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Keith Whitwell78477942001-01-08 03:56:53 +00001#ifndef __gl_core_h_
2#define __gl_core_h_
3
Keith Whitwell78477942001-01-08 03:56:53 +00004/*
Keith Whitwella087c742001-01-13 05:47:06 +00005** License Applicability. Except to the extent portions of this file are
6** made subject to an alternative license as permitted in the SGI Free
7** Software License B, Version 1.1 (the "License"), the contents of this
8** file are subject only to the provisions of the License. You may not use
9** this file except in compliance with the License. You may obtain a copy
10** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
11** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
12**
13** http://oss.sgi.com/projects/FreeB
14**
15** Note that, as provided in the License, the Software is distributed on an
16** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
17** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
18** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
19** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
20**
21** Original Code. The Original Code is: OpenGL Sample Implementation,
22** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
23** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
24** Copyright in any portions created by third parties is as indicated
25** elsewhere herein. All Rights Reserved.
26**
27** Additional Notice Provisions: The application programming interfaces
28** established by SGI in conjunction with the Original Code are The
29** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
30** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
31** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
32** Window System(R) (Version 1.3), released October 19, 1998. This software
33** was created using the OpenGL(R) version 1.2.1 Sample Implementation
34** published by SGI, but has not been independently verified as being
35** compliant with the OpenGL(R) version 1.2.1 Specification.
Keith Whitwell78477942001-01-08 03:56:53 +000036**
Keith Whitwell78477942001-01-08 03:56:53 +000037*/
38
Keith Whitwell78477942001-01-08 03:56:53 +000039#include <sys/types.h>
Keith Whitwell78477942001-01-08 03:56:53 +000040
41#define GL_CORE_SGI 1
42#define GL_CORE_MESA 2
Alan Hourihane3eb58b42003-12-04 12:33:15 +000043#define GL_CORE_APPLE 4
George Sapountzisfe20ac22007-09-25 12:49:29 +030044#define GL_CORE_WINDOWS 8
Keith Whitwell78477942001-01-08 03:56:53 +000045
46typedef struct __GLcontextRec __GLcontext;
Keith Whitwell78477942001-01-08 03:56:53 +000047
48/*
49** This file defines the interface between the GL core and the surrounding
50** "operating system" that supports it (currently the GLX or WGL extensions).
51**
52** Members (data and function pointers) are documented as imported or
53** exported according to how they are used by the core rendering functions.
54** Imported members are initialized by the "operating system" and used by
55** the core functions. Exported members are initialized by the core functions
56** and used by the "operating system".
57*/
58
Ian Romanick56f3495152006-08-11 22:26:49 +000059/**
60 * Mode and limit information for a context. This information is
61 * kept around in the context so that values can be used during
62 * command execution, and for returning information about the
63 * context to the application.
64 *
65 * Instances of this structure are shared by the driver and the loader. To
66 * maintain binary compatability, new fields \b must be added only to the
67 * end of the structure.
68 *
69 * \sa _gl_context_modes_create
70 */
Keith Whitwell78477942001-01-08 03:56:53 +000071typedef struct __GLcontextModesRec {
Alan Hourihane3eb58b42003-12-04 12:33:15 +000072 struct __GLcontextModesRec * next;
73
Keith Whitwell78477942001-01-08 03:56:53 +000074 GLboolean rgbMode;
Alan Hourihane3eb58b42003-12-04 12:33:15 +000075 GLboolean floatMode;
Keith Whitwell78477942001-01-08 03:56:53 +000076 GLboolean colorIndexMode;
Alan Hourihane3eb58b42003-12-04 12:33:15 +000077 GLuint doubleBufferMode;
78 GLuint stereoMode;
Keith Whitwell78477942001-01-08 03:56:53 +000079
80 GLboolean haveAccumBuffer;
81 GLboolean haveDepthBuffer;
82 GLboolean haveStencilBuffer;
83
84 GLint redBits, greenBits, blueBits, alphaBits; /* bits per comp */
85 GLuint redMask, greenMask, blueMask, alphaMask;
86 GLint rgbBits; /* total bits for rgb */
87 GLint indexBits; /* total bits for colorindex */
88
89 GLint accumRedBits, accumGreenBits, accumBlueBits, accumAlphaBits;
90 GLint depthBits;
91 GLint stencilBits;
92
93 GLint numAuxBuffers;
94
95 GLint level;
96
97 GLint pixmapMode;
Alan Hourihane3eb58b42003-12-04 12:33:15 +000098
99 /* GLX */
100 GLint visualID;
101 GLint visualType; /**< One of the GLX X visual types. (i.e.,
102 * \c GLX_TRUE_COLOR, etc.)
103 */
104
105 /* EXT_visual_rating / GLX 1.2 */
106 GLint visualRating;
107
108 /* EXT_visual_info / GLX 1.2 */
109 GLint transparentPixel;
110 /* colors are floats scaled to ints */
111 GLint transparentRed, transparentGreen, transparentBlue, transparentAlpha;
112 GLint transparentIndex;
113
114 /* ARB_multisample / SGIS_multisample */
115 GLint sampleBuffers;
116 GLint samples;
117
118 /* SGIX_fbconfig / GLX 1.3 */
119 GLint drawableType;
120 GLint renderType;
121 GLint xRenderable;
122 GLint fbconfigID;
123
124 /* SGIX_pbuffer / GLX 1.3 */
125 GLint maxPbufferWidth;
126 GLint maxPbufferHeight;
127 GLint maxPbufferPixels;
128 GLint optimalPbufferWidth; /* Only for SGIX_pbuffer. */
129 GLint optimalPbufferHeight; /* Only for SGIX_pbuffer. */
130
131 /* SGIX_visual_select_group */
132 GLint visualSelectGroup;
133
134 /* OML_swap_method */
135 GLint swapMethod;
136
137 GLint screen;
David Revemanba23f692006-04-11 12:21:48 +0000138
139 /* EXT_texture_from_pixmap */
140 GLint bindToTextureRgb;
141 GLint bindToTextureRgba;
142 GLint bindToMipmapTexture;
143 GLint bindToTextureTargets;
144 GLint yInverted;
Keith Whitwell78477942001-01-08 03:56:53 +0000145} __GLcontextModes;
146
Ian Romanicke1a7f312004-06-06 02:20:20 +0000147/* Several fields of __GLcontextModes can take these as values. Since
148 * GLX header files may not be available everywhere they need to be used,
149 * redefine them here.
150 */
151#define GLX_NONE 0x8000
152#define GLX_SLOW_CONFIG 0x8001
153#define GLX_TRUE_COLOR 0x8002
154#define GLX_DIRECT_COLOR 0x8003
155#define GLX_PSEUDO_COLOR 0x8004
156#define GLX_STATIC_COLOR 0x8005
157#define GLX_GRAY_SCALE 0x8006
158#define GLX_STATIC_GRAY 0x8007
159#define GLX_TRANSPARENT_RGB 0x8008
160#define GLX_TRANSPARENT_INDEX 0x8009
161#define GLX_NON_CONFORMANT_CONFIG 0x800D
162#define GLX_SWAP_EXCHANGE_OML 0x8061
163#define GLX_SWAP_COPY_OML 0x8062
164#define GLX_SWAP_UNDEFINED_OML 0x8063
165
166#define GLX_DONT_CARE 0xFFFFFFFF
167
168#define GLX_RGBA_BIT 0x00000001
169#define GLX_COLOR_INDEX_BIT 0x00000002
170#define GLX_WINDOW_BIT 0x00000001
171#define GLX_PIXMAP_BIT 0x00000002
172#define GLX_PBUFFER_BIT 0x00000004
173
David Revemanbea7fe52006-05-02 08:54:39 +0000174#define GLX_BIND_TO_TEXTURE_RGB_EXT 0x20D0
175#define GLX_BIND_TO_TEXTURE_RGBA_EXT 0x20D1
176#define GLX_BIND_TO_MIPMAP_TEXTURE_EXT 0x20D2
177#define GLX_BIND_TO_TEXTURE_TARGETS_EXT 0x20D3
178#define GLX_Y_INVERTED_EXT 0x20D4
David Revemanba23f692006-04-11 12:21:48 +0000179
180#define GLX_TEXTURE_1D_BIT_EXT 0x00000001
181#define GLX_TEXTURE_2D_BIT_EXT 0x00000002
182#define GLX_TEXTURE_RECTANGLE_BIT_EXT 0x00000004
183
George Sapountzis32a2a092008-04-18 17:34:24 +0300184
185/************************************************************************/
186
187#ifdef _NEED_GL_CORE_IF
188
189/**
190 * The GLcore interface (a subset of the XMesa interface)
191 */
192#define __GL_CORE "GL_Core"
193
194typedef struct __GLcoreModuleRec {
195 /*
196 * XMesaVisual
197 */
198 XMesaVisual (*XMesaCreateVisual)( ScreenPtr display,
199 VisualPtr visinfo,
200 GLboolean rgb_flag,
201 GLboolean alpha_flag,
202 GLboolean db_flag,
203 GLboolean stereo_flag,
204 GLboolean ximage_flag,
205 GLint depth_size,
206 GLint stencil_size,
207 GLint accum_red_size,
208 GLint accum_green_size,
209 GLint accum_blue_size,
210 GLint accum_alpha_size,
211 GLint num_samples,
212 GLint level,
213 GLint visualCaveat );
214
215 void (*XMesaDestroyVisual)( XMesaVisual v );
216
217 /*
218 * XMesaBuffer
219 */
220 XMesaBuffer (*XMesaCreateWindowBuffer)( XMesaVisual v,
221 WindowPtr w );
222
223 XMesaBuffer (*XMesaCreatePixmapBuffer)( XMesaVisual v,
224 PixmapPtr p,
225 ColormapPtr cmap );
226
227 void (*XMesaDestroyBuffer)( XMesaBuffer b );
228
229 void (*XMesaSwapBuffers)( XMesaBuffer b );
230
231 void (*XMesaResizeBuffers)( XMesaBuffer b );
232
233 /*
234 * XMesaContext
235 */
236 XMesaContext (*XMesaCreateContext)( XMesaVisual v,
237 XMesaContext share_list );
238
239 void (*XMesaDestroyContext)( XMesaContext c );
240
241 GLboolean (*XMesaCopyContext)( XMesaContext src,
242 XMesaContext dst,
243 GLuint mask );
244
245 GLboolean (*XMesaMakeCurrent2)( XMesaContext c,
246 XMesaBuffer drawBuffer,
247 XMesaBuffer readBuffer );
248
249 GLboolean (*XMesaForceCurrent)( XMesaContext c );
250
251 GLboolean (*XMesaLoseCurrent)( XMesaContext c );
252
253} __GLcoreModule;
254
255#endif /* _NEED_GL_CORE_IF */
256
Keith Whitwell78477942001-01-08 03:56:53 +0000257#endif /* __gl_core_h_ */