Brian | 6ec4a03 | 2006-12-16 11:09:14 -0700 | [diff] [blame] | 1 | <HTML> |
| 2 | |
| 3 | <TITLE>Mesa Release Notes</TITLE> |
| 4 | |
| 5 | <head><link rel="stylesheet" type="text/css" href="mesa.css"></head> |
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| 7 | <BODY> |
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| 9 | <body bgcolor="#eeeeee"> |
| 10 | |
| 11 | <H1>Mesa 6.5.3 Release Notes / (in progress)</H1> |
| 12 | |
| 13 | <p> |
| 14 | Mesa 6.5.3 is a 6.5 follow-on development release mostly consisting of |
| 15 | bug fixes</a>. |
| 16 | </p> |
| 17 | |
| 18 | |
| 19 | <h2>MD5 checksums</h2> |
| 20 | <pre> |
| 21 | TBD |
| 22 | </pre> |
| 23 | |
| 24 | |
| 25 | <h2>New features</h2> |
| 26 | <ul> |
Brian | d2ffe4c | 2007-02-20 08:38:46 -0700 | [diff] [blame^] | 27 | <li>Updated glext.h file (version 39) |
Brian | 6ec4a03 | 2006-12-16 11:09:14 -0700 | [diff] [blame] | 28 | </ul> |
| 29 | |
| 30 | <h2>Bug fixes</h2> |
| 31 | <ul> |
| 32 | <li>Fog was errantly applied when a fragment shader was enabled (bug 9346) |
Brian | 24cf67f | 2007-01-05 08:41:16 -0700 | [diff] [blame] | 33 | <li>glPush/PopClientAttrib didn't handle VBO bindings correctly (bug 9445) |
Brian | ade39f5 | 2007-01-06 12:58:28 -0700 | [diff] [blame] | 34 | <li>With 32-bit Z buffer, the fragment Z of lines and points was sometimes wrong. |
Brian | 6ec4a03 | 2006-12-16 11:09:14 -0700 | [diff] [blame] | 35 | </ul> |
| 36 | |
| 37 | |
| 38 | <h2>Internal code changes</h2> |
| 39 | |
| 40 | <ul> |
| 41 | <li>The _MaintainTnlProgram, _MaintainTexEnvProgram, _TexEnvProgram and |
| 42 | _TnlProgram fields have been moved. |
| 43 | <li>The ctx->FragmentProgram._Active field has been removed. |
| 44 | <li>The ctx->Vertex/FragmentProgram._Current fields point to the program |
| 45 | in effect, whether it comes from a shader, user-program or generated |
| 46 | fixed-function program. |
| 47 | <li>The _UseTexEnvProgram field has been removed. |
| 48 | </ul> |
| 49 | |
| 50 | |
| 51 | <h2>To Do (someday) items</h2> |
| 52 | <ul> |
| 53 | <li>Switch to freeglut |
| 54 | <li>Increase MAX_DRAWBUFFERS |
| 55 | <li>Fix linux-glide target/driver. |
| 56 | <li>Improved lambda and derivative calculation for frag progs. |
| 57 | </ul> |
| 58 | |
| 59 | |
| 60 | <h2>Driver Status</h2> |
| 61 | |
| 62 | <pre> |
| 63 | Driver Status |
| 64 | ---------------------- ---------------------- |
| 65 | DRI drivers varies with the driver |
| 66 | XMesa/GLX (on Xlib) implements OpenGL 1.5 |
| 67 | OSMesa (off-screen) implements OpenGL 1.5 |
| 68 | Glide (3dfx Voodoo1/2) implements OpenGL 1.3 |
| 69 | SVGA implements OpenGL 1.3 |
| 70 | Wind River UGL implements OpenGL 1.3 |
| 71 | Windows/Win32 implements OpenGL 1.5 |
| 72 | DJGPP implements OpenGL 1.5 |
| 73 | GGI implements OpenGL 1.3 |
| 74 | BeOS implements OpenGL 1.5 |
| 75 | Allegro needs updating |
| 76 | D3D needs updating |
| 77 | </pre> |
| 78 | |
| 79 | </body> |
| 80 | </html> |