 case STATE_CLIPPLANE:
703 {
704 const GLuint plane = (GLuint) state[1];
705 COPY_4V(value, ctx->Transform.EyeUserPlane[plane]);
706 }
707 return;
708 case STATE_POINT_SIZE:
709 value[0] = ctx->Point.Size;
710 value[1] = ctx->Point.MinSize;
711 value[2] = ctx->Point.MaxSize;
712 value[3] = ctx->Point.Threshold;
713 return;
714 case STATE_POINT_ATTENUATION:
715 value[0] = ctx->Point.Params[0];
716 value[1] = ctx->Point.Params[1];
717 value[2] = ctx->Point.Params[2];
718 value[3] = 1.0F;
719 return;
720 case STATE_MATRIX:
721 {
722 /* state[1] = modelview, projection, texture, etc. */
723 /* state[2] = which texture matrix or program matrix */
724 /* state[3] = first column to fetch */
725 /* state[4] = last column to fetch */
726 /* state[5] = transpose, inverse or invtrans */
727
728 const GLmatrix *matrix;
729 const enum state_index mat = state[1];
730 const GLuint index = (GLuint) state[2];
731 const GLuint first = (GLuint) state[3];
732 const GLuint last = (GLuint) state[4];
733 const enum state_index modifier = state[5];
734 const GLfloat *m;
735 GLuint row, i;
736 if (mat == STATE_MODELVIEW) {
737 matrix = ctx->ModelviewMatrixStack.Top;
738 }
739 else if (mat == STATE_PROJECTION) {
740 matrix = ctx->ProjectionMatrixStack.Top;
741 }
742 else if (mat == STATE_MVP) {
743 matrix = &ctx->_ModelProjectMatrix;
744 }
745 else if (mat == STATE_TEXTURE) {
746 matrix = ctx->TextureMatrixStack[index].Top;
747 }
748 else if (mat == STATE_PROGRAM) {
749 matrix = ctx->ProgramMatrixStack[index].Top;
750 }
751 else {
752 _mesa_problem(ctx, "Bad matrix name in _mesa_fetch_state()");
753 return;
754 }
755 if (modifier == STATE_MATRIX_INVERSE ||
756 modifier == STATE_MATRIX_INVTRANS) {
757 /* XXX be sure inverse is up to date */
758 m = matrix->inv;
759 }
760 else {
761 m = matrix->m;
762 }
763 if (modifier == STATE_MATRIX_TRANSPOSE ||
764 modifier == STATE_MATRIX_INVTRANS) {
765 for (i = 0, row = first; row <= last; row++) {
766 value[i++] = m[row * 4 + 0];
767 value[i++] = m[row * 4 + 1];
768 value[i++] = m[row * 4 + 2];
769 value[i++] = m[row * 4 + 3];
770 }
771 }
772 else {
773 for (i = 0, row = first; row <= last; row++) {
774 value[i++] = m[row + 0];
775 value[i++] = m[row + 4];
776 value[i++] = m[row + 8];
777 value[i++] = m[row + 12];
778 }
779 }
780 }
781 return;
782 case STATE_DEPTH_RANGE:
Brian Paul824fdf02004-06-29 00:00:06 +0000783 value[0] = ctx->Viewport.Near; /* near */
784 value[1] = ctx->Viewport.Far; /* far */
785 value[2] = ctx->Viewport.Far - ctx->Viewport.Near; /* far - near */
786 value[3] = 0;
Michal Krol2861e732004-03-29 11:09:34 +0000787 return;
788 case STATE_FRAGMENT_PROGRAM:
789 {
790 /* state[1] = {STATE_ENV, STATE_LOCAL} */
791 /* state[2] = parameter index */
Brian Paul824fdf02004-06-29 00:00:06 +0000792 const int idx = (int) state[2];
Michal Krol2861e732004-03-29 11:09:34 +0000793 switch (state[1]) {
794 case STATE_ENV:
Brian Paul824fdf02004-06-29 00:00:06 +0000795 COPY_4V(value, ctx->FragmentProgram.Parameters[idx]);
Michal Krol2861e732004-03-29 11:09:34 +0000796 break;
Michal Krol2861e732004-03-29 11:09:34 +0000797 case STATE_LOCAL:
798 COPY_4V(value, ctx->FragmentProgram.Current->Base.LocalParams[idx]);
Brian Paul824fdf02004-06-29 00:00:06 +0000799 break;
Michal Krol2861e732004-03-29 11:09:34 +0000800 default:
801 _mesa_problem(ctx, "Bad state switch in _mesa_fetch_state()");
802 return;
Brian Paul824fdf02004-06-29 00:00:06 +0000803 }
804 }
Michal Krol2861e732004-03-29 11:09:34 +0000805 return;
806
807 case STATE_VERTEX_PROGRAM:
Brian Paul824fdf02004-06-29 00:00:06 +0000808 {
Michal Krol2861e732004-03-29 11:09:34 +0000809 /* state[1] = {STATE_ENV, STATE_LOCAL} */
810 /* state[2] = parameter index */
Brian Paul824fdf02004-06-29 00:00:06 +0000811 const int idx = (int) state[2];
Michal Krol2861e732004-03-29 11:09:34 +0000812 switch (state[1]) {
813 case STATE_ENV:
Brian Paul824fdf02004-06-29 00:00:06 +0000814 COPY_4V(value, ctx->VertexProgram.Parameters[idx]);
Michal Krol2861e732004-03-29 11:09:34 +0000815 break;
Michal Krol2861e732004-03-29 11:09:34 +0000816 case STATE_LOCAL:
817 COPY_4V(value, ctx->VertexProgram.Current->Base.LocalParams[idx]);
Brian Paul824fdf02004-06-29 00:00:06 +0000818 break;
Michal Krol2861e732004-03-29 11:09:34 +0000819 default:
820 _mesa_problem(ctx, "Bad state switch in _mesa_fetch_state()");
821 return;
Brian Paul824fdf02004-06-29 00:00:06 +0000822 }
823 }
Michal Krol2861e732004-03-29 11:09:34 +0000824 return;
825 default:
Brian Paul824fdf02004-06-29 00:00:06 +0000826 _mesa_problem(ctx, "Invalid state in _mesa_fetch_state");
Michal Krol2861e732004-03-29 11:09:34 +0000827 return;
828 }
829}
830
831
832/**
833 * Loop over all the parameters in a parameter list. If the parameter
834 * is a GL state reference, look up the current value of that state
835 * variable and put it into the parameter's Value[4] array.
836 * This would be called at glBegin time when using a fragment program.
837 */
838void
839_mesa_load_state_parameters(GLcontext *ctx,
840 struct program_parameter_list *paramList)
841{
842 GLuint i;
843
844 if (!paramList)
845 return;
846
847 for (i = 0; i < paramList->NumParameters; i++) {
848 if (paramList->Parameters[i].Type == STATE) {
849 _mesa_fetch_state(ctx, paramList->Parameters[i].StateIndexes,
850 paramList->Parameters[i].Values);
851 }
852 }
853}
854
855
856
857/**********************************************************************/
858/* API functions */
859/**********************************************************************/
860
861
862/**
863 * Bind a program (make it current)
864 * \note Called from the GL API dispatcher by both glBindProgramNV
865 * and glBindProgramARB.
866 */
867void GLAPIENTRY
868_mesa_BindProgram(GLenum target, GLuint id)
869{
870 struct program *prog;
871 GET_CURRENT_CONTEXT(ctx);
872 ASSERT_OUTSIDE_BEGIN_END(ctx);
873
874 FLUSH_VERTICES(ctx, _NEW_PROGRAM);
875
876 if ((target == GL_VERTEX_PROGRAM_NV
877 && ctx->Extensions.NV_vertex_program) ||
878 (target == GL_VERTEX_PROGRAM_ARB
879 && ctx->Extensions.ARB_vertex_program)) {
Brian Paul765f1a12004-09-14 22:28:27 +0000880 /*** Vertex program binding ***/
881 struct vertex_program *curProg = ctx->VertexProgram.Current;
882 if (curProg->Base.Id == id) {
883 /* binding same program - no change */
Michal Krol2861e732004-03-29 11:09:34 +0000884 return;
Brian Paul765f1a12004-09-14 22:28:27 +0000885 }
886 if (curProg->Base.Id != 0) {
887 /* decrement refcount on previously bound vertex program */
888 curProg->Base.RefCount--;
Michal Krol2861e732004-03-29 11:09:34 +0000889 /* and delete if refcount goes below one */
Brian Paul765f1a12004-09-14 22:28:27 +0000890 if (curProg->Base.RefCount <= 0) {
891 ASSERT(curProg->Base.DeletePending);
892 ctx->Driver.DeleteProgram(ctx, &(curProg->Base));
Michal Krol2861e732004-03-29 11:09:34 +0000893 _mesa_HashRemove(ctx->Shared->Programs, id);
894 }
895 }
896 }
897 else if ((target == GL_FRAGMENT_PROGRAM_NV
898 && ctx->Extensions.NV_fragment_program) ||
899 (target == GL_FRAGMENT_PROGRAM_ARB
900 && ctx->Extensions.ARB_fragment_program)) {
Brian Paul765f1a12004-09-14 22:28:27 +0000901 /*** Fragment program binding ***/
902 struct fragment_program *curProg = ctx->FragmentProgram.Current;
903 if (curProg->Base.Id == id) {
904 /* binding same program - no change */
Michal Krol2861e732004-03-29 11:09:34 +0000905 return;
Brian Paul765f1a12004-09-14 22:28:27 +0000906 }
907 if (curProg->Base.Id != 0) {
908 /* decrement refcount on previously bound fragment program */
909 curProg->Base.RefCount--;
Michal Krol2861e732004-03-29 11:09:34 +0000910 /* and delete if refcount goes below one */
Brian Paul765f1a12004-09-14 22:28:27 +0000911 if (curProg->Base.RefCount <= 0) {
912 ASSERT(curProg->Base.DeletePending);
913 ctx->Driver.DeleteProgram(ctx, &(curProg->Base));
Michal Krol2861e732004-03-29 11:09:34 +0000914 _mesa_HashRemove(ctx->Shared->Programs, id);
915 }
916 }
917 }
918 else {
919 _mesa_error(ctx, GL_INVALID_ENUM, "glBindProgramNV/ARB(target)");
920 return;
921 }
922
923 /* NOTE: binding to a non-existant program is not an error.
924 * That's supposed to be caught in glBegin.
925 */
926 if (id == 0) {
Brian Paul765f1a12004-09-14 22:28:27 +0000927 /* Bind default program */
Michal Krol2861e732004-03-29 11:09:34 +0000928 prog = NULL;
929 if (target == GL_VERTEX_PROGRAM_NV || target == GL_VERTEX_PROGRAM_ARB)
930 prog = ctx->Shared->DefaultVertexProgram;
931 else
932 prog = ctx->Shared->DefaultFragmentProgram;
933 }
934 else {
Brian Paul765f1a12004-09-14 22:28:27 +0000935 /* Bind user program */
Michal Krol2861e732004-03-29 11:09:34 +0000936 prog = (struct program *) _mesa_HashLookup(ctx->Shared->Programs, id);
Brian Paul9ca83922004-10-02 15:16:59 +0000937 if (!prog || prog == &_mesa_DummyProgram) {
Michal Krol2861e732004-03-29 11:09:34 +0000938 /* allocate a new program now */
939 prog = ctx->Driver.NewProgram(ctx, target, id);
940 if (!prog) {
941 _mesa_error(ctx, GL_OUT_OF_MEMORY, "glBindProgramNV/ARB");
942 return;
943 }
Michal Krol2861e732004-03-29 11:09:34 +0000944 _mesa_HashInsert(ctx->Shared->Programs, id, prog);
945 }
Brian Paul765f1a12004-09-14 22:28:27 +0000946 else if (prog->Target != target) {
947 _mesa_error(ctx, GL_INVALID_OPERATION,
948 "glBindProgramNV/ARB(target mismatch)");
949 return;
950 }
Michal Krol2861e732004-03-29 11:09:34 +0000951 }
952
953 /* bind now */
954 if (target == GL_VERTEX_PROGRAM_NV || target == GL_VERTEX_PROGRAM_ARB) {
955 ctx->VertexProgram.Current = (struct vertex_program *) prog;
956 }
957 else if (target == GL_FRAGMENT_PROGRAM_NV || target == GL_FRAGMENT_PROGRAM_ARB) {
958 ctx->FragmentProgram.Current = (struct fragment_program *) prog;
959 }
960
Brian Paul765f1a12004-09-14 22:28:27 +0000961 /* Never null pointers */
962 ASSERT(ctx->VertexProgram.Current);
963 ASSERT(ctx->FragmentProgram.Current);
964
Michal Krol2861e732004-03-29 11:09:34 +0000965 if (prog)
966 prog->RefCount++;
967
968 if (ctx->Driver.BindProgram)
969 ctx->Driver.BindProgram(ctx, target, prog);
970}
971
972
973/**
974 * Delete a list of programs.
975 * \note Not compiled into display lists.
976 * \note Called by both glDeleteProgramsNV and glDeleteProgramsARB.
977 */
978void GLAPIENTRY
979_mesa_DeletePrograms(GLsizei n, const GLuint *ids)
980{
981 GLint i;
982 GET_CURRENT_CONTEXT(ctx);
983 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
984
985 if (n < 0) {
986 _mesa_error( ctx, GL_INVALID_VALUE, "glDeleteProgramsNV" );
987 return;
988 }
989
990 for (i = 0; i < n; i++) {
991 if (ids[i] != 0) {
992 struct program *prog = (struct program *)
993 _mesa_HashLookup(ctx->Shared->Programs, ids[i]);
Brian Paul9ca83922004-10-02 15:16:59 +0000994 if (prog == &_mesa_DummyProgram) {
Brian Paul765f1a12004-09-14 22:28:27 +0000995 _mesa_HashRemove(ctx->Shared->Programs, ids[i]);
996 }
997 else if (prog) {
998 /* Unbind program if necessary */
Michal Krol2861e732004-03-29 11:09:34 +0000999 if (prog->Target == GL_VERTEX_PROGRAM_NV ||
1000 prog->Target == GL_VERTEX_STATE_PROGRAM_NV) {
1001 if (ctx->VertexProgram.Current &&
1002 ctx->VertexProgram.Current->Base.Id == ids[i]) {
1003 /* unbind this currently bound program */
1004 _mesa_BindProgram(prog->Target, 0);
1005 }
1006 }
1007 else if (prog->Target == GL_FRAGMENT_PROGRAM_NV ||
1008 prog->Target == GL_FRAGMENT_PROGRAM_ARB) {
1009 if (ctx->FragmentProgram.Current &&
1010 ctx->FragmentProgram.Current->Base.Id == ids[i]) {
1011 /* unbind this currently bound program */
1012 _mesa_BindProgram(prog->Target, 0);
1013 }
1014 }
1015 else {
1016 _mesa_problem(ctx, "bad target in glDeleteProgramsNV");
1017 return;
1018 }
Brian Paul765f1a12004-09-14 22:28:27 +00001019 /* Decrement reference count if not already marked for delete */
1020 if (!prog->DeletePending) {
1021 prog->DeletePending = GL_TRUE;
1022 prog->RefCount--;
1023 }
Michal Krol2861e732004-03-29 11:09:34 +00001024 if (prog->RefCount <= 0) {
Brian Paul765f1a12004-09-14 22:28:27 +00001025 _mesa_HashRemove(ctx->Shared->Programs, ids[i]);
Michal Krol2861e732004-03-29 11:09:34 +00001026 ctx->Driver.DeleteProgram(ctx, prog);
1027 }
1028 }
Michal Krol2861e732004-03-29 11:09:34 +00001029 }
1030 }
1031}
1032
1033
1034/**
1035 * Generate a list of new program identifiers.
1036 * \note Not compiled into display lists.
1037 * \note Called by both glGenProgramsNV and glGenProgramsARB.
1038 */
1039void GLAPIENTRY
1040_mesa_GenPrograms(GLsizei n, GLuint *ids)
1041{
1042 GLuint first;
1043 GLuint i;
1044 GET_CURRENT_CONTEXT(ctx);
1045 ASSERT_OUTSIDE_BEGIN_END(ctx);
1046
1047 if (n < 0) {
1048 _mesa_error(ctx, GL_INVALID_VALUE, "glGenPrograms");
1049 return;
1050 }
1051
1052 if (!ids)
1053 return;
1054
1055 first = _mesa_HashFindFreeKeyBlock(ctx->Shared->Programs, n);
1056
Brian Paul765f1a12004-09-14 22:28:27 +00001057 /* Insert pointer to dummy program as placeholder */
Michal Krol2861e732004-03-29 11:09:34 +00001058 for (i = 0; i < (GLuint) n; i++) {
Brian Paul9ca83922004-10-02 15:16:59 +00001059 _mesa_HashInsert(ctx->Shared->Programs, first + i, &_mesa_DummyProgram);
Michal Krol2861e732004-03-29 11:09:34 +00001060 }
1061
1062 /* Return the program names */
1063 for (i = 0; i < (GLuint) n; i++) {
1064 ids[i] = first + i;
1065 }
1066}
1067
1068
1069/**
Brian Paul765f1a12004-09-14 22:28:27 +00001070 * Determine if id names a vertex or fragment program.
Michal Krol2861e732004-03-29 11:09:34 +00001071 * \note Not compiled into display lists.
1072 * \note Called from both glIsProgramNV and glIsProgramARB.
1073 * \param id is the program identifier
1074 * \return GL_TRUE if id is a program, else GL_FALSE.
1075 */
1076GLboolean GLAPIENTRY
1077_mesa_IsProgram(GLuint id)
1078{
1079 GET_CURRENT_CONTEXT(ctx);
1080 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, GL_FALSE);
1081
1082 if (id == 0)
1083 return GL_FALSE;
1084
1085 if (_mesa_HashLookup(ctx->Shared->Programs, id))
1086 return GL_TRUE;
1087 else
1088 return GL_FALSE;
1089}
1090
1091
1092
1093/**********************************************************************/
1094/* GL_MESA_program_debug extension */
1095/**********************************************************************/
1096
1097
1098/* XXX temporary */
1099void
1100glProgramCallbackMESA(GLenum target, GLprogramcallbackMESA callback,
1101 GLvoid *data)
1102{
1103 _mesa_ProgramCallbackMESA(target, callback, data);
1104}
1105
1106
1107void
1108_mesa_ProgramCallbackMESA(GLenum target, GLprogramcallbackMESA callback,
1109 GLvoid *data)
1110{
1111 GET_CURRENT_CONTEXT(ctx);
1112
1113 switch (target) {
1114 case GL_FRAGMENT_PROGRAM_ARB:
1115 if (!ctx->Extensions.ARB_fragment_program) {
1116 _mesa_error(ctx, GL_INVALID_ENUM, "glProgramCallbackMESA(target)");
1117 return;
1118 }
1119 ctx->FragmentProgram.Callback = callback;
1120 ctx->FragmentProgram.CallbackData = data;
1121 break;
1122 case GL_FRAGMENT_PROGRAM_NV:
1123 if (!ctx->Extensions.NV_fragment_program) {
1124 _mesa_error(ctx, GL_INVALID_ENUM, "glProgramCallbackMESA(target)");
1125 return;
1126 }
1127 ctx->FragmentProgram.Callback = callback;
1128 ctx->FragmentProgram.CallbackData = data;
1129 break;
1130 case GL_VERTEX_PROGRAM_ARB: /* == GL_VERTEX_PROGRAM_NV */
1131 if (!ctx->Extensions.ARB_vertex_program &&
1132 !ctx->Extensions.NV_vertex_program) {
1133 _mesa_error(ctx, GL_INVALID_ENUM, "glProgramCallbackMESA(target)");
1134 return;
1135 }
1136 ctx->VertexProgram.Callback = callback;
1137 ctx->VertexProgram.CallbackData = data;
1138 break;
1139 default:
1140 _mesa_error(ctx, GL_INVALID_ENUM, "glProgramCallbackMESA(target)");
1141 return;
1142 }
1143}
1144
1145
1146/* XXX temporary */
1147void
1148glGetProgramRegisterfvMESA(GLenum target,
1149 GLsizei len, const GLubyte *registerName,
1150 GLfloat *v)
1151{
1152 _mesa_GetProgramRegisterfvMESA(target, len, registerName, v);
1153}
1154
1155
1156void
1157_mesa_GetProgramRegisterfvMESA(GLenum target,
1158 GLsizei len, const GLubyte *registerName,
1159 GLfloat *v)
1160{
1161 char reg[1000];
1162 GET_CURRENT_CONTEXT(ctx);
1163
1164 /* We _should_ be inside glBegin/glEnd */
1165#if 0
1166 if (ctx->Driver.CurrentExecPrimitive == PRIM_OUTSIDE_BEGIN_END) {
1167 _mesa_error(ctx, GL_INVALID_OPERATION, "glGetProgramRegisterfvMESA");
1168 return;
1169 }
1170#endif
1171
1172 /* make null-terminated copy of registerName */
1173 len = MIN2((unsigned int) len, sizeof(reg) - 1);
1174 _mesa_memcpy(reg, registerName, len);
1175 reg[len] = 0;
1176
1177 switch (target) {
1178 case GL_VERTEX_PROGRAM_NV:
1179 if (!ctx->Extensions.ARB_vertex_program &&
1180 !ctx->Extensions.NV_vertex_program) {
1181 _mesa_error(ctx, GL_INVALID_ENUM,
1182 "glGetProgramRegisterfvMESA(target)");
1183 return;
1184 }
Brian Paul6d460af2004-04-23 14:16:46 +00001185 if (!ctx->VertexProgram._Enabled) {
Michal Krol2861e732004-03-29 11:09:34 +00001186 _mesa_error(ctx, GL_INVALID_OPERATION,
1187 "glGetProgramRegisterfvMESA");
1188 return;
1189 }
1190 /* GL_NV_vertex_program */
1191 if (reg[0] == 'R') {
1192 /* Temp register */
1193 GLint i = _mesa_atoi(reg + 1);
1194 if (i >= (GLint)ctx->Const.MaxVertexProgramTemps) {
1195 _mesa_error(ctx, GL_INVALID_VALUE,
1196 "glGetProgramRegisterfvMESA(registerName)");
1197 return;
1198 }
1199 COPY_4V(v, ctx->VertexProgram.Temporaries[i]);
1200 }
1201 else if (reg[0] == 'v' && reg[1] == '[') {
1202 /* Vertex Input attribute */
1203 GLuint i;
1204 for (i = 0; i < ctx->Const.MaxVertexProgramAttribs; i++) {
1205 const char *name = _mesa_nv_vertex_input_register_name(i);
1206 char number[10];
1207 sprintf(number, "%d", i);
1208 if (_mesa_strncmp(reg + 2, name, 4) == 0 ||
1209 _mesa_strncmp(reg + 2, number, _mesa_strlen(number)) == 0) {
1210 COPY_4V(v, ctx->VertexProgram.Inputs[i]);
1211 return;
1212 }
1213 }
1214 _mesa_error(ctx, GL_INVALID_VALUE,
1215 "glGetProgramRegisterfvMESA(registerName)");
1216 return;
1217 }
1218 else if (reg[0] == 'o' && reg[1] == '[') {
1219 /* Vertex output attribute */
1220 }
1221 /* GL_ARB_vertex_program */
1222 else if (_mesa_strncmp(reg, "vertex.", 7) == 0) {
1223
1224 }
1225 else {
1226 _mesa_error(ctx, GL_INVALID_VALUE,
1227 "glGetProgramRegisterfvMESA(registerName)");
1228 return;
1229 }
1230 break;
1231 case GL_FRAGMENT_PROGRAM_ARB:
1232 if (!ctx->Extensions.ARB_fragment_program) {
1233 _mesa_error(ctx, GL_INVALID_ENUM,
1234 "glGetProgramRegisterfvMESA(target)");
1235 return;
1236 }
Brian Paul6d460af2004-04-23 14:16:46 +00001237 if (!ctx->FragmentProgram._Enabled) {
Michal Krol2861e732004-03-29 11:09:34 +00001238 _mesa_error(ctx, GL_INVALID_OPERATION,
1239 "glGetProgramRegisterfvMESA");
1240 return;
1241 }
1242 /* XXX to do */
1243 break;
1244 case GL_FRAGMENT_PROGRAM_NV:
1245 if (!ctx->Extensions.NV_fragment_program) {
1246 _mesa_error(ctx, GL_INVALID_ENUM,
1247 "glGetProgramRegisterfvMESA(target)");
1248 return;
1249 }
Brian Paul6d460af2004-04-23 14:16:46 +00001250 if (!ctx->FragmentProgram._Enabled) {
Michal Krol2861e732004-03-29 11:09:34 +00001251 _mesa_error(ctx, GL_INVALID_OPERATION,
1252 "glGetProgramRegisterfvMESA");
1253 return;
1254 }
1255 if (reg[0] == 'R') {
1256 /* Temp register */
1257 GLint i = _mesa_atoi(reg + 1);
1258 if (i >= (GLint)ctx->Const.MaxFragmentProgramTemps) {
1259 _mesa_error(ctx, GL_INVALID_VALUE,
1260 "glGetProgramRegisterfvMESA(registerName)");
1261 return;
1262 }
1263 COPY_4V(v, ctx->FragmentProgram.Machine.Temporaries[i]);
1264 }
1265 else if (reg[0] == 'f' && reg[1] == '[') {
1266 /* Fragment input attribute */
1267 GLuint i;
1268 for (i = 0; i < ctx->Const.MaxFragmentProgramAttribs; i++) {
1269 const char *name = _mesa_nv_fragment_input_register_name(i);
1270 if (_mesa_strncmp(reg + 2, name, 4) == 0) {
1271 COPY_4V(v, ctx->FragmentProgram.Machine.Inputs[i]);
1272 return;
1273 }
1274 }
1275 _mesa_error(ctx, GL_INVALID_VALUE,
1276 "glGetProgramRegisterfvMESA(registerName)");
1277 return;
1278 }
1279 else if (_mesa_strcmp(reg, "o[COLR]") == 0) {
1280 /* Fragment output color */
1281 COPY_4V(v, ctx->FragmentProgram.Machine.Outputs[FRAG_OUTPUT_COLR]);
1282 }
1283 else if (_mesa_strcmp(reg, "o[COLH]") == 0) {
1284 /* Fragment output color */
1285 COPY_4V(v, ctx->FragmentProgram.Machine.Outputs[FRAG_OUTPUT_COLH]);
1286 }
1287 else if (_mesa_strcmp(reg, "o[DEPR]") == 0) {
1288 /* Fragment output depth */
1289 COPY_4V(v, ctx->FragmentProgram.Machine.Outputs[FRAG_OUTPUT_DEPR]);
1290 }
1291 else {
1292 /* try user-defined identifiers */
1293 const GLfloat *value = _mesa_lookup_parameter_value(
1294 ctx->FragmentProgram.Current->Parameters, -1, reg);
1295 if (value) {
1296 COPY_4V(v, value);
1297 }
1298 else {
1299 _mesa_error(ctx, GL_INVALID_VALUE,
1300 "glGetProgramRegisterfvMESA(registerName)");
1301 return;
1302 }
1303 }
1304 break;
1305 default:
1306 _mesa_error(ctx, GL_INVALID_ENUM,
1307 "glGetProgramRegisterfvMESA(target)");
1308 return;
1309 }
1310
1311}