Ian Romanick | 0d84c68 | 2004-12-20 04:53:00 +0000 | [diff] [blame] | 1 | /* DO NOT EDIT - This file generated automatically by glX_proto_send.py (from Mesa) script */ |
Adam Jackson | cb3610e | 2004-10-25 21:09:16 +0000 | [diff] [blame] | 2 | |
| 3 | /* |
Ian Romanick | 0d84c68 | 2004-12-20 04:53:00 +0000 | [diff] [blame] | 4 | * Copyright 1998-1999 Precision Insight, Inc., Cedar Park, Texas. |
| 5 | * (C) Copyright IBM Corporation 2004 |
| 6 | * All Rights Reserved. |
| 7 | * |
| 8 | * Permission is hereby granted, free of charge, to any person obtaining a |
| 9 | * copy of this software and associated documentation files (the "Software"), |
| 10 | * to deal in the Software without restriction, including without limitation |
| 11 | * the rights to use, copy, modify, merge, publish, distribute, sub license, |
| 12 | * and/or sell copies of the Software, and to permit persons to whom the |
| 13 | * Software is furnished to do so, subject to the following conditions: |
| 14 | * |
| 15 | * The above copyright notice and this permission notice (including the next |
| 16 | * paragraph) shall be included in all copies or substantial portions of the |
| 17 | * Software. |
| 18 | * |
| 19 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
| 20 | * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| 21 | * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL |
| 22 | * PRECISION INSIGHT, IBM, |
| 23 | * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, |
| 24 | * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF |
| 25 | * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE |
| 26 | * SOFTWARE. |
Adam Jackson | cb3610e | 2004-10-25 21:09:16 +0000 | [diff] [blame] | 27 | */ |
| 28 | |
Ian Romanick | 16c3c74 | 2005-01-28 19:00:54 +0000 | [diff] [blame] | 29 | #if !defined( _INDIRECT_H_ ) |
| 30 | # define _INDIRECT_H_ |
Adam Jackson | cb3610e | 2004-10-25 21:09:16 +0000 | [diff] [blame] | 31 | |
Ian Romanick | 0d84c68 | 2004-12-20 04:53:00 +0000 | [diff] [blame] | 32 | /** |
| 33 | * \file |
| 34 | * Prototypes for indirect rendering functions. |
| 35 | * |
| 36 | * \author Kevin E. Martin <kevin@precisioninsight.com> |
| 37 | * \author Ian Romanick <idr@us.ibm.com> |
| 38 | */ |
Adam Jackson | cb3610e | 2004-10-25 21:09:16 +0000 | [diff] [blame] | 39 | |
Ian Romanick | 6d9a9e5 | 2010-03-03 17:50:11 -0800 | [diff] [blame^] | 40 | # if defined(__GNUC__) || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590)) && defined(__ELF__) |
Ian Romanick | 0d84c68 | 2004-12-20 04:53:00 +0000 | [diff] [blame] | 41 | # define HIDDEN __attribute__((visibility("hidden"))) |
| 42 | # else |
| 43 | # define HIDDEN |
| 44 | # endif |
Brian Paul | f468dfd | 2005-10-20 22:51:50 +0000 | [diff] [blame] | 45 | # if defined(__i386__) && defined(__GNUC__) && !defined(__CYGWIN__) && !defined(__MINGW32__) |
| 46 | # define FASTCALL __attribute__((fastcall)) |
| 47 | # else |
| 48 | # define FASTCALL |
| 49 | # endif |
Alan Coopersmith | a7aaf05 | 2010-01-16 20:21:35 -0800 | [diff] [blame] | 50 | # if defined(__GNUC__) || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590)) |
Ian Romanick | 1fd3bbc | 2005-02-25 01:48:25 +0000 | [diff] [blame] | 51 | # define NOINLINE __attribute__((noinline)) |
| 52 | # else |
| 53 | # define NOINLINE |
| 54 | # endif |
| 55 | |
| 56 | #include "glxclient.h" |
| 57 | |
| 58 | extern HIDDEN NOINLINE CARD32 __glXReadReply( Display *dpy, size_t size, |
| 59 | void * dest, GLboolean reply_is_always_array ); |
| 60 | |
| 61 | extern HIDDEN NOINLINE void __glXReadPixelReply( Display *dpy, |
| 62 | __GLXcontext * gc, unsigned max_dim, GLint width, GLint height, |
| 63 | GLint depth, GLenum format, GLenum type, void * dest, |
| 64 | GLboolean dimensions_in_reply ); |
| 65 | |
| 66 | extern HIDDEN NOINLINE FASTCALL GLubyte * __glXSetupSingleRequest( |
| 67 | __GLXcontext * gc, GLint sop, GLint cmdlen ); |
| 68 | |
| 69 | extern HIDDEN NOINLINE FASTCALL GLubyte * __glXSetupVendorRequest( |
| 70 | __GLXcontext * gc, GLint code, GLint vop, GLint cmdlen ); |
| 71 | |
Ian Romanick | 0d84c68 | 2004-12-20 04:53:00 +0000 | [diff] [blame] | 72 | extern HIDDEN void __indirect_glNewList(GLuint list, GLenum mode); |
| 73 | extern HIDDEN void __indirect_glEndList(void); |
| 74 | extern HIDDEN void __indirect_glCallList(GLuint list); |
| 75 | extern HIDDEN void __indirect_glCallLists(GLsizei n, GLenum type, const GLvoid * lists); |
| 76 | extern HIDDEN void __indirect_glDeleteLists(GLuint list, GLsizei range); |
| 77 | extern HIDDEN GLuint __indirect_glGenLists(GLsizei range); |
| 78 | extern HIDDEN void __indirect_glListBase(GLuint base); |
| 79 | extern HIDDEN void __indirect_glBegin(GLenum mode); |
| 80 | extern HIDDEN void __indirect_glBitmap(GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte * bitmap); |
| 81 | extern HIDDEN void __indirect_glColor3b(GLbyte red, GLbyte green, GLbyte blue); |
| 82 | extern HIDDEN void __indirect_glColor3bv(const GLbyte * v); |
| 83 | extern HIDDEN void __indirect_glColor3d(GLdouble red, GLdouble green, GLdouble blue); |
| 84 | extern HIDDEN void __indirect_glColor3dv(const GLdouble * v); |
| 85 | extern HIDDEN void __indirect_glColor3f(GLfloat red, GLfloat green, GLfloat blue); |
| 86 | extern HIDDEN void __indirect_glColor3fv(const GLfloat * v); |
| 87 | extern HIDDEN void __indirect_glColor3i(GLint red, GLint green, GLint blue); |
| 88 | extern HIDDEN void __indirect_glColor3iv(const GLint * v); |
| 89 | extern HIDDEN void __indirect_glColor3s(GLshort red, GLshort green, GLshort blue); |
| 90 | extern HIDDEN void __indirect_glColor3sv(const GLshort * v); |
| 91 | extern HIDDEN void __indirect_glColor3ub(GLubyte red, GLubyte green, GLubyte blue); |
| 92 | extern HIDDEN void __indirect_glColor3ubv(const GLubyte * v); |
| 93 | extern HIDDEN void __indirect_glColor3ui(GLuint red, GLuint green, GLuint blue); |
| 94 | extern HIDDEN void __indirect_glColor3uiv(const GLuint * v); |
| 95 | extern HIDDEN void __indirect_glColor3us(GLushort red, GLushort green, GLushort blue); |
| 96 | extern HIDDEN void __indirect_glColor3usv(const GLushort * v); |
| 97 | extern HIDDEN void __indirect_glColor4b(GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha); |
| 98 | extern HIDDEN void __indirect_glColor4bv(const GLbyte * v); |
| 99 | extern HIDDEN void __indirect_glColor4d(GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha); |
| 100 | extern HIDDEN void __indirect_glColor4dv(const GLdouble * v); |
| 101 | extern HIDDEN void __indirect_glColor4f(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); |
| 102 | extern HIDDEN void __indirect_glColor4fv(const GLfloat * v); |
| 103 | extern HIDDEN void __indirect_glColor4i(GLint red, GLint green, GLint blue, GLint alpha); |
| 104 | extern HIDDEN void __indirect_glColor4iv(const GLint * v); |
| 105 | extern HIDDEN void __indirect_glColor4s(GLshort red, GLshort green, GLshort blue, GLshort alpha); |
| 106 | extern HIDDEN void __indirect_glColor4sv(const GLshort * v); |
| 107 | extern HIDDEN void __indirect_glColor4ub(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha); |
| 108 | extern HIDDEN void __indirect_glColor4ubv(const GLubyte * v); |
| 109 | extern HIDDEN void __indirect_glColor4ui(GLuint red, GLuint green, GLuint blue, GLuint alpha); |
| 110 | extern HIDDEN void __indirect_glColor4uiv(const GLuint * v); |
| 111 | extern HIDDEN void __indirect_glColor4us(GLushort red, GLushort green, GLushort blue, GLushort alpha); |
| 112 | extern HIDDEN void __indirect_glColor4usv(const GLushort * v); |
| 113 | extern HIDDEN void __indirect_glEdgeFlag(GLboolean flag); |
| 114 | extern HIDDEN void __indirect_glEdgeFlagv(const GLboolean * flag); |
| 115 | extern HIDDEN void __indirect_glEnd(void); |
| 116 | extern HIDDEN void __indirect_glIndexd(GLdouble c); |
| 117 | extern HIDDEN void __indirect_glIndexdv(const GLdouble * c); |
| 118 | extern HIDDEN void __indirect_glIndexf(GLfloat c); |
| 119 | extern HIDDEN void __indirect_glIndexfv(const GLfloat * c); |
| 120 | extern HIDDEN void __indirect_glIndexi(GLint c); |
| 121 | extern HIDDEN void __indirect_glIndexiv(const GLint * c); |
| 122 | extern HIDDEN void __indirect_glIndexs(GLshort c); |
| 123 | extern HIDDEN void __indirect_glIndexsv(const GLshort * c); |
| 124 | extern HIDDEN void __indirect_glNormal3b(GLbyte nx, GLbyte ny, GLbyte nz); |
| 125 | extern HIDDEN void __indirect_glNormal3bv(const GLbyte * v); |
| 126 | extern HIDDEN void __indirect_glNormal3d(GLdouble nx, GLdouble ny, GLdouble nz); |
| 127 | extern HIDDEN void __indirect_glNormal3dv(const GLdouble * v); |
| 128 | extern HIDDEN void __indirect_glNormal3f(GLfloat nx, GLfloat ny, GLfloat nz); |
| 129 | extern HIDDEN void __indirect_glNormal3fv(const GLfloat * v); |
| 130 | extern HIDDEN void __indirect_glNormal3i(GLint nx, GLint ny, GLint nz); |
| 131 | extern HIDDEN void __indirect_glNormal3iv(const GLint * v); |
| 132 | extern HIDDEN void __indirect_glNormal3s(GLshort nx, GLshort ny, GLshort nz); |
| 133 | extern HIDDEN void __indirect_glNormal3sv(const GLshort * v); |
| 134 | extern HIDDEN void __indirect_glRasterPos2d(GLdouble x, GLdouble y); |
| 135 | extern HIDDEN void __indirect_glRasterPos2dv(const GLdouble * v); |
| 136 | extern HIDDEN void __indirect_glRasterPos2f(GLfloat x, GLfloat y); |
| 137 | extern HIDDEN void __indirect_glRasterPos2fv(const GLfloat * v); |
| 138 | extern HIDDEN void __indirect_glRasterPos2i(GLint x, GLint y); |
| 139 | extern HIDDEN void __indirect_glRasterPos2iv(const GLint * v); |
| 140 | extern HIDDEN void __indirect_glRasterPos2s(GLshort x, GLshort y); |
| 141 | extern HIDDEN void __indirect_glRasterPos2sv(const GLshort * v); |
| 142 | extern HIDDEN void __indirect_glRasterPos3d(GLdouble x, GLdouble y, GLdouble z); |
| 143 | extern HIDDEN void __indirect_glRasterPos3dv(const GLdouble * v); |
| 144 | extern HIDDEN void __indirect_glRasterPos3f(GLfloat x, GLfloat y, GLfloat z); |
| 145 | extern HIDDEN void __indirect_glRasterPos3fv(const GLfloat * v); |
| 146 | extern HIDDEN void __indirect_glRasterPos3i(GLint x, GLint y, GLint z); |
| 147 | extern HIDDEN void __indirect_glRasterPos3iv(const GLint * v); |
| 148 | extern HIDDEN void __indirect_glRasterPos3s(GLshort x, GLshort y, GLshort z); |
| 149 | extern HIDDEN void __indirect_glRasterPos3sv(const GLshort * v); |
| 150 | extern HIDDEN void __indirect_glRasterPos4d(GLdouble x, GLdouble y, GLdouble z, GLdouble w); |
| 151 | extern HIDDEN void __indirect_glRasterPos4dv(const GLdouble * v); |
| 152 | extern HIDDEN void __indirect_glRasterPos4f(GLfloat x, GLfloat y, GLfloat z, GLfloat w); |
| 153 | extern HIDDEN void __indirect_glRasterPos4fv(const GLfloat * v); |
| 154 | extern HIDDEN void __indirect_glRasterPos4i(GLint x, GLint y, GLint z, GLint w); |
| 155 | extern HIDDEN void __indirect_glRasterPos4iv(const GLint * v); |
| 156 | extern HIDDEN void __indirect_glRasterPos4s(GLshort x, GLshort y, GLshort z, GLshort w); |
| 157 | extern HIDDEN void __indirect_glRasterPos4sv(const GLshort * v); |
| 158 | extern HIDDEN void __indirect_glRectd(GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2); |
| 159 | extern HIDDEN void __indirect_glRectdv(const GLdouble * v1, const GLdouble * v2); |
| 160 | extern HIDDEN void __indirect_glRectf(GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2); |
| 161 | extern HIDDEN void __indirect_glRectfv(const GLfloat * v1, const GLfloat * v2); |
| 162 | extern HIDDEN void __indirect_glRecti(GLint x1, GLint y1, GLint x2, GLint y2); |
| 163 | extern HIDDEN void __indirect_glRectiv(const GLint * v1, const GLint * v2); |
| 164 | extern HIDDEN void __indirect_glRects(GLshort x1, GLshort y1, GLshort x2, GLshort y2); |
| 165 | extern HIDDEN void __indirect_glRectsv(const GLshort * v1, const GLshort * v2); |
| 166 | extern HIDDEN void __indirect_glTexCoord1d(GLdouble s); |
| 167 | extern HIDDEN void __indirect_glTexCoord1dv(const GLdouble * v); |
| 168 | extern HIDDEN void __indirect_glTexCoord1f(GLfloat s); |
| 169 | extern HIDDEN void __indirect_glTexCoord1fv(const GLfloat * v); |
| 170 | extern HIDDEN void __indirect_glTexCoord1i(GLint s); |
| 171 | extern HIDDEN void __indirect_glTexCoord1iv(const GLint * v); |
| 172 | extern HIDDEN void __indirect_glTexCoord1s(GLshort s); |
| 173 | extern HIDDEN void __indirect_glTexCoord1sv(const GLshort * v); |
| 174 | extern HIDDEN void __indirect_glTexCoord2d(GLdouble s, GLdouble t); |
| 175 | extern HIDDEN void __indirect_glTexCoord2dv(const GLdouble * v); |
| 176 | extern HIDDEN void __indirect_glTexCoord2f(GLfloat s, GLfloat t); |
| 177 | extern HIDDEN void __indirect_glTexCoord2fv(const GLfloat * v); |
| 178 | extern HIDDEN void __indirect_glTexCoord2i(GLint s, GLint t); |
| 179 | extern HIDDEN void __indirect_glTexCoord2iv(const GLint * v); |
| 180 | extern HIDDEN void __indirect_glTexCoord2s(GLshort s, GLshort t); |
| 181 | extern HIDDEN void __indirect_glTexCoord2sv(const GLshort * v); |
| 182 | extern HIDDEN void __indirect_glTexCoord3d(GLdouble s, GLdouble t, GLdouble r); |
| 183 | extern HIDDEN void __indirect_glTexCoord3dv(const GLdouble * v); |
| 184 | extern HIDDEN void __indirect_glTexCoord3f(GLfloat s, GLfloat t, GLfloat r); |
| 185 | extern HIDDEN void __indirect_glTexCoord3fv(const GLfloat * v); |
| 186 | extern HIDDEN void __indirect_glTexCoord3i(GLint s, GLint t, GLint r); |
| 187 | extern HIDDEN void __indirect_glTexCoord3iv(const GLint * v); |
| 188 | extern HIDDEN void __indirect_glTexCoord3s(GLshort s, GLshort t, GLshort r); |
| 189 | extern HIDDEN void __indirect_glTexCoord3sv(const GLshort * v); |
| 190 | extern HIDDEN void __indirect_glTexCoord4d(GLdouble s, GLdouble t, GLdouble r, GLdouble q); |
| 191 | extern HIDDEN void __indirect_glTexCoord4dv(const GLdouble * v); |
| 192 | extern HIDDEN void __indirect_glTexCoord4f(GLfloat s, GLfloat t, GLfloat r, GLfloat q); |
| 193 | extern HIDDEN void __indirect_glTexCoord4fv(const GLfloat * v); |
| 194 | extern HIDDEN void __indirect_glTexCoord4i(GLint s, GLint t, GLint r, GLint q); |
| 195 | extern HIDDEN void __indirect_glTexCoord4iv(const GLint * v); |
| 196 | extern HIDDEN void __indirect_glTexCoord4s(GLshort s, GLshort t, GLshort r, GLshort q); |
| 197 | extern HIDDEN void __indirect_glTexCoord4sv(const GLshort * v); |
| 198 | extern HIDDEN void __indirect_glVertex2d(GLdouble x, GLdouble y); |
| 199 | extern HIDDEN void __indirect_glVertex2dv(const GLdouble * v); |
| 200 | extern HIDDEN void __indirect_glVertex2f(GLfloat x, GLfloat y); |
| 201 | extern HIDDEN void __indirect_glVertex2fv(const GLfloat * v); |
| 202 | extern HIDDEN void __indirect_glVertex2i(GLint x, GLint y); |
| 203 | extern HIDDEN void __indirect_glVertex2iv(const GLint * v); |
| 204 | extern HIDDEN void __indirect_glVertex2s(GLshort x, GLshort y); |
| 205 | extern HIDDEN void __indirect_glVertex2sv(const GLshort * v); |
| 206 | extern HIDDEN void __indirect_glVertex3d(GLdouble x, GLdouble y, GLdouble z); |
| 207 | extern HIDDEN void __indirect_glVertex3dv(const GLdouble * v); |
| 208 | extern HIDDEN void __indirect_glVertex3f(GLfloat x, GLfloat y, GLfloat z); |
| 209 | extern HIDDEN void __indirect_glVertex3fv(const GLfloat * v); |
| 210 | extern HIDDEN void __indirect_glVertex3i(GLint x, GLint y, GLint z); |
| 211 | extern HIDDEN void __indirect_glVertex3iv(const GLint * v); |
| 212 | extern HIDDEN void __indirect_glVertex3s(GLshort x, GLshort y, GLshort z); |
| 213 | extern HIDDEN void __indirect_glVertex3sv(const GLshort * v); |
| 214 | extern HIDDEN void __indirect_glVertex4d(GLdouble x, GLdouble y, GLdouble z, GLdouble w); |
| 215 | extern HIDDEN void __indirect_glVertex4dv(const GLdouble * v); |
| 216 | extern HIDDEN void __indirect_glVertex4f(GLfloat x, GLfloat y, GLfloat z, GLfloat w); |
| 217 | extern HIDDEN void __indirect_glVertex4fv(const GLfloat * v); |
| 218 | extern HIDDEN void __indirect_glVertex4i(GLint x, GLint y, GLint z, GLint w); |
| 219 | extern HIDDEN void __indirect_glVertex4iv(const GLint * v); |
| 220 | extern HIDDEN void __indirect_glVertex4s(GLshort x, GLshort y, GLshort z, GLshort w); |
| 221 | extern HIDDEN void __indirect_glVertex4sv(const GLshort * v); |
| 222 | extern HIDDEN void __indirect_glClipPlane(GLenum plane, const GLdouble * equation); |
| 223 | extern HIDDEN void __indirect_glColorMaterial(GLenum face, GLenum mode); |
| 224 | extern HIDDEN void __indirect_glCullFace(GLenum mode); |
| 225 | extern HIDDEN void __indirect_glFogf(GLenum pname, GLfloat param); |
| 226 | extern HIDDEN void __indirect_glFogfv(GLenum pname, const GLfloat * params); |
| 227 | extern HIDDEN void __indirect_glFogi(GLenum pname, GLint param); |
| 228 | extern HIDDEN void __indirect_glFogiv(GLenum pname, const GLint * params); |
| 229 | extern HIDDEN void __indirect_glFrontFace(GLenum mode); |
| 230 | extern HIDDEN void __indirect_glHint(GLenum target, GLenum mode); |
| 231 | extern HIDDEN void __indirect_glLightf(GLenum light, GLenum pname, GLfloat param); |
| 232 | extern HIDDEN void __indirect_glLightfv(GLenum light, GLenum pname, const GLfloat * params); |
| 233 | extern HIDDEN void __indirect_glLighti(GLenum light, GLenum pname, GLint param); |
| 234 | extern HIDDEN void __indirect_glLightiv(GLenum light, GLenum pname, const GLint * params); |
| 235 | extern HIDDEN void __indirect_glLightModelf(GLenum pname, GLfloat param); |
| 236 | extern HIDDEN void __indirect_glLightModelfv(GLenum pname, const GLfloat * params); |
| 237 | extern HIDDEN void __indirect_glLightModeli(GLenum pname, GLint param); |
| 238 | extern HIDDEN void __indirect_glLightModeliv(GLenum pname, const GLint * params); |
| 239 | extern HIDDEN void __indirect_glLineStipple(GLint factor, GLushort pattern); |
| 240 | extern HIDDEN void __indirect_glLineWidth(GLfloat width); |
| 241 | extern HIDDEN void __indirect_glMaterialf(GLenum face, GLenum pname, GLfloat param); |
| 242 | extern HIDDEN void __indirect_glMaterialfv(GLenum face, GLenum pname, const GLfloat * params); |
| 243 | extern HIDDEN void __indirect_glMateriali(GLenum face, GLenum pname, GLint param); |
| 244 | extern HIDDEN void __indirect_glMaterialiv(GLenum face, GLenum pname, const GLint * params); |
| 245 | extern HIDDEN void __indirect_glPointSize(GLfloat size); |
| 246 | extern HIDDEN void __indirect_glPolygonMode(GLenum face, GLenum mode); |
| 247 | extern HIDDEN void __indirect_glPolygonStipple(const GLubyte * mask); |
| 248 | extern HIDDEN void __indirect_glScissor(GLint x, GLint y, GLsizei width, GLsizei height); |
| 249 | extern HIDDEN void __indirect_glShadeModel(GLenum mode); |
| 250 | extern HIDDEN void __indirect_glTexParameterf(GLenum target, GLenum pname, GLfloat param); |
| 251 | extern HIDDEN void __indirect_glTexParameterfv(GLenum target, GLenum pname, const GLfloat * params); |
| 252 | extern HIDDEN void __indirect_glTexParameteri(GLenum target, GLenum pname, GLint param); |
| 253 | extern HIDDEN void __indirect_glTexParameteriv(GLenum target, GLenum pname, const GLint * params); |
| 254 | extern HIDDEN void __indirect_glTexImage1D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid * pixels); |
| 255 | extern HIDDEN void __indirect_glTexImage2D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid * pixels); |
| 256 | extern HIDDEN void __indirect_glTexEnvf(GLenum target, GLenum pname, GLfloat param); |
| 257 | extern HIDDEN void __indirect_glTexEnvfv(GLenum target, GLenum pname, const GLfloat * params); |
| 258 | extern HIDDEN void __indirect_glTexEnvi(GLenum target, GLenum pname, GLint param); |
| 259 | extern HIDDEN void __indirect_glTexEnviv(GLenum target, GLenum pname, const GLint * params); |
| 260 | extern HIDDEN void __indirect_glTexGend(GLenum coord, GLenum pname, GLdouble param); |
| 261 | extern HIDDEN void __indirect_glTexGendv(GLenum coord, GLenum pname, const GLdouble * params); |
| 262 | extern HIDDEN void __indirect_glTexGenf(GLenum coord, GLenum pname, GLfloat param); |
| 263 | extern HIDDEN void __indirect_glTexGenfv(GLenum coord, GLenum pname, const GLfloat * params); |
| 264 | extern HIDDEN void __indirect_glTexGeni(GLenum coord, GLenum pname, GLint param); |
| 265 | extern HIDDEN void __indirect_glTexGeniv(GLenum coord, GLenum pname, const GLint * params); |
| 266 | extern HIDDEN void __indirect_glFeedbackBuffer(GLsizei size, GLenum type, GLfloat * buffer); |
| 267 | extern HIDDEN void __indirect_glSelectBuffer(GLsizei size, GLuint * buffer); |
| 268 | extern HIDDEN GLint __indirect_glRenderMode(GLenum mode); |
| 269 | extern HIDDEN void __indirect_glInitNames(void); |
| 270 | extern HIDDEN void __indirect_glLoadName(GLuint name); |
| 271 | extern HIDDEN void __indirect_glPassThrough(GLfloat token); |
| 272 | extern HIDDEN void __indirect_glPopName(void); |
| 273 | extern HIDDEN void __indirect_glPushName(GLuint name); |
| 274 | extern HIDDEN void __indirect_glDrawBuffer(GLenum mode); |
| 275 | extern HIDDEN void __indirect_glClear(GLbitfield mask); |
| 276 | extern HIDDEN void __indirect_glClearAccum(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); |
| 277 | extern HIDDEN void __indirect_glClearIndex(GLfloat c); |
| 278 | extern HIDDEN void __indirect_glClearColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); |
| 279 | extern HIDDEN void __indirect_glClearStencil(GLint s); |
| 280 | extern HIDDEN void __indirect_glClearDepth(GLclampd depth); |
| 281 | extern HIDDEN void __indirect_glStencilMask(GLuint mask); |
| 282 | extern HIDDEN void __indirect_glColorMask(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); |
| 283 | extern HIDDEN void __indirect_glDepthMask(GLboolean flag); |
| 284 | extern HIDDEN void __indirect_glIndexMask(GLuint mask); |
| 285 | extern HIDDEN void __indirect_glAccum(GLenum op, GLfloat value); |
| 286 | extern HIDDEN void __indirect_glDisable(GLenum cap); |
| 287 | extern HIDDEN void __indirect_glEnable(GLenum cap); |
| 288 | extern HIDDEN void __indirect_glFinish(void); |
| 289 | extern HIDDEN void __indirect_glFlush(void); |
| 290 | extern HIDDEN void __indirect_glPopAttrib(void); |
| 291 | extern HIDDEN void __indirect_glPushAttrib(GLbitfield mask); |
| 292 | extern HIDDEN void __indirect_glMap1d(GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble * points); |
| 293 | extern HIDDEN void __indirect_glMap1f(GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat * points); |
| 294 | extern HIDDEN void __indirect_glMap2d(GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble * points); |
| 295 | extern HIDDEN void __indirect_glMap2f(GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat * points); |
| 296 | extern HIDDEN void __indirect_glMapGrid1d(GLint un, GLdouble u1, GLdouble u2); |
| 297 | extern HIDDEN void __indirect_glMapGrid1f(GLint un, GLfloat u1, GLfloat u2); |
| 298 | extern HIDDEN void __indirect_glMapGrid2d(GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2); |
| 299 | extern HIDDEN void __indirect_glMapGrid2f(GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2); |
| 300 | extern HIDDEN void __indirect_glEvalCoord1d(GLdouble u); |
| 301 | extern HIDDEN void __indirect_glEvalCoord1dv(const GLdouble * u); |
| 302 | extern HIDDEN void __indirect_glEvalCoord1f(GLfloat u); |
| 303 | extern HIDDEN void __indirect_glEvalCoord1fv(const GLfloat * u); |
| 304 | extern HIDDEN void __indirect_glEvalCoord2d(GLdouble u, GLdouble v); |
| 305 | extern HIDDEN void __indirect_glEvalCoord2dv(const GLdouble * u); |
| 306 | extern HIDDEN void __indirect_glEvalCoord2f(GLfloat u, GLfloat v); |
| 307 | extern HIDDEN void __indirect_glEvalCoord2fv(const GLfloat * u); |
| 308 | extern HIDDEN void __indirect_glEvalMesh1(GLenum mode, GLint i1, GLint i2); |
| 309 | extern HIDDEN void __indirect_glEvalPoint1(GLint i); |
| 310 | extern HIDDEN void __indirect_glEvalMesh2(GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2); |
| 311 | extern HIDDEN void __indirect_glEvalPoint2(GLint i, GLint j); |
| 312 | extern HIDDEN void __indirect_glAlphaFunc(GLenum func, GLclampf ref); |
| 313 | extern HIDDEN void __indirect_glBlendFunc(GLenum sfactor, GLenum dfactor); |
| 314 | extern HIDDEN void __indirect_glLogicOp(GLenum opcode); |
| 315 | extern HIDDEN void __indirect_glStencilFunc(GLenum func, GLint ref, GLuint mask); |
| 316 | extern HIDDEN void __indirect_glStencilOp(GLenum fail, GLenum zfail, GLenum zpass); |
| 317 | extern HIDDEN void __indirect_glDepthFunc(GLenum func); |
| 318 | extern HIDDEN void __indirect_glPixelZoom(GLfloat xfactor, GLfloat yfactor); |
| 319 | extern HIDDEN void __indirect_glPixelTransferf(GLenum pname, GLfloat param); |
| 320 | extern HIDDEN void __indirect_glPixelTransferi(GLenum pname, GLint param); |
| 321 | extern HIDDEN void __indirect_glPixelStoref(GLenum pname, GLfloat param); |
| 322 | extern HIDDEN void __indirect_glPixelStorei(GLenum pname, GLint param); |
| 323 | extern HIDDEN void __indirect_glPixelMapfv(GLenum map, GLsizei mapsize, const GLfloat * values); |
| 324 | extern HIDDEN void __indirect_glPixelMapuiv(GLenum map, GLsizei mapsize, const GLuint * values); |
| 325 | extern HIDDEN void __indirect_glPixelMapusv(GLenum map, GLsizei mapsize, const GLushort * values); |
| 326 | extern HIDDEN void __indirect_glReadBuffer(GLenum mode); |
| 327 | extern HIDDEN void __indirect_glCopyPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum type); |
| 328 | extern HIDDEN void __indirect_glReadPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid * pixels); |
| 329 | extern HIDDEN void __indirect_glDrawPixels(GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels); |
| 330 | extern HIDDEN void __indirect_glGetBooleanv(GLenum pname, GLboolean * params); |
| 331 | extern HIDDEN void __indirect_glGetClipPlane(GLenum plane, GLdouble * equation); |
| 332 | extern HIDDEN void __indirect_glGetDoublev(GLenum pname, GLdouble * params); |
| 333 | extern HIDDEN GLenum __indirect_glGetError(void); |
| 334 | extern HIDDEN void __indirect_glGetFloatv(GLenum pname, GLfloat * params); |
| 335 | extern HIDDEN void __indirect_glGetIntegerv(GLenum pname, GLint * params); |
| 336 | extern HIDDEN void __indirect_glGetLightfv(GLenum light, GLenum pname, GLfloat * params); |
| 337 | extern HIDDEN void __indirect_glGetLightiv(GLenum light, GLenum pname, GLint * params); |
| 338 | extern HIDDEN void __indirect_glGetMapdv(GLenum target, GLenum query, GLdouble * v); |
| 339 | extern HIDDEN void __indirect_glGetMapfv(GLenum target, GLenum query, GLfloat * v); |
| 340 | extern HIDDEN void __indirect_glGetMapiv(GLenum target, GLenum query, GLint * v); |
| 341 | extern HIDDEN void __indirect_glGetMaterialfv(GLenum face, GLenum pname, GLfloat * params); |
| 342 | extern HIDDEN void __indirect_glGetMaterialiv(GLenum face, GLenum pname, GLint * params); |
| 343 | extern HIDDEN void __indirect_glGetPixelMapfv(GLenum map, GLfloat * values); |
| 344 | extern HIDDEN void __indirect_glGetPixelMapuiv(GLenum map, GLuint * values); |
| 345 | extern HIDDEN void __indirect_glGetPixelMapusv(GLenum map, GLushort * values); |
| 346 | extern HIDDEN void __indirect_glGetPolygonStipple(GLubyte * mask); |
| 347 | extern HIDDEN const GLubyte * __indirect_glGetString(GLenum name); |
| 348 | extern HIDDEN void __indirect_glGetTexEnvfv(GLenum target, GLenum pname, GLfloat * params); |
| 349 | extern HIDDEN void __indirect_glGetTexEnviv(GLenum target, GLenum pname, GLint * params); |
| 350 | extern HIDDEN void __indirect_glGetTexGendv(GLenum coord, GLenum pname, GLdouble * params); |
| 351 | extern HIDDEN void __indirect_glGetTexGenfv(GLenum coord, GLenum pname, GLfloat * params); |
| 352 | extern HIDDEN void __indirect_glGetTexGeniv(GLenum coord, GLenum pname, GLint * params); |
| 353 | extern HIDDEN void __indirect_glGetTexImage(GLenum target, GLint level, GLenum format, GLenum type, GLvoid * pixels); |
| 354 | extern HIDDEN void __indirect_glGetTexParameterfv(GLenum target, GLenum pname, GLfloat * params); |
| 355 | extern HIDDEN void __indirect_glGetTexParameteriv(GLenum target, GLenum pname, GLint * params); |
| 356 | extern HIDDEN void __indirect_glGetTexLevelParameterfv(GLenum target, GLint level, GLenum pname, GLfloat * params); |
| 357 | extern HIDDEN void __indirect_glGetTexLevelParameteriv(GLenum target, GLint level, GLenum pname, GLint * params); |
| 358 | extern HIDDEN GLboolean __indirect_glIsEnabled(GLenum cap); |
| 359 | extern HIDDEN GLboolean __indirect_glIsList(GLuint list); |
| 360 | extern HIDDEN void __indirect_glDepthRange(GLclampd zNear, GLclampd zFar); |
| 361 | extern HIDDEN void __indirect_glFrustum(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); |
| 362 | extern HIDDEN void __indirect_glLoadIdentity(void); |
| 363 | extern HIDDEN void __indirect_glLoadMatrixf(const GLfloat * m); |
| 364 | extern HIDDEN void __indirect_glLoadMatrixd(const GLdouble * m); |
| 365 | extern HIDDEN void __indirect_glMatrixMode(GLenum mode); |
| 366 | extern HIDDEN void __indirect_glMultMatrixf(const GLfloat * m); |
| 367 | extern HIDDEN void __indirect_glMultMatrixd(const GLdouble * m); |
| 368 | extern HIDDEN void __indirect_glOrtho(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); |
| 369 | extern HIDDEN void __indirect_glPopMatrix(void); |
| 370 | extern HIDDEN void __indirect_glPushMatrix(void); |
| 371 | extern HIDDEN void __indirect_glRotated(GLdouble angle, GLdouble x, GLdouble y, GLdouble z); |
| 372 | extern HIDDEN void __indirect_glRotatef(GLfloat angle, GLfloat x, GLfloat y, GLfloat z); |
| 373 | extern HIDDEN void __indirect_glScaled(GLdouble x, GLdouble y, GLdouble z); |
| 374 | extern HIDDEN void __indirect_glScalef(GLfloat x, GLfloat y, GLfloat z); |
| 375 | extern HIDDEN void __indirect_glTranslated(GLdouble x, GLdouble y, GLdouble z); |
| 376 | extern HIDDEN void __indirect_glTranslatef(GLfloat x, GLfloat y, GLfloat z); |
| 377 | extern HIDDEN void __indirect_glViewport(GLint x, GLint y, GLsizei width, GLsizei height); |
| 378 | extern HIDDEN void __indirect_glArrayElement(GLint i); |
| 379 | extern HIDDEN void __indirect_glBindTexture(GLenum target, GLuint texture); |
| 380 | extern HIDDEN void __indirect_glColorPointer(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); |
| 381 | extern HIDDEN void __indirect_glDisableClientState(GLenum array); |
| 382 | extern HIDDEN void __indirect_glDrawArrays(GLenum mode, GLint first, GLsizei count); |
| 383 | extern HIDDEN void __indirect_glDrawElements(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices); |
| 384 | extern HIDDEN void __indirect_glEdgeFlagPointer(GLsizei stride, const GLvoid * pointer); |
| 385 | extern HIDDEN void __indirect_glEnableClientState(GLenum array); |
| 386 | extern HIDDEN void __indirect_glIndexPointer(GLenum type, GLsizei stride, const GLvoid * pointer); |
| 387 | extern HIDDEN void __indirect_glIndexub(GLubyte c); |
| 388 | extern HIDDEN void __indirect_glIndexubv(const GLubyte * c); |
| 389 | extern HIDDEN void __indirect_glInterleavedArrays(GLenum format, GLsizei stride, const GLvoid * pointer); |
| 390 | extern HIDDEN void __indirect_glNormalPointer(GLenum type, GLsizei stride, const GLvoid * pointer); |
| 391 | extern HIDDEN void __indirect_glPolygonOffset(GLfloat factor, GLfloat units); |
| 392 | extern HIDDEN void __indirect_glTexCoordPointer(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); |
| 393 | extern HIDDEN void __indirect_glVertexPointer(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); |
| 394 | extern HIDDEN GLboolean __indirect_glAreTexturesResident(GLsizei n, const GLuint * textures, GLboolean * residences); |
Ian Romanick | f3f51bc | 2006-10-11 22:37:14 +0000 | [diff] [blame] | 395 | GLAPI GLboolean GLAPIENTRY glAreTexturesResidentEXT(GLsizei n, const GLuint * textures, GLboolean * residences); |
Ian Romanick | 0d84c68 | 2004-12-20 04:53:00 +0000 | [diff] [blame] | 396 | extern HIDDEN void __indirect_glCopyTexImage1D(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border); |
| 397 | extern HIDDEN void __indirect_glCopyTexImage2D(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); |
| 398 | extern HIDDEN void __indirect_glCopyTexSubImage1D(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); |
| 399 | extern HIDDEN void __indirect_glCopyTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); |
| 400 | extern HIDDEN void __indirect_glDeleteTextures(GLsizei n, const GLuint * textures); |
Ian Romanick | f3f51bc | 2006-10-11 22:37:14 +0000 | [diff] [blame] | 401 | GLAPI void GLAPIENTRY glDeleteTexturesEXT(GLsizei n, const GLuint * textures); |
Ian Romanick | 0d84c68 | 2004-12-20 04:53:00 +0000 | [diff] [blame] | 402 | extern HIDDEN void __indirect_glGenTextures(GLsizei n, GLuint * textures); |
Ian Romanick | f3f51bc | 2006-10-11 22:37:14 +0000 | [diff] [blame] | 403 | GLAPI void GLAPIENTRY glGenTexturesEXT(GLsizei n, GLuint * textures); |
Ian Romanick | 0d84c68 | 2004-12-20 04:53:00 +0000 | [diff] [blame] | 404 | extern HIDDEN void __indirect_glGetPointerv(GLenum pname, GLvoid ** params); |
| 405 | extern HIDDEN GLboolean __indirect_glIsTexture(GLuint texture); |
Ian Romanick | f3f51bc | 2006-10-11 22:37:14 +0000 | [diff] [blame] | 406 | GLAPI GLboolean GLAPIENTRY glIsTextureEXT(GLuint texture); |
Ian Romanick | 0d84c68 | 2004-12-20 04:53:00 +0000 | [diff] [blame] | 407 | extern HIDDEN void __indirect_glPrioritizeTextures(GLsizei n, const GLuint * textures, const GLclampf * priorities); |
| 408 | extern HIDDEN void __indirect_glTexSubImage1D(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid * pixels); |
| 409 | extern HIDDEN void __indirect_glTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels); |
| 410 | extern HIDDEN void __indirect_glPopClientAttrib(void); |
| 411 | extern HIDDEN void __indirect_glPushClientAttrib(GLbitfield mask); |
| 412 | extern HIDDEN void __indirect_glBlendColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); |
| 413 | extern HIDDEN void __indirect_glBlendEquation(GLenum mode); |
| 414 | extern HIDDEN void __indirect_glDrawRangeElements(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid * indices); |
| 415 | extern HIDDEN void __indirect_glColorTable(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * table); |
| 416 | extern HIDDEN void __indirect_glColorTableParameterfv(GLenum target, GLenum pname, const GLfloat * params); |
| 417 | extern HIDDEN void __indirect_glColorTableParameteriv(GLenum target, GLenum pname, const GLint * params); |
| 418 | extern HIDDEN void __indirect_glCopyColorTable(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); |
| 419 | extern HIDDEN void __indirect_glGetColorTable(GLenum target, GLenum format, GLenum type, GLvoid * table); |
Ian Romanick | f3f51bc | 2006-10-11 22:37:14 +0000 | [diff] [blame] | 420 | GLAPI void GLAPIENTRY glGetColorTableEXT(GLenum target, GLenum format, GLenum type, GLvoid * table); |
Ian Romanick | 0d84c68 | 2004-12-20 04:53:00 +0000 | [diff] [blame] | 421 | extern HIDDEN void __indirect_glGetColorTableParameterfv(GLenum target, GLenum pname, GLfloat * params); |
Ian Romanick | f3f51bc | 2006-10-11 22:37:14 +0000 | [diff] [blame] | 422 | GLAPI void GLAPIENTRY glGetColorTableParameterfvEXT(GLenum target, GLenum pname, GLfloat * params); |
Ian Romanick | 0d84c68 | 2004-12-20 04:53:00 +0000 | [diff] [blame] | 423 | extern HIDDEN void __indirect_glGetColorTableParameteriv(GLenum target, GLenum pname, GLint * params); |
Ian Romanick | f3f51bc | 2006-10-11 22:37:14 +0000 | [diff] [blame] | 424 | GLAPI void GLAPIENTRY glGetColorTableParameterivEXT(GLenum target, GLenum pname, GLint * params); |
Ian Romanick | 0d84c68 | 2004-12-20 04:53:00 +0000 | [diff] [blame] | 425 | extern HIDDEN void __indirect_glColorSubTable(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid * data); |
| 426 | extern HIDDEN void __indirect_glCopyColorSubTable(GLenum target, GLsizei start, GLint x, GLint y, GLsizei width); |
| 427 | extern HIDDEN void __indirect_glConvolutionFilter1D(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * image); |
| 428 | extern HIDDEN void __indirect_glConvolutionFilter2D(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * image); |
| 429 | extern HIDDEN void __indirect_glConvolutionParameterf(GLenum target, GLenum pname, GLfloat params); |
| 430 | extern HIDDEN void __indirect_glConvolutionParameterfv(GLenum target, GLenum pname, const GLfloat * params); |
| 431 | extern HIDDEN void __indirect_glConvolutionParameteri(GLenum target, GLenum pname, GLint params); |
| 432 | extern HIDDEN void __indirect_glConvolutionParameteriv(GLenum target, GLenum pname, const GLint * params); |
| 433 | extern HIDDEN void __indirect_glCopyConvolutionFilter1D(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); |
| 434 | extern HIDDEN void __indirect_glCopyConvolutionFilter2D(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height); |
| 435 | extern HIDDEN void __indirect_glGetConvolutionFilter(GLenum target, GLenum format, GLenum type, GLvoid * image); |
Ian Romanick | f3f51bc | 2006-10-11 22:37:14 +0000 | [diff] [blame] | 436 | extern HIDDEN void gl_dispatch_stub_356(GLenum target, GLenum format, GLenum type, GLvoid * image); |
Ian Romanick | 0d84c68 | 2004-12-20 04:53:00 +0000 | [diff] [blame] | 437 | extern HIDDEN void __indirect_glGetConvolutionParameterfv(GLenum target, GLenum pname, GLfloat * params); |
Ian Romanick | f3f51bc | 2006-10-11 22:37:14 +0000 | [diff] [blame] | 438 | extern HIDDEN void gl_dispatch_stub_357(GLenum target, GLenum pname, GLfloat * params); |
Ian Romanick | 0d84c68 | 2004-12-20 04:53:00 +0000 | [diff] [blame] | 439 | extern HIDDEN void __indirect_glGetConvolutionParameteriv(GLenum target, GLenum pname, GLint * params); |
Ian Romanick | f3f51bc | 2006-10-11 22:37:14 +0000 | [diff] [blame] | 440 | extern HIDDEN void gl_dispatch_stub_358(GLenum target, GLenum pname, GLint * params); |
Ian Romanick | 0d84c68 | 2004-12-20 04:53:00 +0000 | [diff] [blame] | 441 | extern HIDDEN void __indirect_glGetSeparableFilter(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span); |
Ian Romanick | f3f51bc | 2006-10-11 22:37:14 +0000 | [diff] [blame] | 442 | extern HIDDEN void gl_dispatch_stub_359(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span); |
Ian Romanick | 0d84c68 | 2004-12-20 04:53:00 +0000 | [diff] [blame] | 443 | extern HIDDEN void __indirect_glSeparableFilter2D(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * row, const GLvoid * column); |
| 444 | extern HIDDEN void __indirect_glGetHistogram(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values); |
Ian Romanick | f3f51bc | 2006-10-11 22:37:14 +0000 | [diff] [blame] | 445 | extern HIDDEN void gl_dispatch_stub_361(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values); |
Ian Romanick | 0d84c68 | 2004-12-20 04:53:00 +0000 | [diff] [blame] | 446 | extern HIDDEN void __indirect_glGetHistogramParameterfv(GLenum target, GLenum pname, GLfloat * params); |
Ian Romanick | f3f51bc | 2006-10-11 22:37:14 +0000 | [diff] [blame] | 447 | extern HIDDEN void gl_dispatch_stub_362(GLenum target, GLenum pname, GLfloat * params); |
Ian Romanick | 0d84c68 | 2004-12-20 04:53:00 +0000 | [diff] [blame] | 448 | extern HIDDEN void __indirect_glGetHistogramParameteriv(GLenum target, GLenum pname, GLint * params); |
Ian Romanick | f3f51bc | 2006-10-11 22:37:14 +0000 | [diff] [blame] | 449 | extern HIDDEN void gl_dispatch_stub_363(GLenum target, GLenum pname, GLint * params); |
Ian Romanick | 0d84c68 | 2004-12-20 04:53:00 +0000 | [diff] [blame] | 450 | extern HIDDEN void __indirect_glGetMinmax(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values); |
Ian Romanick | f3f51bc | 2006-10-11 22:37:14 +0000 | [diff] [blame] | 451 | extern HIDDEN void gl_dispatch_stub_364(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values); |
Ian Romanick | 0d84c68 | 2004-12-20 04:53:00 +0000 | [diff] [blame] | 452 | extern HIDDEN void __indirect_glGetMinmaxParameterfv(GLenum target, GLenum pname, GLfloat * params); |
Ian Romanick | f3f51bc | 2006-10-11 22:37:14 +0000 | [diff] [blame] | 453 | extern HIDDEN void gl_dispatch_stub_365(GLenum target, GLenum pname, GLfloat * params); |
Ian Romanick | 0d84c68 | 2004-12-20 04:53:00 +0000 | [diff] [blame] | 454 | extern HIDDEN void __indirect_glGetMinmaxParameteriv(GLenum target, GLenum pname, GLint * params); |
Ian Romanick | f3f51bc | 2006-10-11 22:37:14 +0000 | [diff] [blame] | 455 | extern HIDDEN void gl_dispatch_stub_366(GLenum target, GLenum pname, GLint * params); |
Ian Romanick | 0d84c68 | 2004-12-20 04:53:00 +0000 | [diff] [blame] | 456 | extern HIDDEN void __indirect_glHistogram(GLenum target, GLsizei width, GLenum internalformat, GLboolean sink); |
| 457 | extern HIDDEN void __indirect_glMinmax(GLenum target, GLenum internalformat, GLboolean sink); |
| 458 | extern HIDDEN void __indirect_glResetHistogram(GLenum target); |
| 459 | extern HIDDEN void __indirect_glResetMinmax(GLenum target); |
| 460 | extern HIDDEN void __indirect_glTexImage3D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid * pixels); |
| 461 | extern HIDDEN void __indirect_glTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid * pixels); |
| 462 | extern HIDDEN void __indirect_glCopyTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); |
| 463 | extern HIDDEN void __indirect_glActiveTextureARB(GLenum texture); |
| 464 | extern HIDDEN void __indirect_glClientActiveTextureARB(GLenum texture); |
| 465 | extern HIDDEN void __indirect_glMultiTexCoord1dARB(GLenum target, GLdouble s); |
| 466 | extern HIDDEN void __indirect_glMultiTexCoord1dvARB(GLenum target, const GLdouble * v); |
| 467 | extern HIDDEN void __indirect_glMultiTexCoord1fARB(GLenum target, GLfloat s); |
| 468 | extern HIDDEN void __indirect_glMultiTexCoord1fvARB(GLenum target, const GLfloat * v); |
| 469 | extern HIDDEN void __indirect_glMultiTexCoord1iARB(GLenum target, GLint s); |
| 470 | extern HIDDEN void __indirect_glMultiTexCoord1ivARB(GLenum target, const GLint * v); |
| 471 | extern HIDDEN void __indirect_glMultiTexCoord1sARB(GLenum target, GLshort s); |
| 472 | extern HIDDEN void __indirect_glMultiTexCoord1svARB(GLenum target, const GLshort * v); |
| 473 | extern HIDDEN void __indirect_glMultiTexCoord2dARB(GLenum target, GLdouble s, GLdouble t); |
| 474 | extern HIDDEN void __indirect_glMultiTexCoord2dvARB(GLenum target, const GLdouble * v); |
| 475 | extern HIDDEN void __indirect_glMultiTexCoord2fARB(GLenum target, GLfloat s, GLfloat t); |
| 476 | extern HIDDEN void __indirect_glMultiTexCoord2fvARB(GLenum target, const GLfloat * v); |
| 477 | extern HIDDEN void __indirect_glMultiTexCoord2iARB(GLenum target, GLint s, GLint t); |
| 478 | extern HIDDEN void __indirect_glMultiTexCoord2ivARB(GLenum target, const GLint * v); |
| 479 | extern HIDDEN void __indirect_glMultiTexCoord2sARB(GLenum target, GLshort s, GLshort t); |
| 480 | extern HIDDEN void __indirect_glMultiTexCoord2svARB(GLenum target, const GLshort * v); |
| 481 | extern HIDDEN void __indirect_glMultiTexCoord3dARB(GLenum target, GLdouble s, GLdouble t, GLdouble r); |
| 482 | extern HIDDEN void __indirect_glMultiTexCoord3dvARB(GLenum target, const GLdouble * v); |
| 483 | extern HIDDEN void __indirect_glMultiTexCoord3fARB(GLenum target, GLfloat s, GLfloat t, GLfloat r); |
| 484 | extern HIDDEN void __indirect_glMultiTexCoord3fvARB(GLenum target, const GLfloat * v); |
| 485 | extern HIDDEN void __indirect_glMultiTexCoord3iARB(GLenum target, GLint s, GLint t, GLint r); |
| 486 | extern HIDDEN void __indirect_glMultiTexCoord3ivARB(GLenum target, const GLint * v); |
| 487 | extern HIDDEN void __indirect_glMultiTexCoord3sARB(GLenum target, GLshort s, GLshort t, GLshort r); |
| 488 | extern HIDDEN void __indirect_glMultiTexCoord3svARB(GLenum target, const GLshort * v); |
| 489 | extern HIDDEN void __indirect_glMultiTexCoord4dARB(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q); |
| 490 | extern HIDDEN void __indirect_glMultiTexCoord4dvARB(GLenum target, const GLdouble * v); |
| 491 | extern HIDDEN void __indirect_glMultiTexCoord4fARB(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); |
| 492 | extern HIDDEN void __indirect_glMultiTexCoord4fvARB(GLenum target, const GLfloat * v); |
| 493 | extern HIDDEN void __indirect_glMultiTexCoord4iARB(GLenum target, GLint s, GLint t, GLint r, GLint q); |
| 494 | extern HIDDEN void __indirect_glMultiTexCoord4ivARB(GLenum target, const GLint * v); |
| 495 | extern HIDDEN void __indirect_glMultiTexCoord4sARB(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q); |
| 496 | extern HIDDEN void __indirect_glMultiTexCoord4svARB(GLenum target, const GLshort * v); |
Ian Romanick | 0d84c68 | 2004-12-20 04:53:00 +0000 | [diff] [blame] | 497 | extern HIDDEN void __indirect_glLoadTransposeMatrixdARB(const GLdouble * m); |
Ian Romanick | bf83e65 | 2006-08-24 20:14:45 +0000 | [diff] [blame] | 498 | extern HIDDEN void __indirect_glLoadTransposeMatrixfARB(const GLfloat * m); |
Ian Romanick | 0d84c68 | 2004-12-20 04:53:00 +0000 | [diff] [blame] | 499 | extern HIDDEN void __indirect_glMultTransposeMatrixdARB(const GLdouble * m); |
Ian Romanick | bf83e65 | 2006-08-24 20:14:45 +0000 | [diff] [blame] | 500 | extern HIDDEN void __indirect_glMultTransposeMatrixfARB(const GLfloat * m); |
Ian Romanick | 0d84c68 | 2004-12-20 04:53:00 +0000 | [diff] [blame] | 501 | extern HIDDEN void __indirect_glSampleCoverageARB(GLclampf value, GLboolean invert); |
Ian Romanick | 0d84c68 | 2004-12-20 04:53:00 +0000 | [diff] [blame] | 502 | extern HIDDEN void __indirect_glCompressedTexImage1DARB(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid * data); |
Ian Romanick | bf83e65 | 2006-08-24 20:14:45 +0000 | [diff] [blame] | 503 | extern HIDDEN void __indirect_glCompressedTexImage2DARB(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid * data); |
| 504 | extern HIDDEN void __indirect_glCompressedTexImage3DARB(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid * data); |
Ian Romanick | 0d84c68 | 2004-12-20 04:53:00 +0000 | [diff] [blame] | 505 | extern HIDDEN void __indirect_glCompressedTexSubImage1DARB(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid * data); |
Ian Romanick | bf83e65 | 2006-08-24 20:14:45 +0000 | [diff] [blame] | 506 | extern HIDDEN void __indirect_glCompressedTexSubImage2DARB(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid * data); |
| 507 | extern HIDDEN void __indirect_glCompressedTexSubImage3DARB(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid * data); |
Ian Romanick | 0d84c68 | 2004-12-20 04:53:00 +0000 | [diff] [blame] | 508 | extern HIDDEN void __indirect_glGetCompressedTexImageARB(GLenum target, GLint level, GLvoid * img); |
Ian Romanick | bf83e65 | 2006-08-24 20:14:45 +0000 | [diff] [blame] | 509 | extern HIDDEN void __indirect_glDisableVertexAttribArrayARB(GLuint index); |
| 510 | extern HIDDEN void __indirect_glEnableVertexAttribArrayARB(GLuint index); |
| 511 | extern HIDDEN void __indirect_glGetProgramEnvParameterdvARB(GLenum target, GLuint index, GLdouble * params); |
| 512 | extern HIDDEN void __indirect_glGetProgramEnvParameterfvARB(GLenum target, GLuint index, GLfloat * params); |
| 513 | extern HIDDEN void __indirect_glGetProgramLocalParameterdvARB(GLenum target, GLuint index, GLdouble * params); |
| 514 | extern HIDDEN void __indirect_glGetProgramLocalParameterfvARB(GLenum target, GLuint index, GLfloat * params); |
| 515 | extern HIDDEN void __indirect_glGetProgramStringARB(GLenum target, GLenum pname, GLvoid * string); |
| 516 | extern HIDDEN void __indirect_glGetProgramivARB(GLenum target, GLenum pname, GLint * params); |
Ian Romanick | 40af76b | 2005-02-25 22:46:30 +0000 | [diff] [blame] | 517 | extern HIDDEN void __indirect_glGetVertexAttribdvARB(GLuint index, GLenum pname, GLdouble * params); |
| 518 | extern HIDDEN void __indirect_glGetVertexAttribfvARB(GLuint index, GLenum pname, GLfloat * params); |
| 519 | extern HIDDEN void __indirect_glGetVertexAttribivARB(GLuint index, GLenum pname, GLint * params); |
Roland Scheidegger | 3601080 | 2009-03-12 15:04:47 +0100 | [diff] [blame] | 520 | extern HIDDEN void __indirect_glProgramEnvParameter4dARB(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); |
Ian Romanick | bf83e65 | 2006-08-24 20:14:45 +0000 | [diff] [blame] | 521 | extern HIDDEN void __indirect_glProgramEnvParameter4dvARB(GLenum target, GLuint index, const GLdouble * params); |
Roland Scheidegger | 3601080 | 2009-03-12 15:04:47 +0100 | [diff] [blame] | 522 | extern HIDDEN void __indirect_glProgramEnvParameter4fARB(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); |
Ian Romanick | bf83e65 | 2006-08-24 20:14:45 +0000 | [diff] [blame] | 523 | extern HIDDEN void __indirect_glProgramEnvParameter4fvARB(GLenum target, GLuint index, const GLfloat * params); |
| 524 | extern HIDDEN void __indirect_glProgramLocalParameter4dARB(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); |
| 525 | extern HIDDEN void __indirect_glProgramLocalParameter4dvARB(GLenum target, GLuint index, const GLdouble * params); |
| 526 | extern HIDDEN void __indirect_glProgramLocalParameter4fARB(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); |
| 527 | extern HIDDEN void __indirect_glProgramLocalParameter4fvARB(GLenum target, GLuint index, const GLfloat * params); |
| 528 | extern HIDDEN void __indirect_glProgramStringARB(GLenum target, GLenum format, GLsizei len, const GLvoid * string); |
Ian Romanick | 40af76b | 2005-02-25 22:46:30 +0000 | [diff] [blame] | 529 | extern HIDDEN void __indirect_glVertexAttrib1dARB(GLuint index, GLdouble x); |
| 530 | extern HIDDEN void __indirect_glVertexAttrib1dvARB(GLuint index, const GLdouble * v); |
| 531 | extern HIDDEN void __indirect_glVertexAttrib1fARB(GLuint index, GLfloat x); |
| 532 | extern HIDDEN void __indirect_glVertexAttrib1fvARB(GLuint index, const GLfloat * v); |
| 533 | extern HIDDEN void __indirect_glVertexAttrib1sARB(GLuint index, GLshort x); |
| 534 | extern HIDDEN void __indirect_glVertexAttrib1svARB(GLuint index, const GLshort * v); |
| 535 | extern HIDDEN void __indirect_glVertexAttrib2dARB(GLuint index, GLdouble x, GLdouble y); |
| 536 | extern HIDDEN void __indirect_glVertexAttrib2dvARB(GLuint index, const GLdouble * v); |
| 537 | extern HIDDEN void __indirect_glVertexAttrib2fARB(GLuint index, GLfloat x, GLfloat y); |
| 538 | extern HIDDEN void __indirect_glVertexAttrib2fvARB(GLuint index, const GLfloat * v); |
| 539 | extern HIDDEN void __indirect_glVertexAttrib2sARB(GLuint index, GLshort x, GLshort y); |
| 540 | extern HIDDEN void __indirect_glVertexAttrib2svARB(GLuint index, const GLshort * v); |
| 541 | extern HIDDEN void __indirect_glVertexAttrib3dARB(GLuint index, GLdouble x, GLdouble y, GLdouble z); |
| 542 | extern HIDDEN void __indirect_glVertexAttrib3dvARB(GLuint index, const GLdouble * v); |
| 543 | extern HIDDEN void __indirect_glVertexAttrib3fARB(GLuint index, GLfloat x, GLfloat y, GLfloat z); |
| 544 | extern HIDDEN void __indirect_glVertexAttrib3fvARB(GLuint index, const GLfloat * v); |
| 545 | extern HIDDEN void __indirect_glVertexAttrib3sARB(GLuint index, GLshort x, GLshort y, GLshort z); |
| 546 | extern HIDDEN void __indirect_glVertexAttrib3svARB(GLuint index, const GLshort * v); |
Ian Romanick | bf83e65 | 2006-08-24 20:14:45 +0000 | [diff] [blame] | 547 | extern HIDDEN void __indirect_glVertexAttrib4NbvARB(GLuint index, const GLbyte * v); |
| 548 | extern HIDDEN void __indirect_glVertexAttrib4NivARB(GLuint index, const GLint * v); |
| 549 | extern HIDDEN void __indirect_glVertexAttrib4NsvARB(GLuint index, const GLshort * v); |
| 550 | extern HIDDEN void __indirect_glVertexAttrib4NubARB(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); |
| 551 | extern HIDDEN void __indirect_glVertexAttrib4NubvARB(GLuint index, const GLubyte * v); |
| 552 | extern HIDDEN void __indirect_glVertexAttrib4NuivARB(GLuint index, const GLuint * v); |
| 553 | extern HIDDEN void __indirect_glVertexAttrib4NusvARB(GLuint index, const GLushort * v); |
| 554 | extern HIDDEN void __indirect_glVertexAttrib4bvARB(GLuint index, const GLbyte * v); |
Ian Romanick | 40af76b | 2005-02-25 22:46:30 +0000 | [diff] [blame] | 555 | extern HIDDEN void __indirect_glVertexAttrib4dARB(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); |
| 556 | extern HIDDEN void __indirect_glVertexAttrib4dvARB(GLuint index, const GLdouble * v); |
| 557 | extern HIDDEN void __indirect_glVertexAttrib4fARB(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); |
| 558 | extern HIDDEN void __indirect_glVertexAttrib4fvARB(GLuint index, const GLfloat * v); |
Ian Romanick | bf83e65 | 2006-08-24 20:14:45 +0000 | [diff] [blame] | 559 | extern HIDDEN void __indirect_glVertexAttrib4ivARB(GLuint index, const GLint * v); |
Ian Romanick | 40af76b | 2005-02-25 22:46:30 +0000 | [diff] [blame] | 560 | extern HIDDEN void __indirect_glVertexAttrib4sARB(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); |
| 561 | extern HIDDEN void __indirect_glVertexAttrib4svARB(GLuint index, const GLshort * v); |
Ian Romanick | 40af76b | 2005-02-25 22:46:30 +0000 | [diff] [blame] | 562 | extern HIDDEN void __indirect_glVertexAttrib4ubvARB(GLuint index, const GLubyte * v); |
Ian Romanick | 40af76b | 2005-02-25 22:46:30 +0000 | [diff] [blame] | 563 | extern HIDDEN void __indirect_glVertexAttrib4uivARB(GLuint index, const GLuint * v); |
Ian Romanick | bf83e65 | 2006-08-24 20:14:45 +0000 | [diff] [blame] | 564 | extern HIDDEN void __indirect_glVertexAttrib4usvARB(GLuint index, const GLushort * v); |
Ian Romanick | 40af76b | 2005-02-25 22:46:30 +0000 | [diff] [blame] | 565 | extern HIDDEN void __indirect_glVertexAttribPointerARB(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid * pointer); |
Ian Romanick | 91c219d | 2005-03-11 20:55:03 +0000 | [diff] [blame] | 566 | extern HIDDEN void __indirect_glBeginQueryARB(GLenum target, GLuint id); |
Ian Romanick | bf83e65 | 2006-08-24 20:14:45 +0000 | [diff] [blame] | 567 | extern HIDDEN void __indirect_glDeleteQueriesARB(GLsizei n, const GLuint * ids); |
Ian Romanick | 91c219d | 2005-03-11 20:55:03 +0000 | [diff] [blame] | 568 | extern HIDDEN void __indirect_glEndQueryARB(GLenum target); |
Ian Romanick | bf83e65 | 2006-08-24 20:14:45 +0000 | [diff] [blame] | 569 | extern HIDDEN void __indirect_glGenQueriesARB(GLsizei n, GLuint * ids); |
Ian Romanick | 91c219d | 2005-03-11 20:55:03 +0000 | [diff] [blame] | 570 | extern HIDDEN void __indirect_glGetQueryObjectivARB(GLuint id, GLenum pname, GLint * params); |
| 571 | extern HIDDEN void __indirect_glGetQueryObjectuivARB(GLuint id, GLenum pname, GLuint * params); |
Ian Romanick | bf83e65 | 2006-08-24 20:14:45 +0000 | [diff] [blame] | 572 | extern HIDDEN void __indirect_glGetQueryivARB(GLenum target, GLenum pname, GLint * params); |
| 573 | extern HIDDEN GLboolean __indirect_glIsQueryARB(GLuint id); |
| 574 | extern HIDDEN void __indirect_glDrawBuffersARB(GLsizei n, const GLenum * bufs); |
Ian Romanick | 7fd4400 | 2009-11-12 11:50:28 -0800 | [diff] [blame] | 575 | extern HIDDEN void __indirect_glRenderbufferStorageMultisample(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); |
Ian Romanick | bf83e65 | 2006-08-24 20:14:45 +0000 | [diff] [blame] | 576 | extern HIDDEN void __indirect_glSampleMaskSGIS(GLclampf value, GLboolean invert); |
| 577 | extern HIDDEN void __indirect_glSamplePatternSGIS(GLenum pattern); |
| 578 | extern HIDDEN void __indirect_glColorPointerEXT(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); |
| 579 | extern HIDDEN void __indirect_glEdgeFlagPointerEXT(GLsizei stride, GLsizei count, const GLboolean * pointer); |
| 580 | extern HIDDEN void __indirect_glIndexPointerEXT(GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); |
| 581 | extern HIDDEN void __indirect_glNormalPointerEXT(GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); |
| 582 | extern HIDDEN void __indirect_glTexCoordPointerEXT(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); |
| 583 | extern HIDDEN void __indirect_glVertexPointerEXT(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); |
| 584 | extern HIDDEN void __indirect_glPointParameterfEXT(GLenum pname, GLfloat param); |
| 585 | extern HIDDEN void __indirect_glPointParameterfvEXT(GLenum pname, const GLfloat * params); |
| 586 | extern HIDDEN void __indirect_glSecondaryColor3bEXT(GLbyte red, GLbyte green, GLbyte blue); |
| 587 | extern HIDDEN void __indirect_glSecondaryColor3bvEXT(const GLbyte * v); |
| 588 | extern HIDDEN void __indirect_glSecondaryColor3dEXT(GLdouble red, GLdouble green, GLdouble blue); |
| 589 | extern HIDDEN void __indirect_glSecondaryColor3dvEXT(const GLdouble * v); |
| 590 | extern HIDDEN void __indirect_glSecondaryColor3fEXT(GLfloat red, GLfloat green, GLfloat blue); |
| 591 | extern HIDDEN void __indirect_glSecondaryColor3fvEXT(const GLfloat * v); |
| 592 | extern HIDDEN void __indirect_glSecondaryColor3iEXT(GLint red, GLint green, GLint blue); |
| 593 | extern HIDDEN void __indirect_glSecondaryColor3ivEXT(const GLint * v); |
| 594 | extern HIDDEN void __indirect_glSecondaryColor3sEXT(GLshort red, GLshort green, GLshort blue); |
| 595 | extern HIDDEN void __indirect_glSecondaryColor3svEXT(const GLshort * v); |
| 596 | extern HIDDEN void __indirect_glSecondaryColor3ubEXT(GLubyte red, GLubyte green, GLubyte blue); |
| 597 | extern HIDDEN void __indirect_glSecondaryColor3ubvEXT(const GLubyte * v); |
| 598 | extern HIDDEN void __indirect_glSecondaryColor3uiEXT(GLuint red, GLuint green, GLuint blue); |
| 599 | extern HIDDEN void __indirect_glSecondaryColor3uivEXT(const GLuint * v); |
| 600 | extern HIDDEN void __indirect_glSecondaryColor3usEXT(GLushort red, GLushort green, GLushort blue); |
| 601 | extern HIDDEN void __indirect_glSecondaryColor3usvEXT(const GLushort * v); |
| 602 | extern HIDDEN void __indirect_glSecondaryColorPointerEXT(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); |
| 603 | extern HIDDEN void __indirect_glMultiDrawArraysEXT(GLenum mode, GLint * first, GLsizei * count, GLsizei primcount); |
| 604 | extern HIDDEN void __indirect_glMultiDrawElementsEXT(GLenum mode, const GLsizei * count, GLenum type, const GLvoid ** indices, GLsizei primcount); |
| 605 | extern HIDDEN void __indirect_glFogCoordPointerEXT(GLenum type, GLsizei stride, const GLvoid * pointer); |
| 606 | extern HIDDEN void __indirect_glFogCoorddEXT(GLdouble coord); |
| 607 | extern HIDDEN void __indirect_glFogCoorddvEXT(const GLdouble * coord); |
| 608 | extern HIDDEN void __indirect_glFogCoordfEXT(GLfloat coord); |
| 609 | extern HIDDEN void __indirect_glFogCoordfvEXT(const GLfloat * coord); |
| 610 | extern HIDDEN void __indirect_glBlendFuncSeparateEXT(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); |
| 611 | extern HIDDEN void __indirect_glWindowPos2dMESA(GLdouble x, GLdouble y); |
| 612 | extern HIDDEN void __indirect_glWindowPos2dvMESA(const GLdouble * v); |
| 613 | extern HIDDEN void __indirect_glWindowPos2fMESA(GLfloat x, GLfloat y); |
| 614 | extern HIDDEN void __indirect_glWindowPos2fvMESA(const GLfloat * v); |
| 615 | extern HIDDEN void __indirect_glWindowPos2iMESA(GLint x, GLint y); |
| 616 | extern HIDDEN void __indirect_glWindowPos2ivMESA(const GLint * v); |
| 617 | extern HIDDEN void __indirect_glWindowPos2sMESA(GLshort x, GLshort y); |
| 618 | extern HIDDEN void __indirect_glWindowPos2svMESA(const GLshort * v); |
| 619 | extern HIDDEN void __indirect_glWindowPos3dMESA(GLdouble x, GLdouble y, GLdouble z); |
| 620 | extern HIDDEN void __indirect_glWindowPos3dvMESA(const GLdouble * v); |
| 621 | extern HIDDEN void __indirect_glWindowPos3fMESA(GLfloat x, GLfloat y, GLfloat z); |
| 622 | extern HIDDEN void __indirect_glWindowPos3fvMESA(const GLfloat * v); |
| 623 | extern HIDDEN void __indirect_glWindowPos3iMESA(GLint x, GLint y, GLint z); |
| 624 | extern HIDDEN void __indirect_glWindowPos3ivMESA(const GLint * v); |
| 625 | extern HIDDEN void __indirect_glWindowPos3sMESA(GLshort x, GLshort y, GLshort z); |
| 626 | extern HIDDEN void __indirect_glWindowPos3svMESA(const GLshort * v); |
| 627 | extern HIDDEN GLboolean __indirect_glAreProgramsResidentNV(GLsizei n, const GLuint * ids, GLboolean * residences); |
| 628 | extern HIDDEN void __indirect_glBindProgramNV(GLenum target, GLuint program); |
| 629 | extern HIDDEN void __indirect_glDeleteProgramsNV(GLsizei n, const GLuint * programs); |
| 630 | extern HIDDEN void __indirect_glExecuteProgramNV(GLenum target, GLuint id, const GLfloat * params); |
| 631 | extern HIDDEN void __indirect_glGenProgramsNV(GLsizei n, GLuint * programs); |
| 632 | extern HIDDEN void __indirect_glGetProgramParameterdvNV(GLenum target, GLuint index, GLenum pname, GLdouble * params); |
| 633 | extern HIDDEN void __indirect_glGetProgramParameterfvNV(GLenum target, GLuint index, GLenum pname, GLfloat * params); |
| 634 | extern HIDDEN void __indirect_glGetProgramStringNV(GLuint id, GLenum pname, GLubyte * program); |
| 635 | extern HIDDEN void __indirect_glGetProgramivNV(GLuint id, GLenum pname, GLint * params); |
| 636 | extern HIDDEN void __indirect_glGetTrackMatrixivNV(GLenum target, GLuint address, GLenum pname, GLint * params); |
Brian | d2c62e6 | 2007-01-30 08:13:02 -0700 | [diff] [blame] | 637 | extern HIDDEN void __indirect_glGetVertexAttribPointervNV(GLuint index, GLenum pname, GLvoid ** pointer); |
Ian Romanick | 40af76b | 2005-02-25 22:46:30 +0000 | [diff] [blame] | 638 | extern HIDDEN void __indirect_glGetVertexAttribdvNV(GLuint index, GLenum pname, GLdouble * params); |
| 639 | extern HIDDEN void __indirect_glGetVertexAttribfvNV(GLuint index, GLenum pname, GLfloat * params); |
| 640 | extern HIDDEN void __indirect_glGetVertexAttribivNV(GLuint index, GLenum pname, GLint * params); |
Ian Romanick | bf83e65 | 2006-08-24 20:14:45 +0000 | [diff] [blame] | 641 | extern HIDDEN GLboolean __indirect_glIsProgramNV(GLuint program); |
| 642 | extern HIDDEN void __indirect_glLoadProgramNV(GLenum target, GLuint id, GLsizei len, const GLubyte * program); |
Ian Romanick | bf83e65 | 2006-08-24 20:14:45 +0000 | [diff] [blame] | 643 | extern HIDDEN void __indirect_glProgramParameters4dvNV(GLenum target, GLuint index, GLuint num, const GLdouble * params); |
| 644 | extern HIDDEN void __indirect_glProgramParameters4fvNV(GLenum target, GLuint index, GLuint num, const GLfloat * params); |
| 645 | extern HIDDEN void __indirect_glRequestResidentProgramsNV(GLsizei n, const GLuint * ids); |
| 646 | extern HIDDEN void __indirect_glTrackMatrixNV(GLenum target, GLuint address, GLenum matrix, GLenum transform); |
Ian Romanick | 40af76b | 2005-02-25 22:46:30 +0000 | [diff] [blame] | 647 | extern HIDDEN void __indirect_glVertexAttrib1dNV(GLuint index, GLdouble x); |
| 648 | extern HIDDEN void __indirect_glVertexAttrib1dvNV(GLuint index, const GLdouble * v); |
| 649 | extern HIDDEN void __indirect_glVertexAttrib1fNV(GLuint index, GLfloat x); |
| 650 | extern HIDDEN void __indirect_glVertexAttrib1fvNV(GLuint index, const GLfloat * v); |
| 651 | extern HIDDEN void __indirect_glVertexAttrib1sNV(GLuint index, GLshort x); |
| 652 | extern HIDDEN void __indirect_glVertexAttrib1svNV(GLuint index, const GLshort * v); |
| 653 | extern HIDDEN void __indirect_glVertexAttrib2dNV(GLuint index, GLdouble x, GLdouble y); |
| 654 | extern HIDDEN void __indirect_glVertexAttrib2dvNV(GLuint index, const GLdouble * v); |
| 655 | extern HIDDEN void __indirect_glVertexAttrib2fNV(GLuint index, GLfloat x, GLfloat y); |
| 656 | extern HIDDEN void __indirect_glVertexAttrib2fvNV(GLuint index, const GLfloat * v); |
| 657 | extern HIDDEN void __indirect_glVertexAttrib2sNV(GLuint index, GLshort x, GLshort y); |
| 658 | extern HIDDEN void __indirect_glVertexAttrib2svNV(GLuint index, const GLshort * v); |
| 659 | extern HIDDEN void __indirect_glVertexAttrib3dNV(GLuint index, GLdouble x, GLdouble y, GLdouble z); |
| 660 | extern HIDDEN void __indirect_glVertexAttrib3dvNV(GLuint index, const GLdouble * v); |
| 661 | extern HIDDEN void __indirect_glVertexAttrib3fNV(GLuint index, GLfloat x, GLfloat y, GLfloat z); |
| 662 | extern HIDDEN void __indirect_glVertexAttrib3fvNV(GLuint index, const GLfloat * v); |
| 663 | extern HIDDEN void __indirect_glVertexAttrib3sNV(GLuint index, GLshort x, GLshort y, GLshort z); |
| 664 | extern HIDDEN void __indirect_glVertexAttrib3svNV(GLuint index, const GLshort * v); |
| 665 | extern HIDDEN void __indirect_glVertexAttrib4dNV(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); |
| 666 | extern HIDDEN void __indirect_glVertexAttrib4dvNV(GLuint index, const GLdouble * v); |
| 667 | extern HIDDEN void __indirect_glVertexAttrib4fNV(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); |
| 668 | extern HIDDEN void __indirect_glVertexAttrib4fvNV(GLuint index, const GLfloat * v); |
| 669 | extern HIDDEN void __indirect_glVertexAttrib4sNV(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); |
| 670 | extern HIDDEN void __indirect_glVertexAttrib4svNV(GLuint index, const GLshort * v); |
| 671 | extern HIDDEN void __indirect_glVertexAttrib4ubNV(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); |
| 672 | extern HIDDEN void __indirect_glVertexAttrib4ubvNV(GLuint index, const GLubyte * v); |
Ian Romanick | bf83e65 | 2006-08-24 20:14:45 +0000 | [diff] [blame] | 673 | extern HIDDEN void __indirect_glVertexAttribPointerNV(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); |
| 674 | extern HIDDEN void __indirect_glVertexAttribs1dvNV(GLuint index, GLsizei n, const GLdouble * v); |
| 675 | extern HIDDEN void __indirect_glVertexAttribs1fvNV(GLuint index, GLsizei n, const GLfloat * v); |
| 676 | extern HIDDEN void __indirect_glVertexAttribs1svNV(GLuint index, GLsizei n, const GLshort * v); |
| 677 | extern HIDDEN void __indirect_glVertexAttribs2dvNV(GLuint index, GLsizei n, const GLdouble * v); |
| 678 | extern HIDDEN void __indirect_glVertexAttribs2fvNV(GLuint index, GLsizei n, const GLfloat * v); |
| 679 | extern HIDDEN void __indirect_glVertexAttribs2svNV(GLuint index, GLsizei n, const GLshort * v); |
| 680 | extern HIDDEN void __indirect_glVertexAttribs3dvNV(GLuint index, GLsizei n, const GLdouble * v); |
| 681 | extern HIDDEN void __indirect_glVertexAttribs3fvNV(GLuint index, GLsizei n, const GLfloat * v); |
| 682 | extern HIDDEN void __indirect_glVertexAttribs3svNV(GLuint index, GLsizei n, const GLshort * v); |
| 683 | extern HIDDEN void __indirect_glVertexAttribs4dvNV(GLuint index, GLsizei n, const GLdouble * v); |
| 684 | extern HIDDEN void __indirect_glVertexAttribs4fvNV(GLuint index, GLsizei n, const GLfloat * v); |
| 685 | extern HIDDEN void __indirect_glVertexAttribs4svNV(GLuint index, GLsizei n, const GLshort * v); |
| 686 | extern HIDDEN void __indirect_glVertexAttribs4ubvNV(GLuint index, GLsizei n, const GLubyte * v); |
| 687 | extern HIDDEN void __indirect_glPointParameteriNV(GLenum pname, GLint param); |
| 688 | extern HIDDEN void __indirect_glPointParameterivNV(GLenum pname, const GLint * params); |
| 689 | extern HIDDEN void __indirect_glActiveStencilFaceEXT(GLenum face); |
| 690 | extern HIDDEN void __indirect_glGetProgramNamedParameterdvNV(GLuint id, GLsizei len, const GLubyte * name, GLdouble * params); |
| 691 | extern HIDDEN void __indirect_glGetProgramNamedParameterfvNV(GLuint id, GLsizei len, const GLubyte * name, GLfloat * params); |
| 692 | extern HIDDEN void __indirect_glProgramNamedParameter4dNV(GLuint id, GLsizei len, const GLubyte * name, GLdouble x, GLdouble y, GLdouble z, GLdouble w); |
| 693 | extern HIDDEN void __indirect_glProgramNamedParameter4dvNV(GLuint id, GLsizei len, const GLubyte * name, const GLdouble * v); |
| 694 | extern HIDDEN void __indirect_glProgramNamedParameter4fNV(GLuint id, GLsizei len, const GLubyte * name, GLfloat x, GLfloat y, GLfloat z, GLfloat w); |
| 695 | extern HIDDEN void __indirect_glProgramNamedParameter4fvNV(GLuint id, GLsizei len, const GLubyte * name, const GLfloat * v); |
Ian Romanick | 3fea591 | 2006-08-25 19:57:37 +0000 | [diff] [blame] | 696 | extern HIDDEN void __indirect_glBlendEquationSeparateEXT(GLenum modeRGB, GLenum modeA); |
Ian Romanick | 66a5548 | 2005-06-21 23:42:43 +0000 | [diff] [blame] | 697 | extern HIDDEN void __indirect_glBindFramebufferEXT(GLenum target, GLuint framebuffer); |
Ian Romanick | bf83e65 | 2006-08-24 20:14:45 +0000 | [diff] [blame] | 698 | extern HIDDEN void __indirect_glBindRenderbufferEXT(GLenum target, GLuint renderbuffer); |
Ian Romanick | 66a5548 | 2005-06-21 23:42:43 +0000 | [diff] [blame] | 699 | extern HIDDEN GLenum __indirect_glCheckFramebufferStatusEXT(GLenum target); |
Ian Romanick | bf83e65 | 2006-08-24 20:14:45 +0000 | [diff] [blame] | 700 | extern HIDDEN void __indirect_glDeleteFramebuffersEXT(GLsizei n, const GLuint * framebuffers); |
| 701 | extern HIDDEN void __indirect_glDeleteRenderbuffersEXT(GLsizei n, const GLuint * renderbuffers); |
| 702 | extern HIDDEN void __indirect_glFramebufferRenderbufferEXT(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); |
Ian Romanick | 66a5548 | 2005-06-21 23:42:43 +0000 | [diff] [blame] | 703 | extern HIDDEN void __indirect_glFramebufferTexture1DEXT(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); |
| 704 | extern HIDDEN void __indirect_glFramebufferTexture2DEXT(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); |
| 705 | extern HIDDEN void __indirect_glFramebufferTexture3DEXT(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); |
Ian Romanick | bf83e65 | 2006-08-24 20:14:45 +0000 | [diff] [blame] | 706 | extern HIDDEN void __indirect_glGenFramebuffersEXT(GLsizei n, GLuint * framebuffers); |
| 707 | extern HIDDEN void __indirect_glGenRenderbuffersEXT(GLsizei n, GLuint * renderbuffers); |
Ian Romanick | 66a5548 | 2005-06-21 23:42:43 +0000 | [diff] [blame] | 708 | extern HIDDEN void __indirect_glGenerateMipmapEXT(GLenum target); |
Ian Romanick | bf83e65 | 2006-08-24 20:14:45 +0000 | [diff] [blame] | 709 | extern HIDDEN void __indirect_glGetFramebufferAttachmentParameterivEXT(GLenum target, GLenum attachment, GLenum pname, GLint * params); |
| 710 | extern HIDDEN void __indirect_glGetRenderbufferParameterivEXT(GLenum target, GLenum pname, GLint * params); |
| 711 | extern HIDDEN GLboolean __indirect_glIsFramebufferEXT(GLuint framebuffer); |
| 712 | extern HIDDEN GLboolean __indirect_glIsRenderbufferEXT(GLuint renderbuffer); |
| 713 | extern HIDDEN void __indirect_glRenderbufferStorageEXT(GLenum target, GLenum internalformat, GLsizei width, GLsizei height); |
Ian Romanick | 7fd4400 | 2009-11-12 11:50:28 -0800 | [diff] [blame] | 714 | extern HIDDEN void __indirect_glBlitFramebufferEXT(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); |
Ian Romanick | 4e7476f | 2009-11-12 13:22:12 -0800 | [diff] [blame] | 715 | extern HIDDEN void __indirect_glFramebufferTextureLayerEXT(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); |
Ian Romanick | a02b831 | 2005-02-05 00:59:57 +0000 | [diff] [blame] | 716 | |
Ian Romanick | 0d84c68 | 2004-12-20 04:53:00 +0000 | [diff] [blame] | 717 | # undef HIDDEN |
Ian Romanick | 1fd3bbc | 2005-02-25 01:48:25 +0000 | [diff] [blame] | 718 | # undef FASTCALL |
| 719 | # undef NOINLINE |
Ian Romanick | 16c3c74 | 2005-01-28 19:00:54 +0000 | [diff] [blame] | 720 | |
Ian Romanick | 0d84c68 | 2004-12-20 04:53:00 +0000 | [diff] [blame] | 721 | #endif /* !defined( _INDIRECT_H_ ) */ |