Brian Paul | 0b27ace | 2003-03-08 17:38:57 +0000 | [diff] [blame] | 1 | <HTML> |
| 2 | |
Brian Paul | 49a3fab | 2008-12-30 07:57:16 -0700 | [diff] [blame] | 3 | <TITLE>Compiling and Installing</TITLE> |
Brian Paul | 0b27ace | 2003-03-08 17:38:57 +0000 | [diff] [blame] | 4 | |
Brian Paul | 36da045 | 2005-01-20 03:55:10 +0000 | [diff] [blame] | 5 | <link rel="stylesheet" type="text/css" href="mesa.css"></head> |
| 6 | |
| 7 | <BODY> |
Brian Paul | 0b27ace | 2003-03-08 17:38:57 +0000 | [diff] [blame] | 8 | |
Brian Paul | 5f37abf | 2003-09-05 14:47:07 +0000 | [diff] [blame] | 9 | |
Brian Paul | 49a3fab | 2008-12-30 07:57:16 -0700 | [diff] [blame] | 10 | <H1>Compiling and Installing</H1> |
Brian Paul | 5f37abf | 2003-09-05 14:47:07 +0000 | [diff] [blame] | 11 | |
| 12 | <ol> |
Brian Paul | 7103a18 | 2012-04-19 09:56:36 -0600 | [diff] [blame] | 13 | <li><a href="#prereq-general">Prerequisites for building</a> |
Brian Paul | 49a3fab | 2008-12-30 07:57:16 -0700 | [diff] [blame] | 14 | <ul> |
Brian Paul | 7103a18 | 2012-04-19 09:56:36 -0600 | [diff] [blame] | 15 | <li><a href="#prereq-general">General prerequisites</a> |
| 16 | <li><a href="#prereq-dri">For DRI and hardware acceleration</a> |
Brian Paul | 49a3fab | 2008-12-30 07:57:16 -0700 | [diff] [blame] | 17 | </ul> |
Brian Paul | 7103a18 | 2012-04-19 09:56:36 -0600 | [diff] [blame] | 18 | <li><a href="#autoconf">Building with autoconf (Linux/Unix/X11)</a> |
Brian Paul | adc58e9 | 2012-06-01 09:19:36 -0600 | [diff] [blame^] | 19 | <li><a href="#scons">Building with SCons (Windows/Linux)</a> |
Brian Paul | 7103a18 | 2012-04-19 09:56:36 -0600 | [diff] [blame] | 20 | <li><a href="#other">Building for other systems</a> |
| 21 | <li><a href="#libs">Library Information</a> |
| 22 | <li><a href="#pkg-config">Building OpenGL programs with pkg-config |
Brian Paul | 5f37abf | 2003-09-05 14:47:07 +0000 | [diff] [blame] | 23 | </ol> |
Brian Paul | 0b27ace | 2003-03-08 17:38:57 +0000 | [diff] [blame] | 24 | |
Brian Paul | 8bd70a7 | 2008-05-27 13:27:57 -0600 | [diff] [blame] | 25 | |
Brian Paul | 32a11e5 | 2011-04-04 11:30:46 -0600 | [diff] [blame] | 26 | <a name="prereq-general"> |
Brian Paul | 7103a18 | 2012-04-19 09:56:36 -0600 | [diff] [blame] | 27 | <h1>1. Prerequisites for building</h1> |
Brian Paul | 32a11e5 | 2011-04-04 11:30:46 -0600 | [diff] [blame] | 28 | |
Brian Paul | 7103a18 | 2012-04-19 09:56:36 -0600 | [diff] [blame] | 29 | <h2>1.1 General</h2> |
Brian Paul | 32a11e5 | 2011-04-04 11:30:46 -0600 | [diff] [blame] | 30 | <ul> |
| 31 | <li>lex / yacc - for building the GLSL compiler. |
| 32 | On Linux systems, flex and bison are used. |
| 33 | Versions 2.5.35 and 2.4.1, respectively, (or later) should work. |
Brian Paul | 4f869e9 | 2012-03-05 13:02:59 -0700 | [diff] [blame] | 34 | <br> |
| 35 | <br> |
| 36 | On Windows with MinGW, install flex and bison with: |
| 37 | <pre>mingw-get install msys-flex msys-bison</pre> |
Brian Paul | 32a11e5 | 2011-04-04 11:30:46 -0600 | [diff] [blame] | 38 | </li> |
| 39 | <li>python - Python is needed for building the Gallium components. |
| 40 | Version 2.6.4 or later should work. |
Brian Paul | 4f869e9 | 2012-03-05 13:02:59 -0700 | [diff] [blame] | 41 | <br> |
| 42 | <br> |
| 43 | To build OpenGL ES 1.1 and 2.0 you'll also need |
| 44 | <a href="http://xmlsoft.org/sources/win32/python/libxml2-python-2.7.7.win32-py2.7.exe">libxml2-python</a>. |
Brian Paul | 32a11e5 | 2011-04-04 11:30:46 -0600 | [diff] [blame] | 45 | </li> |
| 46 | </ul> |
| 47 | |
| 48 | |
| 49 | <a name="prereq-dri"> |
Brian Paul | 7103a18 | 2012-04-19 09:56:36 -0600 | [diff] [blame] | 50 | <h3>1.2 For DRI and hardware acceleration</h3> |
Brian Paul | 5f37abf | 2003-09-05 14:47:07 +0000 | [diff] [blame] | 51 | |
| 52 | <p> |
Brian Paul | 9069248 | 2009-10-08 20:49:32 -0600 | [diff] [blame] | 53 | The following are required for DRI-based hardware acceleration with Mesa: |
Brian Paul | 8bd70a7 | 2008-05-27 13:27:57 -0600 | [diff] [blame] | 54 | </p> |
| 55 | |
Brian Paul | 49a3fab | 2008-12-30 07:57:16 -0700 | [diff] [blame] | 56 | <ul> |
Brian Paul | 7103a18 | 2012-04-19 09:56:36 -0600 | [diff] [blame] | 57 | <li><a href="http://xorg.freedesktop.org/releases/individual/proto/" |
| 58 | target="_parent">dri2proto</a> version 2.6 or later |
Brian Paul | 2c56dd7 | 2009-01-10 11:52:55 -0700 | [diff] [blame] | 59 | <li><a href="http://dri.freedesktop.org/libdrm/" target="_parent">libDRM</a> |
Brian Paul | 7103a18 | 2012-04-19 09:56:36 -0600 | [diff] [blame] | 60 | version 2.4.33 or later |
Brian Paul | 2c56dd7 | 2009-01-10 11:52:55 -0700 | [diff] [blame] | 61 | <li>Xorg server version 1.5 or later |
Brian Paul | 7103a18 | 2012-04-19 09:56:36 -0600 | [diff] [blame] | 62 | <li>Linux 2.6.28 or later |
Brian Paul | 49a3fab | 2008-12-30 07:57:16 -0700 | [diff] [blame] | 63 | </ul> |
Brian Paul | 8bd70a7 | 2008-05-27 13:27:57 -0600 | [diff] [blame] | 64 | </p> |
Alex Hultman | c3fe44c | 2012-03-16 09:46:42 -0600 | [diff] [blame] | 65 | <p> |
| 66 | If you're using a fedora distro the following command should install all |
| 67 | the needed dependencies: |
| 68 | <pre> |
| 69 | sudo yum install flex bison imake libtool xorg-x11-proto-devel libdrm-devel \ |
| 70 | gcc-c++ xorg-x11-server-devel libXi-devel libXmu-devel libXdamage-devel git \ |
| 71 | expat-devel llvm-devel |
| 72 | </pre> |
Brian Paul | 8bd70a7 | 2008-05-27 13:27:57 -0600 | [diff] [blame] | 73 | |
| 74 | |
Brian Paul | 7103a18 | 2012-04-19 09:56:36 -0600 | [diff] [blame] | 75 | |
Brian Paul | 49a3fab | 2008-12-30 07:57:16 -0700 | [diff] [blame] | 76 | <a name="autoconf"> |
Brian Paul | 7103a18 | 2012-04-19 09:56:36 -0600 | [diff] [blame] | 77 | <H1>2. Building with autoconf (Linux/Unix/X11)</H1> |
Brian Paul | 8bd70a7 | 2008-05-27 13:27:57 -0600 | [diff] [blame] | 78 | |
| 79 | <p> |
Brian Paul | 7103a18 | 2012-04-19 09:56:36 -0600 | [diff] [blame] | 80 | The primary method to build Mesa on Unix systems is with autoconf. |
| 81 | </p> |
Brian Paul | 8bd70a7 | 2008-05-27 13:27:57 -0600 | [diff] [blame] | 82 | |
| 83 | <p> |
Brian Paul | 7103a18 | 2012-04-19 09:56:36 -0600 | [diff] [blame] | 84 | The general approach is the standard: |
| 85 | <pre> |
| 86 | ./configure |
| 87 | make |
| 88 | sudo make install |
| 89 | </pre> |
| 90 | But please read the <a href="autoconf.html">detailed autoconf instructions</a> |
| 91 | for more details. |
| 92 | </p> |
| 93 | |
| 94 | |
| 95 | |
| 96 | <a name="scons"> |
Brian Paul | adc58e9 | 2012-06-01 09:19:36 -0600 | [diff] [blame^] | 97 | <H1>3. Building with SCons (Windows/Linux)</H1> |
Brian Paul | 7103a18 | 2012-04-19 09:56:36 -0600 | [diff] [blame] | 98 | |
| 99 | <p> |
| 100 | To build Mesa with SCons on Linux or Windows do |
| 101 | </p> |
| 102 | <pre> |
| 103 | scons |
| 104 | </pre> |
| 105 | <p> |
| 106 | The build output will be placed in |
| 107 | build/<i>platform</i>-<i>machine</i>-<i>debug</i>/..., where <i>platform</i> is for |
| 108 | example linux or windows, <i>machine</i> is x86 or x86_64, optionally followed |
| 109 | by -debug for debug builds. |
| 110 | </p> |
| 111 | |
| 112 | <p> |
| 113 | To build Mesa with SCons for Windows on Linux using the MinGW crosscompiler toolchain do |
| 114 | </p> |
| 115 | <pre> |
| 116 | scons platform=windows toolchain=crossmingw machine=x86 mesagdi libgl-gdi |
| 117 | </pre> |
| 118 | <p> |
| 119 | This will create: |
| 120 | </p> |
| 121 | <ul> |
| 122 | <li>build/windows-x86-debug/mesa/drivers/windows/gdi/opengl32.dll — Mesa + swrast, binary compatible with Windows's opengl32.dll |
| 123 | <li>build/windows-x86-debug/gallium/targets/libgl-gdi/opengl32.dll — Mesa + Gallium + softpipe, binary compatible with Windows's opengl32.dll |
| 124 | </ul> |
| 125 | <p> |
| 126 | Put them all in the same directory to test them. |
| 127 | </p> |
| 128 | |
| 129 | |
| 130 | |
Brian Paul | 7103a18 | 2012-04-19 09:56:36 -0600 | [diff] [blame] | 131 | <a name="other"> |
Brian Paul | adc58e9 | 2012-06-01 09:19:36 -0600 | [diff] [blame^] | 132 | <H1>4. Building for other systems</H1> |
Brian Paul | 7103a18 | 2012-04-19 09:56:36 -0600 | [diff] [blame] | 133 | |
| 134 | <p> |
| 135 | Documentation for other environments (some may be very out of date): |
| 136 | </p> |
| 137 | |
| 138 | <UL> |
| 139 | <li><A HREF="README.VMS">README.VMS</A> - VMS |
| 140 | <LI><A HREF="README.CYGWIN">README.CYGWIN</A> - Cygwin |
| 141 | <LI><A HREF="README.WIN32">README.WIN32</A> - Win32 |
| 142 | </UL> |
| 143 | |
| 144 | |
| 145 | |
| 146 | <a name="libs"> |
Brian Paul | adc58e9 | 2012-06-01 09:19:36 -0600 | [diff] [blame^] | 147 | <H1>5. Library Information</H1> |
Brian Paul | 7103a18 | 2012-04-19 09:56:36 -0600 | [diff] [blame] | 148 | |
| 149 | <p> |
| 150 | When compilation has finished, look in the top-level <code>lib/</code> |
| 151 | (or <code>lib64/</code>) directory. |
| 152 | You'll see a set of library files similar to this: |
| 153 | </p> |
| 154 | <pre> |
| 155 | lrwxrwxrwx 1 brian users 10 Mar 26 07:53 libGL.so -> libGL.so.1* |
| 156 | lrwxrwxrwx 1 brian users 19 Mar 26 07:53 libGL.so.1 -> libGL.so.1.5.060100* |
| 157 | -rwxr-xr-x 1 brian users 3375861 Mar 26 07:53 libGL.so.1.5.060100* |
| 158 | lrwxrwxrwx 1 brian users 11 Mar 26 07:53 libGLU.so -> libGLU.so.1* |
| 159 | lrwxrwxrwx 1 brian users 20 Mar 26 07:53 libGLU.so.1 -> libGLU.so.1.3.060100* |
| 160 | -rwxr-xr-x 1 brian users 549269 Mar 26 07:53 libGLU.so.1.3.060100* |
| 161 | lrwxrwxrwx 1 brian users 14 Mar 26 07:53 libOSMesa.so -> libOSMesa.so.6* |
| 162 | lrwxrwxrwx 1 brian users 23 Mar 26 07:53 libOSMesa.so.6 -> libOSMesa.so.6.1.060100* |
| 163 | -rwxr-xr-x 1 brian users 23871 Mar 26 07:53 libOSMesa.so.6.1.060100* |
| 164 | </pre> |
| 165 | |
| 166 | <p> |
| 167 | <b>libGL</b> is the main OpenGL library (i.e. Mesa). |
| 168 | <br> |
| 169 | <b>libGLU</b> is the OpenGL Utility library. |
| 170 | <br> |
| 171 | <b>libOSMesa</b> is the OSMesa (Off-Screen) interface library. |
| 172 | </p> |
| 173 | |
| 174 | <p> |
| 175 | If you built the DRI hardware drivers, you'll also see the DRI drivers: |
| 176 | </p> |
| 177 | <pre> |
| 178 | -rwxr-xr-x 1 brian users 16895413 Jul 21 12:11 i915_dri.so |
| 179 | -rwxr-xr-x 1 brian users 16895413 Jul 21 12:11 i965_dri.so |
| 180 | -rwxr-xr-x 1 brian users 11849858 Jul 21 12:12 r200_dri.so |
| 181 | -rwxr-xr-x 1 brian users 16050488 Jul 21 12:11 r300_dri.so |
| 182 | -rwxr-xr-x 1 brian users 11757388 Jul 21 12:12 radeon_dri.so |
| 183 | </pre> |
| 184 | |
| 185 | <p> |
| 186 | If you built with Gallium support, look in lib/gallium/ for Gallium-based |
| 187 | versions of libGL and device drivers. |
| 188 | </p> |
| 189 | |
| 190 | |
Brian Paul | 49a3fab | 2008-12-30 07:57:16 -0700 | [diff] [blame] | 191 | <a name="pkg-config"> |
Brian Paul | adc58e9 | 2012-06-01 09:19:36 -0600 | [diff] [blame^] | 192 | <H1>6. Building OpenGL programs with pkg-config</H1> |
Brian | 5bba58c | 2007-09-12 10:11:49 -0600 | [diff] [blame] | 193 | |
| 194 | <p> |
| 195 | Running <code>make install</code> will install package configuration files |
| 196 | for the pkg-config utility. |
| 197 | </p> |
| 198 | |
| 199 | <p> |
| 200 | When compiling your OpenGL application you can use pkg-config to determine |
| 201 | the proper compiler and linker flags. |
| 202 | </p> |
| 203 | |
| 204 | <p> |
| 205 | For example, compiling and linking a GLUT application can be done with: |
| 206 | </p> |
| 207 | <pre> |
| 208 | gcc `pkg-config --cflags --libs glut` mydemo.c -o mydemo |
| 209 | </pre> |
| 210 | |
| 211 | <br> |
Brian Paul | 5f37abf | 2003-09-05 14:47:07 +0000 | [diff] [blame] | 212 | |
Brian Paul | 5f37abf | 2003-09-05 14:47:07 +0000 | [diff] [blame] | 213 | |
Brian Paul | 0b27ace | 2003-03-08 17:38:57 +0000 | [diff] [blame] | 214 | </body> |
| 215 | </html> |