jtg | afb833d | 1999-08-19 00:55:39 +0000 | [diff] [blame^] | 1 | |
| 2 | /* Copyright (c) Mark J. Kilgard, 1994. */ |
| 3 | |
| 4 | /* |
| 5 | * (c) Copyright 1993, Silicon Graphics, Inc. |
| 6 | * ALL RIGHTS RESERVED |
| 7 | * Permission to use, copy, modify, and distribute this software for |
| 8 | * any purpose and without fee is hereby granted, provided that the above |
| 9 | * copyright notice appear in all copies and that both the copyright notice |
| 10 | * and this permission notice appear in supporting documentation, and that |
| 11 | * the name of Silicon Graphics, Inc. not be used in advertising |
| 12 | * or publicity pertaining to distribution of the software without specific, |
| 13 | * written prior permission. |
| 14 | * |
| 15 | * THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS" |
| 16 | * AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE, |
| 17 | * INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR |
| 18 | * FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SILICON |
| 19 | * GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT, |
| 20 | * SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY |
| 21 | * KIND, OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION, |
| 22 | * LOSS OF PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF |
| 23 | * THIRD PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC. HAS BEEN |
| 24 | * ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON |
| 25 | * ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE |
| 26 | * POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE. |
| 27 | * |
| 28 | * US Government Users Restricted Rights |
| 29 | * Use, duplication, or disclosure by the Government is subject to |
| 30 | * restrictions set forth in FAR 52.227.19(c)(2) or subparagraph |
| 31 | * (c)(1)(ii) of the Rights in Technical Data and Computer Software |
| 32 | * clause at DFARS 252.227-7013 and/or in similar or successor |
| 33 | * clauses in the FAR or the DOD or NASA FAR Supplement. |
| 34 | * Unpublished-- rights reserved under the copyright laws of the |
| 35 | * United States. Contractor/manufacturer is Silicon Graphics, |
| 36 | * Inc., 2011 N. Shoreline Blvd., Mountain View, CA 94039-7311. |
| 37 | * |
| 38 | * OpenGL(TM) is a trademark of Silicon Graphics, Inc. |
| 39 | */ |
| 40 | /* accanti.c |
| 41 | */ |
| 42 | #include <stdlib.h> |
| 43 | #include <GL/glut.h> |
| 44 | #include "jitter.h" |
| 45 | |
| 46 | /* Initialize lighting and other values. |
| 47 | */ |
| 48 | void myinit(void) |
| 49 | { |
| 50 | GLfloat mat_ambient[] = { 1.0, 1.0, 1.0, 1.0 }; |
| 51 | GLfloat mat_specular[] = { 1.0, 1.0, 1.0, 1.0 }; |
| 52 | GLfloat light_position[] = { 0.0, 0.0, 10.0, 1.0 }; |
| 53 | GLfloat lm_ambient[] = { 0.2, 0.2, 0.2, 1.0 }; |
| 54 | |
| 55 | glMaterialfv(GL_FRONT, GL_AMBIENT, mat_ambient); |
| 56 | glMaterialfv(GL_FRONT, GL_SPECULAR, mat_specular); |
| 57 | glMaterialf(GL_FRONT, GL_SHININESS, 50.0); |
| 58 | glLightfv(GL_LIGHT0, GL_POSITION, light_position); |
| 59 | glLightModelfv(GL_LIGHT_MODEL_AMBIENT, lm_ambient); |
| 60 | |
| 61 | glEnable(GL_LIGHTING); |
| 62 | glEnable(GL_LIGHT0); |
| 63 | glDepthFunc(GL_LESS); |
| 64 | glEnable(GL_DEPTH_TEST); |
| 65 | glShadeModel (GL_FLAT); |
| 66 | |
| 67 | glClearColor(0.0, 0.0, 0.0, 0.0); |
| 68 | glClearAccum(0.0, 0.0, 0.0, 0.0); |
| 69 | } |
| 70 | |
| 71 | void displayObjects(void) |
| 72 | { |
| 73 | GLfloat torus_diffuse[] = { 0.7, 0.7, 0.0, 1.0 }; |
| 74 | GLfloat cube_diffuse[] = { 0.0, 0.7, 0.7, 1.0 }; |
| 75 | GLfloat sphere_diffuse[] = { 0.7, 0.0, 0.7, 1.0 }; |
| 76 | GLfloat octa_diffuse[] = { 0.7, 0.4, 0.4, 1.0 }; |
| 77 | |
| 78 | glPushMatrix (); |
| 79 | glRotatef (30.0, 1.0, 0.0, 0.0); |
| 80 | |
| 81 | glPushMatrix (); |
| 82 | glTranslatef (-0.80, 0.35, 0.0); |
| 83 | glRotatef (100.0, 1.0, 0.0, 0.0); |
| 84 | glMaterialfv(GL_FRONT, GL_DIFFUSE, torus_diffuse); |
| 85 | glutSolidTorus (0.275, 0.85, 16, 16); |
| 86 | glPopMatrix (); |
| 87 | |
| 88 | glPushMatrix (); |
| 89 | glTranslatef (-0.75, -0.50, 0.0); |
| 90 | glRotatef (45.0, 0.0, 0.0, 1.0); |
| 91 | glRotatef (45.0, 1.0, 0.0, 0.0); |
| 92 | glMaterialfv(GL_FRONT, GL_DIFFUSE, cube_diffuse); |
| 93 | glutSolidCube (1.5); |
| 94 | glPopMatrix (); |
| 95 | |
| 96 | glPushMatrix (); |
| 97 | glTranslatef (0.75, 0.60, 0.0); |
| 98 | glRotatef (30.0, 1.0, 0.0, 0.0); |
| 99 | glMaterialfv(GL_FRONT, GL_DIFFUSE, sphere_diffuse); |
| 100 | glutSolidSphere (1.0, 16, 16); |
| 101 | glPopMatrix (); |
| 102 | |
| 103 | glPushMatrix (); |
| 104 | glTranslatef (0.70, -0.90, 0.25); |
| 105 | glMaterialfv(GL_FRONT, GL_DIFFUSE, octa_diffuse); |
| 106 | glutSolidOctahedron (); |
| 107 | glPopMatrix (); |
| 108 | |
| 109 | glPopMatrix (); |
| 110 | } |
| 111 | |
| 112 | #define ACSIZE 8 |
| 113 | |
| 114 | void display(void) |
| 115 | { |
| 116 | GLint viewport[4]; |
| 117 | int jitter; |
| 118 | |
| 119 | glGetIntegerv (GL_VIEWPORT, viewport); |
| 120 | |
| 121 | glClear(GL_ACCUM_BUFFER_BIT); |
| 122 | for (jitter = 0; jitter < ACSIZE; jitter++) { |
| 123 | glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); |
| 124 | glPushMatrix (); |
| 125 | /* Note that 4.5 is the distance in world space between |
| 126 | * left and right and bottom and top. |
| 127 | * This formula converts fractional pixel movement to |
| 128 | * world coordinates. |
| 129 | */ |
| 130 | glTranslatef (j8[jitter].x*4.5/viewport[2], |
| 131 | j8[jitter].y*4.5/viewport[3], 0.0); |
| 132 | displayObjects (); |
| 133 | glPopMatrix (); |
| 134 | glAccum(GL_ACCUM, 1.0/ACSIZE); |
| 135 | } |
| 136 | glAccum (GL_RETURN, 1.0); |
| 137 | glFlush(); |
| 138 | } |
| 139 | |
| 140 | void myReshape(int w, int h) |
| 141 | { |
| 142 | glViewport(0, 0, w, h); |
| 143 | glMatrixMode(GL_PROJECTION); |
| 144 | glLoadIdentity(); |
| 145 | if (w <= h) |
| 146 | glOrtho (-2.25, 2.25, -2.25*h/w, 2.25*h/w, -10.0, 10.0); |
| 147 | else |
| 148 | glOrtho (-2.25*w/h, 2.25*w/h, -2.25, 2.25, -10.0, 10.0); |
| 149 | glMatrixMode(GL_MODELVIEW); |
| 150 | } |
| 151 | |
| 152 | /* Main Loop |
| 153 | * Open window with initial window size, title bar, |
| 154 | * RGBA display mode, and handle input events. |
| 155 | */ |
| 156 | int main(int argc, char** argv) |
| 157 | { |
| 158 | glutInit(&argc, argv); |
| 159 | glutInitDisplayMode (GLUT_SINGLE | GLUT_RGB |
| 160 | | GLUT_ACCUM | GLUT_DEPTH); |
| 161 | glutInitWindowSize (250, 250); |
| 162 | glutCreateWindow (argv[0]); |
| 163 | myinit(); |
| 164 | glutReshapeFunc (myReshape); |
| 165 | glutDisplayFunc(display); |
| 166 | glutMainLoop(); |
| 167 | return 0; /* ANSI C requires main to return int. */ |
| 168 | } |