jtg | afb833d | 1999-08-19 00:55:39 +0000 | [diff] [blame] | 1 | /* winpos.c */ |
| 2 | |
| 3 | |
| 4 | /* |
| 5 | * Set the current raster position to a specific window |
| 6 | * coordinate. Also see the GL_MESA_window_pos extension. |
| 7 | * |
| 8 | * Written by Brian Paul and in the public domain. |
| 9 | */ |
| 10 | |
| 11 | |
| 12 | void WindowPos( GLfloat x, GLfloat y, GLfloat z ) |
| 13 | { |
| 14 | GLfloat fx, fy; |
| 15 | |
| 16 | /* Push current matrix mode and viewport attributes */ |
| 17 | glPushAttrib( GL_TRANSFORM_BIT | GL_VIEWPORT_BIT ); |
| 18 | |
| 19 | /* Setup projection parameters */ |
| 20 | glMatrixMode( GL_PROJECTION ); |
| 21 | glPushMatrix(); |
| 22 | glLoadIdentity(); |
| 23 | glMatrixMode( GL_MODELVIEW ); |
| 24 | glPushMatrix(); |
| 25 | glLoadIdentity(); |
| 26 | |
| 27 | glDepthRange( z, z ); |
| 28 | glViewport( (int) x - 1, (int) y - 1, 2, 2 ); |
| 29 | |
| 30 | /* set the raster (window) position */ |
| 31 | fx = x - (int) x; |
| 32 | fy = y - (int) y; |
| 33 | glRasterPos3f( fx, fy, 0.0 ); |
| 34 | |
| 35 | /* restore matrices, viewport and matrix mode */ |
| 36 | glPopMatrix(); |
| 37 | glMatrixMode( GL_PROJECTION ); |
| 38 | glPopMatrix(); |
| 39 | |
| 40 | glPopAttrib(); |
| 41 | } |
| 42 | |