Brian Paul | bb2dd38 | 2006-05-10 22:37:56 +0000 | [diff] [blame^] | 1 | /* Test GL_TEXTURE_BASE_LEVEL and GL_TEXTURE_MAX_LEVEL |
| 2 | * Brian Paul |
| 3 | * 10 May 2006 |
| 4 | */ |
| 5 | |
| 6 | |
| 7 | /* Copyright (c) Mark J. Kilgard, 1994. */ |
| 8 | |
| 9 | /* |
| 10 | * (c) Copyright 1993, Silicon Graphics, Inc. |
| 11 | * ALL RIGHTS RESERVED |
| 12 | * Permission to use, copy, modify, and distribute this software for |
| 13 | * any purpose and without fee is hereby granted, provided that the above |
| 14 | * copyright notice appear in all copies and that both the copyright notice |
| 15 | * and this permission notice appear in supporting documentation, and that |
| 16 | * the name of Silicon Graphics, Inc. not be used in advertising |
| 17 | * or publicity pertaining to distribution of the software without specific, |
| 18 | * written prior permission. |
| 19 | * |
| 20 | * THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS" |
| 21 | * AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE, |
| 22 | * INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR |
| 23 | * FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SILICON |
| 24 | * GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT, |
| 25 | * SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY |
| 26 | * KIND, OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION, |
| 27 | * LOSS OF PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF |
| 28 | * THIRD PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC. HAS BEEN |
| 29 | * ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON |
| 30 | * ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE |
| 31 | * POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE. |
| 32 | * |
| 33 | * US Government Users Restricted Rights |
| 34 | * Use, duplication, or disclosure by the Government is subject to |
| 35 | * restrictions set forth in FAR 52.227.19(c)(2) or subparagraph |
| 36 | * (c)(1)(ii) of the Rights in Technical Data and Computer Software |
| 37 | * clause at DFARS 252.227-7013 and/or in similar or successor |
| 38 | * clauses in the FAR or the DOD or NASA FAR Supplement. |
| 39 | * Unpublished-- rights reserved under the copyright laws of the |
| 40 | * United States. Contractor/manufacturer is Silicon Graphics, |
| 41 | * Inc., 2011 N. Shoreline Blvd., Mountain View, CA 94039-7311. |
| 42 | * |
| 43 | * OpenGL(TM) is a trademark of Silicon Graphics, Inc. |
| 44 | */ |
| 45 | /* mipmap.c |
| 46 | * This program demonstrates using mipmaps for texture maps. |
| 47 | * To overtly show the effect of mipmaps, each mipmap reduction |
| 48 | * level has a solidly colored, contrasting texture image. |
| 49 | * Thus, the quadrilateral which is drawn is drawn with several |
| 50 | * different colors. |
| 51 | */ |
| 52 | #include <stdlib.h> |
| 53 | #include <stdio.h> |
| 54 | #include <GL/glut.h> |
| 55 | |
| 56 | GLubyte mipmapImage64[64][64][3]; |
| 57 | GLubyte mipmapImage32[32][32][3]; |
| 58 | GLubyte mipmapImage16[16][16][3]; |
| 59 | GLubyte mipmapImage8[8][8][3]; |
| 60 | GLubyte mipmapImage4[4][4][3]; |
| 61 | GLubyte mipmapImage2[2][2][3]; |
| 62 | GLubyte mipmapImage1[1][1][3]; |
| 63 | |
| 64 | static GLint BaseLevel = 0, MaxLevel = 8; |
| 65 | static GLboolean NearestFilter = GL_TRUE; |
| 66 | |
| 67 | static void makeImages(void) |
| 68 | { |
| 69 | int i, j; |
| 70 | |
| 71 | for (i = 0; i < 64; i++) { |
| 72 | for (j = 0; j < 64; j++) { |
| 73 | mipmapImage64[i][j][0] = 0; |
| 74 | mipmapImage64[i][j][1] = 255; |
| 75 | mipmapImage64[i][j][2] = 255; |
| 76 | } |
| 77 | } |
| 78 | for (i = 0; i < 32; i++) { |
| 79 | for (j = 0; j < 32; j++) { |
| 80 | mipmapImage32[i][j][0] = 255; |
| 81 | mipmapImage32[i][j][1] = 255; |
| 82 | mipmapImage32[i][j][2] = 0; |
| 83 | } |
| 84 | } |
| 85 | for (i = 0; i < 16; i++) { |
| 86 | for (j = 0; j < 16; j++) { |
| 87 | mipmapImage16[i][j][0] = 255; |
| 88 | mipmapImage16[i][j][1] = 0; |
| 89 | mipmapImage16[i][j][2] = 255; |
| 90 | } |
| 91 | } |
| 92 | for (i = 0; i < 8; i++) { |
| 93 | for (j = 0; j < 8; j++) { |
| 94 | mipmapImage8[i][j][0] = 255; |
| 95 | mipmapImage8[i][j][1] = 0; |
| 96 | mipmapImage8[i][j][2] = 0; |
| 97 | } |
| 98 | } |
| 99 | for (i = 0; i < 4; i++) { |
| 100 | for (j = 0; j < 4; j++) { |
| 101 | mipmapImage4[i][j][0] = 0; |
| 102 | mipmapImage4[i][j][1] = 255; |
| 103 | mipmapImage4[i][j][2] = 0; |
| 104 | } |
| 105 | } |
| 106 | for (i = 0; i < 2; i++) { |
| 107 | for (j = 0; j < 2; j++) { |
| 108 | mipmapImage2[i][j][0] = 0; |
| 109 | mipmapImage2[i][j][1] = 0; |
| 110 | mipmapImage2[i][j][2] = 255; |
| 111 | } |
| 112 | } |
| 113 | mipmapImage1[0][0][0] = 255; |
| 114 | mipmapImage1[0][0][1] = 255; |
| 115 | mipmapImage1[0][0][2] = 255; |
| 116 | } |
| 117 | |
| 118 | static void myinit(void) |
| 119 | { |
| 120 | glEnable(GL_DEPTH_TEST); |
| 121 | glDepthFunc(GL_LESS); |
| 122 | glShadeModel(GL_FLAT); |
| 123 | |
| 124 | glTranslatef(0.0, 0.0, -3.6); |
| 125 | makeImages(); |
| 126 | glPixelStorei(GL_UNPACK_ALIGNMENT, 1); |
| 127 | glTexImage2D(GL_TEXTURE_2D, 0, 3, 64, 64, 0, |
| 128 | GL_RGB, GL_UNSIGNED_BYTE, &mipmapImage64[0][0][0]); |
| 129 | glTexImage2D(GL_TEXTURE_2D, 1, 3, 32, 32, 0, |
| 130 | GL_RGB, GL_UNSIGNED_BYTE, &mipmapImage32[0][0][0]); |
| 131 | glTexImage2D(GL_TEXTURE_2D, 2, 3, 16, 16, 0, |
| 132 | GL_RGB, GL_UNSIGNED_BYTE, &mipmapImage16[0][0][0]); |
| 133 | glTexImage2D(GL_TEXTURE_2D, 3, 3, 8, 8, 0, |
| 134 | GL_RGB, GL_UNSIGNED_BYTE, &mipmapImage8[0][0][0]); |
| 135 | glTexImage2D(GL_TEXTURE_2D, 4, 3, 4, 4, 0, |
| 136 | GL_RGB, GL_UNSIGNED_BYTE, &mipmapImage4[0][0][0]); |
| 137 | glTexImage2D(GL_TEXTURE_2D, 5, 3, 2, 2, 0, |
| 138 | GL_RGB, GL_UNSIGNED_BYTE, &mipmapImage2[0][0][0]); |
| 139 | glTexImage2D(GL_TEXTURE_2D, 6, 3, 1, 1, 0, |
| 140 | GL_RGB, GL_UNSIGNED_BYTE, &mipmapImage1[0][0][0]); |
| 141 | glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT); |
| 142 | glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT); |
| 143 | glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_DECAL); |
| 144 | glEnable(GL_TEXTURE_2D); |
| 145 | } |
| 146 | |
| 147 | static void display(void) |
| 148 | { |
| 149 | printf("GL_TEXTURE_BASE_LEVEL = %d GL_TEXTURE_MAX_LEVEL = %d filter = %s\n", |
| 150 | BaseLevel, MaxLevel, |
| 151 | NearestFilter ? "LINEAR" : "NEAREST"); |
| 152 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_BASE_LEVEL, BaseLevel); |
| 153 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAX_LEVEL, MaxLevel); |
| 154 | |
| 155 | if (NearestFilter) { |
| 156 | glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); |
| 157 | glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, |
| 158 | GL_NEAREST_MIPMAP_NEAREST); |
| 159 | } |
| 160 | else { |
| 161 | glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); |
| 162 | glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, |
| 163 | GL_LINEAR_MIPMAP_LINEAR); |
| 164 | } |
| 165 | |
| 166 | glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); |
| 167 | glBegin(GL_QUADS); |
| 168 | glTexCoord2f(0.0, 0.0); glVertex3f(-2.0, -1.0, 0.0); |
| 169 | glTexCoord2f(0.0, 8.0); glVertex3f(-2.0, 1.0, 0.0); |
| 170 | glTexCoord2f(8.0, 8.0); glVertex3f(3000.0, 1.0, -6000.0); |
| 171 | glTexCoord2f(8.0, 0.0); glVertex3f(3000.0, -1.0, -6000.0); |
| 172 | glEnd(); |
| 173 | glFlush(); |
| 174 | } |
| 175 | |
| 176 | static void myReshape(int w, int h) |
| 177 | { |
| 178 | glViewport(0, 0, w, h); |
| 179 | glMatrixMode(GL_PROJECTION); |
| 180 | glLoadIdentity(); |
| 181 | gluPerspective(60.0, 1.0*(GLfloat)w/(GLfloat)h, 1.0, 30000.0); |
| 182 | glMatrixMode(GL_MODELVIEW); |
| 183 | glLoadIdentity(); |
| 184 | } |
| 185 | |
| 186 | static void |
| 187 | key(unsigned char k, int x, int y) |
| 188 | { |
| 189 | (void) x; |
| 190 | (void) y; |
| 191 | switch (k) { |
| 192 | case 'b': |
| 193 | BaseLevel--; |
| 194 | if (BaseLevel < 0) |
| 195 | BaseLevel = 0; |
| 196 | break; |
| 197 | case 'B': |
| 198 | BaseLevel++; |
| 199 | if (BaseLevel > 10) |
| 200 | BaseLevel = 10; |
| 201 | break; |
| 202 | case 'm': |
| 203 | MaxLevel--; |
| 204 | if (MaxLevel < 0) |
| 205 | MaxLevel = 0; |
| 206 | break; |
| 207 | case 'M': |
| 208 | MaxLevel++; |
| 209 | if (MaxLevel > 10) |
| 210 | MaxLevel = 10; |
| 211 | break; |
| 212 | case 'f': |
| 213 | NearestFilter = !NearestFilter; |
| 214 | break; |
| 215 | case 27: /* Escape */ |
| 216 | exit(0); |
| 217 | break; |
| 218 | default: |
| 219 | return; |
| 220 | } |
| 221 | glutPostRedisplay(); |
| 222 | } |
| 223 | |
| 224 | |
| 225 | static void usage(void) |
| 226 | { |
| 227 | printf("usage:\n"); |
| 228 | printf(" b/B decrease/increase GL_TEXTURE_BASE_LEVEL\n"); |
| 229 | printf(" m/M decrease/increase GL_TEXTURE_MAX_LEVEL\n"); |
| 230 | printf(" f toggle nearest/linear filtering\n"); |
| 231 | } |
| 232 | |
| 233 | |
| 234 | int main(int argc, char** argv) |
| 235 | { |
| 236 | glutInit(&argc, argv); |
| 237 | glutInitDisplayMode (GLUT_SINGLE | GLUT_RGB | GLUT_DEPTH); |
| 238 | glutInitWindowSize (500, 500); |
| 239 | glutCreateWindow (argv[0]); |
| 240 | myinit(); |
| 241 | glutReshapeFunc (myReshape); |
| 242 | glutDisplayFunc(display); |
| 243 | glutKeyboardFunc(key); |
| 244 | usage(); |
| 245 | glutMainLoop(); |
| 246 | return 0; /* ANSI C requires main to return int. */ |
| 247 | } |