jtg | afb833d | 1999-08-19 00:55:39 +0000 | [diff] [blame] | 1 | |
| 2 | /* Copyright (c) Mark J. Kilgard, 1997. */ |
| 3 | |
| 4 | /* This program is freely distributable without licensing fees |
| 5 | and is provided without guarantee or warrantee expressed or |
| 6 | implied. This program is -not- in the public domain. */ |
| 7 | |
| 8 | /* This example demonstrates how to render particle effects |
| 9 | with OpenGL. A cloud of pinkish/orange particles explodes with the |
| 10 | particles bouncing off the ground. When the EXT_point_parameters |
| 11 | is present , the particle size is attenuated based on eye distance. */ |
| 12 | |
| 13 | |
jtg | afb833d | 1999-08-19 00:55:39 +0000 | [diff] [blame] | 14 | #include <stdio.h> |
| 15 | #include <stdlib.h> |
| 16 | #include <string.h> |
| 17 | #include <math.h> /* for cos(), sin(), and sqrt() */ |
Karl Schultz | 164ce12 | 2002-01-16 00:48:43 +0000 | [diff] [blame] | 18 | #ifdef _WIN32 |
| 19 | #include <windows.h> |
| 20 | #endif |
Brian Paul | 66fa33e | 2002-12-03 03:13:17 +0000 | [diff] [blame] | 21 | #define GL_GLEXT_PROTOTYPES |
jtg | afb833d | 1999-08-19 00:55:39 +0000 | [diff] [blame] | 22 | #include <GL/glut.h> |
| 23 | |
| 24 | /* Some <math.h> files do not define M_PI... */ |
| 25 | #ifndef M_PI |
| 26 | #define M_PI 3.14159265 |
| 27 | #endif |
| 28 | |
| 29 | #if 0 /* For debugging. */ |
| 30 | #undef GL_EXT_point_parameters |
| 31 | #endif |
| 32 | |
| 33 | static GLfloat angle = -150; /* in degrees */ |
| 34 | static int spin = 0; |
| 35 | static int moving, begin; |
| 36 | static int newModel = 1; |
| 37 | static float theTime; |
| 38 | static int repeat = 1; |
| 39 | static int blend = 1; |
| 40 | int useMipmaps = 1; |
| 41 | int linearFiltering = 1; |
| 42 | |
| 43 | static GLfloat constant[3] = { 1/5.0, 0.0, 0.0 }; |
| 44 | static GLfloat linear[3] = { 0.0, 1/5.0, 0.0 }; |
| 45 | static GLfloat theQuad[3] = { 0.25, 0.0, 1/60.0 }; |
| 46 | |
| 47 | #define MAX_POINTS 2000 |
| 48 | |
| 49 | static int numPoints = 200; |
| 50 | |
| 51 | static GLfloat pointList[MAX_POINTS][3]; |
| 52 | static GLfloat pointTime[MAX_POINTS]; |
| 53 | static GLfloat pointVelocity[MAX_POINTS][2]; |
| 54 | static GLfloat pointDirection[MAX_POINTS][2]; |
| 55 | static int colorList[MAX_POINTS]; |
| 56 | static int animate = 1, motion = 0; |
| 57 | |
| 58 | static GLfloat colorSet[][4] = { |
| 59 | /* Shades of red. */ |
| 60 | { 0.7, 0.2, 0.4, 0.5 }, |
| 61 | { 0.8, 0.0, 0.7, 0.5 }, |
| 62 | { 1.0, 0.0, 0.0, 0.5 }, |
| 63 | { 0.9, 0.3, 0.6, 0.5 }, |
| 64 | { 1.0, 0.4, 0.0, 0.5 }, |
| 65 | { 1.0, 0.0, 0.5, 0.5 }, |
| 66 | }; |
| 67 | |
| 68 | #define NUM_COLORS (sizeof(colorSet)/sizeof(colorSet[0])) |
| 69 | |
| 70 | #define DEAD (NUM_COLORS+1) |
| 71 | |
| 72 | |
| 73 | #if 0 /* drand48 might be better on Unix machines */ |
| 74 | #define RANDOM_RANGE(lo, hi) ((lo) + (hi - lo) * drand48()) |
| 75 | #else |
| 76 | static float float_rand(void) { return rand() / (float) RAND_MAX; } |
| 77 | #define RANDOM_RANGE(lo, hi) ((lo) + (hi - lo) * float_rand()) |
| 78 | #endif |
| 79 | |
| 80 | #define MEAN_VELOCITY 3.0 |
| 81 | #define GRAVITY 2.0 |
| 82 | #define TIME_DELTA 0.025 /* The speed of time. */ |
| 83 | |
| 84 | /* Modeling units of ground extent in each X and Z direction. */ |
| 85 | #define EDGE 12 |
| 86 | |
Brian Paul | 02e8a03 | 2000-06-27 17:04:43 +0000 | [diff] [blame] | 87 | static void |
jtg | afb833d | 1999-08-19 00:55:39 +0000 | [diff] [blame] | 88 | makePointList(void) |
| 89 | { |
| 90 | float angle, velocity, direction; |
| 91 | int i; |
| 92 | |
| 93 | motion = 1; |
| 94 | for (i=0; i<numPoints; i++) { |
| 95 | pointList[i][0] = 0.0; |
| 96 | pointList[i][1] = 0.0; |
| 97 | pointList[i][2] = 0.0; |
| 98 | pointTime[i] = 0.0; |
| 99 | angle = (RANDOM_RANGE(60.0, 70.0)) * M_PI/180.0; |
| 100 | direction = RANDOM_RANGE(0.0, 360.0) * M_PI/180.0; |
| 101 | pointDirection[i][0] = cos(direction); |
| 102 | pointDirection[i][1] = sin(direction); |
| 103 | velocity = MEAN_VELOCITY + RANDOM_RANGE(-0.8, 1.0); |
| 104 | pointVelocity[i][0] = velocity * cos(angle); |
| 105 | pointVelocity[i][1] = velocity * sin(angle); |
| 106 | colorList[i] = rand() % NUM_COLORS; |
| 107 | } |
| 108 | theTime = 0.0; |
| 109 | } |
| 110 | |
Brian Paul | 02e8a03 | 2000-06-27 17:04:43 +0000 | [diff] [blame] | 111 | static void |
jtg | afb833d | 1999-08-19 00:55:39 +0000 | [diff] [blame] | 112 | updatePointList(void) |
| 113 | { |
| 114 | float distance; |
| 115 | int i; |
| 116 | |
| 117 | motion = 0; |
| 118 | for (i=0; i<numPoints; i++) { |
| 119 | distance = pointVelocity[i][0] * theTime; |
| 120 | |
| 121 | /* X and Z */ |
| 122 | pointList[i][0] = pointDirection[i][0] * distance; |
| 123 | pointList[i][2] = pointDirection[i][1] * distance; |
| 124 | |
| 125 | /* Z */ |
| 126 | pointList[i][1] = |
| 127 | (pointVelocity[i][1] - 0.5 * GRAVITY * pointTime[i])*pointTime[i]; |
| 128 | |
| 129 | /* If we hit the ground, bounce the point upward again. */ |
| 130 | if (pointList[i][1] <= 0.0) { |
| 131 | if (distance > EDGE) { |
| 132 | /* Particle has hit ground past the distance duration of |
| 133 | the particles. Mark particle as dead. */ |
| 134 | colorList[i] = NUM_COLORS; /* Not moving. */ |
| 135 | continue; |
| 136 | } |
| 137 | |
| 138 | pointVelocity[i][1] *= 0.8; /* 80% of previous up velocity. */ |
| 139 | pointTime[i] = 0.0; /* Reset the particles sense of up time. */ |
| 140 | } |
| 141 | motion = 1; |
| 142 | pointTime[i] += TIME_DELTA; |
| 143 | } |
| 144 | theTime += TIME_DELTA; |
| 145 | if (!motion && !spin) { |
| 146 | if (repeat) { |
| 147 | makePointList(); |
| 148 | } else { |
| 149 | glutIdleFunc(NULL); |
| 150 | } |
| 151 | } |
| 152 | } |
| 153 | |
Brian Paul | 02e8a03 | 2000-06-27 17:04:43 +0000 | [diff] [blame] | 154 | static void |
jtg | afb833d | 1999-08-19 00:55:39 +0000 | [diff] [blame] | 155 | idle(void) |
| 156 | { |
| 157 | updatePointList(); |
| 158 | if (spin) { |
| 159 | angle += 0.3; |
| 160 | newModel = 1; |
| 161 | } |
| 162 | glutPostRedisplay(); |
| 163 | } |
| 164 | |
Brian Paul | 02e8a03 | 2000-06-27 17:04:43 +0000 | [diff] [blame] | 165 | static void |
jtg | afb833d | 1999-08-19 00:55:39 +0000 | [diff] [blame] | 166 | visible(int vis) |
| 167 | { |
| 168 | if (vis == GLUT_VISIBLE) { |
| 169 | if (animate && (motion || spin)) { |
| 170 | glutIdleFunc(idle); |
| 171 | } |
| 172 | } else { |
| 173 | glutIdleFunc(NULL); |
| 174 | } |
| 175 | } |
| 176 | |
Brian Paul | 02e8a03 | 2000-06-27 17:04:43 +0000 | [diff] [blame] | 177 | static void |
jtg | afb833d | 1999-08-19 00:55:39 +0000 | [diff] [blame] | 178 | recalcModelView(void) |
| 179 | { |
| 180 | glPopMatrix(); |
| 181 | glPushMatrix(); |
| 182 | glRotatef(angle, 0.0, 1.0, 0.0); |
| 183 | newModel = 0; |
| 184 | } |
| 185 | |
Brian Paul | 02e8a03 | 2000-06-27 17:04:43 +0000 | [diff] [blame] | 186 | static void |
jtg | afb833d | 1999-08-19 00:55:39 +0000 | [diff] [blame] | 187 | redraw(void) |
| 188 | { |
| 189 | int i; |
| 190 | |
| 191 | glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); |
| 192 | if (newModel) |
| 193 | recalcModelView(); |
| 194 | |
| 195 | glDepthMask(GL_FALSE); |
| 196 | |
| 197 | /* Draw the floor. */ |
| 198 | /* glEnable(GL_TEXTURE_2D);*/ |
| 199 | glColor3f(0.5, 1.0, 0.5); |
| 200 | glBegin(GL_QUADS); |
| 201 | glTexCoord2f(0.0, 0.0); |
| 202 | glVertex3f(-EDGE, -0.05, -EDGE); |
| 203 | glTexCoord2f(20.0, 0.0); |
| 204 | glVertex3f(EDGE, -0.05, -EDGE); |
| 205 | glTexCoord2f(20.0, 20.0); |
| 206 | glVertex3f(EDGE, -0.05, EDGE); |
| 207 | glTexCoord2f(0.0, 20.0); |
| 208 | glVertex3f(-EDGE, -0.05, EDGE); |
| 209 | glEnd(); |
| 210 | |
| 211 | /* Allow particles to blend with each other. */ |
| 212 | glDepthMask(GL_TRUE); |
| 213 | |
| 214 | if (blend) |
| 215 | glEnable(GL_BLEND); |
| 216 | |
| 217 | glDisable(GL_TEXTURE_2D); |
| 218 | glBegin(GL_POINTS); |
| 219 | for (i=0; i<numPoints; i++) { |
| 220 | /* Draw alive particles. */ |
| 221 | if (colorList[i] != DEAD) { |
| 222 | glColor4fv(colorSet[colorList[i]]); |
| 223 | glVertex3fv(pointList[i]); |
| 224 | } |
| 225 | } |
| 226 | glEnd(); |
| 227 | |
| 228 | glDisable(GL_BLEND); |
| 229 | |
| 230 | glutSwapBuffers(); |
| 231 | } |
| 232 | |
| 233 | /* ARGSUSED2 */ |
Brian Paul | 02e8a03 | 2000-06-27 17:04:43 +0000 | [diff] [blame] | 234 | static void |
jtg | afb833d | 1999-08-19 00:55:39 +0000 | [diff] [blame] | 235 | mouse(int button, int state, int x, int y) |
| 236 | { |
| 237 | /* Scene can be spun around Y axis using left |
| 238 | mouse button movement. */ |
| 239 | if (button == GLUT_LEFT_BUTTON && state == GLUT_DOWN) { |
| 240 | moving = 1; |
| 241 | begin = x; |
| 242 | } |
| 243 | if (button == GLUT_LEFT_BUTTON && state == GLUT_UP) { |
| 244 | moving = 0; |
| 245 | } |
| 246 | } |
| 247 | |
| 248 | /* ARGSUSED1 */ |
Brian Paul | 02e8a03 | 2000-06-27 17:04:43 +0000 | [diff] [blame] | 249 | static void |
jtg | afb833d | 1999-08-19 00:55:39 +0000 | [diff] [blame] | 250 | mouseMotion(int x, int y) |
| 251 | { |
| 252 | if (moving) { |
| 253 | angle = angle + (x - begin); |
| 254 | begin = x; |
| 255 | newModel = 1; |
| 256 | glutPostRedisplay(); |
| 257 | } |
| 258 | } |
| 259 | |
Brian Paul | 02e8a03 | 2000-06-27 17:04:43 +0000 | [diff] [blame] | 260 | static void |
jtg | afb833d | 1999-08-19 00:55:39 +0000 | [diff] [blame] | 261 | menu(int option) |
| 262 | { |
| 263 | switch (option) { |
| 264 | case 0: |
| 265 | makePointList(); |
| 266 | break; |
Brian Paul | 66fa33e | 2002-12-03 03:13:17 +0000 | [diff] [blame] | 267 | #if GL_ARB_point_parameters |
jtg | afb833d | 1999-08-19 00:55:39 +0000 | [diff] [blame] | 268 | case 1: |
Brian Paul | 66fa33e | 2002-12-03 03:13:17 +0000 | [diff] [blame] | 269 | glPointParameterfvARB(GL_POINT_DISTANCE_ATTENUATION_ARB, constant); |
jtg | afb833d | 1999-08-19 00:55:39 +0000 | [diff] [blame] | 270 | break; |
| 271 | case 2: |
Brian Paul | 66fa33e | 2002-12-03 03:13:17 +0000 | [diff] [blame] | 272 | glPointParameterfvARB(GL_POINT_DISTANCE_ATTENUATION_ARB, linear); |
jtg | afb833d | 1999-08-19 00:55:39 +0000 | [diff] [blame] | 273 | break; |
| 274 | case 3: |
Brian Paul | 66fa33e | 2002-12-03 03:13:17 +0000 | [diff] [blame] | 275 | glPointParameterfvARB(GL_POINT_DISTANCE_ATTENUATION_ARB, theQuad); |
jtg | afb833d | 1999-08-19 00:55:39 +0000 | [diff] [blame] | 276 | break; |
| 277 | #endif |
| 278 | case 4: |
| 279 | blend = 1; |
| 280 | break; |
| 281 | case 5: |
| 282 | blend = 0; |
| 283 | break; |
Brian Paul | 66fa33e | 2002-12-03 03:13:17 +0000 | [diff] [blame] | 284 | #if GL_ARB_point_parameters |
jtg | afb833d | 1999-08-19 00:55:39 +0000 | [diff] [blame] | 285 | case 6: |
Brian Paul | 66fa33e | 2002-12-03 03:13:17 +0000 | [diff] [blame] | 286 | glPointParameterfARB(GL_POINT_FADE_THRESHOLD_SIZE_ARB, 1.0); |
jtg | afb833d | 1999-08-19 00:55:39 +0000 | [diff] [blame] | 287 | break; |
| 288 | case 7: |
Brian Paul | 66fa33e | 2002-12-03 03:13:17 +0000 | [diff] [blame] | 289 | glPointParameterfARB(GL_POINT_FADE_THRESHOLD_SIZE_ARB, 10.0); |
jtg | afb833d | 1999-08-19 00:55:39 +0000 | [diff] [blame] | 290 | break; |
| 291 | #endif |
| 292 | case 8: |
| 293 | glEnable(GL_POINT_SMOOTH); |
| 294 | break; |
| 295 | case 9: |
| 296 | glDisable(GL_POINT_SMOOTH); |
| 297 | break; |
| 298 | case 10: |
| 299 | glPointSize(2.0); |
| 300 | break; |
| 301 | case 11: |
| 302 | glPointSize(4.0); |
| 303 | break; |
| 304 | case 12: |
| 305 | glPointSize(8.0); |
| 306 | break; |
| 307 | case 13: |
| 308 | spin = 1 - spin; |
| 309 | if (animate && (spin || motion)) { |
| 310 | glutIdleFunc(idle); |
| 311 | } else { |
| 312 | glutIdleFunc(NULL); |
| 313 | } |
| 314 | break; |
| 315 | case 14: |
| 316 | numPoints = 200; |
| 317 | break; |
| 318 | case 15: |
| 319 | numPoints = 500; |
| 320 | break; |
| 321 | case 16: |
| 322 | numPoints = 1000; |
| 323 | break; |
| 324 | case 17: |
| 325 | numPoints = 2000; |
| 326 | break; |
| 327 | case 666: |
| 328 | exit(0); |
| 329 | } |
| 330 | glutPostRedisplay(); |
| 331 | } |
| 332 | |
| 333 | /* ARGSUSED1 */ |
Brian Paul | 02e8a03 | 2000-06-27 17:04:43 +0000 | [diff] [blame] | 334 | static void |
jtg | afb833d | 1999-08-19 00:55:39 +0000 | [diff] [blame] | 335 | key(unsigned char c, int x, int y) |
| 336 | { |
| 337 | switch (c) { |
| 338 | case 13: |
| 339 | animate = 1 - animate; /* toggle. */ |
| 340 | if (animate && (motion || spin)) { |
| 341 | glutIdleFunc(idle); |
| 342 | } else { |
| 343 | glutIdleFunc(NULL); |
| 344 | } |
| 345 | break; |
| 346 | case ' ': |
| 347 | animate = 1; |
| 348 | makePointList(); |
| 349 | glutIdleFunc(idle); |
| 350 | break; |
| 351 | case 27: |
| 352 | exit(0); |
| 353 | } |
| 354 | } |
| 355 | |
| 356 | /* Nice floor texture tiling pattern. */ |
| 357 | static char *circles[] = { |
| 358 | "....xxxx........", |
| 359 | "..xxxxxxxx......", |
| 360 | ".xxxxxxxxxx.....", |
| 361 | ".xxx....xxx.....", |
| 362 | "xxx......xxx....", |
| 363 | "xxx......xxx....", |
| 364 | "xxx......xxx....", |
| 365 | "xxx......xxx....", |
| 366 | ".xxx....xxx.....", |
| 367 | ".xxxxxxxxxx.....", |
| 368 | "..xxxxxxxx......", |
| 369 | "....xxxx........", |
| 370 | "................", |
| 371 | "................", |
| 372 | "................", |
| 373 | "................", |
| 374 | }; |
| 375 | |
| 376 | static void |
| 377 | makeFloorTexture(void) |
| 378 | { |
| 379 | GLubyte floorTexture[16][16][3]; |
| 380 | GLubyte *loc; |
| 381 | int s, t; |
| 382 | |
| 383 | /* Setup RGB image for the texture. */ |
| 384 | loc = (GLubyte*) floorTexture; |
| 385 | for (t = 0; t < 16; t++) { |
| 386 | for (s = 0; s < 16; s++) { |
| 387 | if (circles[t][s] == 'x') { |
| 388 | /* Nice blue. */ |
| 389 | loc[0] = 0x1f; |
| 390 | loc[1] = 0x1f; |
| 391 | loc[2] = 0x8f; |
| 392 | } else { |
| 393 | /* Light gray. */ |
| 394 | loc[0] = 0xca; |
| 395 | loc[1] = 0xca; |
| 396 | loc[2] = 0xca; |
| 397 | } |
| 398 | loc += 3; |
| 399 | } |
| 400 | } |
| 401 | |
| 402 | glPixelStorei(GL_UNPACK_ALIGNMENT, 1); |
| 403 | |
| 404 | if (useMipmaps) { |
| 405 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, |
| 406 | GL_LINEAR_MIPMAP_LINEAR); |
| 407 | gluBuild2DMipmaps(GL_TEXTURE_2D, 3, 16, 16, |
| 408 | GL_RGB, GL_UNSIGNED_BYTE, floorTexture); |
| 409 | } else { |
| 410 | if (linearFiltering) { |
| 411 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); |
| 412 | } else { |
| 413 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); |
| 414 | } |
| 415 | glTexImage2D(GL_TEXTURE_2D, 0, 3, 16, 16, 0, |
| 416 | GL_RGB, GL_UNSIGNED_BYTE, floorTexture); |
| 417 | } |
| 418 | } |
| 419 | |
| 420 | int |
| 421 | main(int argc, char **argv) |
| 422 | { |
| 423 | int i; |
| 424 | glutInit(&argc, argv); |
| 425 | glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH | GLUT_MULTISAMPLE); |
Keith Whitwell | 7b5199e | 2004-02-16 14:45:56 +0000 | [diff] [blame^] | 426 | glutInitWindowPosition(0, 0); |
| 427 | glutInitWindowSize(300, 300); |
jtg | afb833d | 1999-08-19 00:55:39 +0000 | [diff] [blame] | 428 | |
| 429 | for (i=1; i<argc; i++) { |
| 430 | if(!strcmp("-noms", argv[i])) { |
| 431 | glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH); |
| 432 | printf("forcing no multisampling\n"); |
| 433 | } else if(!strcmp("-nomipmaps", argv[i])) { |
| 434 | useMipmaps = 0; |
| 435 | } else if(!strcmp("-nearest", argv[i])) { |
| 436 | linearFiltering = 0; |
| 437 | } |
| 438 | } |
| 439 | |
| 440 | glutCreateWindow("point burst"); |
| 441 | glutDisplayFunc(redraw); |
| 442 | glutMouseFunc(mouse); |
| 443 | glutMotionFunc(mouseMotion); |
| 444 | glutVisibilityFunc(visible); |
| 445 | glutKeyboardFunc(key); |
| 446 | glutCreateMenu(menu); |
| 447 | glutAddMenuEntry("Reset time", 0); |
| 448 | glutAddMenuEntry("Constant", 1); |
| 449 | glutAddMenuEntry("Linear", 2); |
| 450 | glutAddMenuEntry("Quadratic", 3); |
| 451 | glutAddMenuEntry("Blend on", 4); |
| 452 | glutAddMenuEntry("Blend off", 5); |
| 453 | glutAddMenuEntry("Threshold 1", 6); |
| 454 | glutAddMenuEntry("Threshold 10", 7); |
| 455 | glutAddMenuEntry("Point smooth on", 8); |
| 456 | glutAddMenuEntry("Point smooth off", 9); |
| 457 | glutAddMenuEntry("Point size 2", 10); |
| 458 | glutAddMenuEntry("Point size 4", 11); |
| 459 | glutAddMenuEntry("Point size 8", 12); |
| 460 | glutAddMenuEntry("Toggle spin", 13); |
| 461 | glutAddMenuEntry("200 points ", 14); |
| 462 | glutAddMenuEntry("500 points ", 15); |
| 463 | glutAddMenuEntry("1000 points ", 16); |
| 464 | glutAddMenuEntry("2000 points ", 17); |
| 465 | glutAddMenuEntry("Quit", 666); |
| 466 | glutAttachMenu(GLUT_RIGHT_BUTTON); |
| 467 | |
| 468 | glShadeModel(GL_FLAT); |
| 469 | glEnable(GL_DEPTH_TEST); |
| 470 | glEnable(GL_POINT_SMOOTH); |
| 471 | glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); |
| 472 | glPointSize(8.0); |
Brian Paul | 66fa33e | 2002-12-03 03:13:17 +0000 | [diff] [blame] | 473 | #if GL_ARB_point_parameters |
| 474 | glPointParameterfvARB(GL_POINT_DISTANCE_ATTENUATION_ARB, theQuad); |
jtg | afb833d | 1999-08-19 00:55:39 +0000 | [diff] [blame] | 475 | #endif |
| 476 | glMatrixMode(GL_PROJECTION); |
| 477 | gluPerspective( /* field of view in degree */ 40.0, |
| 478 | /* aspect ratio */ 1.0, |
| 479 | /* Z near */ 0.5, /* Z far */ 40.0); |
| 480 | glMatrixMode(GL_MODELVIEW); |
| 481 | gluLookAt(0.0, 1.0, 8.0, /* eye location */ |
| 482 | 0.0, 1.0, 0.0, /* center is at (0,0,0) */ |
| 483 | 0.0, 1.0, 0.); /* up is in postivie Y direction */ |
| 484 | glPushMatrix(); /* dummy push so we can pop on model |
| 485 | recalc */ |
| 486 | |
| 487 | makePointList(); |
| 488 | makeFloorTexture(); |
| 489 | |
| 490 | glutMainLoop(); |
| 491 | return 0; /* ANSI C requires main to return int. */ |
| 492 | } |