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3<TITLE>Mesa Release Notes</TITLE>
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11<H1>Mesa 6.5.3 Release Notes / (in progress)</H1>
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13<p>
14Mesa 6.5.3 is a 6.5 follow-on development release mostly consisting of
15bug fixes</a>.
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19<h2>MD5 checksums</h2>
20<pre>
21TBD
22</pre>
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24
25<h2>New features</h2>
26<ul>
Briand2ffe4c2007-02-20 08:38:46 -070027<li>Updated glext.h file (version 39)
Brian6ec4a032006-12-16 11:09:14 -070028</ul>
29
30<h2>Bug fixes</h2>
31<ul>
32<li>Fog was errantly applied when a fragment shader was enabled (bug 9346)
Brian24cf67f2007-01-05 08:41:16 -070033<li>glPush/PopClientAttrib didn't handle VBO bindings correctly (bug 9445)
Brianade39f52007-01-06 12:58:28 -070034<li>With 32-bit Z buffer, the fragment Z of lines and points was sometimes wrong.
Brian6ec4a032006-12-16 11:09:14 -070035</ul>
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37
38<h2>Internal code changes</h2>
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40<ul>
41<li>The _MaintainTnlProgram, _MaintainTexEnvProgram, _TexEnvProgram and
42_TnlProgram fields have been moved.
43<li>The ctx->FragmentProgram._Active field has been removed.
44<li>The ctx->Vertex/FragmentProgram._Current fields point to the program
45in effect, whether it comes from a shader, user-program or generated
46fixed-function program.
47<li>The _UseTexEnvProgram field has been removed.
48</ul>
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50
51<h2>To Do (someday) items</h2>
52<ul>
53<li>Switch to freeglut
54<li>Increase MAX_DRAWBUFFERS
55<li>Fix linux-glide target/driver.
56<li>Improved lambda and derivative calculation for frag progs.
57</ul>
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60<h2>Driver Status</h2>
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62<pre>
63Driver Status
64---------------------- ----------------------
65DRI drivers varies with the driver
66XMesa/GLX (on Xlib) implements OpenGL 1.5
67OSMesa (off-screen) implements OpenGL 1.5
68Glide (3dfx Voodoo1/2) implements OpenGL 1.3
69SVGA implements OpenGL 1.3
70Wind River UGL implements OpenGL 1.3
71Windows/Win32 implements OpenGL 1.5
72DJGPP implements OpenGL 1.5
73GGI implements OpenGL 1.3
74BeOS implements OpenGL 1.5
75Allegro needs updating
76D3D needs updating
77</pre>
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