jtg | afb833d | 1999-08-19 00:55:39 +0000 | [diff] [blame] | 1 | |
| 2 | /* Copyright (c) Mark J. Kilgard, 1994. */ |
| 3 | |
| 4 | /* |
| 5 | * (c) Copyright 1993, Silicon Graphics, Inc. |
Ted Jump | 83c02ef | 1999-09-17 02:40:51 +0000 | [diff] [blame] | 6 | * ALL RIGHTS RESERVED |
| 7 | * Permission to use, copy, modify, and distribute this software for |
jtg | afb833d | 1999-08-19 00:55:39 +0000 | [diff] [blame] | 8 | * any purpose and without fee is hereby granted, provided that the above |
| 9 | * copyright notice appear in all copies and that both the copyright notice |
Ted Jump | 83c02ef | 1999-09-17 02:40:51 +0000 | [diff] [blame] | 10 | * and this permission notice appear in supporting documentation, and that |
jtg | afb833d | 1999-08-19 00:55:39 +0000 | [diff] [blame] | 11 | * the name of Silicon Graphics, Inc. not be used in advertising |
| 12 | * or publicity pertaining to distribution of the software without specific, |
Ted Jump | 83c02ef | 1999-09-17 02:40:51 +0000 | [diff] [blame] | 13 | * written prior permission. |
jtg | afb833d | 1999-08-19 00:55:39 +0000 | [diff] [blame] | 14 | * |
| 15 | * THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS" |
| 16 | * AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE, |
| 17 | * INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR |
| 18 | * FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SILICON |
| 19 | * GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT, |
| 20 | * SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY |
| 21 | * KIND, OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION, |
| 22 | * LOSS OF PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF |
| 23 | * THIRD PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC. HAS BEEN |
| 24 | * ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON |
| 25 | * ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE |
| 26 | * POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE. |
Ted Jump | 83c02ef | 1999-09-17 02:40:51 +0000 | [diff] [blame] | 27 | * |
| 28 | * US Government Users Restricted Rights |
jtg | afb833d | 1999-08-19 00:55:39 +0000 | [diff] [blame] | 29 | * Use, duplication, or disclosure by the Government is subject to |
| 30 | * restrictions set forth in FAR 52.227.19(c)(2) or subparagraph |
| 31 | * (c)(1)(ii) of the Rights in Technical Data and Computer Software |
| 32 | * clause at DFARS 252.227-7013 and/or in similar or successor |
| 33 | * clauses in the FAR or the DOD or NASA FAR Supplement. |
| 34 | * Unpublished-- rights reserved under the copyright laws of the |
| 35 | * United States. Contractor/manufacturer is Silicon Graphics, |
| 36 | * Inc., 2011 N. Shoreline Blvd., Mountain View, CA 94039-7311. |
| 37 | * |
| 38 | * OpenGL(TM) is a trademark of Silicon Graphics, Inc. |
| 39 | */ |
| 40 | /* |
| 41 | * material.c |
| 42 | * This program demonstrates the use of the GL lighting model. |
| 43 | * Several objects are drawn using different material characteristics. |
| 44 | * A single light source illuminates the objects. |
| 45 | */ |
| 46 | #include <stdlib.h> |
| 47 | #include <GL/glut.h> |
| 48 | |
Ted Jump | 83c02ef | 1999-09-17 02:40:51 +0000 | [diff] [blame] | 49 | /* Initialize z-buffer, projection matrix, light source, |
jtg | afb833d | 1999-08-19 00:55:39 +0000 | [diff] [blame] | 50 | * and lighting model. Do not specify a material property here. |
| 51 | */ |
| 52 | void myinit(void) |
| 53 | { |
| 54 | GLfloat ambient[] = { 0.0, 0.0, 0.0, 1.0 }; |
| 55 | GLfloat diffuse[] = { 1.0, 1.0, 1.0, 1.0 }; |
| 56 | GLfloat position[] = { 0.0, 3.0, 2.0, 0.0 }; |
| 57 | GLfloat lmodel_ambient[] = { 0.4, 0.4, 0.4, 1.0 }; |
| 58 | GLfloat local_view[] = { 0.0 }; |
| 59 | |
| 60 | glEnable(GL_DEPTH_TEST); |
| 61 | glDepthFunc(GL_LESS); |
| 62 | |
| 63 | glLightfv(GL_LIGHT0, GL_AMBIENT, ambient); |
| 64 | glLightfv(GL_LIGHT0, GL_DIFFUSE, diffuse); |
| 65 | glLightfv(GL_LIGHT0, GL_POSITION, position); |
| 66 | glLightModelfv(GL_LIGHT_MODEL_AMBIENT, lmodel_ambient); |
| 67 | glLightModelfv(GL_LIGHT_MODEL_LOCAL_VIEWER, local_view); |
| 68 | |
| 69 | glEnable(GL_LIGHTING); |
| 70 | glEnable(GL_LIGHT0); |
| 71 | |
| 72 | glClearColor(0.0, 0.1, 0.1, 0.0); |
| 73 | } |
| 74 | |
Ted Jump | 83c02ef | 1999-09-17 02:40:51 +0000 | [diff] [blame] | 75 | /* Draw twelve spheres in 3 rows with 4 columns. |
jtg | afb833d | 1999-08-19 00:55:39 +0000 | [diff] [blame] | 76 | * The spheres in the first row have materials with no ambient reflection. |
| 77 | * The second row has materials with significant ambient reflection. |
| 78 | * The third row has materials with colored ambient reflection. |
| 79 | * |
| 80 | * The first column has materials with blue, diffuse reflection only. |
| 81 | * The second column has blue diffuse reflection, as well as specular |
| 82 | * reflection with a low shininess exponent. |
| 83 | * The third column has blue diffuse reflection, as well as specular |
| 84 | * reflection with a high shininess exponent (a more concentrated highlight). |
| 85 | * The fourth column has materials which also include an emissive component. |
| 86 | * |
| 87 | * glTranslatef() is used to move spheres to their appropriate locations. |
| 88 | */ |
| 89 | |
| 90 | void display(void) |
| 91 | { |
| 92 | GLfloat no_mat[] = { 0.0, 0.0, 0.0, 1.0 }; |
| 93 | GLfloat mat_ambient[] = { 0.7, 0.7, 0.7, 1.0 }; |
| 94 | GLfloat mat_ambient_color[] = { 0.8, 0.8, 0.2, 1.0 }; |
| 95 | GLfloat mat_diffuse[] = { 0.1, 0.5, 0.8, 1.0 }; |
| 96 | GLfloat mat_specular[] = { 1.0, 1.0, 1.0, 1.0 }; |
| 97 | GLfloat no_shininess[] = { 0.0 }; |
| 98 | GLfloat low_shininess[] = { 5.0 }; |
| 99 | GLfloat high_shininess[] = { 100.0 }; |
| 100 | GLfloat mat_emission[] = {0.3, 0.2, 0.2, 0.0}; |
| 101 | |
| 102 | glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); |
| 103 | |
| 104 | /* draw sphere in first row, first column |
Ted Jump | 83c02ef | 1999-09-17 02:40:51 +0000 | [diff] [blame] | 105 | * diffuse reflection only; no ambient or specular |
jtg | afb833d | 1999-08-19 00:55:39 +0000 | [diff] [blame] | 106 | */ |
| 107 | glPushMatrix(); |
| 108 | glTranslatef (-3.75, 3.0, 0.0); |
| 109 | glMaterialfv(GL_FRONT, GL_AMBIENT, no_mat); |
| 110 | glMaterialfv(GL_FRONT, GL_DIFFUSE, mat_diffuse); |
| 111 | glMaterialfv(GL_FRONT, GL_SPECULAR, no_mat); |
| 112 | glMaterialfv(GL_FRONT, GL_SHININESS, no_shininess); |
| 113 | glMaterialfv(GL_FRONT, GL_EMISSION, no_mat); |
| 114 | glutSolidSphere(1.0, 16, 16); |
| 115 | glPopMatrix(); |
| 116 | |
| 117 | /* draw sphere in first row, second column |
| 118 | * diffuse and specular reflection; low shininess; no ambient |
| 119 | */ |
| 120 | glPushMatrix(); |
| 121 | glTranslatef (-1.25, 3.0, 0.0); |
| 122 | glMaterialfv(GL_FRONT, GL_AMBIENT, no_mat); |
| 123 | glMaterialfv(GL_FRONT, GL_DIFFUSE, mat_diffuse); |
| 124 | glMaterialfv(GL_FRONT, GL_SPECULAR, mat_specular); |
| 125 | glMaterialfv(GL_FRONT, GL_SHININESS, low_shininess); |
| 126 | glMaterialfv(GL_FRONT, GL_EMISSION, no_mat); |
| 127 | glutSolidSphere(1.0, 16, 16); |
| 128 | glPopMatrix(); |
| 129 | |
| 130 | /* draw sphere in first row, third column |
| 131 | * diffuse and specular reflection; high shininess; no ambient |
| 132 | */ |
| 133 | glPushMatrix(); |
| 134 | glTranslatef (1.25, 3.0, 0.0); |
| 135 | glMaterialfv(GL_FRONT, GL_AMBIENT, no_mat); |
| 136 | glMaterialfv(GL_FRONT, GL_DIFFUSE, mat_diffuse); |
| 137 | glMaterialfv(GL_FRONT, GL_SPECULAR, mat_specular); |
| 138 | glMaterialfv(GL_FRONT, GL_SHININESS, high_shininess); |
| 139 | glMaterialfv(GL_FRONT, GL_EMISSION, no_mat); |
| 140 | glutSolidSphere(1.0, 16, 16); |
| 141 | glPopMatrix(); |
| 142 | |
| 143 | /* draw sphere in first row, fourth column |
| 144 | * diffuse reflection; emission; no ambient or specular reflection |
| 145 | */ |
| 146 | glPushMatrix(); |
| 147 | glTranslatef (3.75, 3.0, 0.0); |
| 148 | glMaterialfv(GL_FRONT, GL_AMBIENT, no_mat); |
| 149 | glMaterialfv(GL_FRONT, GL_DIFFUSE, mat_diffuse); |
| 150 | glMaterialfv(GL_FRONT, GL_SPECULAR, no_mat); |
| 151 | glMaterialfv(GL_FRONT, GL_SHININESS, no_shininess); |
| 152 | glMaterialfv(GL_FRONT, GL_EMISSION, mat_emission); |
| 153 | glutSolidSphere(1.0, 16, 16); |
| 154 | glPopMatrix(); |
| 155 | |
| 156 | /* draw sphere in second row, first column |
Ted Jump | 83c02ef | 1999-09-17 02:40:51 +0000 | [diff] [blame] | 157 | * ambient and diffuse reflection; no specular |
jtg | afb833d | 1999-08-19 00:55:39 +0000 | [diff] [blame] | 158 | */ |
| 159 | glPushMatrix(); |
| 160 | glTranslatef (-3.75, 0.0, 0.0); |
| 161 | glMaterialfv(GL_FRONT, GL_AMBIENT, mat_ambient); |
| 162 | glMaterialfv(GL_FRONT, GL_DIFFUSE, mat_diffuse); |
| 163 | glMaterialfv(GL_FRONT, GL_SPECULAR, no_mat); |
| 164 | glMaterialfv(GL_FRONT, GL_SHININESS, no_shininess); |
| 165 | glMaterialfv(GL_FRONT, GL_EMISSION, no_mat); |
| 166 | glutSolidSphere(1.0, 16, 16); |
| 167 | glPopMatrix(); |
| 168 | |
| 169 | /* draw sphere in second row, second column |
| 170 | * ambient, diffuse and specular reflection; low shininess |
| 171 | */ |
| 172 | glPushMatrix(); |
| 173 | glTranslatef (-1.25, 0.0, 0.0); |
| 174 | glMaterialfv(GL_FRONT, GL_AMBIENT, mat_ambient); |
| 175 | glMaterialfv(GL_FRONT, GL_DIFFUSE, mat_diffuse); |
| 176 | glMaterialfv(GL_FRONT, GL_SPECULAR, mat_specular); |
| 177 | glMaterialfv(GL_FRONT, GL_SHININESS, low_shininess); |
| 178 | glMaterialfv(GL_FRONT, GL_EMISSION, no_mat); |
| 179 | glutSolidSphere(1.0, 16, 16); |
| 180 | glPopMatrix(); |
| 181 | |
| 182 | /* draw sphere in second row, third column |
| 183 | * ambient, diffuse and specular reflection; high shininess |
| 184 | */ |
| 185 | glPushMatrix(); |
| 186 | glTranslatef (1.25, 0.0, 0.0); |
| 187 | glMaterialfv(GL_FRONT, GL_AMBIENT, mat_ambient); |
| 188 | glMaterialfv(GL_FRONT, GL_DIFFUSE, mat_diffuse); |
| 189 | glMaterialfv(GL_FRONT, GL_SPECULAR, mat_specular); |
| 190 | glMaterialfv(GL_FRONT, GL_SHININESS, high_shininess); |
| 191 | glMaterialfv(GL_FRONT, GL_EMISSION, no_mat); |
| 192 | glutSolidSphere(1.0, 16, 16); |
| 193 | glPopMatrix(); |
| 194 | |
| 195 | /* draw sphere in second row, fourth column |
| 196 | * ambient and diffuse reflection; emission; no specular |
| 197 | */ |
| 198 | glPushMatrix(); |
| 199 | glTranslatef (3.75, 0.0, 0.0); |
| 200 | glMaterialfv(GL_FRONT, GL_AMBIENT, mat_ambient); |
| 201 | glMaterialfv(GL_FRONT, GL_DIFFUSE, mat_diffuse); |
| 202 | glMaterialfv(GL_FRONT, GL_SPECULAR, no_mat); |
| 203 | glMaterialfv(GL_FRONT, GL_SHININESS, no_shininess); |
| 204 | glMaterialfv(GL_FRONT, GL_EMISSION, mat_emission); |
| 205 | glutSolidSphere(1.0, 16, 16); |
| 206 | glPopMatrix(); |
| 207 | |
| 208 | /* draw sphere in third row, first column |
Ted Jump | 83c02ef | 1999-09-17 02:40:51 +0000 | [diff] [blame] | 209 | * colored ambient and diffuse reflection; no specular |
jtg | afb833d | 1999-08-19 00:55:39 +0000 | [diff] [blame] | 210 | */ |
| 211 | glPushMatrix(); |
| 212 | glTranslatef (-3.75, -3.0, 0.0); |
| 213 | glMaterialfv(GL_FRONT, GL_AMBIENT, mat_ambient_color); |
| 214 | glMaterialfv(GL_FRONT, GL_DIFFUSE, mat_diffuse); |
| 215 | glMaterialfv(GL_FRONT, GL_SPECULAR, no_mat); |
| 216 | glMaterialfv(GL_FRONT, GL_SHININESS, no_shininess); |
| 217 | glMaterialfv(GL_FRONT, GL_EMISSION, no_mat); |
| 218 | glutSolidSphere(1.0, 16, 16); |
| 219 | glPopMatrix(); |
| 220 | |
| 221 | /* draw sphere in third row, second column |
| 222 | * colored ambient, diffuse and specular reflection; low shininess |
| 223 | */ |
| 224 | glPushMatrix(); |
| 225 | glTranslatef (-1.25, -3.0, 0.0); |
| 226 | glMaterialfv(GL_FRONT, GL_AMBIENT, mat_ambient_color); |
| 227 | glMaterialfv(GL_FRONT, GL_DIFFUSE, mat_diffuse); |
| 228 | glMaterialfv(GL_FRONT, GL_SPECULAR, mat_specular); |
| 229 | glMaterialfv(GL_FRONT, GL_SHININESS, low_shininess); |
| 230 | glMaterialfv(GL_FRONT, GL_EMISSION, no_mat); |
| 231 | glutSolidSphere(1.0, 16, 16); |
| 232 | glPopMatrix(); |
| 233 | |
| 234 | /* draw sphere in third row, third column |
| 235 | * colored ambient, diffuse and specular reflection; high shininess |
| 236 | */ |
| 237 | glPushMatrix(); |
| 238 | glTranslatef (1.25, -3.0, 0.0); |
| 239 | glMaterialfv(GL_FRONT, GL_AMBIENT, mat_ambient_color); |
| 240 | glMaterialfv(GL_FRONT, GL_DIFFUSE, mat_diffuse); |
| 241 | glMaterialfv(GL_FRONT, GL_SPECULAR, mat_specular); |
| 242 | glMaterialfv(GL_FRONT, GL_SHININESS, high_shininess); |
| 243 | glMaterialfv(GL_FRONT, GL_EMISSION, no_mat); |
| 244 | glutSolidSphere(1.0, 16, 16); |
| 245 | glPopMatrix(); |
| 246 | |
| 247 | /* draw sphere in third row, fourth column |
| 248 | * colored ambient and diffuse reflection; emission; no specular |
| 249 | */ |
| 250 | glPushMatrix(); |
| 251 | glTranslatef (3.75, -3.0, 0.0); |
| 252 | glMaterialfv(GL_FRONT, GL_AMBIENT, mat_ambient_color); |
| 253 | glMaterialfv(GL_FRONT, GL_DIFFUSE, mat_diffuse); |
| 254 | glMaterialfv(GL_FRONT, GL_SPECULAR, no_mat); |
| 255 | glMaterialfv(GL_FRONT, GL_SHININESS, no_shininess); |
| 256 | glMaterialfv(GL_FRONT, GL_EMISSION, mat_emission); |
| 257 | glutSolidSphere(1.0, 16, 16); |
| 258 | glPopMatrix(); |
| 259 | |
| 260 | glFlush(); |
| 261 | } |
| 262 | |
| 263 | void myReshape(int w, int h) |
| 264 | { |
| 265 | glViewport(0, 0, w, h); |
| 266 | glMatrixMode(GL_PROJECTION); |
| 267 | glLoadIdentity(); |
| 268 | if (w <= (h * 2)) |
Ted Jump | 83c02ef | 1999-09-17 02:40:51 +0000 | [diff] [blame] | 269 | glOrtho (-6.0, 6.0, -3.0*((GLfloat)h*2)/(GLfloat)w, |
jtg | afb833d | 1999-08-19 00:55:39 +0000 | [diff] [blame] | 270 | 3.0*((GLfloat)h*2)/(GLfloat)w, -10.0, 10.0); |
| 271 | else |
Ted Jump | 83c02ef | 1999-09-17 02:40:51 +0000 | [diff] [blame] | 272 | glOrtho (-6.0*(GLfloat)w/((GLfloat)h*2), |
jtg | afb833d | 1999-08-19 00:55:39 +0000 | [diff] [blame] | 273 | 6.0*(GLfloat)w/((GLfloat)h*2), -3.0, 3.0, -10.0, 10.0); |
| 274 | glMatrixMode(GL_MODELVIEW); |
| 275 | } |
| 276 | |
Ted Jump | 83c02ef | 1999-09-17 02:40:51 +0000 | [diff] [blame] | 277 | static void |
| 278 | key(unsigned char k, int x, int y) |
| 279 | { |
| 280 | switch (k) { |
| 281 | case 27: /* Escape */ |
| 282 | exit(0); |
| 283 | break; |
| 284 | default: |
| 285 | return; |
| 286 | } |
| 287 | glutPostRedisplay(); |
| 288 | } |
| 289 | |
jtg | afb833d | 1999-08-19 00:55:39 +0000 | [diff] [blame] | 290 | /* Main Loop |
Ted Jump | 83c02ef | 1999-09-17 02:40:51 +0000 | [diff] [blame] | 291 | * Open window with initial window size, title bar, |
jtg | afb833d | 1999-08-19 00:55:39 +0000 | [diff] [blame] | 292 | * RGBA display mode, and handle input events. |
| 293 | */ |
| 294 | int main(int argc, char** argv) |
| 295 | { |
| 296 | glutInit(&argc, argv); |
| 297 | glutInitDisplayMode (GLUT_SINGLE | GLUT_RGB | GLUT_DEPTH); |
| 298 | glutInitWindowSize (600, 450); |
| 299 | glutCreateWindow(argv[0]); |
| 300 | myinit(); |
| 301 | glutReshapeFunc(myReshape); |
| 302 | glutDisplayFunc(display); |
Ted Jump | 83c02ef | 1999-09-17 02:40:51 +0000 | [diff] [blame] | 303 | glutKeyboardFunc(key); |
jtg | afb833d | 1999-08-19 00:55:39 +0000 | [diff] [blame] | 304 | glutMainLoop(); |
| 305 | return 0; /* ANSI C requires main to return int. */ |
| 306 | } |