jtg | afb833d | 1999-08-19 00:55:39 +0000 | [diff] [blame] | 1 | |
| 2 | /* Copyright (c) Mark J. Kilgard, 1994. */ |
| 3 | |
| 4 | /* |
| 5 | * (c) Copyright 1993, Silicon Graphics, Inc. |
Ted Jump | 83c02ef | 1999-09-17 02:40:51 +0000 | [diff] [blame] | 6 | * ALL RIGHTS RESERVED |
| 7 | * Permission to use, copy, modify, and distribute this software for |
jtg | afb833d | 1999-08-19 00:55:39 +0000 | [diff] [blame] | 8 | * any purpose and without fee is hereby granted, provided that the above |
| 9 | * copyright notice appear in all copies and that both the copyright notice |
Ted Jump | 83c02ef | 1999-09-17 02:40:51 +0000 | [diff] [blame] | 10 | * and this permission notice appear in supporting documentation, and that |
jtg | afb833d | 1999-08-19 00:55:39 +0000 | [diff] [blame] | 11 | * the name of Silicon Graphics, Inc. not be used in advertising |
| 12 | * or publicity pertaining to distribution of the software without specific, |
Ted Jump | 83c02ef | 1999-09-17 02:40:51 +0000 | [diff] [blame] | 13 | * written prior permission. |
jtg | afb833d | 1999-08-19 00:55:39 +0000 | [diff] [blame] | 14 | * |
| 15 | * THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS" |
| 16 | * AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE, |
| 17 | * INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR |
| 18 | * FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SILICON |
| 19 | * GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT, |
| 20 | * SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY |
| 21 | * KIND, OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION, |
| 22 | * LOSS OF PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF |
| 23 | * THIRD PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC. HAS BEEN |
| 24 | * ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON |
| 25 | * ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE |
| 26 | * POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE. |
Ted Jump | 83c02ef | 1999-09-17 02:40:51 +0000 | [diff] [blame] | 27 | * |
| 28 | * US Government Users Restricted Rights |
jtg | afb833d | 1999-08-19 00:55:39 +0000 | [diff] [blame] | 29 | * Use, duplication, or disclosure by the Government is subject to |
| 30 | * restrictions set forth in FAR 52.227.19(c)(2) or subparagraph |
| 31 | * (c)(1)(ii) of the Rights in Technical Data and Computer Software |
| 32 | * clause at DFARS 252.227-7013 and/or in similar or successor |
| 33 | * clauses in the FAR or the DOD or NASA FAR Supplement. |
| 34 | * Unpublished-- rights reserved under the copyright laws of the |
| 35 | * United States. Contractor/manufacturer is Silicon Graphics, |
| 36 | * Inc., 2011 N. Shoreline Blvd., Mountain View, CA 94039-7311. |
| 37 | * |
| 38 | * OpenGL(TM) is a trademark of Silicon Graphics, Inc. |
| 39 | */ |
| 40 | /* |
| 41 | * dof.c |
| 42 | * This program demonstrates use of the accumulation buffer to |
| 43 | * create an out-of-focus depth-of-field effect. The teapots |
| 44 | * are drawn several times into the accumulation buffer. The |
| 45 | * viewing volume is jittered, except at the focal point, where |
| 46 | * the viewing volume is at the same position, each time. In |
| 47 | * this case, the gold teapot remains in focus. |
| 48 | */ |
| 49 | #include <stdlib.h> |
| 50 | #include <math.h> |
| 51 | #include <GL/glut.h> |
| 52 | #include "jitter.h" |
| 53 | |
| 54 | #define PI_ 3.14159265358979323846 |
| 55 | |
| 56 | /* accFrustum() |
| 57 | * The first 6 arguments are identical to the glFrustum() call. |
Ted Jump | 83c02ef | 1999-09-17 02:40:51 +0000 | [diff] [blame] | 58 | * |
| 59 | * pixdx and pixdy are anti-alias jitter in pixels. |
jtg | afb833d | 1999-08-19 00:55:39 +0000 | [diff] [blame] | 60 | * Set both equal to 0.0 for no anti-alias jitter. |
Ted Jump | 83c02ef | 1999-09-17 02:40:51 +0000 | [diff] [blame] | 61 | * eyedx and eyedy are depth-of field jitter in pixels. |
jtg | afb833d | 1999-08-19 00:55:39 +0000 | [diff] [blame] | 62 | * Set both equal to 0.0 for no depth of field effects. |
| 63 | * |
Ted Jump | 83c02ef | 1999-09-17 02:40:51 +0000 | [diff] [blame] | 64 | * focus is distance from eye to plane in focus. |
jtg | afb833d | 1999-08-19 00:55:39 +0000 | [diff] [blame] | 65 | * focus must be greater than, but not equal to 0.0. |
| 66 | * |
Ted Jump | 83c02ef | 1999-09-17 02:40:51 +0000 | [diff] [blame] | 67 | * Note that accFrustum() calls glTranslatef(). You will |
| 68 | * probably want to insure that your ModelView matrix has been |
jtg | afb833d | 1999-08-19 00:55:39 +0000 | [diff] [blame] | 69 | * initialized to identity before calling accFrustum(). |
| 70 | */ |
Ted Jump | 83c02ef | 1999-09-17 02:40:51 +0000 | [diff] [blame] | 71 | void accFrustum(GLdouble left, GLdouble right, GLdouble bottom, |
| 72 | GLdouble top, GLdouble nnear, GLdouble ffar, GLdouble pixdx, |
jtg | afb833d | 1999-08-19 00:55:39 +0000 | [diff] [blame] | 73 | GLdouble pixdy, GLdouble eyedx, GLdouble eyedy, GLdouble focus) |
| 74 | { |
Ted Jump | 83c02ef | 1999-09-17 02:40:51 +0000 | [diff] [blame] | 75 | GLdouble xwsize, ywsize; |
jtg | afb833d | 1999-08-19 00:55:39 +0000 | [diff] [blame] | 76 | GLdouble dx, dy; |
| 77 | GLint viewport[4]; |
| 78 | |
| 79 | glGetIntegerv (GL_VIEWPORT, viewport); |
Ted Jump | 83c02ef | 1999-09-17 02:40:51 +0000 | [diff] [blame] | 80 | |
jtg | afb833d | 1999-08-19 00:55:39 +0000 | [diff] [blame] | 81 | xwsize = right - left; |
| 82 | ywsize = top - bottom; |
Ted Jump | 83c02ef | 1999-09-17 02:40:51 +0000 | [diff] [blame] | 83 | |
jtg | afb833d | 1999-08-19 00:55:39 +0000 | [diff] [blame] | 84 | dx = -(pixdx*xwsize/(GLdouble) viewport[2] + eyedx*nnear/focus); |
| 85 | dy = -(pixdy*ywsize/(GLdouble) viewport[3] + eyedy*nnear/focus); |
Ted Jump | 83c02ef | 1999-09-17 02:40:51 +0000 | [diff] [blame] | 86 | |
jtg | afb833d | 1999-08-19 00:55:39 +0000 | [diff] [blame] | 87 | glMatrixMode(GL_PROJECTION); |
| 88 | glLoadIdentity(); |
| 89 | glFrustum (left + dx, right + dx, bottom + dy, top + dy, nnear, ffar); |
| 90 | glMatrixMode(GL_MODELVIEW); |
| 91 | glLoadIdentity(); |
| 92 | glTranslatef (-eyedx, -eyedy, 0.0); |
| 93 | } |
| 94 | |
| 95 | /* accPerspective() |
Ted Jump | 83c02ef | 1999-09-17 02:40:51 +0000 | [diff] [blame] | 96 | * |
jtg | afb833d | 1999-08-19 00:55:39 +0000 | [diff] [blame] | 97 | * The first 4 arguments are identical to the gluPerspective() call. |
Ted Jump | 83c02ef | 1999-09-17 02:40:51 +0000 | [diff] [blame] | 98 | * pixdx and pixdy are anti-alias jitter in pixels. |
jtg | afb833d | 1999-08-19 00:55:39 +0000 | [diff] [blame] | 99 | * Set both equal to 0.0 for no anti-alias jitter. |
Ted Jump | 83c02ef | 1999-09-17 02:40:51 +0000 | [diff] [blame] | 100 | * eyedx and eyedy are depth-of field jitter in pixels. |
jtg | afb833d | 1999-08-19 00:55:39 +0000 | [diff] [blame] | 101 | * Set both equal to 0.0 for no depth of field effects. |
| 102 | * |
Ted Jump | 83c02ef | 1999-09-17 02:40:51 +0000 | [diff] [blame] | 103 | * focus is distance from eye to plane in focus. |
jtg | afb833d | 1999-08-19 00:55:39 +0000 | [diff] [blame] | 104 | * focus must be greater than, but not equal to 0.0. |
| 105 | * |
| 106 | * Note that accPerspective() calls accFrustum(). |
| 107 | */ |
Ted Jump | 83c02ef | 1999-09-17 02:40:51 +0000 | [diff] [blame] | 108 | void accPerspective(GLdouble fovy, GLdouble aspect, |
| 109 | GLdouble nnear, GLdouble ffar, GLdouble pixdx, GLdouble pixdy, |
jtg | afb833d | 1999-08-19 00:55:39 +0000 | [diff] [blame] | 110 | GLdouble eyedx, GLdouble eyedy, GLdouble focus) |
| 111 | { |
| 112 | GLdouble fov2,left,right,bottom,top; |
| 113 | |
| 114 | fov2 = ((fovy*PI_) / 180.0) / 2.0; |
| 115 | |
| 116 | top = nnear / (cos(fov2) / sin(fov2)); |
| 117 | bottom = -top; |
| 118 | |
| 119 | right = top * aspect; |
| 120 | left = -right; |
| 121 | |
| 122 | accFrustum (left, right, bottom, top, nnear, ffar, |
| 123 | pixdx, pixdy, eyedx, eyedy, focus); |
| 124 | } |
| 125 | |
| 126 | void myinit(void) |
| 127 | { |
| 128 | GLfloat ambient[] = { 0.0, 0.0, 0.0, 1.0 }; |
| 129 | GLfloat diffuse[] = { 1.0, 1.0, 1.0, 1.0 }; |
| 130 | GLfloat position[] = { 0.0, 3.0, 3.0, 0.0 }; |
Ted Jump | 83c02ef | 1999-09-17 02:40:51 +0000 | [diff] [blame] | 131 | |
jtg | afb833d | 1999-08-19 00:55:39 +0000 | [diff] [blame] | 132 | GLfloat lmodel_ambient[] = { 0.2, 0.2, 0.2, 1.0 }; |
| 133 | GLfloat local_view[] = { 0.0 }; |
| 134 | |
| 135 | glEnable(GL_DEPTH_TEST); |
| 136 | glDepthFunc(GL_LESS); |
| 137 | |
| 138 | glLightfv(GL_LIGHT0, GL_AMBIENT, ambient); |
| 139 | glLightfv(GL_LIGHT0, GL_DIFFUSE, diffuse); |
| 140 | glLightfv(GL_LIGHT0, GL_POSITION, position); |
Ted Jump | 83c02ef | 1999-09-17 02:40:51 +0000 | [diff] [blame] | 141 | |
jtg | afb833d | 1999-08-19 00:55:39 +0000 | [diff] [blame] | 142 | glLightModelfv(GL_LIGHT_MODEL_AMBIENT, lmodel_ambient); |
| 143 | glLightModelfv(GL_LIGHT_MODEL_LOCAL_VIEWER, local_view); |
| 144 | |
| 145 | glFrontFace (GL_CW); |
| 146 | glEnable(GL_LIGHTING); |
| 147 | glEnable(GL_LIGHT0); |
| 148 | glEnable(GL_AUTO_NORMAL); |
| 149 | glEnable(GL_NORMALIZE); |
| 150 | |
| 151 | glMatrixMode (GL_MODELVIEW); |
| 152 | glLoadIdentity (); |
| 153 | |
| 154 | glClearColor(0.0, 0.0, 0.0, 0.0); |
| 155 | glClearAccum(0.0, 0.0, 0.0, 0.0); |
| 156 | } |
| 157 | |
Ted Jump | 83c02ef | 1999-09-17 02:40:51 +0000 | [diff] [blame] | 158 | void renderTeapot (GLfloat x, GLfloat y, GLfloat z, |
| 159 | GLfloat ambr, GLfloat ambg, GLfloat ambb, |
| 160 | GLfloat difr, GLfloat difg, GLfloat difb, |
jtg | afb833d | 1999-08-19 00:55:39 +0000 | [diff] [blame] | 161 | GLfloat specr, GLfloat specg, GLfloat specb, GLfloat shine) |
| 162 | { |
| 163 | float mat[4]; |
| 164 | |
| 165 | glPushMatrix(); |
| 166 | glTranslatef (x, y, z); |
Ted Jump | 83c02ef | 1999-09-17 02:40:51 +0000 | [diff] [blame] | 167 | mat[0] = ambr; mat[1] = ambg; mat[2] = ambb; mat[3] = 1.0; |
jtg | afb833d | 1999-08-19 00:55:39 +0000 | [diff] [blame] | 168 | glMaterialfv (GL_FRONT, GL_AMBIENT, mat); |
Ted Jump | 83c02ef | 1999-09-17 02:40:51 +0000 | [diff] [blame] | 169 | mat[0] = difr; mat[1] = difg; mat[2] = difb; |
jtg | afb833d | 1999-08-19 00:55:39 +0000 | [diff] [blame] | 170 | glMaterialfv (GL_FRONT, GL_DIFFUSE, mat); |
| 171 | mat[0] = specr; mat[1] = specg; mat[2] = specb; |
| 172 | glMaterialfv (GL_FRONT, GL_SPECULAR, mat); |
| 173 | glMaterialf (GL_FRONT, GL_SHININESS, shine*128.0); |
| 174 | glutSolidTeapot(0.5); |
| 175 | glPopMatrix(); |
| 176 | } |
| 177 | |
Ted Jump | 83c02ef | 1999-09-17 02:40:51 +0000 | [diff] [blame] | 178 | /* display() draws 5 teapots into the accumulation buffer |
jtg | afb833d | 1999-08-19 00:55:39 +0000 | [diff] [blame] | 179 | * several times; each time with a jittered perspective. |
Ted Jump | 83c02ef | 1999-09-17 02:40:51 +0000 | [diff] [blame] | 180 | * The focal point is at z = 5.0, so the gold teapot will |
jtg | afb833d | 1999-08-19 00:55:39 +0000 | [diff] [blame] | 181 | * stay in focus. The amount of jitter is adjusted by the |
| 182 | * magnitude of the accPerspective() jitter; in this example, 0.33. |
| 183 | * In this example, the teapots are drawn 8 times. See jitter.h |
| 184 | */ |
| 185 | void display(void) |
| 186 | { |
| 187 | int jitter; |
| 188 | GLint viewport[4]; |
| 189 | |
| 190 | glGetIntegerv (GL_VIEWPORT, viewport); |
| 191 | glClear(GL_ACCUM_BUFFER_BIT); |
| 192 | |
| 193 | for (jitter = 0; jitter < 8; jitter++) { |
| 194 | glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); |
Ted Jump | 83c02ef | 1999-09-17 02:40:51 +0000 | [diff] [blame] | 195 | accPerspective (45.0, |
| 196 | (GLdouble) viewport[2]/(GLdouble) viewport[3], |
jtg | afb833d | 1999-08-19 00:55:39 +0000 | [diff] [blame] | 197 | 1.0, 15.0, 0.0, 0.0, |
| 198 | 0.33*j8[jitter].x, 0.33*j8[jitter].y, 5.0); |
| 199 | /* ruby, gold, silver, emerald, and cyan teapots */ |
| 200 | renderTeapot (-1.1, -0.5, -4.5, 0.1745, 0.01175, 0.01175, |
| 201 | 0.61424, 0.04136, 0.04136, 0.727811, 0.626959, 0.626959, 0.6); |
| 202 | renderTeapot (-0.5, -0.5, -5.0, 0.24725, 0.1995, 0.0745, |
| 203 | 0.75164, 0.60648, 0.22648, 0.628281, 0.555802, 0.366065, 0.4); |
| 204 | renderTeapot (0.2, -0.5, -5.5, 0.19225, 0.19225, 0.19225, |
| 205 | 0.50754, 0.50754, 0.50754, 0.508273, 0.508273, 0.508273, 0.4); |
Ted Jump | 83c02ef | 1999-09-17 02:40:51 +0000 | [diff] [blame] | 206 | renderTeapot (1.0, -0.5, -6.0, 0.0215, 0.1745, 0.0215, |
jtg | afb833d | 1999-08-19 00:55:39 +0000 | [diff] [blame] | 207 | 0.07568, 0.61424, 0.07568, 0.633, 0.727811, 0.633, 0.6); |
Ted Jump | 83c02ef | 1999-09-17 02:40:51 +0000 | [diff] [blame] | 208 | renderTeapot (1.8, -0.5, -6.5, 0.0, 0.1, 0.06, 0.0, 0.50980392, |
jtg | afb833d | 1999-08-19 00:55:39 +0000 | [diff] [blame] | 209 | 0.50980392, 0.50196078, 0.50196078, 0.50196078, .25); |
| 210 | glAccum (GL_ACCUM, 0.125); |
| 211 | } |
| 212 | |
| 213 | glAccum (GL_RETURN, 1.0); |
| 214 | glFlush(); |
| 215 | } |
| 216 | |
| 217 | void myReshape(int w, int h) |
| 218 | { |
| 219 | glViewport(0, 0, w, h); |
| 220 | } |
| 221 | |
Ted Jump | 83c02ef | 1999-09-17 02:40:51 +0000 | [diff] [blame] | 222 | static void |
| 223 | key(unsigned char k, int x, int y) |
| 224 | { |
| 225 | switch (k) { |
| 226 | case 27: /* Escape */ |
| 227 | exit(0); |
| 228 | break; |
| 229 | default: |
| 230 | return; |
| 231 | } |
| 232 | glutPostRedisplay(); |
| 233 | } |
| 234 | |
jtg | afb833d | 1999-08-19 00:55:39 +0000 | [diff] [blame] | 235 | /* Main Loop |
Ted Jump | 83c02ef | 1999-09-17 02:40:51 +0000 | [diff] [blame] | 236 | * Open window with initial window size, title bar, |
jtg | afb833d | 1999-08-19 00:55:39 +0000 | [diff] [blame] | 237 | * RGBA display mode, depth buffer, and handle input events. |
| 238 | */ |
| 239 | int main(int argc, char** argv) |
| 240 | { |
| 241 | glutInit(&argc, argv); |
| 242 | glutInitDisplayMode (GLUT_SINGLE | GLUT_RGB |
| 243 | | GLUT_ACCUM | GLUT_DEPTH); |
| 244 | glutCreateWindow (argv[0]); |
| 245 | myinit(); |
| 246 | glutReshapeFunc(myReshape); |
| 247 | glutDisplayFunc(display); |
Ted Jump | 83c02ef | 1999-09-17 02:40:51 +0000 | [diff] [blame] | 248 | glutKeyboardFunc(key); |
jtg | afb833d | 1999-08-19 00:55:39 +0000 | [diff] [blame] | 249 | glutMainLoop(); |
| 250 | return 0; /* ANSI C requires main to return int. */ |
| 251 | } |