blob: 9cf1d3c5099932fe0c6edd27811bccb98972b497 [file] [log] [blame]
Brian Pauleb6c6432000-09-28 22:44:30 +00001/* $Id: attrib.c,v 1.28 2000/09/28 22:44:30 brianp Exp $ */
jtgafb833d1999-08-19 00:55:39 +00002
3/*
4 * Mesa 3-D graphics library
Brian Paul6479a172000-07-05 22:26:43 +00005 * Version: 3.3
jtgafb833d1999-08-19 00:55:39 +00006 *
Brian Paul42fcf032000-02-02 22:03:31 +00007 * Copyright (C) 1999-2000 Brian Paul All Rights Reserved.
jtgafb833d1999-08-19 00:55:39 +00008 *
9 * Permission is hereby granted, free of charge, to any person obtaining a
10 * copy of this software and associated documentation files (the "Software"),
11 * to deal in the Software without restriction, including without limitation
12 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
13 * and/or sell copies of the Software, and to permit persons to whom the
14 * Software is furnished to do so, subject to the following conditions:
15 *
16 * The above copyright notice and this permission notice shall be included
17 * in all copies or substantial portions of the Software.
18 *
19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
20 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
21 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
22 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
23 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
24 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 */
26
27
jtgafb833d1999-08-19 00:55:39 +000028#ifdef PC_HEADER
29#include "all.h"
30#else
Brian Paulfbd8f211999-11-11 01:22:25 +000031#include "glheader.h"
jtgafb833d1999-08-19 00:55:39 +000032#include "attrib.h"
Brian Paulea39f042000-02-02 19:17:57 +000033#include "buffers.h"
jtgafb833d1999-08-19 00:55:39 +000034#include "context.h"
35#include "enable.h"
36#include "enums.h"
Brian Paulfbd8f211999-11-11 01:22:25 +000037#include "mem.h"
jtgafb833d1999-08-19 00:55:39 +000038#include "simple_list.h"
39#include "texstate.h"
40#include "types.h"
jtgafb833d1999-08-19 00:55:39 +000041#endif
42
43
jtgafb833d1999-08-19 00:55:39 +000044
45
46/*
47 * Allocate a new attribute state node. These nodes have a
48 * "kind" value and a pointer to a struct of state data.
49 */
Brian Paul42fcf032000-02-02 22:03:31 +000050static struct gl_attrib_node *
51new_attrib_node( GLbitfield kind )
jtgafb833d1999-08-19 00:55:39 +000052{
Brian Paulbd5cdaf1999-10-13 18:42:49 +000053 struct gl_attrib_node *an = MALLOC_STRUCT(gl_attrib_node);
jtgafb833d1999-08-19 00:55:39 +000054 if (an) {
55 an->kind = kind;
56 }
57 return an;
58}
59
60
61
62/*
63 * Copy texture object state from one texture object to another.
64 */
Brian Paul42fcf032000-02-02 22:03:31 +000065static void
66copy_texobj_state( struct gl_texture_object *dest,
67 const struct gl_texture_object *src )
jtgafb833d1999-08-19 00:55:39 +000068{
69 /*
70 dest->Name = src->Name;
71 dest->Dimensions = src->Dimensions;
72 */
73 dest->Priority = src->Priority;
74 dest->BorderColor[0] = src->BorderColor[0];
75 dest->BorderColor[1] = src->BorderColor[1];
76 dest->BorderColor[2] = src->BorderColor[2];
77 dest->BorderColor[3] = src->BorderColor[3];
78 dest->WrapS = src->WrapS;
79 dest->WrapT = src->WrapT;
80 dest->WrapR = src->WrapR;
81 dest->MinFilter = src->MinFilter;
82 dest->MagFilter = src->MagFilter;
83 dest->MinLod = src->MinLod;
84 dest->MaxLod = src->MaxLod;
85 dest->BaseLevel = src->BaseLevel;
86 dest->MaxLevel = src->MaxLevel;
87 dest->P = src->P;
88 dest->M = src->M;
89 dest->MinMagThresh = src->MinMagThresh;
Brian Paulfbd8f211999-11-11 01:22:25 +000090 dest->Palette = src->Palette;
jtgafb833d1999-08-19 00:55:39 +000091 dest->Complete = src->Complete;
92 dest->SampleFunc = src->SampleFunc;
93}
94
95
96
Brian Paul42fcf032000-02-02 22:03:31 +000097void
98_mesa_PushAttrib(GLbitfield mask)
jtgafb833d1999-08-19 00:55:39 +000099{
100 struct gl_attrib_node *newnode;
101 struct gl_attrib_node *head;
102
Brian Paul42fcf032000-02-02 22:03:31 +0000103 GET_CURRENT_CONTEXT(ctx);
jtgafb833d1999-08-19 00:55:39 +0000104 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx, "glPushAttrib");
105
106 if (MESA_VERBOSE&VERBOSE_API)
Keith Whitwelle5ed37f2000-02-27 20:38:15 +0000107 fprintf(stderr, "glPushAttrib %x\n", (int)mask);
jtgafb833d1999-08-19 00:55:39 +0000108
109 if (ctx->AttribStackDepth>=MAX_ATTRIB_STACK_DEPTH) {
110 gl_error( ctx, GL_STACK_OVERFLOW, "glPushAttrib" );
111 return;
112 }
113
114 /* Build linked list of attribute nodes which save all attribute */
115 /* groups specified by the mask. */
116 head = NULL;
117
118 if (mask & GL_ACCUM_BUFFER_BIT) {
119 struct gl_accum_attrib *attr;
Brian Paulbd5cdaf1999-10-13 18:42:49 +0000120 attr = MALLOC_STRUCT( gl_accum_attrib );
jtgafb833d1999-08-19 00:55:39 +0000121 MEMCPY( attr, &ctx->Accum, sizeof(struct gl_accum_attrib) );
122 newnode = new_attrib_node( GL_ACCUM_BUFFER_BIT );
123 newnode->data = attr;
124 newnode->next = head;
125 head = newnode;
126 }
127
128 if (mask & GL_COLOR_BUFFER_BIT) {
129 struct gl_colorbuffer_attrib *attr;
Brian Paulbd5cdaf1999-10-13 18:42:49 +0000130 attr = MALLOC_STRUCT( gl_colorbuffer_attrib );
jtgafb833d1999-08-19 00:55:39 +0000131 MEMCPY( attr, &ctx->Color, sizeof(struct gl_colorbuffer_attrib) );
132 newnode = new_attrib_node( GL_COLOR_BUFFER_BIT );
133 newnode->data = attr;
134 newnode->next = head;
135 head = newnode;
136 }
137
138 if (mask & GL_CURRENT_BIT) {
139 struct gl_current_attrib *attr;
Brian Paulbd5cdaf1999-10-13 18:42:49 +0000140 attr = MALLOC_STRUCT( gl_current_attrib );
jtgafb833d1999-08-19 00:55:39 +0000141 MEMCPY( attr, &ctx->Current, sizeof(struct gl_current_attrib) );
142 newnode = new_attrib_node( GL_CURRENT_BIT );
143 newnode->data = attr;
144 newnode->next = head;
145 head = newnode;
146 }
147
148 if (mask & GL_DEPTH_BUFFER_BIT) {
149 struct gl_depthbuffer_attrib *attr;
Brian Paulbd5cdaf1999-10-13 18:42:49 +0000150 attr = MALLOC_STRUCT( gl_depthbuffer_attrib );
jtgafb833d1999-08-19 00:55:39 +0000151 MEMCPY( attr, &ctx->Depth, sizeof(struct gl_depthbuffer_attrib) );
152 newnode = new_attrib_node( GL_DEPTH_BUFFER_BIT );
153 newnode->data = attr;
154 newnode->next = head;
155 head = newnode;
156 }
157
158 if (mask & GL_ENABLE_BIT) {
159 struct gl_enable_attrib *attr;
160 GLuint i;
Brian Paulbd5cdaf1999-10-13 18:42:49 +0000161 attr = MALLOC_STRUCT( gl_enable_attrib );
jtgafb833d1999-08-19 00:55:39 +0000162 /* Copy enable flags from all other attributes into the enable struct. */
163 attr->AlphaTest = ctx->Color.AlphaEnabled;
164 attr->AutoNormal = ctx->Eval.AutoNormal;
165 attr->Blend = ctx->Color.BlendEnabled;
166 for (i=0;i<MAX_CLIP_PLANES;i++) {
167 attr->ClipPlane[i] = ctx->Transform.ClipEnabled[i];
168 }
169 attr->ColorMaterial = ctx->Light.ColorMaterialEnabled;
Brian Paul82b02f02000-05-07 20:37:40 +0000170 attr->Convolution1D = ctx->Pixel.Convolution1DEnabled;
171 attr->Convolution2D = ctx->Pixel.Convolution2DEnabled;
172 attr->Separable2D = ctx->Pixel.Separable2DEnabled;
jtgafb833d1999-08-19 00:55:39 +0000173 attr->CullFace = ctx->Polygon.CullFlag;
174 attr->DepthTest = ctx->Depth.Test;
175 attr->Dither = ctx->Color.DitherFlag;
176 attr->Fog = ctx->Fog.Enabled;
177 for (i=0;i<MAX_LIGHTS;i++) {
178 attr->Light[i] = ctx->Light.Light[i].Enabled;
179 }
180 attr->Lighting = ctx->Light.Enabled;
181 attr->LineSmooth = ctx->Line.SmoothFlag;
182 attr->LineStipple = ctx->Line.StippleFlag;
Brian Paul2b2e9252000-04-07 16:27:26 +0000183 attr->Histogram = ctx->Pixel.HistogramEnabled;
184 attr->MinMax = ctx->Pixel.MinMaxEnabled;
jtgafb833d1999-08-19 00:55:39 +0000185 attr->IndexLogicOp = ctx->Color.IndexLogicOpEnabled;
186 attr->ColorLogicOp = ctx->Color.ColorLogicOpEnabled;
187 attr->Map1Color4 = ctx->Eval.Map1Color4;
188 attr->Map1Index = ctx->Eval.Map1Index;
189 attr->Map1Normal = ctx->Eval.Map1Normal;
190 attr->Map1TextureCoord1 = ctx->Eval.Map1TextureCoord1;
191 attr->Map1TextureCoord2 = ctx->Eval.Map1TextureCoord2;
192 attr->Map1TextureCoord3 = ctx->Eval.Map1TextureCoord3;
193 attr->Map1TextureCoord4 = ctx->Eval.Map1TextureCoord4;
194 attr->Map1Vertex3 = ctx->Eval.Map1Vertex3;
195 attr->Map1Vertex4 = ctx->Eval.Map1Vertex4;
196 attr->Map2Color4 = ctx->Eval.Map2Color4;
197 attr->Map2Index = ctx->Eval.Map2Index;
198 attr->Map2Normal = ctx->Eval.Map2Normal;
199 attr->Map2TextureCoord1 = ctx->Eval.Map2TextureCoord1;
200 attr->Map2TextureCoord2 = ctx->Eval.Map2TextureCoord2;
201 attr->Map2TextureCoord3 = ctx->Eval.Map2TextureCoord3;
202 attr->Map2TextureCoord4 = ctx->Eval.Map2TextureCoord4;
203 attr->Map2Vertex3 = ctx->Eval.Map2Vertex3;
204 attr->Map2Vertex4 = ctx->Eval.Map2Vertex4;
205 attr->Normalize = ctx->Transform.Normalize;
Brian Paul2b2e9252000-04-07 16:27:26 +0000206 attr->PixelTexture = ctx->Pixel.PixelTextureEnabled;
jtgafb833d1999-08-19 00:55:39 +0000207 attr->PointSmooth = ctx->Point.SmoothFlag;
208 attr->PolygonOffsetPoint = ctx->Polygon.OffsetPoint;
209 attr->PolygonOffsetLine = ctx->Polygon.OffsetLine;
210 attr->PolygonOffsetFill = ctx->Polygon.OffsetFill;
211 attr->PolygonSmooth = ctx->Polygon.SmoothFlag;
212 attr->PolygonStipple = ctx->Polygon.StippleFlag;
213 attr->RescaleNormals = ctx->Transform.RescaleNormals;
214 attr->Scissor = ctx->Scissor.Enabled;
215 attr->Stencil = ctx->Stencil.Enabled;
jtgafb833d1999-08-19 00:55:39 +0000216 for (i=0; i<MAX_TEXTURE_UNITS; i++) {
Brian Pauleb6c6432000-09-28 22:44:30 +0000217 attr->Texture[i] = ctx->Texture.Unit[i].Enabled;
jtgafb833d1999-08-19 00:55:39 +0000218 attr->TexGen[i] = ctx->Texture.Unit[i].TexGenEnabled;
219 }
220 newnode = new_attrib_node( GL_ENABLE_BIT );
221 newnode->data = attr;
222 newnode->next = head;
223 head = newnode;
224 }
225
226 if (mask & GL_EVAL_BIT) {
227 struct gl_eval_attrib *attr;
Brian Paulbd5cdaf1999-10-13 18:42:49 +0000228 attr = MALLOC_STRUCT( gl_eval_attrib );
jtgafb833d1999-08-19 00:55:39 +0000229 MEMCPY( attr, &ctx->Eval, sizeof(struct gl_eval_attrib) );
230 newnode = new_attrib_node( GL_EVAL_BIT );
231 newnode->data = attr;
232 newnode->next = head;
233 head = newnode;
234 }
235
236 if (mask & GL_FOG_BIT) {
237 struct gl_fog_attrib *attr;
Brian Paulbd5cdaf1999-10-13 18:42:49 +0000238 attr = MALLOC_STRUCT( gl_fog_attrib );
jtgafb833d1999-08-19 00:55:39 +0000239 MEMCPY( attr, &ctx->Fog, sizeof(struct gl_fog_attrib) );
240 newnode = new_attrib_node( GL_FOG_BIT );
241 newnode->data = attr;
242 newnode->next = head;
243 head = newnode;
244 }
245
246 if (mask & GL_HINT_BIT) {
247 struct gl_hint_attrib *attr;
Brian Paulbd5cdaf1999-10-13 18:42:49 +0000248 attr = MALLOC_STRUCT( gl_hint_attrib );
jtgafb833d1999-08-19 00:55:39 +0000249 MEMCPY( attr, &ctx->Hint, sizeof(struct gl_hint_attrib) );
250 newnode = new_attrib_node( GL_HINT_BIT );
251 newnode->data = attr;
252 newnode->next = head;
253 head = newnode;
254 }
255
256 if (mask & GL_LIGHTING_BIT) {
257 struct gl_light_attrib *attr;
Brian Paulbd5cdaf1999-10-13 18:42:49 +0000258 attr = MALLOC_STRUCT( gl_light_attrib );
jtgafb833d1999-08-19 00:55:39 +0000259 MEMCPY( attr, &ctx->Light, sizeof(struct gl_light_attrib) );
260 newnode = new_attrib_node( GL_LIGHTING_BIT );
261 newnode->data = attr;
262 newnode->next = head;
263 head = newnode;
264 }
265
266 if (mask & GL_LINE_BIT) {
267 struct gl_line_attrib *attr;
Brian Paulbd5cdaf1999-10-13 18:42:49 +0000268 attr = MALLOC_STRUCT( gl_line_attrib );
jtgafb833d1999-08-19 00:55:39 +0000269 MEMCPY( attr, &ctx->Line, sizeof(struct gl_line_attrib) );
270 newnode = new_attrib_node( GL_LINE_BIT );
271 newnode->data = attr;
272 newnode->next = head;
273 head = newnode;
274 }
275
276 if (mask & GL_LIST_BIT) {
277 struct gl_list_attrib *attr;
Brian Paulbd5cdaf1999-10-13 18:42:49 +0000278 attr = MALLOC_STRUCT( gl_list_attrib );
jtgafb833d1999-08-19 00:55:39 +0000279 MEMCPY( attr, &ctx->List, sizeof(struct gl_list_attrib) );
280 newnode = new_attrib_node( GL_LIST_BIT );
281 newnode->data = attr;
282 newnode->next = head;
283 head = newnode;
284 }
285
286 if (mask & GL_PIXEL_MODE_BIT) {
287 struct gl_pixel_attrib *attr;
Brian Paulbd5cdaf1999-10-13 18:42:49 +0000288 attr = MALLOC_STRUCT( gl_pixel_attrib );
jtgafb833d1999-08-19 00:55:39 +0000289 MEMCPY( attr, &ctx->Pixel, sizeof(struct gl_pixel_attrib) );
290 newnode = new_attrib_node( GL_PIXEL_MODE_BIT );
291 newnode->data = attr;
292 newnode->next = head;
293 head = newnode;
294 }
295
296 if (mask & GL_POINT_BIT) {
297 struct gl_point_attrib *attr;
Brian Paulbd5cdaf1999-10-13 18:42:49 +0000298 attr = MALLOC_STRUCT( gl_point_attrib );
jtgafb833d1999-08-19 00:55:39 +0000299 MEMCPY( attr, &ctx->Point, sizeof(struct gl_point_attrib) );
300 newnode = new_attrib_node( GL_POINT_BIT );
301 newnode->data = attr;
302 newnode->next = head;
303 head = newnode;
304 }
305
306 if (mask & GL_POLYGON_BIT) {
307 struct gl_polygon_attrib *attr;
Brian Paulbd5cdaf1999-10-13 18:42:49 +0000308 attr = MALLOC_STRUCT( gl_polygon_attrib );
jtgafb833d1999-08-19 00:55:39 +0000309 MEMCPY( attr, &ctx->Polygon, sizeof(struct gl_polygon_attrib) );
310 newnode = new_attrib_node( GL_POLYGON_BIT );
311 newnode->data = attr;
312 newnode->next = head;
313 head = newnode;
314 }
315
316 if (mask & GL_POLYGON_STIPPLE_BIT) {
317 GLuint *stipple;
Brian Paulbd5cdaf1999-10-13 18:42:49 +0000318 stipple = (GLuint *) MALLOC( 32*sizeof(GLuint) );
jtgafb833d1999-08-19 00:55:39 +0000319 MEMCPY( stipple, ctx->PolygonStipple, 32*sizeof(GLuint) );
320 newnode = new_attrib_node( GL_POLYGON_STIPPLE_BIT );
321 newnode->data = stipple;
322 newnode->next = head;
323 head = newnode;
324 }
325
326 if (mask & GL_SCISSOR_BIT) {
327 struct gl_scissor_attrib *attr;
Brian Paulbd5cdaf1999-10-13 18:42:49 +0000328 attr = MALLOC_STRUCT( gl_scissor_attrib );
jtgafb833d1999-08-19 00:55:39 +0000329 MEMCPY( attr, &ctx->Scissor, sizeof(struct gl_scissor_attrib) );
330 newnode = new_attrib_node( GL_SCISSOR_BIT );
331 newnode->data = attr;
332 newnode->next = head;
333 head = newnode;
334 }
335
336 if (mask & GL_STENCIL_BUFFER_BIT) {
337 struct gl_stencil_attrib *attr;
Brian Paulbd5cdaf1999-10-13 18:42:49 +0000338 attr = MALLOC_STRUCT( gl_stencil_attrib );
jtgafb833d1999-08-19 00:55:39 +0000339 MEMCPY( attr, &ctx->Stencil, sizeof(struct gl_stencil_attrib) );
340 newnode = new_attrib_node( GL_STENCIL_BUFFER_BIT );
341 newnode->data = attr;
342 newnode->next = head;
343 head = newnode;
344 }
345
346 if (mask & GL_TEXTURE_BIT) {
347 struct gl_texture_attrib *attr;
348 GLuint u;
349 /* Take care of texture object reference counters */
350 for (u = 0; u < ctx->Const.MaxTextureUnits; u++) {
351 ctx->Texture.Unit[u].CurrentD[1]->RefCount++;
352 ctx->Texture.Unit[u].CurrentD[2]->RefCount++;
353 ctx->Texture.Unit[u].CurrentD[3]->RefCount++;
354 }
Brian Paulbd5cdaf1999-10-13 18:42:49 +0000355 attr = MALLOC_STRUCT( gl_texture_attrib );
jtgafb833d1999-08-19 00:55:39 +0000356 MEMCPY( attr, &ctx->Texture, sizeof(struct gl_texture_attrib) );
357 /* copy state of the currently bound texture objects */
358 for (u = 0; u < ctx->Const.MaxTextureUnits; u++) {
359 copy_texobj_state(&attr->Unit[u].Saved1D, attr->Unit[u].CurrentD[1]);
360 copy_texobj_state(&attr->Unit[u].Saved2D, attr->Unit[u].CurrentD[2]);
361 copy_texobj_state(&attr->Unit[u].Saved3D, attr->Unit[u].CurrentD[3]);
Brian Paul6479a172000-07-05 22:26:43 +0000362 copy_texobj_state(&attr->Unit[u].SavedCubeMap, attr->Unit[u].CurrentCubeMap);
jtgafb833d1999-08-19 00:55:39 +0000363 }
364 newnode = new_attrib_node( GL_TEXTURE_BIT );
365 newnode->data = attr;
366 newnode->next = head;
367 head = newnode;
368 }
369
370 if (mask & GL_TRANSFORM_BIT) {
371 struct gl_transform_attrib *attr;
Brian Paulbd5cdaf1999-10-13 18:42:49 +0000372 attr = MALLOC_STRUCT( gl_transform_attrib );
jtgafb833d1999-08-19 00:55:39 +0000373 MEMCPY( attr, &ctx->Transform, sizeof(struct gl_transform_attrib) );
374 newnode = new_attrib_node( GL_TRANSFORM_BIT );
375 newnode->data = attr;
376 newnode->next = head;
377 head = newnode;
378 }
379
380 if (mask & GL_VIEWPORT_BIT) {
381 struct gl_viewport_attrib *attr;
Brian Paulbd5cdaf1999-10-13 18:42:49 +0000382 attr = MALLOC_STRUCT( gl_viewport_attrib );
jtgafb833d1999-08-19 00:55:39 +0000383 MEMCPY( attr, &ctx->Viewport, sizeof(struct gl_viewport_attrib) );
384 newnode = new_attrib_node( GL_VIEWPORT_BIT );
385 newnode->data = attr;
386 newnode->next = head;
387 head = newnode;
388 }
389
390 ctx->AttribStack[ctx->AttribStackDepth] = head;
391 ctx->AttribStackDepth++;
392}
393
394
395
Brian Pauleb6c6432000-09-28 22:44:30 +0000396static void
397pop_enable_group(GLcontext *ctx, const struct gl_enable_attrib *enable)
398{
399 GLuint i;
400
401#define TEST_AND_UPDATE(VALUE, NEWVALUE, ENUM) \
402 if ((VALUE) != (NEWVALUE)) { \
403 _mesa_set_enable( ctx, ENUM, (NEWVALUE) ); \
404 }
405
406 TEST_AND_UPDATE(ctx->Color.AlphaEnabled, enable->AlphaTest, GL_ALPHA_TEST);
407 TEST_AND_UPDATE(ctx->Transform.Normalize, enable->AutoNormal, GL_NORMALIZE);
408 TEST_AND_UPDATE(ctx->Color.BlendEnabled, enable->Blend, GL_BLEND);
409
410 for (i=0;i<MAX_CLIP_PLANES;i++) {
411 if (ctx->Transform.ClipEnabled[i] != enable->ClipPlane[i])
412 _mesa_set_enable(ctx, (GLenum) (GL_CLIP_PLANE0 + i),
413 enable->ClipPlane[i]);
414 }
415
416 TEST_AND_UPDATE(ctx->Light.ColorMaterialEnabled, enable->ColorMaterial,
417 GL_COLOR_MATERIAL);
418 TEST_AND_UPDATE(ctx->Polygon.CullFlag, enable->CullFace, GL_CULL_FACE);
419 TEST_AND_UPDATE(ctx->Depth.Test, enable->DepthTest, GL_DEPTH_TEST);
420 TEST_AND_UPDATE(ctx->Color.DitherFlag, enable->Dither, GL_DITHER);
421 TEST_AND_UPDATE(ctx->Pixel.Convolution1DEnabled, enable->Convolution1D,
422 GL_CONVOLUTION_1D);
423 TEST_AND_UPDATE(ctx->Pixel.Convolution2DEnabled, enable->Convolution2D,
424 GL_CONVOLUTION_2D);
425 TEST_AND_UPDATE(ctx->Pixel.Separable2DEnabled, enable->Separable2D,
426 GL_SEPARABLE_2D);
427 TEST_AND_UPDATE(ctx->Fog.Enabled, enable->Fog, GL_FOG);
428 TEST_AND_UPDATE(ctx->Light.Enabled, enable->Lighting, GL_LIGHTING);
429 TEST_AND_UPDATE(ctx->Line.SmoothFlag, enable->LineSmooth, GL_LINE_SMOOTH);
430 TEST_AND_UPDATE(ctx->Line.StippleFlag, enable->LineStipple,
431 GL_LINE_STIPPLE);
432 TEST_AND_UPDATE(ctx->Color.IndexLogicOpEnabled, enable->IndexLogicOp,
433 GL_INDEX_LOGIC_OP);
434 TEST_AND_UPDATE(ctx->Color.ColorLogicOpEnabled, enable->ColorLogicOp,
435 GL_COLOR_LOGIC_OP);
436 TEST_AND_UPDATE(ctx->Eval.Map1Color4, enable->Map1Color4, GL_MAP1_COLOR_4);
437 TEST_AND_UPDATE(ctx->Eval.Map1Index, enable->Map1Index, GL_MAP1_INDEX);
438 TEST_AND_UPDATE(ctx->Eval.Map1Normal, enable->Map1Normal, GL_MAP1_NORMAL);
439 TEST_AND_UPDATE(ctx->Eval.Map1TextureCoord1, enable->Map1TextureCoord1,
440 GL_MAP1_TEXTURE_COORD_1);
441 TEST_AND_UPDATE(ctx->Eval.Map1TextureCoord2, enable->Map1TextureCoord2,
442 GL_MAP1_TEXTURE_COORD_2);
443 TEST_AND_UPDATE(ctx->Eval.Map1TextureCoord3, enable->Map1TextureCoord3,
444 GL_MAP1_TEXTURE_COORD_3);
445 TEST_AND_UPDATE(ctx->Eval.Map1TextureCoord4, enable->Map1TextureCoord4,
446 GL_MAP1_TEXTURE_COORD_4);
447 TEST_AND_UPDATE(ctx->Eval.Map1Vertex3, enable->Map1Vertex3,
448 GL_MAP1_VERTEX_3);
449 TEST_AND_UPDATE(ctx->Eval.Map1Vertex4, enable->Map1Vertex4,
450 GL_MAP1_VERTEX_4);
451 TEST_AND_UPDATE(ctx->Eval.Map2Color4, enable->Map2Color4, GL_MAP2_COLOR_4);
452 TEST_AND_UPDATE(ctx->Eval.Map2Index, enable->Map2Index, GL_MAP2_INDEX);
453 TEST_AND_UPDATE(ctx->Eval.Map2Normal, enable->Map2Normal, GL_MAP2_NORMAL);
454 TEST_AND_UPDATE(ctx->Eval.Map2TextureCoord1, enable->Map2TextureCoord1,
455 GL_MAP2_TEXTURE_COORD_1);
456 TEST_AND_UPDATE(ctx->Eval.Map2TextureCoord2, enable->Map2TextureCoord2,
457 GL_MAP2_TEXTURE_COORD_2);
458 TEST_AND_UPDATE(ctx->Eval.Map2TextureCoord3, enable->Map2TextureCoord3,
459 GL_MAP2_TEXTURE_COORD_3);
460 TEST_AND_UPDATE(ctx->Eval.Map2TextureCoord4, enable->Map2TextureCoord4,
461 GL_MAP2_TEXTURE_COORD_4);
462 TEST_AND_UPDATE(ctx->Eval.Map2Vertex3, enable->Map2Vertex3,
463 GL_MAP2_VERTEX_3);
464 TEST_AND_UPDATE(ctx->Eval.Map2Vertex4, enable->Map2Vertex4,
465 GL_MAP2_VERTEX_4);
466 TEST_AND_UPDATE(ctx->Transform.Normalize, enable->Normalize, GL_NORMALIZE);
467 TEST_AND_UPDATE(ctx->Transform.RescaleNormals, enable->RescaleNormals,
468 GL_RESCALE_NORMAL_EXT);
469 TEST_AND_UPDATE(ctx->Pixel.PixelTextureEnabled, enable->PixelTexture,
470 GL_POINT_SMOOTH);
471 TEST_AND_UPDATE(ctx->Point.SmoothFlag, enable->PointSmooth,
472 GL_POINT_SMOOTH);
473 TEST_AND_UPDATE(ctx->Polygon.OffsetPoint, enable->PolygonOffsetPoint,
474 GL_POLYGON_OFFSET_POINT);
475 TEST_AND_UPDATE(ctx->Polygon.OffsetLine, enable->PolygonOffsetLine,
476 GL_POLYGON_OFFSET_LINE);
477 TEST_AND_UPDATE(ctx->Polygon.OffsetFill, enable->PolygonOffsetFill,
478 GL_POLYGON_OFFSET_FILL);
479 TEST_AND_UPDATE(ctx->Polygon.SmoothFlag, enable->PolygonSmooth,
480 GL_POLYGON_SMOOTH);
481 TEST_AND_UPDATE(ctx->Polygon.StippleFlag, enable->PolygonStipple,
482 GL_POLYGON_STIPPLE);
483 TEST_AND_UPDATE(ctx->Scissor.Enabled, enable->Scissor, GL_SCISSOR_TEST);
484 TEST_AND_UPDATE(ctx->Stencil.Enabled, enable->Stencil, GL_STENCIL_TEST);
485#undef TEST_AND_UPDATE
486
487 /* texture unit enables */
488 for (i = 0; i < ctx->Const.MaxTextureUnits; i++) {
489 if (ctx->Texture.Unit[i].Enabled != enable->Texture[i]) {
490 ctx->Texture.Unit[i].Enabled = enable->Texture[i];
491 if (ctx->Driver.Enable) {
492 if (ctx->Driver.ActiveTexture) {
493 (*ctx->Driver.ActiveTexture)(ctx, i);
494 }
495 (*ctx->Driver.Enable)( ctx, GL_TEXTURE_1D,
496 (GLboolean) (enable->Texture[i] & TEXTURE0_1D) );
497 (*ctx->Driver.Enable)( ctx, GL_TEXTURE_2D,
498 (GLboolean) (enable->Texture[i] & TEXTURE0_2D) );
499 (*ctx->Driver.Enable)( ctx, GL_TEXTURE_3D,
500 (GLboolean) (enable->Texture[i] & TEXTURE0_3D) );
501 }
502 }
503
504 if (ctx->Texture.Unit[i].TexGenEnabled != enable->TexGen[i]) {
505 ctx->Texture.Unit[i].TexGenEnabled = enable->TexGen[i];
506 if (ctx->Driver.Enable) {
507 if (ctx->Driver.ActiveTexture) {
508 (*ctx->Driver.ActiveTexture)(ctx, i);
509 }
510 if (enable->TexGen[i] & S_BIT)
511 (*ctx->Driver.Enable)( ctx, GL_TEXTURE_GEN_S, GL_TRUE);
512 else
513 (*ctx->Driver.Enable)( ctx, GL_TEXTURE_GEN_S, GL_FALSE);
514 if (enable->TexGen[i] & T_BIT)
515 (*ctx->Driver.Enable)( ctx, GL_TEXTURE_GEN_T, GL_TRUE);
516 else
517 (*ctx->Driver.Enable)( ctx, GL_TEXTURE_GEN_T, GL_FALSE);
518 if (enable->TexGen[i] & R_BIT)
519 (*ctx->Driver.Enable)( ctx, GL_TEXTURE_GEN_R, GL_TRUE);
520 else
521 (*ctx->Driver.Enable)( ctx, GL_TEXTURE_GEN_R, GL_FALSE);
522 if (enable->TexGen[i] & Q_BIT)
523 (*ctx->Driver.Enable)( ctx, GL_TEXTURE_GEN_Q, GL_TRUE);
524 else
525 (*ctx->Driver.Enable)( ctx, GL_TEXTURE_GEN_Q, GL_FALSE);
526 }
527 }
528 }
529
530 if (ctx->Driver.ActiveTexture) {
531 (*ctx->Driver.ActiveTexture)(ctx, ctx->Texture.CurrentUnit);
532 }
533}
534
535
536
jtgafb833d1999-08-19 00:55:39 +0000537/*
538 * This function is kind of long just because we have to call a lot
539 * of device driver functions to update device driver state.
540 */
Brian Paul42fcf032000-02-02 22:03:31 +0000541void
542_mesa_PopAttrib(void)
jtgafb833d1999-08-19 00:55:39 +0000543{
544 struct gl_attrib_node *attr, *next;
Brian Paul42fcf032000-02-02 22:03:31 +0000545 GET_CURRENT_CONTEXT(ctx);
jtgafb833d1999-08-19 00:55:39 +0000546
547 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx, "glPopAttrib");
548
549
550 if (ctx->AttribStackDepth==0) {
551 gl_error( ctx, GL_STACK_UNDERFLOW, "glPopAttrib" );
552 return;
553 }
554
555 ctx->AttribStackDepth--;
556 attr = ctx->AttribStack[ctx->AttribStackDepth];
557
558 while (attr) {
559
560 if (MESA_VERBOSE&VERBOSE_API)
561 fprintf(stderr, "glPopAttrib %s\n", gl_lookup_enum_by_nr(attr->kind));
562
563 switch (attr->kind) {
564 case GL_ACCUM_BUFFER_BIT:
565 MEMCPY( &ctx->Accum, attr->data, sizeof(struct gl_accum_attrib) );
566 break;
567 case GL_COLOR_BUFFER_BIT:
568 {
569 GLenum oldDrawBuffer = ctx->Color.DrawBuffer;
570 GLenum oldAlphaFunc = ctx->Color.AlphaFunc;
571 GLubyte oldAlphaRef = ctx->Color.AlphaRef;
572 GLenum oldBlendSrc = ctx->Color.BlendSrcRGB;
573 GLenum oldBlendDst = ctx->Color.BlendDstRGB;
Keith Whitwelle828bc82000-02-25 03:55:39 +0000574 GLenum oldLogicOp = ctx->Color.LogicOp;
jtgafb833d1999-08-19 00:55:39 +0000575 MEMCPY( &ctx->Color, attr->data,
576 sizeof(struct gl_colorbuffer_attrib) );
577 if (ctx->Color.DrawBuffer != oldDrawBuffer) {
Brian Paulfbd8f211999-11-11 01:22:25 +0000578 _mesa_DrawBuffer( ctx->Color.DrawBuffer);
jtgafb833d1999-08-19 00:55:39 +0000579 }
jtgafb833d1999-08-19 00:55:39 +0000580 if ((ctx->Color.BlendSrcRGB != oldBlendSrc ||
Brian Paul516b8362000-03-10 22:12:22 +0000581 ctx->Color.BlendDstRGB != oldBlendDst) &&
jtgafb833d1999-08-19 00:55:39 +0000582 ctx->Driver.BlendFunc)
583 (*ctx->Driver.BlendFunc)( ctx, ctx->Color.BlendSrcRGB,
584 ctx->Color.BlendDstRGB);
Keith Whitwelle828bc82000-02-25 03:55:39 +0000585 if (ctx->Color.LogicOp != oldLogicOp &&
Brian Paul516b8362000-03-10 22:12:22 +0000586 ctx->Driver.LogicOpcode) {
Keith Whitwelle828bc82000-02-25 03:55:39 +0000587 ctx->Driver.LogicOpcode( ctx, ctx->Color.LogicOp );
Brian Paul516b8362000-03-10 22:12:22 +0000588 }
Brian Paulb1394fa2000-09-26 20:53:53 +0000589 if (ctx->Visual.RGBAflag) {
Brian Paul516b8362000-03-10 22:12:22 +0000590 GLubyte r = (GLint) (ctx->Color.ClearColor[0] * 255.0F);
591 GLubyte g = (GLint) (ctx->Color.ClearColor[1] * 255.0F);
592 GLubyte b = (GLint) (ctx->Color.ClearColor[2] * 255.0F);
593 GLubyte a = (GLint) (ctx->Color.ClearColor[3] * 255.0F);
594 (*ctx->Driver.ClearColor)( ctx, r, g, b, a );
595 if ((ctx->Color.AlphaFunc != oldAlphaFunc ||
596 ctx->Color.AlphaRef != oldAlphaRef) &&
597 ctx->Driver.AlphaFunc)
598 (*ctx->Driver.AlphaFunc)( ctx, ctx->Color.AlphaFunc,
599 ctx->Color.AlphaRef / 255.0F);
600 if (ctx->Driver.ColorMask) {
601 (*ctx->Driver.ColorMask)(ctx,
602 ctx->Color.ColorMask[0],
603 ctx->Color.ColorMask[1],
604 ctx->Color.ColorMask[2],
605 ctx->Color.ColorMask[3]);
606 }
607 }
608 else {
609 (*ctx->Driver.ClearIndex)( ctx, ctx->Color.ClearIndex);
610 }
jtgafb833d1999-08-19 00:55:39 +0000611 }
612 break;
613 case GL_CURRENT_BIT:
614 MEMCPY( &ctx->Current, attr->data,
615 sizeof(struct gl_current_attrib) );
616 break;
617 case GL_DEPTH_BUFFER_BIT:
618 {
Brian Pauld283df62000-07-19 18:34:00 +0000619 GLboolean oldDepthTest = ctx->Depth.Test;
jtgafb833d1999-08-19 00:55:39 +0000620 GLenum oldDepthFunc = ctx->Depth.Func;
621 GLboolean oldDepthMask = ctx->Depth.Mask;
622 GLfloat oldDepthClear = ctx->Depth.Clear;
623 MEMCPY( &ctx->Depth, attr->data,
624 sizeof(struct gl_depthbuffer_attrib) );
Brian Pauld283df62000-07-19 18:34:00 +0000625 if (ctx->Depth.Test != oldDepthTest && ctx->Driver.Enable)
626 (*ctx->Driver.Enable)( ctx, GL_DEPTH_TEST, ctx->Depth.Test);
jtgafb833d1999-08-19 00:55:39 +0000627 if (ctx->Depth.Func != oldDepthFunc && ctx->Driver.DepthFunc)
628 (*ctx->Driver.DepthFunc)( ctx, ctx->Depth.Func );
629 if (ctx->Depth.Mask != oldDepthMask && ctx->Driver.DepthMask)
630 (*ctx->Driver.DepthMask)( ctx, ctx->Depth.Mask );
631 if (ctx->Depth.Clear != oldDepthClear && ctx->Driver.ClearDepth)
632 (*ctx->Driver.ClearDepth)( ctx, ctx->Depth.Clear );
633 }
634 break;
635 case GL_ENABLE_BIT:
636 {
637 const struct gl_enable_attrib *enable;
638 enable = (const struct gl_enable_attrib *) attr->data;
Brian Pauleb6c6432000-09-28 22:44:30 +0000639 pop_enable_group(ctx, enable);
jtgafb833d1999-08-19 00:55:39 +0000640 }
641 break;
642 case GL_EVAL_BIT:
643 MEMCPY( &ctx->Eval, attr->data, sizeof(struct gl_eval_attrib) );
644 break;
645 case GL_FOG_BIT:
646 {
Brian Paul99f16d01999-11-08 15:28:08 +0000647 GLboolean anyChange = (GLboolean) (memcmp( &ctx->Fog, attr->data, sizeof(struct gl_fog_attrib) ) != 0);
jtgafb833d1999-08-19 00:55:39 +0000648 MEMCPY( &ctx->Fog, attr->data, sizeof(struct gl_fog_attrib) );
649 if (anyChange && ctx->Driver.Fogfv) {
Brian Paul99f16d01999-11-08 15:28:08 +0000650 const GLfloat mode = (GLfloat) ctx->Fog.Mode;
jtgafb833d1999-08-19 00:55:39 +0000651 const GLfloat density = ctx->Fog.Density;
652 const GLfloat start = ctx->Fog.Start;
653 const GLfloat end = ctx->Fog.End;
654 const GLfloat index = ctx->Fog.Index;
655 (*ctx->Driver.Fogfv)( ctx, GL_FOG_MODE, &mode);
656 (*ctx->Driver.Fogfv)( ctx, GL_FOG_DENSITY, &density );
657 (*ctx->Driver.Fogfv)( ctx, GL_FOG_START, &start );
658 (*ctx->Driver.Fogfv)( ctx, GL_FOG_END, &end );
659 (*ctx->Driver.Fogfv)( ctx, GL_FOG_INDEX, &index );
660 (*ctx->Driver.Fogfv)( ctx, GL_FOG_COLOR, ctx->Fog.Color );
661 }
Keith Whitwell04c43de1999-11-23 21:15:37 +0000662 ctx->Enabled &= ~ENABLE_FOG;
jtgafb833d1999-08-19 00:55:39 +0000663 if (ctx->Fog.Enabled) ctx->Enabled |= ENABLE_FOG;
664 }
665 break;
666 case GL_HINT_BIT:
667 MEMCPY( &ctx->Hint, attr->data, sizeof(struct gl_hint_attrib) );
668 if (ctx->Driver.Hint) {
669 (*ctx->Driver.Hint)( ctx, GL_PERSPECTIVE_CORRECTION_HINT,
670 ctx->Hint.PerspectiveCorrection );
671 (*ctx->Driver.Hint)( ctx, GL_POINT_SMOOTH_HINT,
672 ctx->Hint.PointSmooth);
673 (*ctx->Driver.Hint)( ctx, GL_LINE_SMOOTH_HINT,
674 ctx->Hint.LineSmooth );
675 (*ctx->Driver.Hint)( ctx, GL_POLYGON_SMOOTH_HINT,
676 ctx->Hint.PolygonSmooth );
677 (*ctx->Driver.Hint)( ctx, GL_FOG_HINT, ctx->Hint.Fog );
678 }
679 break;
680 case GL_LIGHTING_BIT:
681 MEMCPY( &ctx->Light, attr->data, sizeof(struct gl_light_attrib) );
682 if (ctx->Driver.Enable) {
683 GLuint i;
684 for (i = 0; i < MAX_LIGHTS; i++) {
685 GLenum light = (GLenum) (GL_LIGHT0 + i);
686 (*ctx->Driver.Enable)( ctx, light, ctx->Light.Light[i].Enabled );
687 }
688 (*ctx->Driver.Enable)( ctx, GL_LIGHTING, ctx->Light.Enabled );
689 }
Brian Paulf2db7ed1999-11-22 18:28:39 +0000690 if (ctx->Light.ShadeModel == GL_FLAT)
691 ctx->TriangleCaps |= DD_FLATSHADE;
692 else
693 ctx->TriangleCaps &= ~DD_FLATSHADE;
694 if (ctx->Driver.ShadeModel)
695 (*ctx->Driver.ShadeModel)(ctx, ctx->Light.ShadeModel);
696 ctx->Enabled &= ~ENABLE_LIGHT;
jtgafb833d1999-08-19 00:55:39 +0000697 if (ctx->Light.Enabled && !is_empty_list(&ctx->Light.EnabledList))
698 ctx->Enabled |= ENABLE_LIGHT;
699 break;
700 case GL_LINE_BIT:
701 MEMCPY( &ctx->Line, attr->data, sizeof(struct gl_line_attrib) );
702 if (ctx->Driver.Enable) {
703 (*ctx->Driver.Enable)( ctx, GL_LINE_SMOOTH, ctx->Line.SmoothFlag );
704 (*ctx->Driver.Enable)( ctx, GL_LINE_STIPPLE, ctx->Line.StippleFlag );
705 }
Brian Paul1b6592a2000-03-03 18:55:45 +0000706 if (ctx->Driver.LineStipple)
707 (*ctx->Driver.LineStipple)(ctx, ctx->Line.StippleFactor,
708 ctx->Line.StipplePattern);
709 if (ctx->Driver.LineWidth)
710 (*ctx->Driver.LineWidth)(ctx, ctx->Line.Width);
jtgafb833d1999-08-19 00:55:39 +0000711 break;
712 case GL_LIST_BIT:
713 MEMCPY( &ctx->List, attr->data, sizeof(struct gl_list_attrib) );
714 break;
715 case GL_PIXEL_MODE_BIT:
716 MEMCPY( &ctx->Pixel, attr->data, sizeof(struct gl_pixel_attrib) );
717 break;
718 case GL_POINT_BIT:
719 MEMCPY( &ctx->Point, attr->data, sizeof(struct gl_point_attrib) );
720 if (ctx->Driver.Enable)
721 (*ctx->Driver.Enable)( ctx, GL_POINT_SMOOTH, ctx->Point.SmoothFlag );
722 break;
723 case GL_POLYGON_BIT:
724 {
725 GLenum oldFrontMode = ctx->Polygon.FrontMode;
726 GLenum oldBackMode = ctx->Polygon.BackMode;
727 MEMCPY( &ctx->Polygon, attr->data,
728 sizeof(struct gl_polygon_attrib) );
729 if ((ctx->Polygon.FrontMode != oldFrontMode ||
730 ctx->Polygon.BackMode != oldBackMode) &&
731 ctx->Driver.PolygonMode) {
732 (*ctx->Driver.PolygonMode)( ctx, GL_FRONT, ctx->Polygon.FrontMode);
733 (*ctx->Driver.PolygonMode)( ctx, GL_BACK, ctx->Polygon.BackMode);
734 }
735 if (ctx->Driver.CullFace)
736 ctx->Driver.CullFace( ctx, ctx->Polygon.CullFaceMode );
737
738 if (ctx->Driver.FrontFace)
739 ctx->Driver.FrontFace( ctx, ctx->Polygon.FrontFace );
740
741 if (ctx->Driver.Enable)
742 (*ctx->Driver.Enable)( ctx, GL_POLYGON_SMOOTH, ctx->Polygon.SmoothFlag );
743 }
744 break;
745 case GL_POLYGON_STIPPLE_BIT:
746 MEMCPY( ctx->PolygonStipple, attr->data, 32*sizeof(GLuint) );
Keith Whitwelle5ed37f2000-02-27 20:38:15 +0000747 if (ctx->Driver.PolygonStipple)
Brian Paul959f8022000-03-19 01:10:11 +0000748 ctx->Driver.PolygonStipple( ctx, (const GLubyte *) attr->data );
jtgafb833d1999-08-19 00:55:39 +0000749 break;
750 case GL_SCISSOR_BIT:
751 MEMCPY( &ctx->Scissor, attr->data,
752 sizeof(struct gl_scissor_attrib) );
753 if (ctx->Driver.Enable)
754 (*ctx->Driver.Enable)( ctx, GL_SCISSOR_TEST, ctx->Scissor.Enabled );
755 if (ctx->Driver.Scissor)
756 ctx->Driver.Scissor( ctx, ctx->Scissor.X, ctx->Scissor.Y,
757 ctx->Scissor.Width, ctx->Scissor.Height );
758 break;
759 case GL_STENCIL_BUFFER_BIT:
760 MEMCPY( &ctx->Stencil, attr->data,
761 sizeof(struct gl_stencil_attrib) );
762 if (ctx->Driver.StencilFunc)
763 (*ctx->Driver.StencilFunc)( ctx, ctx->Stencil.Function,
764 ctx->Stencil.Ref, ctx->Stencil.ValueMask);
765 if (ctx->Driver.StencilMask)
766 (*ctx->Driver.StencilMask)( ctx, ctx->Stencil.WriteMask );
767 if (ctx->Driver.StencilOp)
768 (*ctx->Driver.StencilOp)( ctx, ctx->Stencil.FailFunc,
769 ctx->Stencil.ZFailFunc, ctx->Stencil.ZPassFunc);
770 if (ctx->Driver.ClearStencil)
771 (*ctx->Driver.ClearStencil)( ctx, ctx->Stencil.Clear );
772 if (ctx->Driver.Enable)
773 (*ctx->Driver.Enable)( ctx, GL_STENCIL_TEST, ctx->Stencil.Enabled );
Keith Whitwell1bf9dfa1999-09-18 20:41:22 +0000774 ctx->TriangleCaps &= ~DD_STENCIL;
775 if (ctx->Stencil.Enabled)
776 ctx->TriangleCaps |= DD_STENCIL;
Keith Whitwelle3f37861999-09-16 11:54:56 +0000777
jtgafb833d1999-08-19 00:55:39 +0000778 break;
779 case GL_TRANSFORM_BIT:
780 MEMCPY( &ctx->Transform, attr->data,
781 sizeof(struct gl_transform_attrib) );
782 if (ctx->Driver.Enable) {
783 (*ctx->Driver.Enable)( ctx, GL_NORMALIZE, ctx->Transform.Normalize );
784 (*ctx->Driver.Enable)( ctx, GL_RESCALE_NORMAL_EXT, ctx->Transform.RescaleNormals );
785 }
786 ctx->Enabled &= ~(ENABLE_NORMALIZE|ENABLE_RESCALE);
787 if (ctx->Transform.Normalize) ctx->Enabled |= ENABLE_NORMALIZE;
788 if (ctx->Transform.RescaleNormals) ctx->Enabled |= ENABLE_RESCALE;
789 break;
790 case GL_TEXTURE_BIT:
791 /* Take care of texture object reference counters */
792 {
793 GLuint u;
794 for (u = 0; u < ctx->Const.MaxTextureUnits; u++) {
795 ctx->Texture.Unit[u].CurrentD[1]->RefCount--;
796 ctx->Texture.Unit[u].CurrentD[2]->RefCount--;
797 ctx->Texture.Unit[u].CurrentD[3]->RefCount--;
798 }
799 MEMCPY( &ctx->Texture, attr->data,
800 sizeof(struct gl_texture_attrib) );
801 /* restore state of the currently bound texture objects */
802 for (u = 0; u < ctx->Const.MaxTextureUnits; u++) {
803 copy_texobj_state( ctx->Texture.Unit[u].CurrentD[1],
804 &(ctx->Texture.Unit[u].Saved1D) );
805 copy_texobj_state( ctx->Texture.Unit[u].CurrentD[2],
806 &(ctx->Texture.Unit[u].Saved2D) );
807 copy_texobj_state( ctx->Texture.Unit[u].CurrentD[3],
808 &(ctx->Texture.Unit[u].Saved3D) );
Brian Paul6479a172000-07-05 22:26:43 +0000809 copy_texobj_state( ctx->Texture.Unit[u].CurrentCubeMap,
810 &(ctx->Texture.Unit[u].SavedCubeMap) );
811
jtgafb833d1999-08-19 00:55:39 +0000812 gl_put_texobj_on_dirty_list( ctx, ctx->Texture.Unit[u].CurrentD[1] );
813 gl_put_texobj_on_dirty_list( ctx, ctx->Texture.Unit[u].CurrentD[2] );
814 gl_put_texobj_on_dirty_list( ctx, ctx->Texture.Unit[u].CurrentD[3] );
Brian Paul6479a172000-07-05 22:26:43 +0000815 gl_put_texobj_on_dirty_list( ctx, ctx->Texture.Unit[u].CurrentCubeMap );
jtgafb833d1999-08-19 00:55:39 +0000816
817 }
818 }
819 break;
Keith Whitwelle3f37861999-09-16 11:54:56 +0000820 case GL_VIEWPORT_BIT:
821 {
822 struct gl_viewport_attrib *v =
823 (struct gl_viewport_attrib *)attr->data;
824
Brian Paulfbd8f211999-11-11 01:22:25 +0000825 _mesa_Viewport( v->X, v->Y, v->Width, v->Height );
826 _mesa_DepthRange( v->Near, v->Far );
Keith Whitwelle3f37861999-09-16 11:54:56 +0000827 break;
828 }
jtgafb833d1999-08-19 00:55:39 +0000829 default:
830 gl_problem( ctx, "Bad attrib flag in PopAttrib");
831 break;
832 }
833
834 next = attr->next;
Brian Paulbd5cdaf1999-10-13 18:42:49 +0000835 FREE( attr->data );
836 FREE( attr );
jtgafb833d1999-08-19 00:55:39 +0000837 attr = next;
838 }
839
840 ctx->NewState = NEW_ALL;
Brian Paulfa4525e2000-08-21 14:22:24 +0000841 ctx->ImageTransferState = UPDATE_IMAGE_TRANSFER_STATE;
jtgafb833d1999-08-19 00:55:39 +0000842}
843
844
845#define GL_CLIENT_PACK_BIT (1<<20)
846#define GL_CLIENT_UNPACK_BIT (1<<21)
847
848
Brian Paul42fcf032000-02-02 22:03:31 +0000849void
850_mesa_PushClientAttrib(GLbitfield mask)
jtgafb833d1999-08-19 00:55:39 +0000851{
852 struct gl_attrib_node *newnode;
853 struct gl_attrib_node *head;
854
Brian Paul42fcf032000-02-02 22:03:31 +0000855 GET_CURRENT_CONTEXT(ctx);
jtgafb833d1999-08-19 00:55:39 +0000856 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx, "glPushClientAttrib");
857
858 if (ctx->ClientAttribStackDepth>=MAX_CLIENT_ATTRIB_STACK_DEPTH) {
859 gl_error( ctx, GL_STACK_OVERFLOW, "glPushClientAttrib" );
860 return;
861 }
862
863 /* Build linked list of attribute nodes which save all attribute */
864 /* groups specified by the mask. */
865 head = NULL;
866
867 if (mask & GL_CLIENT_PIXEL_STORE_BIT) {
868 struct gl_pixelstore_attrib *attr;
869 /* packing attribs */
Brian Paulbd5cdaf1999-10-13 18:42:49 +0000870 attr = MALLOC_STRUCT( gl_pixelstore_attrib );
jtgafb833d1999-08-19 00:55:39 +0000871 MEMCPY( attr, &ctx->Pack, sizeof(struct gl_pixelstore_attrib) );
872 newnode = new_attrib_node( GL_CLIENT_PACK_BIT );
873 newnode->data = attr;
874 newnode->next = head;
875 head = newnode;
876 /* unpacking attribs */
Brian Paulbd5cdaf1999-10-13 18:42:49 +0000877 attr = MALLOC_STRUCT( gl_pixelstore_attrib );
jtgafb833d1999-08-19 00:55:39 +0000878 MEMCPY( attr, &ctx->Unpack, sizeof(struct gl_pixelstore_attrib) );
879 newnode = new_attrib_node( GL_CLIENT_UNPACK_BIT );
880 newnode->data = attr;
881 newnode->next = head;
882 head = newnode;
883 }
884 if (mask & GL_CLIENT_VERTEX_ARRAY_BIT) {
885 struct gl_array_attrib *attr;
Brian Paulbd5cdaf1999-10-13 18:42:49 +0000886 attr = MALLOC_STRUCT( gl_array_attrib );
jtgafb833d1999-08-19 00:55:39 +0000887 MEMCPY( attr, &ctx->Array, sizeof(struct gl_array_attrib) );
888 newnode = new_attrib_node( GL_CLIENT_VERTEX_ARRAY_BIT );
889 newnode->data = attr;
890 newnode->next = head;
891 head = newnode;
892 }
893
894 ctx->ClientAttribStack[ctx->ClientAttribStackDepth] = head;
895 ctx->ClientAttribStackDepth++;
896}
897
898
899
900
Brian Paul42fcf032000-02-02 22:03:31 +0000901void
902_mesa_PopClientAttrib(void)
jtgafb833d1999-08-19 00:55:39 +0000903{
904 struct gl_attrib_node *attr, *next;
905
Brian Paul42fcf032000-02-02 22:03:31 +0000906 GET_CURRENT_CONTEXT(ctx);
jtgafb833d1999-08-19 00:55:39 +0000907 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx, "glPopClientAttrib");
908
909 if (ctx->ClientAttribStackDepth==0) {
910 gl_error( ctx, GL_STACK_UNDERFLOW, "glPopClientAttrib" );
911 return;
912 }
913
914 ctx->ClientAttribStackDepth--;
915 attr = ctx->ClientAttribStack[ctx->ClientAttribStackDepth];
916
917 while (attr) {
918 switch (attr->kind) {
919 case GL_CLIENT_PACK_BIT:
920 MEMCPY( &ctx->Pack, attr->data,
921 sizeof(struct gl_pixelstore_attrib) );
922 break;
923 case GL_CLIENT_UNPACK_BIT:
924 MEMCPY( &ctx->Unpack, attr->data,
925 sizeof(struct gl_pixelstore_attrib) );
926 break;
927 case GL_CLIENT_VERTEX_ARRAY_BIT:
928 MEMCPY( &ctx->Array, attr->data,
929 sizeof(struct gl_array_attrib) );
930 break;
931 default:
932 gl_problem( ctx, "Bad attrib flag in PopClientAttrib");
933 break;
934 }
935
936 next = attr->next;
Brian Paulbd5cdaf1999-10-13 18:42:49 +0000937 FREE( attr->data );
938 FREE( attr );
jtgafb833d1999-08-19 00:55:39 +0000939 attr = next;
940 }
941
942 ctx->NewState = NEW_ALL;
943}
944
Brian Paulfbd8f211999-11-11 01:22:25 +0000945
946