Brian Paul | 976c26c | 2001-08-20 16:07:10 +0000 | [diff] [blame] | 1 | /* uglicotorus.c - WindML/Mesa example program */ |
| 2 | |
| 3 | /* Copyright (C) 2001 by Wind River Systems, Inc */ |
| 4 | |
| 5 | /* |
| 6 | * Mesa 3-D graphics library |
| 7 | * Version: 3.5 |
| 8 | * |
| 9 | * The MIT License |
| 10 | * Permission is hereby granted, free of charge, to any person obtaining a |
| 11 | * copy of this software and associated documentation files (the "Software"), |
| 12 | * to deal in the Software without restriction, including without limitation |
| 13 | * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
| 14 | * and/or sell copies of the Software, and to permit persons to whom the |
| 15 | * Software is furnished to do so, subject to the following conditions: |
| 16 | * |
| 17 | * The above copyright notice and this permission notice shall be included |
| 18 | * in all copies or substantial portions of the Software. |
| 19 | * |
| 20 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS |
| 21 | * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| 22 | * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
| 23 | * THE AUTHORS OR COPYRIGHT BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
| 24 | * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING |
| 25 | * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER |
| 26 | * DEALINGS IN THE SOFTWARE. |
| 27 | */ |
| 28 | |
| 29 | /* |
| 30 | modification history |
| 31 | -------------------- |
| 32 | 01a,jun01,sra |
| 33 | */ |
| 34 | |
| 35 | #include <stdio.h> |
| 36 | #include <math.h> |
| 37 | |
| 38 | #include <ugl/uglevent.h> |
| 39 | #include <ugl/uglinput.h> |
| 40 | #include <ugl/uglucode.h> |
| 41 | |
| 42 | #include <GL/uglmesa.h> |
| 43 | #include <GL/glu.h> |
| 44 | |
| 45 | /* Need GLUT_SHAPES */ |
| 46 | |
| 47 | #include <GL/uglglutshapes.h> |
| 48 | |
| 49 | UGL_LOCAL UGL_EVENT_SERVICE_ID eventServiceId; |
| 50 | UGL_LOCAL UGL_EVENT_Q_ID qId; |
| 51 | UGL_LOCAL UGL_MESA_CONTEXT umc; |
| 52 | UGL_LOCAL volatile UGL_BOOL stopWex; |
| 53 | |
| 54 | UGL_LOCAL GLfloat angle; |
| 55 | UGL_LOCAL GLboolean chaos_on; |
| 56 | UGL_LOCAL GLboolean color_on; |
| 57 | |
| 58 | UGL_LOCAL GLuint theIco, theTorus, theSphere, theCube; |
| 59 | |
| 60 | UGL_LOCAL void initGL |
| 61 | ( |
| 62 | int w, |
| 63 | int h |
| 64 | ) |
| 65 | { |
| 66 | glViewport(0,0,(GLsizei)w,(GLsizei)h); |
| 67 | glMatrixMode(GL_PROJECTION); |
| 68 | glLoadIdentity(); |
| 69 | gluPerspective(60.0,(GLfloat)w/(GLfloat)h,1.0,60.0); |
| 70 | |
| 71 | glMatrixMode(GL_MODELVIEW); |
| 72 | glLoadIdentity(); |
| 73 | gluLookAt(0.0,0.0,25.0,0.0,0.0,0.0,0.0,1.0,0.0); |
| 74 | |
| 75 | glClearColor(0.0,0.0,0.0,0.0); |
| 76 | |
| 77 | glEnable(GL_DEPTH_TEST); |
| 78 | glEnable(GL_LIGHTING); |
| 79 | glEnable(GL_LIGHT0); |
| 80 | |
| 81 | glEnable(GL_COLOR_MATERIAL); |
| 82 | |
| 83 | theIco = glGenLists(1); |
| 84 | glNewList(theIco, GL_COMPILE); |
| 85 | glutSolidIcosahedron(); |
| 86 | glEndList(); |
| 87 | |
| 88 | theTorus = glGenLists(1); |
| 89 | glNewList(theTorus, GL_COMPILE); |
| 90 | glutSolidTorus(0.2,1.0,10,10); |
| 91 | glEndList(); |
| 92 | |
| 93 | theSphere = glGenLists(1); |
| 94 | glNewList(theSphere, GL_COMPILE); |
| 95 | glutSolidSphere(2.5,20,20); |
| 96 | glEndList(); |
| 97 | |
| 98 | theCube = glGenLists(1); |
| 99 | glNewList(theCube, GL_COMPILE); |
| 100 | glutSolidCube(4.0); |
| 101 | glEndList(); |
| 102 | |
| 103 | } |
| 104 | |
| 105 | UGL_LOCAL void createIcoToruses |
| 106 | ( |
| 107 | int i |
| 108 | ) |
| 109 | { |
| 110 | glPushMatrix(); |
| 111 | glRotatef(angle,1.0,1.0,1.0); |
| 112 | glCallList(theIco); |
| 113 | |
| 114 | switch (i) |
| 115 | { |
| 116 | case 9 : |
| 117 | glColor3f(1.0,0.0,0.0); |
| 118 | break; |
| 119 | case 0 : |
| 120 | glColor3f(1.0,0.1,0.7); |
| 121 | break; |
| 122 | case 1 : |
| 123 | glColor3f(1.0,0.0,1.0); |
| 124 | break; |
| 125 | case 2 : |
| 126 | glColor3f(0.0,0.0,1.0); |
| 127 | break; |
| 128 | case 3 : |
| 129 | glColor3f(0.0,0.5,1.0); |
| 130 | break; |
| 131 | case 4 : |
| 132 | glColor3f(0.0,1.0,0.7); |
| 133 | break; |
| 134 | case 5 : |
| 135 | glColor3f(0.0,1.0,0.0); |
| 136 | break; |
| 137 | case 6 : |
| 138 | glColor3f(0.5,1.0,0.0); |
| 139 | break; |
| 140 | case 7 : |
| 141 | glColor3f(1.0,1.0,0.0); |
| 142 | break; |
| 143 | case 8 : |
| 144 | glColor3f(1.0,0.5,0.0); |
| 145 | break; |
| 146 | } |
| 147 | |
| 148 | glRotatef(angle,1.0,1.0,1.0); |
| 149 | glCallList(theTorus); |
| 150 | glRotatef(-2*angle,1.0,1.0,1.0); |
| 151 | glCallList(theTorus); |
| 152 | glPopMatrix(); |
| 153 | } |
| 154 | |
| 155 | UGL_LOCAL void drawGL (void) |
| 156 | { |
| 157 | int i; |
| 158 | |
| 159 | if (color_on) |
| 160 | glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); |
| 161 | else |
| 162 | glClear(GL_DEPTH_BUFFER_BIT); |
| 163 | |
| 164 | glPushMatrix(); |
| 165 | |
| 166 | if (chaos_on) |
| 167 | glRotatef(angle,1.0,1.0,1.0); |
| 168 | |
| 169 | glPushMatrix(); |
| 170 | glRotatef(angle,1.0,1.0,1.0); |
| 171 | glColor3f(1.0,0.5,0.0); |
| 172 | glCallList(theSphere); |
| 173 | glColor3f(1.0,0.0,0.0); |
| 174 | glCallList(theCube); |
| 175 | glPopMatrix(); |
| 176 | |
| 177 | glRotatef(-angle,0.0,0.0,1.0); |
| 178 | glPushMatrix(); |
| 179 | /* draw ten icosahedrons */ |
| 180 | for (i = 0; i < 10; i++) |
| 181 | { |
| 182 | glPushMatrix(); |
| 183 | glRotatef(36*i,0.0,0.0,1.0); |
| 184 | glTranslatef(10.0,0.0,0.0); |
| 185 | glRotatef(2*angle,0.0,1.0,0.0); |
| 186 | glTranslatef(0.0,0.0,2.0); |
| 187 | |
| 188 | createIcoToruses(i); |
| 189 | glPopMatrix(); |
| 190 | } |
| 191 | glPopMatrix(); |
| 192 | |
| 193 | glPopMatrix(); |
| 194 | |
| 195 | uglMesaSwapBuffers(); |
| 196 | |
| 197 | angle += 1.0; |
| 198 | |
| 199 | } |
| 200 | |
| 201 | UGL_LOCAL void echoUse(void) |
| 202 | { |
| 203 | printf("tIcoTorus keys:\n"); |
| 204 | printf(" c Toggle color buffer clear\n"); |
| 205 | printf(" SPACE Toggle chaos mode\n"); |
| 206 | printf(" ESC Exit\n"); |
| 207 | } |
| 208 | |
| 209 | UGL_LOCAL void readKey (UGL_WCHAR key) |
| 210 | { |
| 211 | |
| 212 | switch(key) |
| 213 | { |
| 214 | case 'c': |
| 215 | color_on = !color_on; |
| 216 | break; |
| 217 | case UGL_UNI_SPACE: |
| 218 | chaos_on = !chaos_on; |
| 219 | break; |
| 220 | case UGL_UNI_ESCAPE: |
| 221 | stopWex = UGL_TRUE; |
| 222 | break; |
| 223 | } |
| 224 | } |
| 225 | |
| 226 | UGL_LOCAL void loopEvent(void) |
| 227 | { |
| 228 | UGL_EVENT event; |
| 229 | UGL_INPUT_EVENT * pInputEvent; |
| 230 | |
| 231 | UGL_FOREVER |
| 232 | { |
| 233 | if (uglEventGet (qId, &event, sizeof (event), UGL_NO_WAIT) |
| 234 | != UGL_STATUS_Q_EMPTY) |
| 235 | { |
| 236 | pInputEvent = (UGL_INPUT_EVENT *)&event; |
| 237 | |
| 238 | if (pInputEvent->header.type == UGL_EVENT_TYPE_KEYBOARD && |
| 239 | pInputEvent->modifiers & UGL_KEYBOARD_KEYDOWN) |
| 240 | readKey(pInputEvent->type.keyboard.key); |
| 241 | } |
| 242 | |
| 243 | drawGL(); |
| 244 | if (stopWex) |
| 245 | break; |
| 246 | } |
| 247 | } |
| 248 | |
| 249 | void windMLIcoTorus (void); |
| 250 | |
| 251 | void uglicotorus (void) |
| 252 | { |
| 253 | taskSpawn ("tIcoTorus", 210, VX_FP_TASK, 100000, (FUNCPTR)windMLIcoTorus, |
| 254 | 0,1,2,3,4,5,6,7,8,9); |
| 255 | } |
| 256 | |
| 257 | void windMLIcoTorus (void) |
| 258 | { |
| 259 | GLsizei width, height; |
| 260 | UGL_INPUT_DEVICE_ID keyboardDevId; |
| 261 | |
| 262 | angle = 0.0; |
| 263 | chaos_on = GL_TRUE; |
| 264 | color_on = GL_TRUE; |
| 265 | |
| 266 | uglInitialize (); |
| 267 | |
| 268 | uglDriverFind (UGL_KEYBOARD_TYPE, 0, |
| 269 | (UGL_UINT32 *)&keyboardDevId); |
| 270 | |
| 271 | if (uglDriverFind (UGL_EVENT_SERVICE_TYPE, 0, |
| 272 | (UGL_UINT32 *)&eventServiceId) == UGL_STATUS_OK) |
| 273 | { |
| 274 | qId = uglEventQCreate (eventServiceId, 100); |
| 275 | } |
| 276 | else |
| 277 | { |
| 278 | eventServiceId = UGL_NULL; |
| 279 | } |
| 280 | |
| 281 | /* Double buffering */ |
| 282 | umc = uglMesaCreateNewContext (UGL_MESA_DOUBLE, NULL); |
| 283 | |
| 284 | if (umc == NULL) |
| 285 | { |
| 286 | uglDeinitialize (); |
| 287 | return; |
| 288 | } |
| 289 | |
| 290 | uglMesaMakeCurrentContext (umc, 0, 0, UGL_MESA_FULLSCREEN_WIDTH, |
| 291 | UGL_MESA_FULLSCREEN_HEIGHT); |
| 292 | |
| 293 | uglMesaGetIntegerv(UGL_MESA_WIDTH, &width); |
| 294 | uglMesaGetIntegerv(UGL_MESA_HEIGHT, &height); |
| 295 | |
| 296 | initGL (width, height); |
| 297 | |
| 298 | echoUse(); |
| 299 | |
| 300 | stopWex = UGL_FALSE; |
| 301 | loopEvent(); |
| 302 | |
| 303 | if (eventServiceId != UGL_NULL) |
| 304 | uglEventQDestroy (eventServiceId, qId); |
| 305 | |
| 306 | uglMesaDestroyContext (); |
| 307 | uglDeinitialize (); |
| 308 | |
| 309 | return; |
| 310 | } |
| 311 | |