blob: e290c92ee3c7cf3495ad11515becbbe55083a02c [file] [log] [blame]
Michal Krol2861e732004-03-29 11:09:34 +00001/*
2 * Mesa 3-D graphics library
Brian Paulcdb65412005-01-11 15:56:47 +00003 * Version: 6.3
Michal Krol2861e732004-03-29 11:09:34 +00004 *
Brian Paulcdb65412005-01-11 15:56:47 +00005 * Copyright (C) 1999-2005 Brian Paul All Rights Reserved.
Michal Krol2861e732004-03-29 11:09:34 +00006 *
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
13 *
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
21 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
22 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
23 */
24
25/**
26 * \file program.c
27 * Vertex and fragment program support functions.
28 * \author Brian Paul
29 */
30
31
Brian Paul253204f2004-09-10 00:45:12 +000032/**
33 * \mainpage Mesa vertex and fragment program module
34 *
35 * This module or directory contains most of the code for vertex and
36 * fragment programs and shaders, including state management, parsers,
37 * and (some) software routines for executing programs
38 */
39
Michal Krol2861e732004-03-29 11:09:34 +000040#ifndef PROGRAM_H
41#define PROGRAM_H
42
43#include "mtypes.h"
44
45
46/* for GL_ARB_v_p and GL_ARB_f_p SWZ instruction */
47#define SWIZZLE_X 0
48#define SWIZZLE_Y 1
49#define SWIZZLE_Z 2
50#define SWIZZLE_W 3
51#define SWIZZLE_ZERO 4 /* keep these values together: KW */
52#define SWIZZLE_ONE 5 /* keep these values together: KW */
53
Keith Whitwell7c26b612005-04-21 14:46:57 +000054#define MAKE_SWIZZLE4(a,b,c,d) (((a)<<0) | ((b)<<3) | ((c)<<6) | ((d)<<9))
55#define MAKE_SWIZZLE(x) MAKE_SWIZZLE4((x)[0], (x)[1], (x)[2], (x)[3])
56#define SWIZZLE_NOOP MAKE_SWIZZLE4(0,1,2,3)
57#define GET_SWZ(swz, idx) (((swz) >> ((idx)*3)) & 0x7)
58#define GET_BIT(msk, idx) (((msk) >> (idx)) & 0x1)
59
60
61#define WRITEMASK_X 0x1
62#define WRITEMASK_Y 0x2
63#define WRITEMASK_XY 0x3
64#define WRITEMASK_Z 0x4
65#define WRITEMASK_XZ 0x5
66#define WRITEMASK_YZ 0x6
67#define WRITEMASK_XYZ 0x7
68#define WRITEMASK_W 0x8
69#define WRITEMASK_XW 0x9
70#define WRITEMASK_YW 0xa
71#define WRITEMASK_XYW 0xb
72#define WRITEMASK_ZW 0xc
73#define WRITEMASK_XZW 0xd
74#define WRITEMASK_YZW 0xe
75#define WRITEMASK_XYZW 0xf
76
Michal Krol2861e732004-03-29 11:09:34 +000077
Brian Paul9ca83922004-10-02 15:16:59 +000078extern struct program _mesa_DummyProgram;
79
80
Michal Krol2861e732004-03-29 11:09:34 +000081/*
82 * Internal functions
83 */
84
85extern void
86_mesa_init_program(GLcontext *ctx);
87
88extern void
Brian Paul21841f02004-08-14 14:28:11 +000089_mesa_free_program_data(GLcontext *ctx);
90
91extern void
Michal Krol2861e732004-03-29 11:09:34 +000092_mesa_set_program_error(GLcontext *ctx, GLint pos, const char *string);
93
94extern const GLubyte *
95_mesa_find_line_column(const GLubyte *string, const GLubyte *pos,
96 GLint *line, GLint *col);
97
98
99extern struct program *
Brian Paulcdb65412005-01-11 15:56:47 +0000100_mesa_init_vertex_program(GLcontext *ctx,
101 struct vertex_program *prog,
102 GLenum target, GLuint id);
Michal Krol2861e732004-03-29 11:09:34 +0000103
104extern struct program *
Brian Paulcdb65412005-01-11 15:56:47 +0000105_mesa_init_fragment_program(GLcontext *ctx,
106 struct fragment_program *prog,
107 GLenum target, GLuint id);
108
109extern struct program *
110_mesa_init_ati_fragment_shader(GLcontext *ctx,
111 struct ati_fragment_shader *prog,
112 GLenum target, GLuint id );
Michal Krol2861e732004-03-29 11:09:34 +0000113
114extern struct program *
115_mesa_new_program(GLcontext *ctx, GLenum target, GLuint id);
116
117extern void
118_mesa_delete_program(GLcontext *ctx, struct program *prog);
119
120
121
122/*
123 * Used for describing GL state referenced from inside ARB vertex and
124 * fragment programs.
125 * A string such as "state.light[0].ambient" gets translated into a
126 * sequence of tokens such as [ STATE_LIGHT, 0, STATE_AMBIENT ].
127 */
128enum state_index {
129 STATE_MATERIAL,
130
131 STATE_LIGHT,
132 STATE_LIGHTMODEL_AMBIENT,
133 STATE_LIGHTMODEL_SCENECOLOR,
134 STATE_LIGHTPROD,
135
136 STATE_TEXGEN,
137
138 STATE_FOG_COLOR,
139 STATE_FOG_PARAMS,
140
141 STATE_CLIPPLANE,
142
143 STATE_POINT_SIZE,
144 STATE_POINT_ATTENUATION,
145
146 STATE_MATRIX,
147 STATE_MODELVIEW,
148 STATE_PROJECTION,
149 STATE_MVP,
150 STATE_TEXTURE,
151 STATE_PROGRAM,
152 STATE_MATRIX_INVERSE,
153 STATE_MATRIX_TRANSPOSE,
154 STATE_MATRIX_INVTRANS,
155
156 STATE_AMBIENT,
157 STATE_DIFFUSE,
158 STATE_SPECULAR,
159 STATE_EMISSION,
160 STATE_SHININESS,
161 STATE_HALF,
162
163 STATE_POSITION,
164 STATE_ATTENUATION,
165 STATE_SPOT_DIRECTION,
166
167 STATE_TEXGEN_EYE_S,
168 STATE_TEXGEN_EYE_T,
169 STATE_TEXGEN_EYE_R,
170 STATE_TEXGEN_EYE_Q,
171 STATE_TEXGEN_OBJECT_S,
172 STATE_TEXGEN_OBJECT_T,
173 STATE_TEXGEN_OBJECT_R,
174 STATE_TEXGEN_OBJECT_Q,
175
176 STATE_TEXENV_COLOR,
177
178 STATE_DEPTH_RANGE,
179
180 STATE_VERTEX_PROGRAM,
181 STATE_FRAGMENT_PROGRAM,
182
183 STATE_ENV,
Keith Whitwell7c26b612005-04-21 14:46:57 +0000184 STATE_LOCAL,
185
186 STATE_INTERNAL, /* Mesa additions */
187 STATE_NORMAL_SCALE,
188 STATE_POSITION_NORMALIZED
Michal Krol2861e732004-03-29 11:09:34 +0000189};
190
191
192
193/*
194 * Named program parameters
195 * Used for NV_fragment_program "DEFINE"d constants and "DECLARE"d parameters,
196 * and ARB_fragment_program global state references. For the later, Name
197 * might be "state.light[0].diffuse", for example.
198 */
199
200enum parameter_type
201{
202 NAMED_PARAMETER,
203 CONSTANT,
204 STATE
205};
206
207
208struct program_parameter
209{
210 const char *Name; /* Null-terminated */
211 enum parameter_type Type;
212 enum state_index StateIndexes[6]; /* Global state reference */
Michal Krol2861e732004-03-29 11:09:34 +0000213};
214
215
216struct program_parameter_list
217{
218 GLuint NumParameters;
219 struct program_parameter *Parameters;
Keith Whitwell7c26b612005-04-21 14:46:57 +0000220 GLfloat (*ParameterValues)[4];
Michal Krol2861e732004-03-29 11:09:34 +0000221};
222
223
224/*
225 * Program parameter functions
226 */
227
228extern struct program_parameter_list *
229_mesa_new_parameter_list(void);
230
231extern void
232_mesa_free_parameter_list(struct program_parameter_list *paramList);
233
234extern void
235_mesa_free_parameters(struct program_parameter_list *paramList);
236
237extern GLint
238_mesa_add_named_parameter(struct program_parameter_list *paramList,
239 const char *name, const GLfloat values[4]);
240
241extern GLint
242_mesa_add_named_constant(struct program_parameter_list *paramList,
243 const char *name, const GLfloat values[4]);
244
245extern GLint
246_mesa_add_unnamed_constant(struct program_parameter_list *paramList,
247 const GLfloat values[4]);
248
249extern GLint
250_mesa_add_state_reference(struct program_parameter_list *paramList,
251 GLint *stateTokens);
252
253extern GLfloat *
254_mesa_lookup_parameter_value(struct program_parameter_list *paramList,
255 GLsizei nameLen, const char *name);
256
257extern GLint
258_mesa_lookup_parameter_index(struct program_parameter_list *paramList,
259 GLsizei nameLen, const char *name);
260
261extern void
262_mesa_load_state_parameters(GLcontext *ctx,
263 struct program_parameter_list *paramList);
264
265
266/*
267 * API functions
268 */
269
270extern void GLAPIENTRY
271_mesa_BindProgram(GLenum target, GLuint id);
272
273extern void GLAPIENTRY
274_mesa_DeletePrograms(GLsizei n, const GLuint *ids);
275
276extern void GLAPIENTRY
277_mesa_GenPrograms(GLsizei n, GLuint *ids);
278
279extern GLboolean GLAPIENTRY
280_mesa_IsProgram(GLuint id);
281
282
283
284/*
285 * GL_MESA_program_debug
286 */
287
288extern void
289_mesa_ProgramCallbackMESA(GLenum target, GLprogramcallbackMESA callback,
290 GLvoid *data);
291
292extern void
293_mesa_GetProgramRegisterfvMESA(GLenum target, GLsizei len,
294 const GLubyte *registerName, GLfloat *v);
295
296
297#endif /* PROGRAM_H */