Ian Romanick | cb7f212 | 2004-11-04 22:32:41 +0000 | [diff] [blame] | 1 | /* |
| 2 | * (C) Copyright IBM Corporation 2004 |
| 3 | * All Rights Reserved. |
| 4 | * |
| 5 | * Permission is hereby granted, free of charge, to any person obtaining a |
| 6 | * copy of this software and associated documentation files (the "Software"), |
| 7 | * to deal in the Software without restriction, including without limitation |
| 8 | * on the rights to use, copy, modify, merge, publish, distribute, sub |
| 9 | * license, and/or sell copies of the Software, and to permit persons to whom |
| 10 | * the Software is furnished to do so, subject to the following conditions: |
| 11 | * |
| 12 | * The above copyright notice and this permission notice (including the next |
| 13 | * paragraph) shall be included in all copies or substantial portions of the |
| 14 | * Software. |
| 15 | * |
| 16 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
| 17 | * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| 18 | * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL |
| 19 | * VA LINUX SYSTEM, IBM AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, |
| 20 | * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR |
| 21 | * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE |
| 22 | * USE OR OTHER DEALINGS IN THE SOFTWARE. |
| 23 | */ |
| 24 | |
| 25 | /** |
| 26 | * \file stencil_wrap.c |
| 27 | * |
| 28 | * Simple test of GL_EXT_stencil_wrap functionality. Four squares are drawn |
| 29 | * with different stencil modes, but all should be rendered with the same |
| 30 | * final color. |
| 31 | * |
| 32 | * \author Ian Romanick <idr@us.ibm.com> |
| 33 | */ |
| 34 | |
| 35 | #include <stdio.h> |
| 36 | #include <stdlib.h> |
Keith Whitwell | a58065d | 2009-03-10 13:11:23 +0000 | [diff] [blame] | 37 | #include <GL/glew.h> |
Ian Romanick | cb7f212 | 2004-11-04 22:32:41 +0000 | [diff] [blame] | 38 | #include <GL/glut.h> |
| 39 | |
| 40 | static int Width = 550; |
| 41 | static int Height = 200; |
| 42 | static const GLfloat Near = 5.0, Far = 25.0; |
| 43 | |
| 44 | |
| 45 | static void Display( void ) |
| 46 | { |
| 47 | GLint max_stencil; |
| 48 | GLint stencil_bits; |
| 49 | unsigned i; |
| 50 | |
| 51 | |
| 52 | glGetIntegerv( GL_STENCIL_BITS, & stencil_bits ); |
| 53 | max_stencil = (1U << stencil_bits) - 1; |
| 54 | printf( "Stencil bits = %u, maximum stencil value = 0x%08x\n", |
| 55 | stencil_bits, max_stencil ); |
| 56 | |
| 57 | glClearStencil( 0 ); |
| 58 | glClearColor( 0.2, 0.2, 0.8, 0 ); |
| 59 | glClear( GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT |
| 60 | | GL_STENCIL_BUFFER_BIT ); |
| 61 | |
| 62 | |
| 63 | glPushMatrix(); |
| 64 | |
| 65 | /* This is the "reference" square. |
| 66 | */ |
| 67 | |
| 68 | glDisable(GL_STENCIL_TEST); |
| 69 | glTranslatef(-6.0, 0, 0); |
| 70 | glBegin(GL_QUADS); |
| 71 | glColor3f( 0.5, 0.5, 0.5 ); |
| 72 | glVertex2f(-1, -1); |
| 73 | glVertex2f( 1, -1); |
| 74 | glVertex2f( 1, 1); |
| 75 | glVertex2f(-1, 1); |
| 76 | glEnd(); |
| 77 | |
| 78 | |
| 79 | glEnable(GL_STENCIL_TEST); |
| 80 | |
| 81 | /* Draw the first two squares using the two non-wrap (i.e., saturate) |
| 82 | * modes. |
| 83 | */ |
| 84 | |
| 85 | glStencilFunc(GL_ALWAYS, 0, ~0); |
| 86 | glStencilOp(GL_KEEP, GL_KEEP, GL_INCR); |
| 87 | |
| 88 | glTranslatef(3.0, 0, 0); |
| 89 | glBegin(GL_QUADS); |
| 90 | glColor3f( 0.9, 0.9, 0.9 ); |
| 91 | |
| 92 | for ( i = 0 ; i < (max_stencil + 5) ; i++ ) { |
| 93 | glVertex2f(-1, -1); |
| 94 | glVertex2f( 1, -1); |
| 95 | glVertex2f( 1, 1); |
| 96 | glVertex2f(-1, 1); |
| 97 | } |
| 98 | glEnd(); |
| 99 | |
| 100 | glStencilFunc(GL_EQUAL, max_stencil, ~0); |
| 101 | glBegin(GL_QUADS); |
| 102 | glColor3f( 0.5, 0.5, 0.5 ); |
| 103 | glVertex2f(-1, -1); |
| 104 | glVertex2f( 1, -1); |
| 105 | glVertex2f( 1, 1); |
| 106 | glVertex2f(-1, 1); |
| 107 | glEnd(); |
| 108 | |
| 109 | |
| 110 | glStencilFunc(GL_ALWAYS, 0, ~0); |
| 111 | glStencilOp(GL_KEEP, GL_KEEP, GL_DECR); |
| 112 | |
| 113 | glTranslatef(3.0, 0, 0); |
| 114 | glBegin(GL_QUADS); |
| 115 | glColor3f( 0.9, 0.9, 0.9 ); |
| 116 | |
| 117 | for ( i = 0 ; i < (max_stencil + 5) ; i++ ) { |
| 118 | glVertex2f(-1, -1); |
| 119 | glVertex2f( 1, -1); |
| 120 | glVertex2f( 1, 1); |
| 121 | glVertex2f(-1, 1); |
| 122 | } |
| 123 | glEnd(); |
| 124 | |
| 125 | glStencilFunc(GL_EQUAL, 0, ~0); |
| 126 | glBegin(GL_QUADS); |
| 127 | glColor3f( 0.5, 0.5, 0.5 ); |
| 128 | glVertex2f(-1, -1); |
| 129 | glVertex2f( 1, -1); |
| 130 | glVertex2f( 1, 1); |
| 131 | glVertex2f(-1, 1); |
| 132 | glEnd(); |
| 133 | |
| 134 | |
| 135 | |
| 136 | |
| 137 | /* Draw the last two squares using the two wrap modes. |
| 138 | */ |
| 139 | |
| 140 | glStencilFunc(GL_ALWAYS, 0, ~0); |
| 141 | glStencilOp(GL_KEEP, GL_KEEP, GL_INCR_WRAP); |
| 142 | |
| 143 | glTranslatef(3.0, 0, 0); |
| 144 | glBegin(GL_QUADS); |
| 145 | glColor3f( 0.9, 0.9, 0.9 ); |
| 146 | |
| 147 | for ( i = 0 ; i < (max_stencil + 5) ; i++ ) { |
| 148 | glVertex2f(-1, -1); |
| 149 | glVertex2f( 1, -1); |
| 150 | glVertex2f( 1, 1); |
| 151 | glVertex2f(-1, 1); |
| 152 | } |
| 153 | glEnd(); |
| 154 | |
| 155 | glStencilFunc(GL_EQUAL, 4, ~0); |
| 156 | glBegin(GL_QUADS); |
| 157 | glColor3f( 0.5, 0.5, 0.5 ); |
| 158 | glVertex2f(-1, -1); |
| 159 | glVertex2f( 1, -1); |
| 160 | glVertex2f( 1, 1); |
| 161 | glVertex2f(-1, 1); |
| 162 | glEnd(); |
| 163 | |
| 164 | |
| 165 | |
| 166 | glStencilFunc(GL_ALWAYS, 0, ~0); |
| 167 | glStencilOp(GL_KEEP, GL_KEEP, GL_DECR_WRAP); |
| 168 | |
| 169 | glTranslatef(3.0, 0, 0); |
| 170 | glBegin(GL_QUADS); |
| 171 | glColor3f( 0.9, 0.9, 0.9 ); |
| 172 | |
| 173 | for ( i = 0 ; i < 5 ; i++ ) { |
| 174 | glVertex2f(-1, -1); |
| 175 | glVertex2f( 1, -1); |
| 176 | glVertex2f( 1, 1); |
| 177 | glVertex2f(-1, 1); |
| 178 | } |
| 179 | glEnd(); |
| 180 | |
| 181 | glStencilFunc(GL_EQUAL, (max_stencil - 4), ~0); |
| 182 | glBegin(GL_QUADS); |
| 183 | glColor3f( 0.5, 0.5, 0.5 ); |
| 184 | glVertex2f(-1, -1); |
| 185 | glVertex2f( 1, -1); |
| 186 | glVertex2f( 1, 1); |
| 187 | glVertex2f(-1, 1); |
| 188 | glEnd(); |
| 189 | |
| 190 | |
| 191 | |
| 192 | glPopMatrix(); |
| 193 | |
| 194 | glutSwapBuffers(); |
| 195 | } |
| 196 | |
| 197 | |
| 198 | static void Reshape( int width, int height ) |
| 199 | { |
| 200 | GLfloat ar = (float) width / (float) height; |
| 201 | Width = width; |
| 202 | Height = height; |
| 203 | glViewport( 0, 0, width, height ); |
| 204 | glMatrixMode( GL_PROJECTION ); |
| 205 | glLoadIdentity(); |
| 206 | glFrustum( -ar, ar, -1.0, 1.0, Near, Far ); |
| 207 | glMatrixMode( GL_MODELVIEW ); |
| 208 | glLoadIdentity(); |
| 209 | glTranslatef( 0.0, 0.0, -15.0 ); |
| 210 | } |
| 211 | |
| 212 | |
| 213 | static void Key( unsigned char key, int x, int y ) |
| 214 | { |
| 215 | (void) x; |
| 216 | (void) y; |
| 217 | switch (key) { |
| 218 | case 27: |
| 219 | exit(0); |
| 220 | break; |
| 221 | } |
| 222 | glutPostRedisplay(); |
| 223 | } |
| 224 | |
| 225 | |
| 226 | static void Init( void ) |
| 227 | { |
| 228 | const char * const ver_string = (const char * const) |
| 229 | glGetString( GL_VERSION ); |
| 230 | |
| 231 | printf("GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER)); |
| 232 | printf("GL_VERSION = %s\n", ver_string); |
| 233 | |
| 234 | if ( !glutExtensionSupported("GL_EXT_stencil_wrap") |
| 235 | && (atof( ver_string ) < 1.4) ) { |
| 236 | printf("Sorry, this program requires either GL_EXT_stencil_wrap or OpenGL 1.4.\n"); |
| 237 | exit(1); |
| 238 | } |
| 239 | |
| 240 | printf("\nAll 5 squares should be the same color.\n"); |
| 241 | glEnable( GL_BLEND ); |
| 242 | } |
| 243 | |
| 244 | |
| 245 | int main( int argc, char *argv[] ) |
| 246 | { |
| 247 | glutInit( &argc, argv ); |
| 248 | glutInitWindowPosition( 0, 0 ); |
| 249 | glutInitWindowSize( Width, Height ); |
| 250 | glutInitDisplayMode( GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH | GLUT_STENCIL ); |
| 251 | glutCreateWindow( "GL_EXT_stencil_wrap test" ); |
Keith Whitwell | a58065d | 2009-03-10 13:11:23 +0000 | [diff] [blame] | 252 | glewInit(); |
Ian Romanick | cb7f212 | 2004-11-04 22:32:41 +0000 | [diff] [blame] | 253 | glutReshapeFunc( Reshape ); |
| 254 | glutKeyboardFunc( Key ); |
| 255 | glutDisplayFunc( Display ); |
| 256 | Init(); |
| 257 | glutMainLoop(); |
| 258 | return 0; |
| 259 | } |