Brian Paul | bb1119f | 1999-10-22 20:34:57 +0000 | [diff] [blame] | 1 | |
| 2 | /* |
Brian Paul | 20cdbc0 | 1999-10-23 08:12:23 +0000 | [diff] [blame] | 3 | * Specular reflection demo. The specular highlight is modulated by |
Brian Paul | bb1119f | 1999-10-22 20:34:57 +0000 | [diff] [blame] | 4 | * a sphere-mapped texture. The result is a high-gloss surface. |
| 5 | * NOTE: you really need hardware acceleration for this. |
Brian Paul | 20cdbc0 | 1999-10-23 08:12:23 +0000 | [diff] [blame] | 6 | * Also note, this technique can't be implemented with multi-texture |
| 7 | * and separate specular color interpolation because there's no way |
| 8 | * to indicate that the second texture unit (the reflection map) |
| 9 | * should modulate the specular color and not the base color. |
| 10 | * A future multi-texture extension could fix that. |
Brian Paul | bb1119f | 1999-10-22 20:34:57 +0000 | [diff] [blame] | 11 | * |
| 12 | * Command line options: |
| 13 | * -info print GL implementation information |
| 14 | * |
| 15 | * |
| 16 | * Brian Paul October 22, 1999 This program is in the public domain. |
| 17 | */ |
| 18 | |
| 19 | |
| 20 | #include <assert.h> |
| 21 | #include <stdio.h> |
| 22 | #include <stdlib.h> |
| 23 | #include <math.h> |
Brian Paul | 92eddb0 | 2005-01-09 17:37:50 +0000 | [diff] [blame^] | 24 | #include <string.h> |
Brian Paul | bb1119f | 1999-10-22 20:34:57 +0000 | [diff] [blame] | 25 | #include <GL/glut.h> |
| 26 | |
Brian Paul | 92eddb0 | 2005-01-09 17:37:50 +0000 | [diff] [blame^] | 27 | #include "readtex.h" |
Brian Paul | bb1119f | 1999-10-22 20:34:57 +0000 | [diff] [blame] | 28 | |
| 29 | #define SPECULAR_TEXTURE_FILE "../images/reflect.rgb" |
| 30 | #define BASE_TEXTURE_FILE "../images/tile.rgb" |
| 31 | |
| 32 | /* Menu items */ |
| 33 | #define DO_SPEC_TEXTURE 1 |
| 34 | #define OBJECT 2 |
| 35 | #define ANIMATE 3 |
| 36 | #define QUIT 100 |
| 37 | |
Brian Paul | cb40ebd | 2004-05-04 23:57:12 +0000 | [diff] [blame] | 38 | /* for convolution */ |
| 39 | #define FILTER_SIZE 7 |
| 40 | |
Brian Paul | bb1119f | 1999-10-22 20:34:57 +0000 | [diff] [blame] | 41 | static GLuint CylinderObj = 0; |
| 42 | static GLuint TeapotObj = 0; |
| 43 | static GLuint Object = 0; |
| 44 | static GLboolean Animate = GL_TRUE; |
| 45 | |
| 46 | static GLfloat Xrot = 0.0, Yrot = 0.0, Zrot = 0.0; |
Brian Paul | 92eddb0 | 2005-01-09 17:37:50 +0000 | [diff] [blame^] | 47 | static GLfloat DXrot = 20.0, DYrot = 50.; |
Brian Paul | bb1119f | 1999-10-22 20:34:57 +0000 | [diff] [blame] | 48 | |
| 49 | static GLfloat Black[4] = { 0, 0, 0, 0 }; |
| 50 | static GLfloat White[4] = { 1, 1, 1, 1 }; |
| 51 | static GLfloat Diffuse[4] = { .3, .3, 1.0, 1.0 }; /* blue */ |
Brian Paul | e8e20ae | 2000-08-29 21:17:38 +0000 | [diff] [blame] | 52 | static GLfloat Shininess = 6; |
Brian Paul | bb1119f | 1999-10-22 20:34:57 +0000 | [diff] [blame] | 53 | |
| 54 | static GLuint BaseTexture, SpecularTexture; |
| 55 | static GLboolean DoSpecTexture = GL_TRUE; |
| 56 | |
| 57 | /* performance info */ |
| 58 | static GLint T0 = 0; |
| 59 | static GLint Frames = 0; |
| 60 | |
| 61 | |
Brian Paul | bb1119f | 1999-10-22 20:34:57 +0000 | [diff] [blame] | 62 | static void Idle( void ) |
| 63 | { |
Brian Paul | 92eddb0 | 2005-01-09 17:37:50 +0000 | [diff] [blame^] | 64 | static double t0 = -1.; |
| 65 | double dt, t = glutGet(GLUT_ELAPSED_TIME) / 1000.0; |
| 66 | if (t0 < 0.0) |
| 67 | t0 = t; |
| 68 | dt = t - t0; |
| 69 | t0 = t; |
| 70 | |
Brian Paul | bb1119f | 1999-10-22 20:34:57 +0000 | [diff] [blame] | 71 | if (Animate) { |
Brian Paul | 92eddb0 | 2005-01-09 17:37:50 +0000 | [diff] [blame^] | 72 | Xrot += DXrot*dt; |
| 73 | Yrot += DYrot*dt; |
Brian Paul | bb1119f | 1999-10-22 20:34:57 +0000 | [diff] [blame] | 74 | glutPostRedisplay(); |
| 75 | } |
| 76 | } |
| 77 | |
| 78 | |
| 79 | static void Display( void ) |
| 80 | { |
| 81 | glClear( GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT ); |
| 82 | |
| 83 | glPushMatrix(); |
| 84 | glRotatef(Xrot, 1.0, 0.0, 0.0); |
| 85 | glRotatef(Yrot, 0.0, 1.0, 0.0); |
| 86 | glRotatef(Zrot, 0.0, 0.0, 1.0); |
| 87 | |
| 88 | /* First pass: diffuse lighting with base texture */ |
| 89 | glMaterialfv(GL_FRONT, GL_DIFFUSE, Diffuse); |
| 90 | glMaterialfv(GL_FRONT, GL_SPECULAR, Black); |
| 91 | glEnable(GL_TEXTURE_2D); |
| 92 | glBindTexture(GL_TEXTURE_2D, BaseTexture); |
Brian Paul | bb1119f | 1999-10-22 20:34:57 +0000 | [diff] [blame] | 93 | glCallList(Object); |
Brian Paul | bb1119f | 1999-10-22 20:34:57 +0000 | [diff] [blame] | 94 | |
| 95 | /* Second pass: specular lighting with reflection texture */ |
Brian Paul | 1b94df0 | 2002-11-28 15:51:55 +0000 | [diff] [blame] | 96 | glEnable(GL_POLYGON_OFFSET_FILL); |
Brian Paul | bb1119f | 1999-10-22 20:34:57 +0000 | [diff] [blame] | 97 | glBlendFunc(GL_ONE, GL_ONE); /* add */ |
| 98 | glEnable(GL_BLEND); |
Brian Paul | bb1119f | 1999-10-22 20:34:57 +0000 | [diff] [blame] | 99 | glMaterialfv(GL_FRONT, GL_DIFFUSE, Black); |
| 100 | glMaterialfv(GL_FRONT, GL_SPECULAR, White); |
| 101 | if (DoSpecTexture) { |
| 102 | glBindTexture(GL_TEXTURE_2D, SpecularTexture); |
| 103 | glEnable(GL_TEXTURE_GEN_S); |
| 104 | glEnable(GL_TEXTURE_GEN_T); |
| 105 | } |
| 106 | else { |
| 107 | glDisable(GL_TEXTURE_2D); |
| 108 | } |
| 109 | glCallList(Object); |
| 110 | glDisable(GL_TEXTURE_GEN_S); |
| 111 | glDisable(GL_TEXTURE_GEN_T); |
| 112 | glDisable(GL_BLEND); |
Brian Paul | 1b94df0 | 2002-11-28 15:51:55 +0000 | [diff] [blame] | 113 | glDisable(GL_POLYGON_OFFSET_FILL); |
Brian Paul | bb1119f | 1999-10-22 20:34:57 +0000 | [diff] [blame] | 114 | |
| 115 | glPopMatrix(); |
| 116 | |
| 117 | glutSwapBuffers(); |
| 118 | |
| 119 | if (Animate) { |
| 120 | GLint t = glutGet(GLUT_ELAPSED_TIME); |
| 121 | Frames++; |
| 122 | if (t - T0 >= 5000) { |
| 123 | GLfloat seconds = (t - T0) / 1000.0; |
| 124 | GLfloat fps = Frames / seconds; |
| 125 | printf("%d frames in %g seconds = %g FPS\n", Frames, seconds, fps); |
| 126 | T0 = t; |
| 127 | Frames = 0; |
| 128 | } |
| 129 | } |
| 130 | } |
| 131 | |
| 132 | |
| 133 | static void Reshape( int width, int height ) |
| 134 | { |
| 135 | GLfloat h = 30.0; |
| 136 | GLfloat w = h * width / height; |
| 137 | glViewport( 0, 0, width, height ); |
| 138 | glMatrixMode( GL_PROJECTION ); |
| 139 | glLoadIdentity(); |
| 140 | glFrustum( -w, w, -h, h, 150.0, 500.0 ); |
| 141 | glMatrixMode( GL_MODELVIEW ); |
| 142 | glLoadIdentity(); |
| 143 | glTranslatef( 0.0, 0.0, -380.0 ); |
| 144 | } |
| 145 | |
| 146 | |
| 147 | static void ToggleAnimate(void) |
| 148 | { |
| 149 | Animate = !Animate; |
| 150 | if (Animate) { |
| 151 | glutIdleFunc( Idle ); |
| 152 | T0 = glutGet(GLUT_ELAPSED_TIME); |
| 153 | Frames = 0; |
| 154 | } |
| 155 | else { |
| 156 | glutIdleFunc( NULL ); |
| 157 | } |
| 158 | } |
| 159 | |
| 160 | |
| 161 | static void ModeMenu(int entry) |
| 162 | { |
| 163 | if (entry==ANIMATE) { |
| 164 | ToggleAnimate(); |
| 165 | } |
| 166 | else if (entry==DO_SPEC_TEXTURE) { |
| 167 | DoSpecTexture = !DoSpecTexture; |
| 168 | } |
| 169 | else if (entry==OBJECT) { |
| 170 | if (Object == TeapotObj) |
| 171 | Object = CylinderObj; |
| 172 | else |
| 173 | Object = TeapotObj; |
| 174 | } |
| 175 | else if (entry==QUIT) { |
| 176 | exit(0); |
| 177 | } |
| 178 | glutPostRedisplay(); |
| 179 | } |
| 180 | |
| 181 | |
| 182 | static void Key( unsigned char key, int x, int y ) |
| 183 | { |
| 184 | (void) x; |
| 185 | (void) y; |
| 186 | switch (key) { |
| 187 | case 's': |
| 188 | Shininess--; |
| 189 | if (Shininess < 0.0) |
| 190 | Shininess = 0.0; |
| 191 | glMaterialf(GL_FRONT, GL_SHININESS, Shininess); |
| 192 | printf("Shininess = %g\n", Shininess); |
| 193 | break; |
| 194 | case 'S': |
| 195 | Shininess++; |
| 196 | if (Shininess > 128.0) |
| 197 | Shininess = 128.0; |
| 198 | glMaterialf(GL_FRONT, GL_SHININESS, Shininess); |
| 199 | printf("Shininess = %g\n", Shininess); |
| 200 | break; |
| 201 | case ' ': |
| 202 | ToggleAnimate(); |
| 203 | break; |
| 204 | case 27: |
| 205 | exit(0); |
| 206 | break; |
| 207 | } |
| 208 | glutPostRedisplay(); |
| 209 | } |
| 210 | |
| 211 | |
| 212 | static void SpecialKey( int key, int x, int y ) |
| 213 | { |
| 214 | float step = 3.0; |
| 215 | (void) x; |
| 216 | (void) y; |
| 217 | |
| 218 | switch (key) { |
| 219 | case GLUT_KEY_UP: |
| 220 | Xrot += step; |
| 221 | break; |
| 222 | case GLUT_KEY_DOWN: |
| 223 | Xrot -= step; |
| 224 | break; |
| 225 | case GLUT_KEY_LEFT: |
| 226 | Yrot += step; |
| 227 | break; |
| 228 | case GLUT_KEY_RIGHT: |
| 229 | Yrot -= step; |
| 230 | break; |
| 231 | } |
| 232 | glutPostRedisplay(); |
| 233 | } |
| 234 | |
| 235 | |
| 236 | static void Init( int argc, char *argv[] ) |
| 237 | { |
Brian Paul | cb40ebd | 2004-05-04 23:57:12 +0000 | [diff] [blame] | 238 | GLboolean convolve = GL_FALSE; |
| 239 | int i; |
| 240 | |
| 241 | for (i = 1; i < argc; i++) { |
| 242 | if (strcmp(argv[i], "-info")==0) { |
| 243 | printf("GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER)); |
| 244 | printf("GL_VERSION = %s\n", (char *) glGetString(GL_VERSION)); |
| 245 | printf("GL_VENDOR = %s\n", (char *) glGetString(GL_VENDOR)); |
| 246 | printf("GL_EXTENSIONS = %s\n", (char *) glGetString(GL_EXTENSIONS)); |
| 247 | } |
| 248 | else if (strcmp(argv[i], "-c")==0) { |
| 249 | convolve = GL_TRUE; |
| 250 | } |
| 251 | } |
| 252 | |
| 253 | |
Brian Paul | bb1119f | 1999-10-22 20:34:57 +0000 | [diff] [blame] | 254 | /* Cylinder object */ |
| 255 | { |
| 256 | static GLfloat height = 100.0; |
| 257 | static GLfloat radius = 40.0; |
Brian Paul | 9a19ccb | 1999-10-26 17:08:31 +0000 | [diff] [blame] | 258 | static GLint slices = 24; /* pie slices around Z axis */ |
| 259 | static GLint stacks = 10; /* subdivisions along length of cylinder */ |
| 260 | static GLint rings = 4; /* rings in the end disks */ |
Brian Paul | bb1119f | 1999-10-22 20:34:57 +0000 | [diff] [blame] | 261 | GLUquadricObj *q = gluNewQuadric(); |
| 262 | assert(q); |
| 263 | gluQuadricTexture(q, GL_TRUE); |
| 264 | |
| 265 | CylinderObj = glGenLists(1); |
| 266 | glNewList(CylinderObj, GL_COMPILE); |
| 267 | |
| 268 | glPushMatrix(); |
| 269 | glTranslatef(0.0, 0.0, -0.5 * height); |
| 270 | |
Brian Paul | 9a19ccb | 1999-10-26 17:08:31 +0000 | [diff] [blame] | 271 | glMatrixMode(GL_TEXTURE); |
| 272 | glLoadIdentity(); |
Brian Paul | 02e8a03 | 2000-06-27 17:04:43 +0000 | [diff] [blame] | 273 | /*glScalef(8.0, 4.0, 2.0);*/ |
Brian Paul | 9a19ccb | 1999-10-26 17:08:31 +0000 | [diff] [blame] | 274 | glMatrixMode(GL_MODELVIEW); |
| 275 | |
Brian Paul | bb1119f | 1999-10-22 20:34:57 +0000 | [diff] [blame] | 276 | /* cylinder */ |
| 277 | gluQuadricNormals(q, GL_SMOOTH); |
| 278 | gluQuadricTexture(q, GL_TRUE); |
Brian Paul | 9a19ccb | 1999-10-26 17:08:31 +0000 | [diff] [blame] | 279 | gluCylinder(q, radius, radius, height, slices, stacks); |
Brian Paul | bb1119f | 1999-10-22 20:34:57 +0000 | [diff] [blame] | 280 | |
| 281 | /* end cap */ |
Brian Paul | 9a19ccb | 1999-10-26 17:08:31 +0000 | [diff] [blame] | 282 | glMatrixMode(GL_TEXTURE); |
| 283 | glLoadIdentity(); |
| 284 | glScalef(3.0, 3.0, 1.0); |
| 285 | glMatrixMode(GL_MODELVIEW); |
| 286 | |
Brian Paul | bb1119f | 1999-10-22 20:34:57 +0000 | [diff] [blame] | 287 | glTranslatef(0.0, 0.0, height); |
Brian Paul | 9a19ccb | 1999-10-26 17:08:31 +0000 | [diff] [blame] | 288 | gluDisk(q, 0.0, radius, slices, rings); |
Brian Paul | bb1119f | 1999-10-22 20:34:57 +0000 | [diff] [blame] | 289 | |
| 290 | /* other end cap */ |
| 291 | glTranslatef(0.0, 0.0, -height); |
| 292 | gluQuadricOrientation(q, GLU_INSIDE); |
Brian Paul | 9a19ccb | 1999-10-26 17:08:31 +0000 | [diff] [blame] | 293 | gluDisk(q, 0.0, radius, slices, rings); |
Brian Paul | bb1119f | 1999-10-22 20:34:57 +0000 | [diff] [blame] | 294 | |
| 295 | glPopMatrix(); |
Brian Paul | 9a19ccb | 1999-10-26 17:08:31 +0000 | [diff] [blame] | 296 | |
| 297 | glMatrixMode(GL_TEXTURE); |
| 298 | glLoadIdentity(); |
| 299 | glMatrixMode(GL_MODELVIEW); |
| 300 | |
Brian Paul | bb1119f | 1999-10-22 20:34:57 +0000 | [diff] [blame] | 301 | glEndList(); |
| 302 | gluDeleteQuadric(q); |
| 303 | } |
| 304 | |
| 305 | /* Teapot */ |
| 306 | { |
| 307 | TeapotObj = glGenLists(1); |
| 308 | glNewList(TeapotObj, GL_COMPILE); |
| 309 | |
| 310 | glFrontFace(GL_CW); |
| 311 | glutSolidTeapot(40.0); |
| 312 | glFrontFace(GL_CCW); |
| 313 | |
| 314 | glEndList(); |
| 315 | } |
| 316 | |
| 317 | /* show cylinder by default */ |
| 318 | Object = CylinderObj; |
| 319 | |
| 320 | |
| 321 | /* lighting */ |
| 322 | glEnable(GL_LIGHTING); |
| 323 | { |
| 324 | GLfloat pos[4] = { 3, 3, 3, 1 }; |
| 325 | glLightfv(GL_LIGHT0, GL_AMBIENT, Black); |
| 326 | glLightfv(GL_LIGHT0, GL_DIFFUSE, White); |
| 327 | glLightfv(GL_LIGHT0, GL_SPECULAR, White); |
| 328 | glLightfv(GL_LIGHT0, GL_POSITION, pos); |
| 329 | glEnable(GL_LIGHT0); |
| 330 | glMaterialfv(GL_FRONT, GL_AMBIENT, Black); |
| 331 | glMaterialf(GL_FRONT, GL_SHININESS, Shininess); |
| 332 | glLightModeli(GL_LIGHT_MODEL_LOCAL_VIEWER, 1); |
| 333 | } |
| 334 | |
| 335 | /* Base texture */ |
| 336 | glGenTextures(1, &BaseTexture); |
| 337 | glBindTexture(GL_TEXTURE_2D, BaseTexture); |
| 338 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); |
| 339 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); |
| 340 | if (!LoadRGBMipmaps(BASE_TEXTURE_FILE, GL_RGB)) { |
| 341 | printf("Error: couldn't load texture image file %s\n", BASE_TEXTURE_FILE); |
| 342 | exit(1); |
| 343 | } |
| 344 | |
| 345 | /* Specular texture */ |
| 346 | glGenTextures(1, &SpecularTexture); |
| 347 | glBindTexture(GL_TEXTURE_2D, SpecularTexture); |
| 348 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); |
| 349 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); |
| 350 | glTexGeni(GL_S, GL_TEXTURE_GEN_MODE, GL_SPHERE_MAP); |
| 351 | glTexGeni(GL_T, GL_TEXTURE_GEN_MODE, GL_SPHERE_MAP); |
Brian Paul | cb40ebd | 2004-05-04 23:57:12 +0000 | [diff] [blame] | 352 | if (convolve) { |
| 353 | /* use convolution to blur the texture to simulate a dull finish |
| 354 | * on the object. |
| 355 | */ |
| 356 | GLubyte *img; |
| 357 | GLenum format; |
| 358 | GLint w, h; |
| 359 | GLfloat filter[FILTER_SIZE][FILTER_SIZE][4]; |
| 360 | |
| 361 | for (h = 0; h < FILTER_SIZE; h++) { |
| 362 | for (w = 0; w < FILTER_SIZE; w++) { |
| 363 | const GLfloat k = 1.0 / (FILTER_SIZE * FILTER_SIZE); |
| 364 | filter[h][w][0] = k; |
| 365 | filter[h][w][1] = k; |
| 366 | filter[h][w][2] = k; |
| 367 | filter[h][w][3] = k; |
| 368 | } |
| 369 | } |
| 370 | |
| 371 | glEnable(GL_CONVOLUTION_2D); |
| 372 | glConvolutionParameteri(GL_CONVOLUTION_2D, |
| 373 | GL_CONVOLUTION_BORDER_MODE, GL_CONSTANT_BORDER); |
| 374 | glConvolutionFilter2D(GL_CONVOLUTION_2D, GL_RGBA, |
| 375 | FILTER_SIZE, FILTER_SIZE, |
| 376 | GL_RGBA, GL_FLOAT, filter); |
| 377 | |
| 378 | img = LoadRGBImage(SPECULAR_TEXTURE_FILE, &w, &h, &format); |
| 379 | if (!img) { |
| 380 | printf("Error: couldn't load texture image file %s\n", |
| 381 | SPECULAR_TEXTURE_FILE); |
| 382 | exit(1); |
| 383 | } |
| 384 | |
Brian Paul | cb40ebd | 2004-05-04 23:57:12 +0000 | [diff] [blame] | 385 | glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, w, h, 0, |
| 386 | format, GL_UNSIGNED_BYTE, img); |
| 387 | free(img); |
| 388 | } |
| 389 | else { |
| 390 | /* regular path */ |
| 391 | if (!LoadRGBMipmaps(SPECULAR_TEXTURE_FILE, GL_RGB)) { |
| 392 | printf("Error: couldn't load texture image file %s\n", |
| 393 | SPECULAR_TEXTURE_FILE); |
| 394 | exit(1); |
| 395 | } |
Brian Paul | bb1119f | 1999-10-22 20:34:57 +0000 | [diff] [blame] | 396 | } |
| 397 | |
| 398 | /* misc */ |
| 399 | glEnable(GL_CULL_FACE); |
| 400 | glEnable(GL_TEXTURE_2D); |
| 401 | glEnable(GL_DEPTH_TEST); |
| 402 | glEnable(GL_NORMALIZE); |
| 403 | |
Brian Paul | 1b94df0 | 2002-11-28 15:51:55 +0000 | [diff] [blame] | 404 | glPolygonOffset( -1, -1 ); |
Brian Paul | bb1119f | 1999-10-22 20:34:57 +0000 | [diff] [blame] | 405 | } |
| 406 | |
| 407 | |
| 408 | int main( int argc, char *argv[] ) |
| 409 | { |
| 410 | glutInit( &argc, argv ); |
Keith Whitwell | 469d1b0 | 2004-01-28 10:07:48 +0000 | [diff] [blame] | 411 | glutInitWindowPosition(0, 0); |
Brian Paul | bb1119f | 1999-10-22 20:34:57 +0000 | [diff] [blame] | 412 | glutInitWindowSize( 500, 500 ); |
| 413 | |
| 414 | glutInitDisplayMode( GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH ); |
| 415 | |
| 416 | glutCreateWindow(argv[0] ); |
| 417 | |
| 418 | Init(argc, argv); |
| 419 | |
| 420 | glutReshapeFunc( Reshape ); |
| 421 | glutKeyboardFunc( Key ); |
| 422 | glutSpecialFunc( SpecialKey ); |
| 423 | glutDisplayFunc( Display ); |
| 424 | glutIdleFunc( Idle ); |
| 425 | |
| 426 | glutCreateMenu(ModeMenu); |
| 427 | glutAddMenuEntry("Toggle Highlight", DO_SPEC_TEXTURE); |
| 428 | glutAddMenuEntry("Toggle Object", OBJECT); |
| 429 | glutAddMenuEntry("Toggle Animate", ANIMATE); |
| 430 | glutAddMenuEntry("Quit", QUIT); |
| 431 | glutAttachMenu(GLUT_RIGHT_BUTTON); |
| 432 | |
| 433 | glutMainLoop(); |
| 434 | return 0; |
| 435 | } |