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Brian Paulbb2dd382006-05-10 22:37:56 +00001/* Test GL_TEXTURE_BASE_LEVEL and GL_TEXTURE_MAX_LEVEL
2 * Brian Paul
3 * 10 May 2006
4 */
5
6
7/* Copyright (c) Mark J. Kilgard, 1994. */
8
9/*
10 * (c) Copyright 1993, Silicon Graphics, Inc.
11 * ALL RIGHTS RESERVED
12 * Permission to use, copy, modify, and distribute this software for
13 * any purpose and without fee is hereby granted, provided that the above
14 * copyright notice appear in all copies and that both the copyright notice
15 * and this permission notice appear in supporting documentation, and that
16 * the name of Silicon Graphics, Inc. not be used in advertising
17 * or publicity pertaining to distribution of the software without specific,
18 * written prior permission.
19 *
20 * THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS"
21 * AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE,
22 * INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR
23 * FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SILICON
24 * GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT,
25 * SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY
26 * KIND, OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION,
27 * LOSS OF PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF
28 * THIRD PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC. HAS BEEN
29 * ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON
30 * ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE
31 * POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE.
32 *
33 * US Government Users Restricted Rights
34 * Use, duplication, or disclosure by the Government is subject to
35 * restrictions set forth in FAR 52.227.19(c)(2) or subparagraph
36 * (c)(1)(ii) of the Rights in Technical Data and Computer Software
37 * clause at DFARS 252.227-7013 and/or in similar or successor
38 * clauses in the FAR or the DOD or NASA FAR Supplement.
39 * Unpublished-- rights reserved under the copyright laws of the
40 * United States. Contractor/manufacturer is Silicon Graphics,
41 * Inc., 2011 N. Shoreline Blvd., Mountain View, CA 94039-7311.
42 *
43 * OpenGL(TM) is a trademark of Silicon Graphics, Inc.
44 */
45/* mipmap.c
46 * This program demonstrates using mipmaps for texture maps.
47 * To overtly show the effect of mipmaps, each mipmap reduction
48 * level has a solidly colored, contrasting texture image.
49 * Thus, the quadrilateral which is drawn is drawn with several
50 * different colors.
51 */
52#include <stdlib.h>
53#include <stdio.h>
54#include <GL/glut.h>
55
Brian Paulbb2dd382006-05-10 22:37:56 +000056static GLint BaseLevel = 0, MaxLevel = 8;
Brian Paulfa489dd2006-05-11 01:15:48 +000057static GLfloat LodBias = 0.0;
Brian Paulbb2dd382006-05-10 22:37:56 +000058static GLboolean NearestFilter = GL_TRUE;
59
Brian Paulfa489dd2006-05-11 01:15:48 +000060
61static void MakeImage(int level, int width, int height, const GLubyte color[4])
62{
63 const int makeStripes = 0;
64 GLubyte img[256*256*3];
65 int i, j;
66 for (i = 0; i < height; i++) {
67 for (j = 0; j < width; j++) {
68 int k = (i * width + j) * 3;
69 int p = (i/8) & makeStripes;
70 if (p == 0) {
71 img[k + 0] = color[0];
72 img[k + 1] = color[1];
73 img[k + 2] = color[2];
74 }
75 else {
76 img[k + 0] = 0;
77 img[k + 1] = 0;
78 img[k + 2] = 0;
79 }
80 }
81 }
82
83 glTexImage2D(GL_TEXTURE_2D, level, GL_RGB, width, height, 0,
84 GL_RGB, GL_UNSIGNED_BYTE, img);
85}
86
87
Brian Paulbb2dd382006-05-10 22:37:56 +000088static void makeImages(void)
89{
Brian Paulfa489dd2006-05-11 01:15:48 +000090 static const GLubyte colors[8][3] = {
91 {128, 128, 128 },
92 { 0, 255, 255 },
93 { 255, 255, 0 },
94 { 255, 0, 255 },
95 { 255, 0, 0 },
96 { 0, 255, 0 },
97 { 0, 0, 255 },
98 { 255, 255, 255 }
99 };
100 int i, sz = 128;
Brian Paulbb2dd382006-05-10 22:37:56 +0000101
Brian Paulfa489dd2006-05-11 01:15:48 +0000102 for (i = 0; i < 8; i++) {
103 MakeImage(i, sz, sz, colors[i]);
104 sz /= 2;
105 }
Brian Paulbb2dd382006-05-10 22:37:56 +0000106}
107
108static void myinit(void)
109{
110 glEnable(GL_DEPTH_TEST);
111 glDepthFunc(GL_LESS);
112 glShadeModel(GL_FLAT);
113
114 glTranslatef(0.0, 0.0, -3.6);
Brian Paulfa489dd2006-05-11 01:15:48 +0000115
Brian Paulbb2dd382006-05-10 22:37:56 +0000116 glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
Brian Paulfa489dd2006-05-11 01:15:48 +0000117 makeImages();
Brian Paulbb2dd382006-05-10 22:37:56 +0000118 glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
119 glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
120 glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_DECAL);
121 glEnable(GL_TEXTURE_2D);
122}
123
124static void display(void)
125{
Brian Paulfa489dd2006-05-11 01:15:48 +0000126 GLfloat tcm = 4.0;
127 printf("GL_TEXTURE_BASE_LEVEL = %d GL_TEXTURE_MAX_LEVEL = %d Bias = %.2g filter = %s\n",
128 BaseLevel, MaxLevel, LodBias,
Brian Paulbb2dd382006-05-10 22:37:56 +0000129 NearestFilter ? "LINEAR" : "NEAREST");
130 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_BASE_LEVEL, BaseLevel);
131 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAX_LEVEL, MaxLevel);
132
133 if (NearestFilter) {
134 glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
135 glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER,
136 GL_NEAREST_MIPMAP_NEAREST);
137 }
138 else {
139 glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
140 glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER,
141 GL_LINEAR_MIPMAP_LINEAR);
142 }
143
Brian Paulfa489dd2006-05-11 01:15:48 +0000144 glTexEnvf(GL_TEXTURE_FILTER_CONTROL_EXT, GL_TEXTURE_LOD_BIAS_EXT, LodBias);
145
Brian Paulbb2dd382006-05-10 22:37:56 +0000146 glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
147 glBegin(GL_QUADS);
148 glTexCoord2f(0.0, 0.0); glVertex3f(-2.0, -1.0, 0.0);
Brian Paulfa489dd2006-05-11 01:15:48 +0000149 glTexCoord2f(0.0, tcm); glVertex3f(-2.0, 1.0, 0.0);
150 glTexCoord2f(tcm, tcm); glVertex3f(3000.0, 1.0, -6000.0);
151 glTexCoord2f(tcm, 0.0); glVertex3f(3000.0, -1.0, -6000.0);
Brian Paulbb2dd382006-05-10 22:37:56 +0000152 glEnd();
153 glFlush();
154}
155
156static void myReshape(int w, int h)
157{
158 glViewport(0, 0, w, h);
159 glMatrixMode(GL_PROJECTION);
160 glLoadIdentity();
161 gluPerspective(60.0, 1.0*(GLfloat)w/(GLfloat)h, 1.0, 30000.0);
162 glMatrixMode(GL_MODELVIEW);
163 glLoadIdentity();
164}
165
166static void
167key(unsigned char k, int x, int y)
168{
169 (void) x;
170 (void) y;
171 switch (k) {
172 case 'b':
173 BaseLevel--;
174 if (BaseLevel < 0)
175 BaseLevel = 0;
176 break;
177 case 'B':
178 BaseLevel++;
179 if (BaseLevel > 10)
180 BaseLevel = 10;
181 break;
182 case 'm':
183 MaxLevel--;
184 if (MaxLevel < 0)
185 MaxLevel = 0;
186 break;
187 case 'M':
188 MaxLevel++;
189 if (MaxLevel > 10)
190 MaxLevel = 10;
191 break;
Brian Paulfa489dd2006-05-11 01:15:48 +0000192 case 'l':
193 LodBias -= 0.02;
194 break;
195 case 'L':
196 LodBias += 0.02;
197 break;
Brian Paulbb2dd382006-05-10 22:37:56 +0000198 case 'f':
199 NearestFilter = !NearestFilter;
200 break;
201 case 27: /* Escape */
202 exit(0);
203 break;
204 default:
205 return;
206 }
207 glutPostRedisplay();
208}
209
210
211static void usage(void)
212{
213 printf("usage:\n");
214 printf(" b/B decrease/increase GL_TEXTURE_BASE_LEVEL\n");
215 printf(" m/M decrease/increase GL_TEXTURE_MAX_LEVEL\n");
216 printf(" f toggle nearest/linear filtering\n");
217}
218
219
220int main(int argc, char** argv)
221{
222 glutInit(&argc, argv);
223 glutInitDisplayMode (GLUT_SINGLE | GLUT_RGB | GLUT_DEPTH);
Brian Paulfa489dd2006-05-11 01:15:48 +0000224 glutInitWindowSize (600, 600);
Brian Paulbb2dd382006-05-10 22:37:56 +0000225 glutCreateWindow (argv[0]);
226 myinit();
227 glutReshapeFunc (myReshape);
228 glutDisplayFunc(display);
229 glutKeyboardFunc(key);
230 usage();
231 glutMainLoop();
232 return 0; /* ANSI C requires main to return int. */
233}