blob: 0ec3622a5a7582c729c3c22c2e87800b3525fc84 [file] [log] [blame]
Daniel Borcad4636e72004-01-20 14:15:35 +00001 Mesa 6.1 DOS/DJGPP Port v1.6
Brian Paula75246f2003-10-02 17:36:43 +00002 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Brian Paul642699a2003-06-16 14:32:44 +00003
4
5
6Description:
7~~~~~~~~~~~~
8
Daniel Borcad4636e72004-01-20 14:15:35 +00009Well, guess what... this is the DOS port of Mesa 6.1, for DJGPP fans... Whoa!
Brian Paul642699a2003-06-16 14:32:44 +000010The driver has its origins in ddsample.c, written by Brian Paul and found by me
11in Mesa 3.4.2.
12
13
14
15Legal:
16~~~~~~
17
18Mesa copyright applies, provided this package is used within Mesa. For anything
19else, see GPL.
20
21
22
23Installation:
24~~~~~~~~~~~~~
25
26Unzip and type:
27
28 make -f Makefile.DJ [OPTIONS...]
29
30Available options:
31
32 Environment variables:
33 CPU optimize for the given processor.
Brian Paul9ec58c22003-08-19 15:52:51 +000034 default = pentium
Brian Paul642699a2003-06-16 14:32:44 +000035 GLU=[mesa|sgi] specify GLU directory; can be `sgi' (requires GNU/C++)
36 or `mesa'.
37 default = mesa
Brian Paul9ec58c22003-08-19 15:52:51 +000038 GLIDE path to Glide3 SDK; used with FX.
39 default = $(TOP)/glide3
Brian Paul642699a2003-06-16 14:32:44 +000040 FX=1 build for 3dfx Glide3. Note that this disables
41 compilation of most DMesa code and requires fxMesa.
42 As a consequence, you'll need the DJGPP Glide3
43 library to build any application.
44 default = no
Brian Paul642699a2003-06-16 14:32:44 +000045 HAVE_X86=1 optimize for i386.
46 default = no
47 HAVE_MMX=1 allow MMX specializations, provided your assembler
48 supports MMX instruction set. However, the true CPU
Brian Paul44c69992003-07-11 16:33:43 +000049 capabilities are checked at run-time to avoid lockups.
Brian Paul642699a2003-06-16 14:32:44 +000050 default = no
51 HAVE_SSE=1 (see HAVE_MMX)
52 default = no
53 HAVE_3DNOW=1 (see HAVE_MMX)
54 default = no
55
56 Targets:
57 all: build everything
58 libgl: build GL
59 libglu: build GLU
60 libglut: build GLUT
61 clean: remove object files
62 realclean: remove all generated files
63
64
65
66Tested on:
Brian Paul4e28d962003-06-30 21:51:31 +000067 CPU: AMD Athlon XP 1800+
Daniel Borca0849ed12004-01-15 07:17:31 +000068 Mainboard: GA-7VTXE w/ 512 MB DDRAM
Daniel Borca28442852003-12-10 15:24:49 +000069 Video card: Voodoo5 6000 AGP w/ 128 MB SDRAM
70 DJGPP: djdev 2.04 + gcc v3.3.2 + make v3.80
Brian Paul642699a2003-06-16 14:32:44 +000071 OS: DOS and Win98SE
72
73
74
75FAQ:
76~~~~
77
781. Compilation
79
Brian Paul44c69992003-07-11 16:33:43 +000080 Q) `make' barfs and exits because it cannot find some stupid file.
Brian Paul642699a2003-06-16 14:32:44 +000081 A) You need LFN support.
82 A) When compiling for Glide (FX=1), pay attention to Glide path.
83
84 Q) Libraries built OK, but linker complains about `vsnprintf' every time I
85 compile some demo.
86 A) Upgrade to DJGPP 2.04.
87 A) Add `vsnprintf.c' to the CORE_SOURCES in `src/Makefile.DJ' (untested!).
Brian Paul44c69992003-07-11 16:33:43 +000088 A) Patch `src/mesa/main/imports.c' with the following line:
Brian Paul642699a2003-06-16 14:32:44 +000089 #define vsnprintf(buf, max, fmt, arg) vsprintf(buf, fmt, arg)
Brian Paul44c69992003-07-11 16:33:43 +000090 This hack should be safe in 90% of the cases, but if anything goes wrong,
91 don't come back to me crying.
Brian Paul642699a2003-06-16 14:32:44 +000092
93 Q) `make' complains about DXE3 or something, yet it builds the libraries.
94 A) DXE3 refers to the DJGPP dynamic modules. You'll need either the latest
95 DJGPP distro, or download the separate package from my web page. Read the
96 DXE3 documentation on how to use them.
Brian Paul76096002003-08-28 16:57:01 +000097 A) When compiling for Glide (FX=1), make sure `glide3x.dxe' can be found in
Brian Paul642699a2003-06-16 14:32:44 +000098 LD_LIBRARY_PATH (or top `lib' directory).
99
1002. Using Mesa for DJGPP
101
102 Q) DMesa is so SLOOOW! The Win32 OpenGL performs so much better...
Daniel Borcae9e98402003-12-19 11:26:46 +0000103 A) Is that a question? If you have a 3dfx Voodoo^2 or higher card, you're
104 lucky (check http://sourceforge.net/projects/glide for the DJGPP port).
Brian Paul642699a2003-06-16 14:32:44 +0000105 If you haven't, sorry; everything is done in software. Suggestions?
106
107 Q) I tried to set refresh rate w/ DMesa, but without success.
Daniel Borca0849ed12004-01-15 07:17:31 +0000108 A) Refresh rate control works only for VESA 3.0 and the 3dfx driver (in
109 which case FX_GLIDE_REFRESH will be overwritten if it is defined and
110 is not 0).
Brian Paul642699a2003-06-16 14:32:44 +0000111
112 Q) I made a simple application and it does nothing. It exits right away. Not
113 even a blank screen.
Daniel Borcad039b432004-02-07 10:54:36 +0000114 A) Pure software drivers (VESA/VGA/NUL) support only double-buffered modes.
Brian Paul642699a2003-06-16 14:32:44 +0000115 A) Another weird "feature" is that buffer width must be multiple of 8 (I'm a
116 lazy programmer and I found that the easiest way to keep buffer handling
117 at peak performance ;-).
118
Daniel Borca3d06dc72004-01-23 15:57:52 +0000119 Q) I'm getting a "bad font!" fatal error.
120 A) By default, DOS GLUT compiles with GLUT_IMPORT_LIB, to cope with variable
121 access inside dynamic modules (same mechanism used for Win32 _DLL). Since
122 -DGLUT_IMPORT_LIB affects Mesa's `glut.h', your apps must be compiled the
123 same way GLUT was compiled (either with or without defining it). If you
124 want to use another `glut.h' when building your own demos, or just don't
125 feel happy about this, make sure you remove the line with GLUT_IMPORT_LIB
126 from `Mesa/src/glut/dos/Makefile.DJ' before (re)making GLUT. Beware, this
127 means you will never EVER be able to safely use `glut.dxe'!
128
Daniel Borcad039b432004-02-07 10:54:36 +0000129 Q) What is NUL driver good for, if I don't get any output at all?
130 A) For debugging. The NUL driver is very much like OSMesa. Everything is
131 done just the same as VESA/VGA drivers, only it doesn't touches your
132 video hardware. You can query the actual buffer by issuing:
133 DMesaGetIntegerv(DMESA_GET_BUFFER_ADDR, &buffer);
134 and dump it to a file.
135
Daniel Borcae9e98402003-12-19 11:26:46 +0000136 Q) How do I query for a list of available video modes to choose as a visual?
137 A) This is an ugly hack, for which I'm sure I'll burn in hell.
138 First, query for a list of modes:
139 n = DMesaGetIntegerv(DMESA_GET_VIDEO_MODES, NULL);
140 If `n' is strictly positive, you allocate an array of pointers to a given
141 struct (which is guaranteed to be extended only - not changed in future):
142 struct {
143 int xres, yres;
144 int bpp;
145 } **l = malloc(n * sizeof(void **));
146 Now pass the newly allocated buffer to fill in:
147 DMesaGetIntegerv(DMESA_GET_VIDEO_MODES, (GLint *)l);
148 And collect the info:
149 for (i = 0; i < n; i++) {
150 printf("%dx%d:%d\n", l[i]->xres, l[i]->yres, l[i]->bpp);
151 }
152
Brian Paul642699a2003-06-16 14:32:44 +0000153 Q) The GLUT is incomplete.
154 A) See below.
155
156
157
158libGLUT (the toolkit):
159~~~~~~~~~~~~~~~~~~~~~~
160
161Well, this "skeletal" GLUT implementation was taken from AllegGL project and
162heavily changed. Thanks should go to Bernhard Tschirren, Mark Kilgard, Brian
163Paul and probably others (or probably not ;-). GLUT functionality will be
164extended only on an "as needed" basis.
165
166GLUT talks to hardware via PC_HW package which was put together from various
167pieces I wrote long time ago. It consists from the keyboard, mouse and timer
168drivers.
169
170My keyboard driver used only scancodes; as GLUT requires ASCII values for keys,
171I borrowed the translation tables (and maybe more) from Allegro -- many thanks
172to Shawn Hargreaves et co. Ctrl-Alt-Del (plus Ctrl-Alt-End, for Windows users)
173will shut down the GLUT engine unconditionally: it will raise SIGINT, which in
174turn will (hopefully) call the destructors, thus cleaning up your/my mess ;-)
175NB: since the DJGPP guys ensured signal handlers won't go beyond program's
176space (and since dynamic modules shall) the SIGINT can't be hooked (well, it
177can, but it is useless), therefore you must live with the 'Exiting due to
178signal SIGINT' message...
179
180The mouse driver is far from complete (lack of drawing, etc), but is enough to
181make almost all the demos work. Supports the CuteMouse WheelAPI.
182
183The timer is pretty versatile for it supports multiple timers with different
184frequencies. While not being the most accurate timer in the known universe, I
185think it's OK. Take this example: you have timer A with a very high rate, and
186then you have timer B with very low rate compared to A; now, A ticks OK, but
187timer B will probably loose precision!
188
189As an addition, stdout and stderr are redirected and dumped upon exit. This
190means that `printf' can be safely called during graphics. A bit of a hack, I
191know, because all messages come in bulk, but I think it's better than nothing.
192"Borrowed" from LIBRHUTI (Robert Hoehne).
193
Brian Paul76096002003-08-28 16:57:01 +0000194Window creating defaults: (0, 0, 300, 300), 16bpp. However, the video mode is
195chosen in such a way that first window will fit. If you need high resolution
196with small windows, set initial position far to the right (or way down); then
197you can move them back to any position right before the main loop.
Brian Paul642699a2003-06-16 14:32:44 +0000198
Daniel Borcad039b432004-02-07 10:54:36 +0000199
200
201Environment variables:
202~~~~~~~~~~~~~~~~~~~~~~
203 DMESA_NULDRV - (any value) force NUL driver
Brian Paul9ec58c22003-08-19 15:52:51 +0000204 GLUT_FPS - print frames/second statistics to stderr
Brian Paul642699a2003-06-16 14:32:44 +0000205 DMESA_GLUT_REFRESH - set vertical screen refresh rate (VESA3)
206 DMESA_GLUT_BPP - set default bits per pixel (VGA needs 8)
Brian Paul76096002003-08-28 16:57:01 +0000207 DMESA_GLUT_ALPHA - set default alpha bits (8)
208 DMESA_GLUT_DEPTH - set default depth bits (16)
209 DMESA_GLUT_STENCIL - set default stencil bits (8)
210 DMESA_GLUT_ACCUM - set default accum bits (16)
Brian Paul642699a2003-06-16 14:32:44 +0000211
212
213
214History:
215~~~~~~~~
216
217v1.0 (mar-2002)
218 initial release
219
220v1.1 (sep-2002)
221 + added 3dfx Glide3 support
222 + added refresh rate control
223 + added fonts in GLUT
224 * lots of minor changes
225
226v1.2 (nov-2002)
227 * synced w/ Mesa-4.1
228 - removed dmesadxe.h
229
230v1.3 (mar-2003)
231 + enabled OpenGL 1.4 support
232 + added MMX clear/blit routines
233 + enabled SGI's GLU compilation
234 + added samples makefile
235 + added new GLUT functions
236 + added color-index modes
237 + added Matrox Millennium MGA2064W driver
238 + added 8bit FakeColor (thanks to Neil Funk)
239 + added VGA support (to keep Ben Decker happy)
240 ! fixed some compilation errors (reported by Chan Kar Heng)
241 * optimized driver for faster callback access... yeah, right :)
242 * overhauled virtual buffer and internal video drivers
243 * better fxMesa integration
244 * revamped GLUT
245 * switched to DXE3
246
Daniel Borca28442852003-12-10 15:24:49 +0000247v1.4 (dec-2003)
Brian Paul4778beb2003-08-22 13:47:08 +0000248 + enabled GLUT fonts with DXE
Brian Paul76096002003-08-28 16:57:01 +0000249 + truly added multi-window support in GLUT (for Adrian Woodward)
Brian Paul642699a2003-06-16 14:32:44 +0000250 * accomodated makefiles with the new sourcetree
Brian Paul76096002003-08-28 16:57:01 +0000251 * fixed some ALPHA issues
Daniel Borcaef563d02003-11-18 12:18:13 +0000252 * minor changes to PC_HW/timer interface
Brian Paul76096002003-08-28 16:57:01 +0000253 x hacked and slashed the 3dfx driver (w/ help from Hiroshi Morii)
Brian Paul642699a2003-06-16 14:32:44 +0000254
Daniel Borca0849ed12004-01-15 07:17:31 +0000255v1.5 (jan-2004)
Daniel Borcae9e98402003-12-19 11:26:46 +0000256 + added interface to query available "visuals" (GLFW - Marcus Geelnard)
Daniel Borca0849ed12004-01-15 07:17:31 +0000257 + added GLUT timer callback
Daniel Borcae9e98402003-12-19 11:26:46 +0000258 - removed Matrox Millennium MGA2064W driver
Daniel Borca0849ed12004-01-15 07:17:31 +0000259 x more changes to the 3dfx driver
Daniel Borcae9e98402003-12-19 11:26:46 +0000260
Daniel Borcad4636e72004-01-20 14:15:35 +0000261v1.6 (???-2004)
Daniel Borcad039b432004-02-07 10:54:36 +0000262 + implemented NUL driver
Daniel Borca61bc62c2004-02-02 07:47:23 +0000263 + added DMesaGetProcAddress and glutGetProcAddress
Daniel Borca3d06dc72004-01-23 15:57:52 +0000264 ! fixed a horrible bug in VGA initialization routine
Daniel Borcad4636e72004-01-20 14:15:35 +0000265
Brian Paul642699a2003-06-16 14:32:44 +0000266
267
268Contact:
269~~~~~~~~
270
271Name: Borca Daniel
Brian Paul9ec58c22003-08-19 15:52:51 +0000272E-mail: dborca@users.sourceforge.net
Brian Paul642699a2003-06-16 14:32:44 +0000273WWW: http://www.geocities.com/dborca/