jtg | afb833d | 1999-08-19 00:55:39 +0000 | [diff] [blame^] | 1 | |
| 2 | /* $Id: gamma.c,v 1.1 1999/08/19 00:55:40 jtg Exp $ */ |
| 3 | |
| 4 | /* Draw test patterns to help determine correct gamma value for a display. |
| 5 | When the intensities of the inner squares nearly match the intensities |
| 6 | of their frames (from some distance the borders should disappear) then |
| 7 | you've found the right gamma value. |
| 8 | |
| 9 | You can set Mesa's gamma values (for red, green and blue) with the |
| 10 | MESA_GAMMA environment variable. But only on X windows! |
| 11 | For example: |
| 12 | setenv MESA_GAMMA 1.5 1.6 1.4 |
| 13 | Sets the red gamma value to 1.5, green to 1.6 and blue to 1.4. |
| 14 | See the main README file for more information. |
| 15 | |
| 16 | For more info about gamma correction see: |
| 17 | http://www.inforamp.net/~poynton/notes/colour_and_gamma/GammaFAQ.html |
| 18 | |
| 19 | This program is in the public domain |
| 20 | |
| 21 | Brian Paul 19 Oct 1995 |
| 22 | Kai Schuetz 05 Jun 1999 */ |
| 23 | |
| 24 | /* Conversion to GLUT by Mark J. Kilgard */ |
| 25 | |
| 26 | /* |
| 27 | * $Log: gamma.c,v $ |
| 28 | * Revision 1.1 1999/08/19 00:55:40 jtg |
| 29 | * Initial revision |
| 30 | * |
| 31 | * Revision 3.1 1999/06/19 01:35:38 brianp |
| 32 | * merged in Kai Schuetz's RGB changes |
| 33 | * |
| 34 | * Revision 3.0 1998/02/14 18:42:29 brianp |
| 35 | * initial rev |
| 36 | * |
| 37 | */ |
| 38 | |
| 39 | |
| 40 | #include <stdio.h> |
| 41 | #include <string.h> |
| 42 | #include <stdlib.h> |
| 43 | #include <GL/glut.h> |
| 44 | |
| 45 | static void |
| 46 | Reshape(int width, int height) |
| 47 | { |
| 48 | glViewport(0, 0, (GLint) width, (GLint) height); |
| 49 | |
| 50 | glMatrixMode(GL_PROJECTION); |
| 51 | glLoadIdentity(); |
| 52 | glOrtho(-1.0, 1.0, -1.0, 1.0, -1.0, 1.0); |
| 53 | glMatrixMode(GL_MODELVIEW); |
| 54 | glShadeModel(GL_FLAT); |
| 55 | } |
| 56 | |
| 57 | /* ARGSUSED1 */ |
| 58 | static void |
| 59 | key_esc(unsigned char key, int x, int y) |
| 60 | { |
| 61 | if(key == 27) exit(0); /* Exit on Escape */ |
| 62 | } |
| 63 | |
| 64 | static GLubyte p25[] = { |
| 65 | 0xaa, 0xaa, 0xaa, 0xaa, 0x00, 0x00, 0x00, 0x00, |
| 66 | 0xaa, 0xaa, 0xaa, 0xaa, 0x00, 0x00, 0x00, 0x00, |
| 67 | 0xaa, 0xaa, 0xaa, 0xaa, 0x00, 0x00, 0x00, 0x00, |
| 68 | 0xaa, 0xaa, 0xaa, 0xaa, 0x00, 0x00, 0x00, 0x00, |
| 69 | 0xaa, 0xaa, 0xaa, 0xaa, 0x00, 0x00, 0x00, 0x00, |
| 70 | 0xaa, 0xaa, 0xaa, 0xaa, 0x00, 0x00, 0x00, 0x00, |
| 71 | 0xaa, 0xaa, 0xaa, 0xaa, 0x00, 0x00, 0x00, 0x00, |
| 72 | 0xaa, 0xaa, 0xaa, 0xaa, 0x00, 0x00, 0x00, 0x00, |
| 73 | 0xaa, 0xaa, 0xaa, 0xaa, 0x00, 0x00, 0x00, 0x00, |
| 74 | 0xaa, 0xaa, 0xaa, 0xaa, 0x00, 0x00, 0x00, 0x00, |
| 75 | 0xaa, 0xaa, 0xaa, 0xaa, 0x00, 0x00, 0x00, 0x00, |
| 76 | 0xaa, 0xaa, 0xaa, 0xaa, 0x00, 0x00, 0x00, 0x00, |
| 77 | 0xaa, 0xaa, 0xaa, 0xaa, 0x00, 0x00, 0x00, 0x00, |
| 78 | 0xaa, 0xaa, 0xaa, 0xaa, 0x00, 0x00, 0x00, 0x00, |
| 79 | 0xaa, 0xaa, 0xaa, 0xaa, 0x00, 0x00, 0x00, 0x00, |
| 80 | 0xaa, 0xaa, 0xaa, 0xaa, 0x00, 0x00, 0x00, 0x00, |
| 81 | }; |
| 82 | |
| 83 | static GLubyte p50[] = { |
| 84 | 0xaa, 0xaa, 0xaa, 0xaa, 0x55, 0x55, 0x55, 0x55, |
| 85 | 0xaa, 0xaa, 0xaa, 0xaa, 0x55, 0x55, 0x55, 0x55, |
| 86 | 0xaa, 0xaa, 0xaa, 0xaa, 0x55, 0x55, 0x55, 0x55, |
| 87 | 0xaa, 0xaa, 0xaa, 0xaa, 0x55, 0x55, 0x55, 0x55, |
| 88 | 0xaa, 0xaa, 0xaa, 0xaa, 0x55, 0x55, 0x55, 0x55, |
| 89 | 0xaa, 0xaa, 0xaa, 0xaa, 0x55, 0x55, 0x55, 0x55, |
| 90 | 0xaa, 0xaa, 0xaa, 0xaa, 0x55, 0x55, 0x55, 0x55, |
| 91 | 0xaa, 0xaa, 0xaa, 0xaa, 0x55, 0x55, 0x55, 0x55, |
| 92 | 0xaa, 0xaa, 0xaa, 0xaa, 0x55, 0x55, 0x55, 0x55, |
| 93 | 0xaa, 0xaa, 0xaa, 0xaa, 0x55, 0x55, 0x55, 0x55, |
| 94 | 0xaa, 0xaa, 0xaa, 0xaa, 0x55, 0x55, 0x55, 0x55, |
| 95 | 0xaa, 0xaa, 0xaa, 0xaa, 0x55, 0x55, 0x55, 0x55, |
| 96 | 0xaa, 0xaa, 0xaa, 0xaa, 0x55, 0x55, 0x55, 0x55, |
| 97 | 0xaa, 0xaa, 0xaa, 0xaa, 0x55, 0x55, 0x55, 0x55, |
| 98 | 0xaa, 0xaa, 0xaa, 0xaa, 0x55, 0x55, 0x55, 0x55, |
| 99 | 0xaa, 0xaa, 0xaa, 0xaa, 0x55, 0x55, 0x55, 0x55, |
| 100 | }; |
| 101 | |
| 102 | static GLubyte p75[] = { |
| 103 | 0xaa, 0xaa, 0xaa, 0xaa, 0xff, 0xff, 0xff, 0xff, |
| 104 | 0xaa, 0xaa, 0xaa, 0xaa, 0xff, 0xff, 0xff, 0xff, |
| 105 | 0xaa, 0xaa, 0xaa, 0xaa, 0xff, 0xff, 0xff, 0xff, |
| 106 | 0xaa, 0xaa, 0xaa, 0xaa, 0xff, 0xff, 0xff, 0xff, |
| 107 | 0xaa, 0xaa, 0xaa, 0xaa, 0xff, 0xff, 0xff, 0xff, |
| 108 | 0xaa, 0xaa, 0xaa, 0xaa, 0xff, 0xff, 0xff, 0xff, |
| 109 | 0xaa, 0xaa, 0xaa, 0xaa, 0xff, 0xff, 0xff, 0xff, |
| 110 | 0xaa, 0xaa, 0xaa, 0xaa, 0xff, 0xff, 0xff, 0xff, |
| 111 | 0xaa, 0xaa, 0xaa, 0xaa, 0xff, 0xff, 0xff, 0xff, |
| 112 | 0xaa, 0xaa, 0xaa, 0xaa, 0xff, 0xff, 0xff, 0xff, |
| 113 | 0xaa, 0xaa, 0xaa, 0xaa, 0xff, 0xff, 0xff, 0xff, |
| 114 | 0xaa, 0xaa, 0xaa, 0xaa, 0xff, 0xff, 0xff, 0xff, |
| 115 | 0xaa, 0xaa, 0xaa, 0xaa, 0xff, 0xff, 0xff, 0xff, |
| 116 | 0xaa, 0xaa, 0xaa, 0xaa, 0xff, 0xff, 0xff, 0xff, |
| 117 | 0xaa, 0xaa, 0xaa, 0xaa, 0xff, 0xff, 0xff, 0xff, |
| 118 | 0xaa, 0xaa, 0xaa, 0xaa, 0xff, 0xff, 0xff, 0xff, |
| 119 | }; |
| 120 | |
| 121 | static GLubyte *stippletab[4] = {NULL, p25, p50, p75}; |
| 122 | |
| 123 | static void |
| 124 | gamma_ramp(GLfloat yoffs, GLfloat r, GLfloat g, GLfloat b) |
| 125 | { |
| 126 | GLint d; |
| 127 | |
| 128 | glColor3f(0.0, 0.0, 0.0); /* solid black, no stipple */ |
| 129 | glRectf(-1.0, yoffs, -0.6, yoffs + 0.5); |
| 130 | |
| 131 | for(d = 1; d < 4; d++) { /* increasing density from 25% to 75% */ |
| 132 | GLfloat xcoord = (-1.0 + d*0.4); |
| 133 | |
| 134 | glColor3f(r*d / 5.0, g*d / 5.0, b*d / 5.0); /* draw outer rect */ |
| 135 | glRectf(xcoord, yoffs, xcoord+0.4, yoffs + 0.5); |
| 136 | |
| 137 | glColor3f(0.0, 0.0, 0.0); /* "clear" inner rect */ |
| 138 | glRectf(xcoord + 0.1, yoffs + 0.125, xcoord + 0.3, yoffs + 0.375); |
| 139 | |
| 140 | glColor3f(r, g, b); /* draw stippled inner rect */ |
| 141 | glEnable(GL_POLYGON_STIPPLE); |
| 142 | glPolygonStipple(stippletab[d]); |
| 143 | glRectf(xcoord + 0.1, yoffs + 0.125, xcoord + 0.3, yoffs + 0.375); |
| 144 | glDisable(GL_POLYGON_STIPPLE); |
| 145 | } |
| 146 | glColor3f(r, g, b); /* solid color, no stipple */ |
| 147 | glRectf(0.6, yoffs, 1.0, yoffs + 0.5); |
| 148 | } |
| 149 | |
| 150 | static void |
| 151 | display(void) |
| 152 | { |
| 153 | gamma_ramp( 0.5, 1.0, 1.0, 1.0); /* white ramp */ |
| 154 | gamma_ramp( 0.0, 1.0, 0.0, 0.0); /* red ramp */ |
| 155 | gamma_ramp(-0.5, 0.0, 1.0, 0.0); /* green ramp */ |
| 156 | gamma_ramp(-1.0, 0.0, 0.0, 1.0); /* blue ramp */ |
| 157 | glFlush(); |
| 158 | } |
| 159 | |
| 160 | int |
| 161 | main(int argc, char **argv) |
| 162 | { |
| 163 | glutInit(&argc, argv); |
| 164 | glutInitDisplayMode(GLUT_RGB | GLUT_SINGLE); |
| 165 | |
| 166 | glutInitWindowPosition(50, 50); |
| 167 | glutInitWindowSize(500, 400); |
| 168 | |
| 169 | glutCreateWindow("gamma test patterns"); |
| 170 | glutReshapeFunc(Reshape); |
| 171 | glutDisplayFunc(display); |
| 172 | glutKeyboardFunc(key_esc); |
| 173 | |
| 174 | glutMainLoop(); |
| 175 | return 0; /* ANSI C requires main to return int. */ |
| 176 | } |