| jtg | afb833d | 1999-08-19 00:55:39 +0000 | [diff] [blame^] | 1 | /* $Id: pixel.c,v 1.1 1999/08/19 00:55:41 jtg Exp $ */ |
| 2 | |
| 3 | /* |
| 4 | * Mesa 3-D graphics library |
| 5 | * Version: 3.1 |
| 6 | * |
| 7 | * Copyright (C) 1999 Brian Paul All Rights Reserved. |
| 8 | * |
| 9 | * Permission is hereby granted, free of charge, to any person obtaining a |
| 10 | * copy of this software and associated documentation files (the "Software"), |
| 11 | * to deal in the Software without restriction, including without limitation |
| 12 | * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
| 13 | * and/or sell copies of the Software, and to permit persons to whom the |
| 14 | * Software is furnished to do so, subject to the following conditions: |
| 15 | * |
| 16 | * The above copyright notice and this permission notice shall be included |
| 17 | * in all copies or substantial portions of the Software. |
| 18 | * |
| 19 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS |
| 20 | * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| 21 | * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
| 22 | * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN |
| 23 | * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN |
| 24 | * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. |
| 25 | */ |
| 26 | |
| 27 | |
| 28 | |
| 29 | |
| 30 | |
| 31 | /* |
| 32 | * glPixelStore, glPixelTransfer, glPixelMap, glPixelZoom, etc. |
| 33 | */ |
| 34 | |
| 35 | |
| 36 | #ifdef PC_HEADER |
| 37 | #include "all.h" |
| 38 | #else |
| 39 | #include <assert.h> |
| 40 | #include <stdio.h> |
| 41 | #include <stdlib.h> |
| 42 | #include "context.h" |
| 43 | #include "macros.h" |
| 44 | #include "pixel.h" |
| 45 | #include "types.h" |
| 46 | #ifdef XFree86Server |
| 47 | #include "GL/xf86glx.h" |
| 48 | #endif |
| 49 | #endif |
| 50 | |
| 51 | |
| 52 | |
| 53 | /**********************************************************************/ |
| 54 | /***** glPixelZoom *****/ |
| 55 | /**********************************************************************/ |
| 56 | |
| 57 | |
| 58 | |
| 59 | void gl_PixelZoom( GLcontext *ctx, GLfloat xfactor, GLfloat yfactor ) |
| 60 | { |
| 61 | ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx, "glPixelZoom"); |
| 62 | |
| 63 | ctx->Pixel.ZoomX = xfactor; |
| 64 | ctx->Pixel.ZoomY = yfactor; |
| 65 | } |
| 66 | |
| 67 | |
| 68 | |
| 69 | /**********************************************************************/ |
| 70 | /***** glPixelStore *****/ |
| 71 | /**********************************************************************/ |
| 72 | |
| 73 | |
| 74 | void gl_PixelStorei( GLcontext *ctx, GLenum pname, GLint param ) |
| 75 | { |
| 76 | /* NOTE: this call can't be compiled into the display list */ |
| 77 | |
| 78 | ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx, "glPixelStore"); |
| 79 | |
| 80 | |
| 81 | switch (pname) { |
| 82 | case GL_PACK_SWAP_BYTES: |
| 83 | ctx->Pack.SwapBytes = param ? GL_TRUE : GL_FALSE; |
| 84 | break; |
| 85 | case GL_PACK_LSB_FIRST: |
| 86 | ctx->Pack.LsbFirst = param ? GL_TRUE : GL_FALSE; |
| 87 | break; |
| 88 | case GL_PACK_ROW_LENGTH: |
| 89 | if (param<0) { |
| 90 | gl_error( ctx, GL_INVALID_VALUE, "glPixelStore(param)" ); |
| 91 | } |
| 92 | else { |
| 93 | ctx->Pack.RowLength = param; |
| 94 | } |
| 95 | break; |
| 96 | case GL_PACK_IMAGE_HEIGHT: |
| 97 | if (param<0) |
| 98 | gl_error( ctx, GL_INVALID_VALUE, "glPixelStore(param)" ); |
| 99 | else |
| 100 | ctx->Pack.ImageHeight = param; |
| 101 | break; |
| 102 | case GL_PACK_SKIP_PIXELS: |
| 103 | if (param<0) { |
| 104 | gl_error( ctx, GL_INVALID_VALUE, "glPixelStore(param)" ); |
| 105 | } |
| 106 | else { |
| 107 | ctx->Pack.SkipPixels = param; |
| 108 | } |
| 109 | break; |
| 110 | case GL_PACK_SKIP_ROWS: |
| 111 | if (param<0) { |
| 112 | gl_error( ctx, GL_INVALID_VALUE, "glPixelStore(param)" ); |
| 113 | } |
| 114 | else { |
| 115 | ctx->Pack.SkipRows = param; |
| 116 | } |
| 117 | break; |
| 118 | case GL_PACK_ALIGNMENT: |
| 119 | if (param==1 || param==2 || param==4 || param==8) { |
| 120 | ctx->Pack.Alignment = param; |
| 121 | } |
| 122 | else { |
| 123 | gl_error( ctx, GL_INVALID_VALUE, "glPixelStore(param)" ); |
| 124 | } |
| 125 | break; |
| 126 | case GL_UNPACK_SWAP_BYTES: |
| 127 | ctx->Unpack.SwapBytes = param ? GL_TRUE : GL_FALSE; |
| 128 | break; |
| 129 | case GL_UNPACK_LSB_FIRST: |
| 130 | ctx->Unpack.LsbFirst = param ? GL_TRUE : GL_FALSE; |
| 131 | break; |
| 132 | case GL_UNPACK_ROW_LENGTH: |
| 133 | if (param<0) { |
| 134 | gl_error( ctx, GL_INVALID_VALUE, "glPixelStore(param)" ); |
| 135 | } |
| 136 | else { |
| 137 | ctx->Unpack.RowLength = param; |
| 138 | } |
| 139 | break; |
| 140 | case GL_UNPACK_IMAGE_HEIGHT: |
| 141 | if (param<0) |
| 142 | gl_error( ctx, GL_INVALID_VALUE, "glPixelStore(param)" ); |
| 143 | else |
| 144 | ctx->Unpack.ImageHeight = param; |
| 145 | break; |
| 146 | case GL_UNPACK_SKIP_PIXELS: |
| 147 | if (param<0) { |
| 148 | gl_error( ctx, GL_INVALID_VALUE, "glPixelStore(param)" ); |
| 149 | } |
| 150 | else { |
| 151 | ctx->Unpack.SkipPixels = param; |
| 152 | } |
| 153 | break; |
| 154 | case GL_UNPACK_SKIP_ROWS: |
| 155 | if (param<0) { |
| 156 | gl_error( ctx, GL_INVALID_VALUE, "glPixelStore(param)" ); |
| 157 | } |
| 158 | else { |
| 159 | ctx->Unpack.SkipRows = param; |
| 160 | } |
| 161 | break; |
| 162 | case GL_UNPACK_ALIGNMENT: |
| 163 | if (param==1 || param==2 || param==4 || param==8) { |
| 164 | ctx->Unpack.Alignment = param; |
| 165 | } |
| 166 | else { |
| 167 | gl_error( ctx, GL_INVALID_VALUE, "glPixelStore" ); |
| 168 | } |
| 169 | break; |
| 170 | default: |
| 171 | gl_error( ctx, GL_INVALID_ENUM, "glPixelStore" ); |
| 172 | } |
| 173 | } |
| 174 | |
| 175 | |
| 176 | |
| 177 | |
| 178 | |
| 179 | /**********************************************************************/ |
| 180 | /***** glPixelMap *****/ |
| 181 | /**********************************************************************/ |
| 182 | |
| 183 | |
| 184 | |
| 185 | void gl_PixelMapfv( GLcontext *ctx, |
| 186 | GLenum map, GLint mapsize, const GLfloat *values ) |
| 187 | { |
| 188 | GLint i; |
| 189 | |
| 190 | ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx, "glPixelMapfv"); |
| 191 | |
| 192 | |
| 193 | if (mapsize<0 || mapsize>MAX_PIXEL_MAP_TABLE) { |
| 194 | gl_error( ctx, GL_INVALID_VALUE, "glPixelMapfv(mapsize)" ); |
| 195 | return; |
| 196 | } |
| 197 | |
| 198 | if (map>=GL_PIXEL_MAP_S_TO_S && map<=GL_PIXEL_MAP_I_TO_A) { |
| 199 | /* test that mapsize is a power of two */ |
| 200 | GLuint p; |
| 201 | GLboolean ok = GL_FALSE; |
| 202 | for (p=1; p<=MAX_PIXEL_MAP_TABLE; p=p<<1) { |
| 203 | if ( (p&mapsize) == p ) { |
| 204 | ok = GL_TRUE; |
| 205 | break; |
| 206 | } |
| 207 | } |
| 208 | if (!ok) { |
| 209 | gl_error( ctx, GL_INVALID_VALUE, "glPixelMapfv(mapsize)" ); |
| 210 | return; |
| 211 | } |
| 212 | } |
| 213 | |
| 214 | switch (map) { |
| 215 | case GL_PIXEL_MAP_S_TO_S: |
| 216 | ctx->Pixel.MapStoSsize = mapsize; |
| 217 | for (i=0;i<mapsize;i++) { |
| 218 | ctx->Pixel.MapStoS[i] = (GLint) values[i]; |
| 219 | } |
| 220 | break; |
| 221 | case GL_PIXEL_MAP_I_TO_I: |
| 222 | ctx->Pixel.MapItoIsize = mapsize; |
| 223 | for (i=0;i<mapsize;i++) { |
| 224 | ctx->Pixel.MapItoI[i] = (GLint) values[i]; |
| 225 | } |
| 226 | break; |
| 227 | case GL_PIXEL_MAP_I_TO_R: |
| 228 | ctx->Pixel.MapItoRsize = mapsize; |
| 229 | for (i=0;i<mapsize;i++) { |
| 230 | GLfloat val = CLAMP( values[i], 0.0, 1.0 ); |
| 231 | ctx->Pixel.MapItoR[i] = val; |
| 232 | ctx->Pixel.MapItoR8[i] = (GLint) (val * 255.0F); |
| 233 | } |
| 234 | break; |
| 235 | case GL_PIXEL_MAP_I_TO_G: |
| 236 | ctx->Pixel.MapItoGsize = mapsize; |
| 237 | for (i=0;i<mapsize;i++) { |
| 238 | GLfloat val = CLAMP( values[i], 0.0, 1.0 ); |
| 239 | ctx->Pixel.MapItoG[i] = val; |
| 240 | ctx->Pixel.MapItoG8[i] = (GLint) (val * 255.0F); |
| 241 | } |
| 242 | break; |
| 243 | case GL_PIXEL_MAP_I_TO_B: |
| 244 | ctx->Pixel.MapItoBsize = mapsize; |
| 245 | for (i=0;i<mapsize;i++) { |
| 246 | GLfloat val = CLAMP( values[i], 0.0, 1.0 ); |
| 247 | ctx->Pixel.MapItoB[i] = val; |
| 248 | ctx->Pixel.MapItoB8[i] = (GLint) (val * 255.0F); |
| 249 | } |
| 250 | break; |
| 251 | case GL_PIXEL_MAP_I_TO_A: |
| 252 | ctx->Pixel.MapItoAsize = mapsize; |
| 253 | for (i=0;i<mapsize;i++) { |
| 254 | GLfloat val = CLAMP( values[i], 0.0, 1.0 ); |
| 255 | ctx->Pixel.MapItoA[i] = val; |
| 256 | ctx->Pixel.MapItoA8[i] = (GLint) (val * 255.0F); |
| 257 | } |
| 258 | break; |
| 259 | case GL_PIXEL_MAP_R_TO_R: |
| 260 | ctx->Pixel.MapRtoRsize = mapsize; |
| 261 | for (i=0;i<mapsize;i++) { |
| 262 | ctx->Pixel.MapRtoR[i] = CLAMP( values[i], 0.0, 1.0 ); |
| 263 | } |
| 264 | break; |
| 265 | case GL_PIXEL_MAP_G_TO_G: |
| 266 | ctx->Pixel.MapGtoGsize = mapsize; |
| 267 | for (i=0;i<mapsize;i++) { |
| 268 | ctx->Pixel.MapGtoG[i] = CLAMP( values[i], 0.0, 1.0 ); |
| 269 | } |
| 270 | break; |
| 271 | case GL_PIXEL_MAP_B_TO_B: |
| 272 | ctx->Pixel.MapBtoBsize = mapsize; |
| 273 | for (i=0;i<mapsize;i++) { |
| 274 | ctx->Pixel.MapBtoB[i] = CLAMP( values[i], 0.0, 1.0 ); |
| 275 | } |
| 276 | break; |
| 277 | case GL_PIXEL_MAP_A_TO_A: |
| 278 | ctx->Pixel.MapAtoAsize = mapsize; |
| 279 | for (i=0;i<mapsize;i++) { |
| 280 | ctx->Pixel.MapAtoA[i] = CLAMP( values[i], 0.0, 1.0 ); |
| 281 | } |
| 282 | break; |
| 283 | default: |
| 284 | gl_error( ctx, GL_INVALID_ENUM, "glPixelMapfv(map)" ); |
| 285 | } |
| 286 | } |
| 287 | |
| 288 | |
| 289 | |
| 290 | |
| 291 | |
| 292 | void gl_GetPixelMapfv( GLcontext *ctx, GLenum map, GLfloat *values ) |
| 293 | { |
| 294 | GLint i; |
| 295 | |
| 296 | ASSERT_OUTSIDE_BEGIN_END(ctx, "glGetPixelMapfv"); |
| 297 | |
| 298 | switch (map) { |
| 299 | case GL_PIXEL_MAP_I_TO_I: |
| 300 | for (i=0;i<ctx->Pixel.MapItoIsize;i++) { |
| 301 | values[i] = (GLfloat) ctx->Pixel.MapItoI[i]; |
| 302 | } |
| 303 | break; |
| 304 | case GL_PIXEL_MAP_S_TO_S: |
| 305 | for (i=0;i<ctx->Pixel.MapStoSsize;i++) { |
| 306 | values[i] = (GLfloat) ctx->Pixel.MapStoS[i]; |
| 307 | } |
| 308 | break; |
| 309 | case GL_PIXEL_MAP_I_TO_R: |
| 310 | MEMCPY(values,ctx->Pixel.MapItoR,ctx->Pixel.MapItoRsize*sizeof(GLfloat)); |
| 311 | break; |
| 312 | case GL_PIXEL_MAP_I_TO_G: |
| 313 | MEMCPY(values,ctx->Pixel.MapItoG,ctx->Pixel.MapItoGsize*sizeof(GLfloat)); |
| 314 | break; |
| 315 | case GL_PIXEL_MAP_I_TO_B: |
| 316 | MEMCPY(values,ctx->Pixel.MapItoB,ctx->Pixel.MapItoBsize*sizeof(GLfloat)); |
| 317 | break; |
| 318 | case GL_PIXEL_MAP_I_TO_A: |
| 319 | MEMCPY(values,ctx->Pixel.MapItoA,ctx->Pixel.MapItoAsize*sizeof(GLfloat)); |
| 320 | break; |
| 321 | case GL_PIXEL_MAP_R_TO_R: |
| 322 | MEMCPY(values,ctx->Pixel.MapRtoR,ctx->Pixel.MapRtoRsize*sizeof(GLfloat)); |
| 323 | break; |
| 324 | case GL_PIXEL_MAP_G_TO_G: |
| 325 | MEMCPY(values,ctx->Pixel.MapGtoG,ctx->Pixel.MapGtoGsize*sizeof(GLfloat)); |
| 326 | break; |
| 327 | case GL_PIXEL_MAP_B_TO_B: |
| 328 | MEMCPY(values,ctx->Pixel.MapBtoB,ctx->Pixel.MapBtoBsize*sizeof(GLfloat)); |
| 329 | break; |
| 330 | case GL_PIXEL_MAP_A_TO_A: |
| 331 | MEMCPY(values,ctx->Pixel.MapAtoA,ctx->Pixel.MapAtoAsize*sizeof(GLfloat)); |
| 332 | break; |
| 333 | default: |
| 334 | gl_error( ctx, GL_INVALID_ENUM, "glGetPixelMapfv" ); |
| 335 | } |
| 336 | } |
| 337 | |
| 338 | |
| 339 | void gl_GetPixelMapuiv( GLcontext *ctx, GLenum map, GLuint *values ) |
| 340 | { |
| 341 | GLint i; |
| 342 | |
| 343 | ASSERT_OUTSIDE_BEGIN_END(ctx, "glGetPixelMapfv"); |
| 344 | |
| 345 | switch (map) { |
| 346 | case GL_PIXEL_MAP_I_TO_I: |
| 347 | MEMCPY(values, ctx->Pixel.MapItoI, ctx->Pixel.MapItoIsize*sizeof(GLint)); |
| 348 | break; |
| 349 | case GL_PIXEL_MAP_S_TO_S: |
| 350 | MEMCPY(values, ctx->Pixel.MapStoS, ctx->Pixel.MapStoSsize*sizeof(GLint)); |
| 351 | break; |
| 352 | case GL_PIXEL_MAP_I_TO_R: |
| 353 | for (i=0;i<ctx->Pixel.MapItoRsize;i++) { |
| 354 | values[i] = FLOAT_TO_UINT( ctx->Pixel.MapItoR[i] ); |
| 355 | } |
| 356 | break; |
| 357 | case GL_PIXEL_MAP_I_TO_G: |
| 358 | for (i=0;i<ctx->Pixel.MapItoGsize;i++) { |
| 359 | values[i] = FLOAT_TO_UINT( ctx->Pixel.MapItoG[i] ); |
| 360 | } |
| 361 | break; |
| 362 | case GL_PIXEL_MAP_I_TO_B: |
| 363 | for (i=0;i<ctx->Pixel.MapItoBsize;i++) { |
| 364 | values[i] = FLOAT_TO_UINT( ctx->Pixel.MapItoB[i] ); |
| 365 | } |
| 366 | break; |
| 367 | case GL_PIXEL_MAP_I_TO_A: |
| 368 | for (i=0;i<ctx->Pixel.MapItoAsize;i++) { |
| 369 | values[i] = FLOAT_TO_UINT( ctx->Pixel.MapItoA[i] ); |
| 370 | } |
| 371 | break; |
| 372 | case GL_PIXEL_MAP_R_TO_R: |
| 373 | for (i=0;i<ctx->Pixel.MapRtoRsize;i++) { |
| 374 | values[i] = FLOAT_TO_UINT( ctx->Pixel.MapRtoR[i] ); |
| 375 | } |
| 376 | break; |
| 377 | case GL_PIXEL_MAP_G_TO_G: |
| 378 | for (i=0;i<ctx->Pixel.MapGtoGsize;i++) { |
| 379 | values[i] = FLOAT_TO_UINT( ctx->Pixel.MapGtoG[i] ); |
| 380 | } |
| 381 | break; |
| 382 | case GL_PIXEL_MAP_B_TO_B: |
| 383 | for (i=0;i<ctx->Pixel.MapBtoBsize;i++) { |
| 384 | values[i] = FLOAT_TO_UINT( ctx->Pixel.MapBtoB[i] ); |
| 385 | } |
| 386 | break; |
| 387 | case GL_PIXEL_MAP_A_TO_A: |
| 388 | for (i=0;i<ctx->Pixel.MapAtoAsize;i++) { |
| 389 | values[i] = FLOAT_TO_UINT( ctx->Pixel.MapAtoA[i] ); |
| 390 | } |
| 391 | break; |
| 392 | default: |
| 393 | gl_error( ctx, GL_INVALID_ENUM, "glGetPixelMapfv" ); |
| 394 | } |
| 395 | } |
| 396 | |
| 397 | |
| 398 | void gl_GetPixelMapusv( GLcontext *ctx, GLenum map, GLushort *values ) |
| 399 | { |
| 400 | GLint i; |
| 401 | |
| 402 | ASSERT_OUTSIDE_BEGIN_END(ctx, "glGetPixelMapfv"); |
| 403 | |
| 404 | switch (map) { |
| 405 | case GL_PIXEL_MAP_I_TO_I: |
| 406 | for (i=0;i<ctx->Pixel.MapItoIsize;i++) { |
| 407 | values[i] = (GLushort) ctx->Pixel.MapItoI[i]; |
| 408 | } |
| 409 | break; |
| 410 | case GL_PIXEL_MAP_S_TO_S: |
| 411 | for (i=0;i<ctx->Pixel.MapStoSsize;i++) { |
| 412 | values[i] = (GLushort) ctx->Pixel.MapStoS[i]; |
| 413 | } |
| 414 | break; |
| 415 | case GL_PIXEL_MAP_I_TO_R: |
| 416 | for (i=0;i<ctx->Pixel.MapItoRsize;i++) { |
| 417 | values[i] = FLOAT_TO_USHORT( ctx->Pixel.MapItoR[i] ); |
| 418 | } |
| 419 | break; |
| 420 | case GL_PIXEL_MAP_I_TO_G: |
| 421 | for (i=0;i<ctx->Pixel.MapItoGsize;i++) { |
| 422 | values[i] = FLOAT_TO_USHORT( ctx->Pixel.MapItoG[i] ); |
| 423 | } |
| 424 | break; |
| 425 | case GL_PIXEL_MAP_I_TO_B: |
| 426 | for (i=0;i<ctx->Pixel.MapItoBsize;i++) { |
| 427 | values[i] = FLOAT_TO_USHORT( ctx->Pixel.MapItoB[i] ); |
| 428 | } |
| 429 | break; |
| 430 | case GL_PIXEL_MAP_I_TO_A: |
| 431 | for (i=0;i<ctx->Pixel.MapItoAsize;i++) { |
| 432 | values[i] = FLOAT_TO_USHORT( ctx->Pixel.MapItoA[i] ); |
| 433 | } |
| 434 | break; |
| 435 | case GL_PIXEL_MAP_R_TO_R: |
| 436 | for (i=0;i<ctx->Pixel.MapRtoRsize;i++) { |
| 437 | values[i] = FLOAT_TO_USHORT( ctx->Pixel.MapRtoR[i] ); |
| 438 | } |
| 439 | break; |
| 440 | case GL_PIXEL_MAP_G_TO_G: |
| 441 | for (i=0;i<ctx->Pixel.MapGtoGsize;i++) { |
| 442 | values[i] = FLOAT_TO_USHORT( ctx->Pixel.MapGtoG[i] ); |
| 443 | } |
| 444 | break; |
| 445 | case GL_PIXEL_MAP_B_TO_B: |
| 446 | for (i=0;i<ctx->Pixel.MapBtoBsize;i++) { |
| 447 | values[i] = FLOAT_TO_USHORT( ctx->Pixel.MapBtoB[i] ); |
| 448 | } |
| 449 | break; |
| 450 | case GL_PIXEL_MAP_A_TO_A: |
| 451 | for (i=0;i<ctx->Pixel.MapAtoAsize;i++) { |
| 452 | values[i] = FLOAT_TO_USHORT( ctx->Pixel.MapAtoA[i] ); |
| 453 | } |
| 454 | break; |
| 455 | default: |
| 456 | gl_error( ctx, GL_INVALID_ENUM, "glGetPixelMapfv" ); |
| 457 | } |
| 458 | } |
| 459 | |
| 460 | |
| 461 | |
| 462 | /**********************************************************************/ |
| 463 | /***** glPixelTransfer *****/ |
| 464 | /**********************************************************************/ |
| 465 | |
| 466 | |
| 467 | /* |
| 468 | * Implements glPixelTransfer[fi] whether called immediately or from a |
| 469 | * display list. |
| 470 | */ |
| 471 | void gl_PixelTransferf( GLcontext *ctx, GLenum pname, GLfloat param ) |
| 472 | { |
| 473 | ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx, "glPixelTransfer"); |
| 474 | |
| 475 | |
| 476 | switch (pname) { |
| 477 | case GL_MAP_COLOR: |
| 478 | ctx->Pixel.MapColorFlag = param ? GL_TRUE : GL_FALSE; |
| 479 | break; |
| 480 | case GL_MAP_STENCIL: |
| 481 | ctx->Pixel.MapStencilFlag = param ? GL_TRUE : GL_FALSE; |
| 482 | break; |
| 483 | case GL_INDEX_SHIFT: |
| 484 | ctx->Pixel.IndexShift = (GLint) param; |
| 485 | break; |
| 486 | case GL_INDEX_OFFSET: |
| 487 | ctx->Pixel.IndexOffset = (GLint) param; |
| 488 | break; |
| 489 | case GL_RED_SCALE: |
| 490 | ctx->Pixel.RedScale = param; |
| 491 | break; |
| 492 | case GL_RED_BIAS: |
| 493 | ctx->Pixel.RedBias = param; |
| 494 | break; |
| 495 | case GL_GREEN_SCALE: |
| 496 | ctx->Pixel.GreenScale = param; |
| 497 | break; |
| 498 | case GL_GREEN_BIAS: |
| 499 | ctx->Pixel.GreenBias = param; |
| 500 | break; |
| 501 | case GL_BLUE_SCALE: |
| 502 | ctx->Pixel.BlueScale = param; |
| 503 | break; |
| 504 | case GL_BLUE_BIAS: |
| 505 | ctx->Pixel.BlueBias = param; |
| 506 | break; |
| 507 | case GL_ALPHA_SCALE: |
| 508 | ctx->Pixel.AlphaScale = param; |
| 509 | break; |
| 510 | case GL_ALPHA_BIAS: |
| 511 | ctx->Pixel.AlphaBias = param; |
| 512 | break; |
| 513 | case GL_DEPTH_SCALE: |
| 514 | ctx->Pixel.DepthScale = param; |
| 515 | break; |
| 516 | case GL_DEPTH_BIAS: |
| 517 | ctx->Pixel.DepthBias = param; |
| 518 | break; |
| 519 | default: |
| 520 | gl_error( ctx, GL_INVALID_ENUM, "glPixelTransfer(pname)" ); |
| 521 | return; |
| 522 | } |
| 523 | |
| 524 | if (ctx->Pixel.RedScale!=1.0F || ctx->Pixel.RedBias!=0.0F || |
| 525 | ctx->Pixel.GreenScale!=1.0F || ctx->Pixel.GreenBias!=0.0F || |
| 526 | ctx->Pixel.BlueScale!=1.0F || ctx->Pixel.BlueBias!=0.0F || |
| 527 | ctx->Pixel.AlphaScale!=1.0F || ctx->Pixel.AlphaBias!=0.0F) { |
| 528 | ctx->Pixel.ScaleOrBiasRGBA = GL_TRUE; |
| 529 | } |
| 530 | else { |
| 531 | ctx->Pixel.ScaleOrBiasRGBA = GL_FALSE; |
| 532 | } |
| 533 | } |
| 534 | |
| 535 | |
| 536 | |
| 537 | |
| 538 | /* |
| 539 | * Pixel processing functions |
| 540 | */ |
| 541 | |
| 542 | |
| 543 | /* |
| 544 | * Apply scale and bias factors to an array of RGBA pixels. |
| 545 | */ |
| 546 | void gl_scale_and_bias_color( const GLcontext *ctx, GLuint n, |
| 547 | GLfloat red[], GLfloat green[], |
| 548 | GLfloat blue[], GLfloat alpha[] ) |
| 549 | { |
| 550 | GLuint i; |
| 551 | for (i=0;i<n;i++) { |
| 552 | GLfloat r = red[i] * ctx->Pixel.RedScale + ctx->Pixel.RedBias; |
| 553 | GLfloat g = green[i] * ctx->Pixel.GreenScale + ctx->Pixel.GreenBias; |
| 554 | GLfloat b = blue[i] * ctx->Pixel.BlueScale + ctx->Pixel.BlueBias; |
| 555 | GLfloat a = alpha[i] * ctx->Pixel.AlphaScale + ctx->Pixel.AlphaBias; |
| 556 | red[i] = CLAMP( r, 0.0F, 1.0F ); |
| 557 | green[i] = CLAMP( g, 0.0F, 1.0F ); |
| 558 | blue[i] = CLAMP( b, 0.0F, 1.0F ); |
| 559 | alpha[i] = CLAMP( a, 0.0F, 1.0F ); |
| 560 | } |
| 561 | } |
| 562 | |
| 563 | |
| 564 | /* |
| 565 | * Apply scale and bias factors to an array of RGBA pixels. |
| 566 | */ |
| 567 | void gl_scale_and_bias_rgba( const GLcontext *ctx, GLuint n, GLubyte rgba[][4] ) |
| 568 | { |
| 569 | GLfloat rbias = ctx->Pixel.RedBias * 255.0F; |
| 570 | GLfloat gbias = ctx->Pixel.GreenBias * 255.0F; |
| 571 | GLfloat bbias = ctx->Pixel.BlueBias * 255.0F; |
| 572 | GLfloat abias = ctx->Pixel.AlphaBias * 255.0F; |
| 573 | GLuint i; |
| 574 | for (i=0;i<n;i++) { |
| 575 | GLint r = (GLint) (rgba[i][RCOMP] * ctx->Pixel.RedScale + rbias); |
| 576 | GLint g = (GLint) (rgba[i][GCOMP] * ctx->Pixel.GreenScale + gbias); |
| 577 | GLint b = (GLint) (rgba[i][BCOMP] * ctx->Pixel.BlueScale + bbias); |
| 578 | GLint a = (GLint) (rgba[i][ACOMP] * ctx->Pixel.AlphaScale + abias); |
| 579 | rgba[i][RCOMP] = CLAMP( r, 0, 255 ); |
| 580 | rgba[i][GCOMP] = CLAMP( g, 0, 255 ); |
| 581 | rgba[i][BCOMP] = CLAMP( b, 0, 255 ); |
| 582 | rgba[i][ACOMP] = CLAMP( a, 0, 255 ); |
| 583 | } |
| 584 | } |
| 585 | |
| 586 | |
| 587 | /* |
| 588 | * Apply pixel mapping to an array of RGBA pixels. |
| 589 | */ |
| 590 | void gl_map_rgba( const GLcontext *ctx, GLuint n, GLubyte rgba[][4] ) |
| 591 | { |
| 592 | GLfloat rscale = (ctx->Pixel.MapRtoRsize - 1) / 255.0F; |
| 593 | GLfloat gscale = (ctx->Pixel.MapGtoGsize - 1) / 255.0F; |
| 594 | GLfloat bscale = (ctx->Pixel.MapBtoBsize - 1) / 255.0F; |
| 595 | GLfloat ascale = (ctx->Pixel.MapAtoAsize - 1) / 255.0F; |
| 596 | GLuint i; |
| 597 | for (i=0;i<n;i++) { |
| 598 | GLint ir = (GLint) (rgba[i][RCOMP] * rscale); |
| 599 | GLint ig = (GLint) (rgba[i][GCOMP] * gscale); |
| 600 | GLint ib = (GLint) (rgba[i][BCOMP] * bscale); |
| 601 | GLint ia = (GLint) (rgba[i][ACOMP] * ascale); |
| 602 | rgba[i][RCOMP] = (GLint) (ctx->Pixel.MapRtoR[ir] * 255.0F); |
| 603 | rgba[i][GCOMP] = (GLint) (ctx->Pixel.MapGtoG[ig] * 255.0F); |
| 604 | rgba[i][BCOMP] = (GLint) (ctx->Pixel.MapBtoB[ib] * 255.0F); |
| 605 | rgba[i][ACOMP] = (GLint) (ctx->Pixel.MapAtoA[ia] * 255.0F); |
| 606 | } |
| 607 | } |
| 608 | |
| 609 | |
| 610 | /* |
| 611 | * Apply pixel mapping to an array of RGBA pixels. |
| 612 | */ |
| 613 | void gl_map_color( const GLcontext *ctx, GLuint n, |
| 614 | GLfloat red[], GLfloat green[], |
| 615 | GLfloat blue[], GLfloat alpha[] ) |
| 616 | { |
| 617 | GLfloat rscale = ctx->Pixel.MapRtoRsize-1; |
| 618 | GLfloat gscale = ctx->Pixel.MapGtoGsize-1; |
| 619 | GLfloat bscale = ctx->Pixel.MapBtoBsize-1; |
| 620 | GLfloat ascale = ctx->Pixel.MapAtoAsize-1; |
| 621 | GLuint i; |
| 622 | for (i=0;i<n;i++) { |
| 623 | red[i] = ctx->Pixel.MapRtoR[ (GLint) (red[i] * rscale) ]; |
| 624 | green[i] = ctx->Pixel.MapGtoG[ (GLint) (green[i] * gscale) ]; |
| 625 | blue[i] = ctx->Pixel.MapBtoB[ (GLint) (blue[i] * bscale) ]; |
| 626 | alpha[i] = ctx->Pixel.MapAtoA[ (GLint) (alpha[i] * ascale) ]; |
| 627 | } |
| 628 | } |
| 629 | |
| 630 | |
| 631 | |
| 632 | /* |
| 633 | * Apply color index shift and offset to an array of pixels. |
| 634 | */ |
| 635 | void gl_shift_and_offset_ci( const GLcontext *ctx, GLuint n, GLuint indexes[] ) |
| 636 | { |
| 637 | GLint shift = ctx->Pixel.IndexShift; |
| 638 | GLint offset = ctx->Pixel.IndexOffset; |
| 639 | GLuint i; |
| 640 | if (shift > 0) { |
| 641 | for (i=0;i<n;i++) { |
| 642 | indexes[i] = (indexes[i] << shift) + offset; |
| 643 | } |
| 644 | } |
| 645 | else if (shift < 0) { |
| 646 | shift = -shift; |
| 647 | for (i=0;i<n;i++) { |
| 648 | indexes[i] = (indexes[i] >> shift) + offset; |
| 649 | } |
| 650 | } |
| 651 | else { |
| 652 | for (i=0;i<n;i++) { |
| 653 | indexes[i] = indexes[i] + offset; |
| 654 | } |
| 655 | } |
| 656 | } |
| 657 | |
| 658 | |
| 659 | /* |
| 660 | * Apply color index mapping to color indexes. |
| 661 | */ |
| 662 | void gl_map_ci( const GLcontext *ctx, GLuint n, GLuint index[] ) |
| 663 | { |
| 664 | GLuint mask = ctx->Pixel.MapItoIsize - 1; |
| 665 | GLuint i; |
| 666 | for (i=0;i<n;i++) { |
| 667 | index[i] = ctx->Pixel.MapItoI[ index[i] & mask ]; |
| 668 | } |
| 669 | } |
| 670 | |
| 671 | |
| 672 | /* |
| 673 | * Map color indexes to rgb values. |
| 674 | */ |
| 675 | void gl_map_ci_to_rgba( const GLcontext *ctx, GLuint n, const GLuint index[], |
| 676 | GLubyte rgba[][4] ) |
| 677 | { |
| 678 | GLuint rmask = ctx->Pixel.MapItoRsize - 1; |
| 679 | GLuint gmask = ctx->Pixel.MapItoGsize - 1; |
| 680 | GLuint bmask = ctx->Pixel.MapItoBsize - 1; |
| 681 | GLuint amask = ctx->Pixel.MapItoAsize - 1; |
| 682 | const GLubyte *rMap = ctx->Pixel.MapItoR8; |
| 683 | const GLubyte *gMap = ctx->Pixel.MapItoG8; |
| 684 | const GLubyte *bMap = ctx->Pixel.MapItoB8; |
| 685 | const GLubyte *aMap = ctx->Pixel.MapItoA8; |
| 686 | GLuint i; |
| 687 | for (i=0;i<n;i++) { |
| 688 | rgba[i][RCOMP] = rMap[index[i] & rmask]; |
| 689 | rgba[i][GCOMP] = gMap[index[i] & gmask]; |
| 690 | rgba[i][BCOMP] = bMap[index[i] & bmask]; |
| 691 | rgba[i][ACOMP] = aMap[index[i] & amask]; |
| 692 | } |
| 693 | } |
| 694 | |
| 695 | |
| 696 | /* |
| 697 | * Map 8-bit color indexes to rgb values. |
| 698 | */ |
| 699 | void gl_map_ci8_to_rgba( const GLcontext *ctx, GLuint n, const GLubyte index[], |
| 700 | GLubyte rgba[][4] ) |
| 701 | { |
| 702 | GLuint rmask = ctx->Pixel.MapItoRsize - 1; |
| 703 | GLuint gmask = ctx->Pixel.MapItoGsize - 1; |
| 704 | GLuint bmask = ctx->Pixel.MapItoBsize - 1; |
| 705 | GLuint amask = ctx->Pixel.MapItoAsize - 1; |
| 706 | const GLubyte *rMap = ctx->Pixel.MapItoR8; |
| 707 | const GLubyte *gMap = ctx->Pixel.MapItoG8; |
| 708 | const GLubyte *bMap = ctx->Pixel.MapItoB8; |
| 709 | const GLubyte *aMap = ctx->Pixel.MapItoA8; |
| 710 | GLuint i; |
| 711 | for (i=0;i<n;i++) { |
| 712 | rgba[i][RCOMP] = rMap[index[i] & rmask]; |
| 713 | rgba[i][GCOMP] = gMap[index[i] & gmask]; |
| 714 | rgba[i][BCOMP] = bMap[index[i] & bmask]; |
| 715 | rgba[i][ACOMP] = aMap[index[i] & amask]; |
| 716 | } |
| 717 | } |
| 718 | |
| 719 | |
| 720 | void gl_map_ci_to_color( const GLcontext *ctx, GLuint n, const GLuint index[], |
| 721 | GLfloat r[], GLfloat g[], |
| 722 | GLfloat b[], GLfloat a[] ) |
| 723 | { |
| 724 | GLuint rmask = ctx->Pixel.MapItoRsize - 1; |
| 725 | GLuint gmask = ctx->Pixel.MapItoGsize - 1; |
| 726 | GLuint bmask = ctx->Pixel.MapItoBsize - 1; |
| 727 | GLuint amask = ctx->Pixel.MapItoAsize - 1; |
| 728 | GLuint i; |
| 729 | for (i=0;i<n;i++) { |
| 730 | r[i] = ctx->Pixel.MapItoR[index[i] & rmask]; |
| 731 | g[i] = ctx->Pixel.MapItoG[index[i] & gmask]; |
| 732 | b[i] = ctx->Pixel.MapItoB[index[i] & bmask]; |
| 733 | a[i] = ctx->Pixel.MapItoA[index[i] & amask]; |
| 734 | } |
| 735 | } |
| 736 | |
| 737 | |
| 738 | |
| 739 | void gl_shift_and_offset_stencil( const GLcontext *ctx, GLuint n, |
| 740 | GLstencil stencil[] ) |
| 741 | { |
| 742 | GLuint i; |
| 743 | GLint shift = ctx->Pixel.IndexShift; |
| 744 | GLint offset = ctx->Pixel.IndexOffset; |
| 745 | if (shift > 0) { |
| 746 | for (i=0;i<n;i++) { |
| 747 | stencil[i] = (stencil[i] << shift) + offset; |
| 748 | } |
| 749 | } |
| 750 | else if (shift < 0) { |
| 751 | shift = -shift; |
| 752 | for (i=0;i<n;i++) { |
| 753 | stencil[i] = (stencil[i] >> shift) + offset; |
| 754 | } |
| 755 | } |
| 756 | else { |
| 757 | for (i=0;i<n;i++) { |
| 758 | stencil[i] = stencil[i] + offset; |
| 759 | } |
| 760 | } |
| 761 | |
| 762 | } |
| 763 | |
| 764 | |
| 765 | |
| 766 | void gl_map_stencil( const GLcontext *ctx, GLuint n, GLstencil stencil[] ) |
| 767 | { |
| 768 | GLuint mask = ctx->Pixel.MapStoSsize - 1; |
| 769 | GLuint i; |
| 770 | for (i=0;i<n;i++) { |
| 771 | stencil[i] = ctx->Pixel.MapStoS[ stencil[i] & mask ]; |
| 772 | } |
| 773 | } |
| 774 | |