Brian Paul | 976c26c | 2001-08-20 16:07:10 +0000 | [diff] [blame] | 1 | /* |
| 2 | * Textured cylinder demo: lighting, texturing, reflection mapping. |
| 3 | * |
| 4 | * Brian Paul May 1997 This program is in the public domain. |
| 5 | * |
| 6 | * Conversion to UGL/Mesa by Stephane Raimbault |
| 7 | */ |
| 8 | |
| 9 | /* |
| 10 | * $Log: ugltexcyl.c,v $ |
| 11 | * Revision 1.1 2001/08/20 16:07:11 brianp |
| 12 | * WindML driver (Stephane Raimbault) |
| 13 | * |
| 14 | * Revision 1.5 2001/03/27 17:35:26 brianp |
| 15 | * set initial window pos |
| 16 | * |
| 17 | * Revision 1.4 2000/12/24 22:53:54 pesco |
| 18 | * * demos/Makefile.am (INCLUDES): Added -I$(top_srcdir)/util. |
| 19 | * * demos/Makefile.X11, demos/Makefile.BeOS-R4, demos/Makefile.cygnus: |
| 20 | * Essentially the same. |
| 21 | * Program files updated to include "readtex.c", not "../util/readtex.c". |
| 22 | * * demos/reflect.c: Likewise for "showbuffer.c". |
| 23 | * |
| 24 | * |
| 25 | * * Makefile.am (EXTRA_DIST): Added top-level regular files. |
| 26 | * |
| 27 | * * include/GL/Makefile.am (INC_X11): Added glxext.h. |
| 28 | * |
| 29 | * |
| 30 | * * src/GGI/include/ggi/mesa/Makefile.am (EXTRA_HEADERS): Include |
| 31 | * Mesa GGI headers in dist even if HAVE_GGI is not given. |
| 32 | * |
| 33 | * * configure.in: Look for GLUT and demo source dirs in $srcdir. |
| 34 | * |
| 35 | * * src/swrast/Makefile.am (libMesaSwrast_la_SOURCES): Set to *.[ch]. |
| 36 | * More source list updates in various Makefile.am's. |
| 37 | * |
| 38 | * * Makefile.am (dist-hook): Remove CVS directory from distribution. |
| 39 | * (DIST_SUBDIRS): List all possible subdirs here. |
| 40 | * (SUBDIRS): Only list subdirs selected for build again. |
| 41 | * The above two applied to all subdir Makefile.am's also. |
| 42 | * |
| 43 | * Revision 1.3 2000/09/29 23:09:39 brianp |
| 44 | * added fps output |
| 45 | * |
| 46 | * Revision 1.2 1999/10/21 16:39:06 brianp |
| 47 | * added -info command line option |
| 48 | * |
| 49 | * Revision 1.1.1.1 1999/08/19 00:55:40 jtg |
| 50 | * Imported sources |
| 51 | * |
| 52 | * Revision 3.3 1999/03/28 18:24:37 brianp |
| 53 | * minor clean-up |
| 54 | * |
| 55 | * Revision 3.2 1998/11/05 04:34:04 brianp |
| 56 | * moved image files to ../images/ directory |
| 57 | * |
| 58 | * Revision 3.1 1998/06/23 03:16:51 brianp |
| 59 | * added Point/Linear sampling menu items |
| 60 | * |
| 61 | * Revision 3.0 1998/02/14 18:42:29 brianp |
| 62 | * initial rev |
| 63 | * |
| 64 | */ |
| 65 | |
| 66 | |
| 67 | #include <stdio.h> |
| 68 | #include <stdlib.h> |
| 69 | #include <math.h> |
| 70 | #include <tickLib.h> |
| 71 | |
| 72 | #include <ugl/ugl.h> |
| 73 | #include <ugl/uglucode.h> |
| 74 | #include <ugl/uglevent.h> |
| 75 | #include <ugl/uglinput.h> |
| 76 | |
| 77 | #include <GL/uglmesa.h> |
| 78 | #include <GL/glu.h> |
| 79 | |
| 80 | #include "../util/readtex.h" |
| 81 | |
| 82 | #define TEXTURE_FILE "Mesa/images/reflect.rgb" |
| 83 | |
| 84 | #define LIT 1 |
| 85 | #define TEXTURED 2 |
| 86 | #define REFLECT 3 |
| 87 | #define ANIMATE 10 |
| 88 | #define POINT_FILTER 20 |
| 89 | #define LINEAR_FILTER 21 |
| 90 | #define QUIT 100 |
| 91 | #define COUNT_FRAMES |
| 92 | |
| 93 | UGL_LOCAL UGL_EVENT_SERVICE_ID eventServiceId; |
| 94 | UGL_LOCAL UGL_EVENT_Q_ID qId; |
| 95 | UGL_LOCAL volatile UGL_BOOL stopWex; |
| 96 | UGL_LOCAL UGL_MESA_CONTEXT umc; |
| 97 | |
| 98 | UGL_LOCAL GLuint CylinderObj; |
| 99 | UGL_LOCAL GLboolean Animate; |
| 100 | UGL_LOCAL GLboolean linearFilter; |
| 101 | |
| 102 | UGL_LOCAL GLfloat Xrot, Yrot, Zrot; |
| 103 | UGL_LOCAL GLfloat DXrot, DYrot; |
| 104 | |
| 105 | UGL_LOCAL GLuint limit; |
| 106 | UGL_LOCAL GLuint count; |
| 107 | UGL_LOCAL GLuint tickStart, tickStop, tickBySec; |
| 108 | |
| 109 | UGL_LOCAL void cleanUp (void); |
| 110 | |
| 111 | UGL_LOCAL void drawGL(void) |
| 112 | { |
| 113 | #ifdef COUNT_FRAMES |
| 114 | int time; |
| 115 | #endif |
| 116 | |
| 117 | glClear( GL_COLOR_BUFFER_BIT ); |
| 118 | |
| 119 | glPushMatrix(); |
| 120 | glRotatef(Xrot, 1.0, 0.0, 0.0); |
| 121 | glRotatef(Yrot, 0.0, 1.0, 0.0); |
| 122 | glRotatef(Zrot, 0.0, 0.0, 1.0); |
| 123 | glScalef(5.0, 5.0, 5.0); |
| 124 | glCallList(CylinderObj); |
| 125 | |
| 126 | glPopMatrix(); |
| 127 | |
| 128 | uglMesaSwapBuffers(); |
| 129 | |
| 130 | if (Animate) |
| 131 | { |
| 132 | Xrot += DXrot; |
| 133 | Yrot += DYrot; |
| 134 | } |
| 135 | |
| 136 | #ifdef COUNT_FRAMES |
| 137 | if (count > limit) |
| 138 | { |
| 139 | tickStop = tickGet (); |
| 140 | time = (tickStop-tickStart)/tickBySec; |
| 141 | printf (" %i fps\n", count/time); |
| 142 | tickStart = tickStop; |
| 143 | count = 0; |
| 144 | } |
| 145 | else |
| 146 | count++; |
| 147 | #endif |
| 148 | |
| 149 | } |
| 150 | |
| 151 | UGL_LOCAL void echoUse(void) |
| 152 | { |
| 153 | printf("Keys:\n"); |
| 154 | printf(" Up/Down Rotate on Y\n"); |
| 155 | printf(" Left/Right Rotate on X\n"); |
| 156 | printf(" a Toggle animation\n"); |
| 157 | printf(" f Toggle point/linear filtered\n"); |
| 158 | printf(" l Lit\n"); |
| 159 | printf(" t Textured\n"); |
| 160 | printf(" r Reflect\n"); |
| 161 | printf(" ESC Exit\n"); |
| 162 | } |
| 163 | |
| 164 | UGL_LOCAL void readKey(UGL_WCHAR key) |
| 165 | { |
| 166 | float step = 3.0; |
| 167 | switch (key) |
| 168 | { |
| 169 | case 'a': |
| 170 | Animate = !Animate; |
| 171 | break; |
| 172 | case 'f': |
| 173 | if(linearFilter) |
| 174 | { |
| 175 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, |
| 176 | GL_NEAREST); |
| 177 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, |
| 178 | GL_NEAREST); |
| 179 | } |
| 180 | else |
| 181 | { |
| 182 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, |
| 183 | GL_LINEAR); |
| 184 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, |
| 185 | GL_LINEAR); |
| 186 | } |
| 187 | linearFilter = !linearFilter; |
| 188 | break; |
| 189 | case 'l': |
| 190 | glEnable(GL_LIGHTING); |
| 191 | glDisable(GL_TEXTURE_2D); |
| 192 | glDisable(GL_TEXTURE_GEN_S); |
| 193 | glDisable(GL_TEXTURE_GEN_T); |
| 194 | break; |
| 195 | case 't': |
| 196 | glDisable(GL_LIGHTING); |
| 197 | glEnable(GL_TEXTURE_2D); |
| 198 | glDisable(GL_TEXTURE_GEN_S); |
| 199 | glDisable(GL_TEXTURE_GEN_T); |
| 200 | break; |
| 201 | case 'r': |
| 202 | glDisable(GL_LIGHTING); |
| 203 | glEnable(GL_TEXTURE_2D); |
| 204 | glEnable(GL_TEXTURE_GEN_S); |
| 205 | glEnable(GL_TEXTURE_GEN_T); |
| 206 | break; |
| 207 | case UGL_UNI_UP_ARROW: |
| 208 | Xrot += step; |
| 209 | break; |
| 210 | case UGL_UNI_DOWN_ARROW: |
| 211 | Xrot -= step; |
| 212 | break; |
| 213 | case UGL_UNI_LEFT_ARROW: |
| 214 | Yrot += step; |
| 215 | break; |
| 216 | case UGL_UNI_RIGHT_ARROW: |
| 217 | Yrot -= step; |
| 218 | break; |
| 219 | case UGL_UNI_ESCAPE: |
| 220 | stopWex = UGL_TRUE; |
| 221 | break; |
| 222 | } |
| 223 | } |
| 224 | |
| 225 | UGL_LOCAL void loopEvent(void) |
| 226 | { |
| 227 | UGL_EVENT event; |
| 228 | UGL_INPUT_EVENT * pInputEvent; |
| 229 | |
| 230 | UGL_FOREVER |
| 231 | { |
| 232 | if (uglEventGet (qId, &event, sizeof (event), UGL_NO_WAIT) |
| 233 | != UGL_STATUS_Q_EMPTY) |
| 234 | { |
| 235 | pInputEvent = (UGL_INPUT_EVENT *)&event; |
| 236 | |
| 237 | if (pInputEvent->header.type == UGL_EVENT_TYPE_KEYBOARD && |
| 238 | pInputEvent->modifiers & UGL_KEYBOARD_KEYDOWN) |
| 239 | readKey(pInputEvent->type.keyboard.key); |
| 240 | } |
| 241 | |
| 242 | drawGL(); |
| 243 | if (stopWex) |
| 244 | break; |
| 245 | } |
| 246 | } |
| 247 | |
| 248 | UGL_LOCAL void initGL(void) |
| 249 | { |
| 250 | GLUquadricObj *q = gluNewQuadric(); |
| 251 | CylinderObj = glGenLists(1); |
| 252 | glNewList(CylinderObj, GL_COMPILE); |
| 253 | |
| 254 | glTranslatef(0.0, 0.0, -1.0); |
| 255 | |
| 256 | /* cylinder */ |
| 257 | gluQuadricNormals(q, GL_SMOOTH); |
| 258 | gluQuadricTexture(q, GL_TRUE); |
| 259 | gluCylinder(q, 0.6, 0.6, 2.0, 24, 1); |
| 260 | |
| 261 | /* end cap */ |
| 262 | glTranslatef(0.0, 0.0, 2.0); |
| 263 | gluDisk(q, 0.0, 0.6, 24, 1); |
| 264 | |
| 265 | /* other end cap */ |
| 266 | glTranslatef(0.0, 0.0, -2.0); |
| 267 | gluQuadricOrientation(q, GLU_INSIDE); |
| 268 | gluDisk(q, 0.0, 0.6, 24, 1); |
| 269 | |
| 270 | glEndList(); |
| 271 | gluDeleteQuadric(q); |
| 272 | |
| 273 | /* lighting */ |
| 274 | glEnable(GL_LIGHTING); |
| 275 | { |
| 276 | GLfloat gray[4] = {0.2, 0.2, 0.2, 1.0}; |
| 277 | GLfloat white[4] = {1.0, 1.0, 1.0, 1.0}; |
| 278 | GLfloat teal[4] = { 0.0, 1.0, 0.8, 1.0 }; |
| 279 | glMaterialfv(GL_FRONT, GL_DIFFUSE, teal); |
| 280 | glLightfv(GL_LIGHT0, GL_AMBIENT, gray); |
| 281 | glLightfv(GL_LIGHT0, GL_DIFFUSE, white); |
| 282 | glEnable(GL_LIGHT0); |
| 283 | } |
| 284 | |
| 285 | /* fitering = nearest, initially */ |
| 286 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); |
| 287 | glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); |
| 288 | |
| 289 | glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_DECAL); |
| 290 | glHint(GL_PERSPECTIVE_CORRECTION_HINT, GL_FASTEST); |
| 291 | |
| 292 | glTexGeni(GL_S, GL_TEXTURE_GEN_MODE, GL_SPHERE_MAP); |
| 293 | glTexGeni(GL_T, GL_TEXTURE_GEN_MODE, GL_SPHERE_MAP); |
| 294 | |
| 295 | if (!LoadRGBMipmaps(TEXTURE_FILE, GL_RGB)) |
| 296 | { |
| 297 | printf("Error: couldn't load texture image\n"); |
| 298 | cleanUp(); |
| 299 | exit(1); |
| 300 | } |
| 301 | |
| 302 | glEnable(GL_CULL_FACE); /* don't need Z testing for convex objects */ |
| 303 | |
| 304 | glEnable(GL_LIGHTING); |
| 305 | |
| 306 | glMatrixMode( GL_PROJECTION ); |
| 307 | glLoadIdentity(); |
| 308 | glFrustum( -1.0, 1.0, -1.0, 1.0, 10.0, 100.0 ); |
| 309 | glMatrixMode( GL_MODELVIEW ); |
| 310 | glLoadIdentity(); |
| 311 | glTranslatef( 0.0, 0.0, -70.0 ); |
| 312 | |
| 313 | printf("GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER)); |
| 314 | printf("GL_VERSION = %s\n", (char *) glGetString(GL_VERSION)); |
| 315 | printf("GL_VENDOR = %s\n", (char *) glGetString(GL_VENDOR)); |
| 316 | printf("GL_EXTENSIONS = %s\n", (char *) glGetString(GL_EXTENSIONS)); |
| 317 | |
| 318 | #ifdef COUNT_FRAMES |
| 319 | tickStart = tickGet (); |
| 320 | tickBySec = sysClkRateGet (); |
| 321 | #endif |
| 322 | |
| 323 | } |
| 324 | |
| 325 | UGL_LOCAL void cleanUp (void) |
| 326 | { |
| 327 | uglEventQDestroy (eventServiceId, qId); |
| 328 | |
| 329 | uglMesaDestroyContext(); |
| 330 | uglDeinitialize (); |
| 331 | } |
| 332 | |
| 333 | void windMLTexCyl (void); |
| 334 | |
| 335 | void ugltexcyl (void) |
| 336 | { |
| 337 | taskSpawn ("tTexCyl", 210, VX_FP_TASK, 100000, (FUNCPTR)windMLTexCyl, |
| 338 | 0,1,2,3,4,5,6,7,8,9); |
| 339 | } |
| 340 | |
| 341 | void windMLTexCyl (void) |
| 342 | { |
| 343 | UGL_INPUT_DEVICE_ID keyboardDevId; |
| 344 | GLsizei displayWidth, displayHeight; |
| 345 | GLsizei x, y, w, h; |
| 346 | |
| 347 | CylinderObj = 0; |
| 348 | Animate = GL_TRUE; |
| 349 | linearFilter = GL_FALSE; |
| 350 | Xrot = 0.0; |
| 351 | Yrot = 0.0; |
| 352 | Zrot = 0.0; |
| 353 | DXrot = 1.0; |
| 354 | DYrot = 2.5; |
| 355 | limit = 100; |
| 356 | count = 1; |
| 357 | |
| 358 | uglInitialize (); |
| 359 | |
| 360 | uglDriverFind (UGL_KEYBOARD_TYPE, 0, |
| 361 | (UGL_UINT32 *)&keyboardDevId); |
| 362 | |
| 363 | uglDriverFind (UGL_EVENT_SERVICE_TYPE, 0, (UGL_UINT32 *)&eventServiceId); |
| 364 | |
| 365 | qId = uglEventQCreate (eventServiceId, 100); |
| 366 | |
| 367 | /* Double buffering */ |
| 368 | umc = uglMesaCreateNewContext (UGL_MESA_DOUBLE, NULL); |
| 369 | if (umc == NULL) |
| 370 | { |
| 371 | uglDeinitialize (); |
| 372 | return; |
| 373 | } |
| 374 | |
| 375 | uglMesaMakeCurrentContext (umc, 0, 0, 1, 1); |
| 376 | |
| 377 | uglMesaGetIntegerv(UGL_MESA_DISPLAY_WIDTH, &displayWidth); |
| 378 | uglMesaGetIntegerv(UGL_MESA_DISPLAY_HEIGHT, &displayHeight); |
| 379 | |
| 380 | h = (displayHeight*3)/4; |
| 381 | w = h; |
| 382 | x = (displayWidth-w)/2; |
| 383 | y = (displayHeight-h)/2; |
| 384 | |
| 385 | uglMesaMoveToWindow(x, y); |
| 386 | uglMesaResizeToWindow(w, h); |
| 387 | |
| 388 | initGL (); |
| 389 | |
| 390 | echoUse(); |
| 391 | |
| 392 | stopWex = UGL_FALSE; |
| 393 | loopEvent(); |
| 394 | |
| 395 | cleanUp(); |
| 396 | |
| 397 | return; |
| 398 | } |
| 399 | |