blob: b09b61aae7630ba1eefa0b57cde7e9f2518ac31c [file] [log] [blame]
Ian Romanick0d84c682004-12-20 04:53:00 +00001/* DO NOT EDIT - This file generated automatically by glX_proto_send.py (from Mesa) script */
Adam Jacksoncb3610e2004-10-25 21:09:16 +00002
3/*
Ian Romanick0d84c682004-12-20 04:53:00 +00004 * Copyright 1998-1999 Precision Insight, Inc., Cedar Park, Texas.
5 * (C) Copyright IBM Corporation 2004
6 * All Rights Reserved.
7 *
8 * Permission is hereby granted, free of charge, to any person obtaining a
9 * copy of this software and associated documentation files (the "Software"),
10 * to deal in the Software without restriction, including without limitation
11 * the rights to use, copy, modify, merge, publish, distribute, sub license,
12 * and/or sell copies of the Software, and to permit persons to whom the
13 * Software is furnished to do so, subject to the following conditions:
14 *
15 * The above copyright notice and this permission notice (including the next
16 * paragraph) shall be included in all copies or substantial portions of the
17 * Software.
18 *
19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
20 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
21 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
22 * PRECISION INSIGHT, IBM,
23 * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
24 * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
25 * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
26 * SOFTWARE.
Adam Jacksoncb3610e2004-10-25 21:09:16 +000027 */
28
Ian Romanick16c3c742005-01-28 19:00:54 +000029#if !defined( _INDIRECT_H_ )
30# define _INDIRECT_H_
Adam Jacksoncb3610e2004-10-25 21:09:16 +000031
Ian Romanick0d84c682004-12-20 04:53:00 +000032/**
33 * \file
34 * Prototypes for indirect rendering functions.
35 *
36 * \author Kevin E. Martin <kevin@precisioninsight.com>
37 * \author Ian Romanick <idr@us.ibm.com>
38 */
Adam Jacksoncb3610e2004-10-25 21:09:16 +000039
Ian Romanick6d9a9e52010-03-03 17:50:11 -080040# if defined(__GNUC__) || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590)) && defined(__ELF__)
Ian Romanick0d84c682004-12-20 04:53:00 +000041# define HIDDEN __attribute__((visibility("hidden")))
42# else
43# define HIDDEN
44# endif
Brian Paulf468dfd2005-10-20 22:51:50 +000045# if defined(__i386__) && defined(__GNUC__) && !defined(__CYGWIN__) && !defined(__MINGW32__)
46# define FASTCALL __attribute__((fastcall))
47# else
48# define FASTCALL
49# endif
Alan Coopersmitha7aaf052010-01-16 20:21:35 -080050# if defined(__GNUC__) || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590))
Ian Romanick1fd3bbc2005-02-25 01:48:25 +000051# define NOINLINE __attribute__((noinline))
52# else
53# define NOINLINE
54# endif
55
56#include "glxclient.h"
57
58extern HIDDEN NOINLINE CARD32 __glXReadReply( Display *dpy, size_t size,
59 void * dest, GLboolean reply_is_always_array );
60
61extern HIDDEN NOINLINE void __glXReadPixelReply( Display *dpy,
62 __GLXcontext * gc, unsigned max_dim, GLint width, GLint height,
63 GLint depth, GLenum format, GLenum type, void * dest,
64 GLboolean dimensions_in_reply );
65
66extern HIDDEN NOINLINE FASTCALL GLubyte * __glXSetupSingleRequest(
67 __GLXcontext * gc, GLint sop, GLint cmdlen );
68
69extern HIDDEN NOINLINE FASTCALL GLubyte * __glXSetupVendorRequest(
70 __GLXcontext * gc, GLint code, GLint vop, GLint cmdlen );
71
Ian Romanick0d84c682004-12-20 04:53:00 +000072extern HIDDEN void __indirect_glNewList(GLuint list, GLenum mode);
73extern HIDDEN void __indirect_glEndList(void);
74extern HIDDEN void __indirect_glCallList(GLuint list);
75extern HIDDEN void __indirect_glCallLists(GLsizei n, GLenum type, const GLvoid * lists);
76extern HIDDEN void __indirect_glDeleteLists(GLuint list, GLsizei range);
77extern HIDDEN GLuint __indirect_glGenLists(GLsizei range);
78extern HIDDEN void __indirect_glListBase(GLuint base);
79extern HIDDEN void __indirect_glBegin(GLenum mode);
80extern HIDDEN void __indirect_glBitmap(GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte * bitmap);
81extern HIDDEN void __indirect_glColor3b(GLbyte red, GLbyte green, GLbyte blue);
82extern HIDDEN void __indirect_glColor3bv(const GLbyte * v);
83extern HIDDEN void __indirect_glColor3d(GLdouble red, GLdouble green, GLdouble blue);
84extern HIDDEN void __indirect_glColor3dv(const GLdouble * v);
85extern HIDDEN void __indirect_glColor3f(GLfloat red, GLfloat green, GLfloat blue);
86extern HIDDEN void __indirect_glColor3fv(const GLfloat * v);
87extern HIDDEN void __indirect_glColor3i(GLint red, GLint green, GLint blue);
88extern HIDDEN void __indirect_glColor3iv(const GLint * v);
89extern HIDDEN void __indirect_glColor3s(GLshort red, GLshort green, GLshort blue);
90extern HIDDEN void __indirect_glColor3sv(const GLshort * v);
91extern HIDDEN void __indirect_glColor3ub(GLubyte red, GLubyte green, GLubyte blue);
92extern HIDDEN void __indirect_glColor3ubv(const GLubyte * v);
93extern HIDDEN void __indirect_glColor3ui(GLuint red, GLuint green, GLuint blue);
94extern HIDDEN void __indirect_glColor3uiv(const GLuint * v);
95extern HIDDEN void __indirect_glColor3us(GLushort red, GLushort green, GLushort blue);
96extern HIDDEN void __indirect_glColor3usv(const GLushort * v);
97extern HIDDEN void __indirect_glColor4b(GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha);
98extern HIDDEN void __indirect_glColor4bv(const GLbyte * v);
99extern HIDDEN void __indirect_glColor4d(GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha);
100extern HIDDEN void __indirect_glColor4dv(const GLdouble * v);
101extern HIDDEN void __indirect_glColor4f(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
102extern HIDDEN void __indirect_glColor4fv(const GLfloat * v);
103extern HIDDEN void __indirect_glColor4i(GLint red, GLint green, GLint blue, GLint alpha);
104extern HIDDEN void __indirect_glColor4iv(const GLint * v);
105extern HIDDEN void __indirect_glColor4s(GLshort red, GLshort green, GLshort blue, GLshort alpha);
106extern HIDDEN void __indirect_glColor4sv(const GLshort * v);
107extern HIDDEN void __indirect_glColor4ub(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha);
108extern HIDDEN void __indirect_glColor4ubv(const GLubyte * v);
109extern HIDDEN void __indirect_glColor4ui(GLuint red, GLuint green, GLuint blue, GLuint alpha);
110extern HIDDEN void __indirect_glColor4uiv(const GLuint * v);
111extern HIDDEN void __indirect_glColor4us(GLushort red, GLushort green, GLushort blue, GLushort alpha);
112extern HIDDEN void __indirect_glColor4usv(const GLushort * v);
113extern HIDDEN void __indirect_glEdgeFlag(GLboolean flag);
114extern HIDDEN void __indirect_glEdgeFlagv(const GLboolean * flag);
115extern HIDDEN void __indirect_glEnd(void);
116extern HIDDEN void __indirect_glIndexd(GLdouble c);
117extern HIDDEN void __indirect_glIndexdv(const GLdouble * c);
118extern HIDDEN void __indirect_glIndexf(GLfloat c);
119extern HIDDEN void __indirect_glIndexfv(const GLfloat * c);
120extern HIDDEN void __indirect_glIndexi(GLint c);
121extern HIDDEN void __indirect_glIndexiv(const GLint * c);
122extern HIDDEN void __indirect_glIndexs(GLshort c);
123extern HIDDEN void __indirect_glIndexsv(const GLshort * c);
124extern HIDDEN void __indirect_glNormal3b(GLbyte nx, GLbyte ny, GLbyte nz);
125extern HIDDEN void __indirect_glNormal3bv(const GLbyte * v);
126extern HIDDEN void __indirect_glNormal3d(GLdouble nx, GLdouble ny, GLdouble nz);
127extern HIDDEN void __indirect_glNormal3dv(const GLdouble * v);
128extern HIDDEN void __indirect_glNormal3f(GLfloat nx, GLfloat ny, GLfloat nz);
129extern HIDDEN void __indirect_glNormal3fv(const GLfloat * v);
130extern HIDDEN void __indirect_glNormal3i(GLint nx, GLint ny, GLint nz);
131extern HIDDEN void __indirect_glNormal3iv(const GLint * v);
132extern HIDDEN void __indirect_glNormal3s(GLshort nx, GLshort ny, GLshort nz);
133extern HIDDEN void __indirect_glNormal3sv(const GLshort * v);
134extern HIDDEN void __indirect_glRasterPos2d(GLdouble x, GLdouble y);
135extern HIDDEN void __indirect_glRasterPos2dv(const GLdouble * v);
136extern HIDDEN void __indirect_glRasterPos2f(GLfloat x, GLfloat y);
137extern HIDDEN void __indirect_glRasterPos2fv(const GLfloat * v);
138extern HIDDEN void __indirect_glRasterPos2i(GLint x, GLint y);
139extern HIDDEN void __indirect_glRasterPos2iv(const GLint * v);
140extern HIDDEN void __indirect_glRasterPos2s(GLshort x, GLshort y);
141extern HIDDEN void __indirect_glRasterPos2sv(const GLshort * v);
142extern HIDDEN void __indirect_glRasterPos3d(GLdouble x, GLdouble y, GLdouble z);
143extern HIDDEN void __indirect_glRasterPos3dv(const GLdouble * v);
144extern HIDDEN void __indirect_glRasterPos3f(GLfloat x, GLfloat y, GLfloat z);
145extern HIDDEN void __indirect_glRasterPos3fv(const GLfloat * v);
146extern HIDDEN void __indirect_glRasterPos3i(GLint x, GLint y, GLint z);
147extern HIDDEN void __indirect_glRasterPos3iv(const GLint * v);
148extern HIDDEN void __indirect_glRasterPos3s(GLshort x, GLshort y, GLshort z);
149extern HIDDEN void __indirect_glRasterPos3sv(const GLshort * v);
150extern HIDDEN void __indirect_glRasterPos4d(GLdouble x, GLdouble y, GLdouble z, GLdouble w);
151extern HIDDEN void __indirect_glRasterPos4dv(const GLdouble * v);
152extern HIDDEN void __indirect_glRasterPos4f(GLfloat x, GLfloat y, GLfloat z, GLfloat w);
153extern HIDDEN void __indirect_glRasterPos4fv(const GLfloat * v);
154extern HIDDEN void __indirect_glRasterPos4i(GLint x, GLint y, GLint z, GLint w);
155extern HIDDEN void __indirect_glRasterPos4iv(const GLint * v);
156extern HIDDEN void __indirect_glRasterPos4s(GLshort x, GLshort y, GLshort z, GLshort w);
157extern HIDDEN void __indirect_glRasterPos4sv(const GLshort * v);
158extern HIDDEN void __indirect_glRectd(GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2);
159extern HIDDEN void __indirect_glRectdv(const GLdouble * v1, const GLdouble * v2);
160extern HIDDEN void __indirect_glRectf(GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2);
161extern HIDDEN void __indirect_glRectfv(const GLfloat * v1, const GLfloat * v2);
162extern HIDDEN void __indirect_glRecti(GLint x1, GLint y1, GLint x2, GLint y2);
163extern HIDDEN void __indirect_glRectiv(const GLint * v1, const GLint * v2);
164extern HIDDEN void __indirect_glRects(GLshort x1, GLshort y1, GLshort x2, GLshort y2);
165extern HIDDEN void __indirect_glRectsv(const GLshort * v1, const GLshort * v2);
166extern HIDDEN void __indirect_glTexCoord1d(GLdouble s);
167extern HIDDEN void __indirect_glTexCoord1dv(const GLdouble * v);
168extern HIDDEN void __indirect_glTexCoord1f(GLfloat s);
169extern HIDDEN void __indirect_glTexCoord1fv(const GLfloat * v);
170extern HIDDEN void __indirect_glTexCoord1i(GLint s);
171extern HIDDEN void __indirect_glTexCoord1iv(const GLint * v);
172extern HIDDEN void __indirect_glTexCoord1s(GLshort s);
173extern HIDDEN void __indirect_glTexCoord1sv(const GLshort * v);
174extern HIDDEN void __indirect_glTexCoord2d(GLdouble s, GLdouble t);
175extern HIDDEN void __indirect_glTexCoord2dv(const GLdouble * v);
176extern HIDDEN void __indirect_glTexCoord2f(GLfloat s, GLfloat t);
177extern HIDDEN void __indirect_glTexCoord2fv(const GLfloat * v);
178extern HIDDEN void __indirect_glTexCoord2i(GLint s, GLint t);
179extern HIDDEN void __indirect_glTexCoord2iv(const GLint * v);
180extern HIDDEN void __indirect_glTexCoord2s(GLshort s, GLshort t);
181extern HIDDEN void __indirect_glTexCoord2sv(const GLshort * v);
182extern HIDDEN void __indirect_glTexCoord3d(GLdouble s, GLdouble t, GLdouble r);
183extern HIDDEN void __indirect_glTexCoord3dv(const GLdouble * v);
184extern HIDDEN void __indirect_glTexCoord3f(GLfloat s, GLfloat t, GLfloat r);
185extern HIDDEN void __indirect_glTexCoord3fv(const GLfloat * v);
186extern HIDDEN void __indirect_glTexCoord3i(GLint s, GLint t, GLint r);
187extern HIDDEN void __indirect_glTexCoord3iv(const GLint * v);
188extern HIDDEN void __indirect_glTexCoord3s(GLshort s, GLshort t, GLshort r);
189extern HIDDEN void __indirect_glTexCoord3sv(const GLshort * v);
190extern HIDDEN void __indirect_glTexCoord4d(GLdouble s, GLdouble t, GLdouble r, GLdouble q);
191extern HIDDEN void __indirect_glTexCoord4dv(const GLdouble * v);
192extern HIDDEN void __indirect_glTexCoord4f(GLfloat s, GLfloat t, GLfloat r, GLfloat q);
193extern HIDDEN void __indirect_glTexCoord4fv(const GLfloat * v);
194extern HIDDEN void __indirect_glTexCoord4i(GLint s, GLint t, GLint r, GLint q);
195extern HIDDEN void __indirect_glTexCoord4iv(const GLint * v);
196extern HIDDEN void __indirect_glTexCoord4s(GLshort s, GLshort t, GLshort r, GLshort q);
197extern HIDDEN void __indirect_glTexCoord4sv(const GLshort * v);
198extern HIDDEN void __indirect_glVertex2d(GLdouble x, GLdouble y);
199extern HIDDEN void __indirect_glVertex2dv(const GLdouble * v);
200extern HIDDEN void __indirect_glVertex2f(GLfloat x, GLfloat y);
201extern HIDDEN void __indirect_glVertex2fv(const GLfloat * v);
202extern HIDDEN void __indirect_glVertex2i(GLint x, GLint y);
203extern HIDDEN void __indirect_glVertex2iv(const GLint * v);
204extern HIDDEN void __indirect_glVertex2s(GLshort x, GLshort y);
205extern HIDDEN void __indirect_glVertex2sv(const GLshort * v);
206extern HIDDEN void __indirect_glVertex3d(GLdouble x, GLdouble y, GLdouble z);
207extern HIDDEN void __indirect_glVertex3dv(const GLdouble * v);
208extern HIDDEN void __indirect_glVertex3f(GLfloat x, GLfloat y, GLfloat z);
209extern HIDDEN void __indirect_glVertex3fv(const GLfloat * v);
210extern HIDDEN void __indirect_glVertex3i(GLint x, GLint y, GLint z);
211extern HIDDEN void __indirect_glVertex3iv(const GLint * v);
212extern HIDDEN void __indirect_glVertex3s(GLshort x, GLshort y, GLshort z);
213extern HIDDEN void __indirect_glVertex3sv(const GLshort * v);
214extern HIDDEN void __indirect_glVertex4d(GLdouble x, GLdouble y, GLdouble z, GLdouble w);
215extern HIDDEN void __indirect_glVertex4dv(const GLdouble * v);
216extern HIDDEN void __indirect_glVertex4f(GLfloat x, GLfloat y, GLfloat z, GLfloat w);
217extern HIDDEN void __indirect_glVertex4fv(const GLfloat * v);
218extern HIDDEN void __indirect_glVertex4i(GLint x, GLint y, GLint z, GLint w);
219extern HIDDEN void __indirect_glVertex4iv(const GLint * v);
220extern HIDDEN void __indirect_glVertex4s(GLshort x, GLshort y, GLshort z, GLshort w);
221extern HIDDEN void __indirect_glVertex4sv(const GLshort * v);
222extern HIDDEN void __indirect_glClipPlane(GLenum plane, const GLdouble * equation);
223extern HIDDEN void __indirect_glColorMaterial(GLenum face, GLenum mode);
224extern HIDDEN void __indirect_glCullFace(GLenum mode);
225extern HIDDEN void __indirect_glFogf(GLenum pname, GLfloat param);
226extern HIDDEN void __indirect_glFogfv(GLenum pname, const GLfloat * params);
227extern HIDDEN void __indirect_glFogi(GLenum pname, GLint param);
228extern HIDDEN void __indirect_glFogiv(GLenum pname, const GLint * params);
229extern HIDDEN void __indirect_glFrontFace(GLenum mode);
230extern HIDDEN void __indirect_glHint(GLenum target, GLenum mode);
231extern HIDDEN void __indirect_glLightf(GLenum light, GLenum pname, GLfloat param);
232extern HIDDEN void __indirect_glLightfv(GLenum light, GLenum pname, const GLfloat * params);
233extern HIDDEN void __indirect_glLighti(GLenum light, GLenum pname, GLint param);
234extern HIDDEN void __indirect_glLightiv(GLenum light, GLenum pname, const GLint * params);
235extern HIDDEN void __indirect_glLightModelf(GLenum pname, GLfloat param);
236extern HIDDEN void __indirect_glLightModelfv(GLenum pname, const GLfloat * params);
237extern HIDDEN void __indirect_glLightModeli(GLenum pname, GLint param);
238extern HIDDEN void __indirect_glLightModeliv(GLenum pname, const GLint * params);
239extern HIDDEN void __indirect_glLineStipple(GLint factor, GLushort pattern);
240extern HIDDEN void __indirect_glLineWidth(GLfloat width);
241extern HIDDEN void __indirect_glMaterialf(GLenum face, GLenum pname, GLfloat param);
242extern HIDDEN void __indirect_glMaterialfv(GLenum face, GLenum pname, const GLfloat * params);
243extern HIDDEN void __indirect_glMateriali(GLenum face, GLenum pname, GLint param);
244extern HIDDEN void __indirect_glMaterialiv(GLenum face, GLenum pname, const GLint * params);
245extern HIDDEN void __indirect_glPointSize(GLfloat size);
246extern HIDDEN void __indirect_glPolygonMode(GLenum face, GLenum mode);
247extern HIDDEN void __indirect_glPolygonStipple(const GLubyte * mask);
248extern HIDDEN void __indirect_glScissor(GLint x, GLint y, GLsizei width, GLsizei height);
249extern HIDDEN void __indirect_glShadeModel(GLenum mode);
250extern HIDDEN void __indirect_glTexParameterf(GLenum target, GLenum pname, GLfloat param);
251extern HIDDEN void __indirect_glTexParameterfv(GLenum target, GLenum pname, const GLfloat * params);
252extern HIDDEN void __indirect_glTexParameteri(GLenum target, GLenum pname, GLint param);
253extern HIDDEN void __indirect_glTexParameteriv(GLenum target, GLenum pname, const GLint * params);
254extern HIDDEN void __indirect_glTexImage1D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid * pixels);
255extern HIDDEN void __indirect_glTexImage2D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid * pixels);
256extern HIDDEN void __indirect_glTexEnvf(GLenum target, GLenum pname, GLfloat param);
257extern HIDDEN void __indirect_glTexEnvfv(GLenum target, GLenum pname, const GLfloat * params);
258extern HIDDEN void __indirect_glTexEnvi(GLenum target, GLenum pname, GLint param);
259extern HIDDEN void __indirect_glTexEnviv(GLenum target, GLenum pname, const GLint * params);
260extern HIDDEN void __indirect_glTexGend(GLenum coord, GLenum pname, GLdouble param);
261extern HIDDEN void __indirect_glTexGendv(GLenum coord, GLenum pname, const GLdouble * params);
262extern HIDDEN void __indirect_glTexGenf(GLenum coord, GLenum pname, GLfloat param);
263extern HIDDEN void __indirect_glTexGenfv(GLenum coord, GLenum pname, const GLfloat * params);
264extern HIDDEN void __indirect_glTexGeni(GLenum coord, GLenum pname, GLint param);
265extern HIDDEN void __indirect_glTexGeniv(GLenum coord, GLenum pname, const GLint * params);
266extern HIDDEN void __indirect_glFeedbackBuffer(GLsizei size, GLenum type, GLfloat * buffer);
267extern HIDDEN void __indirect_glSelectBuffer(GLsizei size, GLuint * buffer);
268extern HIDDEN GLint __indirect_glRenderMode(GLenum mode);
269extern HIDDEN void __indirect_glInitNames(void);
270extern HIDDEN void __indirect_glLoadName(GLuint name);
271extern HIDDEN void __indirect_glPassThrough(GLfloat token);
272extern HIDDEN void __indirect_glPopName(void);
273extern HIDDEN void __indirect_glPushName(GLuint name);
274extern HIDDEN void __indirect_glDrawBuffer(GLenum mode);
275extern HIDDEN void __indirect_glClear(GLbitfield mask);
276extern HIDDEN void __indirect_glClearAccum(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
277extern HIDDEN void __indirect_glClearIndex(GLfloat c);
278extern HIDDEN void __indirect_glClearColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
279extern HIDDEN void __indirect_glClearStencil(GLint s);
280extern HIDDEN void __indirect_glClearDepth(GLclampd depth);
281extern HIDDEN void __indirect_glStencilMask(GLuint mask);
282extern HIDDEN void __indirect_glColorMask(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
283extern HIDDEN void __indirect_glDepthMask(GLboolean flag);
284extern HIDDEN void __indirect_glIndexMask(GLuint mask);
285extern HIDDEN void __indirect_glAccum(GLenum op, GLfloat value);
286extern HIDDEN void __indirect_glDisable(GLenum cap);
287extern HIDDEN void __indirect_glEnable(GLenum cap);
288extern HIDDEN void __indirect_glFinish(void);
289extern HIDDEN void __indirect_glFlush(void);
290extern HIDDEN void __indirect_glPopAttrib(void);
291extern HIDDEN void __indirect_glPushAttrib(GLbitfield mask);
292extern HIDDEN void __indirect_glMap1d(GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble * points);
293extern HIDDEN void __indirect_glMap1f(GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat * points);
294extern HIDDEN void __indirect_glMap2d(GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble * points);
295extern HIDDEN void __indirect_glMap2f(GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat * points);
296extern HIDDEN void __indirect_glMapGrid1d(GLint un, GLdouble u1, GLdouble u2);
297extern HIDDEN void __indirect_glMapGrid1f(GLint un, GLfloat u1, GLfloat u2);
298extern HIDDEN void __indirect_glMapGrid2d(GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2);
299extern HIDDEN void __indirect_glMapGrid2f(GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2);
300extern HIDDEN void __indirect_glEvalCoord1d(GLdouble u);
301extern HIDDEN void __indirect_glEvalCoord1dv(const GLdouble * u);
302extern HIDDEN void __indirect_glEvalCoord1f(GLfloat u);
303extern HIDDEN void __indirect_glEvalCoord1fv(const GLfloat * u);
304extern HIDDEN void __indirect_glEvalCoord2d(GLdouble u, GLdouble v);
305extern HIDDEN void __indirect_glEvalCoord2dv(const GLdouble * u);
306extern HIDDEN void __indirect_glEvalCoord2f(GLfloat u, GLfloat v);
307extern HIDDEN void __indirect_glEvalCoord2fv(const GLfloat * u);
308extern HIDDEN void __indirect_glEvalMesh1(GLenum mode, GLint i1, GLint i2);
309extern HIDDEN void __indirect_glEvalPoint1(GLint i);
310extern HIDDEN void __indirect_glEvalMesh2(GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2);
311extern HIDDEN void __indirect_glEvalPoint2(GLint i, GLint j);
312extern HIDDEN void __indirect_glAlphaFunc(GLenum func, GLclampf ref);
313extern HIDDEN void __indirect_glBlendFunc(GLenum sfactor, GLenum dfactor);
314extern HIDDEN void __indirect_glLogicOp(GLenum opcode);
315extern HIDDEN void __indirect_glStencilFunc(GLenum func, GLint ref, GLuint mask);
316extern HIDDEN void __indirect_glStencilOp(GLenum fail, GLenum zfail, GLenum zpass);
317extern HIDDEN void __indirect_glDepthFunc(GLenum func);
318extern HIDDEN void __indirect_glPixelZoom(GLfloat xfactor, GLfloat yfactor);
319extern HIDDEN void __indirect_glPixelTransferf(GLenum pname, GLfloat param);
320extern HIDDEN void __indirect_glPixelTransferi(GLenum pname, GLint param);
321extern HIDDEN void __indirect_glPixelStoref(GLenum pname, GLfloat param);
322extern HIDDEN void __indirect_glPixelStorei(GLenum pname, GLint param);
323extern HIDDEN void __indirect_glPixelMapfv(GLenum map, GLsizei mapsize, const GLfloat * values);
324extern HIDDEN void __indirect_glPixelMapuiv(GLenum map, GLsizei mapsize, const GLuint * values);
325extern HIDDEN void __indirect_glPixelMapusv(GLenum map, GLsizei mapsize, const GLushort * values);
326extern HIDDEN void __indirect_glReadBuffer(GLenum mode);
327extern HIDDEN void __indirect_glCopyPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum type);
328extern HIDDEN void __indirect_glReadPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid * pixels);
329extern HIDDEN void __indirect_glDrawPixels(GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels);
330extern HIDDEN void __indirect_glGetBooleanv(GLenum pname, GLboolean * params);
331extern HIDDEN void __indirect_glGetClipPlane(GLenum plane, GLdouble * equation);
332extern HIDDEN void __indirect_glGetDoublev(GLenum pname, GLdouble * params);
333extern HIDDEN GLenum __indirect_glGetError(void);
334extern HIDDEN void __indirect_glGetFloatv(GLenum pname, GLfloat * params);
335extern HIDDEN void __indirect_glGetIntegerv(GLenum pname, GLint * params);
336extern HIDDEN void __indirect_glGetLightfv(GLenum light, GLenum pname, GLfloat * params);
337extern HIDDEN void __indirect_glGetLightiv(GLenum light, GLenum pname, GLint * params);
338extern HIDDEN void __indirect_glGetMapdv(GLenum target, GLenum query, GLdouble * v);
339extern HIDDEN void __indirect_glGetMapfv(GLenum target, GLenum query, GLfloat * v);
340extern HIDDEN void __indirect_glGetMapiv(GLenum target, GLenum query, GLint * v);
341extern HIDDEN void __indirect_glGetMaterialfv(GLenum face, GLenum pname, GLfloat * params);
342extern HIDDEN void __indirect_glGetMaterialiv(GLenum face, GLenum pname, GLint * params);
343extern HIDDEN void __indirect_glGetPixelMapfv(GLenum map, GLfloat * values);
344extern HIDDEN void __indirect_glGetPixelMapuiv(GLenum map, GLuint * values);
345extern HIDDEN void __indirect_glGetPixelMapusv(GLenum map, GLushort * values);
346extern HIDDEN void __indirect_glGetPolygonStipple(GLubyte * mask);
347extern HIDDEN const GLubyte * __indirect_glGetString(GLenum name);
348extern HIDDEN void __indirect_glGetTexEnvfv(GLenum target, GLenum pname, GLfloat * params);
349extern HIDDEN void __indirect_glGetTexEnviv(GLenum target, GLenum pname, GLint * params);
350extern HIDDEN void __indirect_glGetTexGendv(GLenum coord, GLenum pname, GLdouble * params);
351extern HIDDEN void __indirect_glGetTexGenfv(GLenum coord, GLenum pname, GLfloat * params);
352extern HIDDEN void __indirect_glGetTexGeniv(GLenum coord, GLenum pname, GLint * params);
353extern HIDDEN void __indirect_glGetTexImage(GLenum target, GLint level, GLenum format, GLenum type, GLvoid * pixels);
354extern HIDDEN void __indirect_glGetTexParameterfv(GLenum target, GLenum pname, GLfloat * params);
355extern HIDDEN void __indirect_glGetTexParameteriv(GLenum target, GLenum pname, GLint * params);
356extern HIDDEN void __indirect_glGetTexLevelParameterfv(GLenum target, GLint level, GLenum pname, GLfloat * params);
357extern HIDDEN void __indirect_glGetTexLevelParameteriv(GLenum target, GLint level, GLenum pname, GLint * params);
358extern HIDDEN GLboolean __indirect_glIsEnabled(GLenum cap);
359extern HIDDEN GLboolean __indirect_glIsList(GLuint list);
360extern HIDDEN void __indirect_glDepthRange(GLclampd zNear, GLclampd zFar);
361extern HIDDEN void __indirect_glFrustum(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar);
362extern HIDDEN void __indirect_glLoadIdentity(void);
363extern HIDDEN void __indirect_glLoadMatrixf(const GLfloat * m);
364extern HIDDEN void __indirect_glLoadMatrixd(const GLdouble * m);
365extern HIDDEN void __indirect_glMatrixMode(GLenum mode);
366extern HIDDEN void __indirect_glMultMatrixf(const GLfloat * m);
367extern HIDDEN void __indirect_glMultMatrixd(const GLdouble * m);
368extern HIDDEN void __indirect_glOrtho(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar);
369extern HIDDEN void __indirect_glPopMatrix(void);
370extern HIDDEN void __indirect_glPushMatrix(void);
371extern HIDDEN void __indirect_glRotated(GLdouble angle, GLdouble x, GLdouble y, GLdouble z);
372extern HIDDEN void __indirect_glRotatef(GLfloat angle, GLfloat x, GLfloat y, GLfloat z);
373extern HIDDEN void __indirect_glScaled(GLdouble x, GLdouble y, GLdouble z);
374extern HIDDEN void __indirect_glScalef(GLfloat x, GLfloat y, GLfloat z);
375extern HIDDEN void __indirect_glTranslated(GLdouble x, GLdouble y, GLdouble z);
376extern HIDDEN void __indirect_glTranslatef(GLfloat x, GLfloat y, GLfloat z);
377extern HIDDEN void __indirect_glViewport(GLint x, GLint y, GLsizei width, GLsizei height);
378extern HIDDEN void __indirect_glArrayElement(GLint i);
379extern HIDDEN void __indirect_glBindTexture(GLenum target, GLuint texture);
380extern HIDDEN void __indirect_glColorPointer(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer);
381extern HIDDEN void __indirect_glDisableClientState(GLenum array);
382extern HIDDEN void __indirect_glDrawArrays(GLenum mode, GLint first, GLsizei count);
383extern HIDDEN void __indirect_glDrawElements(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices);
384extern HIDDEN void __indirect_glEdgeFlagPointer(GLsizei stride, const GLvoid * pointer);
385extern HIDDEN void __indirect_glEnableClientState(GLenum array);
386extern HIDDEN void __indirect_glIndexPointer(GLenum type, GLsizei stride, const GLvoid * pointer);
387extern HIDDEN void __indirect_glIndexub(GLubyte c);
388extern HIDDEN void __indirect_glIndexubv(const GLubyte * c);
389extern HIDDEN void __indirect_glInterleavedArrays(GLenum format, GLsizei stride, const GLvoid * pointer);
390extern HIDDEN void __indirect_glNormalPointer(GLenum type, GLsizei stride, const GLvoid * pointer);
391extern HIDDEN void __indirect_glPolygonOffset(GLfloat factor, GLfloat units);
392extern HIDDEN void __indirect_glTexCoordPointer(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer);
393extern HIDDEN void __indirect_glVertexPointer(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer);
394extern HIDDEN GLboolean __indirect_glAreTexturesResident(GLsizei n, const GLuint * textures, GLboolean * residences);
Ian Romanickf3f51bc2006-10-11 22:37:14 +0000395GLAPI GLboolean GLAPIENTRY glAreTexturesResidentEXT(GLsizei n, const GLuint * textures, GLboolean * residences);
Ian Romanick0d84c682004-12-20 04:53:00 +0000396extern HIDDEN void __indirect_glCopyTexImage1D(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border);
397extern HIDDEN void __indirect_glCopyTexImage2D(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
398extern HIDDEN void __indirect_glCopyTexSubImage1D(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);
399extern HIDDEN void __indirect_glCopyTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
400extern HIDDEN void __indirect_glDeleteTextures(GLsizei n, const GLuint * textures);
Ian Romanickf3f51bc2006-10-11 22:37:14 +0000401GLAPI void GLAPIENTRY glDeleteTexturesEXT(GLsizei n, const GLuint * textures);
Ian Romanick0d84c682004-12-20 04:53:00 +0000402extern HIDDEN void __indirect_glGenTextures(GLsizei n, GLuint * textures);
Ian Romanickf3f51bc2006-10-11 22:37:14 +0000403GLAPI void GLAPIENTRY glGenTexturesEXT(GLsizei n, GLuint * textures);
Ian Romanick0d84c682004-12-20 04:53:00 +0000404extern HIDDEN void __indirect_glGetPointerv(GLenum pname, GLvoid ** params);
405extern HIDDEN GLboolean __indirect_glIsTexture(GLuint texture);
Ian Romanickf3f51bc2006-10-11 22:37:14 +0000406GLAPI GLboolean GLAPIENTRY glIsTextureEXT(GLuint texture);
Ian Romanick0d84c682004-12-20 04:53:00 +0000407extern HIDDEN void __indirect_glPrioritizeTextures(GLsizei n, const GLuint * textures, const GLclampf * priorities);
408extern HIDDEN void __indirect_glTexSubImage1D(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid * pixels);
409extern HIDDEN void __indirect_glTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels);
410extern HIDDEN void __indirect_glPopClientAttrib(void);
411extern HIDDEN void __indirect_glPushClientAttrib(GLbitfield mask);
412extern HIDDEN void __indirect_glBlendColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
413extern HIDDEN void __indirect_glBlendEquation(GLenum mode);
414extern HIDDEN void __indirect_glDrawRangeElements(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid * indices);
415extern HIDDEN void __indirect_glColorTable(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * table);
416extern HIDDEN void __indirect_glColorTableParameterfv(GLenum target, GLenum pname, const GLfloat * params);
417extern HIDDEN void __indirect_glColorTableParameteriv(GLenum target, GLenum pname, const GLint * params);
418extern HIDDEN void __indirect_glCopyColorTable(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
419extern HIDDEN void __indirect_glGetColorTable(GLenum target, GLenum format, GLenum type, GLvoid * table);
Ian Romanickf3f51bc2006-10-11 22:37:14 +0000420GLAPI void GLAPIENTRY glGetColorTableEXT(GLenum target, GLenum format, GLenum type, GLvoid * table);
Ian Romanick0d84c682004-12-20 04:53:00 +0000421extern HIDDEN void __indirect_glGetColorTableParameterfv(GLenum target, GLenum pname, GLfloat * params);
Ian Romanickf3f51bc2006-10-11 22:37:14 +0000422GLAPI void GLAPIENTRY glGetColorTableParameterfvEXT(GLenum target, GLenum pname, GLfloat * params);
Ian Romanick0d84c682004-12-20 04:53:00 +0000423extern HIDDEN void __indirect_glGetColorTableParameteriv(GLenum target, GLenum pname, GLint * params);
Ian Romanickf3f51bc2006-10-11 22:37:14 +0000424GLAPI void GLAPIENTRY glGetColorTableParameterivEXT(GLenum target, GLenum pname, GLint * params);
Ian Romanick0d84c682004-12-20 04:53:00 +0000425extern HIDDEN void __indirect_glColorSubTable(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid * data);
426extern HIDDEN void __indirect_glCopyColorSubTable(GLenum target, GLsizei start, GLint x, GLint y, GLsizei width);
427extern HIDDEN void __indirect_glConvolutionFilter1D(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * image);
428extern HIDDEN void __indirect_glConvolutionFilter2D(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * image);
429extern HIDDEN void __indirect_glConvolutionParameterf(GLenum target, GLenum pname, GLfloat params);
430extern HIDDEN void __indirect_glConvolutionParameterfv(GLenum target, GLenum pname, const GLfloat * params);
431extern HIDDEN void __indirect_glConvolutionParameteri(GLenum target, GLenum pname, GLint params);
432extern HIDDEN void __indirect_glConvolutionParameteriv(GLenum target, GLenum pname, const GLint * params);
433extern HIDDEN void __indirect_glCopyConvolutionFilter1D(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
434extern HIDDEN void __indirect_glCopyConvolutionFilter2D(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height);
435extern HIDDEN void __indirect_glGetConvolutionFilter(GLenum target, GLenum format, GLenum type, GLvoid * image);
Ian Romanickf3f51bc2006-10-11 22:37:14 +0000436extern HIDDEN void gl_dispatch_stub_356(GLenum target, GLenum format, GLenum type, GLvoid * image);
Ian Romanick0d84c682004-12-20 04:53:00 +0000437extern HIDDEN void __indirect_glGetConvolutionParameterfv(GLenum target, GLenum pname, GLfloat * params);
Ian Romanickf3f51bc2006-10-11 22:37:14 +0000438extern HIDDEN void gl_dispatch_stub_357(GLenum target, GLenum pname, GLfloat * params);
Ian Romanick0d84c682004-12-20 04:53:00 +0000439extern HIDDEN void __indirect_glGetConvolutionParameteriv(GLenum target, GLenum pname, GLint * params);
Ian Romanickf3f51bc2006-10-11 22:37:14 +0000440extern HIDDEN void gl_dispatch_stub_358(GLenum target, GLenum pname, GLint * params);
Ian Romanick0d84c682004-12-20 04:53:00 +0000441extern HIDDEN void __indirect_glGetSeparableFilter(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span);
Ian Romanickf3f51bc2006-10-11 22:37:14 +0000442extern HIDDEN void gl_dispatch_stub_359(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span);
Ian Romanick0d84c682004-12-20 04:53:00 +0000443extern HIDDEN void __indirect_glSeparableFilter2D(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * row, const GLvoid * column);
444extern HIDDEN void __indirect_glGetHistogram(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values);
Ian Romanickf3f51bc2006-10-11 22:37:14 +0000445extern HIDDEN void gl_dispatch_stub_361(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values);
Ian Romanick0d84c682004-12-20 04:53:00 +0000446extern HIDDEN void __indirect_glGetHistogramParameterfv(GLenum target, GLenum pname, GLfloat * params);
Ian Romanickf3f51bc2006-10-11 22:37:14 +0000447extern HIDDEN void gl_dispatch_stub_362(GLenum target, GLenum pname, GLfloat * params);
Ian Romanick0d84c682004-12-20 04:53:00 +0000448extern HIDDEN void __indirect_glGetHistogramParameteriv(GLenum target, GLenum pname, GLint * params);
Ian Romanickf3f51bc2006-10-11 22:37:14 +0000449extern HIDDEN void gl_dispatch_stub_363(GLenum target, GLenum pname, GLint * params);
Ian Romanick0d84c682004-12-20 04:53:00 +0000450extern HIDDEN void __indirect_glGetMinmax(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values);
Ian Romanickf3f51bc2006-10-11 22:37:14 +0000451extern HIDDEN void gl_dispatch_stub_364(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values);
Ian Romanick0d84c682004-12-20 04:53:00 +0000452extern HIDDEN void __indirect_glGetMinmaxParameterfv(GLenum target, GLenum pname, GLfloat * params);
Ian Romanickf3f51bc2006-10-11 22:37:14 +0000453extern HIDDEN void gl_dispatch_stub_365(GLenum target, GLenum pname, GLfloat * params);
Ian Romanick0d84c682004-12-20 04:53:00 +0000454extern HIDDEN void __indirect_glGetMinmaxParameteriv(GLenum target, GLenum pname, GLint * params);
Ian Romanickf3f51bc2006-10-11 22:37:14 +0000455extern HIDDEN void gl_dispatch_stub_366(GLenum target, GLenum pname, GLint * params);
Ian Romanick0d84c682004-12-20 04:53:00 +0000456extern HIDDEN void __indirect_glHistogram(GLenum target, GLsizei width, GLenum internalformat, GLboolean sink);
457extern HIDDEN void __indirect_glMinmax(GLenum target, GLenum internalformat, GLboolean sink);
458extern HIDDEN void __indirect_glResetHistogram(GLenum target);
459extern HIDDEN void __indirect_glResetMinmax(GLenum target);
460extern HIDDEN void __indirect_glTexImage3D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid * pixels);
461extern HIDDEN void __indirect_glTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid * pixels);
462extern HIDDEN void __indirect_glCopyTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
463extern HIDDEN void __indirect_glActiveTextureARB(GLenum texture);
464extern HIDDEN void __indirect_glClientActiveTextureARB(GLenum texture);
465extern HIDDEN void __indirect_glMultiTexCoord1dARB(GLenum target, GLdouble s);
466extern HIDDEN void __indirect_glMultiTexCoord1dvARB(GLenum target, const GLdouble * v);
467extern HIDDEN void __indirect_glMultiTexCoord1fARB(GLenum target, GLfloat s);
468extern HIDDEN void __indirect_glMultiTexCoord1fvARB(GLenum target, const GLfloat * v);
469extern HIDDEN void __indirect_glMultiTexCoord1iARB(GLenum target, GLint s);
470extern HIDDEN void __indirect_glMultiTexCoord1ivARB(GLenum target, const GLint * v);
471extern HIDDEN void __indirect_glMultiTexCoord1sARB(GLenum target, GLshort s);
472extern HIDDEN void __indirect_glMultiTexCoord1svARB(GLenum target, const GLshort * v);
473extern HIDDEN void __indirect_glMultiTexCoord2dARB(GLenum target, GLdouble s, GLdouble t);
474extern HIDDEN void __indirect_glMultiTexCoord2dvARB(GLenum target, const GLdouble * v);
475extern HIDDEN void __indirect_glMultiTexCoord2fARB(GLenum target, GLfloat s, GLfloat t);
476extern HIDDEN void __indirect_glMultiTexCoord2fvARB(GLenum target, const GLfloat * v);
477extern HIDDEN void __indirect_glMultiTexCoord2iARB(GLenum target, GLint s, GLint t);
478extern HIDDEN void __indirect_glMultiTexCoord2ivARB(GLenum target, const GLint * v);
479extern HIDDEN void __indirect_glMultiTexCoord2sARB(GLenum target, GLshort s, GLshort t);
480extern HIDDEN void __indirect_glMultiTexCoord2svARB(GLenum target, const GLshort * v);
481extern HIDDEN void __indirect_glMultiTexCoord3dARB(GLenum target, GLdouble s, GLdouble t, GLdouble r);
482extern HIDDEN void __indirect_glMultiTexCoord3dvARB(GLenum target, const GLdouble * v);
483extern HIDDEN void __indirect_glMultiTexCoord3fARB(GLenum target, GLfloat s, GLfloat t, GLfloat r);
484extern HIDDEN void __indirect_glMultiTexCoord3fvARB(GLenum target, const GLfloat * v);
485extern HIDDEN void __indirect_glMultiTexCoord3iARB(GLenum target, GLint s, GLint t, GLint r);
486extern HIDDEN void __indirect_glMultiTexCoord3ivARB(GLenum target, const GLint * v);
487extern HIDDEN void __indirect_glMultiTexCoord3sARB(GLenum target, GLshort s, GLshort t, GLshort r);
488extern HIDDEN void __indirect_glMultiTexCoord3svARB(GLenum target, const GLshort * v);
489extern HIDDEN void __indirect_glMultiTexCoord4dARB(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);
490extern HIDDEN void __indirect_glMultiTexCoord4dvARB(GLenum target, const GLdouble * v);
491extern HIDDEN void __indirect_glMultiTexCoord4fARB(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
492extern HIDDEN void __indirect_glMultiTexCoord4fvARB(GLenum target, const GLfloat * v);
493extern HIDDEN void __indirect_glMultiTexCoord4iARB(GLenum target, GLint s, GLint t, GLint r, GLint q);
494extern HIDDEN void __indirect_glMultiTexCoord4ivARB(GLenum target, const GLint * v);
495extern HIDDEN void __indirect_glMultiTexCoord4sARB(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q);
496extern HIDDEN void __indirect_glMultiTexCoord4svARB(GLenum target, const GLshort * v);
Ian Romanick0d84c682004-12-20 04:53:00 +0000497extern HIDDEN void __indirect_glLoadTransposeMatrixdARB(const GLdouble * m);
Ian Romanickbf83e652006-08-24 20:14:45 +0000498extern HIDDEN void __indirect_glLoadTransposeMatrixfARB(const GLfloat * m);
Ian Romanick0d84c682004-12-20 04:53:00 +0000499extern HIDDEN void __indirect_glMultTransposeMatrixdARB(const GLdouble * m);
Ian Romanickbf83e652006-08-24 20:14:45 +0000500extern HIDDEN void __indirect_glMultTransposeMatrixfARB(const GLfloat * m);
Ian Romanick0d84c682004-12-20 04:53:00 +0000501extern HIDDEN void __indirect_glSampleCoverageARB(GLclampf value, GLboolean invert);
Ian Romanick0d84c682004-12-20 04:53:00 +0000502extern HIDDEN void __indirect_glCompressedTexImage1DARB(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid * data);
Ian Romanickbf83e652006-08-24 20:14:45 +0000503extern HIDDEN void __indirect_glCompressedTexImage2DARB(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid * data);
504extern HIDDEN void __indirect_glCompressedTexImage3DARB(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid * data);
Ian Romanick0d84c682004-12-20 04:53:00 +0000505extern HIDDEN void __indirect_glCompressedTexSubImage1DARB(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid * data);
Ian Romanickbf83e652006-08-24 20:14:45 +0000506extern HIDDEN void __indirect_glCompressedTexSubImage2DARB(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid * data);
507extern HIDDEN void __indirect_glCompressedTexSubImage3DARB(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid * data);
Ian Romanick0d84c682004-12-20 04:53:00 +0000508extern HIDDEN void __indirect_glGetCompressedTexImageARB(GLenum target, GLint level, GLvoid * img);
Ian Romanickbf83e652006-08-24 20:14:45 +0000509extern HIDDEN void __indirect_glDisableVertexAttribArrayARB(GLuint index);
510extern HIDDEN void __indirect_glEnableVertexAttribArrayARB(GLuint index);
511extern HIDDEN void __indirect_glGetProgramEnvParameterdvARB(GLenum target, GLuint index, GLdouble * params);
512extern HIDDEN void __indirect_glGetProgramEnvParameterfvARB(GLenum target, GLuint index, GLfloat * params);
513extern HIDDEN void __indirect_glGetProgramLocalParameterdvARB(GLenum target, GLuint index, GLdouble * params);
514extern HIDDEN void __indirect_glGetProgramLocalParameterfvARB(GLenum target, GLuint index, GLfloat * params);
515extern HIDDEN void __indirect_glGetProgramStringARB(GLenum target, GLenum pname, GLvoid * string);
516extern HIDDEN void __indirect_glGetProgramivARB(GLenum target, GLenum pname, GLint * params);
Ian Romanick40af76b2005-02-25 22:46:30 +0000517extern HIDDEN void __indirect_glGetVertexAttribdvARB(GLuint index, GLenum pname, GLdouble * params);
518extern HIDDEN void __indirect_glGetVertexAttribfvARB(GLuint index, GLenum pname, GLfloat * params);
519extern HIDDEN void __indirect_glGetVertexAttribivARB(GLuint index, GLenum pname, GLint * params);
Roland Scheidegger36010802009-03-12 15:04:47 +0100520extern HIDDEN void __indirect_glProgramEnvParameter4dARB(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
Ian Romanickbf83e652006-08-24 20:14:45 +0000521extern HIDDEN void __indirect_glProgramEnvParameter4dvARB(GLenum target, GLuint index, const GLdouble * params);
Roland Scheidegger36010802009-03-12 15:04:47 +0100522extern HIDDEN void __indirect_glProgramEnvParameter4fARB(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
Ian Romanickbf83e652006-08-24 20:14:45 +0000523extern HIDDEN void __indirect_glProgramEnvParameter4fvARB(GLenum target, GLuint index, const GLfloat * params);
524extern HIDDEN void __indirect_glProgramLocalParameter4dARB(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
525extern HIDDEN void __indirect_glProgramLocalParameter4dvARB(GLenum target, GLuint index, const GLdouble * params);
526extern HIDDEN void __indirect_glProgramLocalParameter4fARB(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
527extern HIDDEN void __indirect_glProgramLocalParameter4fvARB(GLenum target, GLuint index, const GLfloat * params);
528extern HIDDEN void __indirect_glProgramStringARB(GLenum target, GLenum format, GLsizei len, const GLvoid * string);
Ian Romanick40af76b2005-02-25 22:46:30 +0000529extern HIDDEN void __indirect_glVertexAttrib1dARB(GLuint index, GLdouble x);
530extern HIDDEN void __indirect_glVertexAttrib1dvARB(GLuint index, const GLdouble * v);
531extern HIDDEN void __indirect_glVertexAttrib1fARB(GLuint index, GLfloat x);
532extern HIDDEN void __indirect_glVertexAttrib1fvARB(GLuint index, const GLfloat * v);
533extern HIDDEN void __indirect_glVertexAttrib1sARB(GLuint index, GLshort x);
534extern HIDDEN void __indirect_glVertexAttrib1svARB(GLuint index, const GLshort * v);
535extern HIDDEN void __indirect_glVertexAttrib2dARB(GLuint index, GLdouble x, GLdouble y);
536extern HIDDEN void __indirect_glVertexAttrib2dvARB(GLuint index, const GLdouble * v);
537extern HIDDEN void __indirect_glVertexAttrib2fARB(GLuint index, GLfloat x, GLfloat y);
538extern HIDDEN void __indirect_glVertexAttrib2fvARB(GLuint index, const GLfloat * v);
539extern HIDDEN void __indirect_glVertexAttrib2sARB(GLuint index, GLshort x, GLshort y);
540extern HIDDEN void __indirect_glVertexAttrib2svARB(GLuint index, const GLshort * v);
541extern HIDDEN void __indirect_glVertexAttrib3dARB(GLuint index, GLdouble x, GLdouble y, GLdouble z);
542extern HIDDEN void __indirect_glVertexAttrib3dvARB(GLuint index, const GLdouble * v);
543extern HIDDEN void __indirect_glVertexAttrib3fARB(GLuint index, GLfloat x, GLfloat y, GLfloat z);
544extern HIDDEN void __indirect_glVertexAttrib3fvARB(GLuint index, const GLfloat * v);
545extern HIDDEN void __indirect_glVertexAttrib3sARB(GLuint index, GLshort x, GLshort y, GLshort z);
546extern HIDDEN void __indirect_glVertexAttrib3svARB(GLuint index, const GLshort * v);
Ian Romanickbf83e652006-08-24 20:14:45 +0000547extern HIDDEN void __indirect_glVertexAttrib4NbvARB(GLuint index, const GLbyte * v);
548extern HIDDEN void __indirect_glVertexAttrib4NivARB(GLuint index, const GLint * v);
549extern HIDDEN void __indirect_glVertexAttrib4NsvARB(GLuint index, const GLshort * v);
550extern HIDDEN void __indirect_glVertexAttrib4NubARB(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);
551extern HIDDEN void __indirect_glVertexAttrib4NubvARB(GLuint index, const GLubyte * v);
552extern HIDDEN void __indirect_glVertexAttrib4NuivARB(GLuint index, const GLuint * v);
553extern HIDDEN void __indirect_glVertexAttrib4NusvARB(GLuint index, const GLushort * v);
554extern HIDDEN void __indirect_glVertexAttrib4bvARB(GLuint index, const GLbyte * v);
Ian Romanick40af76b2005-02-25 22:46:30 +0000555extern HIDDEN void __indirect_glVertexAttrib4dARB(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
556extern HIDDEN void __indirect_glVertexAttrib4dvARB(GLuint index, const GLdouble * v);
557extern HIDDEN void __indirect_glVertexAttrib4fARB(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
558extern HIDDEN void __indirect_glVertexAttrib4fvARB(GLuint index, const GLfloat * v);
Ian Romanickbf83e652006-08-24 20:14:45 +0000559extern HIDDEN void __indirect_glVertexAttrib4ivARB(GLuint index, const GLint * v);
Ian Romanick40af76b2005-02-25 22:46:30 +0000560extern HIDDEN void __indirect_glVertexAttrib4sARB(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w);
561extern HIDDEN void __indirect_glVertexAttrib4svARB(GLuint index, const GLshort * v);
Ian Romanick40af76b2005-02-25 22:46:30 +0000562extern HIDDEN void __indirect_glVertexAttrib4ubvARB(GLuint index, const GLubyte * v);
Ian Romanick40af76b2005-02-25 22:46:30 +0000563extern HIDDEN void __indirect_glVertexAttrib4uivARB(GLuint index, const GLuint * v);
Ian Romanickbf83e652006-08-24 20:14:45 +0000564extern HIDDEN void __indirect_glVertexAttrib4usvARB(GLuint index, const GLushort * v);
Ian Romanick40af76b2005-02-25 22:46:30 +0000565extern HIDDEN void __indirect_glVertexAttribPointerARB(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid * pointer);
Ian Romanick91c219d2005-03-11 20:55:03 +0000566extern HIDDEN void __indirect_glBeginQueryARB(GLenum target, GLuint id);
Ian Romanickbf83e652006-08-24 20:14:45 +0000567extern HIDDEN void __indirect_glDeleteQueriesARB(GLsizei n, const GLuint * ids);
Ian Romanick91c219d2005-03-11 20:55:03 +0000568extern HIDDEN void __indirect_glEndQueryARB(GLenum target);
Ian Romanickbf83e652006-08-24 20:14:45 +0000569extern HIDDEN void __indirect_glGenQueriesARB(GLsizei n, GLuint * ids);
Ian Romanick91c219d2005-03-11 20:55:03 +0000570extern HIDDEN void __indirect_glGetQueryObjectivARB(GLuint id, GLenum pname, GLint * params);
571extern HIDDEN void __indirect_glGetQueryObjectuivARB(GLuint id, GLenum pname, GLuint * params);
Ian Romanickbf83e652006-08-24 20:14:45 +0000572extern HIDDEN void __indirect_glGetQueryivARB(GLenum target, GLenum pname, GLint * params);
573extern HIDDEN GLboolean __indirect_glIsQueryARB(GLuint id);
574extern HIDDEN void __indirect_glDrawBuffersARB(GLsizei n, const GLenum * bufs);
Ian Romanick7fd44002009-11-12 11:50:28 -0800575extern HIDDEN void __indirect_glRenderbufferStorageMultisample(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
Ian Romanickbf83e652006-08-24 20:14:45 +0000576extern HIDDEN void __indirect_glSampleMaskSGIS(GLclampf value, GLboolean invert);
577extern HIDDEN void __indirect_glSamplePatternSGIS(GLenum pattern);
578extern HIDDEN void __indirect_glColorPointerEXT(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer);
579extern HIDDEN void __indirect_glEdgeFlagPointerEXT(GLsizei stride, GLsizei count, const GLboolean * pointer);
580extern HIDDEN void __indirect_glIndexPointerEXT(GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer);
581extern HIDDEN void __indirect_glNormalPointerEXT(GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer);
582extern HIDDEN void __indirect_glTexCoordPointerEXT(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer);
583extern HIDDEN void __indirect_glVertexPointerEXT(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer);
584extern HIDDEN void __indirect_glPointParameterfEXT(GLenum pname, GLfloat param);
585extern HIDDEN void __indirect_glPointParameterfvEXT(GLenum pname, const GLfloat * params);
586extern HIDDEN void __indirect_glSecondaryColor3bEXT(GLbyte red, GLbyte green, GLbyte blue);
587extern HIDDEN void __indirect_glSecondaryColor3bvEXT(const GLbyte * v);
588extern HIDDEN void __indirect_glSecondaryColor3dEXT(GLdouble red, GLdouble green, GLdouble blue);
589extern HIDDEN void __indirect_glSecondaryColor3dvEXT(const GLdouble * v);
590extern HIDDEN void __indirect_glSecondaryColor3fEXT(GLfloat red, GLfloat green, GLfloat blue);
591extern HIDDEN void __indirect_glSecondaryColor3fvEXT(const GLfloat * v);
592extern HIDDEN void __indirect_glSecondaryColor3iEXT(GLint red, GLint green, GLint blue);
593extern HIDDEN void __indirect_glSecondaryColor3ivEXT(const GLint * v);
594extern HIDDEN void __indirect_glSecondaryColor3sEXT(GLshort red, GLshort green, GLshort blue);
595extern HIDDEN void __indirect_glSecondaryColor3svEXT(const GLshort * v);
596extern HIDDEN void __indirect_glSecondaryColor3ubEXT(GLubyte red, GLubyte green, GLubyte blue);
597extern HIDDEN void __indirect_glSecondaryColor3ubvEXT(const GLubyte * v);
598extern HIDDEN void __indirect_glSecondaryColor3uiEXT(GLuint red, GLuint green, GLuint blue);
599extern HIDDEN void __indirect_glSecondaryColor3uivEXT(const GLuint * v);
600extern HIDDEN void __indirect_glSecondaryColor3usEXT(GLushort red, GLushort green, GLushort blue);
601extern HIDDEN void __indirect_glSecondaryColor3usvEXT(const GLushort * v);
602extern HIDDEN void __indirect_glSecondaryColorPointerEXT(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer);
603extern HIDDEN void __indirect_glMultiDrawArraysEXT(GLenum mode, GLint * first, GLsizei * count, GLsizei primcount);
604extern HIDDEN void __indirect_glMultiDrawElementsEXT(GLenum mode, const GLsizei * count, GLenum type, const GLvoid ** indices, GLsizei primcount);
605extern HIDDEN void __indirect_glFogCoordPointerEXT(GLenum type, GLsizei stride, const GLvoid * pointer);
606extern HIDDEN void __indirect_glFogCoorddEXT(GLdouble coord);
607extern HIDDEN void __indirect_glFogCoorddvEXT(const GLdouble * coord);
608extern HIDDEN void __indirect_glFogCoordfEXT(GLfloat coord);
609extern HIDDEN void __indirect_glFogCoordfvEXT(const GLfloat * coord);
610extern HIDDEN void __indirect_glBlendFuncSeparateEXT(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
611extern HIDDEN void __indirect_glWindowPos2dMESA(GLdouble x, GLdouble y);
612extern HIDDEN void __indirect_glWindowPos2dvMESA(const GLdouble * v);
613extern HIDDEN void __indirect_glWindowPos2fMESA(GLfloat x, GLfloat y);
614extern HIDDEN void __indirect_glWindowPos2fvMESA(const GLfloat * v);
615extern HIDDEN void __indirect_glWindowPos2iMESA(GLint x, GLint y);
616extern HIDDEN void __indirect_glWindowPos2ivMESA(const GLint * v);
617extern HIDDEN void __indirect_glWindowPos2sMESA(GLshort x, GLshort y);
618extern HIDDEN void __indirect_glWindowPos2svMESA(const GLshort * v);
619extern HIDDEN void __indirect_glWindowPos3dMESA(GLdouble x, GLdouble y, GLdouble z);
620extern HIDDEN void __indirect_glWindowPos3dvMESA(const GLdouble * v);
621extern HIDDEN void __indirect_glWindowPos3fMESA(GLfloat x, GLfloat y, GLfloat z);
622extern HIDDEN void __indirect_glWindowPos3fvMESA(const GLfloat * v);
623extern HIDDEN void __indirect_glWindowPos3iMESA(GLint x, GLint y, GLint z);
624extern HIDDEN void __indirect_glWindowPos3ivMESA(const GLint * v);
625extern HIDDEN void __indirect_glWindowPos3sMESA(GLshort x, GLshort y, GLshort z);
626extern HIDDEN void __indirect_glWindowPos3svMESA(const GLshort * v);
627extern HIDDEN GLboolean __indirect_glAreProgramsResidentNV(GLsizei n, const GLuint * ids, GLboolean * residences);
628extern HIDDEN void __indirect_glBindProgramNV(GLenum target, GLuint program);
629extern HIDDEN void __indirect_glDeleteProgramsNV(GLsizei n, const GLuint * programs);
630extern HIDDEN void __indirect_glExecuteProgramNV(GLenum target, GLuint id, const GLfloat * params);
631extern HIDDEN void __indirect_glGenProgramsNV(GLsizei n, GLuint * programs);
632extern HIDDEN void __indirect_glGetProgramParameterdvNV(GLenum target, GLuint index, GLenum pname, GLdouble * params);
633extern HIDDEN void __indirect_glGetProgramParameterfvNV(GLenum target, GLuint index, GLenum pname, GLfloat * params);
634extern HIDDEN void __indirect_glGetProgramStringNV(GLuint id, GLenum pname, GLubyte * program);
635extern HIDDEN void __indirect_glGetProgramivNV(GLuint id, GLenum pname, GLint * params);
636extern HIDDEN void __indirect_glGetTrackMatrixivNV(GLenum target, GLuint address, GLenum pname, GLint * params);
Briand2c62e62007-01-30 08:13:02 -0700637extern HIDDEN void __indirect_glGetVertexAttribPointervNV(GLuint index, GLenum pname, GLvoid ** pointer);
Ian Romanick40af76b2005-02-25 22:46:30 +0000638extern HIDDEN void __indirect_glGetVertexAttribdvNV(GLuint index, GLenum pname, GLdouble * params);
639extern HIDDEN void __indirect_glGetVertexAttribfvNV(GLuint index, GLenum pname, GLfloat * params);
640extern HIDDEN void __indirect_glGetVertexAttribivNV(GLuint index, GLenum pname, GLint * params);
Ian Romanickbf83e652006-08-24 20:14:45 +0000641extern HIDDEN GLboolean __indirect_glIsProgramNV(GLuint program);
642extern HIDDEN void __indirect_glLoadProgramNV(GLenum target, GLuint id, GLsizei len, const GLubyte * program);
Ian Romanickbf83e652006-08-24 20:14:45 +0000643extern HIDDEN void __indirect_glProgramParameters4dvNV(GLenum target, GLuint index, GLuint num, const GLdouble * params);
644extern HIDDEN void __indirect_glProgramParameters4fvNV(GLenum target, GLuint index, GLuint num, const GLfloat * params);
645extern HIDDEN void __indirect_glRequestResidentProgramsNV(GLsizei n, const GLuint * ids);
646extern HIDDEN void __indirect_glTrackMatrixNV(GLenum target, GLuint address, GLenum matrix, GLenum transform);
Ian Romanick40af76b2005-02-25 22:46:30 +0000647extern HIDDEN void __indirect_glVertexAttrib1dNV(GLuint index, GLdouble x);
648extern HIDDEN void __indirect_glVertexAttrib1dvNV(GLuint index, const GLdouble * v);
649extern HIDDEN void __indirect_glVertexAttrib1fNV(GLuint index, GLfloat x);
650extern HIDDEN void __indirect_glVertexAttrib1fvNV(GLuint index, const GLfloat * v);
651extern HIDDEN void __indirect_glVertexAttrib1sNV(GLuint index, GLshort x);
652extern HIDDEN void __indirect_glVertexAttrib1svNV(GLuint index, const GLshort * v);
653extern HIDDEN void __indirect_glVertexAttrib2dNV(GLuint index, GLdouble x, GLdouble y);
654extern HIDDEN void __indirect_glVertexAttrib2dvNV(GLuint index, const GLdouble * v);
655extern HIDDEN void __indirect_glVertexAttrib2fNV(GLuint index, GLfloat x, GLfloat y);
656extern HIDDEN void __indirect_glVertexAttrib2fvNV(GLuint index, const GLfloat * v);
657extern HIDDEN void __indirect_glVertexAttrib2sNV(GLuint index, GLshort x, GLshort y);
658extern HIDDEN void __indirect_glVertexAttrib2svNV(GLuint index, const GLshort * v);
659extern HIDDEN void __indirect_glVertexAttrib3dNV(GLuint index, GLdouble x, GLdouble y, GLdouble z);
660extern HIDDEN void __indirect_glVertexAttrib3dvNV(GLuint index, const GLdouble * v);
661extern HIDDEN void __indirect_glVertexAttrib3fNV(GLuint index, GLfloat x, GLfloat y, GLfloat z);
662extern HIDDEN void __indirect_glVertexAttrib3fvNV(GLuint index, const GLfloat * v);
663extern HIDDEN void __indirect_glVertexAttrib3sNV(GLuint index, GLshort x, GLshort y, GLshort z);
664extern HIDDEN void __indirect_glVertexAttrib3svNV(GLuint index, const GLshort * v);
665extern HIDDEN void __indirect_glVertexAttrib4dNV(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
666extern HIDDEN void __indirect_glVertexAttrib4dvNV(GLuint index, const GLdouble * v);
667extern HIDDEN void __indirect_glVertexAttrib4fNV(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
668extern HIDDEN void __indirect_glVertexAttrib4fvNV(GLuint index, const GLfloat * v);
669extern HIDDEN void __indirect_glVertexAttrib4sNV(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w);
670extern HIDDEN void __indirect_glVertexAttrib4svNV(GLuint index, const GLshort * v);
671extern HIDDEN void __indirect_glVertexAttrib4ubNV(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);
672extern HIDDEN void __indirect_glVertexAttrib4ubvNV(GLuint index, const GLubyte * v);
Ian Romanickbf83e652006-08-24 20:14:45 +0000673extern HIDDEN void __indirect_glVertexAttribPointerNV(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer);
674extern HIDDEN void __indirect_glVertexAttribs1dvNV(GLuint index, GLsizei n, const GLdouble * v);
675extern HIDDEN void __indirect_glVertexAttribs1fvNV(GLuint index, GLsizei n, const GLfloat * v);
676extern HIDDEN void __indirect_glVertexAttribs1svNV(GLuint index, GLsizei n, const GLshort * v);
677extern HIDDEN void __indirect_glVertexAttribs2dvNV(GLuint index, GLsizei n, const GLdouble * v);
678extern HIDDEN void __indirect_glVertexAttribs2fvNV(GLuint index, GLsizei n, const GLfloat * v);
679extern HIDDEN void __indirect_glVertexAttribs2svNV(GLuint index, GLsizei n, const GLshort * v);
680extern HIDDEN void __indirect_glVertexAttribs3dvNV(GLuint index, GLsizei n, const GLdouble * v);
681extern HIDDEN void __indirect_glVertexAttribs3fvNV(GLuint index, GLsizei n, const GLfloat * v);
682extern HIDDEN void __indirect_glVertexAttribs3svNV(GLuint index, GLsizei n, const GLshort * v);
683extern HIDDEN void __indirect_glVertexAttribs4dvNV(GLuint index, GLsizei n, const GLdouble * v);
684extern HIDDEN void __indirect_glVertexAttribs4fvNV(GLuint index, GLsizei n, const GLfloat * v);
685extern HIDDEN void __indirect_glVertexAttribs4svNV(GLuint index, GLsizei n, const GLshort * v);
686extern HIDDEN void __indirect_glVertexAttribs4ubvNV(GLuint index, GLsizei n, const GLubyte * v);
687extern HIDDEN void __indirect_glPointParameteriNV(GLenum pname, GLint param);
688extern HIDDEN void __indirect_glPointParameterivNV(GLenum pname, const GLint * params);
689extern HIDDEN void __indirect_glActiveStencilFaceEXT(GLenum face);
690extern HIDDEN void __indirect_glGetProgramNamedParameterdvNV(GLuint id, GLsizei len, const GLubyte * name, GLdouble * params);
691extern HIDDEN void __indirect_glGetProgramNamedParameterfvNV(GLuint id, GLsizei len, const GLubyte * name, GLfloat * params);
692extern HIDDEN void __indirect_glProgramNamedParameter4dNV(GLuint id, GLsizei len, const GLubyte * name, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
693extern HIDDEN void __indirect_glProgramNamedParameter4dvNV(GLuint id, GLsizei len, const GLubyte * name, const GLdouble * v);
694extern HIDDEN void __indirect_glProgramNamedParameter4fNV(GLuint id, GLsizei len, const GLubyte * name, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
695extern HIDDEN void __indirect_glProgramNamedParameter4fvNV(GLuint id, GLsizei len, const GLubyte * name, const GLfloat * v);
Ian Romanick3fea5912006-08-25 19:57:37 +0000696extern HIDDEN void __indirect_glBlendEquationSeparateEXT(GLenum modeRGB, GLenum modeA);
Ian Romanick66a55482005-06-21 23:42:43 +0000697extern HIDDEN void __indirect_glBindFramebufferEXT(GLenum target, GLuint framebuffer);
Ian Romanickbf83e652006-08-24 20:14:45 +0000698extern HIDDEN void __indirect_glBindRenderbufferEXT(GLenum target, GLuint renderbuffer);
Ian Romanick66a55482005-06-21 23:42:43 +0000699extern HIDDEN GLenum __indirect_glCheckFramebufferStatusEXT(GLenum target);
Ian Romanickbf83e652006-08-24 20:14:45 +0000700extern HIDDEN void __indirect_glDeleteFramebuffersEXT(GLsizei n, const GLuint * framebuffers);
701extern HIDDEN void __indirect_glDeleteRenderbuffersEXT(GLsizei n, const GLuint * renderbuffers);
702extern HIDDEN void __indirect_glFramebufferRenderbufferEXT(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
Ian Romanick66a55482005-06-21 23:42:43 +0000703extern HIDDEN void __indirect_glFramebufferTexture1DEXT(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
704extern HIDDEN void __indirect_glFramebufferTexture2DEXT(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
705extern HIDDEN void __indirect_glFramebufferTexture3DEXT(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
Ian Romanickbf83e652006-08-24 20:14:45 +0000706extern HIDDEN void __indirect_glGenFramebuffersEXT(GLsizei n, GLuint * framebuffers);
707extern HIDDEN void __indirect_glGenRenderbuffersEXT(GLsizei n, GLuint * renderbuffers);
Ian Romanick66a55482005-06-21 23:42:43 +0000708extern HIDDEN void __indirect_glGenerateMipmapEXT(GLenum target);
Ian Romanickbf83e652006-08-24 20:14:45 +0000709extern HIDDEN void __indirect_glGetFramebufferAttachmentParameterivEXT(GLenum target, GLenum attachment, GLenum pname, GLint * params);
710extern HIDDEN void __indirect_glGetRenderbufferParameterivEXT(GLenum target, GLenum pname, GLint * params);
711extern HIDDEN GLboolean __indirect_glIsFramebufferEXT(GLuint framebuffer);
712extern HIDDEN GLboolean __indirect_glIsRenderbufferEXT(GLuint renderbuffer);
713extern HIDDEN void __indirect_glRenderbufferStorageEXT(GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
Ian Romanick7fd44002009-11-12 11:50:28 -0800714extern HIDDEN void __indirect_glBlitFramebufferEXT(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
Ian Romanick4e7476f2009-11-12 13:22:12 -0800715extern HIDDEN void __indirect_glFramebufferTextureLayerEXT(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer);
Ian Romanicka02b8312005-02-05 00:59:57 +0000716
Ian Romanick0d84c682004-12-20 04:53:00 +0000717# undef HIDDEN
Ian Romanick1fd3bbc2005-02-25 01:48:25 +0000718# undef FASTCALL
719# undef NOINLINE
Ian Romanick16c3c742005-01-28 19:00:54 +0000720
Ian Romanick0d84c682004-12-20 04:53:00 +0000721#endif /* !defined( _INDIRECT_H_ ) */