Brian Paul | cf89b89 | 2000-07-19 23:57:24 +0000 | [diff] [blame^] | 1 | /* $Id: texobj.c,v 1.5 2000/07/19 23:57:24 brianp Exp $ */ |
jtg | afb833d | 1999-08-19 00:55:39 +0000 | [diff] [blame] | 2 | |
| 3 | /* |
| 4 | * Example of using the 1.1 texture object functions. |
| 5 | * Also, this demo utilizes Mesa's fast texture map path. |
| 6 | * |
| 7 | * Brian Paul June 1996 This file is in the public domain. |
| 8 | */ |
| 9 | |
jtg | afb833d | 1999-08-19 00:55:39 +0000 | [diff] [blame] | 10 | #include <math.h> |
| 11 | #include <stdlib.h> |
| 12 | #include <string.h> |
| 13 | #include "GL/glut.h" |
| 14 | |
| 15 | static GLuint Window = 0; |
| 16 | |
| 17 | static GLuint TexObj[2]; |
| 18 | static GLfloat Angle = 0.0f; |
Brian Paul | 0d24f7b | 2000-03-23 16:57:14 +0000 | [diff] [blame] | 19 | static GLboolean UseObj = GL_FALSE; |
jtg | afb833d | 1999-08-19 00:55:39 +0000 | [diff] [blame] | 20 | |
| 21 | |
Brian Paul | 058a3ab | 2000-03-01 03:36:40 +0000 | [diff] [blame] | 22 | #if defined(GL_VERSION_1_1) || defined(GL_VERSION_1_2) |
jtg | afb833d | 1999-08-19 00:55:39 +0000 | [diff] [blame] | 23 | # define TEXTURE_OBJECT 1 |
| 24 | #elif defined(GL_EXT_texture_object) |
| 25 | # define TEXTURE_OBJECT 1 |
| 26 | # define glBindTexture(A,B) glBindTextureEXT(A,B) |
| 27 | # define glGenTextures(A,B) glGenTexturesEXT(A,B) |
| 28 | # define glDeleteTextures(A,B) glDeleteTexturesEXT(A,B) |
| 29 | #endif |
| 30 | |
| 31 | |
| 32 | |
| 33 | |
| 34 | static void draw( void ) |
| 35 | { |
| 36 | glDepthFunc(GL_EQUAL); |
| 37 | /* glClear( GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT );*/ |
| 38 | glClear( GL_COLOR_BUFFER_BIT ); |
| 39 | |
| 40 | glColor3f( 1.0, 1.0, 1.0 ); |
| 41 | |
| 42 | /* draw first polygon */ |
| 43 | glPushMatrix(); |
| 44 | glTranslatef( -1.0, 0.0, 0.0 ); |
| 45 | glRotatef( Angle, 0.0, 0.0, 1.0 ); |
Brian Paul | 0d24f7b | 2000-03-23 16:57:14 +0000 | [diff] [blame] | 46 | if (UseObj) { |
jtg | afb833d | 1999-08-19 00:55:39 +0000 | [diff] [blame] | 47 | #ifdef TEXTURE_OBJECT |
| 48 | glBindTexture( GL_TEXTURE_2D, TexObj[0] ); |
| 49 | #endif |
| 50 | } |
| 51 | else { |
| 52 | glCallList( TexObj[0] ); |
| 53 | } |
| 54 | glBegin( GL_POLYGON ); |
| 55 | glTexCoord2f( 0.0, 0.0 ); glVertex2f( -1.0, -1.0 ); |
| 56 | glTexCoord2f( 1.0, 0.0 ); glVertex2f( 1.0, -1.0 ); |
| 57 | glTexCoord2f( 1.0, 1.0 ); glVertex2f( 1.0, 1.0 ); |
| 58 | glTexCoord2f( 0.0, 1.0 ); glVertex2f( -1.0, 1.0 ); |
| 59 | glEnd(); |
| 60 | glPopMatrix(); |
| 61 | |
| 62 | /* draw second polygon */ |
| 63 | glPushMatrix(); |
| 64 | glTranslatef( 1.0, 0.0, 0.0 ); |
| 65 | glRotatef( Angle-90.0, 0.0, 1.0, 0.0 ); |
Brian Paul | 0d24f7b | 2000-03-23 16:57:14 +0000 | [diff] [blame] | 66 | if (UseObj) { |
jtg | afb833d | 1999-08-19 00:55:39 +0000 | [diff] [blame] | 67 | #ifdef TEXTURE_OBJECT |
| 68 | glBindTexture( GL_TEXTURE_2D, TexObj[1] ); |
| 69 | #endif |
| 70 | } |
| 71 | else { |
Brian Paul | 4ceb561 | 2000-02-25 23:24:06 +0000 | [diff] [blame] | 72 | glCallList( TexObj[1] ); |
jtg | afb833d | 1999-08-19 00:55:39 +0000 | [diff] [blame] | 73 | } |
| 74 | glBegin( GL_POLYGON ); |
| 75 | glTexCoord2f( 0.0, 0.0 ); glVertex2f( -1.0, -1.0 ); |
| 76 | glTexCoord2f( 1.0, 0.0 ); glVertex2f( 1.0, -1.0 ); |
| 77 | glTexCoord2f( 1.0, 1.0 ); glVertex2f( 1.0, 1.0 ); |
| 78 | glTexCoord2f( 0.0, 1.0 ); glVertex2f( -1.0, 1.0 ); |
| 79 | glEnd(); |
| 80 | glPopMatrix(); |
| 81 | |
| 82 | glutSwapBuffers(); |
| 83 | } |
| 84 | |
| 85 | |
| 86 | |
| 87 | static void idle( void ) |
| 88 | { |
| 89 | Angle += 2.0; |
| 90 | glutPostRedisplay(); |
| 91 | } |
| 92 | |
| 93 | |
| 94 | |
| 95 | /* change view Angle, exit upon ESC */ |
| 96 | static void key(unsigned char k, int x, int y) |
| 97 | { |
| 98 | (void) x; |
| 99 | (void) y; |
| 100 | switch (k) { |
| 101 | case 27: |
| 102 | #ifdef TEXTURE_OBJECT |
| 103 | glDeleteTextures( 2, TexObj ); |
| 104 | #endif |
| 105 | glutDestroyWindow(Window); |
| 106 | exit(0); |
| 107 | } |
| 108 | } |
| 109 | |
| 110 | |
| 111 | |
| 112 | /* new window size or exposure */ |
| 113 | static void reshape( int width, int height ) |
| 114 | { |
| 115 | glViewport(0, 0, (GLint)width, (GLint)height); |
| 116 | glMatrixMode(GL_PROJECTION); |
| 117 | glLoadIdentity(); |
| 118 | /* glOrtho( -3.0, 3.0, -3.0, 3.0, -10.0, 10.0 );*/ |
| 119 | glFrustum( -2.0, 2.0, -2.0, 2.0, 6.0, 20.0 ); |
| 120 | glMatrixMode(GL_MODELVIEW); |
| 121 | glLoadIdentity(); |
| 122 | glTranslatef( 0.0, 0.0, -8.0 ); |
| 123 | } |
| 124 | |
| 125 | |
| 126 | static void init( void ) |
| 127 | { |
| 128 | static int width=8, height=8; |
| 129 | static GLubyte tex1[] = { |
| 130 | 0, 0, 0, 0, 0, 0, 0, 0, |
| 131 | 0, 0, 0, 0, 1, 0, 0, 0, |
| 132 | 0, 0, 0, 1, 1, 0, 0, 0, |
| 133 | 0, 0, 0, 0, 1, 0, 0, 0, |
| 134 | 0, 0, 0, 0, 1, 0, 0, 0, |
| 135 | 0, 0, 0, 0, 1, 0, 0, 0, |
| 136 | 0, 0, 0, 1, 1, 1, 0, 0, |
| 137 | 0, 0, 0, 0, 0, 0, 0, 0 }; |
| 138 | |
| 139 | static GLubyte tex2[] = { |
| 140 | 0, 0, 0, 0, 0, 0, 0, 0, |
| 141 | 0, 0, 0, 2, 2, 0, 0, 0, |
| 142 | 0, 0, 2, 0, 0, 2, 0, 0, |
| 143 | 0, 0, 0, 0, 0, 2, 0, 0, |
| 144 | 0, 0, 0, 0, 2, 0, 0, 0, |
| 145 | 0, 0, 0, 2, 0, 0, 0, 0, |
| 146 | 0, 0, 2, 2, 2, 2, 0, 0, |
| 147 | 0, 0, 0, 0, 0, 0, 0, 0 }; |
| 148 | |
| 149 | GLubyte tex[64][3]; |
| 150 | GLint i, j; |
| 151 | |
| 152 | |
| 153 | glDisable( GL_DITHER ); |
| 154 | |
| 155 | /* Setup texturing */ |
| 156 | glEnable( GL_TEXTURE_2D ); |
| 157 | glTexEnvi( GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_DECAL ); |
| 158 | glHint( GL_PERSPECTIVE_CORRECTION_HINT, GL_FASTEST ); |
| 159 | |
| 160 | |
| 161 | /* generate texture object IDs */ |
Brian Paul | 0d24f7b | 2000-03-23 16:57:14 +0000 | [diff] [blame] | 162 | if (UseObj) { |
jtg | afb833d | 1999-08-19 00:55:39 +0000 | [diff] [blame] | 163 | #ifdef TEXTURE_OBJECT |
| 164 | glGenTextures( 2, TexObj ); |
| 165 | #endif |
| 166 | } |
| 167 | else { |
| 168 | TexObj[0] = glGenLists(2); |
| 169 | TexObj[1] = TexObj[0]+1; |
| 170 | } |
| 171 | |
| 172 | /* setup first texture object */ |
Brian Paul | 0d24f7b | 2000-03-23 16:57:14 +0000 | [diff] [blame] | 173 | if (UseObj) { |
jtg | afb833d | 1999-08-19 00:55:39 +0000 | [diff] [blame] | 174 | #ifdef TEXTURE_OBJECT |
| 175 | glBindTexture( GL_TEXTURE_2D, TexObj[0] ); |
| 176 | #endif |
| 177 | } |
| 178 | else { |
| 179 | glNewList( TexObj[0], GL_COMPILE ); |
| 180 | } |
| 181 | /* red on white */ |
| 182 | for (i=0;i<height;i++) { |
| 183 | for (j=0;j<width;j++) { |
| 184 | int p = i*width+j; |
| 185 | if (tex1[(height-i-1)*width+j]) { |
| 186 | tex[p][0] = 255; tex[p][1] = 0; tex[p][2] = 0; |
| 187 | } |
| 188 | else { |
| 189 | tex[p][0] = 255; tex[p][1] = 255; tex[p][2] = 255; |
| 190 | } |
| 191 | } |
| 192 | } |
| 193 | |
| 194 | glTexImage2D( GL_TEXTURE_2D, 0, 3, width, height, 0, |
| 195 | GL_RGB, GL_UNSIGNED_BYTE, tex ); |
| 196 | glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST ); |
| 197 | glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST ); |
| 198 | glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT ); |
| 199 | glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT ); |
Brian Paul | 0d24f7b | 2000-03-23 16:57:14 +0000 | [diff] [blame] | 200 | if (!UseObj) { |
jtg | afb833d | 1999-08-19 00:55:39 +0000 | [diff] [blame] | 201 | glEndList(); |
| 202 | } |
| 203 | /* end of texture object */ |
| 204 | |
| 205 | /* setup second texture object */ |
Brian Paul | 0d24f7b | 2000-03-23 16:57:14 +0000 | [diff] [blame] | 206 | if (UseObj) { |
jtg | afb833d | 1999-08-19 00:55:39 +0000 | [diff] [blame] | 207 | #ifdef TEXTURE_OBJECT |
| 208 | glBindTexture( GL_TEXTURE_2D, TexObj[1] ); |
| 209 | #endif |
| 210 | } |
| 211 | else { |
| 212 | glNewList( TexObj[1], GL_COMPILE ); |
| 213 | } |
| 214 | /* green on blue */ |
| 215 | for (i=0;i<height;i++) { |
| 216 | for (j=0;j<width;j++) { |
| 217 | int p = i*width+j; |
| 218 | if (tex2[(height-i-1)*width+j]) { |
| 219 | tex[p][0] = 0; tex[p][1] = 255; tex[p][2] = 0; |
| 220 | } |
| 221 | else { |
| 222 | tex[p][0] = 0; tex[p][1] = 0; tex[p][2] = 255; |
| 223 | } |
| 224 | } |
| 225 | } |
| 226 | glTexImage2D( GL_TEXTURE_2D, 0, 3, width, height, 0, |
| 227 | GL_RGB, GL_UNSIGNED_BYTE, tex ); |
| 228 | glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST ); |
| 229 | glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST ); |
| 230 | glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT ); |
| 231 | glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT ); |
Brian Paul | 0d24f7b | 2000-03-23 16:57:14 +0000 | [diff] [blame] | 232 | if (!UseObj) { |
jtg | afb833d | 1999-08-19 00:55:39 +0000 | [diff] [blame] | 233 | glEndList(); |
| 234 | } |
| 235 | /* end texture object */ |
| 236 | |
| 237 | } |
| 238 | |
| 239 | |
| 240 | |
| 241 | int main( int argc, char *argv[] ) |
| 242 | { |
Brian Paul | cf89b89 | 2000-07-19 23:57:24 +0000 | [diff] [blame^] | 243 | glutInit(&argc, argv); |
jtg | afb833d | 1999-08-19 00:55:39 +0000 | [diff] [blame] | 244 | glutInitWindowPosition(0, 0); |
| 245 | glutInitWindowSize(300, 300); |
| 246 | glutInitDisplayMode( GLUT_RGB | GLUT_DEPTH | GLUT_DOUBLE ); |
| 247 | |
| 248 | Window = glutCreateWindow("Texture Objects"); |
| 249 | if (!Window) { |
| 250 | exit(1); |
| 251 | } |
| 252 | |
| 253 | /* check that renderer has the GL_EXT_texture_object extension |
| 254 | * or supports OpenGL 1.1 |
| 255 | */ |
| 256 | #ifdef TEXTURE_OBJECT |
| 257 | { |
| 258 | char *exten = (char *) glGetString( GL_EXTENSIONS ); |
| 259 | char *version = (char *) glGetString( GL_VERSION ); |
| 260 | if ( strstr( exten, "GL_EXT_texture_object" ) |
Brian Paul | 058a3ab | 2000-03-01 03:36:40 +0000 | [diff] [blame] | 261 | || strncmp( version, "1.1", 3 )==0 |
| 262 | || strncmp( version, "1.2", 3 )==0 ) { |
Brian Paul | 0d24f7b | 2000-03-23 16:57:14 +0000 | [diff] [blame] | 263 | UseObj = GL_TRUE; |
jtg | afb833d | 1999-08-19 00:55:39 +0000 | [diff] [blame] | 264 | } |
| 265 | } |
| 266 | #endif |
| 267 | |
| 268 | init(); |
| 269 | |
| 270 | glutReshapeFunc( reshape ); |
| 271 | glutKeyboardFunc( key ); |
| 272 | glutIdleFunc( idle ); |
| 273 | glutDisplayFunc( draw ); |
| 274 | glutMainLoop(); |
| 275 | return 0; |
| 276 | } |