jtg | afb833d | 1999-08-19 00:55:39 +0000 | [diff] [blame] | 1 | /* |
| 2 | * Copyright (c) 1993-1997, Silicon Graphics, Inc. |
| 3 | * ALL RIGHTS RESERVED |
| 4 | * Permission to use, copy, modify, and distribute this software for |
| 5 | * any purpose and without fee is hereby granted, provided that the above |
| 6 | * copyright notice appear in all copies and that both the copyright notice |
| 7 | * and this permission notice appear in supporting documentation, and that |
| 8 | * the name of Silicon Graphics, Inc. not be used in advertising |
| 9 | * or publicity pertaining to distribution of the software without specific, |
| 10 | * written prior permission. |
| 11 | * |
| 12 | * THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS" |
| 13 | * AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE, |
| 14 | * INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR |
| 15 | * FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SILICON |
| 16 | * GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT, |
| 17 | * SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY |
| 18 | * KIND, OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION, |
| 19 | * LOSS OF PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF |
| 20 | * THIRD PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC. HAS BEEN |
| 21 | * ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON |
| 22 | * ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE |
| 23 | * POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE. |
| 24 | * |
| 25 | * US Government Users Restricted Rights |
| 26 | * Use, duplication, or disclosure by the Government is subject to |
| 27 | * restrictions set forth in FAR 52.227.19(c)(2) or subparagraph |
| 28 | * (c)(1)(ii) of the Rights in Technical Data and Computer Software |
| 29 | * clause at DFARS 252.227-7013 and/or in similar or successor |
| 30 | * clauses in the FAR or the DOD or NASA FAR Supplement. |
| 31 | * Unpublished-- rights reserved under the copyright laws of the |
| 32 | * United States. Contractor/manufacturer is Silicon Graphics, |
| 33 | * Inc., 2011 N. Shoreline Blvd., Mountain View, CA 94039-7311. |
| 34 | * |
| 35 | * OpenGL(R) is a registered trademark of Silicon Graphics, Inc. |
| 36 | */ |
| 37 | |
| 38 | /* |
| 39 | * select.c |
| 40 | * This is an illustration of the selection mode and |
| 41 | * name stack, which detects whether objects which collide |
| 42 | * with a viewing volume. First, four triangles and a |
| 43 | * rectangular box representing a viewing volume are drawn |
| 44 | * (drawScene routine). The green triangle and yellow |
| 45 | * triangles appear to lie within the viewing volume, but |
| 46 | * the red triangle appears to lie outside it. Then the |
| 47 | * selection mode is entered (selectObjects routine). |
| 48 | * Drawing to the screen ceases. To see if any collisions |
| 49 | * occur, the four triangles are called. In this example, |
| 50 | * the green triangle causes one hit with the name 1, and |
| 51 | * the yellow triangles cause one hit with the name 3. |
| 52 | */ |
| 53 | #include <GL/glut.h> |
| 54 | #include <stdlib.h> |
| 55 | #include <stdio.h> |
| 56 | |
| 57 | /* draw a triangle with vertices at (x1, y1), (x2, y2) |
| 58 | * and (x3, y3) at z units away from the origin. |
| 59 | */ |
| 60 | void drawTriangle (GLfloat x1, GLfloat y1, GLfloat x2, |
| 61 | GLfloat y2, GLfloat x3, GLfloat y3, GLfloat z) |
| 62 | { |
| 63 | glBegin (GL_TRIANGLES); |
| 64 | glVertex3f (x1, y1, z); |
| 65 | glVertex3f (x2, y2, z); |
| 66 | glVertex3f (x3, y3, z); |
| 67 | glEnd (); |
| 68 | } |
| 69 | |
| 70 | /* draw a rectangular box with these outer x, y, and z values */ |
| 71 | void drawViewVolume (GLfloat x1, GLfloat x2, GLfloat y1, |
| 72 | GLfloat y2, GLfloat z1, GLfloat z2) |
| 73 | { |
| 74 | glColor3f (1.0, 1.0, 1.0); |
| 75 | glBegin (GL_LINE_LOOP); |
| 76 | glVertex3f (x1, y1, -z1); |
| 77 | glVertex3f (x2, y1, -z1); |
| 78 | glVertex3f (x2, y2, -z1); |
| 79 | glVertex3f (x1, y2, -z1); |
| 80 | glEnd (); |
| 81 | |
| 82 | glBegin (GL_LINE_LOOP); |
| 83 | glVertex3f (x1, y1, -z2); |
| 84 | glVertex3f (x2, y1, -z2); |
| 85 | glVertex3f (x2, y2, -z2); |
| 86 | glVertex3f (x1, y2, -z2); |
| 87 | glEnd (); |
| 88 | |
| 89 | glBegin (GL_LINES); /* 4 lines */ |
| 90 | glVertex3f (x1, y1, -z1); |
| 91 | glVertex3f (x1, y1, -z2); |
| 92 | glVertex3f (x1, y2, -z1); |
| 93 | glVertex3f (x1, y2, -z2); |
| 94 | glVertex3f (x2, y1, -z1); |
| 95 | glVertex3f (x2, y1, -z2); |
| 96 | glVertex3f (x2, y2, -z1); |
| 97 | glVertex3f (x2, y2, -z2); |
| 98 | glEnd (); |
| 99 | } |
| 100 | |
| 101 | /* drawScene draws 4 triangles and a wire frame |
| 102 | * which represents the viewing volume. |
| 103 | */ |
| 104 | void drawScene (void) |
| 105 | { |
| 106 | glMatrixMode (GL_PROJECTION); |
| 107 | glLoadIdentity (); |
| 108 | gluPerspective (40.0, 4.0/3.0, 1.0, 100.0); |
| 109 | |
| 110 | glMatrixMode (GL_MODELVIEW); |
| 111 | glLoadIdentity (); |
| 112 | gluLookAt (7.5, 7.5, 12.5, 2.5, 2.5, -5.0, 0.0, 1.0, 0.0); |
| 113 | glColor3f (0.0, 1.0, 0.0); /* green triangle */ |
| 114 | drawTriangle (2.0, 2.0, 3.0, 2.0, 2.5, 3.0, -5.0); |
| 115 | glColor3f (1.0, 0.0, 0.0); /* red triangle */ |
| 116 | drawTriangle (2.0, 7.0, 3.0, 7.0, 2.5, 8.0, -5.0); |
| 117 | glColor3f (1.0, 1.0, 0.0); /* yellow triangles */ |
| 118 | drawTriangle (2.0, 2.0, 3.0, 2.0, 2.5, 3.0, 0.0); |
| 119 | drawTriangle (2.0, 2.0, 3.0, 2.0, 2.5, 3.0, -10.0); |
| 120 | drawViewVolume (0.0, 5.0, 0.0, 5.0, 0.0, 10.0); |
| 121 | } |
| 122 | |
| 123 | /* processHits prints out the contents of the selection array |
| 124 | */ |
| 125 | void processHits (GLint hits, GLuint buffer[]) |
| 126 | { |
| 127 | unsigned int i, j; |
| 128 | GLuint names, *ptr; |
| 129 | |
| 130 | printf ("hits = %d\n", hits); |
| 131 | ptr = (GLuint *) buffer; |
| 132 | for (i = 0; i < hits; i++) { /* for each hit */ |
| 133 | names = *ptr; |
| 134 | printf (" number of names for hit = %d\n", names); ptr++; |
| 135 | printf(" z1 is %g;", (float) *ptr/0x7fffffff); ptr++; |
| 136 | printf(" z2 is %g\n", (float) *ptr/0x7fffffff); ptr++; |
| 137 | printf (" the name is "); |
| 138 | for (j = 0; j < names; j++) { /* for each name */ |
| 139 | printf ("%d ", *ptr); ptr++; |
| 140 | } |
| 141 | printf ("\n"); |
| 142 | } |
| 143 | } |
| 144 | |
| 145 | /* selectObjects "draws" the triangles in selection mode, |
| 146 | * assigning names for the triangles. Note that the third |
| 147 | * and fourth triangles share one name, so that if either |
| 148 | * or both triangles intersects the viewing/clipping volume, |
| 149 | * only one hit will be registered. |
| 150 | */ |
| 151 | #define BUFSIZE 512 |
| 152 | |
| 153 | void selectObjects(void) |
| 154 | { |
| 155 | GLuint selectBuf[BUFSIZE]; |
| 156 | GLint hits; |
| 157 | |
| 158 | glSelectBuffer (BUFSIZE, selectBuf); |
| 159 | (void) glRenderMode (GL_SELECT); |
| 160 | |
| 161 | glInitNames(); |
| 162 | glPushName(0); |
| 163 | |
| 164 | glPushMatrix (); |
| 165 | glMatrixMode (GL_PROJECTION); |
| 166 | glLoadIdentity (); |
| 167 | glOrtho (0.0, 5.0, 0.0, 5.0, 0.0, 10.0); |
| 168 | glMatrixMode (GL_MODELVIEW); |
| 169 | glLoadIdentity (); |
| 170 | glLoadName(1); |
| 171 | drawTriangle (2.0, 2.0, 3.0, 2.0, 2.5, 3.0, -5.0); |
| 172 | glLoadName(2); |
| 173 | drawTriangle (2.0, 7.0, 3.0, 7.0, 2.5, 8.0, -5.0); |
| 174 | glLoadName(3); |
| 175 | drawTriangle (2.0, 2.0, 3.0, 2.0, 2.5, 3.0, 0.0); |
| 176 | drawTriangle (2.0, 2.0, 3.0, 2.0, 2.5, 3.0, -10.0); |
| 177 | glPopMatrix (); |
| 178 | glFlush (); |
| 179 | |
| 180 | hits = glRenderMode (GL_RENDER); |
| 181 | processHits (hits, selectBuf); |
| 182 | } |
| 183 | |
| 184 | void init (void) |
| 185 | { |
| 186 | glEnable(GL_DEPTH_TEST); |
| 187 | glShadeModel(GL_FLAT); |
| 188 | } |
| 189 | |
| 190 | void display(void) |
| 191 | { |
| 192 | glClearColor (0.0, 0.0, 0.0, 0.0); |
| 193 | glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); |
| 194 | drawScene (); |
| 195 | selectObjects (); |
| 196 | glFlush(); |
| 197 | } |
| 198 | |
| 199 | /* ARGSUSED1 */ |
| 200 | void keyboard(unsigned char key, int x, int y) |
| 201 | { |
| 202 | switch (key) { |
| 203 | case 27: |
| 204 | exit(0); |
| 205 | break; |
| 206 | } |
| 207 | } |
| 208 | |
| 209 | /* Main Loop */ |
| 210 | int main(int argc, char** argv) |
| 211 | { |
| 212 | glutInit(&argc, argv); |
| 213 | glutInitDisplayMode (GLUT_SINGLE | GLUT_RGB | GLUT_DEPTH); |
| 214 | glutInitWindowSize (200, 200); |
| 215 | glutInitWindowPosition (100, 100); |
| 216 | glutCreateWindow (argv[0]); |
| 217 | init(); |
| 218 | glutDisplayFunc(display); |
| 219 | glutKeyboardFunc(keyboard); |
| 220 | glutMainLoop(); |
| 221 | return 0; |
| 222 | } |