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Brian Paul60955d72006-09-21 22:51:16 +00001<HTML>
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3<TITLE>Mesa Release Notes</TITLE>
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11<H1>Mesa 6.5.2 Release Notes / (in progress)</H1>
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13<p>
14Mesa 6.5.2 is a 6.5 follow-on development release mostly consisting of
15<a href="versions.html#6.5.1">bug fixes</a>.
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19<h2>MD5 checksums</h2>
20<pre>
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24<h2>New Features</h2>
25<ul>
26</ul>
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28<h2>Changes</h2>
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31<h2>Bug fixes</h2>
32<ul>
33<li>fixed invalid memory read while rendering textured points (bug 8320)
34<li>fixed problems with freebsd-dri configuration (bug 8344)
35<li>Mesa's fake glxGetCurrentContext() wasn't thread-aware
Brian Paulc61ecf32006-10-10 21:44:55 +000036<li>OPTION NV_position_invariant didn't work in NV vertex programs
Brian Paul4e4c0bb2006-10-18 18:03:54 +000037<li>glDrawPixels into a user-created framebuffer object could crash Xlib driver
38<li>Line clipping was broken in some circumstances
Brian Paul60955d72006-09-21 22:51:16 +000039</ul>
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42<h2>Internal code changes</h2>
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46<h2>To Do (someday) items</h2>
47<ul>
48<li>Switch to freeglut
49<li>Increase MAX_DRAWBUFFERS
50<li>Fix linux-glide target/driver.
51<li>Improved lambda and derivative calculation for frag progs.
52</ul>
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55<h2>Driver Status</h2>
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57<pre>
58Driver Status
59---------------------- ----------------------
60DRI drivers varies with the driver
61XMesa/GLX (on Xlib) implements OpenGL 1.5
62OSMesa (off-screen) implements OpenGL 1.5
63Glide (3dfx Voodoo1/2) implements OpenGL 1.3
64SVGA implements OpenGL 1.3
65Wind River UGL implements OpenGL 1.3
66Windows/Win32 implements OpenGL 1.5
67DJGPP implements OpenGL 1.5
68GGI implements OpenGL 1.3
69BeOS implements OpenGL 1.5
70Allegro needs updating
71D3D needs updating
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